// automatically generated by the FlatBuffers compiler, do not modify import * as flatbuffers from 'flatbuffers'; export class Stat { bb: flatbuffers.ByteBuffer|null = null; bb_pos = 0; __init(i:number, bb:flatbuffers.ByteBuffer):Stat { this.bb_pos = i; this.bb = bb; return this; } static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat { return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } id():string|null id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null id(optionalEncoding?:any):string|Uint8Array|null { const offset = this.bb!.__offset(this.bb_pos, 4); return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null; } val():flatbuffers.Long { const offset = this.bb!.__offset(this.bb_pos, 6); return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0); } mutate_val(value:flatbuffers.Long):boolean { const offset = this.bb!.__offset(this.bb_pos, 6); if (offset === 0) { return false; } this.bb!.writeInt64(this.bb_pos + offset, value); return true; } count():number { const offset = this.bb!.__offset(this.bb_pos, 8); return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0; } mutate_count(value:number):boolean { const offset = this.bb!.__offset(this.bb_pos, 8); if (offset === 0) { return false; } this.bb!.writeUint16(this.bb_pos + offset, value); return true; } static getFullyQualifiedName():string { return 'MyGame.Example.Stat'; } static startStat(builder:flatbuffers.Builder) { builder.startObject(3); } static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) { builder.addFieldOffset(0, idOffset, 0); } static addVal(builder:flatbuffers.Builder, val:flatbuffers.Long) { builder.addFieldInt64(1, val, builder.createLong(0, 0)); } static addCount(builder:flatbuffers.Builder, count:number) { builder.addFieldInt16(2, count, 0); } static endStat(builder:flatbuffers.Builder):flatbuffers.Offset { const offset = builder.endObject(); return offset; } static createStat(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offset { Stat.startStat(builder); Stat.addId(builder, idOffset); Stat.addVal(builder, val); Stat.addCount(builder, count); return Stat.endStat(builder); } serialize():Uint8Array { return this.bb!.bytes(); } static deserialize(buffer: Uint8Array):Stat { return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer)) } unpack(): StatT { return new StatT( this.id(), this.val(), this.count() ); } unpackTo(_o: StatT): void { _o.id = this.id(); _o.val = this.val(); _o.count = this.count(); } } export class StatT { constructor( public id: string|Uint8Array|null = null, public val: flatbuffers.Long = flatbuffers.createLong(0, 0), public count: number = 0 ){} pack(builder:flatbuffers.Builder): flatbuffers.Offset { const id = (this.id !== null ? builder.createString(this.id!) : 0); return Stat.createStat(builder, id, this.val, this.count ); } }