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1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "display_group_controller.h"
16 
17 #include "window_helper.h"
18 #include "window_inner_manager.h"
19 #include "window_manager_hilog.h"
20 #include "window_node_container.h"
21 
22 namespace OHOS {
23 namespace Rosen {
24 namespace {
25     constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_WINDOW, "DisplayGroupController"};
26 }
27 
InitNewDisplay(DisplayId displayId)28 void DisplayGroupController::InitNewDisplay(DisplayId displayId)
29 {
30     // system bar map for display
31     SysBarNodeMap sysBarNodeMap {
32         { WindowType::WINDOW_TYPE_STATUS_BAR,     nullptr },
33         { WindowType::WINDOW_TYPE_NAVIGATION_BAR, nullptr },
34     };
35     sysBarNodeMaps_.insert(std::make_pair(displayId, sysBarNodeMap));
36 
37     SysBarTintMap sysBarTintMap {
38         { WindowType::WINDOW_TYPE_STATUS_BAR,     SystemBarRegionTint() },
39         { WindowType::WINDOW_TYPE_NAVIGATION_BAR, SystemBarRegionTint() },
40     };
41     sysBarTintMaps_.insert(std::make_pair(displayId, sysBarTintMap));
42 
43     // window node maps for display
44     std::map<WindowRootNodeType, std::unique_ptr<std::vector<sptr<WindowNode>>>> displayWindowTree;
45     displayWindowTree.insert(std::make_pair(WindowRootNodeType::APP_WINDOW_NODE,
46         std::make_unique<std::vector<sptr<WindowNode>>>()));
47     displayWindowTree.insert(std::make_pair(WindowRootNodeType::ABOVE_WINDOW_NODE,
48         std::make_unique<std::vector<sptr<WindowNode>>>()));
49     displayWindowTree.insert(std::make_pair(WindowRootNodeType::BELOW_WINDOW_NODE,
50         std::make_unique<std::vector<sptr<WindowNode>>>()));
51     displayGroupWindowTree_.insert(std::make_pair(displayId, std::move(displayWindowTree)));
52 
53     // window pair for display
54     auto windowPair = new WindowPair(displayId);
55     windowPairMap_.insert(std::make_pair(displayId, windowPair));
56 }
57 
GetWindowNodesByDisplayIdAndRootType(DisplayId displayId,WindowRootNodeType type)58 std::vector<sptr<WindowNode>>* DisplayGroupController::GetWindowNodesByDisplayIdAndRootType(DisplayId displayId,
59                                                                                             WindowRootNodeType type)
60 {
61     if (displayGroupWindowTree_.find(displayId) != displayGroupWindowTree_.end()) {
62         auto& displayWindowTree = displayGroupWindowTree_[displayId];
63         if (displayWindowTree.find(type) != displayWindowTree.end()) {
64             return displayWindowTree[type].get();
65         }
66     }
67     return nullptr;
68 }
69 
AddWindowNodeOnWindowTree(sptr<WindowNode> & node,WindowRootNodeType rootType)70 void DisplayGroupController::AddWindowNodeOnWindowTree(sptr<WindowNode>& node, WindowRootNodeType rootType)
71 {
72     std::vector<sptr<WindowNode>>* rootNodeVectorPtr = GetWindowNodesByDisplayIdAndRootType(node->GetDisplayId(),
73         rootType);
74     if (rootNodeVectorPtr != nullptr) {
75         rootNodeVectorPtr->push_back(node);
76         WLOGFD("add node in node vector of root, displayId: %{public}" PRIu64" windowId: %{public}d, "
77             "rootType: %{public}d", node->GetDisplayId(), node->GetWindowId(), rootType);
78     } else {
79         WLOGFE("add node failed, rootNode vector is empty, windowId: %{public}d, rootType: %{public}d",
80             node->GetWindowId(), rootType);
81     }
82 }
83 
UpdateDisplayGroupWindowTree()84 void DisplayGroupController::UpdateDisplayGroupWindowTree()
85 {
86     // clear ori window tree of displayGroup
87     for (auto& elem : displayGroupWindowTree_) {
88         for (auto& nodeVec : elem.second) {
