Lines Matching refs:rowBa1
559 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row() local
563 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
589 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row() local
593 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
619 const GLint rowBa1 = (rowB[k] & 0x1); in do_row() local
623 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
697 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row() local
701 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
1135 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row_3D() local
1146 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1184 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row_3D() local
1195 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1233 const GLint rowBa1 = (rowB[k] & 0x1); in do_row_3D() local
1244 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1348 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row_3D() local
1359 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()