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1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef _GLDRV_
25 #define _GLDRV_
26 
27 #include <specstrings.h>
28 
29 // Number of entries expected for various versions of OpenGL
30 #define OPENGL_VERSION_100_ENTRIES      306
31 #define OPENGL_VERSION_110_ENTRIES      336
32 
33 typedef struct _GLDISPATCHTABLE {
34     void      (APIENTRY *glNewList                )( GLuint list, GLenum mode );
35     void      (APIENTRY *glEndList                )( void );
36     void      (APIENTRY *glCallList               )( GLuint list );
37     void      (APIENTRY *glCallLists              )( GLsizei n, GLenum type, const GLvoid *lists );
38     void      (APIENTRY *glDeleteLists            )( GLuint list, GLsizei range );
39     GLuint    (APIENTRY *glGenLists               )( GLsizei range );
40     void      (APIENTRY *glListBase               )( GLuint base );
41     void      (APIENTRY *glBegin                  )( GLenum mode );
42     void      (APIENTRY *glBitmap                 )( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap );
43     void      (APIENTRY *glColor3b                )( GLbyte red, GLbyte green, GLbyte blue );
44     void      (APIENTRY *glColor3bv               )( const GLbyte *v );
45     void      (APIENTRY *glColor3d                )( GLdouble red, GLdouble green, GLdouble blue );
46     void      (APIENTRY *glColor3dv               )( const GLdouble *v );
47     void      (APIENTRY *glColor3f                )( GLfloat red, GLfloat green, GLfloat blue );
48     void      (APIENTRY *glColor3fv               )( const GLfloat *v );
49     void      (APIENTRY *glColor3i                )( GLint red, GLint green, GLint blue );
50     void      (APIENTRY *glColor3iv               )( const GLint *v );
51     void      (APIENTRY *glColor3s                )( GLshort red, GLshort green, GLshort blue );
52     void      (APIENTRY *glColor3sv               )( const GLshort *v );
53     void      (APIENTRY *glColor3ub               )( GLubyte red, GLubyte green, GLubyte blue );
54     void      (APIENTRY *glColor3ubv              )( const GLubyte *v );
55     void      (APIENTRY *glColor3ui               )( GLuint red, GLuint green, GLuint blue );
56     void      (APIENTRY *glColor3uiv              )( const GLuint *v );
57     void      (APIENTRY *glColor3us               )( GLushort red, GLushort green, GLushort blue );
58     void      (APIENTRY *glColor3usv              )( const GLushort *v );
59     void      (APIENTRY *glColor4b                )( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha );
60     void      (APIENTRY *glColor4bv               )( const GLbyte *v );
61     void      (APIENTRY *glColor4d                )( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha );
62     void      (APIENTRY *glColor4dv               )( const GLdouble *v );
63     void      (APIENTRY *glColor4f                )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
64     void      (APIENTRY *glColor4fv               )( const GLfloat *v );
65     void      (APIENTRY *glColor4i                )( GLint red, GLint green, GLint blue, GLint alpha );
66     void      (APIENTRY *glColor4iv               )( const GLint *v );
67     void      (APIENTRY *glColor4s                )( GLshort red, GLshort green, GLshort blue, GLshort alpha );
68     void      (APIENTRY *glColor4sv               )( const GLshort *v );
69     void      (APIENTRY *glColor4ub               )( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
70     void      (APIENTRY *glColor4ubv              )( const GLubyte *v );
71     void      (APIENTRY *glColor4ui               )( GLuint red, GLuint green, GLuint blue, GLuint alpha );
72     void      (APIENTRY *glColor4uiv              )( const GLuint *v );
73     void      (APIENTRY *glColor4us               )( GLushort red, GLushort green, GLushort blue, GLushort alpha );
74     void      (APIENTRY *glColor4usv              )( const GLushort *v );
75     void      (APIENTRY *glEdgeFlag               )( GLboolean flag );
76     void      (APIENTRY *glEdgeFlagv              )( const GLboolean *flag );
77     void      (APIENTRY *glEnd                    )( void );
78     void      (APIENTRY *glIndexd                 )( GLdouble c );
79     void      (APIENTRY *glIndexdv                )( const GLdouble *c );
80     void      (APIENTRY *glIndexf                 )( GLfloat c );
81     void      (APIENTRY *glIndexfv                )( const GLfloat *c );
82     void      (APIENTRY *glIndexi                 )( GLint c );
83     void      (APIENTRY *glIndexiv                )( const GLint *c );
84     void      (APIENTRY *glIndexs                 )( GLshort c );
85     void      (APIENTRY *glIndexsv                )( const GLshort *c );
86     void      (APIENTRY *glNormal3b               )( GLbyte nx, GLbyte ny, GLbyte nz );
87     void      (APIENTRY *glNormal3bv              )( const GLbyte *v );
88     void      (APIENTRY *glNormal3d               )( GLdouble nx, GLdouble ny, GLdouble nz );
89     void      (APIENTRY *glNormal3dv              )( const GLdouble *v );
