1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "draw_validate.h"
37 #include "hash.h"
38 #include "macros.h"
39 #include "mtypes.h"
40 #include "transformfeedback.h"
41 #include "shaderapi.h"
42 #include "shaderobj.h"
43
44 #include "program/program.h"
45 #include "program/prog_parameter.h"
46
47 #include "util/u_memory.h"
48 #include "util/u_inlines.h"
49
50 #include "api_exec_decl.h"
51
52 #include "cso_cache/cso_context.h"
53 struct using_program_tuple
54 {
55 struct gl_program *prog;
56 bool found;
57 };
58
59 static void
active_xfb_object_references_program(void * data,void * user_data)60 active_xfb_object_references_program(void *data, void *user_data)
61 {
62 struct using_program_tuple *callback_data = user_data;
63 struct gl_transform_feedback_object *obj = data;
64 if (obj->Active && obj->program == callback_data->prog)
65 callback_data->found = true;
66 }
67
68 /**
69 * Return true if any active transform feedback object is using a program.
70 */
71 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)72 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
73 struct gl_shader_program *shProg)
74 {
75 if (!shProg->last_vert_prog)
76 return false;
77
78 struct using_program_tuple callback_data;
79 callback_data.found = false;
80 callback_data.prog = shProg->last_vert_prog;
81
82 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
83 active_xfb_object_references_program, &callback_data);
84
85 /* Also check DefaultObject, as it's not in the Objects hash table. */
86 active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject,
87 &callback_data);
88
89 return callback_data.found;
90 }
91
92 static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context * ctx,GLuint name)93 new_transform_feedback(struct gl_context *ctx, GLuint name)
94 {
95 struct gl_transform_feedback_object *obj;
96
97 obj = CALLOC_STRUCT(gl_transform_feedback_object);
98 if (!obj)
99 return NULL;
100
101 obj->Name = name;
102 obj->RefCount = 1;
103 obj->EverBound = GL_FALSE;
104
105 return obj;
106 }
107
108 static void
delete_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)109 delete_transform_feedback(struct gl_context *ctx,
110 struct gl_transform_feedback_object *obj)
111 {
112 unsigned i;
113
114 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
115 pipe_so_target_reference(&obj->draw_count[i], NULL);
116
117 /* Unreference targets. */
118 for (i = 0; i < obj->num_targets; i++) {
119 pipe_so_target_reference(&obj->targets[i], NULL);
120 }
121
122 for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
123 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
124 }
125
126 free(obj->Label);
127 FREE(obj);
128 }
129
130 /**
131 * Do reference counting of transform feedback buffers.
132 */
133 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)134 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
135 struct gl_transform_feedback_object *obj)
136 {
137 if (*ptr == obj)
138 return;
139
140 if (*ptr) {
141 /* Unreference the old object */
142 struct gl_transform_feedback_object *oldObj = *ptr;
143
144 assert(oldObj->RefCount > 0);
145 oldObj->RefCount--;
146
147 if (oldObj->RefCount == 0) {
148 GET_CURRENT_CONTEXT(ctx);
149 if (ctx)
150 delete_transform_feedback(ctx, oldObj);
151 }
152
153 *ptr = NULL;
154 }
155 assert(!*ptr);
156
157 if (obj) {
158 assert(obj->RefCount > 0);
159
160 /* reference new object */
161 obj->RefCount++;
162 obj->EverBound = GL_TRUE;
163 *ptr = obj;
164 }
165 }
166
167
168 /**
169 * Per-context init for transform feedback.
170 */
171 void
_mesa_init_transform_feedback(struct gl_context * ctx)172 _mesa_init_transform_feedback(struct gl_context *ctx)
173 {
174 /* core mesa expects this, even a dummy one, to be available */
175 ctx->TransformFeedback.DefaultObject =
176 new_transform_feedback(ctx, 0);
177
178 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
179
180 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
181 ctx->TransformFeedback.DefaultObject);
182
183 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
184
185 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
186
187 _mesa_reference_buffer_object(ctx,
188 &ctx->TransformFeedback.CurrentBuffer, NULL);
189 }
190
191
192
193 /**
194 * Callback for _mesa_HashDeleteAll().
195 */
196 static void
delete_cb(void * data,void * userData)197 delete_cb(void *data, void *userData)
198 {
199 struct gl_context *ctx = (struct gl_context *) userData;
200 struct gl_transform_feedback_object *obj =
201 (struct gl_transform_feedback_object *) data;
202
203 delete_transform_feedback(ctx, obj);
204 }
205
206
207 /**
208 * Per-context free/clean-up for transform feedback.
209 */
210 void
_mesa_free_transform_feedback(struct gl_context * ctx)211 _mesa_free_transform_feedback(struct gl_context *ctx)
212 {
213 /* core mesa expects this, even a dummy one, to be available */
214 _mesa_reference_buffer_object(ctx,
215 &ctx->TransformFeedback.CurrentBuffer,
216 NULL);
217
218 /* Delete all feedback objects */
219 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
220 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
221
222 /* Delete the default feedback object */
223 delete_transform_feedback(ctx,
224 ctx->TransformFeedback.DefaultObject);
225
226 ctx->TransformFeedback.CurrentObject = NULL;
227 }
228
229 /**
230 * Fill in the correct Size value for each buffer in \c obj.