89             auto emptyVector = std::vector<sptr<WindowNode>>();
90             nodeVec.second->swap(emptyVector);
91         }
92     }
93     std::vector<WindowRootNodeType> rootNodeType = {
94         WindowRootNodeType::ABOVE_WINDOW_NODE,
95         WindowRootNodeType::APP_WINDOW_NODE,
96         WindowRootNodeType::BELOW_WINDOW_NODE
97     };
98     for (auto& rootType : rootNodeType) {
99         auto rootNode = windowNodeContainer_->GetRootNode(rootType);
100         if (rootNode == nullptr) {
101             WLOGFE("rootNode is nullptr, %{public}d", rootType);
102             continue;
103         }
104         for (auto& node : rootNode->children_) {
105             AddWindowNodeOnWindowTree(node, rootType);
106         }
107     }
108 }
109 
ProcessCrossNodes(DisplayId defaultDisplayId,DisplayStateChangeType type)110 void DisplayGroupController::ProcessCrossNodes(DisplayId defaultDisplayId, DisplayStateChangeType type)
111 {
112     defaultDisplayId_ = defaultDisplayId;
113     for (auto& iter : displayGroupWindowTree_) {
114         auto nodeVec = *(iter.second[WindowRootNodeType::APP_WINDOW_NODE]);
115         for (auto node : nodeVec) {
116             if (node->isShowingOnMultiDisplays_) {
117                 WLOGFD("process cross node, windowId: %{public}u, displayId: %{public}" PRIu64"",
118                     node->GetWindowId(), node->GetDisplayId());
119                 auto showingDisplays = node->GetShowingDisplays();
120 
121                 DisplayId newDisplayId;
122                 if (type == DisplayStateChangeType::SIZE_CHANGE ||
123                     type == DisplayStateChangeType::UPDATE_ROTATION ||
124                     type == DisplayStateChangeType::DISPLAY_COMPRESS ||
125                     type == DisplayStateChangeType::UPDATE_ROTATION_FROM_WINDOW) {
126                     newDisplayId = node->GetDisplayId();
127                 } else {
128                     newDisplayId = defaultDisplayId;
129                 }
130 
131                 for (auto& displayId : showingDisplays) {
132                     if (displayId == newDisplayId) {
133                         continue;
134                     }
135                     windowNodeContainer_->RemoveNodeFromRSTree(node, displayId, newDisplayId,
136                         WindowUpdateType::WINDOW_UPDATE_ACTIVE);
137                 }
138                 // update shown displays and displayId
139                 MoveCrossNodeToTargetDisplay(node, newDisplayId);
140             }
141         }
142     }
143 }
144 
UpdateWindowShowingDisplays(const sptr<WindowNode> & node)145 void DisplayGroupController::UpdateWindowShowingDisplays(const sptr<WindowNode>& node)
146 {
147     auto& displayGroupInfo = DisplayGroupInfo::GetInstance();
148     auto leftDisplayId = displayGroupInfo.GetLeftDisplayId();
149     auto rightDisplayId = displayGroupInfo.GetRightDisplayId();
150     auto displayRectMap = displayGroupInfo.GetAllDisplayRects();
151     auto showingDisplays = std::vector<DisplayId>();
152     const auto& winRect = node->GetWindowRect();
153     for (auto& elem : displayRectMap) {
154         auto& curDisplayRect = elem.second;
155 
156         // if window is showing in display region
157         if (((winRect.posX_ + static_cast<int32_t>(winRect.width_)) > curDisplayRect.posX_) &&
158             (winRect.posX_ < (curDisplayRect.posX_ + static_cast<int32_t>(curDisplayRect.width_)))) {
159             showingDisplays.push_back(elem.first);
160         }
161     }
162 
163     // if window is not showing on any display, maybe in the left of minPosX display, or the right of maxPosX display
164     if (showingDisplays.empty()) {
