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1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_DIRECTFB
24 
25 #include "SDL_DirectFB_video.h"
26 
27 #include "SDL_DirectFB_events.h"
28 /*
29  * #include "SDL_DirectFB_keyboard.h"
30  */
31 #include "SDL_DirectFB_modes.h"
32 #include "SDL_DirectFB_mouse.h"
33 #include "SDL_DirectFB_opengl.h"
34 #include "SDL_DirectFB_window.h"
35 #include "SDL_DirectFB_WM.h"
36 
37 
38 /* DirectFB video driver implementation.
39 */
40 
41 #include <fcntl.h>
42 #include <unistd.h>
43 #include <sys/mman.h>
44 
45 #include <directfb.h>
46 #include <directfb_version.h>
47 #include <directfb_strings.h>
48 
49 #include "SDL_video.h"
50 #include "SDL_mouse.h"
51 #include "../SDL_sysvideo.h"
52 #include "../SDL_pixels_c.h"
53 #include "../../events/SDL_events_c.h"
54 #include "SDL_DirectFB_video.h"
55 #include "SDL_DirectFB_events.h"
56 #include "SDL_DirectFB_render.h"
57 #include "SDL_DirectFB_mouse.h"
58 #include "SDL_DirectFB_shape.h"
59 
60 
61 #include "SDL_DirectFB_dyn.h"
62 
63 /* Initialization/Query functions */
64 static int DirectFB_VideoInit(_THIS);
65 static void DirectFB_VideoQuit(_THIS);
66 
67 static int DirectFB_Available(void);
68 static SDL_VideoDevice *DirectFB_CreateDevice(int devindex);
69 
70 VideoBootStrap DirectFB_bootstrap = {
71     "directfb", "DirectFB",
72     DirectFB_Available, DirectFB_CreateDevice
73 };
74 
75 static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
76 static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
77 static const DirectFBAccelerationMaskNames(acceleration_mask);
78 
79 /* DirectFB driver bootstrap functions */
80 
81 static int
DirectFB_Available(void)82 DirectFB_Available(void)
83 {
84     if (!SDL_DirectFB_LoadLibrary())
85         return 0;
86     SDL_DirectFB_UnLoadLibrary();
87     return 1;
88 }
89 
90 static void
DirectFB_DeleteDevice(SDL_VideoDevice * device)91 DirectFB_DeleteDevice(SDL_VideoDevice * device)
92 {
93     SDL_DirectFB_UnLoadLibrary();
94     SDL_DFB_FREE(device->driverdata);
95     SDL_DFB_FREE(device);
96 }
97 
98 static SDL_VideoDevice *
DirectFB_CreateDevice(int devindex)99 DirectFB_CreateDevice(int devindex)
100 {
101     SDL_VideoDevice *device;
102 
103     if (!SDL_DirectFB_LoadLibrary()) {
104         return NULL;
105     }
106 
107     /* Initialize all variables that we clean on shutdown */
108     SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice));
109 
110     /* Set the function pointers */
111 
112     /* Set the function pointers */
113     device->VideoInit = DirectFB_VideoInit;
114     device->VideoQuit = DirectFB_VideoQuit;
115     device->GetDisplayModes = DirectFB_GetDisplayModes;
116     device->SetDisplayMode = DirectFB_SetDisplayMode;
117     device->PumpEvents = DirectFB_PumpEventsWindow;
118     device->CreateWindow = DirectFB_CreateWindow;
119     device->CreateWindowFrom = DirectFB_CreateWindowFrom;
120     device->SetWindowTitle = DirectFB_SetWindowTitle;
121     device->SetWindowIcon = DirectFB_SetWindowIcon;
122     device->SetWindowPosition = DirectFB_SetWindowPosition;
123     device->SetWindowSize = DirectFB_SetWindowSize;
124     device->SetWindowOpacity = DirectFB_SetWindowOpacity;
125     device->ShowWindow = DirectFB_ShowWindow;
126     device->HideWindow = DirectFB_HideWindow;
127     device->RaiseWindow = DirectFB_RaiseWindow;
128     device->MaximizeWindow = DirectFB_MaximizeWindow;
129     device->MinimizeWindow = DirectFB_MinimizeWindow;
130     device->RestoreWindow = DirectFB_RestoreWindow;
131     device->SetWindowGrab = DirectFB_SetWindowGrab;
132     device->DestroyWindow = DirectFB_DestroyWindow;
133     device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;
134 
135     /* !!! FIXME: implement SetWindowBordered */
136 
137 #if SDL_DIRECTFB_OPENGL
138     device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
139     device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
140     device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;
141 
142     device->GL_CreateContext = DirectFB_GL_CreateContext;
143     device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
144     device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
145     device->GL_SwapWindow = DirectFB_GL_SwapWindow;
146     device->GL_DeleteContext = DirectFB_GL_DeleteContext;
147 
148 #endif
149 
150     /* Shaped window support */
151     device->shape_driver.CreateShaper = DirectFB_CreateShaper;
152     device->shape_driver.SetWindowShape = DirectFB_SetWindowShape;
153     device->shape_driver.ResizeWindowShape = DirectFB_ResizeWindowShape;
154 
155     device->free = DirectFB_DeleteDevice;
156 
157     return device;
158   error:
159     if (device)
160         SDL_free(device);
161     return (0);
162 }
163 
164 static void
DirectFB_DeviceInformation(IDirectFB * dfb)165 DirectFB_DeviceInformation(IDirectFB * dfb)
166 {
167     DFBGraphicsDeviceDescription desc;
168     int n;
169 
170     dfb->GetDeviceDescription(dfb, &desc);
171 
172     SDL_DFB_LOG( "DirectFB Device Information");
173     SDL_DFB_LOG( "===========================");
174     SDL_DFB_LOG( "Name:           %s", desc.name);
175     SDL_DFB_LOG( "Vendor:         %s", desc.vendor);
176     SDL_DFB_LOG( "Driver Name:    %s", desc.driver.name);
177     SDL_DFB_LOG( "Driver Vendor:  %s", desc.driver.vendor);
178     SDL_DFB_LOG( "Driver Version: %d.%d", desc.driver.major,
179             desc.driver.minor);
180 
181     SDL_DFB_LOG( "Video memoory:  %d", desc.video_memory);
182 
183     SDL_DFB_LOG( "Blitting flags:");
184     for (n = 0; blitting_flags[n].flag; n++) {
