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Lines Matching refs:ShaderRenderCaseInstance

101 vk::VkImageCreateFlags textureCreateFlags (vk::VkImageViewType viewType, ShaderRenderCaseInstance::…  in textureCreateFlags()
106 if (backingMode == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in textureCreateFlags()
497 void UniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const in setup()
547 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance()
552 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context) in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
572 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
602 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance
631 vk::Allocator& ShaderRenderCaseInstance::getAllocator (void) const in getAllocator()
636 ShaderRenderCaseInstance::~ShaderRenderCaseInstance (void) in ~ShaderRenderCaseInstance()
640 VkDevice ShaderRenderCaseInstance::getDevice (void) const in getDevice()
645 deUint32 ShaderRenderCaseInstance::getUniversalQueueFamilyIndex (void) const in getUniversalQueueFamilyIndex()
650 deUint32 ShaderRenderCaseInstance::getSparseQueueFamilyIndex (void) const in getSparseQueueFamilyIndex()
655 const DeviceInterface& ShaderRenderCaseInstance::getDeviceInterface (void) const in getDeviceInterface()
660 VkQueue ShaderRenderCaseInstance::getUniversalQueue (void) const in getUniversalQueue()
665 VkQueue ShaderRenderCaseInstance::getSparseQueue (void) const in getSparseQueue()
670 VkPhysicalDevice ShaderRenderCaseInstance::getPhysicalDevice (void) const in getPhysicalDevice()
675 const InstanceInterface& ShaderRenderCaseInstance::getInstanceInterface (void) const in getInstanceInterface()
680 tcu::TestStatus ShaderRenderCaseInstance::iterate (void) in iterate()
713 void ShaderRenderCaseInstance::setup (void) in setup()
728 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void*… in setupUniformData()
763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform()
771 void ShaderRenderCaseInstance::addAttribute (deUint32 bindingLocation, in addAttribute()
837 void ShaderRenderCaseInstance::useAttribute (deUint32 bindingLocation, BaseAttributeType type) in useAttribute()
847 void ShaderRenderCaseInstance::setupUniforms (const tcu::Vec4& constCoords) in setupUniforms()
853 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type) in useUniform()
964 const tcu::UVec2 ShaderRenderCaseInstance::getViewportSize (void) const in getViewportSize()
970 void ShaderRenderCaseInstance::setSampleCount (VkSampleCountFlagBits sampleCount) in setSampleCount()
975 bool ShaderRenderCaseInstance::isMultiSampling (void) const in isMultiSampling()
980 void ShaderRenderCaseInstance::uploadImage (const tcu::TextureFormat& texFormat, in uploadImage()
1084 void ShaderRenderCaseInstance::clearImage (const tcu::Sampler& refSampler, in clearImage()
1217 void ShaderRenderCaseInstance::checkSparseSupport (const VkImageCreateInfo& imageInfo) const in checkSparseSupport()
1242 void ShaderRenderCaseInstance::uploadSparseImage (const tcu::TextureFormat& texFormat, in uploadSparseImage()
1353 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler()
1547 void ShaderRenderCaseInstance::setPushConstantRanges (const deUint32 rangeCount, const vk::VkPushCo… in setPushConstantRanges()
1556 void ShaderRenderCaseInstance::updatePushConstants (vk::VkCommandBuffer, vk::VkPipelineLayout) in updatePushConstants()
1560 void ShaderRenderCaseInstance::createSamplerUniform (deUint32 bindingLocation, in createSamplerUniform()
1719 void ShaderRenderCaseInstance::setupDefaultInputs (void) in setupDefaultInputs()
1794 void ShaderRenderCaseInstance::render (deUint32 numVertices, in render()
1802 void ShaderRenderCaseInstance::render (deUint32 numVertices, in render()
2351 void ShaderRenderCaseInstance::computeVertexReference (tcu::Surface& result, const QuadGrid& quadGr… in computeVertexReference()
2440 void ShaderRenderCaseInstance::computeFragmentReference (tcu::Surface& result, const QuadGrid& quad… in computeFragmentReference()
2469 bool ShaderRenderCaseInstance::compareImages (const tcu::Surface& resImage, const tcu::Surface& ref… in compareImages()