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1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice including the dates of first publication and
13  * either this permission notice or a reference to
14  * http://oss.sgi.com/projects/FreeB/
15  * shall be included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26  * shall not be used in advertising or otherwise to promote the sale, use or
27  * other dealings in this Software without prior written authorization from
28  * Silicon Graphics, Inc.
29  */
30 
31 /**
32  * \file glxclient.h
33  * Direct rendering support added by Precision Insight, Inc.
34  *
35  * \author Kevin E. Martin <kevin@precisioninsight.com>
36  */
37 
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #include <stdint.h>
51 #include <pthread.h>
52 #include "GL/glxproto.h"
53 #include "glxconfig.h"
54 #include "glxhash.h"
55 #include "util/macros.h"
56 #include "util/u_thread.h"
57 #include "util/set.h"
58 #include "loader.h"
59 #include "glxextensions.h"
60 
61 #if defined(USE_LIBGLVND)
62 #define _GLX_PUBLIC _X_HIDDEN
63 #else
64 #define _GLX_PUBLIC _X_EXPORT
65 #endif
66 
67 #ifdef __cplusplus
68 extern "C" {
69 #endif
70 
71 extern void glx_message(int level, const char *f, ...) PRINTFLIKE(2, 3);
72 
73 #define DebugMessageF(...) glx_message(_LOADER_DEBUG, __VA_ARGS__)
74 #define InfoMessageF(...) glx_message(_LOADER_INFO, __VA_ARGS__)
75 #define ErrorMessageF(...) glx_message(_LOADER_WARNING, __VA_ARGS__)
76 #define CriticalErrorMessageF(...) glx_message(_LOADER_FATAL, __VA_ARGS__)
77 
78 
79 #define GLX_MAJOR_VERSION 1       /* current version numbers */
80 #define GLX_MINOR_VERSION 4
81 
82 struct glx_display;
83 struct glx_context;
84 
85 /************************************************************************/
86 
87 #ifdef GLX_DIRECT_RENDERING
88 
89 extern void DRI_glXUseXFont(struct glx_context *ctx,
90 			    Font font, int first, int count, int listbase);
91 
92 #endif
93 
94 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
95 
96 /**
97  * Display dependent methods.  This structure is initialized during the
98  * \c driCreateDisplay call.
99  */
100 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
101 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
102 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
103 
104 struct __GLXDRIdisplayRec
105 {
106     /**
107      * Method to destroy the private DRI display data.
108      */
109    void (*destroyDisplay) (__GLXDRIdisplay * display);
110 
111    struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
112 };
113 
114 struct __GLXDRIscreenRec {
115 
116    void (*destroyScreen)(struct glx_screen *psc);
117 
118    __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
119 				       XID drawable,
120 				       GLXDrawable glxDrawable,
121 				       int type,
122 				       struct glx_config *config);
123 
124    int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
125 			  int64_t divisor, int64_t remainder, Bool flush);
126    void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
127 			 int x, int y, int width, int height, Bool flush);
128    int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
129 			 int64_t *ust, int64_t *msc, int64_t *sbc);
130    int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
131 		     int64_t divisor, int64_t remainder, int64_t *ust,
132 		     int64_t *msc, int64_t *sbc);
133    int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
134 		     int64_t *msc, int64_t *sbc);
135    int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
136    int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
137    int (*getBufferAge)(__GLXDRIdrawable *pdraw);
138    void (*bindTexImage)(__GLXDRIdrawable *pdraw, int buffer, const int *attribs);
139    void (*releaseTexImage)(__GLXDRIdrawable *pdraw, int buffer);
140 
141    int maxSwapInterval;
142 };
143 
144 struct __GLXDRIdrawableRec
145 {
146    void (*destroyDrawable) (__GLXDRIdrawable * drawable);
147 
148    XID xDrawable;
149    XID drawable;
150    struct glx_screen *psc;
151    GLenum textureTarget;
152    GLenum textureFormat;        /* EXT_texture_from_pixmap support */
153    unsigned long eventMask;
154    int refcount;
155 };
156 
157 /*
158 ** Function to create and DRI display data and initialize the display
159 ** dependent methods.
