/* * Copyright © 2021 Valve Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "ir3_compiler.h" #include "ir3_nir.h" /* Preamble optimization happens in two parts: first we generate the preamble * using the generic NIR pass, then we setup the preamble sequence and inline * the preamble into the main shader if there was a preamble. The first part * should happen before UBO lowering, because we want to prefer more complex * expressions over UBO loads, but the second part has to happen after UBO * lowering because it may add copy instructions to the preamble. */ static void def_size(nir_ssa_def *def, unsigned *size, unsigned *align) { unsigned bit_size = def->bit_size == 1 ? 32 : def->bit_size; /* Due to the implicit const file promotion we want to expand 16-bit values * to 32-bit so that the truncation in the main shader can hopefully be * folded into the use. */ *size = DIV_ROUND_UP(bit_size, 32) * def->num_components; *align = 1; } static bool all_uses_float(nir_ssa_def *def, bool allow_src2) { nir_foreach_if_use (use, def) { return false; } nir_foreach_use (use, def) { nir_instr *use_instr = use->parent_instr; if (use_instr->type != nir_instr_type_alu) return false; nir_alu_instr *use_alu = nir_instr_as_alu(use_instr); unsigned src_index = ~0; for (unsigned i = 0; i < nir_op_infos[use_alu->op].num_inputs; i++) { if (&use_alu->src[i].src == use) { src_index = i; break; } } assert(src_index != ~0); nir_alu_type src_type = nir_alu_type_get_base_type(nir_op_infos[use_alu->op].input_types[src_index]); if (src_type != nir_type_float || (src_index == 2 && !allow_src2)) return false; } return true; } static bool all_uses_bit(nir_ssa_def *def) { nir_foreach_if_use (use, def) { return false; } nir_foreach_use (use, def) { nir_instr *use_instr = use->parent_instr; if (use_instr->type != nir_instr_type_alu) return false; nir_alu_instr *use_alu = nir_instr_as_alu(use_instr); /* See ir3_cat2_absneg() */ switch (use_alu->op) { case nir_op_iand: case nir_op_ior: case nir_op_inot: case nir_op_ixor: case nir_op_bitfield_reverse: case nir_op_ufind_msb: case nir_op_ifind_msb: case nir_op_find_lsb: case nir_op_ishl: case nir_op_ushr: case nir_op_ishr: case nir_op_bit_count: continue; default: return false; } } return true; } static float instr_cost(nir_instr *instr, const void *data) { /* We'll assume wave64 here for simplicity and assume normal cat1-cat3 ops * take 1 (normalized) cycle. * * See https://gitlab.freedesktop.org/freedreno/freedreno/-/wikis/A6xx-SP * * TODO: assume wave128 on fragment/compute shaders? */ switch (instr->type) { case nir_instr_type_alu: { nir_alu_instr *alu = nir_instr_as_alu(instr); unsigned components = alu->dest.dest.ssa.num_components; switch (alu->op) { /* cat4 */ case nir_op_frcp: case nir_op_fsqrt: case nir_op_frsq: case nir_op_flog2: case nir_op_fexp2: case nir_op_fsin: case nir_op_fcos: return 4 * components; /* Instructions that become src modifiers. Note for conversions this is * really an approximation. * * This prevents silly things like lifting a negate that would become a * modifier. */ case nir_op_f2f32: case nir_op_f2f16: case nir_op_f2fmp: case nir_op_fneg: return all_uses_float(&alu->dest.dest.ssa, true) ? 0 : 1 * components; case nir_op_fabs: return all_uses_float(&alu->dest.dest.ssa, false) ? 0 : 1 * components; case nir_op_inot: return all_uses_bit(&alu->dest.dest.ssa) ? 0 : 1 * components; /* Instructions that become vector split/collect */ case nir_op_vec2: case nir_op_vec3: case nir_op_vec4: case nir_op_mov: return 0; /* cat1-cat3 */ default: return 1 * components; } break; } case nir_instr_type_tex: /* cat5 */ return 8; case nir_instr_type_intrinsic: { nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); switch (intrin->intrinsic) { case nir_intrinsic_load_ubo: { /* If the UBO and offset are constant, then UBO lowering should do a * better job trying to lower this, and opt_preamble shouldn't try to * duplicate it. However if it has a non-constant offset then we can * avoid setting up a0.x etc. in the main shader and potentially have * to push less. */ bool const_ubo = nir_src_is_const(intrin->src[0]); if (!const_ubo) { nir_intrinsic_instr *rsrc = ir3_bindless_resource(intrin->src[0]); if (rsrc) const_ubo = nir_src_is_const(rsrc->src[0]); } if (const_ubo && nir_src_is_const(intrin->src[1])) return 0; /* TODO: get actual numbers for ldc */ return 8; } case nir_intrinsic_load_ssbo: case nir_intrinsic_load_ssbo_ir3: case nir_intrinsic_get_ssbo_size: case nir_intrinsic_image_load: case nir_intrinsic_bindless_image_load: /* cat5/isam */ return 8; /* By default assume it's a sysval or something */ default: return 