1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Binner data structures and bin-related functions.
31 * Note: the "setup" code is concerned with building scenes while
32 * The "rast" code is concerned with consuming/executing scenes.
33 */
34
35 #ifndef LP_SCENE_H
36 #define LP_SCENE_H
37
38 #include "os/os_thread.h"
39 #include "lp_rast.h"
40 #include "lp_debug.h"
41
42 struct lp_scene_queue;
43 struct lp_rast_state;
44
45 /* We're limited to 2K by 2K for 32bit fixed point rasterization.
46 * Will need a 64-bit version for larger framebuffers.
47 */
48 #define TILES_X (LP_MAX_WIDTH / TILE_SIZE)
49 #define TILES_Y (LP_MAX_HEIGHT / TILE_SIZE)
50
51
52 /* Commands per command block (ideally so sizeof(cmd_block) is a power of
53 * two in size.)
54 */
55 #define CMD_BLOCK_MAX 29
56
57 /* Bytes per data block. This effectively limits the maximum constant buffer
58 * size.
59 */
60 #define DATA_BLOCK_SIZE (64 * 1024)
61
62 /* Scene temporary storage is clamped to this size:
63 */
64 #define LP_SCENE_MAX_SIZE (36*1024*1024)
65
66 /* The maximum amount of texture storage referenced by a scene is
67 * clamped to this size:
68 */
69 #define LP_SCENE_MAX_RESOURCE_SIZE (64*1024*1024)
70
71
72 /* switch to a non-pointer value for this:
73 */
74 typedef void (*lp_rast_cmd_func)(struct lp_rasterizer_task *,
75 const union lp_rast_cmd_arg);
76
77
78 struct cmd_block {
79 uint8_t cmd[CMD_BLOCK_MAX]; // LP_RAST_OP_x
80 union lp_rast_cmd_arg arg[CMD_BLOCK_MAX];
81 unsigned count;
82 struct cmd_block *next;
83 };
84
85
86 struct data_block {
87 ubyte data[DATA_BLOCK_SIZE];
88 unsigned used;
89 struct data_block *next;
90 };
91
92
93
94 /**
95 * For each screen tile we have one of these bins.
96 */
97 struct cmd_bin {
98 const struct lp_rast_state *last_state; /* most recent state set in bin */
99 struct cmd_block *head;
100 struct cmd_block *tail;
101 };
102
103
104 /**
105 * This stores bulk data which is used for all memory allocations
106 * within a scene.
107 *
108 * Examples include triangle data and state data. The commands in
109 * the per-tile bins will point to chunks of data in this structure.
110 *
111 * Include the first block of data statically to ensure we can always
112 * initiate a scene without relying on malloc succeeding.
113 */
114 struct data_block_list {
115 struct data_block first;
116 struct data_block *head;
117 };
118
119 struct resource_ref;
120
121 struct shader_ref;
122
123 struct lp_scene_surface {
124 uint8_t *map;
125 unsigned stride;
126 unsigned layer_stride;
127 unsigned format_bytes;
128 unsigned sample_stride;
129 unsigned nr_samples;
130 };
131
132 /**
133 * All bins and bin data are contained here.
134 * Per-bin data goes into the 'tile' bins.
135 * Shared data goes into the 'data' buffer.
136 *
137 * When there are multiple threads, will want to double-buffer between
138 * scenes:
139 */
140 struct lp_scene {
141 struct pipe_context *pipe;
142 struct lp_fence *fence;
143 struct lp_setup_context *setup;
144
145 /* The queries still active at end of scene */
146 struct llvmpipe_query *active_queries[LP_MAX_ACTIVE_BINNED_QUERIES];
147 unsigned num_active_queries;
148 /* If queries were either active or there were begin/end query commands */
149 boolean had_queries;
150
151 /* Framebuffer mappings - valid only between begin_rasterization()
152 * and end_rasterization().
