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112 0:3  Function Definition: undeclared_errors(vf4; ( global 4-component vector of float)
114 0:3 'f4' ( in 4-component vector of float)
133 0:19 'f4' ( in 4-component vector of float)
134 0:21 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
135 0:22 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
136 0:23 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
137 0:24 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
138 0:25 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
139 0:26 subgroupBroadcast ( global 4-component vector of float)
140 0:26 'f4' ( in 4-component vector of float)
143 0:27 subgroupBroadcastFirst ( global 4-component vector of float)
144 0:27 'f4' ( in 4-component vector of float)
146 0:28 move second child to first child ( temp 4-component vector of uint)
147 0:28 'ballot' ( temp 4-component vector of uint)
148 0:28 subgroupBallot ( global 4-component vector of uint)
158 0:30 'ballot' ( temp 4-component vector of uint)
162 0:31 'ballot' ( temp 4-component vector of uint)
164 0:32 'ballot' ( temp 4-component vector of uint)
166 0:33 'ballot' ( temp 4-component vector of uint)
168 0:34 'ballot' ( temp 4-component vector of uint)
170 0:35 'ballot' ( temp 4-component vector of uint)
171 0:37 subgroupShuffle ( global 4-component vector of float)
172 0:37 'f4' ( in 4-component vector of float)
175 0:38 subgroupShuffleXor ( global 4-component vector of float)
176 0:38 'f4' ( in 4-component vector of float)
179 0:39 subgroupShuffleUp ( global 4-component vector of float)
180 0:39 'f4' ( in 4-component vector of float)
183 0:40 subgroupShuffleDown ( global 4-component vector of float)
184 0:40 'f4' ( in 4-component vector of float)
187 0:42 move second child to first child ( temp 4-component vector of float)
188 0:42 'result' ( temp 4-component vector of float)
189 0:42 subgroupAdd ( global 4-component vector of float)
190 0:42 'f4' ( in 4-component vector of float)
191 0:43 subgroupMul ( global 4-component vector of float)
192 0:43 'f4' ( in 4-component vector of float)
193 0:44 subgroupMin ( global 4-component vector of float)
194 0:44 'f4' ( in 4-component vector of float)
195 0:45 subgroupMax ( global 4-component vector of float)
196 0:45 'f4' ( in 4-component vector of float)
197 0:46 subgroupAnd ( global 4-component vector of uint)
198 0:46 'ballot' ( temp 4-component vector of uint)
199 0:47 subgroupOr ( global 4-component vector of uint)
200 0:47 'ballot' ( temp 4-component vector of uint)
201 0:48 subgroupXor ( global 4-component vector of uint)
202 0:48 'ballot' ( temp 4-component vector of uint)
203 0:49 subgroupInclusiveAdd ( global 4-component vector of float)
204 0:49 'f4' ( in 4-component vector of float)
205 0:50 subgroupInclusiveMul ( global 4-component vector of float)
206 0:50 'f4' ( in 4-component vector of float)
207 0:51 subgroupInclusiveMin ( global 4-component vector of float)
208 0:51 'f4' ( in 4-component vector of float)
209 0:52 subgroupInclusiveMax ( global 4-component vector of float)
210 0:52 'f4' ( in 4-component vector of float)
211 0:53 subgroupInclusiveAnd ( global 4-component vector of uint)
212 0:53 'ballot' ( temp 4-component vector of uint)
213 0:54 subgroupInclusiveOr ( global 4-component vector of uint)
214 0:54 'ballot' ( temp 4-component vector of uint)
215 0:55 subgroupInclusiveXor ( global 4-component vector of uint)
216 0:55 'ballot' ( temp 4-component vector of uint)
217 0:56 subgroupExclusiveAdd ( global 4-component vector of float)
218 0:56 'f4' ( in 4-component vector of float)
219 0:57 subgroupExclusiveMul ( global 4-component vector of float)
220 0:57 'f4' ( in 4-component vector of float)
221 0:58 subgroupExclusiveMin ( global 4-component vector of float)
222 0:58 'f4' ( in 4-component vector of float)
223 0:59 subgroupExclusiveMax ( global 4-component vector of float)
224 0:59 'f4' ( in 4-component vector of float)
225 0:60 subgroupExclusiveAnd ( global 4-component vector of uint)
226 0:60 'ballot' ( temp 4-component vector of uint)
227 0:61 subgroupExclusiveOr ( global 4-component vector of uint)
228 0:61 'ballot' ( temp 4-component vector of uint)
229 0:62 subgroupExclusiveXor ( global 4-component vector of uint)
230 0:62 'ballot' ( temp 4-component vector of uint)
231 0:64 subgroupClusteredAdd ( global 4-component vector of float)
232 0:64 'f4' ( in 4-component vector of float)
235 0:65 subgroupClusteredMul ( global 4-component vector of float)
236 0:65 'f4' ( in 4-component vector of float)
239 0:66 subgroupClusteredMin ( global 4-component vector of float)
240 0:66 'f4' ( in 4-component vector of float)
243 0:67 subgroupClusteredMax ( global 4-component vector of float)
244 0:67 'f4' ( in 4-component vector of float)
247 0:68 subgroupClusteredAnd ( global 4-component vector of uint)
248 0:68 'ballot' ( temp 4-component vector of uint)
251 0:69 subgroupClusteredOr ( global 4-component vector of uint)
252 0:69 'ballot' ( temp 4-component vector of uint)
255 0:70 subgroupClusteredXor ( global 4-component vector of uint)
