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1 /*
2  * Copyright 2015-2021 Arm Limited
3  * SPDX-License-Identifier: Apache-2.0 OR MIT
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  *     http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 /*
19  * At your option, you may choose to accept this material under either:
20  *  1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or
21  *  2. The MIT License, found at <http://opensource.org/licenses/MIT>.
22  */
23 
24 #ifndef SPIRV_CROSS_GLSL_HPP
25 #define SPIRV_CROSS_GLSL_HPP
26 
27 #include "GLSL.std.450.h"
28 #include "spirv_cross.hpp"
29 #include <unordered_map>
30 #include <unordered_set>
31 #include <utility>
32 
33 namespace SPIRV_CROSS_NAMESPACE
34 {
35 enum PlsFormat
36 {
37 	PlsNone = 0,
38 
39 	PlsR11FG11FB10F,
40 	PlsR32F,
41 	PlsRG16F,
42 	PlsRGB10A2,
43 	PlsRGBA8,
44 	PlsRG16,
45 
46 	PlsRGBA8I,
47 	PlsRG16I,
48 
49 	PlsRGB10A2UI,
50 	PlsRGBA8UI,
51 	PlsRG16UI,
52 	PlsR32UI
53 };
54 
55 struct PlsRemap
56 {
57 	uint32_t id;
58 	PlsFormat format;
59 };
60 
61 enum AccessChainFlagBits
62 {
63 	ACCESS_CHAIN_INDEX_IS_LITERAL_BIT = 1 << 0,
64 	ACCESS_CHAIN_CHAIN_ONLY_BIT = 1 << 1,
65 	ACCESS_CHAIN_PTR_CHAIN_BIT = 1 << 2,
66 	ACCESS_CHAIN_SKIP_REGISTER_EXPRESSION_READ_BIT = 1 << 3,
67 	ACCESS_CHAIN_LITERAL_MSB_FORCE_ID = 1 << 4,
68 	ACCESS_CHAIN_FLATTEN_ALL_MEMBERS_BIT = 1 << 5,
69 	ACCESS_CHAIN_FORCE_COMPOSITE_BIT = 1 << 6
70 };
71 typedef uint32_t AccessChainFlags;
72 
73 class CompilerGLSL : public Compiler
74 {
75 public:
76 	struct Options
77 	{
78 		// The shading language version. Corresponds to #version $VALUE.
79 		uint32_t version = 450;
80 
81 		// Emit the OpenGL ES shading language instead of desktop OpenGL.
82 		bool es = false;
83 
84 		// Debug option to always emit temporary variables for all expressions.
85 		bool force_temporary = false;
86 
87 		// If true, Vulkan GLSL features are used instead of GL-compatible features.
88 		// Mostly useful for debugging SPIR-V files.
89 		bool vulkan_semantics = false;
90 
91 		// If true, gl_PerVertex is explicitly redeclared in vertex, geometry and tessellation shaders.
92 		// The members of gl_PerVertex is determined by which built-ins are declared by the shader.
93 		// This option is ignored in ES versions, as redeclaration in ES is not required, and it depends on a different extension
94 		// (EXT_shader_io_blocks) which makes things a bit more fuzzy.
95 		bool separate_shader_objects = false;
96 
97 		// Flattens multidimensional arrays, e.g. float foo[a][b][c] into single-dimensional arrays,
98 		// e.g. float foo[a * b * c].
99 		// This function does not change the actual SPIRType of any object.
100 		// Only the generated code, including declarations of interface variables are changed to be single array dimension.
101 		bool flatten_multidimensional_arrays = false;
102 
103 		// For older desktop GLSL targets than version 420, the
104 		// GL_ARB_shading_language_420pack extensions is used to be able to support
105 		// layout(binding) on UBOs and samplers.
106 		// If disabled on older targets, binding decorations will be stripped.
107 		bool enable_420pack_extension = true;
108 
109 		// In non-Vulkan GLSL, emit push constant blocks as UBOs rather than plain uniforms.
110 		bool emit_push_constant_as_uniform_buffer = false;
111 
112 		// Always emit uniform blocks as plain uniforms, regardless of the GLSL version, even when UBOs are supported.
113 		// Does not apply to shader storage or push constant blocks.
114 		bool emit_uniform_buffer_as_plain_uniforms = false;
115 
116 		// Emit OpLine directives if present in the module.
117 		// May not correspond exactly to original source, but should be a good approximation.
118 		bool emit_line_directives = false;
119 
120 		// In cases where readonly/writeonly decoration are not used at all,
121 		// we try to deduce which qualifier(s) we should actually used, since actually emitting
122 		// read-write decoration is very rare, and older glslang/HLSL compilers tend to just emit readwrite as a matter of fact.
123 		// The default (true) is to enable automatic deduction for these cases, but if you trust the decorations set
124 		// by the SPIR-V, it's recommended to set this to false.
125 		bool enable_storage_image_qualifier_deduction = true;
126 
127 		// On some targets (WebGPU), uninitialized variables are banned.
128 		// If this is enabled, all variables (temporaries, Private, Function)
129 		// which would otherwise be uninitialized will now be initialized to 0 instead.
130 		bool force_zero_initialized_variables = false;
131 
132 		// In GLSL, force use of I/O block flattening, similar to
133 		// what happens on legacy GLSL targets for blocks and structs.
134 		bool force_flattened_io_blocks = false;
135 
136 		// If non-zero, controls layout(num_views = N) in; in GL_OVR_multiview2.
137 		uint32_t ovr_multiview_view_count = 0;
138 
139 		enum Precision
140 		{
141 			DontCare,
142 			Lowp,
143 			Mediump,
144 			Highp
145 		};
146 
147 		struct VertexOptions
148 		{
149 			// "Vertex-like shader" here is any shader stage that can write BuiltInPosition.