165         if (((winRect.posX_ + static_cast<int32_t>(winRect.width_)) <=
166             displayRectMap[leftDisplayId].posX_)) {
167             showingDisplays.push_back(leftDisplayId);
168         }
169         if (winRect.posX_ >=
170             (displayRectMap[rightDisplayId].posX_ + static_cast<int32_t>(displayRectMap[rightDisplayId].width_))) {
171             showingDisplays.push_back(rightDisplayId);
172         }
173     }
174 
175     // mean that this is cross-display window
176     if (showingDisplays.size() > 1) {
177         node->isShowingOnMultiDisplays_ = true;
178     } else {
179         node->isShowingOnMultiDisplays_ = false;
180     }
181     node->SetShowingDisplays(showingDisplays);
182 }
183 
UpdateWindowDisplayIdIfNeeded(const sptr<WindowNode> & node)184 void DisplayGroupController::UpdateWindowDisplayIdIfNeeded(const sptr<WindowNode>& node)
185 {
186     // current multi-display is only support left-right combination, maxNum is two
187     DisplayId newDisplayId = node->GetDisplayId();
188     const auto& curShowingDisplays = node->GetShowingDisplays();
189     if (curShowingDisplays.empty()) {
190         WLOGFE("id:%{public}u not show on any display!", node->GetWindowId());
191         return;
192     }
193     const auto& winRect = node->GetWindowRect();
194     if (curShowingDisplays.size() == 1) {
195         newDisplayId = *(curShowingDisplays.begin());
196     } else {
197         // if more than half width of the window is showing on the display, means the window belongs to this display
198         int32_t halfWidth = static_cast<int32_t>(winRect.width_ * 0.5);
199         const auto& displayRectMap = DisplayGroupInfo::GetInstance().GetAllDisplayRects();
200         for (auto& elem : displayRectMap) {
201             auto& displayRect = elem.second;
202             if ((winRect.posX_ < displayRect.posX_) &&
203                 (winRect.posX_ + static_cast<int32_t>(winRect.width_) >
204                 displayRect.posX_ + static_cast<int32_t>(displayRect.width_))) { // window covers whole display region
205                 newDisplayId = elem.first;
206                 break;
207             }
208             if (winRect.posX_ >= displayRect.posX_) { // current display is default display
209                 if ((displayRect.posX_ + static_cast<int32_t>(displayRect.width_) - winRect.posX_) >= halfWidth) {
210                     newDisplayId = elem.first;
211                     break;
212                 }
213             } else { // current display is expand display
214                 if ((winRect.posX_ + static_cast<int32_t>(winRect.width_) - displayRect.posX_) >= halfWidth) {
215                     newDisplayId = elem.first;
216                     break;
217                 }
218             }
219         }
220     }
221 
222     // update displayId if needed
223     if (node->GetDisplayId() != newDisplayId) {
224         UpdateWindowDisplayId(node, newDisplayId);
225         UpdateDisplayGroupWindowTree();
226     }
227 }
228 
ChangeToRectInDisplayGroup(const sptr<WindowNode> & node,DisplayId displayId)229 void DisplayGroupController::ChangeToRectInDisplayGroup(const sptr<WindowNode>& node, DisplayId displayId)
230 {
231     Rect requestRect = node->GetRequestRect();
232     const Rect& displayRect = DisplayGroupInfo::GetInstance().GetDisplayRect(displayId);
233     requestRect.posX_ += displayRect.posX_;
234     requestRect.posY_ += displayRect.posY_;
235     node->SetRequestRect(requestRect);
236 
237     std::vector<DisplayId> curShowingDisplays = { node->GetDisplayId() };
238     node->SetShowingDisplays(curShowingDisplays);
239 }
240 