231 *
232 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
233 * Targets"):
234 *
235 * BindBufferBase binds the entire buffer, even when the size of the buffer
236 * is changed after the binding is established. It is equivalent to calling
237 * BindBufferRange with offset zero, while size is determined by the size of
238 * the bound buffer at the time the binding is used.
239 *
240 * Regardless of the size specified with BindBufferRange, or indirectly with
241 * BindBufferBase, the GL will never read or write beyond the end of a bound
242 * buffer. In some cases this constraint may result in visibly different
243 * behavior when a buffer overflow would otherwise result, such as described
244 * for transform feedback operations in section 13.2.2.
245 */
246 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)247 compute_transform_feedback_buffer_sizes(
248 struct gl_transform_feedback_object *obj)
249 {
250 unsigned i = 0;
251 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
252 GLintptr offset = obj->Offset[i];
253 GLsizeiptr buffer_size
254 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
255 GLsizeiptr available_space
256 = buffer_size <= offset ? 0 : buffer_size - offset;
257 GLsizeiptr computed_size;
258 if (obj->RequestedSize[i] == 0) {
259 /* No size was specified at the time the buffer was bound, so allow
260 * writing to all available space in the buffer.
261 */
262 computed_size = available_space;
263 } else {
264 /* A size was specified at the time the buffer was bound, however
265 * it's possible that the buffer has shrunk since then. So only
266 * allow writing to the minimum of the specified size and the space
267 * available.
268 */
269 computed_size = MIN2(available_space, obj->RequestedSize[i]);
270 }
271
272 /* Legal sizes must be multiples of four, so round down if necessary. */
273 obj->Size[i] = computed_size & ~0x3;
274 }
275 }
276
277
278 /**
279 * Compute the maximum number of vertices that can be written to the currently
280 * enabled transform feedback buffers without overflowing any of them.
281 */
282 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)283 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
284 const struct gl_transform_feedback_object *obj,
285 const struct gl_transform_feedback_info *info)
286 {
287 unsigned max_index = 0xffffffff;
288 unsigned i;
289
290 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
291 if ((info->ActiveBuffers >> i) & 1) {
292 unsigned stride = info->Buffers[i].Stride;
293 unsigned max_for_this_buffer;
294
295 /* Skip any inactive buffers, which have a stride of 0. */
296 if (stride == 0)
297 continue;
298
299 max_for_this_buffer = obj->Size[i] / (4 * stride);
300 max_index = MIN2(max_index, max_for_this_buffer);
301 }
302 }
303
304 return max_index;
305 }
306
307
308 /**
309 ** Begin API functions
310 **/
311
312
313 /**
314 * Figure out which stage of the pipeline is the source of transform feedback
315 * data given the current context state, and return its gl_program.
316 *
317 * If no active program can generate transform feedback data (i.e. no vertex
318 * shader is active), returns NULL.
319 */
320 static struct gl_program *
get_xfb_source(struct gl_context * ctx)321 get_xfb_source(struct gl_context *ctx)
322 {
323 int i;
324 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
325 if (ctx->_Shader->CurrentProgram[i] != NULL)
326 return ctx->_Shader->CurrentProgram[i];
327 }
328 return NULL;
329 }
330
331
332 static ALWAYS_INLINE void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,bool no_error)333 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
334 {
335 struct gl_transform_feedback_object *obj;
336 struct gl_transform_feedback_info *info = NULL;
337 struct gl_program *source;
338 GLuint i;
339 unsigned vertices_per_prim;
340
341 obj = ctx->TransformFeedback.CurrentObject;
342
343 /* Figure out what pipeline stage is the source of data for transform
344 * feedback.
345 */
346 source = get_xfb_source(ctx);
347 if (!no_error && source == NULL) {
348 _mesa_error(ctx, GL_INVALID_OPERATION,
349 "glBeginTransformFeedback(no program active)");
350 return;
351 }
352
353 info = source->sh.LinkedTransformFeedback;
354
355 if (!no_error && info->NumOutputs == 0) {
356 _mesa_error(ctx, GL_INVALID_OPERATION,
357 "glBeginTransformFeedback(no varyings to record)");
358 return;
359 }
360
361 switch (mode) {
362 case GL_POINTS:
363 vertices_per_prim = 1;
364 break;
365 case GL_LINES:
366 vertices_per_prim = 2;
367 break;
368 case GL_TRIANGLES:
369 vertices_per_prim = 3;
370 break;
371 default:
372 if (!no_error) {
373 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
374 return;
375 } else {
376 /* Stop compiler warnings */
377 unreachable("Error in API use when using KHR_no_error");
378 }
379 }
380
381 if (!no_error) {
382 if (obj->Active) {
383 _mesa_error(ctx, GL_INVALID_OPERATION,
384 "glBeginTransformFeedback(already active)");
385 return;
386 }
387
388 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
389 if ((info->ActiveBuffers >> i) & 1) {
390 if (obj->BufferNames[i] == 0) {
391 _mesa_error(ctx, GL_INVALID_OPERATION,
392 "glBeginTransformFeedback(binding point %d does not "
393 "have a buffer object bound)", i);
394 return;
395 }
396 }
397 }
398 }
399
400 FLUSH_VERTICES(ctx, 0, 0);
401
402 obj->Active = GL_TRUE;
403 ctx->TransformFeedback.Mode = mode;
404
405 compute_transform_feedback_buffer_sizes(obj);
406
407 if (_mesa_is_gles3(ctx)) {
408 /* In GLES3, we are required to track the usage of the transform
409 * feedback buffer and report INVALID_OPERATION if a draw call tries to
410 * exceed it. So compute the maximum number of vertices that we can
411 * write without overflowing any of the buffers currently being used for
412 * feedback.