150 
151 			// GLSL: In vertex-like shaders, rewrite [0, w] depth (Vulkan/D3D style) to [-w, w] depth (GL style).
152 			// MSL: In vertex-like shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
153 			// HLSL: In vertex-like shaders, rewrite [-w, w] depth (GL style) to [0, w] depth.
154 			bool fixup_clipspace = false;
155 
156 			// In vertex-like shaders, inverts gl_Position.y or equivalent.
157 			bool flip_vert_y = false;
158 
159 			// GLSL only, for HLSL version of this option, see CompilerHLSL.
160 			// If true, the backend will assume that InstanceIndex will need to apply
161 			// a base instance offset. Set to false if you know you will never use base instance
162 			// functionality as it might remove some internal uniforms.
163 			bool support_nonzero_base_instance = true;
164 		} vertex;
165 
166 		struct FragmentOptions
167 		{
168 			// Add precision mediump float in ES targets when emitting GLES source.
169 			// Add precision highp int in ES targets when emitting GLES source.
170 			Precision default_float_precision = Mediump;
171 			Precision default_int_precision = Highp;
172 		} fragment;
173 	};
174 
remap_pixel_local_storage(std::vector<PlsRemap> inputs,std::vector<PlsRemap> outputs)175 	void remap_pixel_local_storage(std::vector<PlsRemap> inputs, std::vector<PlsRemap> outputs)
176 	{
177 		pls_inputs = std::move(inputs);
178 		pls_outputs = std::move(outputs);
179 		remap_pls_variables();
180 	}
181 
182 	// Redirect a subpassInput reading from input_attachment_index to instead load its value from
183 	// the color attachment at location = color_location. Requires ESSL.
184 	// If coherent, uses GL_EXT_shader_framebuffer_fetch, if not, uses noncoherent variant.
185 	void remap_ext_framebuffer_fetch(uint32_t input_attachment_index, uint32_t color_location, bool coherent);
186 
CompilerGLSL(std::vector<uint32_t> spirv_)187 	explicit CompilerGLSL(std::vector<uint32_t> spirv_)
188 	    : Compiler(std::move(spirv_))
189 	{
190 		init();
191 	}
192 
CompilerGLSL(const uint32_t * ir_,size_t word_count)193 	CompilerGLSL(const uint32_t *ir_, size_t word_count)
194 	    : Compiler(ir_, word_count)
195 	{
196 		init();
197 	}
198 
CompilerGLSL(const ParsedIR & ir_)199 	explicit CompilerGLSL(const ParsedIR &ir_)
200 	    : Compiler(ir_)
201 	{
202 		init();
203 	}
204 
CompilerGLSL(ParsedIR && ir_)205 	explicit CompilerGLSL(ParsedIR &&ir_)
206 	    : Compiler(std::move(ir_))
207 	{
208 		init();
209 	}
210 
get_common_options() const211 	const Options &get_common_options() const
212 	{
213 		return options;
214 	}
215 
set_common_options(const Options & opts)216 	void set_common_options(const Options &opts)
217 	{
218 		options = opts;
219 	}
220 
221 	std::string compile() override;
222 
223 	// Returns the current string held in the conversion buffer. Useful for
224 	// capturing what has been converted so far when compile() throws an error.
225 	std::string get_partial_source();
226 
227 	// Adds a line to be added right after #version in GLSL backend.
228 	// This is useful for enabling custom extensions which are outside the scope of SPIRV-Cross.
229 	// This can be combined with variable remapping.
230 	// A new-line will be added.
231 	//
232 	// While add_header_line() is a more generic way of adding arbitrary text to the header
233 	// of a GLSL file, require_extension() should be used when adding extensions since it will
234 	// avoid creating collisions with SPIRV-Cross generated extensions.
235 	//
236 	// Code added via add_header_line() is typically backend-specific.
237 	void add_header_line(const std::string &str);
238 
239 	// Adds an extension which is required to run this shader, e.g.
240 	// require_extension("GL_KHR_my_extension");
241 	void require_extension(const std::string &ext);
242 
243 	// Legacy GLSL compatibility method.
244 	// Takes a uniform or push constant variable and flattens it into a (i|u)vec4 array[N]; array instead.
245 	// For this to work, all types in the block must be the same basic type, e.g. mixing vec2 and vec4 is fine, but
246 	// mixing int and float is not.
247 	// The name of the uniform array will be the same as the interface block name.
248 	void flatten_buffer_block(VariableID id);
249 
250 	// After compilation, query if a variable ID was used as a depth resource.
251 	// This is meaningful for MSL since descriptor types depend on this knowledge.
252 	// Cases which return true:
253 	// - Images which are declared with depth = 1 image type.
254 	// - Samplers which are statically used at least once with Dref opcodes.
255 	// - Images which are statically used at least once with Dref opcodes.
256 	bool variable_is_depth_or_compare(VariableID id) const;
257 
258 	// If a shader output is active in this stage, but inactive in a subsequent stage,
259 	// this can be signalled here. This can be used to work around certain cross-stage matching problems
260 	// which plagues MSL and HLSL in certain scenarios.
261 	// An output which matches one of these will not be emitted in stage output interfaces, but rather treated as a private
262 	// variable.
263 	// This option is only meaningful for MSL and HLSL, since GLSL matches by location directly.
264 	// Masking builtins only takes effect if the builtin in question is part of the stage output interface.