90     void      (APIENTRY *glNormal3f               )( GLfloat nx, GLfloat ny, GLfloat nz );
91     void      (APIENTRY *glNormal3fv              )( const GLfloat *v );
92     void      (APIENTRY *glNormal3i               )( GLint nx, GLint ny, GLint nz );
93     void      (APIENTRY *glNormal3iv              )( const GLint *v );
94     void      (APIENTRY *glNormal3s               )( GLshort nx, GLshort ny, GLshort nz );
95     void      (APIENTRY *glNormal3sv              )( const GLshort *v );
96     void      (APIENTRY *glRasterPos2d            )( GLdouble x, GLdouble y );
97     void      (APIENTRY *glRasterPos2dv           )( const GLdouble *v );
98     void      (APIENTRY *glRasterPos2f            )( GLfloat x, GLfloat y );
99     void      (APIENTRY *glRasterPos2fv           )( const GLfloat *v );
100     void      (APIENTRY *glRasterPos2i            )( GLint x, GLint y );
101     void      (APIENTRY *glRasterPos2iv           )( const GLint *v );
102     void      (APIENTRY *glRasterPos2s            )( GLshort x, GLshort y );
103     void      (APIENTRY *glRasterPos2sv           )( const GLshort *v );
104     void      (APIENTRY *glRasterPos3d            )( GLdouble x, GLdouble y, GLdouble z );
105     void      (APIENTRY *glRasterPos3dv           )( const GLdouble *v );
106     void      (APIENTRY *glRasterPos3f            )( GLfloat x, GLfloat y, GLfloat z );
107     void      (APIENTRY *glRasterPos3fv           )( const GLfloat *v );
108     void      (APIENTRY *glRasterPos3i            )( GLint x, GLint y, GLint z );
109     void      (APIENTRY *glRasterPos3iv           )( const GLint *v );
110     void      (APIENTRY *glRasterPos3s            )( GLshort x, GLshort y, GLshort z );
111     void      (APIENTRY *glRasterPos3sv           )( const GLshort *v );
112     void      (APIENTRY *glRasterPos4d            )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
113     void      (APIENTRY *glRasterPos4dv           )( const GLdouble *v );
114     void      (APIENTRY *glRasterPos4f            )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
115     void      (APIENTRY *glRasterPos4fv           )( const GLfloat *v );
116     void      (APIENTRY *glRasterPos4i            )( GLint x, GLint y, GLint z, GLint w );
117     void      (APIENTRY *glRasterPos4iv           )( const GLint *v );
118     void      (APIENTRY *glRasterPos4s            )( GLshort x, GLshort y, GLshort z, GLshort w );
119     void      (APIENTRY *glRasterPos4sv           )( const GLshort *v );
120     void      (APIENTRY *glRectd                  )( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
121     void      (APIENTRY *glRectdv                 )( const GLdouble *v1, const GLdouble *v2 );
122     void      (APIENTRY *glRectf                  )( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
123     void      (APIENTRY *glRectfv                 )( const GLfloat *v1, const GLfloat *v2 );
124     void      (APIENTRY *glRecti                  )( GLint x1, GLint y1, GLint x2, GLint y2 );
125     void      (APIENTRY *glRectiv                 )( const GLint *v1, const GLint *v2 );
126     void      (APIENTRY *glRects                  )( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
127     void      (APIENTRY *glRectsv                 )( const GLshort *v1, const GLshort *v2 );
128     void      (APIENTRY *glTexCoord1d             )( GLdouble s );
129     void      (APIENTRY *glTexCoord1dv            )( const GLdouble *v );
130     void      (APIENTRY *glTexCoord1f             )( GLfloat s );
131     void      (APIENTRY *glTexCoord1fv            )( const GLfloat *v );
132     void      (APIENTRY *glTexCoord1i             )( GLint s );
133     void      (APIENTRY *glTexCoord1iv            )( const GLint *v );
134     void      (APIENTRY *glTexCoord1s             )( GLshort s );
135     void      (APIENTRY *glTexCoord1sv            )( const GLshort *v );
136     void      (APIENTRY *glTexCoord2d             )( GLdouble s, GLdouble t );
137     void      (APIENTRY *glTexCoord2dv            )( const GLdouble *v );
138     void      (APIENTRY *glTexCoord2f             )( GLfloat s, GLfloat t );
139     void      (APIENTRY *glTexCoord2fv            )( const GLfloat *v );
140     void      (APIENTRY *glTexCoord2i             )( GLint s, GLint t );
141     void      (APIENTRY *glTexCoord2iv            )( const GLint *v );
142     void      (APIENTRY *glTexCoord2s             )( GLshort s, GLshort t );
143     void      (APIENTRY *glTexCoord2sv            )( const GLshort *v );
144     void      (APIENTRY *glTexCoord3d             )( GLdouble s, GLdouble t, GLdouble r );
145     void      (APIENTRY *glTexCoord3dv            )( const GLdouble *v );
146     void      (APIENTRY *glTexCoord3f             )( GLfloat s, GLfloat t, GLfloat r );
147     void      (APIENTRY *glTexCoord3fv            )( const GLfloat *v );
148     void      (APIENTRY *glTexCoord3i             )( GLint s, GLint t, GLint r );
149     void      (APIENTRY *glTexCoord3iv            )( const GLint *v );
150     void      (APIENTRY *glTexCoord3s             )( GLshort s, GLshort t, GLshort r );