PreProcessWindowNode(const sptr<WindowNode> & node,WindowUpdateType type)241 void DisplayGroupController::PreProcessWindowNode(const sptr<WindowNode>& node, WindowUpdateType type)
242 {
243     if (!windowNodeContainer_->GetLayoutPolicy()->IsMultiDisplay()) {
244         if (type == WindowUpdateType::WINDOW_UPDATE_ADDED) {
245             std::vector<DisplayId> curShowingDisplays = { node->GetDisplayId() };
246             node->SetShowingDisplays(curShowingDisplays);
247             for (auto& childNode : node->children_) {
248                 PreProcessWindowNode(childNode, type);
249             }
250         }
251         WLOGFD("Current mode is not multi-display");
252         return;
253     }
254 
255     switch (type) {
256         case WindowUpdateType::WINDOW_UPDATE_ADDED: {
257             if (!node->isShowingOnMultiDisplays_) {
258                 // change rect to rect in display group
259                 ChangeToRectInDisplayGroup(node, node->GetDisplayId());
260             }
261             WLOGFD("preprocess node when add window");
262             break;
263         }
264         case WindowUpdateType::WINDOW_UPDATE_ACTIVE: {
265             // MoveTo can be called by user, calculate rect in display group if the reason is move
266             if (node->GetWindowSizeChangeReason() == WindowSizeChangeReason::MOVE) {
267                 ChangeToRectInDisplayGroup(node, defaultDisplayId_);
268             }
269             WLOGFD("preprocess node when update window");
270             break;
271         }
272         default:
273             break;
274     }
275 
276     for (auto& childNode : node->children_) {
277         PreProcessWindowNode(childNode, type);
278     }
279 }
280 
PostProcessWindowNode(const sptr<WindowNode> & node)281 void DisplayGroupController::PostProcessWindowNode(const sptr<WindowNode>& node)
282 {
283     if (!windowNodeContainer_->GetLayoutPolicy()->IsMultiDisplay()) {
284         WLOGFD("Current mode is not multi-display");
285         return;
286     }
287 
288     UpdateWindowShowingDisplays(node);
289     UpdateWindowDisplayIdIfNeeded(node);
290 }
291 
UpdateWindowDisplayId(const sptr<WindowNode> & node,DisplayId newDisplayId)292 void DisplayGroupController::UpdateWindowDisplayId(const sptr<WindowNode>& node, DisplayId newDisplayId)
293 {
294     WLOGFD("update node displayId, srcDisplayId: %{public}" PRIu64", newDisplayId: %{public}" PRIu64"",
295         node->GetDisplayId(), newDisplayId);
296     if (node->GetWindowToken()) {
297         node->GetWindowToken()->UpdateDisplayId(node->GetDisplayId(), newDisplayId);
298     }
299     node->SetDisplayId(newDisplayId);
300 }
301 
MoveCrossNodeToTargetDisplay(const sptr<WindowNode> & node,DisplayId targetDisplayId)302 void DisplayGroupController::MoveCrossNodeToTargetDisplay(const sptr<WindowNode>& node, DisplayId targetDisplayId)
303 {
304     node->isShowingOnMultiDisplays_ = false;
305     // update showing display
306     std::vector<DisplayId> newShowingDisplays = { targetDisplayId };
307     node->SetShowingDisplays(newShowingDisplays);
308     // update new displayId
309     if (node->GetDisplayId() != targetDisplayId) {
310         UpdateWindowDisplayId(node, targetDisplayId);
311     }
312 
313     for (auto& childNode : node->children_) {
314         MoveCrossNodeToTargetDisplay(childNode, targetDisplayId);
315     }
316 }
317 
MoveNotCrossNodeToDefaultDisplay(const sptr<WindowNode> & node,DisplayId displayId)318 void DisplayGroupController::MoveNotCrossNodeToDefaultDisplay(const sptr<WindowNode>& node, DisplayId displayId)
319 {
320     WLOGFD("windowId: %{public}d, displayId: %{public}" PRIu64"", node->GetWindowId(), displayId);
321     // update new rect in display group