256 0:70 'ballot' ( temp 4-component vector of uint)
259 0:72 subgroupQuadBroadcast ( global 4-component vector of float)
260 0:72 'f4' ( in 4-component vector of float)
263 0:73 subgroupQuadSwapHorizontal ( global 4-component vector of float)
264 0:73 'f4' ( in 4-component vector of float)
265 0:74 subgroupQuadSwapVertical ( global 4-component vector of float)
266 0:74 'f4' ( in 4-component vector of float)
267 0:75 subgroupQuadSwapDiagonal ( global 4-component vector of float)
268 0:75 'f4' ( in 4-component vector of float)
270 0:77 move second child to first child ( temp 4-component vector of uint)
271 0:77 'parti' ( temp 4-component vector of uint)
272 0:77 subgroupPartitionNV ( global 4-component vector of uint)
273 0:77 'f4' ( in 4-component vector of float)
274 0:78 subgroupPartitionedAddNV ( global 4-component vector of float)
275 0:78 'f4' ( in 4-component vector of float)
276 0:78 'parti' ( temp 4-component vector of uint)
277 0:79 subgroupPartitionedMulNV ( global 4-component vector of float)
278 0:79 'f4' ( in 4-component vector of float)
279 0:79 'parti' ( temp 4-component vector of uint)
280 0:80 subgroupPartitionedMinNV ( global 4-component vector of float)
281 0:80 'f4' ( in 4-component vector of float)
282 0:80 'parti' ( temp 4-component vector of uint)
283 0:81 subgroupPartitionedMaxNV ( global 4-component vector of float)
284 0:81 'f4' ( in 4-component vector of float)
285 0:81 'parti' ( temp 4-component vector of uint)
286 0:82 subgroupPartitionedAndNV ( global 4-component vector of uint)
287 0:82 'ballot' ( temp 4-component vector of uint)
288 0:82 'parti' ( temp 4-component vector of uint)
289 0:83 subgroupPartitionedOrNV ( global 4-component vector of uint)
290 0:83 'ballot' ( temp 4-component vector of uint)
291 0:83 'parti' ( temp 4-component vector of uint)
292 0:84 subgroupPartitionedXorNV ( global 4-component vector of uint)
293 0:84 'ballot' ( temp 4-component vector of uint)
294 0:84 'parti' ( temp 4-component vector of uint)
295 0:85 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
296 0:85 'f4' ( in 4-component vector of float)
297 0:85 'parti' ( temp 4-component vector of uint)
298 0:86 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
299 0:86 'f4' ( in 4-component vector of float)
300 0:86 'parti' ( temp 4-component vector of uint)
301 0:87 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
302 0:87 'f4' ( in 4-component vector of float)
303 0:87 'parti' ( temp 4-component vector of uint)
304 0:88 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
305 0:88 'f4' ( in 4-component vector of float)
306 0:88 'parti' ( temp 4-component vector of uint)
307 0:89 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
308 0:89 'ballot' ( temp 4-component vector of uint)
309 0:89 'parti' ( temp 4-component vector of uint)
310 0:90 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
311 0:90 'ballot' ( temp 4-component vector of uint)
312 0:90 'parti' ( temp 4-component vector of uint)
313 0:91 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
314 0:91 'ballot' ( temp 4-component vector of uint)
315 0:91 'parti' ( temp 4-component vector of uint)
316 0:92 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
317 0:92 'f4' ( in 4-component vector of float)
318 0:92 'parti' ( temp 4-component vector of uint)
319 0:93 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
320 0:93 'f4' ( in 4-component vector of float)
321 0:93 'parti' ( temp 4-component vector of uint)
322 0:94 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
323 0:94 'f4' ( in 4-component vector of float)
324 0:94 'parti' ( temp 4-component vector of uint)
325 0:95 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
326 0:95 'f4' ( in 4-component vector of float)
327 0:95 'parti' ( temp 4-component vector of uint)
328 0:96 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
329 0:96 'ballot' ( temp 4-component vector of uint)
330 0:96 'parti' ( temp 4-component vector of uint)
331 0:97 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
332 0:97 'ballot' ( temp 4-component vector of uint)
333 0:97 'parti' ( temp 4-component vector of uint)
334 0:98 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
335 0:98 'ballot' ( temp 4-component vector of uint)
336 0:98 'parti' ( temp 4-component vector of uint)
338 0:100 'result' ( temp 4-component vector of float)
346 0:122 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
353 0:123 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
356 0:125 move second child to first child ( temp 4-component vector of float)
357 0:125 gl_Position: direct index for structure ( out 4-component vector of float Position)
358out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
359out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
369 0:126 gl_PointSize: direct index for structure ( out float PointSize)
370out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
371out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
379 0:127 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