151     void      (APIENTRY *glTexCoord3sv            )( const GLshort *v );
152     void      (APIENTRY *glTexCoord4d             )( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
153     void      (APIENTRY *glTexCoord4dv            )( const GLdouble *v );
154     void      (APIENTRY *glTexCoord4f             )( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
155     void      (APIENTRY *glTexCoord4fv            )( const GLfloat *v );
156     void      (APIENTRY *glTexCoord4i             )( GLint s, GLint t, GLint r, GLint q );
157     void      (APIENTRY *glTexCoord4iv            )( const GLint *v );
158     void      (APIENTRY *glTexCoord4s             )( GLshort s, GLshort t, GLshort r, GLshort q );
159     void      (APIENTRY *glTexCoord4sv            )( const GLshort *v );
160     void      (APIENTRY *glVertex2d               )( GLdouble x, GLdouble y );
161     void      (APIENTRY *glVertex2dv              )( const GLdouble *v );
162     void      (APIENTRY *glVertex2f               )( GLfloat x, GLfloat y );
163     void      (APIENTRY *glVertex2fv              )( const GLfloat *v );
164     void      (APIENTRY *glVertex2i               )( GLint x, GLint y );
165     void      (APIENTRY *glVertex2iv              )( const GLint *v );
166     void      (APIENTRY *glVertex2s               )( GLshort x, GLshort y );
167     void      (APIENTRY *glVertex2sv              )( const GLshort *v );
168     void      (APIENTRY *glVertex3d               )( GLdouble x, GLdouble y, GLdouble z );
169     void      (APIENTRY *glVertex3dv              )( const GLdouble *v );
170     void      (APIENTRY *glVertex3f               )( GLfloat x, GLfloat y, GLfloat z );
171     void      (APIENTRY *glVertex3fv              )( const GLfloat *v );
172     void      (APIENTRY *glVertex3i               )( GLint x, GLint y, GLint z );
173     void      (APIENTRY *glVertex3iv              )( const GLint *v );
174     void      (APIENTRY *glVertex3s               )( GLshort x, GLshort y, GLshort z );
175     void      (APIENTRY *glVertex3sv              )( const GLshort *v );
176     void      (APIENTRY *glVertex4d               )( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
177     void      (APIENTRY *glVertex4dv              )( const GLdouble *v );
178     void      (APIENTRY *glVertex4f               )( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
179     void      (APIENTRY *glVertex4fv              )( const GLfloat *v );
180     void      (APIENTRY *glVertex4i               )( GLint x, GLint y, GLint z, GLint w );
181     void      (APIENTRY *glVertex4iv              )( const GLint *v );
182     void      (APIENTRY *glVertex4s               )( GLshort x, GLshort y, GLshort z, GLshort w );
183     void      (APIENTRY *glVertex4sv              )( const GLshort *v );
184     void      (APIENTRY *glClipPlane              )( GLenum plane, const GLdouble *equation );
185     void      (APIENTRY *glColorMaterial          )( GLenum face, GLenum mode );
186     void      (APIENTRY *glCullFace               )( GLenum mode );
187     void      (APIENTRY *glFogf                   )( GLenum pname, GLfloat param );
188     void      (APIENTRY *glFogfv                  )( GLenum pname, const GLfloat *params );
189     void      (APIENTRY *glFogi                   )( GLenum pname, GLint param );
190     void      (APIENTRY *glFogiv                  )( GLenum pname, const GLint *params );
191     void      (APIENTRY *glFrontFace              )( GLenum mode );
192     void      (APIENTRY *glHint                   )( GLenum target, GLenum mode );
193     void      (APIENTRY *glLightf                 )( GLenum light, GLenum pname, GLfloat param );
194     void      (APIENTRY *glLightfv                )( GLenum light, GLenum pname, const GLfloat *params );
195     void      (APIENTRY *glLighti                 )( GLenum light, GLenum pname, GLint param );
196     void      (APIENTRY *glLightiv                )( GLenum light, GLenum pname, const GLint *params );
197     void      (APIENTRY *glLightModelf            )( GLenum pname, GLfloat param );
198     void      (APIENTRY *glLightModelfv           )( GLenum pname, const GLfloat *params );
199     void      (APIENTRY *glLightModeli            )( GLenum pname, GLint param );
200     void      (APIENTRY *glLightModeliv           )( GLenum pname, const GLint *params );
201     void      (APIENTRY *glLineStipple            )( GLint factor, GLushort pattern );
202     void      (APIENTRY *glLineWidth              )( GLfloat width );
203     void      (APIENTRY *glMaterialf              )( GLenum face, GLenum pname, GLfloat param );
204     void      (APIENTRY *glMaterialfv             )( GLenum face, GLenum pname, const GLfloat *params );
205     void      (APIENTRY *glMateriali              )( GLenum face, GLenum pname, GLint param );
206     void      (APIENTRY *glMaterialiv             )( GLenum face, GLenum pname, const GLint *params );
207     void      (APIENTRY *glPointSize              )( GLfloat size );
208     void      (APIENTRY *glPolygonMode            )( GLenum face, GLenum mode );