322     const Rect& srcDisplayRect = DisplayGroupInfo::GetInstance().GetDisplayRect(displayId);
323     const Rect& dstDisplayRect = DisplayGroupInfo::GetInstance().GetDisplayRect(defaultDisplayId_);
324     Rect newRect = node->GetRequestRect();
325     if (node->GetWindowType() == WindowType::WINDOW_TYPE_POINTER) {
326         newRect.posX_ = static_cast<int32_t>(dstDisplayRect.width_ / 2); // default pointerX : displayRect.width / 2
327         newRect.posY_ = static_cast<int32_t>(dstDisplayRect.height_ / 2); // default pointerY : displayRect.height / 2
328     } else {
329         newRect.posX_ = newRect.posX_ - srcDisplayRect.posX_ + dstDisplayRect.posX_;
330         newRect.posY_ = newRect.posY_ - srcDisplayRect.posY_ + dstDisplayRect.posY_;
331     }
332 
333     node->SetRequestRect(newRect);
334     // update showing display
335     std::vector<DisplayId> newShowingDisplays = { defaultDisplayId_ };
336     node->SetShowingDisplays(newShowingDisplays);
337     // update new displayId
338     UpdateWindowDisplayId(node, defaultDisplayId_);
339 
340     for (auto& childNode : node->children_) {
341         MoveNotCrossNodeToDefaultDisplay(childNode, displayId);
342     }
343 }
344 
ProcessNotCrossNodesOnDestroyedDisplay(DisplayId displayId,std::vector<uint32_t> & windowIds)345 void DisplayGroupController::ProcessNotCrossNodesOnDestroyedDisplay(DisplayId displayId,
346                                                                     std::vector<uint32_t>& windowIds)
347 {
348     if (displayId == defaultDisplayId_) {
349         WLOGFE("Move window nodes failed, displayId is the same as defaultDisplayId");
350         return;
351     }
352     if (displayGroupWindowTree_.find(displayId) == displayGroupWindowTree_.end()) {
353         WLOGFE("displayId: %{public}" PRIu64" not in display group window tree", displayId);
354         return;
355     }
356     WLOGI("move window nodes for display destroy, displayId: %{public}" PRIu64"", displayId);
357 
358     std::vector<WindowRootNodeType> rootNodeType = {
359         WindowRootNodeType::ABOVE_WINDOW_NODE,
360         WindowRootNodeType::APP_WINDOW_NODE,
361         WindowRootNodeType::BELOW_WINDOW_NODE
362     };
363     for (const auto& type : rootNodeType) {
364         if (displayGroupWindowTree_[displayId].find(type) == displayGroupWindowTree_[displayId].end()) {
365             continue;
366         }
367         auto nodesVec = *(displayGroupWindowTree_[displayId][type]);
368         for (auto node : nodesVec) {
369             WLOGFD("node on destroied display, windowId: %{public}d, isShowingOnMulti: %{public}d",
370                 node->GetWindowId(), node->isShowingOnMultiDisplays_);
371             if (node->GetDisplayId() != displayId || node->isShowingOnMultiDisplays_) {
372                 continue;
373             }
374             // destroy status and navigation bar
375             if (node->GetWindowType() == WindowType::WINDOW_TYPE_STATUS_BAR ||
376                 node->GetWindowType() == WindowType::WINDOW_TYPE_NAVIGATION_BAR) {
377                 windowNodeContainer_->DestroyWindowNode(node, windowIds);
378                 WLOGFW("destroy status or navigation bar on destroyed display, windowId: %{public}d",
379                     node->GetWindowId());
380                 continue;
381             }
382             // move not cross-display nodes to default display
383             MoveNotCrossNodeToDefaultDisplay(node, displayId);
384 
385             // update RS tree
386             windowNodeContainer_->RemoveNodeFromRSTree(node, displayId, defaultDisplayId_,
387                 WindowUpdateType::WINDOW_UPDATE_ACTIVE);
388             windowNodeContainer_->AddNodeOnRSTree(node, defaultDisplayId_, defaultDisplayId_,
