KHR-GL46.info.vendor KHR-GL46.info.renderer KHR-GL46.info.version KHR-GL46.info.shading_language_version KHR-GL46.info.extensions KHR-GL46.info.render_target KHR-GL46.clip_distance.coverage KHR-GL46.clip_distance.functional KHR-GL46.clip_distance.negative KHR-GL46.glsl_noperspective.functionaltest KHR-GL46.transform_feedback.api_errors_test KHR-GL46.transform_feedback.linking_errors_test KHR-GL46.transform_feedback.limits_test KHR-GL46.transform_feedback.capture_vertex_interleaved_test KHR-GL46.transform_feedback.capture_geometry_interleaved_test KHR-GL46.transform_feedback.capture_vertex_separate_test KHR-GL46.transform_feedback.capture_geometry_separate_test KHR-GL46.transform_feedback.get_xfb_varying KHR-GL46.transform_feedback.query_vertex_interleaved_test KHR-GL46.transform_feedback.query_geometry_interleaved_test KHR-GL46.transform_feedback.query_vertex_separate_test KHR-GL46.transform_feedback.query_geometry_separate_test KHR-GL46.transform_feedback.discard_vertex_test KHR-GL46.transform_feedback.discard_geometry_test KHR-GL46.transform_feedback.draw_xfb_test KHR-GL46.transform_feedback.draw_xfb_feedbackk_test KHR-GL46.transform_feedback.draw_xfb_stream_test KHR-GL46.transform_feedback.capture_special_interleaved_test KHR-GL46.transform_feedback.draw_xfb_instanced_test KHR-GL46.transform_feedback.draw_xfb_stream_instanced_test KHR-GL46.texture_repeat_mode.r8_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_49x23_0_repeat KHR-GL46.texture_repeat_mode.r8_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.r8_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_49x23_1_repeat KHR-GL46.texture_repeat_mode.r8_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.r8_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_49x23_2_repeat KHR-GL46.texture_repeat_mode.r8_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_49x23_0_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_49x23_1_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_49x23_2_repeat KHR-GL46.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_49x23_0_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_49x23_1_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_49x23_2_repeat KHR-GL46.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_0_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_1_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_2_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_49x23_0_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_49x23_1_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_49x23_2_repeat KHR-GL46.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_49x23_0_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_49x23_1_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_49x23_2_repeat KHR-GL46.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_49x23_0_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_49x23_1_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_49x23_2_repeat KHR-GL46.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_49x23_0_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_49x23_1_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_49x23_2_repeat KHR-GL46.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_0_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_1_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_2_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat KHR-GL46.texture_repeat_mode.r8_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_11x131_0_repeat KHR-GL46.texture_repeat_mode.r8_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.r8_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_11x131_1_repeat KHR-GL46.texture_repeat_mode.r8_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.r8_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.r8_11x131_2_repeat KHR-GL46.texture_repeat_mode.r8_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_11x131_0_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_11x131_1_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb565_11x131_2_repeat KHR-GL46.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_11x131_0_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_11x131_1_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb8_11x131_2_repeat KHR-GL46.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_0_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_1_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_2_repeat KHR-GL46.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_11x131_0_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_11x131_1_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.r32ui_11x131_2_repeat KHR-GL46.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_11x131_0_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_11x131_1_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rg32ui_11x131_2_repeat KHR-GL46.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_11x131_0_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_11x131_1_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.rgba32ui_11x131_2_repeat KHR-GL46.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_11x131_0_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_11x131_1_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.depth_component16_11x131_2_repeat KHR-GL46.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_1_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_2_repeat KHR-GL46.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat KHR-GL46.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength KHR-GL46.CommonBugs.CommonBug_InputVariablesCannotBeModified KHR-GL46.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp KHR-GL46.CommonBugs.CommonBug_InvalidVSInputs KHR-GL46.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue KHR-GL46.CommonBugs.CommonBug_PerVertexValidation KHR-GL46.CommonBugs.CommonBug_ReservedNames KHR-GL46.CommonBugs.CommonBug_SparseBuffersWithCopyOps KHR-GL46.texture_size_promotion.functional KHR-GL46.gpu_shader5_gl.implicit_conversions KHR-GL46.gpu_shader5_gl.function_overloading KHR-GL46.gpu_shader5_gl.float_encoding KHR-GL46.transform_feedback_overflow_query_ARB.implementation-dependent-state KHR-GL46.transform_feedback_overflow_query_ARB.default-context-state KHR-GL46.transform_feedback_overflow_query_ARB.context-state-update KHR-GL46.transform_feedback_overflow_query_ARB.error-invalid-index KHR-GL46.transform_feedback_overflow_query_ARB.error-already-active KHR-GL46.transform_feedback_overflow_query_ARB.error-incompatible-target KHR-GL46.transform_feedback_overflow_query_ARB.error-no-active-query KHR-GL46.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs KHR-GL46.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs KHR-GL46.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream KHR-GL46.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream KHR-GL46.packed_pixels.rectangle.initial_values KHR-GL46.packed_pixels.rectangle.depth_component KHR-GL46.packed_pixels.rectangle.depth_stencil KHR-GL46.packed_pixels.rectangle.red KHR-GL46.packed_pixels.rectangle.rg KHR-GL46.packed_pixels.rectangle.r8 KHR-GL46.packed_pixels.rectangle.r8_snorm KHR-GL46.packed_pixels.rectangle.r16 KHR-GL46.packed_pixels.rectangle.r16_snorm KHR-GL46.packed_pixels.rectangle.rg8 KHR-GL46.packed_pixels.rectangle.rg8_snorm KHR-GL46.packed_pixels.rectangle.rg16 KHR-GL46.packed_pixels.rectangle.rg16_snorm KHR-GL46.packed_pixels.rectangle.r3_g3_b2 KHR-GL46.packed_pixels.rectangle.rgb4 KHR-GL46.packed_pixels.rectangle.rgb5 KHR-GL46.packed_pixels.rectangle.rgb8 KHR-GL46.packed_pixels.rectangle.rgb8_snorm KHR-GL46.packed_pixels.rectangle.rgb10 KHR-GL46.packed_pixels.rectangle.rgb12 KHR-GL46.packed_pixels.rectangle.rgb16 KHR-GL46.packed_pixels.rectangle.rgb16_snorm KHR-GL46.packed_pixels.rectangle.rgba2 KHR-GL46.packed_pixels.rectangle.rgba4 KHR-GL46.packed_pixels.rectangle.rgb5_a1 KHR-GL46.packed_pixels.rectangle.rgba8 KHR-GL46.packed_pixels.rectangle.rgba8_snorm KHR-GL46.packed_pixels.rectangle.rgb10_a2 KHR-GL46.packed_pixels.rectangle.rgb10_a2ui KHR-GL46.packed_pixels.rectangle.rgba12 KHR-GL46.packed_pixels.rectangle.rgba16 KHR-GL46.packed_pixels.rectangle.rgba16_snorm KHR-GL46.packed_pixels.rectangle.srgb8 KHR-GL46.packed_pixels.rectangle.srgb8_alpha8 KHR-GL46.packed_pixels.rectangle.r16f KHR-GL46.packed_pixels.rectangle.rg16f KHR-GL46.packed_pixels.rectangle.rgb16f KHR-GL46.packed_pixels.rectangle.rgba16f KHR-GL46.packed_pixels.rectangle.r32f KHR-GL46.packed_pixels.rectangle.rg32f KHR-GL46.packed_pixels.rectangle.rgb32f KHR-GL46.packed_pixels.rectangle.rgba32f KHR-GL46.packed_pixels.rectangle.r11f_g11f_b10f KHR-GL46.packed_pixels.rectangle.rgb9_e5 KHR-GL46.packed_pixels.rectangle.r8i KHR-GL46.packed_pixels.rectangle.r8ui KHR-GL46.packed_pixels.rectangle.r16i KHR-GL46.packed_pixels.rectangle.r16ui KHR-GL46.packed_pixels.rectangle.r32i KHR-GL46.packed_pixels.rectangle.r32ui KHR-GL46.packed_pixels.rectangle.rg8i KHR-GL46.packed_pixels.rectangle.rg8ui KHR-GL46.packed_pixels.rectangle.rg16i KHR-GL46.packed_pixels.rectangle.rg16ui KHR-GL46.packed_pixels.rectangle.rg32i KHR-GL46.packed_pixels.rectangle.rg32ui KHR-GL46.packed_pixels.rectangle.rgb8i KHR-GL46.packed_pixels.rectangle.rgb8ui KHR-GL46.packed_pixels.rectangle.rgb16i KHR-GL46.packed_pixels.rectangle.rgb16ui KHR-GL46.packed_pixels.rectangle.rgb32i KHR-GL46.packed_pixels.rectangle.rgb32ui KHR-GL46.packed_pixels.rectangle.rgba8i KHR-GL46.packed_pixels.rectangle.rgba8ui KHR-GL46.packed_pixels.rectangle.rgba16i KHR-GL46.packed_pixels.rectangle.rgba16ui KHR-GL46.packed_pixels.rectangle.rgba32i KHR-GL46.packed_pixels.rectangle.rgba32ui KHR-GL46.packed_pixels.rectangle.depth_component16 KHR-GL46.packed_pixels.rectangle.depth_component24 KHR-GL46.packed_pixels.rectangle.depth_component32 KHR-GL46.packed_pixels.rectangle.depth_component32f KHR-GL46.packed_pixels.rectangle.depth24_stencil8 KHR-GL46.packed_pixels.rectangle.depth32f_stencil8 KHR-GL46.packed_pixels.rectangle.compressed_red KHR-GL46.packed_pixels.rectangle.compressed_rg KHR-GL46.packed_pixels.rectangle.compressed_rgb KHR-GL46.packed_pixels.rectangle.compressed_rgba KHR-GL46.packed_pixels.rectangle.compressed_srgb KHR-GL46.packed_pixels.rectangle.compressed_srgb_alpha KHR-GL46.packed_pixels.rectangle.compressed_red_rgtc1 KHR-GL46.packed_pixels.rectangle.compressed_signed_red_rgtc1 KHR-GL46.packed_pixels.rectangle.compressed_rg_rgtc2 KHR-GL46.packed_pixels.rectangle.compressed_signed_rg_rgtc2 KHR-GL46.packed_pixels.pbo_rectangle.depth_component KHR-GL46.packed_pixels.pbo_rectangle.depth_stencil KHR-GL46.packed_pixels.pbo_rectangle.red KHR-GL46.packed_pixels.pbo_rectangle.rg KHR-GL46.packed_pixels.pbo_rectangle.r8 KHR-GL46.packed_pixels.pbo_rectangle.r8_snorm KHR-GL46.packed_pixels.pbo_rectangle.r16 KHR-GL46.packed_pixels.pbo_rectangle.r16_snorm 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KHR-GL46.draw_elements_base_vertex_tests.invalid_count_argument KHR-GL46.draw_elements_base_vertex_tests.invalid_instancecount_argument KHR-GL46.draw_elements_base_vertex_tests.invalid_mode_argument KHR-GL46.draw_elements_base_vertex_tests.invalid_primcount_argument KHR-GL46.draw_elements_base_vertex_tests.invalid_start_end_arguments KHR-GL46.draw_elements_base_vertex_tests.invalid_type_argument KHR-GL46.internalformat.texture2d.red_byte_r8_snorm KHR-GL46.internalformat.texture2d.red_short_r16_snorm KHR-GL46.internalformat.texture2d.rg_byte_rg8_snorm KHR-GL46.internalformat.texture2d.rg_short_rg16_snorm KHR-GL46.internalformat.texture2d.rgb_byte_rgb8_snorm KHR-GL46.internalformat.texture2d.rgb_short_rgb16_snorm KHR-GL46.internalformat.texture2d.rgba_byte_rgba8_snorm KHR-GL46.internalformat.texture2d.rgba_short_rgba16_snorm KHR-GL46.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgba KHR-GL46.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb10_a2 KHR-GL46.internalformat.texture2d.rgba_unsigned_int_2_10_10_10_rev_rgb5_a1 KHR-GL46.internalformat.texture2d.depth_component_unsigned_short_depth_component KHR-GL46.internalformat.texture2d.depth_component_unsigned_short_depth_component16 KHR-GL46.internalformat.texture2d.depth_component_unsigned_int_depth_component KHR-GL46.internalformat.texture2d.depth_component_unsigned_int_depth_component24 KHR-GL46.internalformat.texture2d.depth_component_unsigned_int_depth_component32 KHR-GL46.internalformat.texture2d.depth_component_unsigned_int_depth_component16 KHR-GL46.internalformat.texture2d.rgba_unsigned_byte_rgb9_e5 KHR-GL46.internalformat.texture2d.rgba_integer_unsigned_int_2_10_10_10_rev_rgb10_a2ui KHR-GL46.internalformat.texture2d.rgba_integer_unsigned_int_rgba32ui KHR-GL46.internalformat.texture2d.rgb_integer_unsigned_int_rgb32ui KHR-GL46.internalformat.texture2d.rgba_integer_unsigned_short_rgba16ui KHR-GL46.internalformat.texture2d.rgb_integer_unsigned_short_rgb16ui KHR-GL46.internalformat.texture2d.rgba_integer_unsigned_byte_rgba8ui KHR-GL46.internalformat.texture2d.rgb_integer_unsigned_byte_rgb8ui KHR-GL46.internalformat.texture2d.rgba_integer_int_rgba32i KHR-GL46.internalformat.texture2d.rgb_integer_int_rgb32i KHR-GL46.internalformat.texture2d.rgba_integer_short_rgba16i KHR-GL46.internalformat.texture2d.rgb_integer_short_rgb16i KHR-GL46.internalformat.texture2d.rgba_integer_byte_rgba8i KHR-GL46.internalformat.texture2d.rgb_integer_byte_rgb8i KHR-GL46.internalformat.texture2d.red_half_float_r16f KHR-GL46.internalformat.texture2d.rg_half_float_rg16f KHR-GL46.internalformat.texture2d.rgb_half_float_rgb16f KHR-GL46.internalformat.texture2d.rgba_half_float_rgba16f KHR-GL46.internalformat.texture2d.red_float_r32f KHR-GL46.internalformat.texture2d.rg_float_rg32f KHR-GL46.internalformat.texture2d.rgb_float_rgb32f KHR-GL46.internalformat.texture2d.rgba_float_rgba32f KHR-GL46.internalformat.copy_tex_image.depth_component16 KHR-GL46.internalformat.copy_tex_image.depth_component24 KHR-GL46.internalformat.copy_tex_image.depth_component32 KHR-GL46.internalformat.copy_tex_image.rgb9_e5 KHR-GL46.internalformat.copy_tex_image.rgb10_a2ui KHR-GL46.internalformat.copy_tex_image.rgb10_a2 KHR-GL46.internalformat.renderbuffer.rgba8 KHR-GL46.internalformat.renderbuffer.rgb9_e5 KHR-GL46.internalformat.renderbuffer.rgb10_a2ui KHR-GL46.internalformat.renderbuffer.depth24_stencil8 KHR-GL46.internalformat.renderbuffer.depth_component16 KHR-GL46.internalformat.renderbuffer.depth_component24 KHR-GL46.internalformat.renderbuffer.depth_component32 KHR-GL46.gpu_shader_fp64.fp64.errors KHR-GL46.gpu_shader_fp64.fp64.max_uniform_components KHR-GL46.gpu_shader_fp64.fp64.named_uniform_blocks KHR-GL46.gpu_shader_fp64.fp64.state_query KHR-GL46.gpu_shader_fp64.fp64.conversions KHR-GL46.gpu_shader_fp64.fp64.illegal_conversions KHR-GL46.gpu_shader_fp64.fp64.varyings KHR-GL46.gpu_shader_fp64.fp64.valid_constructors KHR-GL46.gpu_shader_fp64.fp64.operators KHR-GL46.gpu_shader_fp64.builtin.abs_double KHR-GL46.gpu_shader_fp64.builtin.abs_dvec2 KHR-GL46.gpu_shader_fp64.builtin.abs_dvec3 KHR-GL46.gpu_shader_fp64.builtin.abs_dvec4 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat2 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat3 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.abs_dmat4 KHR-GL46.gpu_shader_fp64.builtin.ceil_double KHR-GL46.gpu_shader_fp64.builtin.ceil_dvec2 KHR-GL46.gpu_shader_fp64.builtin.ceil_dvec3 KHR-GL46.gpu_shader_fp64.builtin.ceil_dvec4 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat2 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat3 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.ceil_dmat4 KHR-GL46.gpu_shader_fp64.builtin.clamp_double KHR-GL46.gpu_shader_fp64.builtin.clamp_dvec2 KHR-GL46.gpu_shader_fp64.builtin.clamp_dvec3 KHR-GL46.gpu_shader_fp64.builtin.clamp_dvec4 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat2 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat3 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.clamp_dmat4 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_double KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dvec2 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dvec3 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dvec4 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4 KHR-GL46.gpu_shader_fp64.builtin.cross_double KHR-GL46.gpu_shader_fp64.builtin.cross_dvec2 KHR-GL46.gpu_shader_fp64.builtin.cross_dvec3 KHR-GL46.gpu_shader_fp64.builtin.cross_dvec4 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat2 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat3 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.cross_dmat4 KHR-GL46.gpu_shader_fp64.builtin.determinant_double KHR-GL46.gpu_shader_fp64.builtin.determinant_dvec2 KHR-GL46.gpu_shader_fp64.builtin.determinant_dvec3 KHR-GL46.gpu_shader_fp64.builtin.determinant_dvec4 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat2 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat3 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.determinant_dmat4 KHR-GL46.gpu_shader_fp64.builtin.distance_double KHR-GL46.gpu_shader_fp64.builtin.distance_dvec2 KHR-GL46.gpu_shader_fp64.builtin.distance_dvec3 KHR-GL46.gpu_shader_fp64.builtin.distance_dvec4 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat2 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat3 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.distance_dmat4 KHR-GL46.gpu_shader_fp64.builtin.dot_double KHR-GL46.gpu_shader_fp64.builtin.dot_dvec2 KHR-GL46.gpu_shader_fp64.builtin.dot_dvec3 KHR-GL46.gpu_shader_fp64.builtin.dot_dvec4 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat2 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat3 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.dot_dmat4 KHR-GL46.gpu_shader_fp64.builtin.equal_double KHR-GL46.gpu_shader_fp64.builtin.equal_dvec2 KHR-GL46.gpu_shader_fp64.builtin.equal_dvec3 KHR-GL46.gpu_shader_fp64.builtin.equal_dvec4 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat2 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat3 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.equal_dmat4 KHR-GL46.gpu_shader_fp64.builtin.faceforward_double KHR-GL46.gpu_shader_fp64.builtin.faceforward_dvec2 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dvec3 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dvec4 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat2 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat3 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.faceforward_dmat4 KHR-GL46.gpu_shader_fp64.builtin.floor_double KHR-GL46.gpu_shader_fp64.builtin.floor_dvec2 KHR-GL46.gpu_shader_fp64.builtin.floor_dvec3 KHR-GL46.gpu_shader_fp64.builtin.floor_dvec4 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat2 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat3 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.floor_dmat4 KHR-GL46.gpu_shader_fp64.builtin.fma_double KHR-GL46.gpu_shader_fp64.builtin.fma_dvec2 KHR-GL46.gpu_shader_fp64.builtin.fma_dvec3 KHR-GL46.gpu_shader_fp64.builtin.fma_dvec4 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat2 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat3 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.fma_dmat4 KHR-GL46.gpu_shader_fp64.builtin.fract_double KHR-GL46.gpu_shader_fp64.builtin.fract_dvec2 KHR-GL46.gpu_shader_fp64.builtin.fract_dvec3 KHR-GL46.gpu_shader_fp64.builtin.fract_dvec4 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat2 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat3 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.fract_dmat4 KHR-GL46.gpu_shader_fp64.builtin.frexp_double KHR-GL46.gpu_shader_fp64.builtin.frexp_dvec2 KHR-GL46.gpu_shader_fp64.builtin.frexp_dvec3 KHR-GL46.gpu_shader_fp64.builtin.frexp_dvec4 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat2 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat3 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.frexp_dmat4 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_double KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dvec2 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dvec3 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dvec4 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat2 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat3 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.greaterthan_dmat4 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_double KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dvec2 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dvec3 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dvec4 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat2 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat3 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.greaterthanequal_dmat4 KHR-GL46.gpu_shader_fp64.builtin.inverse_double KHR-GL46.gpu_shader_fp64.builtin.inverse_dvec2 KHR-GL46.gpu_shader_fp64.builtin.inverse_dvec3 KHR-GL46.gpu_shader_fp64.builtin.inverse_dvec4 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat2 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat3 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.inverse_dmat4 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_double KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dvec2 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dvec3 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dvec4 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat2 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat3 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.inversesqrt_dmat4 KHR-GL46.gpu_shader_fp64.builtin.ldexp_double KHR-GL46.gpu_shader_fp64.builtin.ldexp_dvec2 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dvec3 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dvec4 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat2 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat3 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.ldexp_dmat4 KHR-GL46.gpu_shader_fp64.builtin.lessthan_double KHR-GL46.gpu_shader_fp64.builtin.lessthan_dvec2 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dvec3 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dvec4 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat2 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat3 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.lessthan_dmat4 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KHR-GL46.gpu_shader_fp64.builtin.length_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.length_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.length_dmat3 KHR-GL46.gpu_shader_fp64.builtin.length_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.length_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.length_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.length_dmat4 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_double KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dvec2 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dvec3 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dvec4 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat2 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat3 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.matrixcompmult_dmat4 KHR-GL46.gpu_shader_fp64.builtin.max_double KHR-GL46.gpu_shader_fp64.builtin.max_dvec2 KHR-GL46.gpu_shader_fp64.builtin.max_dvec3 KHR-GL46.gpu_shader_fp64.builtin.max_dvec4 KHR-GL46.gpu_shader_fp64.builtin.max_dmat2 KHR-GL46.gpu_shader_fp64.builtin.max_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.max_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.max_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.max_dmat3 KHR-GL46.gpu_shader_fp64.builtin.max_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.max_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.max_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.max_dmat4 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_double KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dvec2 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dvec3 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dvec4 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat2 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat3 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.max_against_scalar_dmat4 KHR-GL46.gpu_shader_fp64.builtin.min_double KHR-GL46.gpu_shader_fp64.builtin.min_dvec2 KHR-GL46.gpu_shader_fp64.builtin.min_dvec3 KHR-GL46.gpu_shader_fp64.builtin.min_dvec4 KHR-GL46.gpu_shader_fp64.builtin.min_dmat2 KHR-GL46.gpu_shader_fp64.builtin.min_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.min_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.min_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.min_dmat3 KHR-GL46.gpu_shader_fp64.builtin.min_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.min_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.min_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.min_dmat4 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_double KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dvec2 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dvec3 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dvec4 