209     void      (APIENTRY *glPolygonStipple         )( const GLubyte *mask );
210     void      (APIENTRY *glScissor                )( GLint x, GLint y, GLsizei width, GLsizei height );
211     void      (APIENTRY *glShadeModel             )( GLenum mode );
212     void      (APIENTRY *glTexParameterf          )( GLenum target, GLenum pname, GLfloat param );
213     void      (APIENTRY *glTexParameterfv         )( GLenum target, GLenum pname, const GLfloat *params );
214     void      (APIENTRY *glTexParameteri          )( GLenum target, GLenum pname, GLint param );
215     void      (APIENTRY *glTexParameteriv         )( GLenum target, GLenum pname, const GLint *params );
216     void      (APIENTRY *glTexImage1D             )( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
217     void      (APIENTRY *glTexImage2D             )( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
218     void      (APIENTRY *glTexEnvf                )( GLenum target, GLenum pname, GLfloat param );
219     void      (APIENTRY *glTexEnvfv               )( GLenum target, GLenum pname, const GLfloat *params );
220     void      (APIENTRY *glTexEnvi                )( GLenum target, GLenum pname, GLint param );
221     void      (APIENTRY *glTexEnviv               )( GLenum target, GLenum pname, const GLint *params );
222     void      (APIENTRY *glTexGend                )( GLenum coord, GLenum pname, GLdouble param );
223     void      (APIENTRY *glTexGendv               )( GLenum coord, GLenum pname, const GLdouble *params );
224     void      (APIENTRY *glTexGenf                )( GLenum coord, GLenum pname, GLfloat param );
225     void      (APIENTRY *glTexGenfv               )( GLenum coord, GLenum pname, const GLfloat *params );
226     void      (APIENTRY *glTexGeni                )( GLenum coord, GLenum pname, GLint param );
227     void      (APIENTRY *glTexGeniv               )( GLenum coord, GLenum pname, const GLint *params );
228     void      (APIENTRY *glFeedbackBuffer         )( GLsizei size, GLenum type, GLfloat *buffer );
229     void      (APIENTRY *glSelectBuffer           )( GLsizei size, GLuint *buffer );
230     GLint     (APIENTRY *glRenderMode             )( GLenum mode );
231     void      (APIENTRY *glInitNames              )( void );
232     void      (APIENTRY *glLoadName               )( GLuint name );
233     void      (APIENTRY *glPassThrough            )( GLfloat token );
234     void      (APIENTRY *glPopName                )( void );
235     void      (APIENTRY *glPushName               )( GLuint name );
236     void      (APIENTRY *glDrawBuffer             )( GLenum mode );
237     void      (APIENTRY *glClear                  )( GLbitfield mask );
238     void      (APIENTRY *glClearAccum             )( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
239     void      (APIENTRY *glClearIndex             )( GLfloat c );
240     void      (APIENTRY *glClearColor             )( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
241     void      (APIENTRY *glClearStencil           )( GLint s );
242     void      (APIENTRY *glClearDepth             )( GLclampd depth );
243     void      (APIENTRY *glStencilMask            )( GLuint mask );
244     void      (APIENTRY *glColorMask              )( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
245     void      (APIENTRY *glDepthMask              )( GLboolean flag );
246     void      (APIENTRY *glIndexMask              )( GLuint mask );
247     void      (APIENTRY *glAccum                  )( GLenum op, GLfloat value );
248     void      (APIENTRY *glDisable                )( GLenum cap );
249     void      (APIENTRY *glEnable                 )( GLenum cap );
250     void      (APIENTRY *glFinish                 )( void );
251     void      (APIENTRY *glFlush                  )( void );
252     void      (APIENTRY *glPopAttrib              )( void );
253     void      (APIENTRY *glPushAttrib             )( GLbitfield mask );
254     void      (APIENTRY *glMap1d                  )( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points );
255     void      (APIENTRY *glMap1f                  )( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points );
256     void      (APIENTRY *glMap2d                  )( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points );
257     void      (APIENTRY *glMap2f                  )( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points );
258     void      (APIENTRY *glMapGrid1d              )( GLint un, GLdouble u1, GLdouble u2 );
259     void      (APIENTRY *glMapGrid1f              )( GLint un, GLfloat u1, GLfloat u2 );
260     void      (APIENTRY *glMapGrid2d              )( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 );
261     void      (APIENTRY *glMapGrid2f              )( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 );
262     void      (APIENTRY *glEvalCoord1d            )( GLdouble u );
263     void      (APIENTRY *glEvalCoord1dv           )( const GLdouble *u );
264     void      (APIENTRY *glEvalCoord1f            )( GLfloat u );
265     void      (APIENTRY *glEvalCoord1fv           )( const GLfloat *u );
