Lines Matching refs:sptr
35 void OnWindowAnimationTargetsUpdate(const sptr<RSWindowAnimationTarget>& fullScreenWindowTarget, in OnWindowAnimationTargetsUpdate()
36 const std::vector<sptr<RSWindowAnimationTarget>>& floatingWindowTargets) override in OnWindowAnimationTargetsUpdate()
43 void OnWallpaperUpdate(const sptr<RSWindowAnimationTarget>& wallpaperTarget) override in OnWallpaperUpdate()
49 void OnStartApp(StartingAppType type, const sptr<RSWindowAnimationTarget>& startingWindowTarget, in OnStartApp()
50 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) override in OnStartApp()
55 …void OnAppTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTarget… in OnAppTransition()
56 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppTransition()
61 …void OnAppBackTransition(const sptr<RSWindowAnimationTarget>& from, const sptr<RSWindowAnimationTa… in OnAppBackTransition()
62 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnAppBackTransition()
67 void OnMinimizeWindow(const sptr<RSWindowAnimationTarget>& minimizingWindow, in OnMinimizeWindow()
68 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeWindow()
73 void OnMinimizeAllWindow(std::vector<sptr<RSWindowAnimationTarget>> minimizingWindows, in OnMinimizeAllWindow()
74 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnMinimizeAllWindow()
79 void OnCloseWindow(const sptr<RSWindowAnimationTarget>& closingWindow, in OnCloseWindow()
80 const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnCloseWindow()
85 void OnScreenUnlock(const sptr<RSIWindowAnimationFinishedCallback>& finishedCallback) in OnScreenUnlock()
90 sptr<IRemoteObject> AsObject() override in AsObject()
95 sptr<RSIWindowAnimationFinishedCallback> finishedCallback_ = nullptr;
96 sptr<IRemoteObject> remoteObject_ = nullptr;
97 sptr<RSWindowAnimationTarget> animationTarget_ = nullptr;
98 std::vector<sptr<RSWindowAnimationTarget>> floatingWindowTargets_;