153 */
154 struct lp_scene_surface zsbuf, cbufs[PIPE_MAX_COLOR_BUFS];
155
156 /* The amount of layers in the fb (minimum of all attachments) */
157 unsigned fb_max_layer;
158
159 /* fixed point sample positions. */
160 int32_t fixed_sample_pos[LP_MAX_SAMPLES][2];
161
162 /* max samples for bound framebuffer */
163 unsigned fb_max_samples;
164
165 /** the framebuffer to render the scene into */
166 struct pipe_framebuffer_state fb;
167
168 /** list of resources referenced by the scene commands */
169 struct resource_ref *resources;
170
171 /** list of writable resources referenced by the scene commands */
172 struct resource_ref *writeable_resources;
173
174 /** list of frag shaders referenced by the scene commands */
175 struct shader_ref *frag_shaders;
176
177 /** Total memory used by the scene (in bytes). This sums all the
178 * data blocks and counts all bins, state, resource references and
179 * other random allocations within the scene.
180 */
181 unsigned scene_size;
182
183 /** Sum of sizes of all resources referenced by the scene. Sums
184 * all the textures read by the scene:
185 */
186 unsigned resource_reference_size;
187
188 boolean alloc_failed;
189 boolean permit_linear_rasterizer;
190
191 /**
192 * Number of active tiles in each dimension.
193 * This basically the framebuffer size divided by tile size
194 */
195 unsigned tiles_x, tiles_y;
196
197 int curr_x, curr_y; /**< for iterating over bins */
198 mtx_t mutex;
199
200 unsigned num_alloced_tiles;
201 struct cmd_bin *tiles;
202 struct data_block_list data;
203 };
204
205
206
207 struct lp_scene *lp_scene_create(struct lp_setup_context *setup);
208
209 void lp_scene_destroy(struct lp_scene *scene);
210
211 boolean lp_scene_is_empty(struct lp_scene *scene);
212 boolean lp_scene_is_oom(struct lp_scene *scene);
213
214
215 struct data_block *lp_scene_new_data_block(struct lp_scene *scene);
216
217 struct cmd_block *lp_scene_new_cmd_block(struct lp_scene *scene,
218 struct cmd_bin *bin);
219
220 boolean lp_scene_add_resource_reference(struct lp_scene *scene,
221 struct pipe_resource *resource,
222 boolean initializing_scene,
223 boolean writeable);
224
225 unsigned lp_scene_is_resource_referenced(const struct lp_scene *scene,
226 const struct pipe_resource *resource);
227
228 boolean lp_scene_add_frag_shader_reference(struct lp_scene *scene,
229 struct lp_fragment_shader_variant *variant);
230
231
232
233 /**
234 * Allocate space for a command/data in the bin's data buffer.
235 * Grow the block list if needed.
236 */
237 static inline void *
lp_scene_alloc(struct lp_scene * scene,unsigned size)238 lp_scene_alloc(struct lp_scene *scene, unsigned size)
239 {
240 struct data_block_list *list = &scene->data;
241 struct data_block *block = list->head;
242
243 assert(size <= DATA_BLOCK_SIZE);
244 assert(block != NULL);
245
246 if (LP_DEBUG & DEBUG_MEM)
247 debug_printf("alloc %u block %u/%u tot %u/%u\n",
248 size, block->used, (unsigned)DATA_BLOCK_SIZE,
249 scene->scene_size, LP_SCENE_MAX_SIZE);
250
251 if (block->used + size > DATA_BLOCK_SIZE) {
252 block = lp_scene_new_data_block(scene);
253 if (!block) {
254 /* out of memory */
255 return NULL;
256 }
257 }
258
259 {
260 ubyte *data = block->data + block->used;
261 block->used += size;
262 return data;
263 }
264 }
265
266
267 /**
268 * As above, but with specific alignment.
269 */
270 static inline void *
lp_scene_alloc_aligned(struct lp_scene * scene,unsigned size,unsigned alignment)271 lp_scene_alloc_aligned(struct lp_scene *scene, unsigned size,
272 unsigned alignment)
273 {
274 struct data_block_list *list = &scene->data;
275 struct data_block *block = list->head;
276
277 assert(block != NULL);
278
279 if (LP_DEBUG & DEBUG_MEM)
280 debug_printf("alloc %u block %u/%u tot %u/%u\n",
281 size + alignment - 1,
282 block->used, (unsigned)DATA_BLOCK_SIZE,
283 scene->scene_size, LP_SCENE_MAX_SIZE);
284
285 if (block->used + size + alignment - 1 > DATA_BLOCK_SIZE) {
286 block = lp_scene_new_data_block(scene);
287 if (!block)
288 return NULL;
289 }
290
291 {
292 ubyte *data = block->data + block->used;
293 unsigned offset = (((uintptr_t)data + alignment - 1) & ~(alignment - 1)) - (uintptr_t)data;
294 block->used += offset + size;
295 return data + offset;
296 }
297 }
298
299
300 /** Return pointer to a particular tile's bin. */
301 static inline struct cmd_bin *
lp_scene_get_bin(struct lp_scene * scene,unsigned x,unsigned y)302 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y)
303 {
304 unsigned idx = scene->tiles_x * y + x;
305 return &scene->tiles[idx];
306 }
307
308
309 /** Remove all commands from a bin */
310 void
311 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y);
312
313
314 /* Add a command to bin[x][y].