266     void      (APIENTRY *glEvalCoord2d            )( GLdouble u, GLdouble v );
267     void      (APIENTRY *glEvalCoord2dv           )( const GLdouble *u );
268     void      (APIENTRY *glEvalCoord2f            )( GLfloat u, GLfloat v );
269     void      (APIENTRY *glEvalCoord2fv           )( const GLfloat *u );
270     void      (APIENTRY *glEvalMesh1              )( GLenum mode, GLint i1, GLint i2 );
271     void      (APIENTRY *glEvalPoint1             )( GLint i );
272     void      (APIENTRY *glEvalMesh2              )( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
273     void      (APIENTRY *glEvalPoint2             )( GLint i, GLint j );
274     void      (APIENTRY *glAlphaFunc              )( GLenum func, GLclampf ref );
275     void      (APIENTRY *glBlendFunc              )( GLenum sfactor, GLenum dfactor );
276     void      (APIENTRY *glLogicOp                )( GLenum opcode );
277     void      (APIENTRY *glStencilFunc            )( GLenum func, GLint ref, GLuint mask );
278     void      (APIENTRY *glStencilOp              )( GLenum fail, GLenum zfail, GLenum zpass );
279     void      (APIENTRY *glDepthFunc              )( GLenum func );
280     void      (APIENTRY *glPixelZoom              )( GLfloat xfactor, GLfloat yfactor );
281     void      (APIENTRY *glPixelTransferf         )( GLenum pname, GLfloat param );
282     void      (APIENTRY *glPixelTransferi         )( GLenum pname, GLint param );
283     void      (APIENTRY *glPixelStoref            )( GLenum pname, GLfloat param );
284     void      (APIENTRY *glPixelStorei            )( GLenum pname, GLint param );
285     void      (APIENTRY *glPixelMapfv             )( GLenum map, GLint mapsize, const GLfloat *values );
286     void      (APIENTRY *glPixelMapuiv            )( GLenum map, GLint mapsize, const GLuint *values );
287     void      (APIENTRY *glPixelMapusv            )( GLenum map, GLint mapsize, const GLushort *values );
288     void      (APIENTRY *glReadBuffer             )( GLenum mode );
289     void      (APIENTRY *glCopyPixels             )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type );
290     void      (APIENTRY *glReadPixels             )( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
291     void      (APIENTRY *glDrawPixels             )( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels );
292     void      (APIENTRY *glGetBooleanv            )( GLenum pname, GLboolean *params );
293     void      (APIENTRY *glGetClipPlane           )( GLenum plane, GLdouble *equation );
294     void      (APIENTRY *glGetDoublev             )( GLenum pname, GLdouble *params );
295     GLenum    (APIENTRY *glGetError               )( void );
296     void      (APIENTRY *glGetFloatv              )( GLenum pname, GLfloat *params );
297     void      (APIENTRY *glGetIntegerv            )( GLenum pname, GLint *params );
298     void      (APIENTRY *glGetLightfv             )( GLenum light, GLenum pname, GLfloat *params );
299     void      (APIENTRY *glGetLightiv             )( GLenum light, GLenum pname, GLint *params );
300     void      (APIENTRY *glGetMapdv               )( GLenum target, GLenum query, GLdouble *v );
301     void      (APIENTRY *glGetMapfv               )( GLenum target, GLenum query, GLfloat *v );
302     void      (APIENTRY *glGetMapiv               )( GLenum target, GLenum query, GLint *v );
303     void      (APIENTRY *glGetMaterialfv          )( GLenum face, GLenum pname, GLfloat *params );
304     void      (APIENTRY *glGetMaterialiv          )( GLenum face, GLenum pname, GLint *params );
305     void      (APIENTRY *glGetPixelMapfv          )( GLenum map, GLfloat *values );
306     void      (APIENTRY *glGetPixelMapuiv         )( GLenum map, GLuint *values );
307     void      (APIENTRY *glGetPixelMapusv         )( GLenum map, GLushort *values );
308     void      (APIENTRY *glGetPolygonStipple      )( GLubyte *mask );
309     const GLubyte * (APIENTRY *glGetString        )( GLenum name );
310     void      (APIENTRY *glGetTexEnvfv            )( GLenum target, GLenum pname, GLfloat *params );
311     void      (APIENTRY *glGetTexEnviv            )( GLenum target, GLenum pname, GLint *params );
312     void      (APIENTRY *glGetTexGendv            )( GLenum coord, GLenum pname, GLdouble *params );
313     void      (APIENTRY *glGetTexGenfv            )( GLenum coord, GLenum pname, GLfloat *params );
314     void      (APIENTRY *glGetTexGeniv            )( GLenum coord, GLenum pname, GLint *params );
315     void      (APIENTRY *glGetTexImage            )( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels );
316     void      (APIENTRY *glGetTexParameterfv      )( GLenum target, GLenum pname, GLfloat *params );
317     void      (APIENTRY *glGetTexParameteriv      )( GLenum target, GLenum pname, GLint *params );
318     void      (APIENTRY *glGetTexLevelParameterfv )( GLenum target, GLint level, GLenum pname, GLfloat *params );
319     void      (APIENTRY *glGetTexLevelParameteriv )( GLenum target, GLint level, GLenum pname, GLint *params );
320     GLboolean (APIENTRY *glIsEnabled              )( GLenum cap );