413 */
414 unsigned max_vertices
415 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
416 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
417 }
418
419 if (obj->program != source) {
420 _mesa_reference_program_(ctx, &obj->program, source);
421 obj->program = source;
422 }
423
424 struct pipe_context *pipe = ctx->pipe;
425 unsigned max_num_targets;
426 unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0};
427
428 max_num_targets = MIN2(ARRAY_SIZE(obj->Buffers),
429 ARRAY_SIZE(obj->targets));
430
431 /* Convert the transform feedback state into the gallium representation. */
432 for (i = 0; i < max_num_targets; i++) {
433 struct gl_buffer_object *bo = obj->Buffers[i];
434
435 if (bo && bo->buffer) {
436 unsigned stream = obj->program->sh.LinkedTransformFeedback->
437 Buffers[i].Stream;
438
439 /* Check whether we need to recreate the target. */
440 if (!obj->targets[i] ||
441 obj->targets[i] == obj->draw_count[stream] ||
442 obj->targets[i]->buffer != bo->buffer ||
443 obj->targets[i]->buffer_offset != obj->Offset[i] ||
444 obj->targets[i]->buffer_size != obj->Size[i]) {
445 /* Create a new target. */
446 struct pipe_stream_output_target *so_target =
447 pipe->create_stream_output_target(pipe, bo->buffer,
448 obj->Offset[i],
449 obj->Size[i]);
450
451 pipe_so_target_reference(&obj->targets[i], NULL);
452 obj->targets[i] = so_target;
453 }
454
455 obj->num_targets = i+1;
456 } else {
457 pipe_so_target_reference(&obj->targets[i], NULL);
458 }
459 }
460
461 /* Start writing at the beginning of each target. */
462 cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
463 obj->targets, offsets);
464 _mesa_update_valid_to_render_state(ctx);
465 }
466
467
468 void GLAPIENTRY
_mesa_BeginTransformFeedback_no_error(GLenum mode)469 _mesa_BeginTransformFeedback_no_error(GLenum mode)
470 {
471 GET_CURRENT_CONTEXT(ctx);
472 begin_transform_feedback(ctx, mode, true);
473 }
474
475
476 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)477 _mesa_BeginTransformFeedback(GLenum mode)
478 {
479 GET_CURRENT_CONTEXT(ctx);
480 begin_transform_feedback(ctx, mode, false);
481 }
482
483
484 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)485 end_transform_feedback(struct gl_context *ctx,
486 struct gl_transform_feedback_object *obj)
487 {
488 unsigned i;
489 FLUSH_VERTICES(ctx, 0, 0);
490
491 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
492
493 /* The next call to glDrawTransformFeedbackStream should use the vertex
494 * count from the last call to glEndTransformFeedback.
495 * Therefore, save the targets for each stream.
496 *
497 * NULL means the vertex counter is 0 (initial state).
498 */
499 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
500 pipe_so_target_reference(&obj->draw_count[i], NULL);
501
502 for (i = 0; i < ARRAY_SIZE(obj->targets); i++) {
503 unsigned stream = obj->program->sh.LinkedTransformFeedback->
504 Buffers[i].Stream;
505
506 /* Is it not bound or already set for this stream? */
507 if (!obj->targets[i] || obj->draw_count[stream])
508 continue;
509
510 pipe_so_target_reference(&obj->draw_count[stream], obj->targets[i]);
511 }
512
513 _mesa_reference_program_(ctx, &obj->program, NULL);
514 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
515 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
516 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
517 _mesa_update_valid_to_render_state(ctx);
518 }
519
520
521 void GLAPIENTRY
_mesa_EndTransformFeedback_no_error(void)522 _mesa_EndTransformFeedback_no_error(void)
523 {
524 GET_CURRENT_CONTEXT(ctx);
525 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
526 }
527
528
529 void GLAPIENTRY
_mesa_EndTransformFeedback(void)530 _mesa_EndTransformFeedback(void)
531 {
532 struct gl_transform_feedback_object *obj;
533 GET_CURRENT_CONTEXT(ctx);
534
535 obj = ctx->TransformFeedback.CurrentObject;
536
537 if (!obj->Active) {
538 _mesa_error(ctx, GL_INVALID_OPERATION,
539 "glEndTransformFeedback(not active)");
540 return;
541 }
542
543 end_transform_feedback(ctx, obj);
544 }
545
546
547 /**
548 * Helper used by BindBufferRange() and BindBufferBase().