185         if (desc.blitting_flags & blitting_flags[n].flag)
186             SDL_DFB_LOG( "    %s", blitting_flags[n].name);
187     }
188 
189     SDL_DFB_LOG( "Drawing flags:");
190     for (n = 0; drawing_flags[n].flag; n++) {
191         if (desc.drawing_flags & drawing_flags[n].flag)
192             SDL_DFB_LOG( "    %s", drawing_flags[n].name);
193     }
194 
195 
196     SDL_DFB_LOG( "Acceleration flags:");
197     for (n = 0; acceleration_mask[n].mask; n++) {
198         if (desc.acceleration_mask & acceleration_mask[n].mask)
199             SDL_DFB_LOG( "    %s", acceleration_mask[n].name);
200     }
201 
202 
203 }
204 
readBoolEnv(const char * env_name,int def_val)205 static int readBoolEnv(const char *env_name, int def_val)
206 {
207     char *stemp;
208 
209     stemp = SDL_getenv(env_name);
210     if (stemp)
211         return atoi(stemp);
212     else
213         return def_val;
214 }
215 
216 static int
DirectFB_VideoInit(_THIS)217 DirectFB_VideoInit(_THIS)
218 {
219     IDirectFB *dfb = NULL;
220     DFB_DeviceData *devdata = NULL;
221     DFBResult ret;
222 
223     SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata));
224 
225     SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));
226 
227     /* avoid switching to the framebuffer when we
228      * are running X11 */
229     ret = readBoolEnv(DFBENV_USE_X11_CHECK , 1);
230     if (ret) {
231         if (SDL_getenv("DISPLAY"))
232             DirectFBSetOption("system", "x11");
233         else
234             DirectFBSetOption("disable-module", "x11input");
235     }
236 
237     /* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */
238     devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0);       /* default: on */
239 
240     if (!devdata->use_linux_input)
241     {
242         SDL_DFB_LOG("Disabling linux input\n");
243         DirectFBSetOption("disable-module", "linux_input");
244     }
245 
246     SDL_DFB_CHECKERR(DirectFBCreate(&dfb));
247 
248     DirectFB_DeviceInformation(dfb);
249 
250     devdata->use_yuv_underlays = readBoolEnv(DFBENV_USE_YUV_UNDERLAY, 0);     /* default: off */
251     devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0);      /* default is off! */
252 
253     /* Create global Eventbuffer for axis events */
254     if (devdata->use_linux_input) {
255         SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
256                                                      DFB_TRUE,
257                                                      &devdata->events));
258     } else {
259         SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
260                                                      /* DICAPS_ALL */ ,
261                                                      DFB_TRUE,
262                                                      &devdata->events));
263     }
264 
265     /* simple window manager support */
266     devdata->has_own_wm = readBoolEnv(DFBENV_USE_WM, 0);
267 
268     devdata->initialized = 1;
269 
270     devdata->dfb = dfb;
271     devdata->firstwin = NULL;
272     devdata->grabbed_window = NULL;
273 
274     _this->driverdata = devdata;
275 
276     DirectFB_InitModes(_this);
277 
278 #if SDL_DIRECTFB_OPENGL
279     DirectFB_GL_Initialize(_this);
280 #endif
281 
282     DirectFB_InitMouse(_this);
283     DirectFB_InitKeyboard(_this);
284 
285     return 0;
286 
287 
288   error:
289     SDL_DFB_FREE(devdata);
290     SDL_DFB_RELEASE(dfb);
291     return -1;
292 }
293 
294 static void
DirectFB_VideoQuit(_THIS)295 DirectFB_VideoQuit(_THIS)
296 {
297     DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
298 
299     DirectFB_QuitModes(_this);
300     DirectFB_QuitKeyboard(_this);
301     DirectFB_QuitMouse(_this);
302 
303     devdata->events->Reset(devdata->events);
304     SDL_DFB_RELEASE(devdata->events);
305     SDL_DFB_RELEASE(devdata->dfb);
306 
307 #if SDL_DIRECTFB_OPENGL
308     DirectFB_GL_Shutdown(_this);
309 #endif
310 
311     devdata->initialized = 0;
312 }
313 
314 /* DirectFB driver general support functions */
315 
316 static const struct {
317     DFBSurfacePixelFormat dfb;
318     Uint32 sdl;
319 } pixelformat_tab[] =
320 {
321     { DSPF_RGB32, SDL_PIXELFORMAT_RGB888 },             /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
322     { DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 },            /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
323     { DSPF_RGB16, SDL_PIXELFORMAT_RGB565 },             /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
324     { DSPF_RGB332, SDL_PIXELFORMAT_RGB332 },            /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
325     { DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 },        /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
326     { DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 },        /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
327     { DSPF_RGB24, SDL_PIXELFORMAT_RGB24 },              /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
328     { DSPF_RGB444, SDL_PIXELFORMAT_RGB444 },            /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
329     { DSPF_YV12, SDL_PIXELFORMAT_YV12 },                /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
330     { DSPF_I420,SDL_PIXELFORMAT_IYUV },                 /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
331     { DSPF_YUY2, SDL_PIXELFORMAT_YUY2 },                /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
332     { DSPF_UYVY, SDL_PIXELFORMAT_UYVY },                /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