389                 WindowUpdateType::WINDOW_UPDATE_ACTIVE);
390         }
391     }
392 }
393 
ProcessDisplayCreate(DisplayId defaultDisplayId,sptr<DisplayInfo> displayInfo,const std::map<DisplayId,Rect> & displayRectMap)394 void DisplayGroupController::ProcessDisplayCreate(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
395                                                   const std::map<DisplayId, Rect>& displayRectMap)
396 {
397     defaultDisplayId_ = defaultDisplayId;
398     WLOGI("defaultDisplay, displayId: %{public}" PRIu64"", defaultDisplayId);
399 
400     DisplayId displayId = displayInfo->GetDisplayId();
401 
402     InitNewDisplay(displayId);
403 
404     // add displayInfo in displayGroupInfo
405     DisplayGroupInfo::GetInstance().AddDisplayInfo(displayInfo);
406 
407     // modify RSTree and window tree of displayGroup for cross-display nodes
408     ProcessCrossNodes(defaultDisplayId, DisplayStateChangeType::CREATE);
409     UpdateDisplayGroupWindowTree();
410     const auto& layoutPolicy = windowNodeContainer_->GetLayoutPolicy();
411     if (layoutPolicy == nullptr) {
412         return;
413     }
414     layoutPolicy->ProcessDisplayCreate(displayId, displayRectMap);
415     ProcessWindowPairWhenDisplayChange();
416 }
417 
ProcessDisplayDestroy(DisplayId defaultDisplayId,sptr<DisplayInfo> displayInfo,const std::map<DisplayId,Rect> & displayRectMap,std::vector<uint32_t> & windowIds)418 void DisplayGroupController::ProcessDisplayDestroy(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
419                                                    const std::map<DisplayId, Rect>& displayRectMap,
420                                                    std::vector<uint32_t>& windowIds)
421 {
422     defaultDisplayId_ = defaultDisplayId;
423     DisplayGroupInfo::GetInstance().SetDefaultDisplayId(defaultDisplayId);
424     DisplayId displayId = displayInfo->GetDisplayId();
425     // delete nodes and map element of deleted display
426     ProcessNotCrossNodesOnDestroyedDisplay(displayId, windowIds);
427     // modify RSTree and window tree of displayGroup for cross-display nodes
428     ProcessCrossNodes(defaultDisplayId, DisplayStateChangeType::DESTROY);
429     UpdateDisplayGroupWindowTree();
430     ClearMapOfDestroyedDisplay(displayId);
431     windowNodeContainer_->GetLayoutPolicy()->ProcessDisplayDestroy(displayId, displayRectMap);
432     ProcessWindowPairWhenDisplayChange();
433 }
434 
ProcessSystemBarRotation(const sptr<WindowNode> & node,const std::map<DisplayId,Rect> & displayRectMap)435 void DisplayGroupController::ProcessSystemBarRotation(const sptr<WindowNode>& node,
436     const std::map<DisplayId, Rect>& displayRectMap)
437 {
438     auto rect = node->GetWindowRect();
439     auto displayId = node->GetDisplayId();
440     auto iter = displayRectMap.find(displayId);
441     if (iter == displayRectMap.end()) {
442         return;
443     }
444     auto displayRect = iter->second;
445     if (node->GetWindowType() == WindowType::WINDOW_TYPE_STATUS_BAR) {
446         rect.width_ = displayRect.width_;
447     } else if (node->GetWindowType() == WindowType::WINDOW_TYPE_NAVIGATION_BAR) {
448         rect.posY_ = static_cast<int32_t>(displayRect.height_ - rect.height_) + displayRect.posY_;
449         rect.width_ = displayRect.width_;
450     }
451 
452     node->SetRequestRect(rect);
453 }
454 
UpdateNodeSizeChangeReasonWithRotation(DisplayId displayId,const std::map<DisplayId,Rect> & displayRectMap)455 void DisplayGroupController::UpdateNodeSizeChangeReasonWithRotation(DisplayId displayId,
456     const std::map<DisplayId, Rect>& displayRectMap)
457 {
458     std::vector<WindowRootNodeType> rootNodeType = {