265 	void mask_stage_output_by_location(uint32_t location, uint32_t component);
266 	void mask_stage_output_by_builtin(spv::BuiltIn builtin);
267 
268 protected:
269 	struct ShaderSubgroupSupportHelper
270 	{
271 		// lower enum value = greater priority
272 		enum Candidate
273 		{
274 			KHR_shader_subgroup_ballot,
275 			KHR_shader_subgroup_basic,
276 			KHR_shader_subgroup_vote,
277 			NV_gpu_shader_5,
278 			NV_shader_thread_group,
279 			NV_shader_thread_shuffle,
280 			ARB_shader_ballot,
281 			ARB_shader_group_vote,
282 			AMD_gcn_shader,
283 
284 			CandidateCount
285 		};
286 
287 		static const char *get_extension_name(Candidate c);
288 		static SmallVector<std::string> get_extra_required_extension_names(Candidate c);
289 		static const char *get_extra_required_extension_predicate(Candidate c);
290 
291 		enum Feature
292 		{
293 			SubgroupMask = 0,
294 			SubgroupSize = 1,
295 			SubgroupInvocationID = 2,
296 			SubgroupID = 3,
297 			NumSubgroups = 4,
298 			SubgroupBroadcast_First = 5,
299 			SubgroupBallotFindLSB_MSB = 6,
300 			SubgroupAll_Any_AllEqualBool = 7,
301 			SubgroupAllEqualT = 8,
302 			SubgroupElect = 9,
303 			SubgroupBarrier = 10,
304 			SubgroupMemBarrier = 11,
305 			SubgroupBallot = 12,
306 			SubgroupInverseBallot_InclBitCount_ExclBitCout = 13,
307 			SubgroupBallotBitExtract = 14,
308 			SubgroupBallotBitCount = 15,
309 
310 			FeatureCount
311 		};
312 
313 		using FeatureMask = uint32_t;
314 		static_assert(sizeof(FeatureMask) * 8u >= FeatureCount, "Mask type needs more bits.");
315 
316 		using CandidateVector = SmallVector<Candidate, CandidateCount>;
317 		using FeatureVector = SmallVector<Feature>;
318 
319 		static FeatureVector get_feature_dependencies(Feature feature);
320 		static FeatureMask get_feature_dependency_mask(Feature feature);
321 		static bool can_feature_be_implemented_without_extensions(Feature feature);
322 		static Candidate get_KHR_extension_for_feature(Feature feature);
323 
324 		struct Result
325 		{
326 			Result();
327 			uint32_t weights[CandidateCount];
328 		};
329 
330 		void request_feature(Feature feature);
331 		bool is_feature_requested(Feature feature) const;
332 		Result resolve() const;
333 
334 		static CandidateVector get_candidates_for_feature(Feature ft, const Result &r);
335 
336 	private:
337 		static CandidateVector get_candidates_for_feature(Feature ft);
338 		static FeatureMask build_mask(const SmallVector<Feature> &features);
339 		FeatureMask feature_mask = 0;
340 	};
341 
342 	// TODO remove this function when all subgroup ops are supported (or make it always return true)
343 	static bool is_supported_subgroup_op_in_opengl(spv::Op op);
344 
345 	void reset();
346 	void emit_function(SPIRFunction &func, const Bitset &return_flags);
347 
348 	bool has_extension(const std::string &ext) const;
349 	void require_extension_internal(const std::string &ext);
350 
351 	// Virtualize methods which need to be overridden by subclass targets like C++ and such.
352 	virtual void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags);
353 
354 	SPIRBlock *current_emitting_block = nullptr;
355 	SPIRBlock *current_emitting_switch = nullptr;
356 	bool current_emitting_switch_fallthrough = false;
357 
358 	virtual void emit_instruction(const Instruction &instr);
359 	void emit_block_instructions(SPIRBlock &block);
360 	virtual void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
361 	                          uint32_t count);
362 	virtual void emit_spv_amd_shader_ballot_op(uint32_t result_type, uint32_t result_id, uint32_t op,
363 	                                           const uint32_t *args, uint32_t count);
364 	virtual void emit_spv_amd_shader_explicit_vertex_parameter_op(uint32_t result_type, uint32_t result_id, uint32_t op,
365 	                                                              const uint32_t *args, uint32_t count);
366 	virtual void emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t result_id, uint32_t op,
367 	                                                   const uint32_t *args, uint32_t count);
368 	virtual void emit_spv_amd_gcn_shader_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args,
369 	                                        uint32_t count);
370 	virtual void emit_header();
371 	void emit_line_directive(uint32_t file_id, uint32_t line_literal);
372 	void build_workgroup_size(SmallVector<std::string> &arguments, const SpecializationConstant &x,
373 	                          const SpecializationConstant &y, const SpecializationConstant &z);
374 
375 	void request_subgroup_feature(ShaderSubgroupSupportHelper::Feature feature);
376 
377 	virtual void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id);
378 	virtual void emit_texture_op(const Instruction &i, bool sparse);
379 	virtual std::string to_texture_op(const Instruction &i, bool sparse, bool *forward,
380 	                                  SmallVector<uint32_t> &inherited_expressions);
381 	virtual void emit_subgroup_op(const Instruction &i);
382 	virtual std::string type_to_glsl(const SPIRType &type, uint32_t id = 0);
383 	virtual std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage);
384 	virtual void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
385 	                                const std::string &qualifier = "", uint32_t base_offset = 0);
386 	virtual void emit_struct_padding_target(const SPIRType &type);
387 	virtual std::string image_type_glsl(const SPIRType &type, uint32_t id = 0);
388 	std::string constant_expression(const SPIRConstant &c);
389 	std::string constant_op_expression(const SPIRConstantOp &cop);
390 	virtual std::string constant_expression_vector(const SPIRConstant &c, uint32_t vector);
391 	virtual void emit_fixup();
392 	virtual std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0);
393 	virtual bool variable_decl_is_remapped_storage(const SPIRVariable &var, spv::StorageClass storage) const;
394 	virtual std::string to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id);
395 
396 	struct TextureFunctionBaseArguments
397 	{
398 		// GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor.
