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1 /*
2  * Copyright © 2022 Imagination Technologies Ltd.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #ifndef PVR_BO_H
25 #define PVR_BO_H
26 
27 #include <stddef.h>
28 #include <stdint.h>
29 #include <vulkan/vulkan.h>
30 
31 #include "util/list.h"
32 #include "util/macros.h"
33 
34 struct pvr_device;
35 struct pvr_winsys_bo;
36 struct pvr_winsys_vma;
37 struct pvr_winsys_heap;
38 
39 struct pvr_bo {
40    /* Since multiple components (csb, caching logic, etc) can make use of
41     * linking buffers in a list, we add 'link' in pvr_bo to avoid an extra
42     * level of structure inheritance. It's the responsibility of the buffer
43     * user to manage the list and remove the buffer from the list before
44     * freeing it.
45     */
46    struct list_head link;
47 
48    struct pvr_winsys_bo *bo;
49    struct pvr_winsys_vma *vma;
50 };
51 
52 /**
53  * \brief Flag passed to #pvr_bo_alloc() to indicate that the buffer should be
54  * CPU accessible. This is required in order to map a buffer with
55  * #pvr_bo_cpu_map().
56  */
57 #define PVR_BO_ALLOC_FLAG_CPU_ACCESS BITFIELD_BIT(0U)
58 /**
59  * \brief Flag passed to #pvr_bo_alloc() to indicate that the buffer should
60  * be mapped to the CPU. Implies #PVR_BO_ALLOC_FLAG_CPU_ACCESS.
61  */
62 #define PVR_BO_ALLOC_FLAG_CPU_MAPPED \
63    (BITFIELD_BIT(1U) | PVR_BO_ALLOC_FLAG_CPU_ACCESS)
64 /**
65  * \brief Flag passed to #pvr_bo_alloc() to indicate that the buffer should be
66  * mapped to the GPU as uncached.
67  */
68 #define PVR_BO_ALLOC_FLAG_GPU_UNCACHED BITFIELD_BIT(2U)
69 /**
70  * \brief Flag passed to #pvr_bo_alloc() to indicate that the buffer GPU mapping
71  * should be restricted to only allow access to the Parameter Manager unit and
72  * firmware processor.
73  */
74 #define PVR_BO_ALLOC_FLAG_PM_FW_PROTECT BITFIELD_BIT(3U)
75 /**
76  * \brief Flag passed to #pvr_bo_alloc() to indicate that the buffer should be
77  * zeroed at allocation time.
78  */
79 #define PVR_BO_ALLOC_FLAG_ZERO_ON_ALLOC BITFIELD_BIT(4U)
80 
81 VkResult pvr_bo_alloc(struct pvr_device *device,
82                       struct pvr_winsys_heap *heap,
83                       uint64_t size,
84                       uint64_t alignment,
85                       uint64_t flags,
86                       struct pvr_bo **const bo_out);
87 void *pvr_bo_cpu_map(struct pvr_device *device, struct pvr_bo *bo);
88 void pvr_bo_cpu_unmap(struct pvr_device *device, struct pvr_bo *bo);
89 void pvr_bo_free(struct pvr_device *device, struct pvr_bo *bo);
90 
91 #endif /* PVR_BO_H */
92