160 */
161 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy, bool zink);
162 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
163 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
164 extern __GLXDRIdisplay *driwindowsCreateDisplay(Display * dpy);
165 
166 /*
167 **
168 */
169 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
170 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
171 
172 /*
173 ** Functions to obtain driver configuration information from a direct
174 ** rendering client application
175 */
176 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
177 
178 extern const char *glXGetDriverConfig(const char *driverName);
179 
180 #endif
181 
182 /************************************************************************/
183 
184 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
185 
186 typedef struct __GLXpixelStoreModeRec
187 {
188    GLboolean swapEndian;
189    GLboolean lsbFirst;
190    GLuint rowLength;
191    GLuint imageHeight;
192    GLuint imageDepth;
193    GLuint skipRows;
194    GLuint skipPixels;
195    GLuint skipImages;
196    GLuint alignment;
197 } __GLXpixelStoreMode;
198 
199 
200 typedef struct __GLXattributeRec
201 {
202    GLuint mask;
203 
204     /**
205      * Pixel storage state.  Most of the pixel store mode state is kept
206      * here and used by the client code to manage the packing and
207      * unpacking of data sent to/received from the server.
208      */
209    __GLXpixelStoreMode storePack, storeUnpack;
210 
211     /**
212      * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
213      * disabled?
214      */
215    GLboolean NoDrawArraysProtocol;
216 
217     /**
218      * Vertex Array storage state.  The vertex array component
219      * state is stored here and is used to manage the packing of
220      * DrawArrays data sent to the server.
221      */
222    struct array_state_vector *array_state;
223 } __GLXattribute;
224 
225 typedef struct __GLXattributeMachineRec
226 {
227    __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
228    __GLXattribute **stackPointer;
229 } __GLXattributeMachine;
230 
231 struct mesa_glinterop_device_info;
232 struct mesa_glinterop_export_in;
233 struct mesa_glinterop_export_out;
234 
235 struct glx_context_vtable {
236    void (*destroy)(struct glx_context *ctx);
237    int (*bind)(struct glx_context *context, struct glx_context *old,
238 	       GLXDrawable draw, GLXDrawable read);
239    void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
240    void (*wait_gl)(struct glx_context *ctx);
241    void (*wait_x)(struct glx_context *ctx);
242    int (*interop_query_device_info)(struct glx_context *ctx,
243                                     struct mesa_glinterop_device_info *out);
244    int (*interop_export_object)(struct glx_context *ctx,
245                                 struct mesa_glinterop_export_in *in,
246                                 struct mesa_glinterop_export_out *out);
247 };
248 
249 /**
250  * GLX state that needs to be kept on the client.  One of these records
251  * exist for each context that has been made current by this client.
252  */
253 struct glx_context
254 {
255     /**
256      * \name Drawing command buffer.
257      *
258      * Drawing commands are packed into this buffer before being sent as a
259      * single GLX protocol request.  The buffer is sent when it overflows or
260      * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
261      * in the buffer to be filled.  \c limit is described above in the buffer
262      * slop discussion.
263      *
264      * Commands that require large amounts of data to be transfered will
265      * also use this buffer to hold a header that describes the large
266      * command.
267      *
268      * These must be the first 6 fields since they are static initialized
269      * in the dummy context in glxext.c
270      */
271    /*@{ */
272    GLubyte *buf;
273    GLubyte *pc;
274    GLubyte *limit;
275    GLubyte *bufEnd;
276    GLint bufSize;
277    /*@} */
278 
279    const struct glx_context_vtable *vtable;
280 
281     /**
282      * The XID of this rendering context.  When the context is created a
283      * new XID is allocated.  This is set to None when the context is
284      * destroyed but is still current to some thread. In this case the
285      * context will be freed on next MakeCurrent.