380out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
381out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
391 0:128 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
392out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
393out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
403 0:132 move second child to first child ( temp 4-component vector of float)
404 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
405out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
406out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
413 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
414out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
415out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
420 0:133 gl_PointSize: direct index for structure ( out float PointSize)
421out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
422out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
429 0:133 gl_PointSize: direct index for structure ( out float PointSize)
430out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
431out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
437 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
438out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
439out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
449 0:134 gl_ClipDistance: direct index for structure ( out unsized 4-element array of float C…
450out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
451out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
459 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
460out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
461out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
471 0:135 gl_CullDistance: direct index for structure ( out unsized 3-element array of float C…
472out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsi…
473out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
482 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
483out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
484out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
491 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
492out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
493out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
500 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
501out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
502out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
510 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
511out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
512out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
523 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
524out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
525out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
532 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
533out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
534out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
539 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
540out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
541out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
548 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
549out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
550out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
555 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
556out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
557out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
564 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
565out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
566out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
572 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
573out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
574out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
584 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out unsized 1-element a…
585out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
586out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
596 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
603 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
610 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
613 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
624 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
644 0:182 'f4' ( in 4-component vector of float)
646 0:183 'gl_SubgroupEqMask' ( in 4-component vector of uint SubgroupEqMask)
647 0:184 'gl_SubgroupGeMask' ( in 4-component vector of uint SubgroupGeMask)
648 0:185 'gl_SubgroupGtMask' ( in 4-component vector of uint SubgroupGtMask)
649 0:186 'gl_SubgroupLeMask' ( in 4-component vector of uint SubgroupLeMask)
650 0:187 'gl_SubgroupLtMask' ( in 4-component vector of uint SubgroupLtMask)
651 0:188 subgroupBroadcast ( global 4-component vector of float)
652 0:188 'f4' ( in 4-component vector of float)
655 0:189 subgroupBroadcastFirst ( global 4-component vector of float)
