1 /* 2 * Copyright © Microsoft Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef _GLDRV_ 25 #define _GLDRV_ 26 27 #include <specstrings.h> 28 29 // Number of entries expected for various versions of OpenGL 30 #define OPENGL_VERSION_100_ENTRIES 306 31 #define OPENGL_VERSION_110_ENTRIES 336 32 33 typedef struct _GLDISPATCHTABLE { 34 void (APIENTRY *glNewList )( GLuint list, GLenum mode ); 35 void (APIENTRY *glEndList )( void ); 36 void (APIENTRY *glCallList )( GLuint list ); 37 void (APIENTRY *glCallLists )( GLsizei n, GLenum type, const GLvoid *lists ); 38 void (APIENTRY *glDeleteLists )( GLuint list, GLsizei range ); 39 GLuint (APIENTRY *glGenLists )( GLsizei range ); 40 void (APIENTRY *glListBase )( GLuint base ); 41 void (APIENTRY *glBegin )( GLenum mode ); 42 void (APIENTRY *glBitmap )( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); 43 void (APIENTRY *glColor3b )( GLbyte red, GLbyte green, GLbyte blue ); 44 void (APIENTRY *glColor3bv )( const GLbyte *v ); 45 void (APIENTRY *glColor3d )( GLdouble red, GLdouble green, GLdouble blue ); 46 void (APIENTRY *glColor3dv )( const GLdouble *v ); 47 void (APIENTRY *glColor3f )( GLfloat red, GLfloat green, GLfloat blue ); 48 void (APIENTRY *glColor3fv )( const GLfloat *v ); 49 void (APIENTRY *glColor3i )( GLint red, GLint green, GLint blue ); 50 void (APIENTRY *glColor3iv )( const GLint *v ); 51 void (APIENTRY *glColor3s )( GLshort red, GLshort green, GLshort blue ); 52 void (APIENTRY *glColor3sv )( const GLshort *v ); 53 void (APIENTRY *glColor3ub )( GLubyte red, GLubyte green, GLubyte blue ); 54 void (APIENTRY *glColor3ubv )( const GLubyte *v ); 55 void (APIENTRY *glColor3ui )( GLuint red, GLuint green, GLuint blue ); 56 void (APIENTRY *glColor3uiv )( const GLuint *v ); 57 void (APIENTRY *glColor3us )( GLushort red, GLushort green, GLushort blue ); 58 void (APIENTRY *glColor3usv )( const GLushort *v ); 59 void (APIENTRY *glColor4b )( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ); 60 void (APIENTRY *glColor4bv )( const GLbyte *v ); 61 void (APIENTRY *glColor4d )( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ); 62 void (APIENTRY *glColor4dv )( const GLdouble *v ); 63 void (APIENTRY *glColor4f )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 64 void (APIENTRY *glColor4fv )( const GLfloat *v ); 65 void (APIENTRY *glColor4i )( GLint red, GLint green, GLint blue, GLint alpha ); 66 void (APIENTRY *glColor4iv )( const GLint *v ); 67 void (APIENTRY *glColor4s )( GLshort red, GLshort green, GLshort blue, GLshort alpha ); 68 void (APIENTRY *glColor4sv )( const GLshort *v ); 69 void (APIENTRY *glColor4ub )( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ); 70 void (APIENTRY *glColor4ubv )( const GLubyte *v ); 71 void (APIENTRY *glColor4ui )( GLuint red, GLuint green, GLuint blue, GLuint alpha ); 72 void (APIENTRY *glColor4uiv )( const GLuint *v ); 73 void (APIENTRY *glColor4us )( GLushort red, GLushort green, GLushort blue, GLushort alpha ); 74 void (APIENTRY *glColor4usv )( const GLushort *v ); 75 void (APIENTRY *glEdgeFlag )( GLboolean flag ); 76 void (APIENTRY *glEdgeFlagv )( const GLboolean *flag ); 77 void (APIENTRY *glEnd )( void ); 78 void (APIENTRY *glIndexd )( GLdouble c ); 79 void (APIENTRY *glIndexdv )( const GLdouble *c ); 80 void (APIENTRY *glIndexf )( GLfloat c ); 81 void (APIENTRY *glIndexfv )( const GLfloat *c ); 82 void (APIENTRY *glIndexi )( GLint c ); 83 void (APIENTRY *glIndexiv )( const GLint *c ); 84 void (APIENTRY *glIndexs )( GLshort c ); 85 void (APIENTRY *glIndexsv )( const GLshort *c ); 86 void (APIENTRY *glNormal3b )( GLbyte nx, GLbyte ny, GLbyte nz ); 87 void (APIENTRY *glNormal3bv )( const GLbyte *v ); 88 void (APIENTRY *glNormal3d )( GLdouble nx, GLdouble ny, GLdouble nz ); 89 void (APIENTRY *glNormal3dv )( const GLdouble *v ); 90 void (APIENTRY *glNormal3f )( GLfloat nx, GLfloat ny, GLfloat nz ); 91 void (APIENTRY *glNormal3fv )( const GLfloat *v ); 92 void (APIENTRY *glNormal3i )( GLint nx, GLint ny, GLint nz ); 93 void (APIENTRY *glNormal3iv )( const GLint *v ); 94 void (APIENTRY *glNormal3s )( GLshort nx, GLshort ny, GLshort nz ); 95 void (APIENTRY *glNormal3sv )( const GLshort *v ); 96 void (APIENTRY *glRasterPos2d )( GLdouble x, GLdouble y ); 97 void (APIENTRY *glRasterPos2dv )( const GLdouble *v ); 98 void (APIENTRY *glRasterPos2f )( GLfloat x, GLfloat y ); 99 void (APIENTRY *glRasterPos2fv )( const GLfloat *v ); 100 void (APIENTRY *glRasterPos2i )( GLint x, GLint y ); 101 void (APIENTRY *glRasterPos2iv )( const GLint *v ); 102 void (APIENTRY *glRasterPos2s )( GLshort x, GLshort y ); 103 void (APIENTRY *glRasterPos2sv )( const GLshort *v ); 104 void (APIENTRY *glRasterPos3d )( GLdouble x, GLdouble y, GLdouble z ); 105 void (APIENTRY *glRasterPos3dv )( const GLdouble *v ); 106 void (APIENTRY *glRasterPos3f )( GLfloat x, GLfloat y, GLfloat z ); 107 void (APIENTRY *glRasterPos3fv )( const GLfloat *v ); 108 void (APIENTRY *glRasterPos3i )( GLint x, GLint y, GLint z ); 109 void (APIENTRY *glRasterPos3iv )( const GLint *v ); 110 void (APIENTRY *glRasterPos3s )( GLshort x, GLshort y, GLshort z ); 111 void (APIENTRY *glRasterPos3sv )( const GLshort *v ); 112 void (APIENTRY *glRasterPos4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 113 void (APIENTRY *glRasterPos4dv )( const GLdouble *v ); 114 void (APIENTRY *glRasterPos4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 115 void (APIENTRY *glRasterPos4fv )( const GLfloat *v ); 116 void (APIENTRY *glRasterPos4i )( GLint x, GLint y, GLint z, GLint w ); 117 void (APIENTRY *glRasterPos4iv )( const GLint *v ); 118 void (APIENTRY *glRasterPos4s )( GLshort x, GLshort y, GLshort z, GLshort w ); 119 void (APIENTRY *glRasterPos4sv )( const GLshort *v ); 120 void (APIENTRY *glRectd )( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 121 void (APIENTRY *glRectdv )( const GLdouble *v1, const GLdouble *v2 ); 122 void (APIENTRY *glRectf )( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 123 void (APIENTRY *glRectfv )( const GLfloat *v1, const GLfloat *v2 ); 124 void (APIENTRY *glRecti )( GLint x1, GLint y1, GLint x2, GLint y2 ); 125 void (APIENTRY *glRectiv )( const GLint *v1, const GLint *v2 ); 126 void (APIENTRY *glRects )( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 127 void (APIENTRY *glRectsv )( const GLshort *v1, const GLshort *v2 ); 128 void (APIENTRY *glTexCoord1d )( GLdouble s ); 129 void (APIENTRY *glTexCoord1dv )( const GLdouble *v ); 130 void (APIENTRY *glTexCoord1f )( GLfloat s ); 131 void (APIENTRY *glTexCoord1fv )( const GLfloat *v ); 132 void (APIENTRY *glTexCoord1i )( GLint s ); 133 void (APIENTRY *glTexCoord1iv )( const GLint *v ); 134 void (APIENTRY *glTexCoord1s )( GLshort s ); 135 void (APIENTRY *glTexCoord1sv )( const GLshort *v ); 136 void (APIENTRY *glTexCoord2d )( GLdouble s, GLdouble t ); 137 void (APIENTRY *glTexCoord2dv )( const GLdouble *v ); 138 void (APIENTRY *glTexCoord2f )( GLfloat s, GLfloat t ); 139 void (APIENTRY *glTexCoord2fv )( const GLfloat *v ); 140 void (APIENTRY *glTexCoord2i )( GLint s, GLint t ); 141 void (APIENTRY *glTexCoord2iv )( const GLint *v ); 142 void (APIENTRY *glTexCoord2s )( GLshort s, GLshort t ); 143 void (APIENTRY *glTexCoord2sv )( const GLshort *v ); 144 void (APIENTRY *glTexCoord3d )( GLdouble s, GLdouble t, GLdouble r ); 145 void (APIENTRY *glTexCoord3dv )( const GLdouble *v ); 146 void (APIENTRY *glTexCoord3f )( GLfloat s, GLfloat t, GLfloat r ); 147 void (APIENTRY *glTexCoord3fv )( const GLfloat *v ); 148 void (APIENTRY *glTexCoord3i )( GLint s, GLint t, GLint r ); 149 void (APIENTRY *glTexCoord3iv )( const GLint *v ); 150 void (APIENTRY *glTexCoord3s )( GLshort s, GLshort t, GLshort r ); 151 void (APIENTRY *glTexCoord3sv )( const GLshort *v ); 152 void (APIENTRY *glTexCoord4d )( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 153 void (APIENTRY *glTexCoord4dv )( const GLdouble *v ); 154 void (APIENTRY *glTexCoord4f )( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 155 void (APIENTRY *glTexCoord4fv )( const GLfloat *v ); 156 void (APIENTRY *glTexCoord4i )( GLint s, GLint t, GLint r, GLint q ); 157 void (APIENTRY *glTexCoord4iv )( const GLint *v ); 158 void (APIENTRY *glTexCoord4s )( GLshort s, GLshort t, GLshort r, GLshort q ); 159 void (APIENTRY *glTexCoord4sv )( const GLshort *v ); 160 void (APIENTRY *glVertex2d )( GLdouble x, GLdouble y ); 161 void (APIENTRY *glVertex2dv )( const GLdouble *v ); 162 void (APIENTRY *glVertex2f )( GLfloat x, GLfloat y ); 163 void (APIENTRY *glVertex2fv )( const GLfloat *v ); 164 void (APIENTRY *glVertex2i )( GLint x, GLint y ); 165 void (APIENTRY *glVertex2iv )( const GLint *v ); 166 void (APIENTRY *glVertex2s )( GLshort x, GLshort y ); 167 void (APIENTRY *glVertex2sv )( const GLshort *v ); 168 void (APIENTRY *glVertex3d )( GLdouble x, GLdouble y, GLdouble z ); 169 void (APIENTRY *glVertex3dv )( const GLdouble *v ); 170 void (APIENTRY *glVertex3f )( GLfloat x, GLfloat y, GLfloat z ); 171 void (APIENTRY *glVertex3fv )( const GLfloat *v ); 172 void (APIENTRY *glVertex3i )( GLint x, GLint y, GLint z ); 173 void (APIENTRY *glVertex3iv )( const GLint *v ); 174 void (APIENTRY *glVertex3s )( GLshort x, GLshort y, GLshort z ); 175 void (APIENTRY *glVertex3sv )( const GLshort *v ); 176 void (APIENTRY *glVertex4d )( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 177 void (APIENTRY *glVertex4dv )( const GLdouble *v ); 178 void (APIENTRY *glVertex4f )( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 179 void (APIENTRY *glVertex4fv )( const GLfloat *v ); 180 void (APIENTRY *glVertex4i )( GLint x, GLint y, GLint z, GLint w ); 181 void (APIENTRY *glVertex4iv )( const GLint *v ); 182 void (APIENTRY *glVertex4s )( GLshort x, GLshort y, GLshort z, GLshort w ); 183 void (APIENTRY *glVertex4sv )( const GLshort *v ); 184 void (APIENTRY *glClipPlane )( GLenum plane, const GLdouble *equation ); 185 void (APIENTRY *glColorMaterial )( GLenum face, GLenum mode ); 186 void (APIENTRY *glCullFace )( GLenum mode ); 187 void (APIENTRY *glFogf )( GLenum pname, GLfloat param ); 188 void (APIENTRY *glFogfv )( GLenum pname, const GLfloat *params ); 189 void (APIENTRY *glFogi )( GLenum pname, GLint param ); 190 void (APIENTRY *glFogiv )( GLenum pname, const GLint *params ); 191 void (APIENTRY *glFrontFace )( GLenum mode ); 192 void (APIENTRY *glHint )( GLenum target, GLenum mode ); 193 void (APIENTRY *glLightf )( GLenum light, GLenum pname, GLfloat param ); 194 void (APIENTRY *glLightfv )( GLenum light, GLenum pname, const GLfloat *params ); 195 void (APIENTRY *glLighti )( GLenum light, GLenum pname, GLint param ); 196 void (APIENTRY *glLightiv )( GLenum light, GLenum pname, const GLint *params ); 197 void (APIENTRY *glLightModelf )( GLenum pname, GLfloat param ); 198 void (APIENTRY *glLightModelfv )( GLenum pname, const GLfloat *params ); 199 void (APIENTRY *glLightModeli )( GLenum pname, GLint param ); 200 void (APIENTRY *glLightModeliv )( GLenum pname, const GLint *params ); 201 void (APIENTRY *glLineStipple )( GLint factor, GLushort pattern ); 202 void (APIENTRY *glLineWidth )( GLfloat width ); 203 void (APIENTRY *glMaterialf )( GLenum face, GLenum pname, GLfloat param ); 204 void (APIENTRY *glMaterialfv )( GLenum face, GLenum pname, const GLfloat *params ); 205 void (APIENTRY *glMateriali )( GLenum face, GLenum pname, GLint param ); 206 void (APIENTRY *glMaterialiv )( GLenum face, GLenum pname, const GLint *params ); 207 void (APIENTRY *glPointSize )( GLfloat size ); 208 void (APIENTRY *glPolygonMode )( GLenum face, GLenum mode ); 209 void (APIENTRY *glPolygonStipple )( const GLubyte *mask ); 210 void (APIENTRY *glScissor )( GLint x, GLint y, GLsizei width, GLsizei height ); 211 void (APIENTRY *glShadeModel )( GLenum mode ); 212 void (APIENTRY *glTexParameterf )( GLenum target, GLenum pname, GLfloat param ); 213 void (APIENTRY *glTexParameterfv )( GLenum target, GLenum pname, const GLfloat *params ); 214 void (APIENTRY *glTexParameteri )( GLenum target, GLenum pname, GLint param ); 215 void (APIENTRY *glTexParameteriv )( GLenum target, GLenum pname, const GLint *params ); 216 void (APIENTRY *glTexImage1D )( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 217 void (APIENTRY *glTexImage2D )( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); 218 void (APIENTRY *glTexEnvf )( GLenum target, GLenum pname, GLfloat param ); 219 void (APIENTRY *glTexEnvfv )( GLenum target, GLenum pname, const GLfloat *params ); 220 void (APIENTRY *glTexEnvi )( GLenum target, GLenum pname, GLint param ); 221 void (APIENTRY *glTexEnviv )( GLenum target, GLenum pname, const GLint *params ); 222 void (APIENTRY *glTexGend )( GLenum coord, GLenum pname, GLdouble param ); 223 void (APIENTRY *glTexGendv )( GLenum coord, GLenum pname, const GLdouble *params ); 224 void (APIENTRY *glTexGenf )( GLenum coord, GLenum pname, GLfloat param ); 225 void (APIENTRY *glTexGenfv )( GLenum coord, GLenum pname, const GLfloat *params ); 226 void (APIENTRY *glTexGeni )( GLenum coord, GLenum pname, GLint param ); 227 void (APIENTRY *glTexGeniv )( GLenum coord, GLenum pname, const GLint *params ); 228 void (APIENTRY *glFeedbackBuffer )( GLsizei size, GLenum type, GLfloat *buffer ); 229 void (APIENTRY *glSelectBuffer )( GLsizei size, GLuint *buffer ); 230 GLint (APIENTRY *glRenderMode )( GLenum mode ); 231 void (APIENTRY *glInitNames )( void ); 232 void (APIENTRY *glLoadName )( GLuint name ); 233 void (APIENTRY *glPassThrough )( GLfloat token ); 234 void (APIENTRY *glPopName )( void ); 235 void (APIENTRY *glPushName )( GLuint name ); 236 void (APIENTRY *glDrawBuffer )( GLenum mode ); 237 void (APIENTRY *glClear )( GLbitfield mask ); 238 void (APIENTRY *glClearAccum )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 239 void (APIENTRY *glClearIndex )( GLfloat c ); 240 void (APIENTRY *glClearColor )( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 241 void (APIENTRY *glClearStencil )( GLint s ); 242 void (APIENTRY *glClearDepth )( GLclampd depth ); 243 void (APIENTRY *glStencilMask )( GLuint mask ); 244 void (APIENTRY *glColorMask )( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 245 void (APIENTRY *glDepthMask )( GLboolean flag ); 246 void (APIENTRY *glIndexMask )( GLuint mask ); 247 void (APIENTRY *glAccum )( GLenum op, GLfloat value ); 248 void (APIENTRY *glDisable )( GLenum cap ); 249 void (APIENTRY *glEnable )( GLenum cap ); 250 void (APIENTRY *glFinish )( void ); 251 void (APIENTRY *glFlush )( void ); 252 void (APIENTRY *glPopAttrib )( void ); 253 void (APIENTRY *glPushAttrib )( GLbitfield mask ); 254 void (APIENTRY *glMap1d )( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); 255 void (APIENTRY *glMap1f )( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); 256 void (APIENTRY *glMap2d )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); 257 void (APIENTRY *glMap2f )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); 258 void (APIENTRY *glMapGrid1d )( GLint un, GLdouble u1, GLdouble u2 ); 259 void (APIENTRY *glMapGrid1f )( GLint un, GLfloat u1, GLfloat u2 ); 260 void (APIENTRY *glMapGrid2d )( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); 261 void (APIENTRY *glMapGrid2f )( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); 262 void (APIENTRY *glEvalCoord1d )( GLdouble u ); 263 void (APIENTRY *glEvalCoord1dv )( const GLdouble *u ); 264 void (APIENTRY *glEvalCoord1f )( GLfloat u ); 265 void (APIENTRY *glEvalCoord1fv )( const GLfloat *u ); 266 void (APIENTRY *glEvalCoord2d )( GLdouble u, GLdouble v ); 267 void (APIENTRY *glEvalCoord2dv )( const GLdouble *u ); 268 void (APIENTRY *glEvalCoord2f )( GLfloat u, GLfloat v ); 269 void (APIENTRY *glEvalCoord2fv )( const GLfloat *u ); 270 void (APIENTRY *glEvalMesh1 )( GLenum mode, GLint i1, GLint i2 ); 271 void (APIENTRY *glEvalPoint1 )( GLint i ); 272 void (APIENTRY *glEvalMesh2 )( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 273 void (APIENTRY *glEvalPoint2 )( GLint i, GLint j ); 274 void (APIENTRY *glAlphaFunc )( GLenum func, GLclampf ref ); 275 void (APIENTRY *glBlendFunc )( GLenum sfactor, GLenum dfactor ); 276 void (APIENTRY *glLogicOp )( GLenum opcode ); 277 void (APIENTRY *glStencilFunc )( GLenum func, GLint ref, GLuint mask ); 278 void (APIENTRY *glStencilOp )( GLenum fail, GLenum zfail, GLenum zpass ); 279 void (APIENTRY *glDepthFunc )( GLenum func ); 280 void (APIENTRY *glPixelZoom )( GLfloat xfactor, GLfloat yfactor ); 281 void (APIENTRY *glPixelTransferf )( GLenum pname, GLfloat param ); 282 void (APIENTRY *glPixelTransferi )( GLenum pname, GLint param ); 283 void (APIENTRY *glPixelStoref )( GLenum pname, GLfloat param ); 284 void (APIENTRY *glPixelStorei )( GLenum pname, GLint param ); 285 void (APIENTRY *glPixelMapfv )( GLenum map, GLint mapsize, const GLfloat *values ); 286 void (APIENTRY *glPixelMapuiv )( GLenum map, GLint mapsize, const GLuint *values ); 287 void (APIENTRY *glPixelMapusv )( GLenum map, GLint mapsize, const GLushort *values ); 288 void (APIENTRY *glReadBuffer )( GLenum mode ); 289 void (APIENTRY *glCopyPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ); 290 void (APIENTRY *glReadPixels )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); 291 void (APIENTRY *glDrawPixels )( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); 292 void (APIENTRY *glGetBooleanv )( GLenum pname, GLboolean *params ); 293 void (APIENTRY *glGetClipPlane )( GLenum plane, GLdouble *equation ); 294 void (APIENTRY *glGetDoublev )( GLenum pname, GLdouble *params ); 295 GLenum (APIENTRY *glGetError )( void ); 296 void (APIENTRY *glGetFloatv )( GLenum pname, GLfloat *params ); 297 void (APIENTRY *glGetIntegerv )( GLenum pname, GLint *params ); 298 void (APIENTRY *glGetLightfv )( GLenum light, GLenum pname, GLfloat *params ); 299 void (APIENTRY *glGetLightiv )( GLenum light, GLenum pname, GLint *params ); 300 void (APIENTRY *glGetMapdv )( GLenum target, GLenum query, GLdouble *v ); 301 void (APIENTRY *glGetMapfv )( GLenum target, GLenum query, GLfloat *v ); 302 void (APIENTRY *glGetMapiv )( GLenum target, GLenum query, GLint *v ); 303 void (APIENTRY *glGetMaterialfv )( GLenum face, GLenum pname, GLfloat *params ); 304 void (APIENTRY *glGetMaterialiv )( GLenum face, GLenum pname, GLint *params ); 305 void (APIENTRY *glGetPixelMapfv )( GLenum map, GLfloat *values ); 306 void (APIENTRY *glGetPixelMapuiv )( GLenum map, GLuint *values ); 307 void (APIENTRY *glGetPixelMapusv )( GLenum map, GLushort *values ); 308 void (APIENTRY *glGetPolygonStipple )( GLubyte *mask ); 309 const GLubyte * (APIENTRY *glGetString )( GLenum name ); 310 void (APIENTRY *glGetTexEnvfv )( GLenum target, GLenum pname, GLfloat *params ); 311 void (APIENTRY *glGetTexEnviv )( GLenum target, GLenum pname, GLint *params ); 312 void (APIENTRY *glGetTexGendv )( GLenum coord, GLenum pname, GLdouble *params ); 313 void (APIENTRY *glGetTexGenfv )( GLenum coord, GLenum pname, GLfloat *params ); 314 void (APIENTRY *glGetTexGeniv )( GLenum