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1// automatically generated by the FlatBuffers compiler, do not modify
2export class Test {
3    constructor() {
4        this.bb = null;
5        this.bb_pos = 0;
6    }
7    __init(i, bb) {
8        this.bb_pos = i;
9        this.bb = bb;
10        return this;
11    }
12    a() {
13        return this.bb.readInt16(this.bb_pos);
14    }
15    mutate_a(value) {
16        this.bb.writeInt16(this.bb_pos + 0, value);
17        return true;
18    }
19    b() {
20        return this.bb.readInt8(this.bb_pos + 2);
21    }
22    mutate_b(value) {
23        this.bb.writeInt8(this.bb_pos + 2, value);
24        return true;
25    }
26    static getFullyQualifiedName() {
27        return 'MyGame.Example.Test';
28    }
29    static sizeOf() {
30        return 4;
31    }
32    static createTest(builder, a, b) {
33        builder.prep(2, 4);
34        builder.pad(1);
35        builder.writeInt8(b);
36        builder.writeInt16(a);
37        return builder.offset();
38    }
39    unpack() {
40        return new TestT(this.a(), this.b());
41    }
42    unpackTo(_o) {
43        _o.a = this.a();
44        _o.b = this.b();
45    }
46}
47export class TestT {
48    constructor(a = 0, b = 0) {
49        this.a = a;
50        this.b = b;
51    }
52    pack(builder) {
53        return Test.createTest(builder, this.a, this.b);
54    }
55}
56