321     GLboolean (APIENTRY *glIsList                 )( GLuint list );
322     void      (APIENTRY *glDepthRange             )( GLclampd zNear, GLclampd zFar );
323     void      (APIENTRY *glFrustum                )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
324     void      (APIENTRY *glLoadIdentity           )( void );
325     void      (APIENTRY *glLoadMatrixf            )( const GLfloat *m );
326     void      (APIENTRY *glLoadMatrixd            )( const GLdouble *m );
327     void      (APIENTRY *glMatrixMode             )( GLenum mode );
328     void      (APIENTRY *glMultMatrixf            )( const GLfloat *m );
329     void      (APIENTRY *glMultMatrixd            )( const GLdouble *m );
330     void      (APIENTRY *glOrtho                  )( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar );
331     void      (APIENTRY *glPopMatrix              )( void );
332     void      (APIENTRY *glPushMatrix             )( void );
333     void      (APIENTRY *glRotated                )( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
334     void      (APIENTRY *glRotatef                )( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
335     void      (APIENTRY *glScaled                 )( GLdouble x, GLdouble y, GLdouble z );
336     void      (APIENTRY *glScalef                 )( GLfloat x, GLfloat y, GLfloat z );
337     void      (APIENTRY *glTranslated             )( GLdouble x, GLdouble y, GLdouble z );
338     void      (APIENTRY *glTranslatef             )( GLfloat x, GLfloat y, GLfloat z );
339     void      (APIENTRY *glViewport               )( GLint x, GLint y, GLsizei width, GLsizei height );
340     // OpenGL version 1.0 entries end here
341 
342     // OpenGL version 1.1 entries begin here
343     void      (APIENTRY *glArrayElement           )(GLint i);
344     void      (APIENTRY *glBindTexture            )(GLenum target, GLuint texture);
345     void      (APIENTRY *glColorPointer           )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
346     void      (APIENTRY *glDisableClientState     )(GLenum array);
347     void      (APIENTRY *glDrawArrays             )(GLenum mode, GLint first, GLsizei count);
348     void      (APIENTRY *glDrawElements           )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
349     void      (APIENTRY *glEdgeFlagPointer        )(GLsizei stride, const GLvoid *pointer);
350     void      (APIENTRY *glEnableClientState      )(GLenum array);
351     void      (APIENTRY *glIndexPointer           )(GLenum type, GLsizei stride, const GLvoid *pointer);
352     void      (APIENTRY *glIndexub                )(GLubyte c);
353     void      (APIENTRY *glIndexubv               )(const GLubyte *c);
354     void      (APIENTRY *glInterleavedArrays      )(GLenum format, GLsizei stride, const GLvoid *pointer);
355     void      (APIENTRY *glNormalPointer          )(GLenum type, GLsizei stride, const GLvoid *pointer);
356     void      (APIENTRY *glPolygonOffset          )(GLfloat factor, GLfloat units);
357     void      (APIENTRY *glTexCoordPointer        )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
358     void      (APIENTRY *glVertexPointer          )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
359     GLboolean (APIENTRY *glAreTexturesResident    )(GLsizei n, const GLuint *textures, GLboolean *residences);
360     void      (APIENTRY *glCopyTexImage1D         )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
361     void      (APIENTRY *glCopyTexImage2D         )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
362     void      (APIENTRY *glCopyTexSubImage1D      )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
363     void      (APIENTRY *glCopyTexSubImage2D      )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
364     void      (APIENTRY *glDeleteTextures         )(GLsizei n, const GLuint *textures);
365     void      (APIENTRY *glGenTextures            )(GLsizei n, GLuint *textures);
366     void      (APIENTRY *glGetPointerv            )(GLenum pname, GLvoid* *params);
367     GLboolean (APIENTRY *glIsTexture              )(GLuint texture);
368     void      (APIENTRY *glPrioritizeTextures     )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
369     void      (APIENTRY *glTexSubImage1D          )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
370     void      (APIENTRY *glTexSubImage2D          )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
371     void      (APIENTRY *glPopClientAttrib        )(void);
372     void      (APIENTRY *glPushClientAttrib       )(GLbitfield mask);
373 } GLDISPATCHTABLE, *PGLDISPATCHTABLE;
374 
375 // OpenGL Client/Driver Procedure Table.
376 
377 typedef struct _GLCLTPROCTABLE {
378     _In_range_(0,OPENGL_VERSION_110_ENTRIES) int             cEntries;           // Number of function entries in table
379     GLDISPATCHTABLE glDispatchTable;    // OpenGL function dispatch table
380 } GLCLTPROCTABLE, *PGLCLTPROCTABLE;
381 
382 // Driver GLRC handle.
383 
384 typedef ULONG DHGLRC;
385 
386 // SetProcTable function prototype for DrvSetContext.