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat2 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat3 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.min_against_scalar_dmat4 KHR-GL46.gpu_shader_fp64.builtin.mix_double KHR-GL46.gpu_shader_fp64.builtin.mix_dvec2 KHR-GL46.gpu_shader_fp64.builtin.mix_dvec3 KHR-GL46.gpu_shader_fp64.builtin.mix_dvec4 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat2 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat3 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.mix_dmat4 KHR-GL46.gpu_shader_fp64.builtin.modf_double KHR-GL46.gpu_shader_fp64.builtin.modf_dvec2 KHR-GL46.gpu_shader_fp64.builtin.modf_dvec3 KHR-GL46.gpu_shader_fp64.builtin.modf_dvec4 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat2 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat3 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.modf_dmat4 KHR-GL46.gpu_shader_fp64.builtin.normalize_double KHR-GL46.gpu_shader_fp64.builtin.normalize_dvec2 KHR-GL46.gpu_shader_fp64.builtin.normalize_dvec3 KHR-GL46.gpu_shader_fp64.builtin.normalize_dvec4 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat2 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat3 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.normalize_dmat4 KHR-GL46.gpu_shader_fp64.builtin.notequal_double KHR-GL46.gpu_shader_fp64.builtin.notequal_dvec2 KHR-GL46.gpu_shader_fp64.builtin.notequal_dvec3 KHR-GL46.gpu_shader_fp64.builtin.notequal_dvec4 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat2 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat3 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.notequal_dmat4 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_double KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dvec2 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dvec3 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dvec4 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat2 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat3 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.outerproduct_dmat4 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_double KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dvec2 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dvec3 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dvec4 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat2 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat3 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.packdouble2x32_dmat4 KHR-GL46.gpu_shader_fp64.builtin.reflect_double KHR-GL46.gpu_shader_fp64.builtin.reflect_dvec2 KHR-GL46.gpu_shader_fp64.builtin.reflect_dvec3 KHR-GL46.gpu_shader_fp64.builtin.reflect_dvec4 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat2 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat3 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.reflect_dmat4 KHR-GL46.gpu_shader_fp64.builtin.refract_double KHR-GL46.gpu_shader_fp64.builtin.refract_dvec2 KHR-GL46.gpu_shader_fp64.builtin.refract_dvec3 KHR-GL46.gpu_shader_fp64.builtin.refract_dvec4 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat2 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat3 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.refract_dmat4 KHR-GL46.gpu_shader_fp64.builtin.round_double KHR-GL46.gpu_shader_fp64.builtin.round_dvec2 KHR-GL46.gpu_shader_fp64.builtin.round_dvec3 KHR-GL46.gpu_shader_fp64.builtin.round_dvec4 KHR-GL46.gpu_shader_fp64.builtin.round_dmat2 KHR-GL46.gpu_shader_fp64.builtin.round_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.round_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.round_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.round_dmat3 KHR-GL46.gpu_shader_fp64.builtin.round_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.round_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.round_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.round_dmat4 KHR-GL46.gpu_shader_fp64.builtin.roundeven_double KHR-GL46.gpu_shader_fp64.builtin.roundeven_dvec2 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dvec3 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dvec4 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dmat2 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.roundeven_dmat3 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KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3 KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4 KHR-GL46.gpu_shader_fp64.builtin.sqrt_double KHR-GL46.gpu_shader_fp64.builtin.sqrt_dvec2 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dvec3 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dvec4 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat2 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat3 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.sqrt_dmat4 KHR-GL46.gpu_shader_fp64.builtin.step_double KHR-GL46.gpu_shader_fp64.builtin.step_dvec2 KHR-GL46.gpu_shader_fp64.builtin.step_dvec3 KHR-GL46.gpu_shader_fp64.builtin.step_dvec4 KHR-GL46.gpu_shader_fp64.builtin.step_dmat2 KHR-GL46.gpu_shader_fp64.builtin.step_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.step_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.step_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.step_dmat3 KHR-GL46.gpu_shader_fp64.builtin.step_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.step_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.step_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.step_dmat4 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_double KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dvec2 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dvec3 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dvec4 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat2 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat3 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.step_against_scalar_dmat4 KHR-GL46.gpu_shader_fp64.builtin.transpose_double KHR-GL46.gpu_shader_fp64.builtin.transpose_dvec2 KHR-GL46.gpu_shader_fp64.builtin.transpose_dvec3 KHR-GL46.gpu_shader_fp64.builtin.transpose_dvec4 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat2 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat3 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.transpose_dmat4 KHR-GL46.gpu_shader_fp64.builtin.trunc_double KHR-GL46.gpu_shader_fp64.builtin.trunc_dvec2 KHR-GL46.gpu_shader_fp64.builtin.trunc_dvec3 KHR-GL46.gpu_shader_fp64.builtin.trunc_dvec4 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat2 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat3 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.trunc_dmat4 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_double KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dvec2 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dvec3 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dvec4 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4 KHR-GL46.gpu_shader_fp64.builtin.isnan_double KHR-GL46.gpu_shader_fp64.builtin.isnan_dvec2 KHR-GL46.gpu_shader_fp64.builtin.isnan_dvec3 KHR-GL46.gpu_shader_fp64.builtin.isnan_dvec4 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat2 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat3 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.isnan_dmat4 KHR-GL46.gpu_shader_fp64.builtin.isinf_double KHR-GL46.gpu_shader_fp64.builtin.isinf_dvec2 KHR-GL46.gpu_shader_fp64.builtin.isinf_dvec3 KHR-GL46.gpu_shader_fp64.builtin.isinf_dvec4 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat2 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat2x3 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat2x4 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat3x2 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat3 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat3x4 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat4x2 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat4x3 KHR-GL46.gpu_shader_fp64.builtin.isinf_dmat4 KHR-GL46.texture_gather.api-enums KHR-GL46.texture_gather.gather-glsl-compile KHR-GL46.texture_gather.plain-gather-float-2d-rgba KHR-GL46.texture_gather.plain-gather-float-2d-rg KHR-GL46.texture_gather.plain-gather-unorm-2d KHR-GL46.texture_gather.plain-gather-int-2d-rgba KHR-GL46.texture_gather.plain-gather-int-2d-rg KHR-GL46.texture_gather.plain-gather-uint-2d 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KHR-GL46.texture_gather.plain-gather-unorm-2drect KHR-GL46.texture_gather.plain-gather-int-2drect KHR-GL46.texture_gather.plain-gather-uint-2drect KHR-GL46.texture_gather.plain-gather-depth-2drect KHR-GL46.texture_gather.offset-gather-float-2d KHR-GL46.texture_gather.offset-gather-unorm-2d KHR-GL46.texture_gather.offset-gather-int-2d KHR-GL46.texture_gather.offset-gather-uint-2d KHR-GL46.texture_gather.offset-gather-depth-2d KHR-GL46.texture_gather.offset-gather-float-2darray KHR-GL46.texture_gather.offset-gather-unorm-2darray KHR-GL46.texture_gather.offset-gather-int-2darray KHR-GL46.texture_gather.offset-gather-uint-2darray KHR-GL46.texture_gather.offset-gather-depth-2darray KHR-GL46.texture_gather.offset-gather-float-2drect KHR-GL46.texture_gather.offset-gather-unorm-2drect KHR-GL46.texture_gather.offset-gather-int-2drect KHR-GL46.texture_gather.offset-gather-uint-2drect KHR-GL46.texture_gather.offset-gather-depth-2drect KHR-GL46.texture_gather.offsets-gather-float-2d KHR-GL46.texture_gather.offsets-gather-unorm-2d KHR-GL46.texture_gather.offsets-gather-int-2d KHR-GL46.texture_gather.offsets-gather-uint-2d KHR-GL46.texture_gather.offsets-gather-depth-2d KHR-GL46.texture_gather.offsets-gather-float-2darray KHR-GL46.texture_gather.offsets-gather-unorm-2darray KHR-GL46.texture_gather.offsets-gather-int-2darray KHR-GL46.texture_gather.offsets-gather-uint-2darray KHR-GL46.texture_gather.offsets-gather-depth-2darray KHR-GL46.texture_gather.offsets-gather-float-2drect KHR-GL46.texture_gather.offsets-gather-unorm-2drect KHR-GL46.texture_gather.offsets-gather-int-2drect KHR-GL46.texture_gather.offsets-gather-uint-2drect KHR-GL46.texture_gather.offsets-gather-depth-2drect KHR-GL46.texture_gather.swizzle KHR-GL46.texture_gather.base-level KHR-GL46.texture_gather.incomplete-texture KHR-GL46.texture_gather.incomplete-texture-last-comp KHR-GL46.texture_gather.triangle-draw KHR-GL46.texture_gather.plain-gather-float-2d-srgb 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KHR-GL46.draw_indirect.basic-mode-drawArrays-points KHR-GL46.draw_indirect.basic-mode-drawArrays-lines KHR-GL46.draw_indirect.basic-mode-drawArrays-line_strip KHR-GL46.draw_indirect.basic-mode-drawArrays-line_loop KHR-GL46.draw_indirect.basic-mode-drawArrays-triangle_strip KHR-GL46.draw_indirect.basic-mode-drawArrays-triangle_fan KHR-GL46.draw_indirect.basic-mode-drawArrays-lines_adjacency KHR-GL46.draw_indirect.basic-mode-drawArrays-line_strip_adjacency KHR-GL46.draw_indirect.basic-mode-drawArrays-triangles_adjacency KHR-GL46.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency KHR-GL46.draw_indirect.basic-mode-drawElements-points KHR-GL46.draw_indirect.basic-mode-drawElements-lines KHR-GL46.draw_indirect.basic-mode-drawElements-line_strip KHR-GL46.draw_indirect.basic-mode-drawElements-line_loop KHR-GL46.draw_indirect.basic-mode-drawElements-triangle_strip KHR-GL46.draw_indirect.basic-mode-drawElements-triangle_fan KHR-GL46.draw_indirect.basic-mode-drawElements-lines_adjacency KHR-GL46.draw_indirect.basic-mode-drawElements-line_strip_adjacency KHR-GL46.draw_indirect.basic-mode-drawElements-triangles_adjacency KHR-GL46.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency KHR-GL46.draw_indirect.advanced-twoPass-transformFeedback-arrays KHR-GL46.draw_indirect.advanced-twoPass-transformFeedback-elements KHR-GL46.draw_indirect.advanced-primitiveRestart-elements KHR-GL46.draw_indirect.negative-noindirect-arrays KHR-GL46.draw_indirect.negative-noindirect-elements KHR-GL46.draw_indirect.negative-invalidMode-arrays KHR-GL46.draw_indirect.negative-invalidMode-elements KHR-GL46.draw_indirect.negative-noVAO-arrays KHR-GL46.draw_indirect.negative-noVAO-elements KHR-GL46.draw_indirect.negative-bufferMapped-arrays KHR-GL46.draw_indirect.negative-bufferMapped-elements KHR-GL46.draw_indirect.negative-invalidType-elements KHR-GL46.draw_indirect.negative-gshIncompatible-arrays KHR-GL46.draw_indirect.negative-gshIncompatible-elements KHR-GL46.draw_indirect.negative-wrongOffset-arrays KHR-GL46.draw_indirect.negative-wrongOffset-elements KHR-GL46.draw_indirect.negative-invalidSize-arrays KHR-GL46.draw_indirect.negative-invalidSize-elements KHR-GL46.draw_indirect.negative-unalignedOffset KHR-GL46.clip_control_ARB.initial KHR-GL46.clip_control_ARB.modify_get KHR-GL46.clip_control_ARB.errors KHR-GL46.clip_control_ARB.origin KHR-GL46.clip_control_ARB.depth_mode_zero_to_one KHR-GL46.clip_control_ARB.depth_mode_one_to_one KHR-GL46.clip_control_ARB.face_culling KHR-GL46.clip_control_ARB.viewport_bounds KHR-GL46.shader_subroutine.min_maxes KHR-GL46.shader_subroutine.name_getters KHR-GL46.shader_subroutine.two_subroutines_single_subroutine_uniform KHR-GL46.shader_subroutine.four_subroutines_with_two_uniforms KHR-GL46.shader_subroutine.eight_subroutines_four_uniforms KHR-GL46.shader_subroutine.static_subroutine_call KHR-GL46.shader_subroutine.arrayed_subroutine_uniforms 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KHR-GL46.viewport_array.viewport_api KHR-GL46.viewport_array.scissor_api KHR-GL46.viewport_array.depth_range_api KHR-GL46.viewport_array.scissor_test_state_api KHR-GL46.viewport_array.draw_to_single_layer_with_multiple_viewports KHR-GL46.viewport_array.dynamic_viewport_index KHR-GL46.viewport_array.draw_mulitple_viewports_with_single_invocation KHR-GL46.viewport_array.viewport_index_subroutine KHR-GL46.viewport_array.draw_multiple_layers KHR-GL46.viewport_array.scissor KHR-GL46.viewport_array.scissor_zero_dimension KHR-GL46.viewport_array.scissor_clear KHR-GL46.viewport_array.depth_range KHR-GL46.viewport_array.depth_range_depth_test KHR-GL46.viewport_array.provoking_vertex KHR-GL46.map_buffer_alignment.query KHR-GL46.map_buffer_alignment.functional KHR-GL46.shader_atomic_counters.advanced-usage-many-counters KHR-GL46.shader_atomic_counters.basic-buffer-operations KHR-GL46.shader_atomic_counters.basic-buffer-state KHR-GL46.shader_atomic_counters.basic-buffer-bind KHR-GL46.shader_atomic_counters.basic-program-max KHR-GL46.shader_atomic_counters.basic-program-query KHR-GL46.shader_atomic_counters.basic-usage-simple KHR-GL46.shader_atomic_counters.basic-usage-no-offset KHR-GL46.shader_atomic_counters.basic-usage-fs KHR-GL46.shader_atomic_counters.basic-usage-vs KHR-GL46.shader_atomic_counters.basic-usage-gs KHR-GL46.shader_atomic_counters.basic-usage-tes KHR-GL46.shader_atomic_counters.basic-usage-cs KHR-GL46.shader_atomic_counters.basic-glsl-built-in KHR-GL46.shader_atomic_counters.advanced-usage-multi-stage KHR-GL46.shader_atomic_counters.advanced-usage-draw-update-draw KHR-GL46.shader_atomic_counters.advanced-usage-switch-programs KHR-GL46.shader_atomic_counters.advanced-usage-ubo KHR-GL46.shader_atomic_counters.advanced-usage-tbo KHR-GL46.shader_atomic_counters.advanced-usage-many-draw-calls KHR-GL46.shader_atomic_counters.advanced-usage-many-draw-calls2 KHR-GL46.shader_atomic_counters.advanced-usage-many-dispatches KHR-GL46.shader_atomic_counters.negative-api KHR-GL46.shader_atomic_counters.negative-glsl KHR-GL46.shader_atomic_counters.negative-ssbo KHR-GL46.shader_atomic_counters.negative-ubo KHR-GL46.shader_atomic_counters.negative-uniform KHR-GL46.shader_atomic_counters.negative-array KHR-GL46.shader_atomic_counters.negative-arithmetic KHR-GL46.shader_atomic_counters.negative-unsized-array KHR-GL46.shader_image_load_store.basic-api-get KHR-GL46.shader_image_load_store.basic-api-bind KHR-GL46.shader_image_load_store.basic-api-barrier KHR-GL46.shader_image_load_store.basic-api-texParam KHR-GL46.shader_image_load_store.basic-allFormats-store KHR-GL46.shader_image_load_store.basic-allFormats-load KHR-GL46.shader_image_load_store.basic-allFormats-storeGeometryStages KHR-GL46.shader_image_load_store.basic-allFormats-loadGeometryStages KHR-GL46.shader_image_load_store.basic-allFormats-loadStoreComputeStage KHR-GL46.shader_image_load_store.basic-allTargets-store KHR-GL46.shader_image_load_store.basic-allTargets-load-nonMS KHR-GL46.shader_image_load_store.basic-allTargets-load-ms KHR-GL46.shader_image_load_store.basic-allTargets-atomic KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreVS KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTCS KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreTES KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreGS KHR-GL46.shader_image_load_store.basic-allTargets-loadStoreCS KHR-GL46.shader_image_load_store.basic-allTargets-atomicVS KHR-GL46.shader_image_load_store.basic-allTargets-atomicTCS KHR-GL46.shader_image_load_store.basic-allTargets-atomicGS KHR-GL46.shader_image_load_store.basic-allTargets-atomicCS KHR-GL46.shader_image_load_store.basic-glsl-misc KHR-GL46.shader_image_load_store.basic-glsl-earlyFragTests KHR-GL46.shader_image_load_store.basic-glsl-const KHR-GL46.shader_image_load_store.advanced-sync-imageAccess KHR-GL46.shader_image_load_store.advanced-sync-vertexArray KHR-GL46.shader_image_load_store.advanced-sync-drawIndirect KHR-GL46.shader_image_load_store.advanced-sync-textureUpdate KHR-GL46.shader_image_load_store.advanced-sync-imageAccess2 KHR-GL46.shader_image_load_store.advanced-sync-bufferUpdate KHR-GL46.shader_image_load_store.advanced-allStages-oneImage KHR-GL46.shader_image_load_store.advanced-memory-dependentInvocation KHR-GL46.shader_image_load_store.advanced-memory-order KHR-GL46.shader_image_load_store.advanced-sso-simple KHR-GL46.shader_image_load_store.advanced-sso-atomicCounters KHR-GL46.shader_image_load_store.advanced-sso-subroutine KHR-GL46.shader_image_load_store.advanced-sso-perSample KHR-GL46.shader_image_load_store.advanced-copyImage KHR-GL46.shader_image_load_store.advanced-allMips KHR-GL46.shader_image_load_store.advanced-cast KHR-GL46.shader_image_load_store.single-byte_data_alignment KHR-GL46.shader_image_load_store.non-layered_binding KHR-GL46.shader_image_load_store.incomplete_textures KHR-GL46.shader_image_load_store.multiple-uniforms KHR-GL46.shader_image_load_store.early-fragment-tests KHR-GL46.shader_image_load_store.negative-uniform KHR-GL46.shader_image_load_store.negative-bind KHR-GL46.shader_image_load_store.negative-compileErrors KHR-GL46.shader_image_load_store.negative-linkErrors KHR-GL46.shader_image_load_store.uniform-limits KHR-GL46.shading_language_420pack.binding_sampler_single KHR-GL46.shading_language_420pack.binding_image_single KHR-GL46.shading_language_420pack.utf8_characters KHR-GL46.shading_language_420pack.utf8_in_source KHR-GL46.shading_language_420pack.qualifier_order KHR-GL46.shading_language_420pack.qualifier_order_block KHR-GL46.shading_language_420pack.line_continuation KHR-GL46.shading_language_420pack.line_numbering KHR-GL46.shading_language_420pack.implicit_conversions KHR-GL46.shading_language_420pack.implicit_conversions_invalid KHR-GL46.shading_language_420pack.const_dynamic_value KHR-GL46.shading_language_420pack.const_assignment KHR-GL46.shading_language_420pack.const_dynamic_value_as_const_expr KHR-GL46.shading_language_420pack.qualifier_order_uniform KHR-GL46.shading_language_420pack.qualifier_order_function_inout KHR-GL46.shading_language_420pack.qualifier_order_function_input KHR-GL46.shading_language_420pack.qualifier_order_function_output KHR-GL46.shading_language_420pack.qualifier_override_layout KHR-GL46.shading_language_420pack.binding_uniform_blocks KHR-GL46.shading_language_420pack.binding_uniform_single_block KHR-GL46.shading_language_420pack.binding_uniform_block_array KHR-GL46.shading_language_420pack.binding_uniform_default KHR-GL46.shading_language_420pack.binding_uniform_api_overirde KHR-GL46.shading_language_420pack.binding_uniform_global_block KHR-GL46.shading_language_420pack.binding_uniform_invalid KHR-GL46.shading_language_420pack.binding_samplers KHR-GL46.shading_language_420pack.binding_sampler_array KHR-GL46.shading_language_420pack.binding_sampler_default KHR-GL46.shading_language_420pack.binding_sampler_api_override KHR-GL46.shading_language_420pack.binding_sampler_invalid KHR-GL46.shading_language_420pack.binding_images KHR-GL46.shading_language_420pack.binding_image_array KHR-GL46.shading_language_420pack.binding_image_default KHR-GL46.shading_language_420pack.binding_image_api_override KHR-GL46.shading_language_420pack.binding_image_invalid KHR-GL46.shading_language_420pack.initializer_list KHR-GL46.shading_language_420pack.initializer_list_negative KHR-GL46.shading_language_420pack.length_of_vector_and_matrix KHR-GL46.shading_language_420pack.length_of_compute_result KHR-GL46.shading_language_420pack.scalar_swizzlers KHR-GL46.shading_language_420pack.scalar_swizzlers_invalid KHR-GL46.shading_language_420pack.built_in_values KHR-GL46.shading_language_420pack.built_in_assignment KHR-GL46.texture_view.gettexparameter KHR-GL46.texture_view.errors KHR-GL46.texture_view.view_sampling KHR-GL46.texture_view.view_classes KHR-GL46.texture_view.coherency KHR-GL46.texture_view.base_and_max_levels KHR-GL46.texture_view.reference_counting KHR-GL46.copy_image.functional KHR-GL46.copy_image.incomplete_tex KHR-GL46.copy_image.invalid_object KHR-GL46.copy_image.smoke_test KHR-GL46.copy_image.invalid_target KHR-GL46.copy_image.target_miss_match KHR-GL46.copy_image.incompatible_formats KHR-GL46.copy_image.samples_mismatch KHR-GL46.copy_image.incompatible_formats_compression KHR-GL46.copy_image.non_existent_mipmap KHR-GL46.copy_image.exceeding_boundaries KHR-GL46.copy_image.invalid_alignment KHR-GL46.copy_image.integer_tex KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-arrays KHR-GL46.draw_indirect_43.advanced-twoPass-Compute-elements KHR-GL46.program_interface_query.empty-shaders KHR-GL46.program_interface_query.simple-shaders KHR-GL46.program_interface_query.input-types KHR-GL46.program_interface_query.input-built-in KHR-GL46.program_interface_query.input-layout KHR-GL46.program_interface_query.output-types KHR-GL46.program_interface_query.output-location-index KHR-GL46.program_interface_query.output-built-in KHR-GL46.program_interface_query.output-layout KHR-GL46.program_interface_query.output-layout-index KHR-GL46.program_interface_query.uniform-simple KHR-GL46.program_interface_query.uniform-types KHR-GL46.program_interface_query.uniform-block-types KHR-GL46.program_interface_query.transform-feedback-types KHR-GL46.program_interface_query.atomic-counters KHR-GL46.program_interface_query.subroutines-vertex KHR-GL46.program_interface_query.subroutines-tess-control KHR-GL46.program_interface_query.subroutines-tess-eval KHR-GL46.program_interface_query.subroutines-geometry KHR-GL46.program_interface_query.subroutines-fragment KHR-GL46.program_interface_query.subroutines-compute KHR-GL46.program_interface_query.ssb-types KHR-GL46.program_interface_query.transform-feedback-built-in KHR-GL46.program_interface_query.null-length KHR-GL46.program_interface_query.arrays-of-arrays KHR-GL46.program_interface_query.top-level-array KHR-GL46.program_interface_query.separate-programs-vertex KHR-GL46.program_interface_query.separate-programs-tess-control KHR-GL46.program_interface_query.separate-programs-tess-eval KHR-GL46.program_interface_query.separate-programs-geometry KHR-GL46.program_interface_query.separate-programs-fragment KHR-GL46.program_interface_query.uniform-block KHR-GL46.program_interface_query.uniform-block-array KHR-GL46.program_interface_query.array-names KHR-GL46.program_interface_query.buff-length KHR-GL46.program_interface_query.no-locations KHR-GL46.program_interface_query.query-not-used KHR-GL46.program_interface_query.relink-failure KHR-GL46.program_interface_query.link-failure KHR-GL46.program_interface_query.compute-shader KHR-GL46.program_interface_query.invalid-value KHR-GL46.program_interface_query.invalid-operation KHR-GL46.program_interface_query.invalid-enum KHR-GL46.compute_shader.simple-compute KHR-GL46.compute_shader.one-work-group KHR-GL46.compute_shader.resource-ubo KHR-GL46.compute_shader.resource-texture KHR-GL46.compute_shader.resource-image KHR-GL46.compute_shader.resource-atomic-counter KHR-GL46.compute_shader.resource-subroutine KHR-GL46.compute_shader.resource-uniform KHR-GL46.compute_shader.built-in-variables KHR-GL46.compute_shader.max KHR-GL46.compute_shader.work-group-size KHR-GL46.compute_shader.build-monolithic KHR-GL46.compute_shader.build-separable KHR-GL46.compute_shader.shared-simple KHR-GL46.compute_shader.shared-struct KHR-GL46.compute_shader.dispatch-indirect KHR-GL46.compute_shader.sso-compute-pipeline KHR-GL46.compute_shader.sso-case2 KHR-GL46.compute_shader.sso-case3 KHR-GL46.compute_shader.atomic-case1 KHR-GL46.compute_shader.atomic-case2 KHR-GL46.compute_shader.atomic-case3 KHR-GL46.compute_shader.copy-image KHR-GL46.compute_shader.pipeline-pre-vs KHR-GL46.compute_shader.pipeline-gen-draw-commands KHR-GL46.compute_shader.pipeline-compute-chain KHR-GL46.compute_shader.pipeline-post-fs KHR-GL46.compute_shader.pipeline-post-xfb KHR-GL46.compute_shader.shared-indexing KHR-GL46.compute_shader.shared-max KHR-GL46.compute_shader.dynamic-paths KHR-GL46.compute_shader.resources-max KHR-GL46.compute_shader.fp64-case1 KHR-GL46.compute_shader.fp64-case2 KHR-GL46.compute_shader.fp64-case3 KHR-GL46.compute_shader.conditional-dispatching KHR-GL46.compute_shader.api-no-active-program KHR-GL46.compute_shader.api-work-group-count KHR-GL46.compute_shader.api-indirect KHR-GL46.compute_shader.api-program KHR-GL46.compute_shader.glsl-compile-time-errors KHR-GL46.compute_shader.glsl-link-time-errors KHR-GL46.shader_storage_buffer_object.basic-basic KHR-GL46.shader_storage_buffer_object.basic-basic-cs KHR-GL46.shader_storage_buffer_object.basic-max KHR-GL46.shader_storage_buffer_object.basic-binding KHR-GL46.shader_storage_buffer_object.basic-syntax KHR-GL46.shader_storage_buffer_object.basic-syntaxSSO KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case1-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case1-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case2-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case2-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case3-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case3-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case4-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case4-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case5-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case5-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case6-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case6-cs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case7-vs KHR-GL46.shader_storage_buffer_object.basic-std430Layout-case7-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case1-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case1-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case2-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case2-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case3-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case3-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case4-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case4-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case5-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case5-cs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case6-vs KHR-GL46.shader_storage_buffer_object.basic-std140Layout-case6-cs KHR-GL46.shader_storage_buffer_object.basic-atomic-case1 KHR-GL46.shader_storage_buffer_object.basic-atomic-case1-cs KHR-GL46.shader_storage_buffer_object.basic-atomic-case2 KHR-GL46.shader_storage_buffer_object.basic-atomic-case3 KHR-GL46.shader_storage_buffer_object.basic-atomic-case3-cs KHR-GL46.shader_storage_buffer_object.basic-atomic-case4 KHR-GL46.shader_storage_buffer_object.basic-atomic-case4-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case1-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case1-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case2-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case2-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case3-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case3-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case4-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout-case4-cs KHR-GL46.shader_storage_buffer_object.basic-operations-case1-vs KHR-GL46.shader_storage_buffer_object.basic-operations-case1-cs KHR-GL46.shader_storage_buffer_object.basic-operations-case2-vs KHR-GL46.shader_storage_buffer_object.basic-operations-case2-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case1-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case1-cs KHR-GL46.