Lines Matching refs:packetNdx
139 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
141 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
150 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
153 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments()
159 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, tcu::Vec4(f0, f1, 1.0f-f0, 1.0f-f1)); in shadeFragments()
199 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
201 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
213 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
218 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments()
227 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments()
281 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeVertices() local
283 rr::VertexPacket& packet = *packets[packetNdx]; in shadeVertices()
295 for (int packetNdx = 0; packetNdx < numPackets; ++packetNdx) in shadeFragments() local
300 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); in shadeFragments()
323 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, colors[fragNdx]); in shadeFragments()