0; } } default: return 0; } } static float rewrite_cost(nir_ssa_def *def, const void *data) { /* We always have to expand booleans */ if (def->bit_size == 1) return def->num_components; bool mov_needed = false; nir_foreach_use (use, def) { nir_instr *parent_instr = use->parent_instr; if (parent_instr->type != nir_instr_type_alu) { mov_needed = true; break; } else { nir_alu_instr *alu = nir_instr_as_alu(parent_instr); if (alu->op == nir_op_vec2 || alu->op == nir_op_vec3 || alu->op == nir_op_vec4 || alu->op == nir_op_mov) { mov_needed = true; break; } else { /* Assume for non-moves that the const is folded into the src */ } } } return mov_needed ? def->num_components : 0; } static bool avoid_instr(const nir_instr *instr, const void *data) { if (instr->type != nir_instr_type_intrinsic) return false; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); return intrin->intrinsic == nir_intrinsic_bindless_resource_ir3; } bool ir3_nir_opt_preamble(nir_shader *nir, struct ir3_shader_variant *v) { struct ir3_const_state *const_state = ir3_const_state(v); unsigned max_size; if (v->binning_pass) { max_size = const_state->preamble_size * 4; } else { struct ir3_const_state worst_case_const_state = {}; ir3_setup_const_state(nir, v, &worst_case_const_state); max_size = (ir3_max_const(v) - worst_case_const_state.offsets.immediate) * 4; } if (max_size == 0) return false; nir_opt_preamble_options options = { .drawid_uniform = true, .subgroup_size_uniform = true, .def_size = def_size, .preamble_storage_size = max_size, .instr_cost_cb = instr_cost, .avoid_instr_cb = avoid_instr, .rewrite_cost_cb = rewrite_cost, }; unsigned size; bool progress = nir_opt_preamble(nir, &options, &size); if (!v->binning_pass) const_state->preamble_size = DIV_ROUND_UP(size, 4); return progress; } bool ir3_nir_lower_preamble(nir_shader *nir, struct ir3_shader_variant *v) { nir_function_impl *main = nir_shader_get_entrypoint(nir); if (!main->preamble) return false; nir_function_impl *preamble = main->preamble->impl; /* First, lower load/store_preamble. */ const struct ir3_const_state *const_state = ir3_const_state(v); unsigned preamble_base = v->num_reserved_user_consts * 4 + const_state->ubo_state.size / 4; unsigned preamble_size = const_state->preamble_size * 4; BITSET_DECLARE(promoted_to_float, preamble_size); memset(promoted_to_float, 0, sizeof(promoted_to_float)); nir_builder _b; nir_builder *b = &_b; nir_builder_init(b, main); nir_foreach_block (block, main) { nir_foreach_instr_safe (instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); if (intrin->intrinsic != nir_intrinsic_load_preamble) continue; nir_ssa_def *dest = &intrin->dest.ssa; unsigned offset = preamble_base + nir_intrinsic_base(intrin); b->cursor = nir_before_instr(instr); nir_ssa_def *new_dest = nir_load_uniform(b, dest->num_components, 32, nir_imm_int(b, 0), .base = offset); if (dest->bit_size == 1) { new_dest = nir_i2b1(b, new_dest); } else if (dest->bit_size != 32) { assert(dest->bit_size == 16); if (all_uses_float(dest, true)) { new_dest = nir_f2f16(b, new_dest); BITSET_SET(promoted_to_float, nir_intrinsic_base(intrin)); } else { new_dest = nir_u2u16(b, new_dest); } } nir_ssa_def_rewrite_uses(dest, new_dest); nir_instr_remove(instr); nir_instr_free(instr); } } nir_builder_init(b, preamble); nir_foreach_block (block, preamble) { nir_foreach_instr_safe (instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); if (intrin->intrinsic != nir_intrinsic_store_preamble) continue; nir_ssa_def *src = intrin->src[0].ssa; unsigned offset = preamble_base + nir_intrinsic_base(intrin); b->cursor = nir_before_instr(instr); if (src->bit_size == 1) src = nir_b2i32(b, src); if (src->bit_size != 32) { assert(src->bit_size == 16); if (BITSET_TEST(promoted_to_float, nir_intrinsic_base(intrin))) { src = nir_f2f32(b, src); } else { src = nir_u2u32(b, src); } } nir_store_uniform_ir3(b, src, .base = offset); nir_instr_remove(instr); nir_instr_free(instr); } } /* Now, create the preamble sequence and move the preamble into the main * shader: * * if (preamble_start_ir3()) { * if (subgroupElect()) { * preamble(); * preamble_end_ir3(); * } * } * ... */ b->cursor = nir_before_cf_list(&main->body); nir_if *outer_if = nir_push_if(b, nir_preamble_start_ir3(b, 1)); { nir_if *inner_if = nir_push_if(b, nir_elect(b, 1)); { nir_call_instr *call = nir_call_instr_create(nir, main->preamble); nir_builder_instr_insert(b, &call->instr); nir_preamble_end_ir3(b); } nir_pop_if(b, inner_if); } nir_pop_if(b, outer_if); nir_inline_functions(nir); exec_node_remove(&main->preamble->node); main->preamble = NULL; nir_metadata_preserve(main, nir_metadata_none); return true; }