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-vs KHR-GL46.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case1-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case1-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case2-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case2-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case3-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case3-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case4-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case4-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case5-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case5-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case6-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case6-cs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case7-vs KHR-GL46.shader_storage_buffer_object.basic-matrixOperations-case7-cs KHR-GL46.shader_storage_buffer_object.basic-noBindingLayout KHR-GL46.shader_storage_buffer_object.basic-readonly-writeonly KHR-GL46.shader_storage_buffer_object.basic-name-match KHR-GL46.shader_storage_buffer_object.advanced-switchBuffers KHR-GL46.shader_storage_buffer_object.advanced-switchBuffers-cs KHR-GL46.shader_storage_buffer_object.advanced-switchPrograms KHR-GL46.shader_storage_buffer_object.advanced-switchPrograms-cs KHR-GL46.shader_storage_buffer_object.advanced-write-fragment KHR-GL46.shader_storage_buffer_object.advanced-write-geometry KHR-GL46.shader_storage_buffer_object.advanced-write-tessellation KHR-GL46.shader_storage_buffer_object.advanced-indirectAddressing-case1 KHR-GL46.shader_storage_buffer_object.advanced-indirectAddressing-case1-cs KHR-GL46.shader_storage_buffer_object.advanced-indirectAddressing-case2 KHR-GL46.shader_storage_buffer_object.advanced-indirectAddressing-case2-cs KHR-GL46.shader_storage_buffer_object.advanced-readWrite-case1 KHR-GL46.shader_storage_buffer_object.advanced-readWrite-case1-cs KHR-GL46.shader_storage_buffer_object.advanced-usage-case1 KHR-GL46.shader_storage_buffer_object.advanced-usage-sync KHR-GL46.shader_storage_buffer_object.advanced-usage-sync-cs KHR-GL46.shader_storage_buffer_object.advanced-usage-operators KHR-GL46.shader_storage_buffer_object.advanced-usage-operators-cs KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matC KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matR KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-struct KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-vec KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matC KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matR KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-struct KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-packed-vec KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-packed-matC KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-shared-matR KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-vec KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-matC-pad KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-matR KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-struct KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std430-vec KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std140-matC KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-packed-matR KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std140-struct KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-pad KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matC-pad KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matR-pad KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-struct-pad KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeOffset KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeSize KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindbaseAfter KHR-GL46.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-indexing KHR-GL46.shader_storage_buffer_object.advanced-matrix KHR-GL46.shader_storage_buffer_object.advanced-matrix-cs KHR-GL46.shader_storage_buffer_object.negative-api-bind KHR-GL46.shader_storage_buffer_object.negative-api-blockBinding KHR-GL46.shader_storage_buffer_object.negative-glsl-compileTime KHR-GL46.shader_storage_buffer_object.negative-glsl-linkTime KHR-GL46.vertex_attrib_binding.basic-usage KHR-GL46.vertex_attrib_binding.basic-input-case1 KHR-GL46.vertex_attrib_binding.basic-input-case2 KHR-GL46.vertex_attrib_binding.basic-input-case3 KHR-GL46.vertex_attrib_binding.basic-input-case4 KHR-GL46.vertex_attrib_binding.basic-input-case5 KHR-GL46.vertex_attrib_binding.basic-input-case6 KHR-GL46.vertex_attrib_binding.basic-input-case7 KHR-GL46.vertex_attrib_binding.basic-input-case8 KHR-GL46.vertex_attrib_binding.basic-input-case9 KHR-GL46.vertex_attrib_binding.basic-input-case10 KHR-GL46.vertex_attrib_binding.basic-input-case11 KHR-GL46.vertex_attrib_binding.basic-input-case12 KHR-GL46.vertex_attrib_binding.basic-inputI-case1 KHR-GL46.vertex_attrib_binding.basic-inputI-case2 KHR-GL46.vertex_attrib_binding.basic-inputI-case3 KHR-GL46.vertex_attrib_binding.basic-inputL-case1 KHR-GL46.vertex_attrib_binding.basic-inputL-case2 KHR-GL46.vertex_attrib_binding.basic-state1 KHR-GL46.vertex_attrib_binding.basic-state2 KHR-GL46.vertex_attrib_binding.basic-state3 KHR-GL46.vertex_attrib_binding.basic-state4 KHR-GL46.vertex_attrib_binding.advanced-bindingUpdate KHR-GL46.vertex_attrib_binding.advanced-instancing KHR-GL46.vertex_attrib_binding.advanced-iterations KHR-GL46.vertex_attrib_binding.advanced-largeStrideAndOffsetsNewAndLegacyAPI KHR-GL46.vertex_attrib_binding.negative-bindVertexBuffer KHR-GL46.vertex_attrib_binding.negative-vertexAttribFormat KHR-GL46.vertex_attrib_binding.negative-vertexAttribBinding KHR-GL46.vertex_attrib_binding.negative-vertexAttribDivisor KHR-GL46.shader_image_size.basic-nonMS-vs-float KHR-GL46.shader_image_size.basic-nonMS-vs-int KHR-GL46.shader_image_size.basic-nonMS-vs-uint KHR-GL46.shader_image_size.basic-nonMS-tcs-float KHR-GL46.shader_image_size.basic-nonMS-tcs-int KHR-GL46.shader_image_size.basic-nonMS-tcs-uint KHR-GL46.shader_image_size.basic-nonMS-tes-float KHR-GL46.shader_image_size.basic-nonMS-tes-int KHR-GL46.shader_image_size.basic-nonMS-tes-uint KHR-GL46.shader_image_size.basic-nonMS-gs-float KHR-GL46.shader_image_size.basic-nonMS-gs-int KHR-GL46.shader_image_size.basic-nonMS-gs-uint KHR-GL46.shader_image_size.basic-nonMS-fs-float KHR-GL46.shader_image_size.basic-nonMS-fs-int KHR-GL46.shader_image_size.basic-nonMS-fs-uint KHR-GL46.shader_image_size.basic-nonMS-cs-float KHR-GL46.shader_image_size.basic-nonMS-cs-int KHR-GL46.shader_image_size.basic-nonMS-cs-uint KHR-GL46.shader_image_size.basic-ms-vs-float KHR-GL46.shader_image_size.basic-ms-vs-int KHR-GL46.shader_image_size.basic-ms-vs-uint KHR-GL46.shader_image_size.basic-ms-tcs-float KHR-GL46.shader_image_size.basic-ms-tcs-int KHR-GL46.shader_image_size.basic-ms-tcs-uint KHR-GL46.shader_image_size.basic-ms-tes-float KHR-GL46.shader_image_size.basic-ms-tes-int KHR-GL46.shader_image_size.basic-ms-tes-uint KHR-GL46.shader_image_size.basic-ms-gs-float KHR-GL46.shader_image_size.basic-ms-gs-int KHR-GL46.shader_image_size.basic-ms-gs-uint KHR-GL46.shader_image_size.basic-ms-fs-float KHR-GL46.shader_image_size.basic-ms-fs-int KHR-GL46.shader_image_size.basic-ms-fs-uint KHR-GL46.shader_image_size.basic-ms-cs-float KHR-GL46.shader_image_size.basic-ms-cs-int KHR-GL46.shader_image_size.basic-ms-cs-uint KHR-GL46.shader_image_size.advanced-changeSize KHR-GL46.shader_image_size.advanced-nonMS-vs-float KHR-GL46.shader_image_size.advanced-nonMS-vs-int KHR-GL46.shader_image_size.advanced-nonMS-vs-uint KHR-GL46.shader_image_size.advanced-nonMS-tcs-float KHR-GL46.shader_image_size.advanced-nonMS-tcs-int KHR-GL46.shader_image_size.advanced-nonMS-tcs-uint KHR-GL46.shader_image_size.advanced-nonMS-tes-float KHR-GL46.shader_image_size.advanced-nonMS-tes-int KHR-GL46.shader_image_size.advanced-nonMS-tes-uint KHR-GL46.shader_image_size.advanced-nonMS-gs-float KHR-GL46.shader_image_size.advanced-nonMS-gs-int KHR-GL46.shader_image_size.advanced-nonMS-gs-uint KHR-GL46.shader_image_size.advanced-nonMS-fs-float KHR-GL46.shader_image_size.advanced-nonMS-fs-int KHR-GL46.shader_image_size.advanced-nonMS-fs-uint KHR-GL46.shader_image_size.advanced-nonMS-cs-float KHR-GL46.shader_image_size.advanced-nonMS-cs-int KHR-GL46.shader_image_size.advanced-nonMS-cs-uint KHR-GL46.shader_image_size.advanced-ms-vs-float KHR-GL46.shader_image_size.advanced-ms-vs-int KHR-GL46.shader_image_size.advanced-ms-vs-uint KHR-GL46.shader_image_size.advanced-ms-tcs-float KHR-GL46.shader_image_size.advanced-ms-tcs-int KHR-GL46.shader_image_size.advanced-ms-tcs-uint KHR-GL46.shader_image_size.advanced-ms-tes-float KHR-GL46.shader_image_size.advanced-ms-tes-int KHR-GL46.shader_image_size.advanced-ms-tes-uint KHR-GL46.shader_image_size.advanced-ms-gs-float KHR-GL46.shader_image_size.advanced-ms-gs-int KHR-GL46.shader_image_size.advanced-ms-gs-uint KHR-GL46.shader_image_size.advanced-ms-fs-float KHR-GL46.shader_image_size.advanced-ms-fs-int KHR-GL46.shader_image_size.advanced-ms-fs-uint KHR-GL46.shader_image_size.advanced-ms-cs-float KHR-GL46.shader_image_size.advanced-ms-cs-int KHR-GL46.shader_image_size.advanced-ms-cs-uint KHR-GL46.shader_image_size.negative-compileTime KHR-GL46.explicit_uniform_location.uniform-loc KHR-GL46.explicit_uniform_location.uniform-loc-nondecimal KHR-GL46.explicit_uniform_location.uniform-loc-all-stages KHR-GL46.explicit_uniform_location.uniform-loc-multiple-uniforms KHR-GL46.explicit_uniform_location.uniform-loc-types-mix KHR-GL46.explicit_uniform_location.uniform-loc-types-mat KHR-GL46.explicit_uniform_location.uniform-loc-types-structs KHR-GL46.explicit_uniform_location.uniform-loc-types-samplers KHR-GL46.explicit_uniform_location.uniform-loc-arrays-nonspaced KHR-GL46.explicit_uniform_location.uniform-loc-arrays-spaced KHR-GL46.explicit_uniform_location.uniform-loc-arrays-of-arrays KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit2 KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit3 KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit-max KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages2 KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3 KHR-GL46.explicit_uniform_location.uniform-loc-negative-compile-non-number-literal KHR-GL46.explicit_uniform_location.uniform-loc-negative-compile-nonconst-loc KHR-GL46.explicit_uniform_location.uniform-loc-negative-link-location-reused1 KHR-GL46.explicit_uniform_location.uniform-loc-negative-link-location-reused2 KHR-GL46.explicit_uniform_location.uniform-loc-negative-link-max-location KHR-GL46.explicit_uniform_location.uniform-loc-negative-link-max-num-of-locations KHR-GL46.explicit_uniform_location.subroutine-loc KHR-GL46.explicit_uniform_location.subroutine-loc-nondecimal KHR-GL46.explicit_uniform_location.subroutine-loc-all-stages KHR-GL46.explicit_uniform_location.subroutine-loc-arrays KHR-GL46.explicit_uniform_location.subroutine-loc-arrays-mix KHR-GL46.explicit_uniform_location.subroutine-loc-mix-with-implicit KHR-GL46.explicit_uniform_location.subroutine-loc-negative-compilation-non-number-literal KHR-GL46.explicit_uniform_location.subroutine-loc-negative-compilation-nonconst-loc KHR-GL46.explicit_uniform_location.subroutine-loc-negative-link-location-reused1 KHR-GL46.explicit_uniform_location.subroutine-loc-negative-link-location-max-location KHR-GL46.explicit_uniform_location.subroutine-loc-negative-link-max-num-of-locations KHR-GL46.explicit_uniform_location.subroutine-index KHR-GL46.explicit_uniform_location.subroutine-index-nondecimal KHR-GL46.explicit_uniform_location.subroutine-index-loc KHR-GL46.explicit_uniform_location.subroutine-index-non-continuous KHR-GL46.explicit_uniform_location.subroutine-index-multiple-uniforms KHR-GL46.explicit_uniform_location.subroutine-index-all-stages KHR-GL46.explicit_uniform_location.subroutine-index-mix-implicit KHR-GL46.explicit_uniform_location.subroutine-index-negative-compilation-non-number-literal KHR-GL46.explicit_uniform_location.subroutine-index-negative-compilation-nonconst-index KHR-GL46.explicit_uniform_location.subroutine-index-negative-link-index-reused KHR-GL46.explicit_uniform_location.subroutine-index-negative-link-location-maxindex KHR-GL46.explicit_uniform_location.subroutine-index-negative-link-max-num-of-indices KHR-GL46.blend_equation_advanced.coherent.enableDisable KHR-GL46.blend_equation_advanced.preprocessor.none KHR-GL46.blend_equation_advanced.preprocessor.require KHR-GL46.blend_equation_advanced.preprocessor.enable KHR-GL46.blend_equation_advanced.preprocessor.warn KHR-GL46.blend_equation_advanced.preprocessor.disable KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_MULTIPLY_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_SCREEN_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_OVERLAY_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_DARKEN_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_LIGHTEN_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_COLORDODGE_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_COLORBURN_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_HARDLIGHT_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_SOFTLIGHT_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_DIFFERENCE_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_EXCLUSION_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_HSL_HUE_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_HSL_SATURATION_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_HSL_COLOR_KHR KHR-GL46.blend_equation_advanced.BlendEquationSeparate.GL_HSL_LUMINOSITY_KHR KHR-GL46.blend_equation_advanced.MRT.MRT_array KHR-GL46.blend_equation_advanced.MRT.MRT_separate KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_MULTIPLY_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_SCREEN_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_OVERLAY_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_DARKEN_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_LIGHTEN_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_COLORDODGE_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_COLORBURN_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_HARDLIGHT_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_SOFTLIGHT_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_DIFFERENCE_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_EXCLUSION_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_HSL_HUE_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_HSL_SATURATION_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_HSL_COLOR_KHR KHR-GL46.blend_equation_advanced.mismatching_qualifier.GL_HSL_LUMINOSITY_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_MULTIPLY_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_SCREEN_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_OVERLAY_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_DARKEN_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_LIGHTEN_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_COLORDODGE_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_COLORBURN_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_HARDLIGHT_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_SOFTLIGHT_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_DIFFERENCE_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_EXCLUSION_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_HSL_HUE_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_HSL_SATURATION_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_HSL_COLOR_KHR KHR-GL46.blend_equation_advanced.missing_qualifier.GL_HSL_LUMINOSITY_KHR KHR-GL46.blend_equation_advanced.extension_directive.extension_directive_disable KHR-GL46.blend_equation_advanced.extension_directive.extension_directive_enable KHR-GL46.blend_equation_advanced.extension_directive.extension_directive_warn KHR-GL46.blend_equation_advanced.blend_all.GL_MULTIPLY_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_SCREEN_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_OVERLAY_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_DARKEN_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_LIGHTEN_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_COLORDODGE_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_COLORBURN_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_HARDLIGHT_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_SOFTLIGHT_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_DIFFERENCE_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_EXCLUSION_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_HUE_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_SATURATION_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_COLOR_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_all.GL_HSL_LUMINOSITY_KHR_all_qualifier KHR-GL46.blend_equation_advanced.blend_specific.GL_MULTIPLY_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_SCREEN_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_OVERLAY_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_DARKEN_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_LIGHTEN_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_COLORDODGE_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_COLORBURN_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_HARDLIGHT_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_SOFTLIGHT_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_DIFFERENCE_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_EXCLUSION_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_HUE_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_SATURATION_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_COLOR_KHR KHR-GL46.blend_equation_advanced.blend_specific.GL_HSL_LUMINOSITY_KHR KHR-GL46.blend_equation_advanced.test_coherency.mixedSequence KHR-GL46.blend_equation_advanced.test_coherency.multiplySequence KHR-GL46.shader_bitfield_operation.frexp.float_zero KHR-GL46.shader_bitfield_operation.frexp.float_0 KHR-GL46.shader_bitfield_operation.frexp.float_1 KHR-GL46.shader_bitfield_operation.frexp.float_2 KHR-GL46.shader_bitfield_operation.frexp.float_3 KHR-GL46.shader_bitfield_operation.frexp.vec2_zero KHR-GL46.shader_bitfield_operation.frexp.vec2_0 KHR-GL46.shader_bitfield_operation.frexp.vec2_1 KHR-GL46.shader_bitfield_operation.frexp.vec2_2 KHR-GL46.shader_bitfield_operation.frexp.vec2_3 KHR-GL46.shader_bitfield_operation.frexp.vec3_zero KHR-GL46.shader_bitfield_operation.frexp.vec3_0 KHR-GL46.shader_bitfield_operation.frexp.vec3_1 KHR-GL46.shader_bitfield_operation.frexp.vec3_2 KHR-GL46.shader_bitfield_operation.frexp.vec3_3 KHR-GL46.shader_bitfield_operation.frexp.vec4_zero KHR-GL46.shader_bitfield_operation.frexp.vec4_0 KHR-GL46.shader_bitfield_operation.frexp.vec4_1 KHR-GL46.shader_bitfield_operation.frexp.vec4_2 KHR-GL46.shader_bitfield_operation.frexp.vec4_3 KHR-GL46.shader_bitfield_operation.ldexp.float_zero KHR-GL46.shader_bitfield_operation.ldexp.float_0 KHR-GL46.shader_bitfield_operation.ldexp.float_1 KHR-GL46.shader_bitfield_operation.ldexp.float_2 KHR-GL46.shader_bitfield_operation.ldexp.float_3 KHR-GL46.shader_bitfield_operation.ldexp.vec2_zero KHR-GL46.shader_bitfield_operation.ldexp.vec2_0 KHR-GL46.shader_bitfield_operation.ldexp.vec2_1 KHR-GL46.shader_bitfield_operation.ldexp.vec2_2 KHR-GL46.shader_bitfield_operation.ldexp.vec2_3 KHR-GL46.shader_bitfield_operation.ldexp.vec3_zero KHR-GL46.shader_bitfield_operation.ldexp.vec3_0 KHR-GL46.shader_bitfield_operation.ldexp.vec3_1 KHR-GL46.shader_bitfield_operation.ldexp.vec3_2 KHR-GL46.shader_bitfield_operation.ldexp.vec3_3 KHR-GL46.shader_bitfield_operation.ldexp.vec4_zero KHR-GL46.shader_bitfield_operation.ldexp.vec4_0 KHR-GL46.shader_bitfield_operation.ldexp.vec4_1 KHR-GL46.shader_bitfield_operation.ldexp.vec4_2 KHR-GL46.shader_bitfield_operation.ldexp.vec4_3 KHR-GL46.shader_bitfield_operation.packUnorm4x8.0 KHR-GL46.shader_bitfield_operation.packUnorm4x8.1 KHR-GL46.shader_bitfield_operation.packUnorm4x8.2 KHR-GL46.shader_bitfield_operation.packUnorm4x8.3 KHR-GL46.shader_bitfield_operation.packSnorm4x8.0 KHR-GL46.shader_bitfield_operation.packSnorm4x8.1 KHR-GL46.shader_bitfield_operation.packSnorm4x8.2 KHR-GL46.shader_bitfield_operation.packSnorm4x8.3 KHR-GL46.shader_bitfield_operation.unpackUnorm4x8.0 KHR-GL46.shader_bitfield_operation.unpackUnorm4x8.1 KHR-GL46.shader_bitfield_operation.unpackUnorm4x8.2 KHR-GL46.shader_bitfield_operation.unpackUnorm4x8.3 KHR-GL46.shader_bitfield_operation.unpackSnorm4x8.0 KHR-GL46.shader_bitfield_operation.unpackSnorm4x8.1 KHR-GL46.shader_bitfield_operation.unpackSnorm4x8.2 