| /foundation/arkui/ace_engine/frameworks/core/components/test/unittest/mock/ |
| D | transform_mock.cpp | 72 void RenderTransform::Rotate(float angle, float x, float y, float z) in Rotate() 82 void RenderTransform::RotateX(float angle) in RotateX() 91 void RenderTransform::RotateY(float angle) in RotateY() 100 void RenderTransform::RotateZ(float angle) in RotateZ() 196 void MockRenderTransform::MockRotate(float angle, float x, float y, float z) in MockRotate() 206 void MockRenderTransform::MockRotateX(float angle) in MockRotateX() 212 void MockRenderTransform::MockRotateY(float angle) in MockRotateY() 218 void MockRenderTransform::MockRotateZ(float angle) in MockRotateZ() 241 void MockRenderTransform::GetRotateSetting(float& angle, float& x, float& y, float& z) const in GetRotateSetting()
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| /foundation/arkui/ace_engine/frameworks/base/geometry/ |
| D | arc.h | 56 void SetStartAngle(double angle) in SetStartAngle() 66 void SetEndAngle(double angle) in SetEndAngle() 76 void Rotate(const Point& point, double angle) in Rotate() 89 void GetPointByAngle(double angle, Point& out) const in GetPointByAngle()
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| D | point.h | 87 void Rotate(const Point& center, double angle) in Rotate()
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| /foundation/graphic/graphic_utils_lite/frameworks/ |
| D | graphic_math.cpp | 36 float Sin(float angle) in Sin() 65 float Cos(float angle) in Cos() 106 uint16_t angle; in FastAtan2() local 140 float angle; in FastAtan2F() local
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| D | transform.cpp | 124 void TransformMap::Rotate(int16_t angle, const Vector2<float>& pivot) in Rotate() 129 void TransformMap::Rotate(int16_t angle, const Vector3<float>& rotatePivotStart, const Vector3<floa… in Rotate() 327 void Rotate(const Vector2<int16_t>& point, int16_t angle, const Vector2<int16_t>& pivot, Vector2<in… in Rotate() 342 void Rotate(const Line& origLine, int16_t angle, const Vector2<int16_t>& pivot, Line& out) in Rotate() 351 void Rotate(const Rect& origRect, int16_t angle, const Vector2<int16_t>& pivot, Polygon& out) in Rotate()
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| /foundation/arkui/ace_engine/frameworks/core/gestures/ |
| D | rotation_gesture.h | 35 RotationGesture(int32_t fingers, double angle) : Gesture(fingers), angle_(angle) {} in RotationGesture()
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| D | rotation_recognizer.h | 31 RotationRecognizer(int32_t fingers, double angle) : angle_(angle) in RotationRecognizer()
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| D | rotation_recognizer.cpp | 145 double angle = atan2(fy - sy, fx - sx) * 180.0 / M_PI; in ComputeAngle() local
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| /foundation/arkui/ace_engine/frameworks/core/components/test/json/ |
| D | transform_creator.cpp | 76 float angle = json.GetValue(ANGLE_VALUE)->GetDouble(); in performCreateFromJson() local 86 float angle = json.GetValue(ANGLE_VALUE)->GetDouble(); in performCreateFromJson() local
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| /foundation/arkui/ace_engine/frameworks/core/components/transform/ |
| D | transform_component.cpp | 97 void TransformComponent::Rotate(float dx, float dy, float dz, float angle, const AnimationOption& a… in Rotate() 105 void TransformComponent::RotateX(float angle, const AnimationOption& animationOption) in RotateX() 110 void TransformComponent::RotateY(float angle, const AnimationOption& animationOption) in RotateY() 115 void TransformComponent::RotateZ(float angle, const AnimationOption& animationOption) in RotateZ() 129 void TransformComponent::SkewX(float angle, const AnimationOption& animationOption) in SkewX() 134 void TransformComponent::SkewY(float angle, const AnimationOption& animationOption) in SkewY() 171 …formComponent::SetRotateTransition(TransitionType type, double x, double y, double z, double angle) in SetRotateTransition()
