Lines Matching refs:body
208 SVGA3dCmdDefineGBShader body; in vmw_gb_shader_create() member
232 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_create()
233 cmd->body.shid = res->id; in vmw_gb_shader_create()
234 cmd->body.type = shader->type; in vmw_gb_shader_create()
235 cmd->body.sizeInBytes = shader->size; in vmw_gb_shader_create()
253 SVGA3dCmdBindGBShader body; in vmw_gb_shader_bind() member
264 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_bind()
265 cmd->body.shid = res->id; in vmw_gb_shader_bind()
266 cmd->body.mobid = bo->mem.start; in vmw_gb_shader_bind()
267 cmd->body.offsetInBytes = res->backup_offset; in vmw_gb_shader_bind()
281 SVGA3dCmdBindGBShader body; in vmw_gb_shader_unbind() member
292 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_unbind()
293 cmd->body.shid = res->id; in vmw_gb_shader_unbind()
294 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_gb_shader_unbind()
295 cmd->body.offsetInBytes = 0; in vmw_gb_shader_unbind()
318 SVGA3dCmdDestroyGBShader body; in vmw_gb_shader_destroy() member
334 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_destroy()
335 cmd->body.shid = res->id; in vmw_gb_shader_destroy()
391 SVGA3dCmdDXBindShader body; in vmw_dx_shader_unscrub() member
402 cmd->header.size = sizeof(cmd->body); in vmw_dx_shader_unscrub()
403 cmd->body.cid = shader->ctx->id; in vmw_dx_shader_unscrub()
404 cmd->body.shid = shader->id; in vmw_dx_shader_unscrub()
405 cmd->body.mobid = res->backup->base.mem.start; in vmw_dx_shader_unscrub()
406 cmd->body.offsetInBytes = res->backup_offset; in vmw_dx_shader_unscrub()
477 SVGA3dCmdDXBindShader body; in vmw_dx_shader_scrub() member
489 cmd->header.size = sizeof(cmd->body); in vmw_dx_shader_scrub()
490 cmd->body.cid = shader->ctx->id; in vmw_dx_shader_scrub()
491 cmd->body.shid = res->id; in vmw_dx_shader_scrub()
492 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_dx_shader_scrub()
493 cmd->body.offsetInBytes = 0; in vmw_dx_shader_scrub()