coord, GLenum pname, GLint *params ); 315 void (APIENTRY *glGetTexImage )( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); 316 void (APIENTRY *glGetTexParameterfv )( GLenum target, GLenum pname, GLfloat *params ); 317 void (APIENTRY *glGetTexParameteriv )( GLenum target, GLenum pname, GLint *params ); 318 void (APIENTRY *glGetTexLevelParameterfv )( GLenum target, GLint level, GLenum pname, GLfloat *params ); 319 void (APIENTRY *glGetTexLevelParameteriv )( GLenum target, GLint level, GLenum pname, GLint *params ); 320 GLboolean (APIENTRY *glIsEnabled )( GLenum cap ); 321 GLboolean (APIENTRY *glIsList )( GLuint list ); 322 void (APIENTRY *glDepthRange )( GLclampd zNear, GLclampd zFar ); 323 void (APIENTRY *glFrustum )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); 324 void (APIENTRY *glLoadIdentity )( void ); 325 void (APIENTRY *glLoadMatrixf )( const GLfloat *m ); 326 void (APIENTRY *glLoadMatrixd )( const GLdouble *m ); 327 void (APIENTRY *glMatrixMode )( GLenum mode ); 328 void (APIENTRY *glMultMatrixf )( const GLfloat *m ); 329 void (APIENTRY *glMultMatrixd )( const GLdouble *m ); 330 void (APIENTRY *glOrtho )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ); 331 void (APIENTRY *glPopMatrix )( void ); 332 void (APIENTRY *glPushMatrix )( void ); 333 void (APIENTRY *glRotated )( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); 334 void (APIENTRY *glRotatef )( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); 335 void (APIENTRY *glScaled )( GLdouble x, GLdouble y, GLdouble z ); 336 void (APIENTRY *glScalef )( GLfloat x, GLfloat y, GLfloat z ); 337 void (APIENTRY *glTranslated )( GLdouble x, GLdouble y, GLdouble z ); 338 void (APIENTRY *glTranslatef )( GLfloat x, GLfloat y, GLfloat z ); 339 void (APIENTRY *glViewport )( GLint x, GLint y, GLsizei width, GLsizei height ); 340 // OpenGL version 1.0 entries end here 341 342 // OpenGL version 1.1 entries begin here 343 void (APIENTRY *glArrayElement )(GLint i); 344 void (APIENTRY *glBindTexture )(GLenum target, GLuint texture); 345 void (APIENTRY *glColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 346 void (APIENTRY *glDisableClientState )(GLenum array); 347 void (APIENTRY *glDrawArrays )(GLenum mode, GLint first, GLsizei count); 348 void (APIENTRY *glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); 349 void (APIENTRY *glEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); 350 void (APIENTRY *glEnableClientState )(GLenum array); 351 void (APIENTRY *glIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); 352 void (APIENTRY *glIndexub )(GLubyte c); 353 void (APIENTRY *glIndexubv )(const GLubyte *c); 354 void (APIENTRY *glInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); 355 void (APIENTRY *glNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); 356 void (APIENTRY *glPolygonOffset )(GLfloat factor, GLfloat units); 357 void (APIENTRY *glTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 358 void (APIENTRY *glVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 359 GLboolean (APIENTRY *glAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); 360 void (APIENTRY *glCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); 361 void (APIENTRY *glCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 362 void (APIENTRY *glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 363 void (APIENTRY *glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 364 void (APIENTRY *glDeleteTextures )(GLsizei n, const GLuint *textures); 365 void (APIENTRY *glGenTextures )(GLsizei n, GLuint *textures); 366 void (APIENTRY *glGetPointerv )(GLenum pname, GLvoid* *params); 367 GLboolean (APIENTRY *glIsTexture )(GLuint texture); 368 void (APIENTRY *glPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); 369 void (APIENTRY *glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); 370 void (APIENTRY *glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); 371 void (APIENTRY *glPopClientAttrib )(void); 372 void (APIENTRY *glPushClientAttrib )(GLbitfield mask); 373 } GLDISPATCHTABLE, *PGLDISPATCHTABLE; 374 375 // OpenGL Client/Driver Procedure Table. 