286      */
287    XID xid;
288 
289     /**
290      * The XID of the \c shareList context.
291      */
292    XID share_xid;
293 
294     /**
295      * Screen number.
296      */
297    GLint screen;
298    struct glx_screen *psc;
299 
300     /**
301      * \c GL_TRUE if the context was created with ImportContext, which
302      * means the server-side context was created by another X client.
303      */
304    GLboolean imported;
305 
306     /**
307      * The context tag returned by MakeCurrent when this context is made
308      * current. This tag is used to identify the context that a thread has
309      * current so that proper server context management can be done.  It is
310      * used for all context specific commands (i.e., \c Render, \c RenderLarge,
311      * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
312      * context)).
313      */
314    GLXContextTag currentContextTag;
315 
316     /**
317      * \name Rendering mode
318      *
319      * The rendering mode is kept on the client as well as the server.
320      * When \c glRenderMode is called, the buffer associated with the
321      * previous rendering mode (feedback or select) is filled.
322      */
323    /*@{ */
324    GLenum renderMode;
325    GLfloat *feedbackBuf;
326    GLuint *selectBuf;
327    /*@} */
328 
329     /**
330      * Client side attribs.
331      */
332    __GLXattributeMachine attributes;
333 
334     /**
335      * Client side error code.  This is set when client side gl API
336      * routines need to set an error because of a bad enumerant or
337      * running out of memory, etc.
338      */
339    GLenum error;
340 
341     /**
342      * Whether this context does direct rendering.
343      */
344    Bool isDirect;
345 
346 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
347    void *driContext;
348 #endif
349 
350     /**
351      * \c dpy of current display for this context.  Will be \c NULL if not
352      * current to any display, or if this is the "dummy context".
353      */
354    Display *currentDpy;
355 
356     /**
357      * The current drawable for this context.  Will be None if this
358      * context is not current to any drawable.  currentReadable is below.
359      */
360    GLXDrawable currentDrawable;
361 
362     /**
363      * \name GL Constant Strings
364      *
365      * Constant strings that describe the server implementation
366      * These pertain to GL attributes, not to be confused with
367      * GLX versioning attributes.
368      */
369    /*@{ */
370    GLubyte *vendor;
371    GLubyte *renderer;
372    GLubyte *version;
373    GLubyte *extensions;
374    /*@} */
375 
376     /**
377      * Maximum small render command size.  This is the smaller of 64k and
378      * the size of the above buffer.
379      */
380    GLint maxSmallRenderCommandSize;
381 
382     /**
383      * Major opcode for the extension.  Copied here so a lookup isn't
384      * needed.
385      */
386    GLint majorOpcode;
387 
388     /**
389      * Pointer to the config used to create this context.
390      */
391    struct glx_config *config;
392 
393     /**
394      * The current read-drawable for this context.  Will be None if this
395      * context is not current to any drawable.
396      *
397      * \since Internal API version 20030606.
398      */
399    GLXDrawable currentReadable;
400 
401    /**
402     * Pointer to client-state data that is private to libGL.  This is only
403     * used for indirect rendering contexts.
404     *
405     * No internal API version change was made for this change.  Client-side
406     * drivers should NEVER use this data or even care that it exists.
407     */
408    void *client_state_private;
409 
410    /**
411     * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
412     */
413    int renderType;
414 
415    /**
416     * \name Raw server GL version
417     *
418     * True core GL version supported by the server.  This is the raw value
419     * returned by the server, and it may not reflect what is actually
420     * supported (or reported) by the client-side library.
421     */
422    /*@{ */
423    int server_major;        /**< Major version number. */
424    int server_minor;        /**< Minor version number. */
425    /*@} */
426 
427    /**
428     * GLX_ARB_create_context_no_error setting for this context.