333     { DSPF_RGB555, SDL_PIXELFORMAT_RGB555 },            /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
334 #if (ENABLE_LUT8)
335     { DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 },              /* 8 bit LUT (8 bit color and alpha lookup from palette) */
336 #endif
337 
338 #if (DFB_VERSION_ATLEAST(1,2,0))
339     { DSPF_BGR555, SDL_PIXELFORMAT_BGR555 },            /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
340 #else
341     { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
342 #endif
343 
344     /* Pfff ... nonmatching formats follow */
345 
346     { DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN },           /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
347     { DSPF_A8, SDL_PIXELFORMAT_UNKNOWN },               /*  8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
348     { DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN },            /*  32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
349     { DSPF_A1, SDL_PIXELFORMAT_UNKNOWN },               /*  1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
350     { DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN },             /*  12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
351     { DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN },             /*  16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
352     { DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN },         /*  16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
353     { DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN },             /*  12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
354     { DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN },             /*  32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
355     { DSPF_A4, SDL_PIXELFORMAT_UNKNOWN },               /*  4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
356     { DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN },         /*  1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
357     { DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN },         /*  6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
358     { DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN },            /*  6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
359     { DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN },             /*  2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
360 
361 #if (DFB_VERSION_ATLEAST(1,3,0))
362     { DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN },         /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
363 #endif
364 
365 #if (DFB_VERSION_ATLEAST(1,4,3))
366     { DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN },         /*  16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
367     { DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN },          /*  24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
368     { DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN },         /*  24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
369     { DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN },             /*  32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
370     { DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN },              /*  24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0)  */
371 #endif
372 
373     { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
374     { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
375     { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
376     { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
377     { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
378     { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
379     { DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
380     { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR8888 },
381     { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
382     { DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
383     { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
384     { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
385     { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
386     { DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU },                        /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
387 };
388 
389 Uint32
DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)390 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
391 {
392     int i;
393 
394     for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
395         if (pixelformat_tab[i].dfb == pixelformat)
396         {
397             return pixelformat_tab[i].sdl;
398         }
399     return SDL_PIXELFORMAT_UNKNOWN;
400 }
401 
402 DFBSurfacePixelFormat
DirectFB_SDLToDFBPixelFormat(Uint32 format)403 DirectFB_SDLToDFBPixelFormat(Uint32 format)
404 {
405     int i;
406 
407     for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
408         if (pixelformat_tab[i].sdl == format)
409         {
410             return pixelformat_tab[i].dfb;
411         }
412     return DSPF_UNKNOWN;
413 }
414 
DirectFB_SetSupportedPixelFormats(SDL_RendererInfo * ri)415 void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo* ri)
416 {
417     int i, j;
418 
419     for (i=0, j=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
420         if (pixelformat_tab[i].sdl != SDL_PIXELFORMAT_UNKNOWN)
421             ri->texture_formats[j++] = pixelformat_tab[i].sdl;
422     ri->num_texture_formats = j;
423 }
424 
425 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */
426