KHR-GL46.shader_bitfield_operation.unpackSnorm4x8.3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uint_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uint_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uint_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uint_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec2_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec2_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec2_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec2_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec3_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec3_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec3_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec3_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec4_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec4_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec4_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.uvec4_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.int_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.int_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.int_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.int_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec2_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec2_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec2_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec2_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec3_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec3_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec3_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec3_3 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec4_0 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec4_1 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec4_2 KHR-GL46.shader_bitfield_operation.bitfieldExtract.ivec4_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uint_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uint_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uint_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uint_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec2_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec2_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec2_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec2_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec3_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec3_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec3_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec3_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec4_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec4_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec4_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.uvec4_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.int_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.int_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.int_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.int_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec2_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec2_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec2_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec2_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec3_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec3_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec3_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec3_3 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec4_0 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec4_1 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec4_2 KHR-GL46.shader_bitfield_operation.bitfieldInsert.ivec4_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uint_zero KHR-GL46.shader_bitfield_operation.bitfieldReverse.uint_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uint_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uint_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uint_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec2_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec2_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec2_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec2_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec3_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec3_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec3_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec3_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec4_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec4_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec4_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.uvec4_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_zero KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_minus_one KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.int_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec2_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec2_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec2_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec2_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec3_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec3_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec3_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec3_3 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec4_0 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec4_1 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec4_2 KHR-GL46.shader_bitfield_operation.bitfieldReverse.ivec4_3 KHR-GL46.shader_bitfield_operation.bitCount.uint_zero KHR-GL46.shader_bitfield_operation.bitCount.uint_0 KHR-GL46.shader_bitfield_operation.bitCount.uint_1 KHR-GL46.shader_bitfield_operation.bitCount.uint_2 KHR-GL46.shader_bitfield_operation.bitCount.uint_3 KHR-GL46.shader_bitfield_operation.bitCount.uvec2_0 KHR-GL46.shader_bitfield_operation.bitCount.uvec2_1 KHR-GL46.shader_bitfield_operation.bitCount.uvec2_2 KHR-GL46.shader_bitfield_operation.bitCount.uvec2_3 KHR-GL46.shader_bitfield_operation.bitCount.uvec3_0 KHR-GL46.shader_bitfield_operation.bitCount.uvec3_1 KHR-GL46.shader_bitfield_operation.bitCount.uvec3_2 KHR-GL46.shader_bitfield_operation.bitCount.uvec3_3 KHR-GL46.shader_bitfield_operation.bitCount.uvec4_0 KHR-GL46.shader_bitfield_operation.bitCount.uvec4_1 KHR-GL46.shader_bitfield_operation.bitCount.uvec4_2 KHR-GL46.shader_bitfield_operation.bitCount.uvec4_3 KHR-GL46.shader_bitfield_operation.bitCount.int_zero KHR-GL46.shader_bitfield_operation.bitCount.int_minus_one KHR-GL46.shader_bitfield_operation.bitCount.int_0 KHR-GL46.shader_bitfield_operation.bitCount.int_1 KHR-GL46.shader_bitfield_operation.bitCount.int_2 KHR-GL46.shader_bitfield_operation.bitCount.int_3 KHR-GL46.shader_bitfield_operation.bitCount.ivec2_0 KHR-GL46.shader_bitfield_operation.bitCount.ivec2_1 KHR-GL46.shader_bitfield_operation.bitCount.ivec2_2 KHR-GL46.shader_bitfield_operation.bitCount.ivec2_3 KHR-GL46.shader_bitfield_operation.bitCount.ivec3_0 KHR-GL46.shader_bitfield_operation.bitCount.ivec3_1 KHR-GL46.shader_bitfield_operation.bitCount.ivec3_2 KHR-GL46.shader_bitfield_operation.bitCount.ivec3_3 KHR-GL46.shader_bitfield_operation.bitCount.ivec4_0 KHR-GL46.shader_bitfield_operation.bitCount.ivec4_1 KHR-GL46.shader_bitfield_operation.bitCount.ivec4_2 KHR-GL46.shader_bitfield_operation.bitCount.ivec4_3 KHR-GL46.shader_bitfield_operation.findLSB.uint_zero KHR-GL46.shader_bitfield_operation.findLSB.uint_0 KHR-GL46.shader_bitfield_operation.findLSB.uint_1 KHR-GL46.shader_bitfield_operation.findLSB.uint_2 KHR-GL46.shader_bitfield_operation.findLSB.uint_3 KHR-GL46.shader_bitfield_operation.findLSB.uvec2_0 KHR-GL46.shader_bitfield_operation.findLSB.uvec2_1 KHR-GL46.shader_bitfield_operation.findLSB.uvec2_2 KHR-GL46.shader_bitfield_operation.findLSB.uvec2_3 KHR-GL46.shader_bitfield_operation.findLSB.uvec3_0 KHR-GL46.shader_bitfield_operation.findLSB.uvec3_1 KHR-GL46.shader_bitfield_operation.findLSB.uvec3_2 KHR-GL46.shader_bitfield_operation.findLSB.uvec3_3 KHR-GL46.shader_bitfield_operation.findLSB.uvec4_0 KHR-GL46.shader_bitfield_operation.findLSB.uvec4_1 KHR-GL46.shader_bitfield_operation.findLSB.uvec4_2 KHR-GL46.shader_bitfield_operation.findLSB.uvec4_3 KHR-GL46.shader_bitfield_operation.findLSB.int_zero KHR-GL46.shader_bitfield_operation.findLSB.int_minus_one KHR-GL46.shader_bitfield_operation.findLSB.int_0 KHR-GL46.shader_bitfield_operation.findLSB.int_1 KHR-GL46.shader_bitfield_operation.findLSB.int_2 KHR-GL46.shader_bitfield_operation.findLSB.int_3 KHR-GL46.shader_bitfield_operation.findLSB.ivec2_0 KHR-GL46.shader_bitfield_operation.findLSB.ivec2_1 KHR-GL46.shader_bitfield_operation.findLSB.ivec2_2 KHR-GL46.shader_bitfield_operation.findLSB.ivec2_3 KHR-GL46.shader_bitfield_operation.findLSB.ivec3_0 KHR-GL46.shader_bitfield_operation.findLSB.ivec3_1 KHR-GL46.shader_bitfield_operation.findLSB.ivec3_2 KHR-GL46.shader_bitfield_operation.findLSB.ivec3_3 KHR-GL46.shader_bitfield_operation.findLSB.ivec4_0 KHR-GL46.shader_bitfield_operation.findLSB.ivec4_1 KHR-GL46.shader_bitfield_operation.findLSB.ivec4_2 KHR-GL46.shader_bitfield_operation.findLSB.ivec4_3 KHR-GL46.shader_bitfield_operation.findMSB.uint_zero KHR-GL46.shader_bitfield_operation.findMSB.uint_0 KHR-GL46.shader_bitfield_operation.findMSB.uint_1 KHR-GL46.shader_bitfield_operation.findMSB.uint_2 KHR-GL46.shader_bitfield_operation.findMSB.uint_3 KHR-GL46.shader_bitfield_operation.findMSB.uvec2_0 KHR-GL46.shader_bitfield_operation.findMSB.uvec2_1 KHR-GL46.shader_bitfield_operation.findMSB.uvec2_2 KHR-GL46.shader_bitfield_operation.findMSB.uvec2_3 KHR-GL46.shader_bitfield_operation.findMSB.uvec3_0 KHR-GL46.shader_bitfield_operation.findMSB.uvec3_1 KHR-GL46.shader_bitfield_operation.findMSB.uvec3_2 KHR-GL46.shader_bitfield_operation.findMSB.uvec3_3 KHR-GL46.shader_bitfield_operation.findMSB.uvec4_0 KHR-GL46.shader_bitfield_operation.findMSB.uvec4_1 KHR-GL46.shader_bitfield_operation.findMSB.uvec4_2 KHR-GL46.shader_bitfield_operation.findMSB.uvec4_3 KHR-GL46.shader_bitfield_operation.findMSB.int_zero KHR-GL46.shader_bitfield_operation.findMSB.int_minus_one KHR-GL46.shader_bitfield_operation.findMSB.int_0 KHR-GL46.shader_bitfield_operation.findMSB.int_1 KHR-GL46.shader_bitfield_operation.findMSB.int_2 KHR-GL46.shader_bitfield_operation.findMSB.int_3 KHR-GL46.shader_bitfield_operation.findMSB.ivec2_0 KHR-GL46.shader_bitfield_operation.findMSB.ivec2_1 KHR-GL46.shader_bitfield_operation.findMSB.ivec2_2 KHR-GL46.shader_bitfield_operation.findMSB.ivec2_3 KHR-GL46.shader_bitfield_operation.findMSB.ivec3_0 KHR-GL46.shader_bitfield_operation.findMSB.ivec3_1 KHR-GL46.shader_bitfield_operation.findMSB.ivec3_2 KHR-GL46.shader_bitfield_operation.findMSB.ivec3_3 KHR-GL46.shader_bitfield_operation.findMSB.ivec4_0 KHR-GL46.shader_bitfield_operation.findMSB.ivec4_1 KHR-GL46.shader_bitfield_operation.findMSB.ivec4_2 KHR-GL46.shader_bitfield_operation.findMSB.ivec4_3 KHR-GL46.shader_bitfield_operation.uaddCarry.uint_0 KHR-GL46.shader_bitfield_operation.uaddCarry.uint_1 KHR-GL46.shader_bitfield_operation.uaddCarry.uint_2 KHR-GL46.shader_bitfield_operation.uaddCarry.uint_3 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec2_0 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec2_1 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec2_2 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec2_3 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec3_0 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec3_1 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec3_2 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec3_3 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec4_0 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec4_1 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec4_2 KHR-GL46.shader_bitfield_operation.uaddCarry.uvec4_3 KHR-GL46.shader_bitfield_operation.usubBorrow.uint_0 KHR-GL46.shader_bitfield_operation.usubBorrow.uint_1 KHR-GL46.shader_bitfield_operation.usubBorrow.uint_2 KHR-GL46.shader_bitfield_operation.usubBorrow.uint_3 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec2_0 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec2_1 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec2_2 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec2_3 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec3_0 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec3_1 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec3_2 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec3_3 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec4_0 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec4_1 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec4_2 KHR-GL46.shader_bitfield_operation.usubBorrow.uvec4_3 KHR-GL46.shader_bitfield_operation.umulExtended.uint_0 KHR-GL46.shader_bitfield_operation.umulExtended.uint_1 KHR-GL46.shader_bitfield_operation.umulExtended.uint_2 KHR-GL46.shader_bitfield_operation.umulExtended.uint_3 KHR-GL46.shader_bitfield_operation.umulExtended.uvec2_0 KHR-GL46.shader_bitfield_operation.umulExtended.uvec2_1 KHR-GL46.shader_bitfield_operation.umulExtended.uvec2_2 KHR-GL46.shader_bitfield_operation.umulExtended.uvec2_3 KHR-GL46.shader_bitfield_operation.umulExtended.uvec3_0 KHR-GL46.shader_bitfield_operation.umulExtended.uvec3_1 KHR-GL46.shader_bitfield_operation.umulExtended.uvec3_2 KHR-GL46.shader_bitfield_operation.umulExtended.uvec3_3 KHR-GL46.shader_bitfield_operation.umulExtended.uvec4_0 KHR-GL46.shader_bitfield_operation.umulExtended.uvec4_1 KHR-GL46.shader_bitfield_operation.umulExtended.uvec4_2 KHR-GL46.shader_bitfield_operation.umulExtended.uvec4_3 KHR-GL46.shader_bitfield_operation.imulExtended.int_0 KHR-GL46.shader_bitfield_operation.imulExtended.int_1 KHR-GL46.shader_bitfield_operation.imulExtended.int_2 KHR-GL46.shader_bitfield_operation.imulExtended.int_3 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_0 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_1 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_2 KHR-GL46.shader_bitfield_operation.imulExtended.ivec2_3 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_0 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_1 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_2 KHR-GL46.shader_bitfield_operation.imulExtended.ivec3_3 KHR-GL46.shader_bitfield_operation.imulExtended.ivec4_0 KHR-GL46.shader_bitfield_operation.imulExtended.ivec4_1 KHR-GL46.shader_bitfield_operation.imulExtended.ivec4_2 KHR-GL46.shader_bitfield_operation.imulExtended.ivec4_3 KHR-GL46.stencil_texturing.functional KHR-GL46.sparse_buffer_tests.BufferStorageTest KHR-GL46.sparse_buffer_tests.NegativeTests KHR-GL46.sparse_buffer_tests.PageSizeGetterTest KHR-GL46.sparse_texture_tests.TextureParameterQueries KHR-GL46.sparse_texture_tests.InternalFormatQueries KHR-GL46.sparse_texture_tests.SimpleQueries KHR-GL46.sparse_texture_tests.SparseTextureAllocation KHR-GL46.sparse_texture_tests.SparseTextureCommitment KHR-GL46.sparse_texture_tests.SparseDSATextureCommitment KHR-GL46.indirect_parameters_tests.ParameterBufferOperations KHR-GL46.indirect_parameters_tests.MultiDrawArraysIndirectCount KHR-GL46.indirect_parameters_tests.MultiDrawElementsIndirectCount KHR-GL46.shader_ballot_tests.ShaderBallotAvailability KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks KHR-GL46.shader_ballot_tests.ShaderBallotFunctionBallot KHR-GL46.shader_ballot_tests.ShaderBallotFunctionRead KHR-GL46.constant_expressions.basic_radians_float_vertex KHR-GL46.constant_expressions.basic_radians_float_fragment KHR-GL46.constant_expressions.basic_radians_float_compute KHR-GL46.constant_expressions.basic_radians_float_geometry KHR-GL46.constant_expressions.basic_radians_float_tess_control KHR-GL46.constant_expressions.basic_radians_float_tess_eval KHR-GL46.constant_expressions.basic_radians_vec2_vertex KHR-GL46.constant_expressions.basic_radians_vec2_fragment KHR-GL46.constant_expressions.basic_radians_vec2_compute KHR-GL46.constant_expressions.basic_radians_vec2_geometry KHR-GL46.constant_expressions.basic_radians_vec2_tess_control KHR-GL46.constant_expressions.basic_radians_vec2_tess_eval KHR-GL46.constant_expressions.basic_radians_vec3_vertex KHR-GL46.constant_expressions.basic_radians_vec3_fragment KHR-GL46.constant_expressions.basic_radians_vec3_compute KHR-GL46.constant_expressions.basic_radians_vec3_geometry KHR-GL46.constant_expressions.basic_radians_vec3_tess_control KHR-GL46.constant_expressions.basic_radians_vec3_tess_eval KHR-GL46.constant_expressions.basic_radians_vec4_vertex KHR-GL46.constant_expressions.basic_radians_vec4_fragment KHR-GL46.constant_expressions.basic_radians_vec4_compute KHR-GL46.constant_expressions.basic_radians_vec4_geometry KHR-GL46.constant_expressions.basic_radians_vec4_tess_control KHR-GL46.constant_expressions.basic_radians_vec4_tess_eval KHR-GL46.constant_expressions.basic_degrees_float_vertex KHR-GL46.constant_expressions.basic_degrees_float_fragment KHR-GL46.constant_expressions.basic_degrees_float_compute KHR-GL46.constant_expressions.basic_degrees_float_geometry KHR-GL46.constant_expressions.basic_degrees_float_tess_control KHR-GL46.constant_expressions.basic_degrees_float_tess_eval KHR-GL46.constant_expressions.basic_degrees_vec2_vertex KHR-GL46.constant_expressions.basic_degrees_vec2_fragment KHR-GL46.constant_expressions.basic_degrees_vec2_compute KHR-GL46.constant_expressions.basic_degrees_vec2_geometry KHR-GL46.constant_expressions.basic_degrees_vec2_tess_control KHR-GL46.constant_expressions.basic_degrees_vec2_tess_eval KHR-GL46.constant_expressions.basic_degrees_vec3_vertex KHR-GL46.constant_expressions.basic_degrees_vec3_fragment KHR-GL46.constant_expressions.basic_degrees_vec3_compute KHR-GL46.constant_expressions.basic_degrees_vec3_geometry KHR-GL46.constant_expressions.basic_degrees_vec3_tess_control KHR-GL46.constant_expressions.basic_degrees_vec3_tess_eval KHR-GL46.constant_expressions.basic_degrees_vec4_vertex KHR-GL46.constant_expressions.basic_degrees_vec4_fragment KHR-GL46.constant_expressions.basic_degrees_vec4_compute KHR-GL46.constant_expressions.basic_degrees_vec4_geometry KHR-GL46.constant_expressions.basic_degrees_vec4_tess_control KHR-GL46.constant_expressions.basic_degrees_vec4_tess_eval KHR-GL46.constant_expressions.basic_sin_float_vertex KHR-GL46.constant_expressions.basic_sin_float_fragment KHR-GL46.constant_expressions.basic_sin_float_compute KHR-GL46.constant_expressions.basic_sin_float_geometry KHR-GL46.constant_expressions.basic_sin_float_tess_control KHR-GL46.constant_expressions.basic_sin_float_tess_eval KHR-GL46.constant_expressions.basic_sin_vec2_vertex KHR-GL46.constant_expressions.basic_sin_vec2_fragment KHR-GL46.constant_expressions.basic_sin_vec2_compute KHR-GL46.constant_expressions.basic_sin_vec2_geometry KHR-GL46.constant_expressions.basic_sin_vec2_tess_control KHR-GL46.constant_expressions.basic_sin_vec2_tess_eval KHR-GL46.constant_expressions.basic_sin_vec3_vertex KHR-GL46.constant_expressions.basic_sin_vec3_fragment KHR-GL46.constant_expressions.basic_sin_vec3_compute KHR-GL46.constant_expressions.basic_sin_vec3_geometry KHR-GL46.constant_expressions.basic_sin_vec3_tess_control KHR-GL46.constant_expressions.basic_sin_vec3_tess_eval KHR-GL46.constant_expressions.basic_sin_vec4_vertex KHR-GL46.constant_expressions.basic_sin_vec4_fragment KHR-GL46.constant_expressions.basic_sin_vec4_compute KHR-GL46.constant_expressions.basic_sin_vec4_geometry KHR-GL46.constant_expressions.basic_sin_vec4_tess_control KHR-GL46.constant_expressions.basic_sin_vec4_tess_eval KHR-GL46.constant_expressions.basic_cos_float_vertex KHR-GL46.constant_expressions.basic_cos_float_fragment KHR-GL46.constant_expressions.basic_cos_float_compute KHR-GL46.constant_expressions.basic_cos_float_geometry KHR-GL46.constant_expressions.basic_cos_float_tess_control KHR-GL46.constant_expressions.basic_cos_float_tess_eval KHR-GL46.constant_expressions.basic_cos_vec2_vertex KHR-GL46.constant_expressions.basic_cos_vec2_fragment KHR-GL46.constant_expressions.basic_cos_vec2_compute KHR-GL46.constant_expressions.basic_cos_vec2_geometry KHR-GL46.constant_expressions.basic_cos_vec2_tess_control KHR-GL46.constant_expressions.basic_cos_vec2_tess_eval KHR-GL46.constant_expressions.basic_cos_vec3_vertex KHR-GL46.constant_expressions.basic_cos_vec3_fragment KHR-GL46.constant_expressions.basic_cos_vec3_compute KHR-GL46.constant_expressions.basic_cos_vec3_geometry KHR-GL46.constant_expressions.basic_cos_vec3_tess_control KHR-GL46.constant_expressions.basic_cos_vec3_tess_eval KHR-GL46.constant_expressions.basic_cos_vec4_vertex KHR-GL46.constant_expressions.basic_cos_vec4_fragment KHR-GL46.constant_expressions.basic_cos_vec4_compute KHR-GL46.constant_expressions.basic_cos_vec4_geometry KHR-GL46.constant_expressions.basic_cos_vec4_tess_control KHR-GL46.constant_expressions.basic_cos_vec4_tess_eval KHR-GL46.constant_expressions.basic_asin_float_vertex KHR-GL46.constant_expressions.basic_asin_float_fragment KHR-GL46.constant_expressions.basic_asin_float_compute KHR-GL46.constant_expressions.basic_asin_float_geometry KHR-GL46.constant_expressions.basic_asin_float_tess_control KHR-GL46.constant_expressions.basic_asin_float_tess_eval KHR-GL46.constant_expressions.basic_asin_vec2_vertex KHR-GL46.constant_expressions.basic_asin_vec2_fragment KHR-GL46.constant_expressions.basic_asin_vec2_compute KHR-GL46.constant_expressions.basic_asin_vec2_geometry KHR-GL46.constant_expressions.basic_asin_vec2_tess_control KHR-GL46.constant_expressions.basic_asin_vec2_tess_eval KHR-GL46.constant_expressions.basic_asin_vec3_vertex KHR-GL46.constant_expressions.basic_asin_vec3_fragment KHR-GL46.constant_expressions.basic_asin_vec3_compute KHR-GL46.constant_expressions.basic_asin_vec3_geometry KHR-GL46.constant_expressions.basic_asin_vec3_tess_control KHR-GL46.constant_expressions.basic_asin_vec3_tess_eval KHR-GL46.constant_expressions.basic_asin_vec4_vertex KHR-GL46.constant_expressions.basic_asin_vec4_fragment KHR-GL46.constant_expressions.basic_asin_vec4_compute KHR-GL46.constant_expressions.basic_asin_vec4_geometry KHR-GL46.constant_expressions.basic_asin_vec4_tess_control KHR-GL46.constant_expressions.basic_asin_vec4_tess_eval KHR-GL46.constant_expressions.basic_acos_float_vertex KHR-GL46.constant_expressions.basic_acos_float_fragment KHR-GL46.constant_expressions.basic_acos_float_compute KHR-GL46.constant_expressions.basic_acos_float_geometry KHR-GL46.constant_expressions.basic_acos_float_tess_control KHR-GL46.constant_expressions.basic_acos_float_tess_eval KHR-GL46.constant_expressions.basic_acos_vec2_vertex KHR-GL46.constant_expressions.basic_acos_vec2_fragment KHR-GL46.constant_expressions.basic_acos_vec2_compute KHR-GL46.constant_expressions.basic_acos_vec2_geometry KHR-GL46.constant_expressions.basic_acos_vec2_tess_control KHR-GL46.constant_expressions.basic_acos_vec2_tess_eval KHR-GL46.constant_expressions.basic_acos_vec3_vertex KHR-GL46.constant_expressions.basic_acos_vec3_fragment KHR-GL46.constant_expressions.basic_acos_vec3_compute KHR-GL46.constant_expressions.basic_acos_vec3_geometry KHR-GL46.constant_expressions.basic_acos_vec3_tess_control KHR-GL46.constant_expressions.basic_acos_vec3_tess_eval KHR-GL46.constant_expressions.basic_acos_vec4_vertex KHR-GL46.constant_expressions.basic_acos_vec4_fragment KHR-GL46.constant_expressions.basic_acos_vec4_compute KHR-GL46.constant_expressions.basic_acos_vec4_geometry KHR-GL46.constant_expressions.basic_acos_vec4_tess_control KHR-GL46.constant_expressions.basic_acos_vec4_tess_eval KHR-GL46.constant_expressions.basic_pow_float_vertex KHR-GL46.constant_expressions.basic_pow_float_fragment KHR-GL46.constant_expressions.basic_pow_float_compute KHR-GL46.constant_expressions.basic_pow_float_geometry KHR-GL46.constant_expressions.basic_pow_float_tess_control KHR-GL46.constant_expressions.basic_pow_float_tess_eval KHR-GL46.constant_expressions.basic_pow_vec2_vertex KHR-GL46.constant_expressions.basic_pow_vec2_fragment KHR-GL46.constant_expressions.basic_pow_vec2_compute KHR-GL46.constant_expressions.basic_pow_vec2_geometry KHR-GL46.constant_expressions.basic_pow_vec2_tess_control KHR-GL46.constant_expressions.basic_pow_vec2_tess_eval KHR-GL46.constant_expressions.basic_pow_vec3_vertex KHR-GL46.constant_expressions.basic_pow_vec3_fragment KHR-GL46.constant_expressions.basic_pow_vec3_compute KHR-GL46.constant_expressions.basic_pow_vec3_geometry KHR-GL46.constant_expressions.basic_pow_vec3_tess_control KHR-GL46.constant_expressions.basic_pow_vec3_tess_eval KHR-GL46.constant_expressions.basic_pow_vec4_vertex KHR-GL46.constant_expressions.basic_pow_vec4_fragment KHR-GL46.constant_expressions.basic_pow_vec4_compute KHR-GL46.constant_expressions.basic_pow_vec4_geometry KHR-GL46.constant_expressions.basic_pow_vec4_tess_control KHR-GL46.constant_expressions.basic_pow_vec4_tess_eval KHR-GL46.constant_expressions.basic_exp_float_vertex KHR-GL46.constant_expressions.basic_exp_float_fragment KHR-GL46.constant_expressions.basic_exp_float_compute KHR-GL46.constant_expressions.basic_exp_float_geometry KHR-GL46.constant_expressions.basic_exp_float_tess_control KHR-GL46.constant_expressions.basic_exp_float_tess_eval KHR-GL46.constant_expressions.basic_exp_vec2_vertex KHR-GL46.constant_expressions.basic_exp_vec2_fragment KHR-GL46.constant_expressions.basic_exp_vec2_compute KHR-GL46.constant_expressions.basic_exp_vec2_geometry KHR-GL46.constant_expressions.basic_exp_vec2_tess_control KHR-GL46.constant_expressions.basic_exp_vec2_tess_eval KHR-GL46.constant_expressions.basic_exp_vec3_vertex KHR-GL46.constant_expressions.basic_exp_vec3_fragment KHR-GL46.constant_expressions.basic_exp_vec3_compute KHR-GL46.constant_expressions.basic_exp_vec3_geometry KHR-GL46.constant_expressions.basic_exp_vec3_tess_control KHR-GL46.constant_expressions.basic_exp_vec3_tess_eval KHR-GL46.constant_expressions.basic_exp_vec4_vertex KHR-GL46.constant_expressions.basic_exp_vec4_fragment