429     * This needs to be kept here to enforce shared context rules.
430     */
431    Bool noError;
432 
433    char gl_extension_bits[__GL_EXT_BYTES];
434 };
435 
436 extern Bool
437 glx_context_init(struct glx_context *gc,
438 		 struct glx_screen *psc, struct glx_config *fbconfig);
439 
440 #define __glXSetError(gc,code)  \
441    if (!(gc)->error) {          \
442       (gc)->error = code;       \
443    }
444 
445 /************************************************************************/
446 
447 /**
448  * The size of the largest drawing command known to the implementation
449  * that will use the GLXRender GLX command.  In this case it is
450  * \c glPolygonStipple.
451  */
452 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
453 
454 /**
455  * To keep the implementation fast, the code uses a "limit" pointer
456  * to determine when the drawing command buffer is too full to hold
457  * another fixed size command.  This constant defines the amount of
458  * space that must always be available in the drawing command buffer
459  * at all times for the implementation to work.  It is important that
460  * the number be just large enough, but not so large as to reduce the
461  * efficacy of the buffer.  The "+32" is just to keep the code working
462  * in case somebody counts wrong.
463  */
464 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
465 
466 /**
467  * This implementation uses a smaller threshold for switching
468  * to the RenderLarge protocol than the protcol requires so that
469  * large copies don't occur.
470  */
471 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
472 
473 /**
474  * One of these records exists per screen of the display.  It contains
475  * a pointer to the config data for that screen (if the screen supports GL).
476  */
477 struct glx_screen_vtable {
478    struct glx_context *(*create_context)(struct glx_screen *psc,
479 					 struct glx_config *config,
480 					 struct glx_context *shareList,
481 					 int renderType);
482 
483    struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
484 						 struct glx_config *config,
485 						 struct glx_context *shareList,
486 						 unsigned num_attrib,
487 						 const uint32_t *attribs,
488 						 unsigned *error);
489    int (*query_renderer_integer)(struct glx_screen *psc,
490                                  int attribute,
491                                  unsigned int *value);
492    int (*query_renderer_string)(struct glx_screen *psc,
493                                 int attribute,
494                                 const char **value);
495 
496    char *(*get_driver_name)(struct glx_screen *psc);
497 };
498 
499 struct glx_screen
500 {
501    const struct glx_screen_vtable *vtable;
502    const struct glx_context_vtable *context_vtable;
503 
504     /**
505      * \name Storage for the GLX vendor, version, and extension strings
506      */
507    /*@{ */
508    const char *serverGLXexts;
509    const char *serverGLXvendor;
510    const char *serverGLXversion;
511    /*@} */
512 
513     /**
514      * GLX extension string to be reported to applications.  This is the
515      * set of extensions that the application can actually use.
516      */
517    char *effectiveGLXexts;
518 
519    struct glx_display *display;
520 
521    Display *dpy;
522    int scr;
523    bool force_direct_context;
524    bool allow_invalid_glx_destroy_window;
525    bool keep_native_window_glx_drawable;
526 
527 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
528     /**
529      * Per screen direct rendering interface functions and data.
530      */
531    __GLXDRIscreen *driScreen;
532 #endif
533 
534     /**
535      * Linked list of glx visuals and  fbconfigs for this screen.
536      */
537    struct glx_config *visuals, *configs;
538 
539     /**
540      * Per-screen dynamic GLX extension tracking.  The \c direct_support
541      * field only contains enough bits for 64 extensions.  Should libGL
542      * ever need to track more than 64 GLX extensions, we can safely grow
543      * this field.  The \c struct glx_screen structure is not used outside
544      * libGL.