399 		TextureFunctionBaseArguments() = default;
400 		VariableID img = 0;
401 		const SPIRType *imgtype = nullptr;
402 		bool is_fetch = false, is_gather = false, is_proj = false;
403 	};
404 
405 	struct TextureFunctionNameArguments
406 	{
407 		// GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor.
408 		TextureFunctionNameArguments() = default;
409 		TextureFunctionBaseArguments base;
410 		bool has_array_offsets = false, has_offset = false, has_grad = false;
411 		bool has_dref = false, is_sparse_feedback = false, has_min_lod = false;
412 		uint32_t lod = 0;
413 	};
414 	virtual std::string to_function_name(const TextureFunctionNameArguments &args);
415 
416 	struct TextureFunctionArguments
417 	{
418 		// GCC 4.8 workarounds, it doesn't understand '{}' constructor here, use explicit default constructor.
419 		TextureFunctionArguments() = default;
420 		TextureFunctionBaseArguments base;
421 		uint32_t coord = 0, coord_components = 0, dref = 0;
422 		uint32_t grad_x = 0, grad_y = 0, lod = 0, coffset = 0, offset = 0;
423 		uint32_t bias = 0, component = 0, sample = 0, sparse_texel = 0, min_lod = 0;
424 		bool nonuniform_expression = false;
425 	};
426 	virtual std::string to_function_args(const TextureFunctionArguments &args, bool *p_forward);
427 
428 	void emit_sparse_feedback_temporaries(uint32_t result_type_id, uint32_t id, uint32_t &feedback_id,
429 	                                      uint32_t &texel_id);
430 	uint32_t get_sparse_feedback_texel_id(uint32_t id) const;
431 	virtual void emit_buffer_block(const SPIRVariable &type);
432 	virtual void emit_push_constant_block(const SPIRVariable &var);
433 	virtual void emit_uniform(const SPIRVariable &var);
434 	virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t physical_type_id,
435 	                                           bool packed_type, bool row_major);
436 
437 	virtual bool builtin_translates_to_nonarray(spv::BuiltIn builtin) const;
438 
439 	void emit_copy_logical_type(uint32_t lhs_id, uint32_t lhs_type_id, uint32_t rhs_id, uint32_t rhs_type_id,
440 	                            SmallVector<uint32_t> chain);
441 
442 	StringStream<> buffer;
443 
444 	template <typename T>
statement_inner(T && t)445 	inline void statement_inner(T &&t)
446 	{
447 		buffer << std::forward<T>(t);
448 		statement_count++;
449 	}
450 
451 	template <typename T, typename... Ts>
statement_inner(T && t,Ts &&...ts)452 	inline void statement_inner(T &&t, Ts &&... ts)
453 	{
454 		buffer << std::forward<T>(t);
455 		statement_count++;
456 		statement_inner(std::forward<Ts>(ts)...);
457 	}
458 
459 	template <typename... Ts>
statement(Ts &&...ts)460 	inline void statement(Ts &&... ts)
461 	{
462 		if (is_forcing_recompilation())
463 		{
464 			// Do not bother emitting code while force_recompile is active.
465 			// We will compile again.
466 			statement_count++;
467 			return;
468 		}
469 
470 		if (redirect_statement)
471 		{
472 			redirect_statement->push_back(join(std::forward<Ts>(ts)...));
473 			statement_count++;
474 		}
475 		else
476 		{
477 			for (uint32_t i = 0; i < indent; i++)
478 				buffer << "    ";
479 			statement_inner(std::forward<Ts>(ts)...);
480 			buffer << '\n';
481 		}
482 	}
483 
484 	template <typename... Ts>
statement_no_indent(Ts &&...ts)485 	inline void statement_no_indent(Ts &&... ts)
486 	{
487 		auto old_indent = indent;
488 		indent = 0;
489 		statement(std::forward<Ts>(ts)...);
490 		indent = old_indent;
491 	}
492 
493 	// Used for implementing continue blocks where
494 	// we want to obtain a list of statements we can merge
495 	// on a single line separated by comma.
496 	SmallVector<std::string> *redirect_statement = nullptr;
497 	const SPIRBlock *current_continue_block = nullptr;
498 
499 	void begin_scope();
500 	void end_scope();
501 	void end_scope(const std::string &trailer);
502 	void end_scope_decl();
503 	void end_scope_decl(const std::string &decl);
504 
505 	Options options;
506 
507 	virtual std::string type_to_array_glsl(
508 	    const SPIRType &type); // Allow Metal to use the array<T> template to make arrays a value type
509 	std::string to_array_size(const SPIRType &type, uint32_t index);
510 	uint32_t to_array_size_literal(const SPIRType &type, uint32_t index) const;
511 	uint32_t to_array_size_literal(const SPIRType &type) const;
512 	virtual std::string variable_decl(const SPIRVariable &variable); // Threadgroup arrays can't have a wrapper type
513 	std::string variable_decl_function_local(SPIRVariable &variable);
514 
515 	void add_local_variable_name(uint32_t id);
516 	void add_resource_name(uint32_t id);
517 	void add_member_name(SPIRType &type, uint32_t name);
518 	void add_function_overload(const SPIRFunction &func);
519 
520 	virtual bool is_non_native_row_major_matrix(uint32_t id);
521 	virtual bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index);
522 	bool member_is_remapped_physical_type(const SPIRType &type, uint32_t index) const;
523 	bool member_is_packed_physical_type(const SPIRType &type, uint32_t index) const;
524 	virtual std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type,
525 	                                             uint32_t physical_type_id, bool is_packed);
526 
527 	std::unordered_set<std::string> local_variable_names;
528 	std::unordered_set<std::string> resource_names;
529 	std::unordered_set<std::string> block_input_names;
530 	std::unordered_set<std::string> block_output_names;
531 	std::unordered_set<std::string> block_ubo_names;
532 	std::unordered_set<std::string> block_ssbo_names;
533 	std::unordered_set<std::string> block_names; // A union of all block_*_names.