656 0:189 'f4' ( in 4-component vector of float)
658 0:190 move second child to first child ( temp 4-component vector of uint)
659 0:190 'ballot' ( temp 4-component vector of uint)
660 0:190 subgroupBallot ( global 4-component vector of uint)
670 0:192 'ballot' ( temp 4-component vector of uint)
674 0:193 'ballot' ( temp 4-component vector of uint)
676 0:194 'ballot' ( temp 4-component vector of uint)
678 0:195 'ballot' ( temp 4-component vector of uint)
680 0:196 'ballot' ( temp 4-component vector of uint)
682 0:197 'ballot' ( temp 4-component vector of uint)
685 0:201 'f4' ( in 4-component vector of float)
694 0:205 'f4' ( in 4-component vector of float)
697 0:210 'f4' ( in 4-component vector of float)
699 0:212 subgroupShuffle ( global 4-component vector of float)
700 0:212 'f4' ( in 4-component vector of float)
703 0:213 subgroupShuffleXor ( global 4-component vector of float)
704 0:213 'f4' ( in 4-component vector of float)
707 0:214 subgroupShuffleUp ( global 4-component vector of float)
708 0:214 'f4' ( in 4-component vector of float)
711 0:215 subgroupShuffleDown ( global 4-component vector of float)
712 0:215 'f4' ( in 4-component vector of float)
717 0:219 'f4' ( in 4-component vector of float)
719 0:222 subgroupAdd ( global 4-component vector of float)
720 0:222 'f4' ( in 4-component vector of float)
721 0:223 subgroupMul ( global 4-component vector of float)
722 0:223 'f4' ( in 4-component vector of float)
723 0:224 subgroupMin ( global 4-component vector of float)
724 0:224 'f4' ( in 4-component vector of float)
725 0:225 subgroupMax ( global 4-component vector of float)
726 0:225 'f4' ( in 4-component vector of float)
727 0:226 subgroupAnd ( global 4-component vector of uint)
728 0:226 'ballot' ( temp 4-component vector of uint)
729 0:227 subgroupOr ( global 4-component vector of uint)
730 0:227 'ballot' ( temp 4-component vector of uint)
731 0:228 subgroupXor ( global 4-component vector of uint)
732 0:228 'ballot' ( temp 4-component vector of uint)
733 0:229 subgroupInclusiveAdd ( global 4-component vector of float)
734 0:229 'f4' ( in 4-component vector of float)
735 0:230 subgroupInclusiveMul ( global 4-component vector of float)
736 0:230 'f4' ( in 4-component vector of float)
737 0:231 subgroupInclusiveMin ( global 4-component vector of float)
738 0:231 'f4' ( in 4-component vector of float)
739 0:232 subgroupInclusiveMax ( global 4-component vector of float)
740 0:232 'f4' ( in 4-component vector of float)
741 0:233 subgroupInclusiveAnd ( global 4-component vector of uint)
742 0:233 'ballot' ( temp 4-component vector of uint)
743 0:234 subgroupInclusiveOr ( global 4-component vector of uint)
744 0:234 'ballot' ( temp 4-component vector of uint)
745 0:235 subgroupInclusiveXor ( global 4-component vector of uint)
746 0:235 'ballot' ( temp 4-component vector of uint)
747 0:236 subgroupExclusiveAdd ( global 4-component vector of float)
748 0:236 'f4' ( in 4-component vector of float)
749 0:237 subgroupExclusiveMul ( global 4-component vector of float)
750 0:237 'f4' ( in 4-component vector of float)
751 0:238 subgroupExclusiveMin ( global 4-component vector of float)
752 0:238 'f4' ( in 4-component vector of float)
753 0:239 subgroupExclusiveMax ( global 4-component vector of float)
754 0:239 'f4' ( in 4-component vector of float)
755 0:240 subgroupExclusiveAnd ( global 4-component vector of uint)
756 0:240 'ballot' ( temp 4-component vector of uint)
757 0:241 subgroupExclusiveOr ( global 4-component vector of uint)
758 0:241 'ballot' ( temp 4-component vector of uint)
759 0:242 subgroupExclusiveXor ( global 4-component vector of uint)
760 0:242 'ballot' ( temp 4-component vector of uint)
763 0:246 'f4' ( in 4-component vector of float)
766 0:248 move second child to first child ( temp 4-component vector of uint)
767 0:248 'ballot' ( temp 4-component vector of uint)
773 0:249 subgroupClusteredAdd ( global 4-component vector of float)
774 0:249 'f4' ( in 4-component vector of float)
777 0:250 subgroupClusteredMul ( global 4-component vector of float)
778 0:250 'f4' ( in 4-component vector of float)
781 0:251 subgroupClusteredMin ( global 4-component vector of float)
782 0:251 'f4' ( in 4-component vector of float)
785 0:252 subgroupClusteredMax ( global 4-component vector of float)
786 0:252 'f4' ( in 4-component vector of float)
789 0:253 subgroupClusteredAnd ( global 4-component vector of uint)
790 0:253 'ballot' ( temp 4-component vector of uint)
793 0:254 subgroupClusteredOr ( global 4-component vector of uint)
794 0:254 'ballot' ( temp 4-component vector of uint)
797 0:255 subgroupClusteredXor ( global 4-component vector of uint)
798 0:255 'ballot' ( temp 4-component vector of uint)
803 0:259 'f4' ( in 4-component vector of float)
805 0:261 subgroupQuadBroadcast ( global 4-component vector of float)
806 0:261 'f4' ( in 4-component vector of float)
809 0:262 subgroupQuadSwapHorizontal ( global 4-component vector of float)
810 0:262 'f4' ( in 4-component vector of float)
811 0:263 subgroupQuadSwapVertical ( global 4-component vector of float)