KHR-GL46.constant_expressions.basic_exp_vec4_compute KHR-GL46.constant_expressions.basic_exp_vec4_geometry KHR-GL46.constant_expressions.basic_exp_vec4_tess_control KHR-GL46.constant_expressions.basic_exp_vec4_tess_eval KHR-GL46.constant_expressions.basic_log_float_vertex KHR-GL46.constant_expressions.basic_log_float_fragment KHR-GL46.constant_expressions.basic_log_float_compute KHR-GL46.constant_expressions.basic_log_float_geometry KHR-GL46.constant_expressions.basic_log_float_tess_control KHR-GL46.constant_expressions.basic_log_float_tess_eval KHR-GL46.constant_expressions.basic_log_vec2_vertex KHR-GL46.constant_expressions.basic_log_vec2_fragment KHR-GL46.constant_expressions.basic_log_vec2_compute KHR-GL46.constant_expressions.basic_log_vec2_geometry KHR-GL46.constant_expressions.basic_log_vec2_tess_control KHR-GL46.constant_expressions.basic_log_vec2_tess_eval KHR-GL46.constant_expressions.basic_log_vec3_vertex KHR-GL46.constant_expressions.basic_log_vec3_fragment KHR-GL46.constant_expressions.basic_log_vec3_compute KHR-GL46.constant_expressions.basic_log_vec3_geometry KHR-GL46.constant_expressions.basic_log_vec3_tess_control KHR-GL46.constant_expressions.basic_log_vec3_tess_eval KHR-GL46.constant_expressions.basic_log_vec4_vertex KHR-GL46.constant_expressions.basic_log_vec4_fragment KHR-GL46.constant_expressions.basic_log_vec4_compute KHR-GL46.constant_expressions.basic_log_vec4_geometry KHR-GL46.constant_expressions.basic_log_vec4_tess_control KHR-GL46.constant_expressions.basic_log_vec4_tess_eval KHR-GL46.constant_expressions.basic_exp2_float_vertex KHR-GL46.constant_expressions.basic_exp2_float_fragment KHR-GL46.constant_expressions.basic_exp2_float_compute KHR-GL46.constant_expressions.basic_exp2_float_geometry KHR-GL46.constant_expressions.basic_exp2_float_tess_control KHR-GL46.constant_expressions.basic_exp2_float_tess_eval KHR-GL46.constant_expressions.basic_exp2_vec2_vertex KHR-GL46.constant_expressions.basic_exp2_vec2_fragment KHR-GL46.constant_expressions.basic_exp2_vec2_compute KHR-GL46.constant_expressions.basic_exp2_vec2_geometry KHR-GL46.constant_expressions.basic_exp2_vec2_tess_control KHR-GL46.constant_expressions.basic_exp2_vec2_tess_eval KHR-GL46.constant_expressions.basic_exp2_vec3_vertex KHR-GL46.constant_expressions.basic_exp2_vec3_fragment KHR-GL46.constant_expressions.basic_exp2_vec3_compute KHR-GL46.constant_expressions.basic_exp2_vec3_geometry KHR-GL46.constant_expressions.basic_exp2_vec3_tess_control KHR-GL46.constant_expressions.basic_exp2_vec3_tess_eval KHR-GL46.constant_expressions.basic_exp2_vec4_vertex KHR-GL46.constant_expressions.basic_exp2_vec4_fragment KHR-GL46.constant_expressions.basic_exp2_vec4_compute KHR-GL46.constant_expressions.basic_exp2_vec4_geometry KHR-GL46.constant_expressions.basic_exp2_vec4_tess_control KHR-GL46.constant_expressions.basic_exp2_vec4_tess_eval KHR-GL46.constant_expressions.basic_log2_float_vertex KHR-GL46.constant_expressions.basic_log2_float_fragment KHR-GL46.constant_expressions.basic_log2_float_compute KHR-GL46.constant_expressions.basic_log2_float_geometry KHR-GL46.constant_expressions.basic_log2_float_tess_control KHR-GL46.constant_expressions.basic_log2_float_tess_eval KHR-GL46.constant_expressions.basic_log2_vec2_vertex KHR-GL46.constant_expressions.basic_log2_vec2_fragment KHR-GL46.constant_expressions.basic_log2_vec2_compute KHR-GL46.constant_expressions.basic_log2_vec2_geometry KHR-GL46.constant_expressions.basic_log2_vec2_tess_control KHR-GL46.constant_expressions.basic_log2_vec2_tess_eval KHR-GL46.constant_expressions.basic_log2_vec3_vertex KHR-GL46.constant_expressions.basic_log2_vec3_fragment KHR-GL46.constant_expressions.basic_log2_vec3_compute KHR-GL46.constant_expressions.basic_log2_vec3_geometry KHR-GL46.constant_expressions.basic_log2_vec3_tess_control KHR-GL46.constant_expressions.basic_log2_vec3_tess_eval KHR-GL46.constant_expressions.basic_log2_vec4_vertex KHR-GL46.constant_expressions.basic_log2_vec4_fragment KHR-GL46.constant_expressions.basic_log2_vec4_compute KHR-GL46.constant_expressions.basic_log2_vec4_geometry KHR-GL46.constant_expressions.basic_log2_vec4_tess_control KHR-GL46.constant_expressions.basic_log2_vec4_tess_eval KHR-GL46.constant_expressions.basic_sqrt_float_vertex KHR-GL46.constant_expressions.basic_sqrt_float_fragment KHR-GL46.constant_expressions.basic_sqrt_float_compute KHR-GL46.constant_expressions.basic_sqrt_float_geometry KHR-GL46.constant_expressions.basic_sqrt_float_tess_control KHR-GL46.constant_expressions.basic_sqrt_float_tess_eval KHR-GL46.constant_expressions.basic_sqrt_vec2_vertex KHR-GL46.constant_expressions.basic_sqrt_vec2_fragment KHR-GL46.constant_expressions.basic_sqrt_vec2_compute KHR-GL46.constant_expressions.basic_sqrt_vec2_geometry KHR-GL46.constant_expressions.basic_sqrt_vec2_tess_control KHR-GL46.constant_expressions.basic_sqrt_vec2_tess_eval KHR-GL46.constant_expressions.basic_sqrt_vec3_vertex KHR-GL46.constant_expressions.basic_sqrt_vec3_fragment KHR-GL46.constant_expressions.basic_sqrt_vec3_compute KHR-GL46.constant_expressions.basic_sqrt_vec3_geometry KHR-GL46.constant_expressions.basic_sqrt_vec3_tess_control KHR-GL46.constant_expressions.basic_sqrt_vec3_tess_eval KHR-GL46.constant_expressions.basic_sqrt_vec4_vertex KHR-GL46.constant_expressions.basic_sqrt_vec4_fragment KHR-GL46.constant_expressions.basic_sqrt_vec4_compute KHR-GL46.constant_expressions.basic_sqrt_vec4_geometry KHR-GL46.constant_expressions.basic_sqrt_vec4_tess_control KHR-GL46.constant_expressions.basic_sqrt_vec4_tess_eval KHR-GL46.constant_expressions.basic_inversesqrt_float_vertex KHR-GL46.constant_expressions.basic_inversesqrt_float_fragment KHR-GL46.constant_expressions.basic_inversesqrt_float_compute KHR-GL46.constant_expressions.basic_inversesqrt_float_geometry KHR-GL46.constant_expressions.basic_inversesqrt_float_tess_control KHR-GL46.constant_expressions.basic_inversesqrt_float_tess_eval KHR-GL46.constant_expressions.basic_inversesqrt_vec2_vertex KHR-GL46.constant_expressions.basic_inversesqrt_vec2_fragment KHR-GL46.constant_expressions.basic_inversesqrt_vec2_compute KHR-GL46.constant_expressions.basic_inversesqrt_vec2_geometry KHR-GL46.constant_expressions.basic_inversesqrt_vec2_tess_control KHR-GL46.constant_expressions.basic_inversesqrt_vec2_tess_eval KHR-GL46.constant_expressions.basic_inversesqrt_vec3_vertex KHR-GL46.constant_expressions.basic_inversesqrt_vec3_fragment KHR-GL46.constant_expressions.basic_inversesqrt_vec3_compute KHR-GL46.constant_expressions.basic_inversesqrt_vec3_geometry KHR-GL46.constant_expressions.basic_inversesqrt_vec3_tess_control KHR-GL46.constant_expressions.basic_inversesqrt_vec3_tess_eval KHR-GL46.constant_expressions.basic_inversesqrt_vec4_vertex KHR-GL46.constant_expressions.basic_inversesqrt_vec4_fragment KHR-GL46.constant_expressions.basic_inversesqrt_vec4_compute KHR-GL46.constant_expressions.basic_inversesqrt_vec4_geometry KHR-GL46.constant_expressions.basic_inversesqrt_vec4_tess_control KHR-GL46.constant_expressions.basic_inversesqrt_vec4_tess_eval KHR-GL46.constant_expressions.basic_abs_int_vertex KHR-GL46.constant_expressions.basic_abs_int_fragment KHR-GL46.constant_expressions.basic_abs_int_compute KHR-GL46.constant_expressions.basic_abs_int_geometry KHR-GL46.constant_expressions.basic_abs_int_tess_control KHR-GL46.constant_expressions.basic_abs_int_tess_eval KHR-GL46.constant_expressions.basic_abs_ivec2_vertex KHR-GL46.constant_expressions.basic_abs_ivec2_fragment KHR-GL46.constant_expressions.basic_abs_ivec2_compute KHR-GL46.constant_expressions.basic_abs_ivec2_geometry KHR-GL46.constant_expressions.basic_abs_ivec2_tess_control KHR-GL46.constant_expressions.basic_abs_ivec2_tess_eval KHR-GL46.constant_expressions.basic_abs_ivec3_vertex KHR-GL46.constant_expressions.basic_abs_ivec3_fragment KHR-GL46.constant_expressions.basic_abs_ivec3_compute KHR-GL46.constant_expressions.basic_abs_ivec3_geometry KHR-GL46.constant_expressions.basic_abs_ivec3_tess_control KHR-GL46.constant_expressions.basic_abs_ivec3_tess_eval KHR-GL46.constant_expressions.basic_abs_ivec4_vertex KHR-GL46.constant_expressions.basic_abs_ivec4_fragment KHR-GL46.constant_expressions.basic_abs_ivec4_compute KHR-GL46.constant_expressions.basic_abs_ivec4_geometry KHR-GL46.constant_expressions.basic_abs_ivec4_tess_control KHR-GL46.constant_expressions.basic_abs_ivec4_tess_eval KHR-GL46.constant_expressions.basic_sign_float_vertex KHR-GL46.constant_expressions.basic_sign_float_fragment KHR-GL46.constant_expressions.basic_sign_float_compute KHR-GL46.constant_expressions.basic_sign_float_geometry KHR-GL46.constant_expressions.basic_sign_float_tess_control KHR-GL46.constant_expressions.basic_sign_float_tess_eval KHR-GL46.constant_expressions.basic_sign_vec2_vertex KHR-GL46.constant_expressions.basic_sign_vec2_fragment KHR-GL46.constant_expressions.basic_sign_vec2_compute KHR-GL46.constant_expressions.basic_sign_vec2_geometry KHR-GL46.constant_expressions.basic_sign_vec2_tess_control KHR-GL46.constant_expressions.basic_sign_vec2_tess_eval KHR-GL46.constant_expressions.basic_sign_vec3_vertex KHR-GL46.constant_expressions.basic_sign_vec3_fragment KHR-GL46.constant_expressions.basic_sign_vec3_compute KHR-GL46.constant_expressions.basic_sign_vec3_geometry KHR-GL46.constant_expressions.basic_sign_vec3_tess_control KHR-GL46.constant_expressions.basic_sign_vec3_tess_eval KHR-GL46.constant_expressions.basic_sign_vec4_vertex KHR-GL46.constant_expressions.basic_sign_vec4_fragment KHR-GL46.constant_expressions.basic_sign_vec4_compute KHR-GL46.constant_expressions.basic_sign_vec4_geometry KHR-GL46.constant_expressions.basic_sign_vec4_tess_control KHR-GL46.constant_expressions.basic_sign_vec4_tess_eval KHR-GL46.constant_expressions.basic_floor_float_vertex KHR-GL46.constant_expressions.basic_floor_float_fragment KHR-GL46.constant_expressions.basic_floor_float_compute KHR-GL46.constant_expressions.basic_floor_float_geometry KHR-GL46.constant_expressions.basic_floor_float_tess_control KHR-GL46.constant_expressions.basic_floor_float_tess_eval KHR-GL46.constant_expressions.basic_floor_vec2_vertex KHR-GL46.constant_expressions.basic_floor_vec2_fragment KHR-GL46.constant_expressions.basic_floor_vec2_compute KHR-GL46.constant_expressions.basic_floor_vec2_geometry KHR-GL46.constant_expressions.basic_floor_vec2_tess_control KHR-GL46.constant_expressions.basic_floor_vec2_tess_eval KHR-GL46.constant_expressions.basic_floor_vec3_vertex KHR-GL46.constant_expressions.basic_floor_vec3_fragment KHR-GL46.constant_expressions.basic_floor_vec3_compute KHR-GL46.constant_expressions.basic_floor_vec3_geometry KHR-GL46.constant_expressions.basic_floor_vec3_tess_control KHR-GL46.constant_expressions.basic_floor_vec3_tess_eval KHR-GL46.constant_expressions.basic_floor_vec4_vertex KHR-GL46.constant_expressions.basic_floor_vec4_fragment KHR-GL46.constant_expressions.basic_floor_vec4_compute KHR-GL46.constant_expressions.basic_floor_vec4_geometry KHR-GL46.constant_expressions.basic_floor_vec4_tess_control KHR-GL46.constant_expressions.basic_floor_vec4_tess_eval KHR-GL46.constant_expressions.basic_trunc_float_vertex KHR-GL46.constant_expressions.basic_trunc_float_fragment KHR-GL46.constant_expressions.basic_trunc_float_compute KHR-GL46.constant_expressions.basic_trunc_float_geometry KHR-GL46.constant_expressions.basic_trunc_float_tess_control KHR-GL46.constant_expressions.basic_trunc_float_tess_eval KHR-GL46.constant_expressions.basic_trunc_vec2_vertex KHR-GL46.constant_expressions.basic_trunc_vec2_fragment KHR-GL46.constant_expressions.basic_trunc_vec2_compute KHR-GL46.constant_expressions.basic_trunc_vec2_geometry KHR-GL46.constant_expressions.basic_trunc_vec2_tess_control KHR-GL46.constant_expressions.basic_trunc_vec2_tess_eval KHR-GL46.constant_expressions.basic_trunc_vec3_vertex KHR-GL46.constant_expressions.basic_trunc_vec3_fragment KHR-GL46.constant_expressions.basic_trunc_vec3_compute KHR-GL46.constant_expressions.basic_trunc_vec3_geometry KHR-GL46.constant_expressions.basic_trunc_vec3_tess_control KHR-GL46.constant_expressions.basic_trunc_vec3_tess_eval KHR-GL46.constant_expressions.basic_trunc_vec4_vertex KHR-GL46.constant_expressions.basic_trunc_vec4_fragment KHR-GL46.constant_expressions.basic_trunc_vec4_compute KHR-GL46.constant_expressions.basic_trunc_vec4_geometry KHR-GL46.constant_expressions.basic_trunc_vec4_tess_control KHR-GL46.constant_expressions.basic_trunc_vec4_tess_eval KHR-GL46.constant_expressions.basic_round_float_vertex KHR-GL46.constant_expressions.basic_round_float_fragment KHR-GL46.constant_expressions.basic_round_float_compute KHR-GL46.constant_expressions.basic_round_float_geometry KHR-GL46.constant_expressions.basic_round_float_tess_control KHR-GL46.constant_expressions.basic_round_float_tess_eval KHR-GL46.constant_expressions.basic_round_vec2_vertex KHR-GL46.constant_expressions.basic_round_vec2_fragment KHR-GL46.constant_expressions.basic_round_vec2_compute KHR-GL46.constant_expressions.basic_round_vec2_geometry KHR-GL46.constant_expressions.basic_round_vec2_tess_control KHR-GL46.constant_expressions.basic_round_vec2_tess_eval KHR-GL46.constant_expressions.basic_round_vec3_vertex KHR-GL46.constant_expressions.basic_round_vec3_fragment KHR-GL46.constant_expressions.basic_round_vec3_compute KHR-GL46.constant_expressions.basic_round_vec3_geometry KHR-GL46.constant_expressions.basic_round_vec3_tess_control KHR-GL46.constant_expressions.basic_round_vec3_tess_eval KHR-GL46.constant_expressions.basic_round_vec4_vertex KHR-GL46.constant_expressions.basic_round_vec4_fragment KHR-GL46.constant_expressions.basic_round_vec4_compute KHR-GL46.constant_expressions.basic_round_vec4_geometry KHR-GL46.constant_expressions.basic_round_vec4_tess_control KHR-GL46.constant_expressions.basic_round_vec4_tess_eval KHR-GL46.constant_expressions.basic_ceil_float_vertex KHR-GL46.constant_expressions.basic_ceil_float_fragment KHR-GL46.constant_expressions.basic_ceil_float_compute KHR-GL46.constant_expressions.basic_ceil_float_geometry KHR-GL46.constant_expressions.basic_ceil_float_tess_control KHR-GL46.constant_expressions.basic_ceil_float_tess_eval KHR-GL46.constant_expressions.basic_ceil_vec2_vertex KHR-GL46.constant_expressions.basic_ceil_vec2_fragment KHR-GL46.constant_expressions.basic_ceil_vec2_compute KHR-GL46.constant_expressions.basic_ceil_vec2_geometry KHR-GL46.constant_expressions.basic_ceil_vec2_tess_control KHR-GL46.constant_expressions.basic_ceil_vec2_tess_eval KHR-GL46.constant_expressions.basic_ceil_vec3_vertex KHR-GL46.constant_expressions.basic_ceil_vec3_fragment KHR-GL46.constant_expressions.basic_ceil_vec3_compute KHR-GL46.constant_expressions.basic_ceil_vec3_geometry KHR-GL46.constant_expressions.basic_ceil_vec3_tess_control KHR-GL46.constant_expressions.basic_ceil_vec3_tess_eval KHR-GL46.constant_expressions.basic_ceil_vec4_vertex KHR-GL46.constant_expressions.basic_ceil_vec4_fragment KHR-GL46.constant_expressions.basic_ceil_vec4_compute KHR-GL46.constant_expressions.basic_ceil_vec4_geometry KHR-GL46.constant_expressions.basic_ceil_vec4_tess_control KHR-GL46.constant_expressions.basic_ceil_vec4_tess_eval KHR-GL46.constant_expressions.basic_mod_float_vertex KHR-GL46.constant_expressions.basic_mod_float_fragment KHR-GL46.constant_expressions.basic_mod_float_compute KHR-GL46.constant_expressions.basic_mod_float_geometry KHR-GL46.constant_expressions.basic_mod_float_tess_control KHR-GL46.constant_expressions.basic_mod_float_tess_eval KHR-GL46.constant_expressions.basic_mod_vec2_vertex KHR-GL46.constant_expressions.basic_mod_vec2_fragment KHR-GL46.constant_expressions.basic_mod_vec2_compute KHR-GL46.constant_expressions.basic_mod_vec2_geometry KHR-GL46.constant_expressions.basic_mod_vec2_tess_control KHR-GL46.constant_expressions.basic_mod_vec2_tess_eval KHR-GL46.constant_expressions.basic_mod_vec2_float_vertex KHR-GL46.constant_expressions.basic_mod_vec2_float_fragment KHR-GL46.constant_expressions.basic_mod_vec2_float_compute KHR-GL46.constant_expressions.basic_mod_vec2_float_geometry KHR-GL46.constant_expressions.basic_mod_vec2_float_tess_control KHR-GL46.constant_expressions.basic_mod_vec2_float_tess_eval KHR-GL46.constant_expressions.basic_mod_vec3_vertex KHR-GL46.constant_expressions.basic_mod_vec3_fragment KHR-GL46.constant_expressions.basic_mod_vec3_compute KHR-GL46.constant_expressions.basic_mod_vec3_geometry KHR-GL46.constant_expressions.basic_mod_vec3_tess_control KHR-GL46.constant_expressions.basic_mod_vec3_tess_eval KHR-GL46.constant_expressions.basic_mod_vec3_float_vertex KHR-GL46.constant_expressions.basic_mod_vec3_float_fragment KHR-GL46.constant_expressions.basic_mod_vec3_float_compute KHR-GL46.constant_expressions.basic_mod_vec3_float_geometry KHR-GL46.constant_expressions.basic_mod_vec3_float_tess_control KHR-GL46.constant_expressions.basic_mod_vec3_float_tess_eval KHR-GL46.constant_expressions.basic_mod_vec4_vertex KHR-GL46.constant_expressions.basic_mod_vec4_fragment KHR-GL46.constant_expressions.basic_mod_vec4_compute KHR-GL46.constant_expressions.basic_mod_vec4_geometry KHR-GL46.constant_expressions.basic_mod_vec4_tess_control KHR-GL46.constant_expressions.basic_mod_vec4_tess_eval KHR-GL46.constant_expressions.basic_mod_vec4_float_vertex KHR-GL46.constant_expressions.basic_mod_vec4_float_fragment KHR-GL46.constant_expressions.basic_mod_vec4_float_compute KHR-GL46.constant_expressions.basic_mod_vec4_float_geometry KHR-GL46.constant_expressions.basic_mod_vec4_float_tess_control KHR-GL46.constant_expressions.basic_mod_vec4_float_tess_eval KHR-GL46.constant_expressions.basic_min_float_vertex KHR-GL46.constant_expressions.basic_min_float_fragment KHR-GL46.constant_expressions.basic_min_float_compute KHR-GL46.constant_expressions.basic_min_float_geometry KHR-GL46.constant_expressions.basic_min_float_tess_control KHR-GL46.constant_expressions.basic_min_float_tess_eval KHR-GL46.constant_expressions.basic_min_vec2_vertex KHR-GL46.constant_expressions.basic_min_vec2_fragment KHR-GL46.constant_expressions.basic_min_vec2_compute KHR-GL46.constant_expressions.basic_min_vec2_geometry KHR-GL46.constant_expressions.basic_min_vec2_tess_control KHR-GL46.constant_expressions.basic_min_vec2_tess_eval KHR-GL46.constant_expressions.basic_min_vec2_float_vertex KHR-GL46.constant_expressions.basic_min_vec2_float_fragment KHR-GL46.constant_expressions.basic_min_vec2_float_compute KHR-GL46.constant_expressions.basic_min_vec2_float_geometry KHR-GL46.constant_expressions.basic_min_vec2_float_tess_control KHR-GL46.constant_expressions.basic_min_vec2_float_tess_eval KHR-GL46.constant_expressions.basic_min_vec3_vertex KHR-GL46.constant_expressions.basic_min_vec3_fragment KHR-GL46.constant_expressions.basic_min_vec3_compute KHR-GL46.constant_expressions.basic_min_vec3_geometry KHR-GL46.constant_expressions.basic_min_vec3_tess_control KHR-GL46.constant_expressions.basic_min_vec3_tess_eval KHR-GL46.constant_expressions.basic_min_vec3_float_vertex KHR-GL46.constant_expressions.basic_min_vec3_float_fragment KHR-GL46.constant_expressions.basic_min_vec3_float_compute KHR-GL46.constant_expressions.basic_min_vec3_float_geometry KHR-GL46.constant_expressions.basic_min_vec3_float_tess_control KHR-GL46.constant_expressions.basic_min_vec3_float_tess_eval KHR-GL46.constant_expressions.basic_min_vec4_vertex KHR-GL46.constant_expressions.basic_min_vec4_fragment KHR-GL46.constant_expressions.basic_min_vec4_compute KHR-GL46.constant_expressions.basic_min_vec4_geometry KHR-GL46.constant_expressions.basic_min_vec4_tess_control KHR-GL46.constant_expressions.basic_min_vec4_tess_eval KHR-GL46.constant_expressions.basic_min_vec4_float_vertex KHR-GL46.constant_expressions.basic_min_vec4_float_fragment KHR-GL46.constant_expressions.basic_min_vec4_float_compute KHR-GL46.constant_expressions.basic_min_vec4_float_geometry KHR-GL46.constant_expressions.basic_min_vec4_float_tess_control KHR-GL46.constant_expressions.basic_min_vec4_float_tess_eval KHR-GL46.constant_expressions.basic_max_float_vertex KHR-GL46.constant_expressions.basic_max_float_fragment KHR-GL46.constant_expressions.basic_max_float_compute KHR-GL46.constant_expressions.basic_max_float_geometry KHR-GL46.constant_expressions.basic_max_float_tess_control KHR-GL46.constant_expressions.basic_max_float_tess_eval KHR-GL46.constant_expressions.basic_max_vec2_vertex KHR-GL46.constant_expressions.basic_max_vec2_fragment KHR-GL46.constant_expressions.basic_max_vec2_compute KHR-GL46.constant_expressions.basic_max_vec2_geometry KHR-GL46.constant_expressions.basic_max_vec2_tess_control KHR-GL46.constant_expressions.basic_max_vec2_tess_eval KHR-GL46.constant_expressions.basic_max_vec2_float_vertex KHR-GL46.constant_expressions.basic_max_vec2_float_fragment KHR-GL46.constant_expressions.basic_max_vec2_float_compute KHR-GL46.constant_expressions.basic_max_vec2_float_geometry KHR-GL46.constant_expressions.basic_max_vec2_float_tess_control KHR-GL46.constant_expressions.basic_max_vec2_float_tess_eval KHR-GL46.constant_expressions.basic_max_vec3_vertex KHR-GL46.constant_expressions.basic_max_vec3_fragment KHR-GL46.constant_expressions.basic_max_vec3_compute KHR-GL46.constant_expressions.basic_max_vec3_geometry KHR-GL46.constant_expressions.basic_max_vec3_tess_control KHR-GL46.constant_expressions.basic_max_vec3_tess_eval KHR-GL46.constant_expressions.basic_max_vec3_float_vertex KHR-GL46.constant_expressions.basic_max_vec3_float_fragment KHR-GL46.constant_expressions.basic_max_vec3_float_compute KHR-GL46.constant_expressions.basic_max_vec3_float_geometry KHR-GL46.constant_expressions.basic_max_vec3_float_tess_control KHR-GL46.constant_expressions.basic_max_vec3_float_tess_eval KHR-GL46.constant_expressions.basic_max_vec4_vertex KHR-GL46.constant_expressions.basic_max_vec4_fragment KHR-GL46.constant_expressions.basic_max_vec4_compute KHR-GL46.constant_expressions.basic_max_vec4_geometry KHR-GL46.constant_expressions.basic_max_vec4_tess_control KHR-GL46.constant_expressions.basic_max_vec4_tess_eval KHR-GL46.constant_expressions.basic_max_vec4_float_vertex KHR-GL46.constant_expressions.basic_max_vec4_float_fragment KHR-GL46.constant_expressions.basic_max_vec4_float_compute KHR-GL46.constant_expressions.basic_max_vec4_float_geometry KHR-GL46.constant_expressions.basic_max_vec4_float_tess_control KHR-GL46.constant_expressions.basic_max_vec4_float_tess_eval KHR-GL46.constant_expressions.basic_clamp_float_vertex KHR-GL46.constant_expressions.basic_clamp_float_fragment KHR-GL46.constant_expressions.basic_clamp_float_compute KHR-GL46.constant_expressions.basic_clamp_float_geometry KHR-GL46.constant_expressions.basic_clamp_float_tess_control KHR-GL46.constant_expressions.basic_clamp_float_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec2_vertex KHR-GL46.constant_expressions.basic_clamp_vec2_fragment KHR-GL46.constant_expressions.basic_clamp_vec2_compute KHR-GL46.constant_expressions.basic_clamp_vec2_geometry KHR-GL46.constant_expressions.basic_clamp_vec2_tess_control KHR-GL46.constant_expressions.basic_clamp_vec2_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec2_float_vertex KHR-GL46.constant_expressions.basic_clamp_vec2_float_fragment KHR-GL46.constant_expressions.basic_clamp_vec2_float_compute KHR-GL46.constant_expressions.basic_clamp_vec2_float_geometry KHR-GL46.constant_expressions.basic_clamp_vec2_float_tess_control KHR-GL46.constant_expressions.basic_clamp_vec2_float_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec3_vertex KHR-GL46.constant_expressions.basic_clamp_vec3_fragment KHR-GL46.constant_expressions.basic_clamp_vec3_compute KHR-GL46.constant_expressions.basic_clamp_vec3_geometry KHR-GL46.constant_expressions.basic_clamp_vec3_tess_control KHR-GL46.constant_expressions.basic_clamp_vec3_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec3_float_vertex KHR-GL46.constant_expressions.basic_clamp_vec3_float_fragment KHR-GL46.constant_expressions.basic_clamp_vec3_float_compute KHR-GL46.constant_expressions.basic_clamp_vec3_float_geometry KHR-GL46.constant_expressions.basic_clamp_vec3_float_tess_control KHR-GL46.constant_expressions.basic_clamp_vec3_float_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec4_vertex KHR-GL46.constant_expressions.basic_clamp_vec4_fragment KHR-GL46.constant_expressions.basic_clamp_vec4_compute KHR-GL46.constant_expressions.basic_clamp_vec4_geometry KHR-GL46.constant_expressions.basic_clamp_vec4_tess_control KHR-GL46.constant_expressions.basic_clamp_vec4_tess_eval KHR-GL46.constant_expressions.basic_clamp_vec4_float_vertex KHR-GL46.constant_expressions.basic_clamp_vec4_float_fragment KHR-GL46.constant_expressions.basic_clamp_vec4_float_compute KHR-GL46.constant_expressions.basic_clamp_vec4_float_geometry KHR-GL46.constant_expressions.basic_clamp_vec4_float_tess_control KHR-GL46.constant_expressions.basic_clamp_vec4_float_tess_eval KHR-GL46.constant_expressions.basic_length_float_vertex KHR-GL46.constant_expressions.basic_length_float_fragment KHR-GL46.constant_expressions.basic_length_float_compute KHR-GL46.constant_expressions.basic_length_float_geometry KHR-GL46.constant_expressions.basic_length_float_tess_control KHR-GL46.constant_expressions.basic_length_float_tess_eval KHR-GL46.constant_expressions.basic_length_vec2_vertex