534 	std::unordered_map<std::string, std::unordered_set<uint64_t>> function_overloads;
535 	std::unordered_map<uint32_t, std::string> preserved_aliases;
536 	void preserve_alias_on_reset(uint32_t id);
537 	void reset_name_caches();
538 
539 	bool processing_entry_point = false;
540 
541 	// Can be overriden by subclass backends for trivial things which
542 	// shouldn't need polymorphism.
543 	struct BackendVariations
544 	{
545 		std::string discard_literal = "discard";
546 		std::string demote_literal = "demote";
547 		std::string null_pointer_literal = "";
548 		bool float_literal_suffix = false;
549 		bool double_literal_suffix = true;
550 		bool uint32_t_literal_suffix = true;
551 		bool long_long_literal_suffix = false;
552 		const char *basic_int_type = "int";
553 		const char *basic_uint_type = "uint";
554 		const char *basic_int8_type = "int8_t";
555 		const char *basic_uint8_type = "uint8_t";
556 		const char *basic_int16_type = "int16_t";
557 		const char *basic_uint16_type = "uint16_t";
558 		const char *int16_t_literal_suffix = "s";
559 		const char *uint16_t_literal_suffix = "us";
560 		const char *nonuniform_qualifier = "nonuniformEXT";
561 		const char *boolean_mix_function = "mix";
562 		bool swizzle_is_function = false;
563 		bool shared_is_implied = false;
564 		bool unsized_array_supported = true;
565 		bool explicit_struct_type = false;
566 		bool use_initializer_list = false;
567 		bool use_typed_initializer_list = false;
568 		bool can_declare_struct_inline = true;
569 		bool can_declare_arrays_inline = true;
570 		bool native_row_major_matrix = true;
571 		bool use_constructor_splatting = true;
572 		bool allow_precision_qualifiers = false;
573 		bool can_swizzle_scalar = false;
574 		bool force_gl_in_out_block = false;
575 		bool can_return_array = true;
576 		bool allow_truncated_access_chain = false;
577 		bool supports_extensions = false;
578 		bool supports_empty_struct = false;
579 		bool array_is_value_type = true;
580 		bool buffer_offset_array_is_value_type = true;
581 		bool comparison_image_samples_scalar = false;
582 		bool native_pointers = false;
583 		bool support_small_type_sampling_result = false;
584 		bool support_case_fallthrough = true;
585 		bool use_array_constructor = false;
586 		bool needs_row_major_load_workaround = false;
587 		bool support_pointer_to_pointer = false;
588 		bool support_precise_qualifier = false;
589 	} backend;
590 
591 	void emit_struct(SPIRType &type);
592 	void emit_resources();
593 	void emit_extension_workarounds(spv::ExecutionModel model);
594 	void emit_buffer_block_native(const SPIRVariable &var);
595 	void emit_buffer_reference_block(SPIRType &type, bool forward_declaration);
596 	void emit_buffer_block_legacy(const SPIRVariable &var);
597 	void emit_buffer_block_flattened(const SPIRVariable &type);
598 	void fixup_implicit_builtin_block_names();
599 	void emit_declared_builtin_block(spv::StorageClass storage, spv::ExecutionModel model);
600 	bool should_force_emit_builtin_block(spv::StorageClass storage);
601 	void emit_push_constant_block_vulkan(const SPIRVariable &var);
602 	void emit_push_constant_block_glsl(const SPIRVariable &var);
603 	void emit_interface_block(const SPIRVariable &type);
604 	void emit_flattened_io_block(const SPIRVariable &var, const char *qual);
605 	void emit_flattened_io_block_struct(const std::string &basename, const SPIRType &type, const char *qual,
606 	                                    const SmallVector<uint32_t> &indices);
607 	void emit_flattened_io_block_member(const std::string &basename, const SPIRType &type, const char *qual,
608 	                                    const SmallVector<uint32_t> &indices);
609 	void emit_block_chain(SPIRBlock &block);
610 	void emit_hoisted_temporaries(SmallVector<std::pair<TypeID, ID>> &temporaries);
611 	std::string constant_value_macro_name(uint32_t id);
612 	void emit_constant(const SPIRConstant &constant);
613 	void emit_specialization_constant_op(const SPIRConstantOp &constant);
614 	std::string emit_continue_block(uint32_t continue_block, bool follow_true_block, bool follow_false_block);
615 	bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method);
616 
617 	void branch(BlockID from, BlockID to);
618 	void branch_to_continue(BlockID from, BlockID to);
619 	void branch(BlockID from, uint32_t cond, BlockID true_block, BlockID false_block);
620 	void flush_phi(BlockID from, BlockID to);
621 	void flush_variable_declaration(uint32_t id);
622 	void flush_undeclared_variables(SPIRBlock &block);
623 	void emit_variable_temporary_copies(const SPIRVariable &var);
624 
625 	bool should_dereference(uint32_t id);
626 	bool should_forward(uint32_t id) const;
627 	bool should_suppress_usage_tracking(uint32_t id) const;
628 	void emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left, uint32_t right, uint32_t lerp);
629 	void emit_nminmax_op(uint32_t result_type, uint32_t id, uint32_t op0, uint32_t op1, GLSLstd450 op);
630 	bool to_trivial_mix_op(const SPIRType &type, std::string &op, uint32_t left, uint32_t right, uint32_t lerp);
631 	void emit_quaternary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
632 	                             uint32_t op3, const char *op);
633 	void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
634 	                          const char *op);
635 	void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
636 	void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
637 	void emit_atomic_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, const char *op);
638 
639 	void emit_unary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op,
640 	                             SPIRType::BaseType input_type, SPIRType::BaseType expected_result_type);
641 	void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
642 	                              SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
643 	void emit_binary_func_op_cast_clustered(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