549 */
550 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)551 bind_buffer_range(struct gl_context *ctx,
552 struct gl_transform_feedback_object *obj,
553 GLuint index,
554 struct gl_buffer_object *bufObj,
555 GLintptr offset, GLsizeiptr size,
556 bool dsa)
557 {
558 /* Note: no need to FLUSH_VERTICES because
559 * transform feedback buffers can't be changed while transform feedback is
560 * active.
561 */
562
563 if (!dsa) {
564 /* The general binding point */
565 _mesa_reference_buffer_object(ctx,
566 &ctx->TransformFeedback.CurrentBuffer,
567 bufObj);
568 }
569
570 /* The per-attribute binding point */
571 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
572 }
573
574
575 /**
576 * Validate the buffer object to receive transform feedback results. Plus,
577 * validate the starting offset to place the results, and max size.
578 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
579 * functions.
580 */
581 bool
_mesa_validate_buffer_range_xfb(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)582 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
583 struct gl_transform_feedback_object *obj,
584 GLuint index, struct gl_buffer_object *bufObj,
585 GLintptr offset, GLsizeiptr size, bool dsa)
586 {
587 const char *gl_methd_name;
588 if (dsa)
589 gl_methd_name = "glTransformFeedbackBufferRange";
590 else
591 gl_methd_name = "glBindBufferRange";
592
593
594 if (obj->Active) {
595 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
596 gl_methd_name);
597 return false;
598 }
599
600 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
601 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
602 * generated if index is greater than or equal to the number of binding
603 * points for transform feedback, as described in section 6.7.1."
604 */
605 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
606 gl_methd_name, index);
607 return false;
608 }
609
610 if (size & 0x3) {
611 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
612 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
613 "four)", gl_methd_name, (int) size);
614 return false;
615 }
616
617 if (offset & 0x3) {
618 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
619 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
620 "of four)", gl_methd_name, (int) offset);
621 return false;
622 }
623
624 if (offset < 0) {
625 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
626 * generated by BindBufferRange if offset is negative."
627 *
628 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
629 * is generated by TransformFeedbackBufferRange if offset is negative."
630 */
631 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
632 gl_methd_name,
633 (int) offset);
634 return false;
635 }
636
637 if (size <= 0 && (dsa || bufObj)) {
638 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
639 * generated by BindBufferRange if buffer is non-zero and size is less
640 * than or equal to zero."
641 *
642 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
643 * is generated by TransformFeedbackBufferRange if size is less than or
644 * equal to zero."
645 */
646 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
647 gl_methd_name, (int) size);
648 return false;
649 }
650
651 return true;
652 }
653
654
655 /**
656 * Specify a buffer object to receive transform feedback results.
657 * As above, but start at offset = 0.
658 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
659 * functions.
660 */
661 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)662 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
663 struct gl_transform_feedback_object *obj,
664 GLuint index,
665 struct gl_buffer_object *bufObj,
666 bool dsa)
667 {
668 if (obj->Active) {
669 _mesa_error(ctx, GL_INVALID_OPERATION,
670 "%s(transform feedback active)",
671 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
672 return;
673 }
674
675 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
676 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
677 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
678 index);
679 return;
680 }
681
682 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
683 }
684
685 /**
686 * Wrapper around lookup_transform_feedback_object that throws
687 * GL_INVALID_OPERATION if id is not in the hash table. After calling
688 * _mesa_error, it returns NULL.
689 */
690 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)691 lookup_transform_feedback_object_err(struct gl_context *ctx,
692 GLuint xfb, const char* func)
693 {
694 struct gl_transform_feedback_object *obj;
695
696 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
697 if (!obj) {
698 _mesa_error(ctx, GL_INVALID_OPERATION,
699 "%s(xfb=%u: non-generated object name)", func, xfb);
700 }
701
702 return obj;
703 }
704
705 /**
706 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
707 * is not in the hash table. Specialised version for the
708 * transform-feedback-related functions. After calling _mesa_error, it
709 * returns NULL.
710 */
711 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func,bool * error)712 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
713 GLuint buffer, const char* func,
714 bool *error)
715 {
716 struct gl_buffer_object *bufObj = NULL;
717
718 *error = false;
719
720 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
721 * name of an existing buffer object.
