Searched defs:displayRender (Results 1 – 8 of 8) sorted by relevance
53 auto displayRender = AceType::DynamicCast<RenderDisplay>(GetRenderNode()); in PerformBuild() local
116 auto displayRender = displayElement->GetRenderNode(); in CreateCardAnimation() local194 void CardTransitionController::CreateCardOpacityAnimation(RefPtr<RenderNode>& displayRender) in CreateCardOpacityAnimation()
135 auto displayRender = AceType::DynamicCast<RenderDisplay>(parent); in SetOpacityCallback() local
233 auto displayRender = DynamicCast<RenderDisplay>(displayElement->GetRenderNode()); in SetVisible() local
122 … [this](const RefPtr<MockRenderDisplay>& displayRender) { displayRender_ = displayRender; }); in SetUp()
63 RefPtr<RenderDisplay> displayRender; member
115 … [this](const RefPtr<MockRenderDisplay>& displayRender) { displayRender_ = displayRender; }); in SetUp()
1620 auto displayRender = AceType::DynamicCast<RenderDisplay>(textureRender->GetFirstChild()); in CreateChild() local