644 	                                        const char *op, SPIRType::BaseType input_type);
645 	void emit_trinary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
646 	                               const char *op, SPIRType::BaseType input_type);
647 	void emit_trinary_func_op_bitextract(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
648 	                                     uint32_t op2, const char *op, SPIRType::BaseType expected_result_type,
649 	                                     SPIRType::BaseType input_type0, SPIRType::BaseType input_type1,
650 	                                     SPIRType::BaseType input_type2);
651 	void emit_bitfield_insert_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
652 	                             uint32_t op3, const char *op, SPIRType::BaseType offset_count_type);
653 
654 	void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
655 	void emit_unrolled_unary_op(uint32_t result_type, uint32_t result_id, uint32_t operand, const char *op);
656 	void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
657 	void emit_unrolled_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
658 	                             bool negate, SPIRType::BaseType expected_type);
659 	void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
660 	                         SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
661 
662 	SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type,
663 	                                  uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type);
664 
665 	virtual bool emit_complex_bitcast(uint32_t result_type, uint32_t id, uint32_t op0);
666 
667 	std::string to_ternary_expression(const SPIRType &result_type, uint32_t select, uint32_t true_value,
668 	                                  uint32_t false_value);
669 
670 	void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
671 	bool expression_is_forwarded(uint32_t id) const;
672 	bool expression_suppresses_usage_tracking(uint32_t id) const;
673 	bool expression_read_implies_multiple_reads(uint32_t id) const;
674 	SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs,
675 	                        bool suppress_usage_tracking = false);
676 
677 	void access_chain_internal_append_index(std::string &expr, uint32_t base, const SPIRType *type,
678 	                                        AccessChainFlags flags, bool &access_chain_is_arrayed, uint32_t index);
679 
680 	std::string access_chain_internal(uint32_t base, const uint32_t *indices, uint32_t count, AccessChainFlags flags,
681 	                                  AccessChainMeta *meta);
682 
683 	spv::StorageClass get_expression_effective_storage_class(uint32_t ptr);
684 	virtual bool access_chain_needs_stage_io_builtin_translation(uint32_t base);
685 
686 	virtual void prepare_access_chain_for_scalar_access(std::string &expr, const SPIRType &type,
687 	                                                    spv::StorageClass storage, bool &is_packed);
688 
689 	std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type,
690 	                         AccessChainMeta *meta = nullptr, bool ptr_chain = false);
691 
692 	std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count,
693 	                                   const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
694 	                                   uint32_t array_stride, bool need_transpose);
695 	std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count,
696 	                                          const SPIRType &target_type, uint32_t offset);
697 	std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count,
698 	                                          const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
699 	                                          bool need_transpose);
700 	std::string flattened_access_chain_vector(uint32_t base, const uint32_t *indices, uint32_t count,
701 	                                          const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride,
702 	                                          bool need_transpose);
703 	std::pair<std::string, uint32_t> flattened_access_chain_offset(const SPIRType &basetype, const uint32_t *indices,
704 	                                                               uint32_t count, uint32_t offset,
705 	                                                               uint32_t word_stride, bool *need_transpose = nullptr,
706 	                                                               uint32_t *matrix_stride = nullptr,
707 	                                                               uint32_t *array_stride = nullptr,
708 	                                                               bool ptr_chain = false);
709 
710 	const char *index_to_swizzle(uint32_t index);
711 	std::string remap_swizzle(const SPIRType &result_type, uint32_t input_components, const std::string &expr);
712 	std::string declare_temporary(uint32_t type, uint32_t id);
713 	void emit_uninitialized_temporary(uint32_t type, uint32_t id);
714 	SPIRExpression &emit_uninitialized_temporary_expression(uint32_t type, uint32_t id);
715 	void append_global_func_args(const SPIRFunction &func, uint32_t index, SmallVector<std::string> &arglist);
716 	std::string to_non_uniform_aware_expression(uint32_t id);
717 	std::string to_expression(uint32_t id, bool register_expression_read = true);
718 	std::string to_composite_constructor_expression(uint32_t id, bool uses_buffer_offset);
719 	std::string to_rerolled_array_expression(const std::string &expr, const SPIRType &type);
720 	std::string to_enclosed_expression(uint32_t id, bool register_expression_read = true);
721 	std::string to_unpacked_expression(uint32_t id, bool register_expression_read = true);
722 	std::string to_unpacked_row_major_matrix_expression(uint32_t id);
723 	std::string to_enclosed_unpacked_expression(uint32_t id, bool register_expression_read = true);
