Searched defs:adapterIndex (Results 1 – 10 of 10) sorted by relevance
286 int adapterIndex = D3DADAPTER_DEFAULT; in SDL_Direct3D9GetAdapterIndex() local352 SDL_DXGIGetOutputInfo(int displayIndex, int *adapterIndex, int *outputIndex) in SDL_DXGIGetOutputInfo()
19 for (UINT adapterIndex = 0; ; ++adapterIndex) { in get_hardware_adapter() local
100 for (uint32_t adapterIndex = 0;; ++adapterIndex) { in DiscoverDefaultAdapters() local
136 size_t adapterIndex = 0; in requestAdapter() local
322 WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterIndex) in WINRT_AddDisplaysForAdapter()418 for (int adapterIndex = 0; ; ++adapterIndex) { in WINRT_InitModes() local
179 for (uint32_t adapterIndex = 0;; ++adapterIndex) { in DiscoverAdapters() local
152 DWORD adapterIndex, displayIndex, primaryIndex = 0; in _glfwPlatformGetMonitors() local
111 for (uint32_t adapterIndex = 0;; ++adapterIndex) { in TEST() local
714 int adapterIndex = 0; in SDLTest_CommonInit() local
378 …int adapterIndex = 0; // we'll start looking for directx 12 compatible graphics devices starting … in InitD3D() local