459         WindowRootNodeType::ABOVE_WINDOW_NODE,
460         WindowRootNodeType::APP_WINDOW_NODE,
461         WindowRootNodeType::BELOW_WINDOW_NODE
462     };
463     for (auto& rootType : rootNodeType) {
464         std::vector<sptr<WindowNode>>* rootNodeVectorPtr = GetWindowNodesByDisplayIdAndRootType(displayId, rootType);
465         if (rootNodeVectorPtr == nullptr) {
466             WLOGFE("rootNodeVectorPtr is nullptr, %{public}d, displayId: %{public}" PRIu64, rootType, displayId);
467             return;
468         }
469         for (auto& node : (*rootNodeVectorPtr)) {
470             // DOCK_SLICE not need do rotation animation
471             if (node->GetWindowType() == WindowType::WINDOW_TYPE_DOCK_SLICE) {
472                 continue;
473             }
474             if (WindowHelper::IsSystemBarWindow(node->GetWindowType())) {
475                 ProcessSystemBarRotation(node, displayRectMap);
476             }
477             node->SetWindowSizeChangeReason(WindowSizeChangeReason::ROTATION);
478         }
479     }
480 }
481 
ProcessDisplayChange(DisplayId defaultDisplayId,sptr<DisplayInfo> displayInfo,const std::map<DisplayId,Rect> & displayRectMap,DisplayStateChangeType type)482 void DisplayGroupController::ProcessDisplayChange(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
483                                                   const std::map<DisplayId, Rect>& displayRectMap,
484                                                   DisplayStateChangeType type)
485 {
486     defaultDisplayId_ = defaultDisplayId;
487     auto& displayGroupInfo = DisplayGroupInfo::GetInstance();
488     displayGroupInfo.SetDefaultDisplayId(defaultDisplayId);
489     DisplayId displayId = displayInfo->GetDisplayId();
490     WLOGI("display change, displayId: %{public}" PRIu64", type: %{public}d", displayId, type);
491     switch (type) {
492         case DisplayStateChangeType::UPDATE_ROTATION:
493         case DisplayStateChangeType::UPDATE_ROTATION_FROM_WINDOW: {
494             displayGroupInfo.SetDisplayRotation(displayId, displayInfo->GetRotation());
495             displayGroupInfo.SetDisplayOrientation(displayId, displayInfo->GetDisplayOrientation());
496             displayGroupInfo.SetDisplayStateChangeType(displayId, type);
497             [[fallthrough]];
498         }
499         case DisplayStateChangeType::DISPLAY_COMPRESS:
500         case DisplayStateChangeType::SIZE_CHANGE: {
501             ProcessDisplaySizeChangeOrRotation(defaultDisplayId, displayId, displayRectMap, type);
502             break;
503         }
504         case DisplayStateChangeType::VIRTUAL_PIXEL_RATIO_CHANGE: {
505             displayGroupInfo.SetDisplayVirtualPixelRatio(displayId, displayInfo->GetVirtualPixelRatio());
506             windowNodeContainer_->GetLayoutPolicy()->ProcessDisplayVprChange(displayId);
507             break;
508         }
509         default: {
510             break;
511         }
512     }
513 }
514 
ProcessDisplaySizeChangeOrRotation(DisplayId defaultDisplayId,DisplayId displayId,const std::map<DisplayId,Rect> & displayRectMap,DisplayStateChangeType type)515 void DisplayGroupController::ProcessDisplaySizeChangeOrRotation(DisplayId defaultDisplayId, DisplayId displayId,
516     const std::map<DisplayId, Rect>& displayRectMap, DisplayStateChangeType type)
517 {
518     // modify RSTree and window tree of displayGroup for cross-display nodes
519     ProcessCrossNodes(defaultDisplayId, type);
520     UpdateDisplayGroupWindowTree();
521     // update reason after process cross Nodes to get correct display attribution
522     UpdateNodeSizeChangeReasonWithRotation(displayId, displayRectMap);