722 */
723 if (buffer) {
724 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
725 if (!bufObj) {
726 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
727 buffer);
728 *error = true;
729 }
730 }
731
732 return bufObj;
733 }
734
735 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)736 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
737 {
738 GET_CURRENT_CONTEXT(ctx);
739 struct gl_transform_feedback_object *obj;
740 struct gl_buffer_object *bufObj;
741
742 obj = lookup_transform_feedback_object_err(ctx, xfb,
743 "glTransformFeedbackBufferBase");
744 if (!obj) {
745 return;
746 }
747
748 bool error;
749 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
750 "glTransformFeedbackBufferBase",
751 &error);
752 if (error) {
753 return;
754 }
755
756 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
757 }
758
759 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)760 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
761 GLintptr offset, GLsizeiptr size)
762 {
763 GET_CURRENT_CONTEXT(ctx);
764 struct gl_transform_feedback_object *obj;
765 struct gl_buffer_object *bufObj;
766
767 obj = lookup_transform_feedback_object_err(ctx, xfb,
768 "glTransformFeedbackBufferRange");
769 if (!obj) {
770 return;
771 }
772
773 bool error;
774 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
775 "glTransformFeedbackBufferRange",
776 &error);
777 if (error) {
778 return;
779 }
780
781 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
782 size, true))
783 return;
784
785 /* The per-attribute binding point */
786 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
787 size);
788 }
789
790 /**
791 * Specify a buffer object to receive transform feedback results, plus the
792 * offset in the buffer to start placing results.
793 * This function is part of GL_EXT_transform_feedback, but not GL3.
794 */
795 static ALWAYS_INLINE void
bind_buffer_offset(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,GLuint buffer,GLintptr offset,bool no_error)796 bind_buffer_offset(struct gl_context *ctx,
797 struct gl_transform_feedback_object *obj, GLuint index,
798 GLuint buffer, GLintptr offset, bool no_error)
799 {
800 struct gl_buffer_object *bufObj;
801
802 if (buffer == 0) {
803 bufObj = NULL;
804 } else {
805 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
806 if (!no_error && !bufObj) {
807 _mesa_error(ctx, GL_INVALID_OPERATION,
808 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
809 return;
810 }
811 }
812
813 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
814 }
815
816
817 void GLAPIENTRY
_mesa_BindBufferOffsetEXT_no_error(GLenum target,GLuint index,GLuint buffer,GLintptr offset)818 _mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
819 GLintptr offset)
820 {
821 GET_CURRENT_CONTEXT(ctx);
822 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
823 offset, true);
824 }
825
826
827 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)828 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
829 GLintptr offset)
830 {
831 struct gl_transform_feedback_object *obj;
832 GET_CURRENT_CONTEXT(ctx);
833
834 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
835 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
836 return;
837 }
838
839 obj = ctx->TransformFeedback.CurrentObject;
840
841 if (obj->Active) {
842 _mesa_error(ctx, GL_INVALID_OPERATION,
843 "glBindBufferOffsetEXT(transform feedback active)");
844 return;
845 }
846
847 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
848 _mesa_error(ctx, GL_INVALID_VALUE,
849 "glBindBufferOffsetEXT(index=%d)", index);
850 return;
851 }
852
853 if (offset & 0x3) {
854 /* must be multiple of four */
855 _mesa_error(ctx, GL_INVALID_VALUE,
856 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
857 return;
858 }
859
860 bind_buffer_offset(ctx, obj, index, buffer, offset, false);
861 }
862
863
864 /**
865 * This function specifies the transform feedback outputs to be written
866 * to the feedback buffer(s), and in what order.
867 */
868 static ALWAYS_INLINE void
transform_feedback_varyings(struct gl_context * ctx,struct gl_shader_program * shProg,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)869 transform_feedback_varyings(struct gl_context *ctx,
870 struct gl_shader_program *shProg, GLsizei count,
871 const GLchar *const *varyings, GLenum bufferMode)
872 {
873 GLint i;
874
875 /* free existing varyings, if any */
876 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
877 free(shProg->TransformFeedback.VaryingNames[i]);
878 }
879 free(shProg->TransformFeedback.VaryingNames);
880
881 /* allocate new memory for varying names */
882 shProg->TransformFeedback.VaryingNames =
883 malloc(count * sizeof(GLchar *));
884
885 if (!shProg->TransformFeedback.VaryingNames) {
886 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
887 return;
888 }
889
890 /* Save the new names and the count */
891 for (i = 0; i < count; i++) {
892 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
893 }
894 shProg->TransformFeedback.NumVarying = count;
895
896 shProg->TransformFeedback.BufferMode = bufferMode;
897
898 /* No need to invoke FLUSH_VERTICES since
899 * the varyings won't be used until shader link time.
900 */
901 }
902
903
904 void GLAPIENTRY
_mesa_TransformFeedbackVaryings_no_error(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)905 _mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
906 const GLchar *const *varyings,
907 GLenum bufferMode)
908 {
909 GET_CURRENT_CONTEXT(ctx);
910
911 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
912 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
913 }
914
915 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)916 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
917 const GLchar * const *varyings,
918 GLenum bufferMode)
919 {
920 struct gl_shader_program *shProg;
921 GLint i;
922 GET_CURRENT_CONTEXT(ctx);
923
924 /* From the ARB_transform_feedback2 specification:
925 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
926 * if the current transform feedback object is active, even if paused."