KHR-GL46.constant_expressions.basic_length_vec2_fragment KHR-GL46.constant_expressions.basic_length_vec2_compute KHR-GL46.constant_expressions.basic_length_vec2_geometry KHR-GL46.constant_expressions.basic_length_vec2_tess_control KHR-GL46.constant_expressions.basic_length_vec2_tess_eval KHR-GL46.constant_expressions.basic_length_vec3_vertex KHR-GL46.constant_expressions.basic_length_vec3_fragment KHR-GL46.constant_expressions.basic_length_vec3_compute KHR-GL46.constant_expressions.basic_length_vec3_geometry KHR-GL46.constant_expressions.basic_length_vec3_tess_control KHR-GL46.constant_expressions.basic_length_vec3_tess_eval KHR-GL46.constant_expressions.basic_length_vec4_vertex KHR-GL46.constant_expressions.basic_length_vec4_fragment KHR-GL46.constant_expressions.basic_length_vec4_compute KHR-GL46.constant_expressions.basic_length_vec4_geometry KHR-GL46.constant_expressions.basic_length_vec4_tess_control KHR-GL46.constant_expressions.basic_length_vec4_tess_eval KHR-GL46.constant_expressions.basic_dot_float_vertex KHR-GL46.constant_expressions.basic_dot_float_fragment KHR-GL46.constant_expressions.basic_dot_float_compute KHR-GL46.constant_expressions.basic_dot_float_geometry KHR-GL46.constant_expressions.basic_dot_float_tess_control KHR-GL46.constant_expressions.basic_dot_float_tess_eval KHR-GL46.constant_expressions.basic_dot_vec2_vertex KHR-GL46.constant_expressions.basic_dot_vec2_fragment KHR-GL46.constant_expressions.basic_dot_vec2_compute KHR-GL46.constant_expressions.basic_dot_vec2_geometry KHR-GL46.constant_expressions.basic_dot_vec2_tess_control KHR-GL46.constant_expressions.basic_dot_vec2_tess_eval KHR-GL46.constant_expressions.basic_dot_vec3_vertex KHR-GL46.constant_expressions.basic_dot_vec3_fragment KHR-GL46.constant_expressions.basic_dot_vec3_compute KHR-GL46.constant_expressions.basic_dot_vec3_geometry KHR-GL46.constant_expressions.basic_dot_vec3_tess_control KHR-GL46.constant_expressions.basic_dot_vec3_tess_eval KHR-GL46.constant_expressions.basic_dot_vec4_vertex KHR-GL46.constant_expressions.basic_dot_vec4_fragment KHR-GL46.constant_expressions.basic_dot_vec4_compute KHR-GL46.constant_expressions.basic_dot_vec4_geometry KHR-GL46.constant_expressions.basic_dot_vec4_tess_control KHR-GL46.constant_expressions.basic_dot_vec4_tess_eval KHR-GL46.constant_expressions.basic_normalize_float_vertex KHR-GL46.constant_expressions.basic_normalize_float_fragment KHR-GL46.constant_expressions.basic_normalize_float_compute KHR-GL46.constant_expressions.basic_normalize_float_geometry KHR-GL46.constant_expressions.basic_normalize_float_tess_control KHR-GL46.constant_expressions.basic_normalize_float_tess_eval KHR-GL46.constant_expressions.basic_normalize_vec2_vertex KHR-GL46.constant_expressions.basic_normalize_vec2_fragment KHR-GL46.constant_expressions.basic_normalize_vec2_compute KHR-GL46.constant_expressions.basic_normalize_vec2_geometry KHR-GL46.constant_expressions.basic_normalize_vec2_tess_control KHR-GL46.constant_expressions.basic_normalize_vec2_tess_eval KHR-GL46.constant_expressions.basic_normalize_vec3_vertex KHR-GL46.constant_expressions.basic_normalize_vec3_fragment KHR-GL46.constant_expressions.basic_normalize_vec3_compute KHR-GL46.constant_expressions.basic_normalize_vec3_geometry KHR-GL46.constant_expressions.basic_normalize_vec3_tess_control KHR-GL46.constant_expressions.basic_normalize_vec3_tess_eval KHR-GL46.constant_expressions.basic_normalize_vec4_vertex KHR-GL46.constant_expressions.basic_normalize_vec4_fragment KHR-GL46.constant_expressions.basic_normalize_vec4_compute KHR-GL46.constant_expressions.basic_normalize_vec4_geometry KHR-GL46.constant_expressions.basic_normalize_vec4_tess_control KHR-GL46.constant_expressions.basic_normalize_vec4_tess_eval KHR-GL46.constant_expressions.array_radians_float_vertex KHR-GL46.constant_expressions.array_radians_float_fragment KHR-GL46.constant_expressions.array_radians_float_compute KHR-GL46.constant_expressions.array_radians_float_geometry KHR-GL46.constant_expressions.array_radians_float_tess_control KHR-GL46.constant_expressions.array_radians_float_tess_eval KHR-GL46.constant_expressions.array_radians_vec2_vertex KHR-GL46.constant_expressions.array_radians_vec2_fragment KHR-GL46.constant_expressions.array_radians_vec2_compute KHR-GL46.constant_expressions.array_radians_vec2_geometry KHR-GL46.constant_expressions.array_radians_vec2_tess_control KHR-GL46.constant_expressions.array_radians_vec2_tess_eval KHR-GL46.constant_expressions.array_radians_vec3_vertex KHR-GL46.constant_expressions.array_radians_vec3_fragment KHR-GL46.constant_expressions.array_radians_vec3_compute KHR-GL46.constant_expressions.array_radians_vec3_geometry KHR-GL46.constant_expressions.array_radians_vec3_tess_control KHR-GL46.constant_expressions.array_radians_vec3_tess_eval KHR-GL46.constant_expressions.array_radians_vec4_vertex KHR-GL46.constant_expressions.array_radians_vec4_fragment KHR-GL46.constant_expressions.array_radians_vec4_compute KHR-GL46.constant_expressions.array_radians_vec4_geometry KHR-GL46.constant_expressions.array_radians_vec4_tess_control KHR-GL46.constant_expressions.array_radians_vec4_tess_eval KHR-GL46.constant_expressions.array_degrees_float_vertex KHR-GL46.constant_expressions.array_degrees_float_fragment KHR-GL46.constant_expressions.array_degrees_float_compute KHR-GL46.constant_expressions.array_degrees_float_geometry KHR-GL46.constant_expressions.array_degrees_float_tess_control KHR-GL46.constant_expressions.array_degrees_float_tess_eval KHR-GL46.constant_expressions.array_degrees_vec2_vertex KHR-GL46.constant_expressions.array_degrees_vec2_fragment KHR-GL46.constant_expressions.array_degrees_vec2_compute KHR-GL46.constant_expressions.array_degrees_vec2_geometry KHR-GL46.constant_expressions.array_degrees_vec2_tess_control KHR-GL46.constant_expressions.array_degrees_vec2_tess_eval KHR-GL46.constant_expressions.array_degrees_vec3_vertex KHR-GL46.constant_expressions.array_degrees_vec3_fragment KHR-GL46.constant_expressions.array_degrees_vec3_compute KHR-GL46.constant_expressions.array_degrees_vec3_geometry KHR-GL46.constant_expressions.array_degrees_vec3_tess_control KHR-GL46.constant_expressions.array_degrees_vec3_tess_eval KHR-GL46.constant_expressions.array_degrees_vec4_vertex KHR-GL46.constant_expressions.array_degrees_vec4_fragment KHR-GL46.constant_expressions.array_degrees_vec4_compute KHR-GL46.constant_expressions.array_degrees_vec4_geometry KHR-GL46.constant_expressions.array_degrees_vec4_tess_control KHR-GL46.constant_expressions.array_degrees_vec4_tess_eval KHR-GL46.constant_expressions.array_sin_float_vertex KHR-GL46.constant_expressions.array_sin_float_fragment KHR-GL46.constant_expressions.array_sin_float_compute KHR-GL46.constant_expressions.array_sin_float_geometry KHR-GL46.constant_expressions.array_sin_float_tess_control KHR-GL46.constant_expressions.array_sin_float_tess_eval KHR-GL46.constant_expressions.array_sin_vec2_vertex KHR-GL46.constant_expressions.array_sin_vec2_fragment KHR-GL46.constant_expressions.array_sin_vec2_compute KHR-GL46.constant_expressions.array_sin_vec2_geometry KHR-GL46.constant_expressions.array_sin_vec2_tess_control KHR-GL46.constant_expressions.array_sin_vec2_tess_eval KHR-GL46.constant_expressions.array_sin_vec3_vertex KHR-GL46.constant_expressions.array_sin_vec3_fragment KHR-GL46.constant_expressions.array_sin_vec3_compute KHR-GL46.constant_expressions.array_sin_vec3_geometry KHR-GL46.constant_expressions.array_sin_vec3_tess_control KHR-GL46.constant_expressions.array_sin_vec3_tess_eval KHR-GL46.constant_expressions.array_sin_vec4_vertex KHR-GL46.constant_expressions.array_sin_vec4_fragment KHR-GL46.constant_expressions.array_sin_vec4_compute KHR-GL46.constant_expressions.array_sin_vec4_geometry KHR-GL46.constant_expressions.array_sin_vec4_tess_control KHR-GL46.constant_expressions.array_sin_vec4_tess_eval KHR-GL46.constant_expressions.array_cos_float_vertex KHR-GL46.constant_expressions.array_cos_float_fragment KHR-GL46.constant_expressions.array_cos_float_compute KHR-GL46.constant_expressions.array_cos_float_geometry KHR-GL46.constant_expressions.array_cos_float_tess_control KHR-GL46.constant_expressions.array_cos_float_tess_eval KHR-GL46.constant_expressions.array_cos_vec2_vertex KHR-GL46.constant_expressions.array_cos_vec2_fragment KHR-GL46.constant_expressions.array_cos_vec2_compute KHR-GL46.constant_expressions.array_cos_vec2_geometry KHR-GL46.constant_expressions.array_cos_vec2_tess_control KHR-GL46.constant_expressions.array_cos_vec2_tess_eval KHR-GL46.constant_expressions.array_cos_vec3_vertex KHR-GL46.constant_expressions.array_cos_vec3_fragment KHR-GL46.constant_expressions.array_cos_vec3_compute KHR-GL46.constant_expressions.array_cos_vec3_geometry KHR-GL46.constant_expressions.array_cos_vec3_tess_control KHR-GL46.constant_expressions.array_cos_vec3_tess_eval KHR-GL46.constant_expressions.array_cos_vec4_vertex KHR-GL46.constant_expressions.array_cos_vec4_fragment KHR-GL46.constant_expressions.array_cos_vec4_compute KHR-GL46.constant_expressions.array_cos_vec4_geometry KHR-GL46.constant_expressions.array_cos_vec4_tess_control KHR-GL46.constant_expressions.array_cos_vec4_tess_eval KHR-GL46.constant_expressions.array_asin_float_vertex KHR-GL46.constant_expressions.array_asin_float_fragment KHR-GL46.constant_expressions.array_asin_float_compute KHR-GL46.constant_expressions.array_asin_float_geometry KHR-GL46.constant_expressions.array_asin_float_tess_control KHR-GL46.constant_expressions.array_asin_float_tess_eval KHR-GL46.constant_expressions.array_asin_vec2_vertex KHR-GL46.constant_expressions.array_asin_vec2_fragment KHR-GL46.constant_expressions.array_asin_vec2_compute KHR-GL46.constant_expressions.array_asin_vec2_geometry KHR-GL46.constant_expressions.array_asin_vec2_tess_control KHR-GL46.constant_expressions.array_asin_vec2_tess_eval KHR-GL46.constant_expressions.array_asin_vec3_vertex KHR-GL46.constant_expressions.array_asin_vec3_fragment KHR-GL46.constant_expressions.array_asin_vec3_compute KHR-GL46.constant_expressions.array_asin_vec3_geometry KHR-GL46.constant_expressions.array_asin_vec3_tess_control KHR-GL46.constant_expressions.array_asin_vec3_tess_eval KHR-GL46.constant_expressions.array_asin_vec4_vertex KHR-GL46.constant_expressions.array_asin_vec4_fragment KHR-GL46.constant_expressions.array_asin_vec4_compute KHR-GL46.constant_expressions.array_asin_vec4_geometry KHR-GL46.constant_expressions.array_asin_vec4_tess_control KHR-GL46.constant_expressions.array_asin_vec4_tess_eval KHR-GL46.constant_expressions.array_acos_float_vertex KHR-GL46.constant_expressions.array_acos_float_fragment KHR-GL46.constant_expressions.array_acos_float_compute KHR-GL46.constant_expressions.array_acos_float_geometry KHR-GL46.constant_expressions.array_acos_float_tess_control KHR-GL46.constant_expressions.array_acos_float_tess_eval KHR-GL46.constant_expressions.array_acos_vec2_vertex KHR-GL46.constant_expressions.array_acos_vec2_fragment KHR-GL46.constant_expressions.array_acos_vec2_compute KHR-GL46.constant_expressions.array_acos_vec2_geometry KHR-GL46.constant_expressions.array_acos_vec2_tess_control KHR-GL46.constant_expressions.array_acos_vec2_tess_eval KHR-GL46.constant_expressions.array_acos_vec3_vertex KHR-GL46.constant_expressions.array_acos_vec3_fragment KHR-GL46.constant_expressions.array_acos_vec3_compute KHR-GL46.constant_expressions.array_acos_vec3_geometry KHR-GL46.constant_expressions.array_acos_vec3_tess_control KHR-GL46.constant_expressions.array_acos_vec3_tess_eval KHR-GL46.constant_expressions.array_acos_vec4_vertex KHR-GL46.constant_expressions.array_acos_vec4_fragment KHR-GL46.constant_expressions.array_acos_vec4_compute KHR-GL46.constant_expressions.array_acos_vec4_geometry KHR-GL46.constant_expressions.array_acos_vec4_tess_control KHR-GL46.constant_expressions.array_acos_vec4_tess_eval KHR-GL46.constant_expressions.array_pow_float_vertex KHR-GL46.constant_expressions.array_pow_float_fragment KHR-GL46.constant_expressions.array_pow_float_compute KHR-GL46.constant_expressions.array_pow_float_geometry KHR-GL46.constant_expressions.array_pow_float_tess_control KHR-GL46.constant_expressions.array_pow_float_tess_eval KHR-GL46.constant_expressions.array_pow_vec2_vertex KHR-GL46.constant_expressions.array_pow_vec2_fragment KHR-GL46.constant_expressions.array_pow_vec2_compute KHR-GL46.constant_expressions.array_pow_vec2_geometry KHR-GL46.constant_expressions.array_pow_vec2_tess_control KHR-GL46.constant_expressions.array_pow_vec2_tess_eval KHR-GL46.constant_expressions.array_pow_vec3_vertex KHR-GL46.constant_expressions.array_pow_vec3_fragment KHR-GL46.constant_expressions.array_pow_vec3_compute KHR-GL46.constant_expressions.array_pow_vec3_geometry KHR-GL46.constant_expressions.array_pow_vec3_tess_control KHR-GL46.constant_expressions.array_pow_vec3_tess_eval KHR-GL46.constant_expressions.array_pow_vec4_vertex KHR-GL46.constant_expressions.array_pow_vec4_fragment KHR-GL46.constant_expressions.array_pow_vec4_compute KHR-GL46.constant_expressions.array_pow_vec4_geometry KHR-GL46.constant_expressions.array_pow_vec4_tess_control KHR-GL46.constant_expressions.array_pow_vec4_tess_eval KHR-GL46.constant_expressions.array_exp_float_vertex KHR-GL46.constant_expressions.array_exp_float_fragment KHR-GL46.constant_expressions.array_exp_float_compute KHR-GL46.constant_expressions.array_exp_float_geometry KHR-GL46.constant_expressions.array_exp_float_tess_control KHR-GL46.constant_expressions.array_exp_float_tess_eval KHR-GL46.constant_expressions.array_exp_vec2_vertex KHR-GL46.constant_expressions.array_exp_vec2_fragment KHR-GL46.constant_expressions.array_exp_vec2_compute KHR-GL46.constant_expressions.array_exp_vec2_geometry KHR-GL46.constant_expressions.array_exp_vec2_tess_control KHR-GL46.constant_expressions.array_exp_vec2_tess_eval KHR-GL46.constant_expressions.array_exp_vec3_vertex KHR-GL46.constant_expressions.array_exp_vec3_fragment KHR-GL46.constant_expressions.array_exp_vec3_compute KHR-GL46.constant_expressions.array_exp_vec3_geometry KHR-GL46.constant_expressions.array_exp_vec3_tess_control KHR-GL46.constant_expressions.array_exp_vec3_tess_eval KHR-GL46.constant_expressions.array_exp_vec4_vertex KHR-GL46.constant_expressions.array_exp_vec4_fragment KHR-GL46.constant_expressions.array_exp_vec4_compute KHR-GL46.constant_expressions.array_exp_vec4_geometry KHR-GL46.constant_expressions.array_exp_vec4_tess_control KHR-GL46.constant_expressions.array_exp_vec4_tess_eval KHR-GL46.constant_expressions.array_log_float_vertex KHR-GL46.constant_expressions.array_log_float_fragment KHR-GL46.constant_expressions.array_log_float_compute KHR-GL46.constant_expressions.array_log_float_geometry KHR-GL46.constant_expressions.array_log_float_tess_control KHR-GL46.constant_expressions.array_log_float_tess_eval KHR-GL46.constant_expressions.array_log_vec2_vertex KHR-GL46.constant_expressions.array_log_vec2_fragment KHR-GL46.constant_expressions.array_log_vec2_compute KHR-GL46.constant_expressions.array_log_vec2_geometry KHR-GL46.constant_expressions.array_log_vec2_tess_control KHR-GL46.constant_expressions.array_log_vec2_tess_eval KHR-GL46.constant_expressions.array_log_vec3_vertex KHR-GL46.constant_expressions.array_log_vec3_fragment KHR-GL46.constant_expressions.array_log_vec3_compute KHR-GL46.constant_expressions.array_log_vec3_geometry KHR-GL46.constant_expressions.array_log_vec3_tess_control KHR-GL46.constant_expressions.array_log_vec3_tess_eval KHR-GL46.constant_expressions.array_log_vec4_vertex KHR-GL46.constant_expressions.array_log_vec4_fragment KHR-GL46.constant_expressions.array_log_vec4_compute KHR-GL46.constant_expressions.array_log_vec4_geometry KHR-GL46.constant_expressions.array_log_vec4_tess_control KHR-GL46.constant_expressions.array_log_vec4_tess_eval KHR-GL46.constant_expressions.array_exp2_float_vertex KHR-GL46.constant_expressions.array_exp2_float_fragment KHR-GL46.constant_expressions.array_exp2_float_compute KHR-GL46.constant_expressions.array_exp2_float_geometry KHR-GL46.constant_expressions.array_exp2_float_tess_control KHR-GL46.constant_expressions.array_exp2_float_tess_eval KHR-GL46.constant_expressions.array_exp2_vec2_vertex KHR-GL46.constant_expressions.array_exp2_vec2_fragment KHR-GL46.constant_expressions.array_exp2_vec2_compute KHR-GL46.constant_expressions.array_exp2_vec2_geometry KHR-GL46.constant_expressions.array_exp2_vec2_tess_control KHR-GL46.constant_expressions.array_exp2_vec2_tess_eval KHR-GL46.constant_expressions.array_exp2_vec3_vertex KHR-GL46.constant_expressions.array_exp2_vec3_fragment KHR-GL46.constant_expressions.array_exp2_vec3_compute KHR-GL46.constant_expressions.array_exp2_vec3_geometry KHR-GL46.constant_expressions.array_exp2_vec3_tess_control KHR-GL46.constant_expressions.array_exp2_vec3_tess_eval KHR-GL46.constant_expressions.array_exp2_vec4_vertex KHR-GL46.constant_expressions.array_exp2_vec4_fragment KHR-GL46.constant_expressions.array_exp2_vec4_compute KHR-GL46.constant_expressions.array_exp2_vec4_geometry KHR-GL46.constant_expressions.array_exp2_vec4_tess_control KHR-GL46.constant_expressions.array_exp2_vec4_tess_eval KHR-GL46.constant_expressions.array_log2_float_vertex KHR-GL46.constant_expressions.array_log2_float_fragment KHR-GL46.constant_expressions.array_log2_float_compute KHR-GL46.constant_expressions.array_log2_float_geometry KHR-GL46.constant_expressions.array_log2_float_tess_control KHR-GL46.constant_expressions.array_log2_float_tess_eval KHR-GL46.constant_expressions.array_log2_vec2_vertex KHR-GL46.constant_expressions.array_log2_vec2_fragment KHR-GL46.constant_expressions.array_log2_vec2_compute KHR-GL46.constant_expressions.array_log2_vec2_geometry KHR-GL46.constant_expressions.array_log2_vec2_tess_control KHR-GL46.constant_expressions.array_log2_vec2_tess_eval KHR-GL46.constant_expressions.array_log2_vec3_vertex KHR-GL46.constant_expressions.array_log2_vec3_fragment KHR-GL46.constant_expressions.array_log2_vec3_compute KHR-GL46.constant_expressions.array_log2_vec3_geometry KHR-GL46.constant_expressions.array_log2_vec3_tess_control KHR-GL46.constant_expressions.array_log2_vec3_tess_eval KHR-GL46.constant_expressions.array_log2_vec4_vertex KHR-GL46.constant_expressions.array_log2_vec4_fragment KHR-GL46.constant_expressions.array_log2_vec4_compute KHR-GL46.constant_expressions.array_log2_vec4_geometry KHR-GL46.constant_expressions.array_log2_vec4_tess_control KHR-GL46.constant_expressions.array_log2_vec4_tess_eval KHR-GL46.constant_expressions.array_sqrt_float_vertex KHR-GL46.constant_expressions.array_sqrt_float_fragment KHR-GL46.constant_expressions.array_sqrt_float_compute KHR-GL46.constant_expressions.array_sqrt_float_geometry KHR-GL46.constant_expressions.array_sqrt_float_tess_control KHR-GL46.constant_expressions.array_sqrt_float_tess_eval KHR-GL46.constant_expressions.array_sqrt_vec2_vertex KHR-GL46.constant_expressions.array_sqrt_vec2_fragment KHR-GL46.constant_expressions.array_sqrt_vec2_compute KHR-GL46.constant_expressions.array_sqrt_vec2_geometry KHR-GL46.constant_expressions.array_sqrt_vec2_tess_control KHR-GL46.constant_expressions.array_sqrt_vec2_tess_eval KHR-GL46.constant_expressions.array_sqrt_vec3_vertex KHR-GL46.constant_expressions.array_sqrt_vec3_fragment KHR-GL46.constant_expressions.array_sqrt_vec3_compute KHR-GL46.constant_expressions.array_sqrt_vec3_geometry KHR-GL46.constant_expressions.array_sqrt_vec3_tess_control KHR-GL46.constant_expressions.array_sqrt_vec3_tess_eval KHR-GL46.constant_expressions.array_sqrt_vec4_vertex KHR-GL46.constant_expressions.array_sqrt_vec4_fragment KHR-GL46.constant_expressions.array_sqrt_vec4_compute KHR-GL46.constant_expressions.array_sqrt_vec4_geometry KHR-GL46.constant_expressions.array_sqrt_vec4_tess_control KHR-GL46.constant_expressions.array_sqrt_vec4_tess_eval KHR-GL46.constant_expressions.array_inversesqrt_float_vertex KHR-GL46.constant_expressions.array_inversesqrt_float_fragment KHR-GL46.constant_expressions.array_inversesqrt_float_compute KHR-GL46.constant_expressions.array_inversesqrt_float_geometry KHR-GL46.constant_expressions.array_inversesqrt_float_tess_control KHR-GL46.constant_expressions.array_inversesqrt_float_tess_eval KHR-GL46.constant_expressions.array_inversesqrt_vec2_vertex KHR-GL46.constant_expressions.array_inversesqrt_vec2_fragment KHR-GL46.constant_expressions.array_inversesqrt_vec2_compute KHR-GL46.constant_expressions.array_inversesqrt_vec2_geometry KHR-GL46.constant_expressions.array_inversesqrt_vec2_tess_control KHR-GL46.constant_expressions.array_inversesqrt_vec2_tess_eval KHR-GL46.constant_expressions.array_inversesqrt_vec3_vertex KHR-GL46.constant_expressions.array_inversesqrt_vec3_fragment KHR-GL46.constant_expressions.array_inversesqrt_vec3_compute KHR-GL46.constant_expressions.array_inversesqrt_vec3_geometry KHR-GL46.constant_expressions.array_inversesqrt_vec3_tess_control KHR-GL46.constant_expressions.array_inversesqrt_vec3_tess_eval KHR-GL46.constant_expressions.array_inversesqrt_vec4_vertex KHR-GL46.constant_expressions.array_inversesqrt_vec4_fragment KHR-GL46.constant_expressions.array_inversesqrt_vec4_compute KHR-GL46.constant_expressions.array_inversesqrt_vec4_geometry KHR-GL46.constant_expressions.array_inversesqrt_vec4_tess_control KHR-GL46.constant_expressions.array_inversesqrt_vec4_tess_eval KHR-GL46.constant_expressions.array_abs_int_vertex KHR-GL46.constant_expressions.array_abs_int_fragment KHR-GL46.constant_expressions.array_abs_int_compute KHR-GL46.constant_expressions.array_abs_int_geometry KHR-GL46.constant_expressions.array_abs_int_tess_control KHR-GL46.constant_expressions.array_abs_int_tess_eval KHR-GL46.constant_expressions.array_abs_ivec2_vertex KHR-GL46.constant_expressions.array_abs_ivec2_fragment KHR-GL46.constant_expressions.array_abs_ivec2_compute KHR-GL46.constant_expressions.array_abs_ivec2_geometry KHR-GL46.constant_expressions.array_abs_ivec2_tess_control KHR-GL46.constant_expressions.array_abs_ivec2_tess_eval KHR-GL46.constant_expressions.array_abs_ivec3_vertex KHR-GL46.constant_expressions.array_abs_ivec3_fragment KHR-GL46.constant_expressions.array_abs_ivec3_compute KHR-GL46.constant_expressions.array_abs_ivec3_geometry KHR-GL46.constant_expressions.array_abs_ivec3_tess_control KHR-GL46.constant_expressions.array_abs_ivec3_tess_eval KHR-GL46.constant_expressions.array_abs_ivec4_vertex KHR-GL46.constant_expressions.array_abs_ivec4_fragment KHR-GL46.constant_expressions.array_abs_ivec4_compute KHR-GL46.constant_expressions.array_abs_ivec4_geometry KHR-GL46.constant_expressions.array_abs_ivec4_tess_control KHR-GL46.constant_expressions.array_abs_ivec4_tess_eval KHR-GL46.constant_expressions.array_sign_float_vertex KHR-GL46.constant_expressions.array_sign_float_fragment KHR-GL46.constant_expressions.array_sign_float_compute KHR-GL46.constant_expressions.array_sign_float_geometry KHR-GL46.constant_expressions.array_sign_float_tess_control KHR-GL46.constant_expressions.array_sign_float_tess_eval KHR-GL46.constant_expressions.array_sign_vec2_vertex KHR-GL46.constant_expressions.array_sign_vec2_fragment KHR-GL46.constant_expressions.array_sign_vec2_compute KHR-GL46.constant_expressions.array_sign_vec2_geometry KHR-GL46.constant_expressions.array_sign_vec2_tess_control KHR-GL46.constant_expressions.array_sign_vec2_tess_eval KHR-GL46.constant_expressions.array_sign_vec3_vertex KHR-GL46.constant_expressions.array_sign_vec3_fragment KHR-GL46.constant_expressions.array_sign_vec3_compute KHR-GL46.constant_expressions.array_sign_vec3_geometry KHR-GL46.constant_expressions.array_sign_vec3_tess_control KHR-GL46.constant_expressions.array_sign_vec3_tess_eval KHR-GL46.constant_expressions.array_sign_vec4_vertex KHR-GL46.constant_expressions.array_sign_vec4_fragment KHR-GL46.constant_expressions.array_sign_vec4_compute KHR-GL46.constant_expressions.array_sign_vec4_geometry KHR-GL46.constant_expressions.array_sign_vec4_tess_control KHR-GL46.constant_expressions.array_sign_vec4_tess_eval KHR-GL46.constant_expressions.array_floor_float_vertex KHR-GL46.constant_expressions.array_floor_float_fragment KHR-GL46.constant_expressions.array_floor_float_compute KHR-GL46.constant_expressions.array_floor_float_geometry KHR-GL46.constant_expressions.array_floor_float_tess_control KHR-GL46.constant_expressions.array_floor_float_tess_eval KHR-GL46.constant_expressions.array_floor_vec2_vertex KHR-GL46.constant_expressions.array_floor_vec2_fragment KHR-GL46.constant_expressions.array_floor_vec2_compute KHR-GL46.constant_expressions.array_floor_vec2_geometry KHR-GL46.constant_expressions.array_floor_vec2_tess_control KHR-GL46.constant_expressions.array_floor_vec2_tess_eval KHR-GL46.constant_expressions.array_floor_vec3_vertex KHR-GL46.constant_expressions.array_floor_vec3_fragment KHR-GL46.constant_expressions.array_floor_vec3_compute KHR-GL46.constant_expressions.array_floor_vec3_geometry KHR-GL46.constant_expressions.array_floor_vec3_tess_control KHR-GL46.constant_expressions.array_floor_vec3_tess_eval KHR-GL46.constant_expressions.array_floor_vec4_vertex KHR-GL46.constant_expressions.array_floor_vec4_fragment KHR-GL46.constant_expressions.array_floor_vec4_compute KHR-GL46.constant_expressions.array_floor_vec4_geometry