387 
388 typedef VOID (APIENTRY *PFN_SETPROCTABLE)(PGLCLTPROCTABLE);
389 
390 // DrvSetCallbackProcs prototypes
391 typedef VOID   (APIENTRY *PFN_SETCURRENTVALUE)(VOID *pv);
392 typedef VOID  *(APIENTRY *PFN_GETCURRENTVALUE)(VOID);
393 typedef DHGLRC (APIENTRY *PFN_GETDHGLRC)(HGLRC hrc);
394 #if WINVER >= 0x600
395 typedef struct _PRESENTBUFFERSCB {
396     IN UINT nVersion;
397     IN UINT syncType;      // See PRESCB_SYNCTYPE_NONE and PRESCB_SYNCTYPE_VSYNC
398     IN LUID luidAdapter;
399     IN LPVOID pPrivData;
400     IN RECT updateRect;    // Update rectangle in the coordinate system of the window, whose HDC is passed to PFN_PRESENTBUFFERS
401 } PRESENTBUFFERSCB, *LPPRESENTBUFFERSCB;
402 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData);
403 #endif
404 #if WINVER >= 0xA00
405 typedef VOID   (APIENTRY *PFN_GETADAPTERLUID)(HDC hdc, OUT LUID* pLuid);
406 typedef struct _CHECKFULLSCREENSUPPORTCB {
407     IN UINT nVersion;
408     IN LUID luidAdapter;
409     IN UINT hDevice;
410     IN HMONITOR hMonitor;
411     OUT UINT VidPnSourceId;
412 } CHECKFULLSCREENSUPPORTCB, *LPCHECKFULLSCREENSUPPORTCB;
413 typedef BOOL   (APIENTRY *PFN_CHECKFULLSCREENSUPPORT)(HDC hdc, LPCHECKFULLSCREENSUPPORTCB pArgs);
414 typedef struct _PRESENTTOREDIRECTIONSURFACECB {
415     IN UINT nVersion;
416     IN UINT hContext;
417     IN UINT hSource;
418     IN UINT hDestination;
419     IN HANDLE hSharedHandle;
420     IN UINT64 updateId;
421     IN RECT updateRect;
422     IN UINT broadcastContextCount;
423     IN UINT broadcastContext[64];
424     IN UINT broadcastSrcAllocation[64];
425     IN UINT broadcastDstAllocation[64];
426     IN UINT cbPrivateDriverDataSize;
427     IN VOID *pPrivateDriverData;
428 } PRESENTTOREDIRECTIONSURFACECB, *LPPRESENTTOREDIRECTIONSURFACECB;
429 typedef BOOL   (APIENTRY *PFN_PRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPPRESENTTOREDIRECTIONSURFACECB pArgs);
430 typedef struct _SUBMITPRESENTTOREDIRECTIONSURFACECB {
431     IN UINT nVersion;
432     IN HANDLE hSharedHandle;
433     IN UINT64 updateId;
434     IN RECT updateRect;
435     IN UINT broadcastHwQueueCount;
436 
437     _Field_size_(broadcastHwQueueCount)
438     IN UINT *broadcastHwQueue;
439 
440     _Field_size_(broadcastHwQueueCount)
441     IN UINT *broadcastSrcAllocation;
442 
443     _Field_size_opt_(broadcastHwQueueCount)
444     IN UINT *broadcastDstAllocation;
445 
446     IN UINT cbPrivateDriverDataSize;
447     IN VOID *pPrivateDriverData;
448 } SUBMITPRESENTTOREDIRECTIONSURFACECB, *LPSUBMITPRESENTTOREDIRECTIONSURFACECB;
449 typedef BOOL   (APIENTRY *PFN_SUBMITPRESENTTOREDIRECTIONSURFACE)(HDC hdc, LPSUBMITPRESENTTOREDIRECTIONSURFACECB pArgs);
450 #endif
451 
452 // Note: Structure not referenced directly, simply present to document the expected order/count of
453 // callbacks received through DrvSetCallbackProcs.
454 struct WGLCALLBACKS
455 {
456     PFN_SETCURRENTVALUE pfnSetCurrentValue;
457     PFN_GETCURRENTVALUE pfnGetCurrentValue;
458     PFN_GETDHGLRC pfnGetDhglrc;
459     PROC pfnUnused;
460 #if WINVER >= 0x600
461     PFN_PRESENTBUFFERS pfnPresentBuffers;
462 #endif
463 #if WINVER >= 0xA00
464     PFN_GETADAPTERLUID pfnGetAdapterLuid;
465     PFN_CHECKFULLSCREENSUPPORT pfnCheckFullscreenSupport;
466     PFN_PRESENTTOREDIRECTIONSURFACE pfnPresentToRedirectionSurface;
467     PFN_SUBMITPRESENTTOREDIRECTIONSURFACE pfnSubmitPresentToRedirectionSurface;
468 #endif
469 };
470 
471 // Driver context function prototypes.