927 */
928 if (ctx->TransformFeedback.CurrentObject->Active) {
929 _mesa_error(ctx, GL_INVALID_OPERATION,
930 "glTransformFeedbackVaryings(current object is active)");
931 return;
932 }
933
934 switch (bufferMode) {
935 case GL_INTERLEAVED_ATTRIBS:
936 break;
937 case GL_SEPARATE_ATTRIBS:
938 break;
939 default:
940 _mesa_error(ctx, GL_INVALID_ENUM,
941 "glTransformFeedbackVaryings(bufferMode)");
942 return;
943 }
944
945 if (count < 0 ||
946 (bufferMode == GL_SEPARATE_ATTRIBS &&
947 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
948 _mesa_error(ctx, GL_INVALID_VALUE,
949 "glTransformFeedbackVaryings(count=%d)", count);
950 return;
951 }
952
953 shProg = _mesa_lookup_shader_program_err(ctx, program,
954 "glTransformFeedbackVaryings");
955 if (!shProg)
956 return;
957
958 if (ctx->Extensions.ARB_transform_feedback3) {
959 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
960 unsigned buffers = 1;
961
962 for (i = 0; i < count; i++) {
963 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
964 buffers++;
965 }
966
967 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
968 _mesa_error(ctx, GL_INVALID_OPERATION,
969 "glTransformFeedbackVaryings(too many gl_NextBuffer "
970 "occurrences)");
971 return;
972 }
973 } else {
974 for (i = 0; i < count; i++) {
975 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
976 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
977 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
978 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
979 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
980 _mesa_error(ctx, GL_INVALID_OPERATION,
981 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
982 "varying=%s)",
983 varyings[i]);
984 return;
985 }
986 }
987 }
988 }
989
990 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
991 }
992
993
994 /**
995 * Get info about the transform feedback outputs which are to be written
996 * to the feedback buffer(s).
997 */
998 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)999 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
1000 GLsizei bufSize, GLsizei *length,
1001 GLsizei *size, GLenum *type, GLchar *name)
1002 {
1003 const struct gl_shader_program *shProg;
1004 struct gl_program_resource *res;
1005 GET_CURRENT_CONTEXT(ctx);
1006
1007 shProg = _mesa_lookup_shader_program_err(ctx, program,
1008 "glGetTransformFeedbackVarying");
1009 if (!shProg)
1010 return;
1011
1012 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1013 GL_TRANSFORM_FEEDBACK_VARYING,
1014 index);
1015 if (!res) {
1016 _mesa_error(ctx, GL_INVALID_VALUE,
1017 "glGetTransformFeedbackVarying(index=%u)", index);
1018 return;
1019 }
1020
1021 /* return the varying's name and length */
1022 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1023
1024 /* return the datatype and value's size (in datatype units) */
1025 if (type)
1026 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1027 res, index, GL_TYPE, (GLint*) type,
1028 false, "glGetTransformFeedbackVarying");
1029 if (size)
1030 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1031 res, index, GL_ARRAY_SIZE, (GLint*) size,
1032 false, "glGetTransformFeedbackVarying");
1033 }
1034
1035
1036
1037 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)1038 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1039 {
1040 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1041 * the default transform feedback object, or the name of an existing
1042 * transform feedback object."
1043 */
1044 if (name == 0) {
1045 return ctx->TransformFeedback.DefaultObject;
1046 }
1047 else
1048 return (struct gl_transform_feedback_object *)
1049 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
1050 }
1051
1052 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)1053 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1054 bool dsa)
1055 {
1056 const char* func;
1057
1058 if (dsa)
1059 func = "glCreateTransformFeedbacks";
1060 else
1061 func = "glGenTransformFeedbacks";
1062
1063 if (n < 0) {
1064 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1065 return;
1066 }
1067
1068 if (!ids)
1069 return;
1070
1071 if (_mesa_HashFindFreeKeys(ctx->TransformFeedback.Objects, ids, n)) {
1072 GLsizei i;
1073 for (i = 0; i < n; i++) {
1074 struct gl_transform_feedback_object *obj
1075 = new_transform_feedback(ctx, ids[i]);
1076 if (!obj) {
1077 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1078 return;
1079 }
1080 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i],
1081 obj, true);
1082 if (dsa) {
1083 /* this is normally done at bind time in the non-dsa case */
1084 obj->EverBound = GL_TRUE;
1085 }
1086 }
1087 }
1088 else {
1089 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1090 }
1091 }
1092
1093 /**
1094 * Create new transform feedback objects. Transform feedback objects
1095 * encapsulate the state related to transform feedback to allow quickly
1096 * switching state (and drawing the results, below).
1097 * Part of GL_ARB_transform_feedback2.
1098 */
1099 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1100 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1101 {
1102 GET_CURRENT_CONTEXT(ctx);
1103
1104 /* GenTransformFeedbacks should just reserve the object names that a
1105 * subsequent call to BindTransformFeedback should actively create. For
1106 * the sake of simplicity, we reserve the names and create the objects
1107 * straight away.
1108 */
1109
1110 create_transform_feedbacks(ctx, n, names, false);
1111 }
1112
1113 /**
1114 * Create new transform feedback objects. Transform feedback objects
1115 * encapsulate the state related to transform feedback to allow quickly
1116 * switching state (and drawing the results, below).