KHR-GL46.constant_expressions.array_floor_vec4_tess_control KHR-GL46.constant_expressions.array_floor_vec4_tess_eval KHR-GL46.constant_expressions.array_trunc_float_vertex KHR-GL46.constant_expressions.array_trunc_float_fragment KHR-GL46.constant_expressions.array_trunc_float_compute KHR-GL46.constant_expressions.array_trunc_float_geometry KHR-GL46.constant_expressions.array_trunc_float_tess_control KHR-GL46.constant_expressions.array_trunc_float_tess_eval KHR-GL46.constant_expressions.array_trunc_vec2_vertex KHR-GL46.constant_expressions.array_trunc_vec2_fragment KHR-GL46.constant_expressions.array_trunc_vec2_compute KHR-GL46.constant_expressions.array_trunc_vec2_geometry KHR-GL46.constant_expressions.array_trunc_vec2_tess_control KHR-GL46.constant_expressions.array_trunc_vec2_tess_eval KHR-GL46.constant_expressions.array_trunc_vec3_vertex KHR-GL46.constant_expressions.array_trunc_vec3_fragment KHR-GL46.constant_expressions.array_trunc_vec3_compute KHR-GL46.constant_expressions.array_trunc_vec3_geometry KHR-GL46.constant_expressions.array_trunc_vec3_tess_control KHR-GL46.constant_expressions.array_trunc_vec3_tess_eval KHR-GL46.constant_expressions.array_trunc_vec4_vertex KHR-GL46.constant_expressions.array_trunc_vec4_fragment KHR-GL46.constant_expressions.array_trunc_vec4_compute KHR-GL46.constant_expressions.array_trunc_vec4_geometry KHR-GL46.constant_expressions.array_trunc_vec4_tess_control KHR-GL46.constant_expressions.array_trunc_vec4_tess_eval KHR-GL46.constant_expressions.array_round_float_vertex KHR-GL46.constant_expressions.array_round_float_fragment KHR-GL46.constant_expressions.array_round_float_compute KHR-GL46.constant_expressions.array_round_float_geometry KHR-GL46.constant_expressions.array_round_float_tess_control KHR-GL46.constant_expressions.array_round_float_tess_eval KHR-GL46.constant_expressions.array_round_vec2_vertex 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KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba32f.samples_2 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset.rgba32f.samples_4 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_1 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_2 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_4 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_1 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_2 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_4 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_1 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_2 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_4 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_1 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_2 KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_4 KHR-GL46.shader_texture_image_samples_tests.image_functional_test KHR-GL46.shader_texture_image_samples_tests.texture_functional_test KHR-GL46.shader_texture_image_samples_tests.glsl_extension_enable KHR-GL46.shader_texture_image_samples_tests.glsl_extension_require KHR-GL46.texture_filter_anisotropic.queries KHR-GL46.texture_filter_anisotropic.drawing KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_lines KHR-GL46.geometry_shader.adjacency.adjacency_indiced_lines KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_line_strip KHR-GL46.geometry_shader.adjacency.adjacency_indiced_line_strip KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_triangles KHR-GL46.geometry_shader.adjacency.adjacency_indiced_triangles KHR-GL46.geometry_shader.adjacency.adjacency_non_indiced_triangle_strip KHR-GL46.geometry_shader.adjacency.adjacency_indiced_triangle_strip KHR-GL46.geometry_shader.rendering.rendering.points_input_points_output KHR-GL46.geometry_shader.rendering.rendering.points_input_line_strip_output KHR-GL46.geometry_shader.rendering.rendering.points_input_triangles_output KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_lines_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_line_strip_output_lines_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_lines_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_points_output_line_loop_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_loop_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_loop_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_lines_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_lines_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_lines_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_line_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangles_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangles_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_fan_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_fan_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_strip_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangles_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangles_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangle_strip_adjacency_drawcall KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall KHR-GL46.geometry_shader.program_resource.program_resource KHR-GL46.geometry_shader.nonarray_input.nonarray_input KHR-GL46.geometry_shader.input.gl_in_array_contents KHR-GL46.geometry_shader.input.gl_in_array_length KHR-GL46.geometry_shader.input.gl_pointsize_value KHR-GL46.geometry_shader.input.gl_position_value KHR-GL46.geometry_shader.primitive_counter.point_to_point KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip KHR-GL46.geometry_shader.primitive_counter.lines_to_points KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip KHR-GL46.geometry_shader.primitive_counter.lines_to_triangle_strip KHR-GL46.geometry_shader.primitive_counter.triangles_to_points KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip KHR-GL46.geometry_shader.primitive_counter.points_to_points_rp KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip_rp KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip_rp KHR-GL46.geometry_shader.primitive_counter.lines_to_points_rp KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip_rp KHR-GL46.geometry_shader.primitive_counter.lines_to_triangle_strip_rp KHR-GL46.geometry_shader.primitive_counter.triangles_to_points_rp KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip_rp KHR-GL46.geometry_shader.primitive_counter.primitive_id_from_fragment KHR-GL46.geometry_shader.layered_rendering.layered_rendering KHR-GL46.geometry_shader.clipping.clipping KHR-GL46.geometry_shader.blitting.layered_nonlayered KHR-GL46.geometry_shader.blitting.nonlayered_layered KHR-GL46.geometry_shader.blitting.layered_layered KHR-GL46.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_various_textures KHR-GL46.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_gs KHR-GL46.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer KHR-GL46.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_layered_fbo KHR-GL46.geometry_shader.layered_framebuffer.stencil_support KHR-GL46.geometry_shader.layered_framebuffer.depth_support KHR-GL46.geometry_shader.layered_framebuffer.blending_support KHR-GL46.geometry_shader.layered_framebuffer.clear_call_support KHR-GL46.geometry_shader.output.conflicted_output_primitive KHR-GL46.geometry_shader.output.conflicted_output_vertices_max KHR-GL46.geometry_shader.output.vertex_emit_at_end KHR-GL46.geometry_shader.output.primitive_end_done_at_end KHR-GL46.geometry_shader.output.primite_end_done_for_single_primitive KHR-GL46.geometry_shader.primitive_queries.primitive_queries_points KHR-GL46.geometry_shader.primitive_queries.primitive_queries_lines KHR-GL46.geometry_shader.primitive_queries.primitive_queries_triangles KHR-GL46.geometry_shader.layered_rendering_fbo_no_attachment.layered_rendering_fbo_no_attachment KHR-GL46.geometry_shader.constant_variables.constant_variables KHR-GL46.geometry_shader.limits.max_uniform_components KHR-GL46.geometry_shader.limits.max_uniform_blocks KHR-GL46.geometry_shader.limits.max_input_components KHR-GL46.geometry_shader.limits.max_output_components KHR-GL46.geometry_shader.limits.max_output_vertices KHR-GL46.geometry_shader.limits.max_output_components_single_point KHR-GL46.geometry_shader.limits.max_texture_units KHR-GL46.geometry_shader.limits.max_invocations KHR-GL46.geometry_shader.limits.max_combined_texture_units KHR-GL46.geometry_shader.linking.incomplete_program_objects KHR-GL46.geometry_shader.linking.incomplete_gs KHR-GL46.geometry_shader.linking.invalid_arrayed_input_variables KHR-GL46.geometry_shader.linking.vs_gs_variable_type_mismatch KHR-GL46.geometry_shader.linking.vs_gs_variable_qualifier_mismatch KHR-GL46.geometry_shader.linking.vs_gs_arrayed_variable_size_mismatch KHR-GL46.geometry_shader.linking.fragcoord_redeclaration KHR-GL46.geometry_shader.linking.location_aliasing KHR-GL46.geometry_shader.linking.more_ACs_in_GS_than_supported KHR-GL46.geometry_shader.linking.more_ACBs_in_GS_than_supported KHR-GL46.geometry_shader.linking.geometry_shader_compilation_fail KHR-GL46.geometry_shader.linking.more_input_vertices_in_GS_than_available KHR-GL46.geometry_shader.linking.tf_capture_from_gs_and_vs_variables KHR-GL46.geometry_shader.api.createShaderProgramv KHR-GL46.geometry_shader.api.shader_type KHR-GL46.geometry_shader.api.getProgramiv KHR-GL46.geometry_shader.api.getProgramiv2 KHR-GL46.geometry_shader.api.getProgramiv3 KHR-GL46.geometry_shader.api.fs_gs_draw_call KHR-GL46.geometry_shader.api.max_image_uniforms KHR-GL46.geometry_shader.api.max_shader_storage_blocks KHR-GL46.geometry_shader.api.max_atomic_counters KHR-GL46.geometry_shader.api.max_atomic_counter_buffers KHR-GL46.geometry_shader.api.pipeline_program_without_active_vs KHR-GL46.geometry_shader.api.incompatible_draw_call_mode KHR-GL46.geometry_shader.api.insufficient_emitted_vertices KHR-GL46.geometry_shader.api.program_pipeline_vs_gs_capture KHR-GL46.geometry_shader.api.draw_primitives_do_not_match_output_primitives KHR-GL46.geometry_shader.api.draw_calls_while_tf_is_paused KHR-GL46.geometry_shader.qualifiers.flat_interpolation KHR-GL46.geometry_shader.layered_fbo.layered_fbo KHR-GL46.geometry_shader.layered_fbo.layered_fbo_attachments KHR-GL46.geometry_shader.layered_fbo.fb_texture_invalid_target KHR-GL46.geometry_shader.layered_fbo.fb_texture_no_fbo_bound_to_target KHR-GL46.geometry_shader.layered_fbo.fb_texture_invalid_attachment KHR-GL46.geometry_shader.layered_fbo.fb_texture_invalid_value KHR-GL46.geometry_shader.layered_fbo.fb_texture_invalid_level_number KHR-GL46.geometry_shader.layered_fbo.fb_texture_argument_refers_to_buffer_texture KHR-GL46.gpu_shader5.sampler_array_indexing KHR-GL46.gpu_shader5.images_array_indexing KHR-GL46.gpu_shader5.atomic_counters_array_indexing KHR-GL46.gpu_shader5.uniform_blocks_array_indexing KHR-GL46.gpu_shader5.ssbo_array_indexing KHR-GL46.gpu_shader5.precise_qualifier KHR-GL46.gpu_shader5.fma_accuracy KHR-GL46.gpu_shader5.fma_precision_float KHR-GL46.gpu_shader5.fma_precision_vec2 KHR-GL46.gpu_shader5.fma_precision_vec3 KHR-GL46.gpu_shader5.fma_precision_vec4 KHR-GL46.gpu_shader5.texture_gather_offset_color_repeat KHR-GL46.gpu_shader5.texture_gather_offset_color_array KHR-GL46.gpu_shader5.texture_gather_offsets_color KHR-GL46.gpu_shader5.texture_gather_offset_depth_repeat KHR-GL46.gpu_shader5.texture_gather_offset_depth_repeat_y KHR-GL46.gpu_shader5.texture_gather_offset_depth_array KHR-GL46.gpu_shader5.texture_gather_offsets_depth KHR-GL46.gpu_shader5.texture_gather_offset_color_clamp_to_border KHR-GL46.gpu_shader5.texture_gather_offset_color_clamp_to_edge KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_border KHR-GL46.gpu_shader5.texture_gather_offset_depth_clamp_edge KHR-GL46.tessellation_shader.vertex.vertex_ordering KHR-GL46.tessellation_shader.vertex.vertex_spacing KHR-GL46.tessellation_shader.single.default_values_of_context_wide_properties KHR-GL46.tessellation_shader.single.isolines_tessellation KHR-GL46.tessellation_shader.single.ext_program_interface_query_dependency KHR-GL46.tessellation_shader.single.program_object_properties KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage KHR-GL46.tessellation_shader.single.max_patch_vertices KHR-GL46.tessellation_shader.single.primitive_coverage KHR-GL46.tessellation_shader.tessellation_shader_quads_tessellation.degenerate_case KHR-GL46.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel KHR-GL46.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_PatchVerticesIn_PrimitiveID KHR-GL46.tessellation_shader.tessellation_shader_tessellation.TCS_TES KHR-GL46.tessellation_shader.tessellation_shader_tessellation.TES KHR-GL46.tessellation_shader.tessellation_shader_tessellation.input_patch_discard KHR-GL46.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.degenerate_triangle KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles KHR-GL46.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding KHR-GL46.tessellation_shader.tessellation_shader_point_mode.point_rendering KHR-GL46.tessellation_shader.tessellation_shader_point_mode.points_verification KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_write_calls KHR-GL46.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_blocks KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_variables KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_blocks KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_variabless KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_blocks KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_variables KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_blocks KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_variables KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_blocks KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_variables KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_invalid_output_patch_vertex_count KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_invalid_write_operation_at_non_gl_invocation_id_index KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_invalid_input_per_patch_attribute_definition KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_invalid_output_per_patch_attribute_definition KHR-GL46.tessellation_shader.compilation_and_linking_errors.tc_non_matching_variable_declarations KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_lacking_primitive_mode_declaration KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_array KHR-GL46.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_gl_in_member KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule1 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule2 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule3 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule4 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule5 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule6 KHR-GL46.tessellation_shader.tessellation_invariance.invariance_rule7 KHR-GL46.tessellation_shader.winding.triangles_ccw KHR-GL46.tessellation_shader.winding.triangles_cw KHR-GL46.tessellation_shader.winding.quads_ccw KHR-GL46.tessellation_shader.winding.quads_cw KHR-GL46.texture_cube_map_array.sampling KHR-GL46.texture_cube_map_array.color_depth_attachments KHR-GL46.texture_cube_map_array.stencil_attachments_mutable_nonlayered KHR-GL46.texture_cube_map_array.stencil_attachments_mutable_layered KHR-GL46.texture_cube_map_array.stencil_attachments_immutable_nonlayered KHR-GL46.texture_cube_map_array.stencil_attachments_immutable_layered KHR-GL46.texture_cube_map_array.tex3D_validation KHR-GL46.texture_cube_map_array.subimage3D KHR-GL46.texture_cube_map_array.getter_calls KHR-GL46.texture_cube_map_array.generate_mip_map_filterable_internalformat_mutable KHR-GL46.texture_cube_map_array.generate_mip_map_filterable_internalformat_immutable KHR-GL46.texture_cube_map_array.generate_mip_map_non_filterable_mutable_storage KHR-GL46.texture_cube_map_array.generate_mip_map_non_filterable_immutable_storage KHR-GL46.texture_cube_map_array.image_op_compute_sh KHR-GL46.texture_cube_map_array.image_op_vertex_sh KHR-GL46.texture_cube_map_array.image_op_fragment_sh KHR-GL46.texture_cube_map_array.image_op_geometry_sh KHR-GL46.texture_cube_map_array.image_op_tessellation_control_sh KHR-GL46.texture_cube_map_array.image_op_tessellation_evaluation_sh KHR-GL46.texture_cube_map_array.fbo_incompleteness KHR-GL46.texture_cube_map_array.texture_size_vertex_sh KHR-GL46.texture_cube_map_array.texture_size_geometry_sh KHR-GL46.texture_cube_map_array.texture_size_tesselation_con_sh KHR-GL46.texture_cube_map_array.texture_size_tesselation_ev_sh KHR-GL46.texture_cube_map_array.texture_size_fragment_sh KHR-GL46.texture_cube_map_array.texture_size_compute_sh KHR-GL46.texture_cube_map_array.etc2_texture KHR-GL46.texture_border_clamp.border_color_errors KHR-GL46.texture_border_clamp.texparameteri_errors KHR-GL46.texture_border_clamp.gettexparameteri_errors KHR-GL46.texture_border_clamp.samplerparameteri_non_gen_sampler_error KHR-GL46.texture_border_clamp.samplerparameteri_with_wrong_pname KHR-GL46.texture_border_clamp.samplerparameteri_border_color KHR-GL46.texture_border_clamp.Texture2DRGBA32F KHR-GL46.texture_border_clamp.Texture2DR32I KHR-GL46.texture_border_clamp.Texture2DR32UI KHR-GL46.texture_border_clamp.Texture2DRGBA8 KHR-GL46.texture_border_clamp.Texture2DDC32F KHR-GL46.texture_border_clamp.Texture2DDC16 KHR-GL46.texture_border_clamp.Texture2DCompressed KHR-GL46.texture_border_clamp.Texture2DArrayRGBA32F KHR-GL46.texture_border_clamp.Texture2DArrayR32I KHR-GL46.texture_border_clamp.Texture2DArrayR32UI KHR-GL46.texture_border_clamp.Texture2DArrayRGBA8 KHR-GL46.texture_border_clamp.Texture2DArrayCompressed KHR-GL46.texture_border_clamp.Texture3DRGBA32F KHR-GL46.texture_border_clamp.Texture3DR32I KHR-GL46.texture_border_clamp.Texture3DR32UI KHR-GL46.texture_border_clamp.Texture3DRGBA8 KHR-GL46.texture_border_clamp.Texture2DRGBA32FLinear KHR-GL46.texture_border_clamp.Texture2DRGBA8Linear KHR-GL46.texture_border_clamp.Texture2DDC32FLinear KHR-GL46.texture_border_clamp.Texture2DDC16Linear KHR-GL46.texture_border_clamp.Texture2DCompressedLinear KHR-GL46.texture_border_clamp.Texture2DArrayRGBA32FLinear KHR-GL46.texture_border_clamp.Texture2DArrayRGBA8Linear KHR-GL46.texture_border_clamp.Texture2DArrayCompressedLinear KHR-GL46.texture_border_clamp.Texture3DRGBA32FLinear KHR-GL46.texture_border_clamp.Texture3DRGBA8Linear KHR-GL46.texture_buffer.texture_buffer_operations_buffer_load KHR-GL46.texture_buffer.texture_buffer_operations_cpu_writes KHR-GL46.texture_buffer.texture_buffer_operations_framebuffer_readback KHR-GL46.texture_buffer.texture_buffer_operations_transform_feedback KHR-GL46.texture_buffer.texture_buffer_operations_image_store KHR-GL46.texture_buffer.texture_buffer_operations_ssbo_writes KHR-GL46.texture_buffer.texture_buffer_max_size KHR-GL46.texture_buffer.texture_buffer_texture_buffer_range KHR-GL46.texture_buffer.texture_buffer_conv_int_to_float KHR-GL46.texture_buffer.texture_buffer_atomic_functions KHR-GL46.texture_buffer.texture_buffer_parameters KHR-GL46.texture_buffer.texture_buffer_errors KHR-GL46.texture_buffer.texture_buffer_active_uniform_validation_fragment_shader KHR-GL46.texture_buffer.texture_buffer_active_uniform_validation_compute_shader KHR-GL46.texture_buffer.texture_buffer_buffer_parameters KHR-GL46.texture_buffer.texture_buffer_precision KHR-GL46.shaders45.shader_integer_mix.define KHR-GL46.shaders45.shader_integer_mix.prototypes-extension KHR-GL46.shaders45.shader_integer_mix.prototypes KHR-GL46.shaders45.shader_integer_mix.prototypes-negative KHR-GL46.shaders45.shader_integer_mix.mix-ivec4 KHR-GL46.shaders45.shader_integer_mix.mix-uvec4 KHR-GL46.shaders45.shader_integer_mix.mix-bvec4 KHR-GL46.clip_control.initial KHR-GL46.clip_control.modify_get KHR-GL46.clip_control.errors KHR-GL46.clip_control.origin KHR-GL46.clip_control.depth_mode_zero_to_one KHR-GL46.clip_control.depth_mode_one_to_one KHR-GL46.clip_control.face_culling KHR-GL46.clip_control.viewport_bounds KHR-GL46.direct_state_access.xfb_creation KHR-GL46.direct_state_access.xfb_defaults KHR-GL46.direct_state_access.xfb_buffers KHR-GL46.direct_state_access.xfb_errors KHR-GL46.direct_state_access.xfb_functional KHR-GL46.direct_state_access.samplers_creation KHR-GL46.direct_state_access.samplers_defaults KHR-GL46.direct_state_access.samplers_errors KHR-GL46.direct_state_access.samplers_functional KHR-GL46.direct_state_access.program_pipelines_creation KHR-GL46.direct_state_access.program_pipelines_defaults KHR-GL46.direct_state_access.program_pipelines_errors KHR-GL46.direct_state_access.program_pipelines_functional KHR-GL46.direct_state_access.queries_creation KHR-GL46.direct_state_access.queries_defaults KHR-GL46.direct_state_access.queries_errors KHR-GL46.direct_state_access.queries_functional KHR-GL46.direct_state_access.buffers_creation KHR-GL46.direct_state_access.buffers_data KHR-GL46.direct_state_access.buffers_clear KHR-GL46.direct_state_access.buffers_map_read_only KHR-GL46.direct_state_access.buffers_map_read_write KHR-GL46.direct_state_access.buffers_map_write_only KHR-GL46.direct_state_access.buffers_map_range_read_bit KHR-GL46.direct_state_access.buffers_map_range_write_bit KHR-GL46.direct_state_access.buffers_get_named_buffer_subdata KHR-GL46.direct_state_access.buffers_defaults KHR-GL46.direct_state_access.buffers_errors KHR-GL46.direct_state_access.buffers_functional KHR-GL46.direct_state_access.framebuffers_creation KHR-GL46.direct_state_access.framebuffers_renderbuffer_attachment KHR-GL46.direct_state_access.framebuffers_texture_attachment KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment KHR-GL46.direct_state_access.framebuffers_read_draw_buffer KHR-GL46.direct_state_access.framebuffers_draw_buffers KHR-GL46.direct_state_access.framebuffers_invalidate_data KHR-GL46.direct_state_access.framebuffers_invalidate_subdata KHR-GL46.direct_state_access.framebuffers_clear KHR-GL46.direct_state_access.framebuffers_blit KHR-GL46.direct_state_access.framebuffers_check_status KHR-GL46.direct_state_access.framebuffers_get_parameters KHR-GL46.direct_state_access.framebuffers_get_attachment_parameters KHR-GL46.direct_state_access.framebuffers_creation_errors KHR-GL46.direct_state_access.framebuffers_renderbuffer_attachment_errors KHR-GL46.direct_state_access.framebuffers_texture_attachment_errors KHR-GL46.direct_state_access.framebuffers_draw_read_buffers_errors KHR-GL46.direct_state_access.invalidate_data_and_subdata_errors KHR-GL46.direct_state_access.framebuffers_clear_errors KHR-GL46.direct_state_access.framebuffers_check_status_errors KHR-GL46.direct_state_access.framebuffers_get_parameter_errors KHR-GL46.direct_state_access.framebuffers_get_attachment_parameter_errors KHR-GL46.direct_state_access.framebuffers_renderbuffers_functional KHR-GL46.direct_state_access.renderbuffers_creation KHR-GL46.direct_state_access.renderbuffers_storage KHR-GL46.direct_state_access.renderbuffers_storage_multisample KHR-GL46.direct_state_access.renderbuffers_get_parameters KHR-GL46.direct_state_access.renderbuffers_creation_errors KHR-GL46.direct_state_access.renderbuffers_storage_errors KHR-GL46.direct_state_access.renderbuffers_storage_multisample_errors KHR-GL46.direct_state_access.renderbuffers_get_parameters_errors KHR-GL46.direct_state_access.vertex_arrays_creation KHR-GL46.direct_state_access.vertex_arrays_enable_disable_attributes KHR-GL46.direct_state_access.vertex_arrays_element_buffer KHR-GL46.direct_state_access.vertex_arrays_vertex_buffers KHR-GL46.direct_state_access.vertex_arrays_attribute_format KHR-GL46.direct_state_access.vertex_arrays_attribute_binding KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_divisor KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_indexed KHR-GL46.direct_state_access.vertex_arrays_defaults KHR-GL46.direct_state_access.vertex_arrays_creation_error KHR-GL46.direct_state_access.vertex_arrays_enable_disable_attribute_errors KHR-GL46.direct_state_access.vertex_arrays_element_buffer_errors KHR-GL46.direct_state_access.vertex_arrays_vertex_buffers_errors KHR-GL46.direct_state_access.vertex_arrays_attribute_format_errors KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_errors KHR-GL46.direct_state_access.vertex_arrays_attribute_binding_divisor_errors KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_errors KHR-GL46.direct_state_access.vertex_arrays_get_vertex_array_indexed_errors KHR-GL46.direct_state_access.textures_creation KHR-GL46.direct_state_access.textures_buffer_r8i KHR-GL46.direct_state_access.textures_buffer_rg8i KHR-GL46.direct_state_access.textures_buffer_rgba8i KHR-GL46.direct_state_access.textures_buffer_r8ui KHR-GL46.direct_state_access.textures_buffer_rg8ui KHR-GL46.direct_state_access.textures_buffer_rgba8ui KHR-GL46.direct_state_access.textures_buffer_r8ui_unorm KHR-GL46.direct_state_access.textures_buffer_rg8ui_unorm KHR-GL46.direct_state_access.textures_buffer_rgba8ui_unorm KHR-GL46.direct_state_access.textures_buffer_r16i KHR-GL46.direct_state_access.textures_buffer_rg16i KHR-GL46.direct_state_access.textures_buffer_rgba16i KHR-GL46.direct_state_access.textures_buffer_r16ui KHR-GL46.direct_state_access.textures_buffer_rg16ui KHR-GL46.direct_state_access.textures_buffer_rgba16ui