Lines Matching refs:SIGNED_INT8
56 case TextureFormat::SIGNED_INT8: in getTransferFormat()
106 case TextureFormat::SIGNED_INT8: type = GL_BYTE; break; in getTransferFormat()
165 case FMT_CASE(RGBA, SIGNED_INT8): return GL_RGBA8I; in getInternalFormat()
183 case FMT_CASE(RGB, SIGNED_INT8): return GL_RGB8I; in getInternalFormat()
198 case FMT_CASE(RG, SIGNED_INT8): return GL_RG8I; in getInternalFormat()
212 case FMT_CASE(R, SIGNED_INT8): return GL_R8I; in getInternalFormat()
404 case GL_BYTE: return normalized ? TextureFormat::SNORM_INT8 : TextureFormat::SIGNED_INT8; in mapGLChannelType()
494 case GL_RGBA8I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
512 case GL_RGB8I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
527 case GL_RG8I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()
541 case GL_R8I: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT8); in mapGLInternalFormat()