Searched defs:blendable (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_format_map.json | 268 "blendable": "false", string 276 "blendable": "true", string 284 "blendable": "true", string 292 "blendable": "true", string 300 "blendable": "true", string 308 "blendable": "true", string 316 "blendable": "true", string 324 "blendable": "true", string 332 "blendable": "true", string 340 "blendable": "true", string [all …]
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D | mtl_format_utils.h | 57 bool blendable = false; member
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D | mtl_state_cache.h | 331 bool blendable; member
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_formats.c | 626 bool *blendable) in radv_is_colorbuffer_format_supported() 698 bool blendable; in radv_physical_device_get_format_properties() local
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D | radv_image.c | 161 bool blendable; in radv_are_formats_dcc_compatible() local
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D | radv_meta_clear.c | 2230 bool blendable; in radv_cmd_clear_image() local
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_shader_state.c | 187 bool blendable = fb->nr_cbufs == 0 || !fb->cbufs[0] || in nv50_fragprog_validate() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Caps.h | 45 bool blendable = false; member
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