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1 /*
2  * Copyright (c) 2020-2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef GRAPHIC_LITE_GFX_ENGINE_MANAGER_H
17 #define GRAPHIC_LITE_GFX_ENGINE_MANAGER_H
18 
19 #include "gfx_utils/color.h"
20 #include "gfx_utils/diagram/common/paint.h"
21 #include "gfx_utils/graphic_buffer.h"
22 #include "gfx_utils/graphic_types.h"
23 #include "gfx_utils/image_info.h"
24 #include "gfx_utils/style.h"
25 #include "gfx_utils/transform.h"
26 
27 namespace OHOS {
28 class BaseGfxEngine;
29 enum BlendMode {
30     BLEND_MODE,     /* no blending */
31     BLEND_SRC,      /* S */
32     BLEND_DST,      /* D */
33     BLEND_SRC_OVER, /* S + (1 - Sa) * D */
34     BLEND_DST_OVER, /* (1 - Da) * S + D */
35     BLEND_SRC_IN,   /* Da * S */
36     BLEND_DST_IN,   /* Sa * D */
37     BLEND_SRC_OUT,  /* S * (1 - Da) */
38     BLEND_DST_OUT,  /* D * (1 - Sa) */
39     BLEND_SCREEN,   /* S + D - S * D */
40     BLEND_MULTIPLY, /* S * (1 - Da) + D * (1 - Sa) + S * D */
41     BLEND_ADDITIVE, /* S + D */
42     BLEND_SUBTRACT, /* D * (1 - S) */
43 };
44 
45 #ifndef TRANSFORMOPTION
46 #define TRANSFORMOPTION
47 struct TransformOption {
48     TransformAlgorithm algorithm;
49 };
50 #endif
51 
52 struct BlendOption {
53     TransformMap transMap;
54     BlendMode mode;
55     TransformOption option;
56     OpacityType opacity;
57 };
58 
59 class Image;
60 struct ArcInfo {
61     Point center;
62     Point imgPos;
63     uint16_t radius;
64     int16_t startAngle;
65     int16_t endAngle;
66     const Image* imgSrc;
67 };
68 
69 struct TransformDataInfo {
70     ImageHeader header;
71     const uint8_t* data;
72     uint8_t pxSize;
73     BlurLevel blurLevel;
74     TransformAlgorithm algorithm;
75 };
76 
77 enum BufferInfoUsage { BUFFER_FB_SURFACE, BUFFER_MAP_SURFACE, BUFFER_SNAPSHOT_SURFACE };
78 
79 class BaseGfxEngine : public HeapBase {
80 public:
81     virtual void DrawArc(BufferInfo& dst,
82                          ArcInfo& arcInfo,
83                          const Rect& mask,
84                          const Style& style,
85                          OpacityType opacity,
86                          uint8_t cap) = 0;
87 
MemoryBarrier()88     virtual void MemoryBarrier() {}
89 
90     virtual void DrawLine(BufferInfo& dst,
91                           const Point& start,
92                           const Point& end,
93                           const Rect& mask,
94                           int16_t width,
95                           ColorType color,
96                           OpacityType opacity) = 0;
97 
98     virtual void DrawLetter(BufferInfo& gfxDstBuffer,
99                             const uint8_t* fontMap,
100                             const Rect& fontRect,
101                             const Rect& subRect,
102                             const uint8_t fontWeight,
103                             const ColorType& color,
104                             const OpacityType opa) = 0;
105 
106     virtual void DrawCubicBezier(BufferInfo& dst,
107                                  const Point& start,
108                                  const Point& control1,
109                                  const Point& control2,
110                                  const Point& end,
111                                  const Rect& mask,
112                                  int16_t width,
113                                  ColorType color,
114                                  OpacityType opacity) = 0;
115 
116     virtual void
117         DrawRect(BufferInfo& dst, const Rect& rect, const Rect& dirtyRect, const Style& style, OpacityType opacity) = 0;
118 
119     virtual void DrawTransform(BufferInfo& dst,
120                                const Rect& mask,
121                                const Point& position,
122                                ColorType color,
123                                OpacityType opacity,
124                                const TransformMap& transMap,
125                                const TransformDataInfo& dataInfo) = 0;
126 
127     // x/y: center of a circle
128     virtual void ClipCircle(const ImageInfo* info, float x, float y, float radius) = 0;
129 
130     virtual void Blit(BufferInfo& dst,
131                       const Point& dstPos,
132                       const BufferInfo& src,
133                       const Rect& subRect,
134                       const BlendOption& blendOption) = 0;
135 
136     virtual void Fill(BufferInfo& dst, const Rect& fillArea, const ColorType color, const OpacityType opacity) = 0;
137 
138     virtual void DrawPath(BufferInfo& dst,
139                           void* param,
140                           const Paint& paint,
141                           const Rect& rect,
142                           const Rect& invalidatedArea,
143                           const Style& style) = 0;
144 
145     virtual void FillPath(BufferInfo& dst,
146                           void* param,
147                           const Paint& paint,
148                           const Rect& rect,
149                           const Rect& invalidatedArea,
150                           const Style& style) = 0;
151 
152     virtual uint8_t* AllocBuffer(uint32_t size, uint32_t usage) = 0;
153 
154     virtual void FreeBuffer(uint8_t* buffer, uint32_t usage) = 0;
155 
GetFBBufferInfo()156     virtual BufferInfo* GetFBBufferInfo()
157     {
158         return nullptr;
159     }
160 
AdjustLineStride(BufferInfo & info)161     virtual void AdjustLineStride(BufferInfo& info) {}
162 
Flush(const Rect & flushRect)163     virtual void Flush(const Rect& flushRect) {}
164 
GetScreenWidth()165     virtual uint16_t GetScreenWidth()
166     {
167         return screenWidth_;
168     }
169 
GetScreenHeight()170     virtual uint16_t GetScreenHeight()
171     {
172         return screenHeight_;
173     }
174 
SetScreenShape(ScreenShape screenShape)175     virtual void SetScreenShape(ScreenShape screenShape)
176     {
177         screenShape_ = screenShape;
178     }
179 
GetScreenShape()180     virtual ScreenShape GetScreenShape()
181     {
182         return screenShape_;
183     }
184 
GetInstance()185     static BaseGfxEngine* GetInstance()
186     {
187         return baseEngine_;
188     }
189 
InitGfxEngine(BaseGfxEngine * gfxEngine)190     static void InitGfxEngine(BaseGfxEngine* gfxEngine)
191     {
192         baseEngine_ = gfxEngine;
193     }
194 
195 protected:
196     static BaseGfxEngine* baseEngine_;
197     uint16_t screenWidth_ = HORIZONTAL_RESOLUTION;
198     uint16_t screenHeight_ = VERTICAL_RESOLUTION;
199     ScreenShape screenShape_ = RECTANGLE;
200 };
201 } // namespace OHOS
202 
203 #endif // GRAPHIC_LITE_GFX_ENGINE_MANAGER_H
204