Lines Matching refs:unitIndex
100 let unitIndex: number = 1;
102 let max: number = Math.max(...frameExpectedData.map((it) => it.depth || 0)) + unitIndex;
137 let unitIndex: number = 1;
139 …let maxHeight: number = (Math.max(...frameActualData.map((it) => it.depth || 0)) + unitIndex) * un…
435 let unitIndex: number = 1;
443 …let intervalTime = (frameData[index].currentTs - frameData[index - unitIndex].currentTs) / secondT…
444 …let widthDifference = frameData[index].currentFrameWidth! - frameData[index - unitIndex].currentFr…
445 …let heightDifference = frameData[index].currentFrameHeight! - frameData[index - unitIndex].current…
446 let xDifference = frameData[index].x! - frameData[index - unitIndex].x!;
447 let yDifference = frameData[index].y! - frameData[index - unitIndex].y!;
453 frameData[index].frameSpacingResult = Number(result.toFixed(unitIndex));
454 frameData[index].preTs = frameData[index - unitIndex].currentTs;
455 frameData[index].preFrameWidth = frameData[index - unitIndex].currentFrameWidth;
456 frameData[index].preFrameHeight = frameData[index - unitIndex].currentFrameHeight;
592 let unitIndex: number = 1; variable
609 if (depths[index + unitIndex] === undefined || !depths[index + unitIndex]) {
610 it.depth = index + unitIndex;
611 depths[index + unitIndex] = it;
630 let unitIndex: number = 1; variable
648 if (depthArray[index + unitIndex] === undefined || !depthArray[index + unitIndex]) {
649 it.depth = index + unitIndex;
650 depthArray[index + unitIndex] = it;