315 */
316 static inline boolean
lp_scene_bin_command(struct lp_scene * scene,unsigned x,unsigned y,enum lp_rast_op cmd,union lp_rast_cmd_arg arg)317 lp_scene_bin_command(struct lp_scene *scene,
318 unsigned x, unsigned y,
319 enum lp_rast_op cmd,
320 union lp_rast_cmd_arg arg)
321 {
322 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
323 struct cmd_block *tail = bin->tail;
324
325 assert(x < scene->tiles_x);
326 assert(y < scene->tiles_y);
327 assert(cmd < LP_RAST_OP_MAX);
328
329 if (tail == NULL || tail->count == CMD_BLOCK_MAX) {
330 tail = lp_scene_new_cmd_block(scene, bin);
331 if (!tail) {
332 return FALSE;
333 }
334 assert(tail->count == 0);
335 }
336
337 {
338 unsigned i = tail->count;
339 tail->cmd[i] = cmd & LP_RAST_OP_MASK;
340 tail->arg[i] = arg;
341 tail->count++;
342 }
343
344 return TRUE;
345 }
346
347
348 static inline boolean
lp_scene_bin_cmd_with_state(struct lp_scene * scene,unsigned x,unsigned y,const struct lp_rast_state * state,enum lp_rast_op cmd,union lp_rast_cmd_arg arg)349 lp_scene_bin_cmd_with_state(struct lp_scene *scene,
350 unsigned x, unsigned y,
351 const struct lp_rast_state *state,
352 enum lp_rast_op cmd,
353 union lp_rast_cmd_arg arg)
354 {
355 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
356
357 if (state != bin->last_state) {
358 bin->last_state = state;
359 if (!lp_scene_bin_command(scene, x, y,
360 LP_RAST_OP_SET_STATE,
361 lp_rast_arg_state(state)))
362 return FALSE;
363 }
364
365 if (!lp_scene_bin_command(scene, x, y, cmd, arg))
366 return FALSE;
367
368 return TRUE;
369 }
370
371
372 /* Add a command to all active bins.
373 */
374 static inline boolean
lp_scene_bin_everywhere(struct lp_scene * scene,enum lp_rast_op cmd,const union lp_rast_cmd_arg arg)375 lp_scene_bin_everywhere(struct lp_scene *scene,
376 enum lp_rast_op cmd,
377 const union lp_rast_cmd_arg arg)
378 {
379 for (unsigned i = 0; i < scene->tiles_x; i++) {
380 for (unsigned j = 0; j < scene->tiles_y; j++) {
381 if (!lp_scene_bin_command(scene, i, j, cmd, arg))
382 return FALSE;
383 }
384 }
385
386 return TRUE;
387 }
388
389
390 static inline unsigned
lp_scene_get_num_bins(const struct lp_scene * scene)391 lp_scene_get_num_bins(const struct lp_scene *scene)
392 {
393 return scene->tiles_x * scene->tiles_y;
394 }
395
396
397 void
398 lp_scene_bin_iter_begin(struct lp_scene *scene);
399
400 struct cmd_bin *
401 lp_scene_bin_iter_next(struct lp_scene *scene, int *x, int *y);
402
403
404
405 /* Begin/end binning of a scene
406 */
407 void
408 lp_scene_begin_binning(struct lp_scene *scene,
409 struct pipe_framebuffer_state *fb);
410
411 void
412 lp_scene_end_binning(struct lp_scene *scene);
413
414
415 /* Begin/end rasterization of a scene
416 */
417 void
418 lp_scene_begin_rasterization(struct lp_scene *scene);
419
420 void
421 lp_scene_end_rasterization(struct lp_scene *scene);
422
423
424 #endif /* LP_BIN_H */
425