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| D | render_transform.cpp | 86 void RenderTransform::Rotate(float angle, float x, float y, float z) in Rotate() 104 void RenderTransform::RotateX(float angle) in RotateX() 109 void RenderTransform::RotateY(float angle) in RotateY() 114 void RenderTransform::RotateZ(float angle) in RotateZ() 237 void RenderTransform::UpdateRotateToAccessibilityNode(float angle, RotateAxis rotateAxis) in UpdateRotateToAccessibilityNode()
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| D | flutter_render_transform.cpp | 139 float angle = 180.0f; in Mirror() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/ |
| D | rotation_gesture.cpp | 25 RotationGesture::RotationGesture(int32_t fingers, double angle): Gesture(fingers) in RotationGesture()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/gestures/recognizers/ |
| D | rotation_recognizer.cpp | 33 RotationRecognizer::RotationRecognizer(int32_t fingers, double angle) : MultiFingersRecognizer(fing… in RotationRecognizer() 137 double angle = atan2(fy - sy, fx - sx) * 180.0 / M_PI; in ComputeAngle() local
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| /foundation/arkui/ace_engine/frameworks/core/components/arc/ |
| D | render_arc.cpp | 162 double angle = atan2(position.GetY() - arcRadiusY_, position.GetX() - arcRadiusX_); in GetPositionAngle() local 173 double angle = GetPositionAngle(Offset(point.GetX(), point.GetY()), outArcAngle); in IsInRegion() local
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| /foundation/arkui/ace_engine/frameworks/base/geometry/ng/ |
| D | point_t.h | 51 void Rotate(const PointT& center, T angle) in Rotate()
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| /foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
| D | trans_affine.h | 190 static TransAffine TransAffineRotation(float angle) in TransAffineRotation() 248 inline const TransAffine& TransAffine::Rotate(float angle) in Rotate()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | moon_progress_modifier.cpp | 79 double angle = (modifier->value_->Get() / modifier->maxValue_->Get()) * 1; in SetValue() local 153 double angle = (value_->Get() / maxValue_->Get()) * totalDegree; in PaintSquareMoon() local
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| /foundation/graphic/graphic_2d/utils/matrix/export/ |
| D | matrix.h | 60 static Matrix<T> RotateMatrixZ(double angle) in RotateMatrixZ()
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| /foundation/arkui/ui_lite/frameworks/components/ |
| D | ui_circle_progress.cpp | 76 int16_t angle = GetCurrentPos(angleRange); in GetRedrawAngle() local
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| /foundation/arkui/ace_engine/frameworks/core/components_v2/indexer/ |
| D | render_indexer_item.h | 86 void SetRotate(double angle) in SetRotate()
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| /foundation/arkui/ace_engine/frameworks/core/components/indexer/ |
| D | render_indexer_item.h | 101 void SetRotate(double angle) in SetRotate()
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/common/ |
| D | rs_matrix3.h | 431 Matrix3<T> Matrix3<T>::Rotate(T angle) const in Rotate() 450 Matrix3<T> Matrix3<T>::Rotate(T angle, T pivotx, T pivoty) const in Rotate()
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| /foundation/arkui/ui_lite/frameworks/common/ |
| D | typed_text.cpp | 105 float angle = arcTextInfo.startAngle; in GetArcTextRect() local 162 float angle = static_cast<float>(len * SEMICIRCLE_IN_DEGREE) / (UI_PI * realRadius); in GetAngleForArcLen() local 182 void TypedText::GetArcLetterPos(const Point& arcCenter, uint16_t radius, float angle, float& posX, … in GetArcLetterPos()
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| /foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/ |
| D | geometry_bezier_arc.h | 182 float angle, in BezierArcSvg()
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