724 	std::string to_dereferenced_expression(uint32_t id, bool register_expression_read = true);
725 	std::string to_pointer_expression(uint32_t id, bool register_expression_read = true);
726 	std::string to_enclosed_pointer_expression(uint32_t id, bool register_expression_read = true);
727 	std::string to_extract_component_expression(uint32_t id, uint32_t index);
728 	std::string to_extract_constant_composite_expression(uint32_t result_type, const SPIRConstant &c,
729 	                                                     const uint32_t *chain, uint32_t length);
730 	std::string enclose_expression(const std::string &expr);
731 	std::string dereference_expression(const SPIRType &expression_type, const std::string &expr);
732 	std::string address_of_expression(const std::string &expr);
733 	void strip_enclosed_expression(std::string &expr);
734 	std::string to_member_name(const SPIRType &type, uint32_t index);
735 	virtual std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain);
736 	std::string to_multi_member_reference(const SPIRType &type, const SmallVector<uint32_t> &indices);
737 	std::string type_to_glsl_constructor(const SPIRType &type);
738 	std::string argument_decl(const SPIRFunction::Parameter &arg);
739 	virtual std::string to_qualifiers_glsl(uint32_t id);
740 	void fixup_io_block_patch_qualifiers(const SPIRVariable &var);
741 	void emit_output_variable_initializer(const SPIRVariable &var);
742 	std::string to_precision_qualifiers_glsl(uint32_t id);
743 	virtual const char *to_storage_qualifiers_glsl(const SPIRVariable &var);
744 	std::string flags_to_qualifiers_glsl(const SPIRType &type, const Bitset &flags);
745 	const char *format_to_glsl(spv::ImageFormat format);
746 	virtual std::string layout_for_member(const SPIRType &type, uint32_t index);
747 	virtual std::string to_interpolation_qualifiers(const Bitset &flags);
748 	std::string layout_for_variable(const SPIRVariable &variable);
749 	std::string to_combined_image_sampler(VariableID image_id, VariableID samp_id);
750 	virtual bool skip_argument(uint32_t id) const;
751 	virtual void emit_array_copy(const std::string &lhs, uint32_t lhs_id, uint32_t rhs_id,
752 	                             spv::StorageClass lhs_storage, spv::StorageClass rhs_storage);
753 	virtual void emit_block_hints(const SPIRBlock &block);
754 	virtual std::string to_initializer_expression(const SPIRVariable &var);
755 	virtual std::string to_zero_initialized_expression(uint32_t type_id);
756 	bool type_can_zero_initialize(const SPIRType &type) const;
757 
758 	bool buffer_is_packing_standard(const SPIRType &type, BufferPackingStandard packing,
759 	                                uint32_t *failed_index = nullptr, uint32_t start_offset = 0,
760 	                                uint32_t end_offset = ~(0u));
761 	std::string buffer_to_packing_standard(const SPIRType &type, bool support_std430_without_scalar_layout);
762 
763 	uint32_t type_to_packed_base_size(const SPIRType &type, BufferPackingStandard packing);
764 	uint32_t type_to_packed_alignment(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
765 	uint32_t type_to_packed_array_stride(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
766 	uint32_t type_to_packed_size(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing);
767 	uint32_t type_to_location_count(const SPIRType &type) const;
768 
769 	std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg);
770 	virtual std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type);
771 
772 	std::string bitcast_expression(SPIRType::BaseType target_type, uint32_t arg);
773 	std::string bitcast_expression(const SPIRType &target_type, SPIRType::BaseType expr_type, const std::string &expr);
774 
775 	std::string build_composite_combiner(uint32_t result_type, const uint32_t *elems, uint32_t length);
776 	bool remove_duplicate_swizzle(std::string &op);
777 	bool remove_unity_swizzle(uint32_t base, std::string &op);
778 
779 	// Can modify flags to remote readonly/writeonly if image type
780 	// and force recompile.
781 	bool check_atomic_image(uint32_t id);
782 
783 	virtual void replace_illegal_names();
784 	void replace_illegal_names(const std::unordered_set<std::string> &keywords);
785 	virtual void emit_entry_point_declarations();
786 
787 	void replace_fragment_output(SPIRVariable &var);
788 	void replace_fragment_outputs();
789 	std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t id);
790 
791 	uint32_t indent = 0;
792 
793 	std::unordered_set<uint32_t> emitted_functions;
794 
795 	// Ensure that we declare phi-variable copies even if the original declaration isn't deferred
796 	std::unordered_set<uint32_t> flushed_phi_variables;
797 
798 	std::unordered_set<uint32_t> flattened_buffer_blocks;
799 	std::unordered_map<uint32_t, bool> flattened_structs;
800 
801 	ShaderSubgroupSupportHelper shader_subgroup_supporter;
802 
803 	std::string load_flattened_struct(const std::string &basename, const SPIRType &type);
804 	std::string to_flattened_struct_member(const std::string &basename, const SPIRType &type, uint32_t index);
805 	void store_flattened_struct(uint32_t lhs_id, uint32_t value);
806 	void store_flattened_struct(const std::string &basename, uint32_t rhs, const SPIRType &type,
807 	                            const SmallVector<uint32_t> &indices);
808 	std::string to_flattened_access_chain_expression(uint32_t id);
809 
810 	// Usage tracking. If a temporary is used more than once, use the temporary instead to
811 	// avoid AST explosion when SPIRV is generated with pure SSA and doesn't write stuff to variables.
812 	std::unordered_map<uint32_t, uint32_t> expression_usage_counts;
813 	void track_expression_read(uint32_t id);
814 
815 	SmallVector<std::string> forced_extensions;
816 	SmallVector<std::string> header_lines;
817 
818 	// Used when expressions emit extra opcodes with their own unique IDs,
819 	// and we need to reuse the IDs across recompilation loops.
820 	// Currently used by NMin/Max/Clamp implementations.