472 
473 BOOL            APIENTRY DrvCopyContext(DHGLRC, DHGLRC, UINT);
474 DHGLRC          APIENTRY DrvCreateContext(HDC);
475 DHGLRC          APIENTRY DrvCreateLayerContext(HDC, int);
476 BOOL            APIENTRY DrvDeleteContext(DHGLRC);
477 PGLCLTPROCTABLE APIENTRY DrvSetContext(HDC,DHGLRC,PFN_SETPROCTABLE);
478 BOOL            APIENTRY DrvReleaseContext(DHGLRC);
479 BOOL            APIENTRY DrvValidateVersion(ULONG);
480 BOOL		APIENTRY DrvShareLists(DHGLRC, DHGLRC);
481 PROC            APIENTRY DrvGetProcAddress(LPCSTR);
482 VOID            APIENTRY DrvSetCallbackProcs(INT, PROC *); // See WGLCALLBACKS for expected order/count per OS.
483 BOOL            APIENTRY DrvDescribeLayerPlane(HDC, INT, INT, UINT,
484                                                LPLAYERPLANEDESCRIPTOR);
485 INT             APIENTRY DrvSetLayerPaletteEntries(HDC, INT, INT, INT,
486                                                    CONST COLORREF *);
487 INT             APIENTRY DrvGetLayerPaletteEntries(HDC, INT, INT, INT,
488                                                    COLORREF *);
489 BOOL            APIENTRY DrvRealizeLayerPalette(HDC, INT, BOOL);
490 BOOL            APIENTRY DrvSwapLayerBuffers(HDC, UINT);
491 
492 #if WINVER >= 0x500
493 
494 typedef struct IDirectDrawSurface *LPDIRECTDRAWSURFACE;
495 typedef struct _DDSURFACEDESC *LPDDSURFACEDESC;
496 
497 DHGLRC          APIENTRY DrvCreateDirectDrawContext(HDC, LPDIRECTDRAWSURFACE,
498                                                     int);
499 int             APIENTRY DrvEnumTextureFormats(int, LPDDSURFACEDESC);
500 BOOL            APIENTRY DrvBindDirectDrawTexture(LPDIRECTDRAWSURFACE);
501 DWORD           APIENTRY DrvSwapMultipleBuffers(UINT cBuffers,
502                                                 CONST WGLSWAP *pgswap);
503 
504 LONG            APIENTRY DrvDescribePixelFormat(HDC, INT, ULONG, PIXELFORMATDESCRIPTOR*);
505 BOOL            APIENTRY DrvSetPixelFormat(HDC, LONG);
506 BOOL            APIENTRY DrvSwapBuffers(HDC);
507 
508 #endif // WINVER >= 0x500
509 
510 #if WINVER >= 0x600
511 typedef struct _PRESENTBUFFERS {
512     IN HANDLE hSurface;
513     IN LUID luidAdapter;
514     IN ULONGLONG ullPresentToken;
515     IN LPVOID pPrivData;
516 } PRESENTBUFFERS, *LPPRESENTBUFFERS;
517 typedef BOOL (APIENTRY *PFN_PRESENTBUFFERS)(HDC hdc, LPPRESENTBUFFERSCB pprsbcbData);
518 
519 #define PRESCB_SYNCTYPE_NONE 0
520 #define PRESCB_SYNCTYPE_VSYNC  1
521 
522 BOOL            APIENTRY DrvPresentBuffers(HDC hdc, LPPRESENTBUFFERS pprsbData);
523 
524 #endif
525 
526 // Input structure for OPENGL_CMD ExtEscape.
527 
528 typedef struct _WNDOBJ WNDOBJ;
529 typedef struct _XLATEOBJ XLATEOBJ;
530 
531 typedef struct _OPENGLCMD
532 {
533     ULONG    ulSubEsc;
534     FLONG    fl;
535     WNDOBJ   *pwo;
536     XLATEOBJ *pxo;
537 } OPENGLCMD, *POPENGLCMD;
538 
539 #if WINVER >= 0x500
540 
541 #define OPENGLCMD_MAXMULTI WGL_SWAPMULTIPLE_MAX
542 
543 typedef struct _OPENGLCMDMULTI
544 {
545     ULONG ulSubEsc;
546     FLONG fl;
547     ULONG cMulti;
548     XLATEOBJ *pxo;
549 } OPENGLCMDMULTI, *POPENGLCMDMULTI;
550 
551 #endif // WINVER >= 0x500
552 
553 // Flags for OPENGL_CMD ExtEscape.
554 
555 #define OGLCMD_NEEDWNDOBJ       0x01
556 #define OGLCMD_NEEDXLATEOBJ     0x02
557 
558 #if WINVER >= 0x500
559 #define OGLCMD_MULTIWNDOBJ      0x04
560 #endif // WINVER >= 0x500
561 
562 // OPENGL_GETINFO ExtEscape sub-escape numbers.  They are defined by Microsoft.
563 
564 #define OPENGL_GETINFO_DRVNAME  0
565 
566 // Input structure for OPENGL_GETINFO ExtEscape.
567 
568 typedef struct _OPENGLGETINFO
569 {
570     ULONG   ulSubEsc;
571 } OPENGLGETINFO, *POPENGLGETINFO;
572 
573 // Input structure for OPENGL_GETINFO_DRVNAME ExtEscape.
574 
575 typedef struct _GLDRVNAME
576 {
577     OPENGLGETINFO   oglget;
578 } GLDRVNAME, *PGLDRVNAME;
579 
580 // Output structure for OPENGL_GETINFO_DRVNAME ExtEscape.
581 
582 typedef struct _GLDRVNAMERET
583 {
584     ULONG   ulVersion;              // must be 1 for this version
585     ULONG   ulDriverVersion;        // driver specific version number
586     WCHAR   awch[MAX_PATH+1];
587 } GLDRVNAMERET, *PGLDRVNAMERET;
588 
589 #endif /* _GLDRV_ */
590