1117 * Part of GL_ARB_direct_state_access.
1118 */
1119 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1120 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1121 {
1122 GET_CURRENT_CONTEXT(ctx);
1123
1124 create_transform_feedbacks(ctx, n, names, true);
1125 }
1126
1127
1128 /**
1129 * Is the given ID a transform feedback object?
1130 * Part of GL_ARB_transform_feedback2.
1131 */
1132 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1133 _mesa_IsTransformFeedback(GLuint name)
1134 {
1135 struct gl_transform_feedback_object *obj;
1136 GET_CURRENT_CONTEXT(ctx);
1137
1138 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1139
1140 if (name == 0)
1141 return GL_FALSE;
1142
1143 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1144 if (obj == NULL)
1145 return GL_FALSE;
1146
1147 return obj->EverBound;
1148 }
1149
1150
1151 /**
1152 * Bind the given transform feedback object.
1153 * Part of GL_ARB_transform_feedback2.
1154 */
1155 static ALWAYS_INLINE void
bind_transform_feedback(struct gl_context * ctx,GLuint name,bool no_error)1156 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1157 {
1158 struct gl_transform_feedback_object *obj;
1159
1160 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1161 if (!no_error && !obj) {
1162 _mesa_error(ctx, GL_INVALID_OPERATION,
1163 "glBindTransformFeedback(name=%u)", name);
1164 return;
1165 }
1166
1167 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1168 obj);
1169 }
1170
1171
1172 void GLAPIENTRY
_mesa_BindTransformFeedback_no_error(GLenum target,GLuint name)1173 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1174 {
1175 GET_CURRENT_CONTEXT(ctx);
1176 bind_transform_feedback(ctx, name, true);
1177 }
1178
1179
1180 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1181 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1182 {
1183 GET_CURRENT_CONTEXT(ctx);
1184
1185 if (target != GL_TRANSFORM_FEEDBACK) {
1186 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1187 return;
1188 }
1189
1190 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1191 _mesa_error(ctx, GL_INVALID_OPERATION,
1192 "glBindTransformFeedback(transform is active, or not paused)");
1193 return;
1194 }
1195
1196 bind_transform_feedback(ctx, name, false);
1197 }
1198
1199
1200 /**
1201 * Delete the given transform feedback objects.
1202 * Part of GL_ARB_transform_feedback2.
1203 */
1204 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1205 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1206 {
1207 GLint i;
1208 GET_CURRENT_CONTEXT(ctx);
1209
1210 if (n < 0) {
1211 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1212 return;
1213 }
1214
1215 if (!names)
1216 return;
1217
1218 for (i = 0; i < n; i++) {
1219 if (names[i] > 0) {
1220 struct gl_transform_feedback_object *obj
1221 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1222 if (obj) {
1223 if (obj->Active) {
1224 _mesa_error(ctx, GL_INVALID_OPERATION,
1225 "glDeleteTransformFeedbacks(object %u is active)",
1226 names[i]);
1227 return;
1228 }
1229 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1230 /* unref, but object may not be deleted until later */
1231 if (obj == ctx->TransformFeedback.CurrentObject) {
1232 reference_transform_feedback_object(
1233 &ctx->TransformFeedback.CurrentObject,
1234 ctx->TransformFeedback.DefaultObject);
1235 }
1236 reference_transform_feedback_object(&obj, NULL);
1237 }
1238 }
1239 }
1240 }
1241
1242
1243 /**
1244 * Pause transform feedback.
1245 * Part of GL_ARB_transform_feedback2.
1246 */
1247 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1248 pause_transform_feedback(struct gl_context *ctx,
1249 struct gl_transform_feedback_object *obj)
1250 {
1251 FLUSH_VERTICES(ctx, 0, 0);
1252
1253 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
1254
1255 obj->Paused = GL_TRUE;
1256 _mesa_update_valid_to_render_state(ctx);
1257 }
1258
1259
1260 void GLAPIENTRY
_mesa_PauseTransformFeedback_no_error(void)1261 _mesa_PauseTransformFeedback_no_error(void)
1262 {
1263 GET_CURRENT_CONTEXT(ctx);
1264 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1265 }
1266
1267
1268 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1269 _mesa_PauseTransformFeedback(void)
1270 {
1271 struct gl_transform_feedback_object *obj;
1272 GET_CURRENT_CONTEXT(ctx);
1273
1274 obj = ctx->TransformFeedback.CurrentObject;
1275
1276 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1277 _mesa_error(ctx, GL_INVALID_OPERATION,
1278 "glPauseTransformFeedback(feedback not active or already paused)");
1279 return;
1280 }
1281
1282 pause_transform_feedback(ctx, obj);
1283 }
1284
1285
1286 /**
1287 * Resume transform feedback.
1288 * Part of GL_ARB_transform_feedback2.