812 0:263 'f4' ( in 4-component vector of float)
813 0:264 subgroupQuadSwapDiagonal ( global 4-component vector of float)
814 0:264 'f4' ( in 4-component vector of float)
817 0:268 'f4' ( in 4-component vector of float)
820 0:270 move second child to first child ( temp 4-component vector of uint)
821 0:270 'parti' ( temp 4-component vector of uint)
822 0:270 subgroupPartitionNV ( global 4-component vector of uint)
823 0:270 'f4' ( in 4-component vector of float)
825 0:271 move second child to first child ( temp 4-component vector of uint)
826 0:271 'ballot' ( temp 4-component vector of uint)
832 0:272 subgroupPartitionedAddNV ( global 4-component vector of float)
833 0:272 'f4' ( in 4-component vector of float)
834 0:272 'parti' ( temp 4-component vector of uint)
835 0:273 subgroupPartitionedMulNV ( global 4-component vector of float)
836 0:273 'f4' ( in 4-component vector of float)
837 0:273 'parti' ( temp 4-component vector of uint)
838 0:274 subgroupPartitionedMinNV ( global 4-component vector of float)
839 0:274 'f4' ( in 4-component vector of float)
840 0:274 'parti' ( temp 4-component vector of uint)
841 0:275 subgroupPartitionedMaxNV ( global 4-component vector of float)
842 0:275 'f4' ( in 4-component vector of float)
843 0:275 'parti' ( temp 4-component vector of uint)
844 0:276 subgroupPartitionedAndNV ( global 4-component vector of uint)
845 0:276 'ballot' ( temp 4-component vector of uint)
846 0:276 'parti' ( temp 4-component vector of uint)
847 0:277 subgroupPartitionedOrNV ( global 4-component vector of uint)
848 0:277 'ballot' ( temp 4-component vector of uint)
849 0:277 'parti' ( temp 4-component vector of uint)
850 0:278 subgroupPartitionedXorNV ( global 4-component vector of uint)
851 0:278 'ballot' ( temp 4-component vector of uint)
852 0:278 'parti' ( temp 4-component vector of uint)
853 0:279 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
854 0:279 'f4' ( in 4-component vector of float)
855 0:279 'parti' ( temp 4-component vector of uint)
856 0:280 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
857 0:280 'f4' ( in 4-component vector of float)
858 0:280 'parti' ( temp 4-component vector of uint)
859 0:281 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
860 0:281 'f4' ( in 4-component vector of float)
861 0:281 'parti' ( temp 4-component vector of uint)
862 0:282 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
863 0:282 'f4' ( in 4-component vector of float)
864 0:282 'parti' ( temp 4-component vector of uint)
865 0:283 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
866 0:283 'ballot' ( temp 4-component vector of uint)
867 0:283 'parti' ( temp 4-component vector of uint)
868 0:284 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
869 0:284 'ballot' ( temp 4-component vector of uint)
870 0:284 'parti' ( temp 4-component vector of uint)
871 0:285 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
872 0:285 'ballot' ( temp 4-component vector of uint)
873 0:285 'parti' ( temp 4-component vector of uint)
874 0:286 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
875 0:286 'f4' ( in 4-component vector of float)
876 0:286 'parti' ( temp 4-component vector of uint)
877 0:287 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
878 0:287 'f4' ( in 4-component vector of float)
879 0:287 'parti' ( temp 4-component vector of uint)
880 0:288 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
881 0:288 'f4' ( in 4-component vector of float)
882 0:288 'parti' ( temp 4-component vector of uint)
883 0:289 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
884 0:289 'f4' ( in 4-component vector of float)
885 0:289 'parti' ( temp 4-component vector of uint)
886 0:290 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
887 0:290 'ballot' ( temp 4-component vector of uint)
888 0:290 'parti' ( temp 4-component vector of uint)
889 0:291 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
890 0:291 'ballot' ( temp 4-component vector of uint)
891 0:291 'parti' ( temp 4-component vector of uint)
892 0:292 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
893 0:292 'ballot' ( temp 4-component vector of uint)
894 0:292 'parti' ( temp 4-component vector of uint)
910 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
914out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
915out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
916 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
946 0:122 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
953 0:123 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
956 0:125 move second child to first child ( temp 4-component vector of float)
957 0:125 gl_Position: direct index for structure ( out 4-component vector of float Position)
958out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
959out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
969 0:126 gl_PointSize: direct index for structure ( out float PointSize)
970out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
971out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