545      */
546    /*@{ */
547    unsigned char direct_support[__GLX_EXT_BYTES];
548    GLboolean ext_list_first_time;
549 
550    unsigned char glx_force_enabled[__GLX_EXT_BYTES];
551    unsigned char glx_force_disabled[__GLX_EXT_BYTES];
552 
553    unsigned char gl_force_enabled[__GL_EXT_BYTES];
554    unsigned char gl_force_disabled[__GL_EXT_BYTES];
555    /*@} */
556 
557 };
558 
559 /**
560  * Per display private data.  One of these records exists for each display
561  * that is using the OpenGL (GLX) extension.
562  */
563 struct glx_display
564 {
565    struct glx_display *next;
566 
567    /* The extension protocol codes */
568    XExtCodes codes;
569 
570     /**
571      * Back pointer to the display
572      */
573    Display *dpy;
574 
575     /**
576      * \name Minor Version
577      *
578      * Minor version returned by the server during initialization. The major
579      * version is asserted to be 1 during extension setup.
580      */
581    /*@{ */
582    int minorVersion;
583    /*@} */
584 
585     /**
586      * Configurations of visuals for all screens on this display.
587      * Also, per screen data which now includes the server \c GLX_EXTENSION
588      * string.
589      */
590    struct glx_screen **screens;
591 
592    __glxHashTable *glXDrawHash;
593 
594 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
595    __glxHashTable *drawHash;
596 
597    /**
598     * GLXDrawable created from native window and about to be released.
599     */
600    struct set *zombieGLXDrawable;
601 
602     /**
603      * Per display direct rendering interface functions and data.
604      */
605    __GLXDRIdisplay *driswDisplay;
606    __GLXDRIdisplay *dri2Display;
607    __GLXDRIdisplay *dri3Display;
608 #endif
609 #ifdef GLX_USE_WINDOWSGL
610    __GLXDRIdisplay *windowsdriDisplay;
611 #endif
612 };
613 
614 struct glx_drawable {
615    XID xDrawable;
616    XID drawable;
617 
618    uint32_t lastEventSbc;
619    int64_t eventSbcWrap;
620 };
621 
622 extern int
623 glx_screen_init(struct glx_screen *psc,
624 		int screen, struct glx_display * priv);
625 extern void
626 glx_screen_cleanup(struct glx_screen *psc);
627 
628 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
629 extern __GLXDRIdrawable *
630 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
631 #endif
632 
633 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
634 
635 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
636                                 GLint totalRequests,
637                                 const GLvoid * data, GLint dataLen);
638 
639 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
640                                   const GLvoid *, GLint);
641 
642 /* Initialize the GLX extension for dpy */
643 extern struct glx_display *__glXInitialize(Display *);
644 
645 /************************************************************************/
646 
647 extern int __glXDebug;
648 
649 /* This is per-thread storage in an MT environment */
650 
651 extern void __glXSetCurrentContext(struct glx_context * c);
652 
653 extern __THREAD_INITIAL_EXEC void *__glX_tls_Context;
654 
655 #  define __glXGetCurrentContext() __glX_tls_Context
656 
657 extern void __glXSetCurrentContextNull(void);
658 
659 
660 /*
661 ** Global lock for all threads in this address space using the GLX
662 ** extension
663 */
664 extern pthread_mutex_t __glXmutex;
665 #define __glXLock()    pthread_mutex_lock(&__glXmutex)
666 #define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
667 
668 /*
669 ** Setup for a command.  Initialize the extension for dpy if necessary.
670 */
671 extern CARD8 __glXSetupForCommand(Display * dpy);
672 
673 /************************************************************************/
674 
675 /*
676 ** Data conversion and packing support.
677 */
678 
679 extern const GLuint __glXDefaultPixelStore[9];
680 
681 /* Send an image to the server using RenderLarge. */
682 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
683                                 GLint width, GLint height, GLint depth,
684                                 GLenum format, GLenum type,
685                                 const GLvoid * src, GLubyte * pc,
686                                 GLubyte * modes);
687 
688 /* Return the size, in bytes, of some pixel data */
689 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
690 
691 /* Return the number of elements per group of a specified format*/
692 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
693 
694 /* Return the number of bytes per element, based on the element type (other
695 ** than GL_BITMAP).