1289 */
1290 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1291 resume_transform_feedback(struct gl_context *ctx,
1292 struct gl_transform_feedback_object *obj)
1293 {
1294 FLUSH_VERTICES(ctx, 0, 0);
1295
1296 obj->Paused = GL_FALSE;
1297
1298 unsigned offsets[PIPE_MAX_SO_BUFFERS];
1299 unsigned i;
1300
1301 for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++)
1302 offsets[i] = (unsigned)-1;
1303
1304 cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
1305 obj->targets, offsets);
1306 _mesa_update_valid_to_render_state(ctx);
1307 }
1308
1309
1310 void GLAPIENTRY
_mesa_ResumeTransformFeedback_no_error(void)1311 _mesa_ResumeTransformFeedback_no_error(void)
1312 {
1313 GET_CURRENT_CONTEXT(ctx);
1314 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1315 }
1316
1317
1318 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1319 _mesa_ResumeTransformFeedback(void)
1320 {
1321 struct gl_transform_feedback_object *obj;
1322 GET_CURRENT_CONTEXT(ctx);
1323
1324 obj = ctx->TransformFeedback.CurrentObject;
1325
1326 if (!obj->Active || !obj->Paused) {
1327 _mesa_error(ctx, GL_INVALID_OPERATION,
1328 "glResumeTransformFeedback(feedback not active or not paused)");
1329 return;
1330 }
1331
1332 /* From the ARB_transform_feedback2 specification:
1333 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1334 * the program object being used by the current transform feedback object
1335 * is not active."
1336 */
1337 if (obj->program != get_xfb_source(ctx)) {
1338 _mesa_error(ctx, GL_INVALID_OPERATION,
1339 "glResumeTransformFeedback(wrong program bound)");
1340 return;
1341 }
1342
1343 resume_transform_feedback(ctx, obj);
1344 }
1345
1346 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1347 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1348 {
1349 struct gl_transform_feedback_object *obj;
1350 GET_CURRENT_CONTEXT(ctx);
1351
1352 obj = lookup_transform_feedback_object_err(ctx, xfb,
1353 "glGetTransformFeedbackiv");
1354 if (!obj) {
1355 return;
1356 }
1357
1358 switch(pname) {
1359 case GL_TRANSFORM_FEEDBACK_PAUSED:
1360 *param = obj->Paused;
1361 break;
1362 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1363 *param = obj->Active;
1364 break;
1365 default:
1366 _mesa_error(ctx, GL_INVALID_ENUM,
1367 "glGetTransformFeedbackiv(pname=%i)", pname);
1368 }
1369 }
1370
1371 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1372 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1373 GLint *param)
1374 {
1375 struct gl_transform_feedback_object *obj;
1376 GET_CURRENT_CONTEXT(ctx);
1377
1378 obj = lookup_transform_feedback_object_err(ctx, xfb,
1379 "glGetTransformFeedbacki_v");
1380 if (!obj) {
1381 return;
1382 }
1383
1384 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1385 _mesa_error(ctx, GL_INVALID_VALUE,
1386 "glGetTransformFeedbacki_v(index=%i)", index);
1387 return;
1388 }
1389
1390 switch(pname) {
1391 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1392 *param = obj->BufferNames[index];
1393 break;
1394 default:
1395 _mesa_error(ctx, GL_INVALID_ENUM,
1396 "glGetTransformFeedbacki_v(pname=%i)", pname);
1397 }
1398 }
1399
1400 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1401 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1402 GLint64 *param)
1403 {
1404 struct gl_transform_feedback_object *obj;
1405 GET_CURRENT_CONTEXT(ctx);
1406
1407 obj = lookup_transform_feedback_object_err(ctx, xfb,
1408 "glGetTransformFeedbacki64_v");
1409 if (!obj) {
1410 return;
1411 }
1412
1413 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1414 _mesa_error(ctx, GL_INVALID_VALUE,
1415 "glGetTransformFeedbacki64_v(index=%i)", index);
1416 return;
1417 }
1418
1419 /**
1420 * This follows the same general rules used for BindBufferBase:
1421 *
1422 * "To query the starting offset or size of the range of a buffer
1423 * object binding in an indexed array, call GetInteger64i_v with
1424 * target set to respectively the starting offset or binding size
1425 * name from table 6.5 for that array. Index must be in the range
1426 * zero to the number of bind points supported minus one. If the
1427 * starting offset or size was not specified when the buffer object
1428 * was bound (e.g. if it was bound with BindBufferBase), or if no
1429 * buffer object is bound to the target array at index, zero is
1430 * returned."
1431 */
1432 if (obj->RequestedSize[index] == 0 &&
1433 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1434 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1435 *param = 0;
1436 return;
1437 }
1438
1439 compute_transform_feedback_buffer_sizes(obj);
1440 switch(pname) {
1441 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1442 assert(obj->RequestedSize[index] > 0);
1443 *param = obj->Offset[index];
1444 break;
1445 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1446 assert(obj->RequestedSize[index] > 0);
1447 *param = obj->Size[index];
1448 break;
1449 default:
1450 _mesa_error(ctx, GL_INVALID_ENUM,
1451 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1452 }
1453 }
1454