KHR-GL46.direct_state_access.textures_buffer_r16ui_unorm KHR-GL46.direct_state_access.textures_buffer_rg16ui_unorm KHR-GL46.direct_state_access.textures_buffer_rgba16ui_unorm KHR-GL46.direct_state_access.textures_buffer_r32i KHR-GL46.direct_state_access.textures_buffer_rg32i KHR-GL46.direct_state_access.textures_buffer_rgb32i KHR-GL46.direct_state_access.textures_buffer_rgba32i KHR-GL46.direct_state_access.textures_buffer_r32ui KHR-GL46.direct_state_access.textures_buffer_rg32ui KHR-GL46.direct_state_access.textures_buffer_rgb32ui KHR-GL46.direct_state_access.textures_buffer_rgba32ui KHR-GL46.direct_state_access.textures_buffer_r32f KHR-GL46.direct_state_access.textures_buffer_rg32f KHR-GL46.direct_state_access.textures_buffer_rgb32f KHR-GL46.direct_state_access.textures_buffer_rgba32f KHR-GL46.direct_state_access.textures_storage_1d_r8i KHR-GL46.direct_state_access.textures_storage_1d_rg8i KHR-GL46.direct_state_access.textures_storage_1d_rgba8i KHR-GL46.direct_state_access.textures_storage_2d_r8i KHR-GL46.direct_state_access.textures_storage_2d_rg8i KHR-GL46.direct_state_access.textures_storage_2d_rgba8i KHR-GL46.direct_state_access.textures_storage_3d_r8i KHR-GL46.direct_state_access.textures_storage_3d_rg8i KHR-GL46.direct_state_access.textures_storage_3d_rgba8i KHR-GL46.direct_state_access.textures_storage_1d_r8ui KHR-GL46.direct_state_access.textures_storage_1d_rg8ui KHR-GL46.direct_state_access.textures_storage_1d_rgba8ui KHR-GL46.direct_state_access.textures_storage_2d_r8ui KHR-GL46.direct_state_access.textures_storage_2d_rg8ui KHR-GL46.direct_state_access.textures_storage_2d_rgba8ui KHR-GL46.direct_state_access.textures_storage_3d_r8ui KHR-GL46.direct_state_access.textures_storage_3d_rg8ui KHR-GL46.direct_state_access.textures_storage_3d_rgba8ui KHR-GL46.direct_state_access.textures_storage_1d_r8ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_rg8ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_r8ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_rg8ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_r8ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_rg8ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_r16i KHR-GL46.direct_state_access.textures_storage_1d_rg16i KHR-GL46.direct_state_access.textures_storage_1d_rgba16i KHR-GL46.direct_state_access.textures_storage_2d_r16i KHR-GL46.direct_state_access.textures_storage_2d_rg16i KHR-GL46.direct_state_access.textures_storage_2d_rgba16i KHR-GL46.direct_state_access.textures_storage_3d_r16i KHR-GL46.direct_state_access.textures_storage_3d_rg16i KHR-GL46.direct_state_access.textures_storage_3d_rgba16i KHR-GL46.direct_state_access.textures_storage_1d_r16ui KHR-GL46.direct_state_access.textures_storage_1d_rg16ui KHR-GL46.direct_state_access.textures_storage_1d_rgba16ui KHR-GL46.direct_state_access.textures_storage_2d_r16ui KHR-GL46.direct_state_access.textures_storage_2d_rg16ui KHR-GL46.direct_state_access.textures_storage_2d_rgba16ui KHR-GL46.direct_state_access.textures_storage_3d_r16ui KHR-GL46.direct_state_access.textures_storage_3d_rg16ui KHR-GL46.direct_state_access.textures_storage_3d_rgba16ui KHR-GL46.direct_state_access.textures_storage_1d_r16ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_rg16ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_r16ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_rg16ui_unorm KHR-GL46.direct_state_access.textures_storage_2d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_r16ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_rg16ui_unorm KHR-GL46.direct_state_access.textures_storage_3d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_storage_1d_r32i KHR-GL46.direct_state_access.textures_storage_1d_rg32i KHR-GL46.direct_state_access.textures_storage_1d_rgb32i KHR-GL46.direct_state_access.textures_storage_1d_rgba32i KHR-GL46.direct_state_access.textures_storage_2d_r32i KHR-GL46.direct_state_access.textures_storage_2d_rg32i KHR-GL46.direct_state_access.textures_storage_2d_rgb32i KHR-GL46.direct_state_access.textures_storage_2d_rgba32i KHR-GL46.direct_state_access.textures_storage_3d_r32i KHR-GL46.direct_state_access.textures_storage_3d_rg32i KHR-GL46.direct_state_access.textures_storage_3d_rgb32i KHR-GL46.direct_state_access.textures_storage_3d_rgba32i KHR-GL46.direct_state_access.textures_storage_1d_r32ui KHR-GL46.direct_state_access.textures_storage_1d_rg32ui KHR-GL46.direct_state_access.textures_storage_1d_rgb32ui KHR-GL46.direct_state_access.textures_storage_1d_rgba32ui KHR-GL46.direct_state_access.textures_storage_2d_r32ui KHR-GL46.direct_state_access.textures_storage_2d_rg32ui KHR-GL46.direct_state_access.textures_storage_2d_rgb32ui KHR-GL46.direct_state_access.textures_storage_2d_rgba32ui KHR-GL46.direct_state_access.textures_storage_3d_r32ui KHR-GL46.direct_state_access.textures_storage_3d_rg32ui KHR-GL46.direct_state_access.textures_storage_3d_rgb32ui KHR-GL46.direct_state_access.textures_storage_3d_rgba32ui KHR-GL46.direct_state_access.textures_storage_1d_r32f KHR-GL46.direct_state_access.textures_storage_1d_rg32f KHR-GL46.direct_state_access.textures_storage_1d_rgb32f KHR-GL46.direct_state_access.textures_storage_1d_rgba32f KHR-GL46.direct_state_access.textures_storage_2d_r32f KHR-GL46.direct_state_access.textures_storage_2d_rg32f KHR-GL46.direct_state_access.textures_storage_2d_rgb32f KHR-GL46.direct_state_access.textures_storage_2d_rgba32f KHR-GL46.direct_state_access.textures_storage_3d_r32f KHR-GL46.direct_state_access.textures_storage_3d_rg32f KHR-GL46.direct_state_access.textures_storage_3d_rgb32f KHR-GL46.direct_state_access.textures_storage_3d_rgba32f KHR-GL46.direct_state_access.textures_subimage_1d_r8i KHR-GL46.direct_state_access.textures_subimage_1d_rg8i KHR-GL46.direct_state_access.textures_subimage_1d_rgba8i KHR-GL46.direct_state_access.textures_subimage_2d_r8i KHR-GL46.direct_state_access.textures_subimage_2d_rg8i KHR-GL46.direct_state_access.textures_subimage_2d_rgba8i KHR-GL46.direct_state_access.textures_subimage_3d_r8i KHR-GL46.direct_state_access.textures_subimage_3d_rg8i KHR-GL46.direct_state_access.textures_subimage_3d_rgba8i KHR-GL46.direct_state_access.textures_subimage_1d_r8ui KHR-GL46.direct_state_access.textures_subimage_1d_rg8ui KHR-GL46.direct_state_access.textures_subimage_1d_rgba8ui KHR-GL46.direct_state_access.textures_subimage_2d_r8ui KHR-GL46.direct_state_access.textures_subimage_2d_rg8ui KHR-GL46.direct_state_access.textures_subimage_2d_rgba8ui KHR-GL46.direct_state_access.textures_subimage_3d_r8ui KHR-GL46.direct_state_access.textures_subimage_3d_rg8ui KHR-GL46.direct_state_access.textures_subimage_3d_rgba8ui KHR-GL46.direct_state_access.textures_subimage_1d_r8ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_rg8ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_r8ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_rg8ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_r8ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_rg8ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_r16i KHR-GL46.direct_state_access.textures_subimage_1d_rg16i KHR-GL46.direct_state_access.textures_subimage_1d_rgba16i KHR-GL46.direct_state_access.textures_subimage_2d_r16i KHR-GL46.direct_state_access.textures_subimage_2d_rg16i KHR-GL46.direct_state_access.textures_subimage_2d_rgba16i KHR-GL46.direct_state_access.textures_subimage_3d_r16i KHR-GL46.direct_state_access.textures_subimage_3d_rg16i KHR-GL46.direct_state_access.textures_subimage_3d_rgba16i KHR-GL46.direct_state_access.textures_subimage_1d_r16ui KHR-GL46.direct_state_access.textures_subimage_1d_rg16ui KHR-GL46.direct_state_access.textures_subimage_1d_rgba16ui KHR-GL46.direct_state_access.textures_subimage_2d_r16ui KHR-GL46.direct_state_access.textures_subimage_2d_rg16ui KHR-GL46.direct_state_access.textures_subimage_2d_rgba16ui KHR-GL46.direct_state_access.textures_subimage_3d_r16ui KHR-GL46.direct_state_access.textures_subimage_3d_rg16ui KHR-GL46.direct_state_access.textures_subimage_3d_rgba16ui KHR-GL46.direct_state_access.textures_subimage_1d_r16ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_rg16ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_r16ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_rg16ui_unorm KHR-GL46.direct_state_access.textures_subimage_2d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_r16ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_rg16ui_unorm KHR-GL46.direct_state_access.textures_subimage_3d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_subimage_1d_r32i KHR-GL46.direct_state_access.textures_subimage_1d_rg32i KHR-GL46.direct_state_access.textures_subimage_1d_rgb32i KHR-GL46.direct_state_access.textures_subimage_1d_rgba32i KHR-GL46.direct_state_access.textures_subimage_2d_r32i KHR-GL46.direct_state_access.textures_subimage_2d_rg32i KHR-GL46.direct_state_access.textures_subimage_2d_rgb32i KHR-GL46.direct_state_access.textures_subimage_2d_rgba32i KHR-GL46.direct_state_access.textures_subimage_3d_r32i KHR-GL46.direct_state_access.textures_subimage_3d_rg32i KHR-GL46.direct_state_access.textures_subimage_3d_rgb32i KHR-GL46.direct_state_access.textures_subimage_3d_rgba32i KHR-GL46.direct_state_access.textures_subimage_1d_r32ui KHR-GL46.direct_state_access.textures_subimage_1d_rg32ui KHR-GL46.direct_state_access.textures_subimage_1d_rgb32ui KHR-GL46.direct_state_access.textures_subimage_1d_rgba32ui KHR-GL46.direct_state_access.textures_subimage_2d_r32ui KHR-GL46.direct_state_access.textures_subimage_2d_rg32ui KHR-GL46.direct_state_access.textures_subimage_2d_rgb32ui KHR-GL46.direct_state_access.textures_subimage_2d_rgba32ui KHR-GL46.direct_state_access.textures_subimage_3d_r32ui KHR-GL46.direct_state_access.textures_subimage_3d_rg32ui KHR-GL46.direct_state_access.textures_subimage_3d_rgb32ui KHR-GL46.direct_state_access.textures_subimage_3d_rgba32ui KHR-GL46.direct_state_access.textures_subimage_1d_r32f KHR-GL46.direct_state_access.textures_subimage_1d_rg32f KHR-GL46.direct_state_access.textures_subimage_1d_rgb32f KHR-GL46.direct_state_access.textures_subimage_1d_rgba32f KHR-GL46.direct_state_access.textures_subimage_2d_r32f KHR-GL46.direct_state_access.textures_subimage_2d_rg32f KHR-GL46.direct_state_access.textures_subimage_2d_rgb32f KHR-GL46.direct_state_access.textures_subimage_2d_rgba32f KHR-GL46.direct_state_access.textures_subimage_3d_r32f KHR-GL46.direct_state_access.textures_subimage_3d_rg32f KHR-GL46.direct_state_access.textures_subimage_3d_rgb32f KHR-GL46.direct_state_access.textures_subimage_3d_rgba32f KHR-GL46.direct_state_access.textures_storage_multisample_2d_r8i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg8i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba8i KHR-GL46.direct_state_access.textures_storage_multisample_3d_r8i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg8i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba8i KHR-GL46.direct_state_access.textures_storage_multisample_2d_r8ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg8ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba8ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_r8ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg8ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba8ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_r8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_r8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba8ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_r16i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg16i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba16i KHR-GL46.direct_state_access.textures_storage_multisample_3d_r16i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg16i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba16i KHR-GL46.direct_state_access.textures_storage_multisample_2d_r16u KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg16u KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba16u KHR-GL46.direct_state_access.textures_storage_multisample_3d_r16u KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg16u KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba16u KHR-GL46.direct_state_access.textures_storage_multisample_2d_r16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_r16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba16ui_unorm KHR-GL46.direct_state_access.textures_storage_multisample_2d_r32i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg32i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgb32i KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba32i KHR-GL46.direct_state_access.textures_storage_multisample_3d_r32i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg32i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgb32i KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba32i KHR-GL46.direct_state_access.textures_storage_multisample_2d_r32ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg32ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgb32ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba32ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_r32ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg32ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgb32ui KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba32ui KHR-GL46.direct_state_access.textures_storage_multisample_2d_r32f KHR-GL46.direct_state_access.textures_storage_multisample_2d_rg32f KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgb32f KHR-GL46.direct_state_access.textures_storage_multisample_2d_rgba32f KHR-GL46.direct_state_access.textures_storage_multisample_3d_r32f KHR-GL46.direct_state_access.textures_storage_multisample_3d_rg32f KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgb32f KHR-GL46.direct_state_access.textures_storage_multisample_3d_rgba32f KHR-GL46.direct_state_access.textures_compressed_subimage KHR-GL46.direct_state_access.textures_copy KHR-GL46.direct_state_access.textures_get_set_parameter KHR-GL46.direct_state_access.textures_defaults KHR-GL46.direct_state_access.textures_generate_mipmaps KHR-GL46.direct_state_access.textures_bind_unit KHR-GL46.direct_state_access.textures_get_image KHR-GL46.direct_state_access.textures_get_level_parameter KHR-GL46.direct_state_access.textures_creation_errors KHR-GL46.direct_state_access.textures_buffer_errors KHR-GL46.direct_state_access.textures_buffer_range_errors KHR-GL46.direct_state_access.textures_storage_errors KHR-GL46.direct_state_access.textures_subimage_errors KHR-GL46.direct_state_access.textures_copy_errors KHR-GL46.direct_state_access.textures_parameter_setup_errors KHR-GL46.direct_state_access.textures_generate_mipmap_errors KHR-GL46.direct_state_access.textures_bind_unit_errors KHR-GL46.direct_state_access.textures_image_query_errors KHR-GL46.direct_state_access.textures_level_parameter_errors KHR-GL46.direct_state_access.textures_parameter_errors KHR-GL46.get_texture_sub_image.errors_test KHR-GL46.get_texture_sub_image.functional_test KHR-GL46.texture_barrier.disjoint-texels KHR-GL46.texture_barrier.overlapping-texels KHR-GL46.texture_barrier.same-texel-rw KHR-GL46.texture_barrier.same-texel-rw-multipass KHR-GL46.conditional_render_inverted.coverage KHR-GL46.conditional_render_inverted.functional KHR-GL46.sync.flush_commands KHR-GL46.incomplete_texture_access.sampler KHR-GL46.parallel_shader_compile.simple_queries KHR-GL46.parallel_shader_compile.max_shader_compile_threads KHR-GL46.parallel_shader_compile.compilation_completion_parallel KHR-GL46.post_depth_coverage_tests.PostDepthShader KHR-GL46.post_depth_coverage_tests.PostDepthSampleMask KHR-GL46.sparse_texture2_tests.ShaderExtension KHR-GL46.sparse_texture2_tests.StandardPageSizesTestCase KHR-GL46.sparse_texture2_tests.SparseTexture2Allocation KHR-GL46.sparse_texture2_tests.SparseTexture2Commitment KHR-GL46.sparse_texture2_tests.UncommittedRegionsAccess KHR-GL46.sparse_texture2_tests.SparseTexture2Lookup KHR-GL46.sparse_texture_clamp_tests.ShaderExtension KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupResidency KHR-GL46.sparse_texture_clamp_tests.SparseTextureClampLookupColor KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxParameterQueries KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMinificationFiltering KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMagnificationFiltering KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxMipmapMinificationFiltering KHR-GL46.texture_filter_minmax_tests.TextureFilterMinmaxSupport KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsAdditionSubstractionTestCase KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsMinMaxTestCase KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsBitwiseTestCase KHR-GL46.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsExchangeTestCase KHR-GL46.shader_draw_parameters_tests.ShaderDrawParametersExtension KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysParameters KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsParameters KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysIndirectParameters KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsIndirectParameters KHR-GL46.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters KHR-GL46.shader_draw_parameters_tests.ShaderDrawElementsInstancedParameters KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsParameters KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters KHR-GL46.shader_draw_parameters_tests.ShaderMultiDrawElementsIndirectParameters KHR-GL46.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters KHR-GL46.shader_draw_parameters_tests.MultiDrawElementIndirectCountParameters KHR-GL46.shader_viewport_layer_array.ShaderViewportIndexTestCase KHR-GL46.shader_viewport_layer_array.ShaderLayerFramebufferLayeredTestCase KHR-GL46.shader_viewport_layer_array.ShaderLayerFramebufferNonLayeredTestCase KHR-GL46.limits.max_clip_distances KHR-GL46.limits.max_cull_distances KHR-GL46.limits.max_combined_clip_and_cull_distances KHR-GL46.limits.max_3d_texture_size KHR-GL46.limits.max_texture_size KHR-GL46.limits.max_array_texture_layers KHR-GL46.limits.max_cube_map_texture_size KHR-GL46.limits.max_renderbuffer_size KHR-GL46.limits.max_viewports KHR-GL46.limits.max_elements_indices KHR-GL46.limits.max_elements_vertices KHR-GL46.limits.max_vertex_attrib_relative_offset KHR-GL46.limits.max_vertex_attrib_bindings KHR-GL46.limits.max_vertex_attrib_stride KHR-GL46.limits.max_texture_buffer_size KHR-GL46.limits.max_rectangle_texture_size KHR-GL46.limits.min_map_buffer_alignment KHR-GL46.limits.max_vertex_attribs KHR-GL46.limits.max_vertex_uniform_components KHR-GL46.limits.max_vertex_uniform_vectors KHR-GL46.limits.max_vertex_uniform_blocks KHR-GL46.limits.max_vertex_output_components KHR-GL46.limits.max_vertex_texture_image_units KHR-GL46.limits.max_vertex_atomic_counter_buffers KHR-GL46.limits.max_vertex_atomic_counters KHR-GL46.limits.max_vertex_shader_storage_blocks KHR-GL46.limits.max_tess_gen_level KHR-GL46.limits.max_patch_vertices KHR-GL46.limits.max_tess_control_uniform_components KHR-GL46.limits.max_tess_control_texture_image_units KHR-GL46.limits.max_tess_control_output_components KHR-GL46.limits.max_tess_patch_components KHR-GL46.limits.max_tess_control_total_output_components KHR-GL46.limits.max_tess_control_input_components KHR-GL46.limits.max_tess_control_uniform_blocks KHR-GL46.limits.max_tess_control_atomic_counter_buffers KHR-GL46.limits.max_tess_control_atomic_counters KHR-GL46.limits.max_tess_control_shader_storage_blocks KHR-GL46.limits.max_tess_evaluation_uniform_components KHR-GL46.limits.max_tess_evaluation_texture_image_units KHR-GL46.limits.max_tess_evaluation_output_components KHR-GL46.limits.max_tess_evaluation_input_components KHR-GL46.limits.max_tess_evaluation_uniform_blocks KHR-GL46.limits.max_tess_evaluation_atomic_counter_buffers KHR-GL46.limits.max_tess_evaluation_atomic_counters KHR-GL46.limits.max_tess_evaluation_shader_storage_blocks KHR-GL46.limits.max_geometry_uniform_components KHR-GL46.limits.max_geometry_uniform_blocks KHR-GL46.limits.max_geometry_input_components KHR-GL46.limits.max_geometry_output_components KHR-GL46.limits.max_geometry_output_vertices KHR-GL46.limits.max_geometry_total_output_components KHR-GL46.limits.max_geometry_texture_image_units KHR-GL46.limits.max_geometry_shader_invocations KHR-GL46.limits.max_vertex_streams KHR-GL46.limits.max_geometry_atomic_counter_buffers KHR-GL46.limits.max_geometry_atomic_counters KHR-GL46.limits.max_geometry_shader_storage_blocks KHR-GL46.limits.max_fragment_uniform_components KHR-GL46.limits.max_fragment_uniform_vectors KHR-GL46.limits.max_fragment_uniform_blocks KHR-GL46.limits.max_fragment_input_components KHR-GL46.limits.max_texture_image_units KHR-GL46.limits.min_program_texture_gather_offset KHR-GL46.limits.max_program_texture_gather_offset KHR-GL46.limits.max_fragment_atomic_counter_buffers KHR-GL46.limits.max_fragment_atomic_counters KHR-GL46.limits.max_fragment_shader_storage_blocks KHR-GL46.limits.max_compute_work_group_invocations KHR-GL46.limits.max_compute_uniform_blocks KHR-GL46.limits.max_compute_texture_image_units KHR-GL46.limits.max_compute_atomic_counter_buffers KHR-GL46.limits.max_compute_atomic_counters KHR-GL46.limits.max_compute_shared_memory_size KHR-GL46.limits.max_compute_uniform_components KHR-GL46.limits.max_compute_image_uniforms KHR-GL46.limits.max_combined_compute_uniform_components KHR-GL46.limits.max_compute_shader_storage_blocks KHR-GL46.limits.min_program_texel_offset KHR-GL46.limits.max_program_texel_offset KHR-GL46.limits.max_uniform_buffer_bindings KHR-GL46.limits.max_uniform_block_size KHR-GL46.limits.max_combined_uniform_blocks KHR-GL46.limits.max_varying_components KHR-GL46.limits.max_varying_vectors KHR-GL46.limits.max_combined_texture_image_units KHR-GL46.limits.max_subroutines KHR-GL46.limits.max_subroutine_uniform_locations KHR-GL46.limits.max_uniform_locations KHR-GL46.limits.max_atomic_counter_buffer_bindings KHR-GL46.limits.max_atomic_counter_buffer_size KHR-GL46.limits.max_combined_atomic_counter_buffers KHR-GL46.limits.max_combined_atomic_counters KHR-GL46.limits.max_shader_storage_buffer_bindings KHR-GL46.limits.max_combined_shader_storage_blocks KHR-GL46.limits.max_image_units KHR-GL46.limits.max_combined_shader_output_resources KHR-GL46.limits.max_image_samples KHR-GL46.limits.max_vertex_image_uniforms KHR-GL46.limits.max_tess_control_image_uniforms KHR-GL46.limits.max_tess_evaluation_image_uniforms KHR-GL46.limits.max_geometry_image_uniforms KHR-GL46.limits.max_fragment_image_uniforms KHR-GL46.limits.max_combined_image_uniforms KHR-GL46.limits.max_combined_vertex_uniform_components KHR-GL46.limits.max_combined_geometry_uniform_components KHR-GL46.limits.max_combined_tess_control_uniform_components KHR-GL46.limits.max_combined_tess_evaluation_uniform_components KHR-GL46.limits.max_combined_fragment_uniform_components KHR-GL46.limits.max_debug_message_length KHR-GL46.limits.max_debug_logged_messages KHR-GL46.limits.max_debug_group_stack_depth KHR-GL46.limits.max_label_length KHR-GL46.limits.max_framebuffer_width KHR-GL46.limits.max_framebuffer_height KHR-GL46.limits.max_framebuffer_layers KHR-GL46.limits.max_framebuffer_samples KHR-GL46.limits.max_sample_mask_words KHR-GL46.limits.max_samples KHR-GL46.limits.max_color_texture_samples KHR-GL46.limits.max_depth_texture_samples KHR-GL46.limits.max_integer_samples KHR-GL46.limits.max_draw_buffers KHR-GL46.limits.max_dual_source_draw_buffers KHR-GL46.limits.max_color_attachments KHR-GL46.limits.max_transform_feedback_interleaved_components KHR-GL46.limits.max_transform_feedback_separate_attribs KHR-GL46.limits.max_transform_feedback_separate_components KHR-GL46.limits.max_transform_feedback_buffers KHR-GL46.limits.max_atomic_counter_bindings KHR-GL46.limits.max_combined_image_units_and_fragment_outputs KHR-GL46.limits.max_geometry_varying_components KHR-GL46.limits.max_shader_storage_block_size KHR-GL46.limits.max_element_index KHR-GL46.limits.max_server_wait_timeout KHR-GL46.limits.max_texture_lod_bias KHR-GL46.limits.min_fragment_interpolation_offset KHR-GL46.limits.max_fragment_interpolation_offset KHR-GL46.limits.max_compute_work_group_count KHR-GL46.limits.max_compute_work_group_size KHR-GL46.shader_group_vote.availability KHR-GL46.shader_group_vote.all_invocations KHR-GL46.shader_group_vote.any_invocation KHR-GL46.shader_group_vote.all_invocations_equal KHR-GL46.shader_group_vote.invocations_with_variables KHR-GL46.polygon_offset_clamp.PolygonOffsetClampAvailability KHR-GL46.polygon_offset_clamp.PolygonOffsetClampMinMax KHR-GL46.polygon_offset_clamp.PolygonOffsetClampZeroInfinity KHR-GL46.separable_programs_tf.tessellation_active KHR-GL46.separable_programs_tf.geometry_active KHR-GL46.spirv_extensions.spirv_extensions_queries KHR-GL46.gl_spirv.spirv_modules_positive_test KHR-GL46.gl_spirv.spirv_modules_shader_binary_multiple_shader_objects_test KHR-GL46.gl_spirv.spirv_modules_state_queries_test KHR-GL46.gl_spirv.spirv_modules_error_verification_test KHR-GL46.gl_spirv.spirv_glsl_to_spirv_enable_test KHR-GL46.gl_spirv.spirv_glsl_to_spirv_builtin_functions_test KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test KHR-GL46.gl_spirv.spirv_validation_builtin_variable_decorations_test