523     const auto& layoutPolicy = windowNodeContainer_->GetLayoutPolicy();
524     if (layoutPolicy == nullptr) {
525         return;
526     }
527     layoutPolicy->ProcessDisplaySizeChangeOrRotation(displayId, displayRectMap);
528     ProcessWindowPairWhenDisplayChange(true);
529 }
530 
ClearMapOfDestroyedDisplay(DisplayId displayId)531 void DisplayGroupController::ClearMapOfDestroyedDisplay(DisplayId displayId)
532 {
533     sysBarTintMaps_.erase(displayId);
534     sysBarNodeMaps_.erase(displayId);
535     displayGroupWindowTree_.erase(displayId);
536     DisplayGroupInfo::GetInstance().RemoveDisplayInfo(displayId);
537     windowPairMap_.erase(displayId);
538 }
539 
GetWindowPairByDisplayId(DisplayId displayId)540 sptr<WindowPair> DisplayGroupController::GetWindowPairByDisplayId(DisplayId displayId)
541 {
542     if (windowPairMap_.find(displayId) != windowPairMap_.end()) {
543         return windowPairMap_[displayId];
544     }
545     return nullptr;
546 }
547 
ProcessWindowPairWhenDisplayChange(bool rotateDisplay)548 void DisplayGroupController::ProcessWindowPairWhenDisplayChange(bool rotateDisplay)
549 {
550     for (auto& elem : DisplayGroupInfo::GetInstance().GetAllDisplayRects()) {
551         const auto& displayId = elem.first;
552         const auto& windowPair = GetWindowPairByDisplayId(displayId);
553         if (windowPair == nullptr) {
554             WLOGFE("WindowPair is nullptr, displayId: %{public}" PRIu64"", displayId);
555             return;
556         }
557         const auto& layoutPolicy = windowNodeContainer_->GetLayoutPolicy();
558         if (layoutPolicy == nullptr) {
559             WLOGFE("LayoutPolicy is nullptr, displayId: %{public}" PRIu64"", displayId);
560             return;
561         }
562         Rect divRect = layoutPolicy->GetDividerRect(displayId);
563         if (rotateDisplay) {
564             windowPair->RotateDividerWindow(divRect);
565         } else {
566             windowPair->SetDividerRect(divRect);
567         }
568         UpdateSplitRatioPoints(displayId);
569     }
570 }
571 
SetSplitRatioConfig(const SplitRatioConfig & splitRatioConfig)572 void DisplayGroupController::SetSplitRatioConfig(const SplitRatioConfig& splitRatioConfig)
573 {
574     for (auto& elem : DisplayGroupInfo::GetInstance().GetAllDisplayRects()) {
575         const auto& displayId = elem.first;
576         const auto& windowPair = GetWindowPairByDisplayId(displayId);
577         if (windowPair == nullptr) {
578             WLOGFE("WindowPair is nullptr, displayId: %{public}" PRIu64"", displayId);
579             continue;
580         }
581         windowPair->SetSplitRatioConfig(splitRatioConfig);
582         UpdateSplitRatioPoints(displayId);
583     }
584 }
585 
UpdateSplitRatioPoints(DisplayId displayId)586 void DisplayGroupController::UpdateSplitRatioPoints(DisplayId displayId)
587 {
588     const auto& windowPair = GetWindowPairByDisplayId(displayId);
589     if (windowPair == nullptr) {
590         WLOGFE("WindowPair is nullptr, displayId: %{public}" PRIu64"", displayId);
591         return;
592     }
593     auto displayRects = DisplayGroupInfo::GetInstance().GetAllDisplayRects();
594     if (displayRects.find(displayId) == displayRects.end()) {
595         return;
596     }
597     windowPair->CalculateSplitRatioPoints(displayRects[displayId]);
598     const auto& layoutPolicy = windowNodeContainer_->GetLayoutPolicy();
599     if (layoutPolicy == nullptr) {
600         WLOGFE("LayoutPolicy is nullptr, displayId: %{public}" PRIu64"", displayId);
601         return;
602     }
603     layoutPolicy->SetSplitRatioPoints(displayId, windowPair->GetSplitRatioPoints());
604 }
605 } // namespace Rosen
606 } // namespace OHOS
607