/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_OBJECT_H #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_OBJECT_H #include #include "ark_native_value.h" class ArkNativeObject : public ArkNativeValue, public NativeObject { public: explicit ArkNativeObject(ArkNativeEngine* engine); ArkNativeObject(ArkNativeEngine* engine, Local value); ~ArkNativeObject() override; bool ConvertToNativeBindingObject( void* engine, DetachCallback detach, AttachCallback attach, void *object, void *hint) override; void* GetInterface(int interfaceId) override; static void* DetachFuncCallback(void* engine, void* object, void* hint, void* detachData); static Local AttachFuncCallback(void* engine, void* object, void* hint, void* attachData); void SetNativePointer(void* pointer, NativeFinalize cb, void* hint, NativeReference** reference = nullptr, size_t nativeBindingSize = 0) override; void* GetNativePointer() override; void SetNativeBindingPointer(void* enginePointer, void* objPointer, void* hint, void* detachData, void* attachData) override; void* GetNativeBindingPointer(uint32_t index) override; void AddFinalizer(void* pointer, NativeFinalize cb, void* hint) override; void Freeze() override; void Seal() override; NativeValue* GetPropertyNames() override; NativeValue* GetEnumerablePropertyNames() override; NativeValue* GetPrototype() override; bool DefineProperty(NativePropertyDescriptor propertyDescriptor) override; bool SetProperty(NativeValue* key, NativeValue* value) override; NativeValue* GetProperty(NativeValue* key) override; NativeValue* GetOwnProperty(const char* name) override; bool HasProperty(NativeValue* key) override; bool DeleteProperty(NativeValue* key) override; bool SetProperty(const char* name, NativeValue* value) override; NativeValue* GetProperty(const char* name) override; bool HasProperty(const char* name) override; bool DeleteProperty(const char* name) override; bool SetPrivateProperty(const char* name, NativeValue* value) override; NativeValue* GetPrivateProperty(const char* name) override; bool HasPrivateProperty(const char* name) override; bool DeletePrivateProperty(const char* name) override; NativeValue* GetAllPropertyNames( napi_key_collection_mode keyMode, napi_key_filter keyFilter, napi_key_conversion keyConversion) override; bool AssociateTypeTag(NapiTypeTag* typeTag) override; bool CheckTypeTag(NapiTypeTag* typeTag) override; void SetModuleName(std::string moduleName); std::string GetModuleName(); bool SetElement(uint32_t index, NativeValue* value) override; NativeValue* GetElement(uint32_t index) override; bool HasElement(uint32_t index) override; bool DeleteElement(uint32_t index) override; }; #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_ARK_NATIVE_VALUE_ARK_NATIVE_OBJECT_H */