821 	std::unordered_map<uint32_t, uint32_t> extra_sub_expressions;
822 
823 	SmallVector<TypeID> workaround_ubo_load_overload_types;
824 	void request_workaround_wrapper_overload(TypeID id);
825 	void rewrite_load_for_wrapped_row_major(std::string &expr, TypeID loaded_type, ID ptr);
826 
827 	uint32_t statement_count = 0;
828 
is_legacy() const829 	inline bool is_legacy() const
830 	{
831 		return (options.es && options.version < 300) || (!options.es && options.version < 130);
832 	}
833 
is_legacy_es() const834 	inline bool is_legacy_es() const
835 	{
836 		return options.es && options.version < 300;
837 	}
838 
is_legacy_desktop() const839 	inline bool is_legacy_desktop() const
840 	{
841 		return !options.es && options.version < 130;
842 	}
843 
844 	bool requires_transpose_2x2 = false;
845 	bool requires_transpose_3x3 = false;
846 	bool requires_transpose_4x4 = false;
847 	bool ray_tracing_is_khr = false;
848 	void ray_tracing_khr_fixup_locations();
849 
850 	bool args_will_forward(uint32_t id, const uint32_t *args, uint32_t num_args, bool pure);
851 	void register_call_out_argument(uint32_t id);
852 	void register_impure_function_call();
853 	void register_control_dependent_expression(uint32_t expr);
854 
855 	// GL_EXT_shader_pixel_local_storage support.
856 	std::vector<PlsRemap> pls_inputs;
857 	std::vector<PlsRemap> pls_outputs;
858 	std::string pls_decl(const PlsRemap &variable);
859 	const char *to_pls_qualifiers_glsl(const SPIRVariable &variable);
860 	void emit_pls();
861 	void remap_pls_variables();
862 
863 	// GL_EXT_shader_framebuffer_fetch support.
864 	std::vector<std::pair<uint32_t, uint32_t>> subpass_to_framebuffer_fetch_attachment;
865 	std::vector<std::pair<uint32_t, bool>> inout_color_attachments;
866 	bool location_is_framebuffer_fetch(uint32_t location) const;
867 	bool location_is_non_coherent_framebuffer_fetch(uint32_t location) const;
868 	bool subpass_input_is_framebuffer_fetch(uint32_t id) const;
869 	void emit_inout_fragment_outputs_copy_to_subpass_inputs();
870 	const SPIRVariable *find_subpass_input_by_attachment_index(uint32_t index) const;
871 	const SPIRVariable *find_color_output_by_location(uint32_t location) const;
872 
873 	// A variant which takes two sets of name. The secondary is only used to verify there are no collisions,
874 	// but the set is not updated when we have found a new name.
875 	// Used primarily when adding block interface names.
876 	void add_variable(std::unordered_set<std::string> &variables_primary,
877 	                  const std::unordered_set<std::string> &variables_secondary, std::string &name);
878 
879 	void check_function_call_constraints(const uint32_t *args, uint32_t length);
880 	void handle_invalid_expression(uint32_t id);
881 	void find_static_extensions();
882 
883 	std::string emit_for_loop_initializers(const SPIRBlock &block);
884 	void emit_while_loop_initializers(const SPIRBlock &block);
885 	bool for_loop_initializers_are_same_type(const SPIRBlock &block);
886 	bool optimize_read_modify_write(const SPIRType &type, const std::string &lhs, const std::string &rhs);
887 	void fixup_image_load_store_access();
888 
889 	bool type_is_empty(const SPIRType &type);
890 
891 	virtual void declare_undefined_values();
892 
893 	bool can_use_io_location(spv::StorageClass storage, bool block);
894 	const Instruction *get_next_instruction_in_block(const Instruction &instr);
895 	static uint32_t mask_relevant_memory_semantics(uint32_t semantics);
896 
897 	std::string convert_half_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
898 	std::string convert_float_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
899 	std::string convert_double_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
900 
901 	std::string convert_separate_image_to_expression(uint32_t id);
902 
903 	// Builtins in GLSL are always specific signedness, but the SPIR-V can declare them
904 	// as either unsigned or signed.
905 	// Sometimes we will need to automatically perform casts on load and store to make this work.
906 	virtual void cast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type);
907 	virtual void cast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type);
908 	void unroll_array_from_complex_load(uint32_t target_id, uint32_t source_id, std::string &expr);
909 	bool unroll_array_to_complex_store(uint32_t target_id, uint32_t source_id);
910 	void convert_non_uniform_expression(std::string &expr, uint32_t ptr_id);
911 
912 	void handle_store_to_invariant_variable(uint32_t store_id, uint32_t value_id);
913 	void disallow_forwarding_in_expression_chain(const SPIRExpression &expr);
914 
915 	bool expression_is_constant_null(uint32_t id) const;
916 	bool expression_is_non_value_type_array(uint32_t ptr);
917 	virtual void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression);
918 
919 	uint32_t get_integer_width_for_instruction(const Instruction &instr) const;
920 	uint32_t get_integer_width_for_glsl_instruction(GLSLstd450 op, const uint32_t *arguments, uint32_t length) const;
921 
922 	bool variable_is_lut(const SPIRVariable &var) const;
923 
924 	char current_locale_radix_character = '.';
925 
926 	void fixup_type_alias();
927 	void reorder_type_alias();
928 
929 	static const char *vector_swizzle(int vecsize, int index);
930 
931 	bool is_stage_output_location_masked(uint32_t location, uint32_t component) const;
932 	bool is_stage_output_builtin_masked(spv::BuiltIn builtin) const;
933 	bool is_stage_output_variable_masked(const SPIRVariable &var) const;
934 	bool is_stage_output_block_member_masked(const SPIRVariable &var, uint32_t index, bool strip_array) const;
935 	uint32_t get_accumulated_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array) const;
936 	uint32_t get_declared_member_location(const SPIRVariable &var, uint32_t mbr_idx, bool strip_array) const;
937 	std::unordered_set<LocationComponentPair, InternalHasher> masked_output_locations;
938 	std::unordered_set<uint32_t> masked_output_builtins;
939 
940 private:
941 	void init();
942 };
943 } // namespace SPIRV_CROSS_NAMESPACE
944 
945 #endif
946