696 */
697 extern GLint __glBytesPerElement(GLenum type);
698 
699 /*
700 ** Fill the transport buffer with the data from the users buffer,
701 ** applying some of the pixel store modes (unpack modes) to the data
702 ** first.  As a side effect of this call, the "modes" field is
703 ** updated to contain the modes needed by the server to decode the
704 ** sent data.
705 */
706 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
707                           GLenum, const GLvoid *, GLubyte *, GLubyte *);
708 
709 /* Copy map data with a stride into a packed buffer */
710 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
711 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
712 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
713                           const GLfloat *, GLfloat *);
714 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
715                           const GLdouble *, GLdouble *);
716 
717 /*
718 ** Empty an image out of the reply buffer into the clients memory applying
719 ** the pack modes to pack back into the clients requested format.
720 */
721 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
722                            GLenum, const GLubyte *, GLvoid *);
723 
724 
725 /*
726 ** Allocate and Initialize Vertex Array client state, and free.
727 */
728 extern void __glXInitVertexArrayState(struct glx_context *);
729 extern void __glXFreeVertexArrayState(struct glx_context *);
730 
731 _X_HIDDEN void
732 __glX_send_client_info(struct glx_display *glx_dpy);
733 
734 /************************************************************************/
735 
736 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
737                                                 int count, const INT32 * bp,
738                                                 Bool tagged_only,
739                                                 Bool fbconfig_style_tags);
740 
741 extern char *__glXQueryServerString(Display *dpy, CARD32 screen, CARD32 name);
742 extern char *__glXGetString(Display *dpy, CARD32 screen, CARD32 name);
743 
744 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
745                                     int32_t * numerator,
746                                     int32_t * denominator);
747 
748 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
749 extern GLboolean
750 __glxGetMscRate(struct glx_screen *psc,
751 		int32_t * numerator, int32_t * denominator);
752 
753 /* So that dri2.c:DRI2WireToEvent() can access
754  * glx_info->codes->first_event */
755 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
756 
757 extern __GLXDRIdrawable *
758 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
759 #endif
760 
761 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
762 
763 #ifdef GLX_USE_APPLEGL
764 extern struct glx_screen *
765 applegl_create_screen(int screen, struct glx_display * priv);
766 
767 extern struct glx_context *
768 applegl_create_context(struct glx_screen *psc,
769 			struct glx_config *mode,
770 			struct glx_context *shareList, int renderType);
771 
772 extern int
773 applegl_create_display(struct glx_display *display);
774 
775 extern void *
776 applegl_get_proc_address(const char *symbol);
777 #endif
778 
779 extern Bool validate_renderType_against_config(const struct glx_config *config,
780                                                int renderType);
781 
782 
783 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
784 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
785 			   XID xDrawable, GLXDrawable drawable);
786 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
787 
788 extern struct glx_context dummyContext;
789 
790 extern struct glx_screen *
791 indirect_create_screen(int screen, struct glx_display * priv);
792 extern struct glx_context *
793 indirect_create_context(struct glx_screen *psc,
794 			struct glx_config *mode,
795 			struct glx_context *shareList, int renderType);
796 extern struct glx_context *
797 indirect_create_context_attribs(struct glx_screen *base,
798                                 struct glx_config *config_base,
799                                 struct glx_context *shareList,
800                                 unsigned num_attribs,
801                                 const uint32_t *attribs,
802                                 unsigned *error);
803 
804 
805 extern int __glXGetDrawableAttribute(Display * dpy, GLXDrawable drawable,
806                                      int attribute, unsigned int *value);
807 
808 #ifdef __cplusplus
809 }
810 #endif
811 
812 #endif /* !__GLX_client_h__ */
813