[[deqp]] deqp = "/deqp/modules/gles2/deqp-gles2" caselists = ["/deqp/mustpass/gles2-master.txt"] deqp_args = [ "--deqp-surface-width=256", "--deqp-surface-height=256", "--deqp-surface-type=pbuffer", "--deqp-gl-config-name=rgba8888d24s8ms0", "--deqp-visibility=hidden" ] version_check = "GL ES 3.2.*git" renderer_check = "llvmpipe" [[deqp]] deqp = "/deqp/modules/gles3/deqp-gles3" caselists = ["/deqp/mustpass/gles3-master.txt"] deqp_args = [ "--deqp-surface-width=256", "--deqp-surface-height=256", "--deqp-surface-type=pbuffer", "--deqp-gl-config-name=rgba8888d24s8ms0", "--deqp-visibility=hidden" ] [[deqp]] deqp = "/deqp/modules/gles31/deqp-gles31" caselists = ["/deqp/mustpass/gles31-master.txt"] deqp_args = [ "--deqp-surface-width=256", "--deqp-surface-height=256", "--deqp-surface-type=pbuffer", "--deqp-gl-config-name=rgba8888d24s8ms0", "--deqp-visibility=hidden" ] [deqp.env] # Stress test NIR clone/serialization for GLES3.1 (which should cover most of the featureset). # Costs about 30% extra runtime. NIR_DEBUG="clone,serialize" # Note that KHR-GL3* test sets include all tests from the previous # version, so we only need to run one test list (unlike dEQP-GLES, # where the test sets are separate). [[deqp]] deqp = "/deqp/external/openglcts/modules/glcts" caselists = [ "/deqp/mustpass/gles2-khr-master.txt", "/deqp/mustpass/gles3-khr-master.txt", "/deqp/mustpass/gles31-khr-master.txt", "/deqp/mustpass/gl45-master.txt", ] deqp_args = [ "--deqp-surface-width=256", "--deqp-surface-height=256", "--deqp-surface-type=pbuffer", "--deqp-gl-config-name=rgba8888d24s8ms0", "--deqp-visibility=hidden" ] [[deqp]] deqp = "/deqp/modules/egl/deqp-egl" caselists = ["/deqp/mustpass/egl-master.txt"] deqp_args = [ "--deqp-surface-width=256", "--deqp-surface-height=256", "--deqp-surface-type=pbuffer", "--deqp-gl-config-name=rgba8888d24s8ms0", "--deqp-visibility=hidden" ] [deqp.env] # Stress test NIR clone/serialization for GLES3.1 (which should cover most of the featureset). # Costs about 30% extra runtime. NIR_DEBUG="clone,serialize" [[piglit]] piglit_folder = "/piglit" profile = "quick" process_isolation = true [piglit.env] # workaround for spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube GALLIVM_PERF = "no_quad_lod"