376 377 typedef struct _GLCLTPROCTABLE { 378 _In_range_(0,OPENGL_VERSION_110_ENTRIES) int cEntries; // Number of function entries in table 379 GLDISPATCHTABLE glDispatchTable; // OpenGL function dispatch table 380 } GLCLTPROCTABLE, *PGLCLTPROCTABLE; 381 382 // Driver GLRC handle. 383 384 typedef ULONG DHGLRC; 385 386 // SetProcTable function prototype for DrvSetContext. 387 388 typedef VOID (APIENTRY *PFN_SETPROCTABLE)(PGLCLTPROCTABLE); 389 390 // DrvSetCallbackProcs prototypes 391 typedef VOID (APIENTRY *PFN_SETCURRENTVALUE)(VOID *pv); 392 typedef VOID *(APIENTRY *PFN_GETCURRENTVALUE)(VOID); 393 typedef DHGLRC (APIENTRY *PFN_GETDHGLRC)(HGLRC hrc); 394 #if WINVER >= 0x600 395 typedef struct _PRESENTBUFFERSCB { 396 IN UINT nVersion; 397 IN UINT syncType; // See PRESCB_SYNCTYPE_NONE and PRESCB_SYNCTYPE_VSYNC 398 IN LUID luidAdapter; 399 IN LPVOID pPrivData; 400 IN RECT updateRect; // Update rectangle in the coordinate system of the window, whose HDC is passed to PFN_PRESENTBUFFERS 401 } PRESENTBUFFERSCB, *LPPRESENTBUFFERSCB; 402 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData); 403 #endif 404 #if WINVER >= 0xA00 405 typedef VOID (APIENTRY *PFN_GETADAPTERLUID)(HDC hdc, OUT LUID* pLuid); 406 typedef struct _CHECKFULLSCREENSUPPORTCB { 407 IN UINT nVersion; 408 IN LUID luidAdapter; 409 IN UINT hDevice; 410 IN HMONITOR hMonitor; 411 OUT UINT VidPnSourceId; 412 } CHECKFULLSCREENSUPPORTCB, *LPCHECKFULLSCREENSUPPORTCB; 413 typedef BOOL (APIENTRY *PFN_CHECKFULLSCREENSUPPORT)(HDC hdc, LPCHECKFULLSCREENSUPPORTCB pArgs); 414 typedef struct _PRESENTTOREDIRECTIONSURFACECB { 415 IN UINT nVersion; 416 IN UINT hContext; 417 IN UINT hSource; 418 IN UINT hDestination; 419 IN HANDLE hSharedHandle; 420 IN UINT64 updateId; 421 IN RECT updateRect; 422 IN UINT broadcastContextCount; 423 IN UINT broadcastContext[64]; 424 IN UINT broadcastSrcAllocation[64]; 425 IN UINT broadcastDstAllocation[64]; 426 IN UINT cbPrivateDriverDataSize; 427 IN VOID *pPrivateDriverData; 428 } PRESENTTOREDIRECTIONSURFACECB, *LPPRESENTTOREDIRECTIONSURFACECB; 429 typedef BOOL (APIENTRY *PFN_PRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPPRESENTTOREDIRECTIONSURFACECB pArgs); 430 typedef struct _SUBMITPRESENTTOREDIRECTIONSURFACECB { 431 IN UINT nVersion; 432 IN HANDLE hSharedHandle; 433 IN UINT64 updateId; 434 IN RECT updateRect; 435 IN UINT broadcastHwQueueCount; 436 437 _Field_size_(broadcastHwQueueCount) 438 IN UINT *broadcastHwQueue; 439 440 _Field_size_(broadcastHwQueueCount) 441 IN UINT *broadcastSrcAllocation; 442 443 _Field_size_opt_(broadcastHwQueueCount) 444 IN UINT *broadcastDstAllocation; 445 446 IN UINT cbPrivateDriverDataSize; 447 IN VOID *pPrivateDriverData; 448 } SUBMITPRESENTTOREDIRECTIONSURFACECB, *LPSUBMITPRESENTTOREDIRECTIONSURFACECB; 449 typedef BOOL (APIENTRY *PFN_SUBMITPRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPSUBMITPRESENTTOREDIRECTIONSURFACECB pArgs); 450 #endif 451 452 // Note: Structure not referenced directly, simply present to document the expected order/count of 453 // callbacks received through DrvSetCallbackProcs. 454 struct WGLCALLBACKS 455 { 456 PFN_SETCURRENTVALUE pfnSetCurrentValue; 457 PFN_GETCURRENTVALUE pfnGetCurrentValue; 458 PFN_GETDHGLRC pfnGetDhglrc; 459 PROC pfnUnused; 460 #if WINVER >= 0x600 461 PFN_PRESENTBUFFERS pfnPresentBuffers; 462 #endif 463 #if WINVER >= 0xA00 464 PFN_GETADAPTERLUID pfnGetAdapterLuid; 465 PFN_CHECKFULLSCREENSUPPORT pfnCheckFullscreenSupport; 466 PFN_PRESENTTOREDIRECTIONSURFACE pfnPresentToRedirectionSurface; 467 PFN_SUBMITPRESENTTOREDIRECTIONSURFACE pfnSubmitPresentToRedirectionSurface; 468 #endif 469 }; 470 471 // Driver context function prototypes. 