979 0:127 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
980out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
981out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
991 0:128 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
992out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
993out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1003 0:132 move second child to first child ( temp 4-component vector of float)
1004 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1005out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1006out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1013 0:132 gl_Position: direct index for structure ( out 4-component vector of float Position)
1014out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1015out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1020 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1021out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1022out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1029 0:133 gl_PointSize: direct index for structure ( out float PointSize)
1030out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1031out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1037 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1038out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1039out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1049 0:134 gl_ClipDistance: direct index for structure ( out 4-element array of float ClipDista…
1050out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1051out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1059 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1060out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1061out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1071 0:135 gl_CullDistance: direct index for structure ( out 3-element array of float CullDista…
1072out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out 4-el…
1073out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1082 0:139 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1083out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1084out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1091 0:140 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1092out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1093out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1100 0:141 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1101out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1102out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1110 0:142 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1111out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1112out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1123 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1124out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1125out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1132 0:146 gl_PrimitiveID: direct index for structure ( perprimitiveNV out int PrimitiveID)
1133out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1134out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1139 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1140out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1141out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1148 0:147 gl_Layer: direct index for structure ( perprimitiveNV out int Layer)
1149out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1150out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1155 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1156out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1157out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1164 0:148 gl_ViewportIndex: direct index for structure ( perprimitiveNV out int ViewportIndex)
1165out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1166out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1172 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1173out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1174out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1184 0:149 gl_ViewportMask: direct index for structure ( perprimitiveNV out 1-element array of …
1185out int PrimitiveID gl_PrimitiveID, perprimitiveNV out int Layer gl_Layer, perprimitiveNV out in…
1186out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1196 0:154 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1203 0:155 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1210 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1213 0:156 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)
1224 0:161 'gl_PrimitiveCountNV' ( out uint PrimitiveCountNV)
1230 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
1234out 81-element array of block{ out 4-component vector of float Position gl_Position, out float Po…
1235out 32-element array of block{ perprimitiveNV out int PrimitiveID gl_PrimitiveID, perprimitiveNV
1236 0:? 'gl_PrimitiveIndicesNV' ( out 96-element array of uint PrimitiveIndicesNV)