/* * Copyright (C) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "inactive_state.h" #include "telephony_log_wrapper.h" #include "call_state_processor.h" #include "audio_scene_processor.h" namespace OHOS { namespace Telephony { bool InActiveState::ProcessEvent(int32_t event) { bool result = false; std::lock_guard lock(mutex_); switch (event) { case AudioEvent::NEW_DIALING_CALL: // should switch alerting state while only one alerting call exists if (DelayedSingleton::GetInstance()-> ShouldSwitchState(TelCallState::CALL_STATUS_DIALING)) { result = DelayedSingleton::GetInstance()->ProcessEvent( AudioEvent::SWITCH_DIALING_STATE); } break; case AudioEvent::NEW_ACTIVE_CS_CALL: if (DelayedSingleton::GetInstance()-> ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { result = DelayedSingleton::GetInstance()->ProcessEvent( AudioEvent::SWITCH_CS_CALL_STATE); } break; case AudioEvent::NEW_ACTIVE_IMS_CALL: if (DelayedSingleton::GetInstance()-> ShouldSwitchState(TelCallState::CALL_STATUS_ACTIVE)) { result = DelayedSingleton::GetInstance()->ProcessEvent( AudioEvent::SWITCH_IMS_CALL_STATE); } break; case AudioEvent::NEW_ALERTING_CALL: // should switch alerting state while only one alerting call exists if (DelayedSingleton::GetInstance()-> ShouldSwitchState(TelCallState::CALL_STATUS_ALERTING)) { result = DelayedSingleton::GetInstance()->ProcessEvent( AudioEvent::SWITCH_ALERTING_STATE); } break; case AudioEvent::NEW_INCOMING_CALL: // should switch incoming state while only one incoming call exists if (DelayedSingleton::GetInstance()-> ShouldSwitchState(TelCallState::CALL_STATUS_INCOMING)) { result = DelayedSingleton::GetInstance()->ProcessEvent( AudioEvent::SWITCH_INCOMING_STATE); } break; default: break; } TELEPHONY_LOGI("inactive state lock release"); return result; } } // namespace Telephony } // namespace OHOS