472 473 BOOL APIENTRY DrvCopyContext(DHGLRC, DHGLRC, UINT); 474 DHGLRC APIENTRY DrvCreateContext(HDC); 475 DHGLRC APIENTRY DrvCreateLayerContext(HDC, int); 476 BOOL APIENTRY DrvDeleteContext(DHGLRC); 477 PGLCLTPROCTABLE APIENTRY DrvSetContext(HDC,DHGLRC,PFN_SETPROCTABLE); 478 BOOL APIENTRY DrvReleaseContext(DHGLRC); 479 BOOL APIENTRY DrvValidateVersion(ULONG); 480 BOOL APIENTRY DrvShareLists(DHGLRC, DHGLRC); 481 PROC APIENTRY DrvGetProcAddress(LPCSTR); 482 VOID APIENTRY DrvSetCallbackProcs(INT, PROC *); // See WGLCALLBACKS for expected order/count per OS. 483 BOOL APIENTRY DrvDescribeLayerPlane(HDC, INT, INT, UINT, 484 LPLAYERPLANEDESCRIPTOR); 485 INT APIENTRY DrvSetLayerPaletteEntries(HDC, INT, INT, INT, 486 CONST COLORREF *); 487 INT APIENTRY DrvGetLayerPaletteEntries(HDC, INT, INT, INT, 488 COLORREF *); 489 BOOL APIENTRY DrvRealizeLayerPalette(HDC, INT, BOOL); 490 BOOL APIENTRY DrvSwapLayerBuffers(HDC, UINT); 491 492 #if WINVER >= 0x500 493 494 typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE; 495 typedef struct _DDSURFACEDESC *LPDDSURFACEDESC; 496 497 DHGLRC APIENTRY DrvCreateDirectDrawContext(HDC, LPDIRECTDRAWSURFACE, 498 int); 499 int APIENTRY DrvEnumTextureFormats(int, LPDDSURFACEDESC); 500 BOOL APIENTRY DrvBindDirectDrawTexture(LPDIRECTDRAWSURFACE); 501 DWORD APIENTRY DrvSwapMultipleBuffers(UINT cBuffers, 502 CONST WGLSWAP *pgswap); 503 504 LONG APIENTRY DrvDescribePixelFormat(HDC, INT, ULONG, PIXELFORMATDESCRIPTOR*); 505 BOOL APIENTRY DrvSetPixelFormat(HDC, LONG); 506 BOOL APIENTRY DrvSwapBuffers(HDC); 507 508 #endif // WINVER >= 0x500 509 510 #if WINVER >= 0x600 511 typedef struct _PRESENTBUFFERS { 512 IN HANDLE hSurface; 513 IN LUID luidAdapter; 514 IN ULONGLONG ullPresentToken; 515 IN LPVOID pPrivData; 516 } PRESENTBUFFERS, *LPPRESENTBUFFERS; 517 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData); 518 519 #define PRESCB_SYNCTYPE_NONE 0 520 #define PRESCB_SYNCTYPE_VSYNC 1 521 522 BOOL APIENTRY DrvPresentBuffers(HDC hdc, LPPRESENTBUFFERS pprsbData); 523 524 #endif 525 526 // Input structure for OPENGL_CMD ExtEscape. 527 528 typedef struct _WNDOBJ WNDOBJ; 529 typedef struct _XLATEOBJ XLATEOBJ; 530 531 typedef struct _OPENGLCMD 532 { 533 ULONG ulSubEsc; 534 FLONG fl; 535 WNDOBJ *pwo; 536 XLATEOBJ *pxo; 537 } OPENGLCMD, *POPENGLCMD; 538 539 #if WINVER >= 0x500 540 541 #define OPENGLCMD_MAXMULTI WGL_SWAPMULTIPLE_MAX 542 543 typedef struct _OPENGLCMDMULTI 544 { 545 ULONG ulSubEsc; 546 FLONG fl; 547 ULONG cMulti; 548 XLATEOBJ *pxo; 549 } OPENGLCMDMULTI, *POPENGLCMDMULTI; 550 551 #endif // WINVER >= 0x500 552 553 // Flags for OPENGL_CMD ExtEscape. 554 555 #define OGLCMD_NEEDWNDOBJ 0x01 556 #define OGLCMD_NEEDXLATEOBJ 0x02 557 558 #if WINVER >= 0x500 559 #define OGLCMD_MULTIWNDOBJ 0x04 560 #endif // WINVER >= 0x500 561 562 // OPENGL_GETINFO ExtEscape sub-escape numbers. They are defined by Microsoft. 563 564 #define OPENGL_GETINFO_DRVNAME 0 565 566 // Input structure for OPENGL_GETINFO ExtEscape. 567 568 typedef struct _OPENGLGETINFO 569 { 570 ULONG ulSubEsc; 571 } OPENGLGETINFO, *POPENGLGETINFO; 572 573 // Input structure for OPENGL_GETINFO_DRVNAME ExtEscape. 574 575 typedef struct _GLDRVNAME 576 { 577 OPENGLGETINFO oglget; 578 } GLDRVNAME, *PGLDRVNAME; 579 580 // Output structure for OPENGL_GETINFO_DRVNAME ExtEscape. 581 582 typedef struct _GLDRVNAMERET 583 { 584 ULONG ulVersion; // must be 1 for this version 585 ULONG ulDriverVersion; // driver specific version number 586 WCHAR awch[MAX_PATH+1]; 587 } GLDRVNAMERET, *PGLDRVNAMERET; 588 589 #endif /* _GLDRV_ */ 590