1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "util/format/u_format.h"
28 #include "util/format/u_format_rgtc.h"
29 #include "util/format/u_format_zs.h"
30 #include "util/set.h"
31 #include "util/u_drm.h"
32 #include "util/u_inlines.h"
33 #include "util/u_string.h"
34 #include "util/u_surface.h"
35 #include "util/u_transfer.h"
36
37 #include "decode/util.h"
38
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_blitter.h"
41 #include "freedreno_context.h"
42 #include "freedreno_fence.h"
43 #include "freedreno_query_hw.h"
44 #include "freedreno_resource.h"
45 #include "freedreno_screen.h"
46 #include "freedreno_surface.h"
47 #include "freedreno_util.h"
48
49 #include <errno.h>
50 #include "drm-uapi/drm_fourcc.h"
51
52 /* XXX this should go away, needed for 'struct winsys_handle' */
53 #include "frontend/drm_driver.h"
54
55 /* A private modifier for now, so we have a way to request tiled but not
56 * compressed. It would perhaps be good to get real modifiers for the
57 * tiled formats, but would probably need to do some work to figure out
58 * the layout(s) of the tiled modes, and whether they are the same
59 * across generations.
60 */
61 #define FD_FORMAT_MOD_QCOM_TILED fourcc_mod_code(QCOM, 0xffffffff)
62
63 /**
64 * Go through the entire state and see if the resource is bound
65 * anywhere. If it is, mark the relevant state as dirty. This is
66 * called on realloc_bo to ensure the necessary state is re-
67 * emitted so the GPU looks at the new backing bo.
68 */
69 static void
rebind_resource_in_ctx(struct fd_context * ctx,struct fd_resource * rsc)70 rebind_resource_in_ctx(struct fd_context *ctx,
71 struct fd_resource *rsc) assert_dt
72 {
73 struct pipe_resource *prsc = &rsc->b.b;
74
75 if (ctx->rebind_resource)
76 ctx->rebind_resource(ctx, rsc);
77
78 /* VBOs */
79 if (rsc->dirty & FD_DIRTY_VTXBUF) {
80 struct fd_vertexbuf_stateobj *vb = &ctx->vtx.vertexbuf;
81 for (unsigned i = 0; i < vb->count && !(ctx->dirty & FD_DIRTY_VTXBUF);
82 i++) {
83 if (vb->vb[i].buffer.resource == prsc)
84 fd_context_dirty(ctx, FD_DIRTY_VTXBUF);
85 }
86 }
87
88 const enum fd_dirty_3d_state per_stage_dirty =
89 FD_DIRTY_CONST | FD_DIRTY_TEX | FD_DIRTY_IMAGE | FD_DIRTY_SSBO;
90
91 if (!(rsc->dirty & per_stage_dirty))
92 return;
93
94 /* per-shader-stage resources: */
95 for (unsigned stage = 0; stage < PIPE_SHADER_TYPES; stage++) {
96 /* Constbufs.. note that constbuf[0] is normal uniforms emitted in
97 * cmdstream rather than by pointer..
98 */
99 if ((rsc->dirty & FD_DIRTY_CONST) &&
100 !(ctx->dirty_shader[stage] & FD_DIRTY_CONST)) {
101 struct fd_constbuf_stateobj *cb = &ctx->constbuf[stage];
102 const unsigned num_ubos = util_last_bit(cb->enabled_mask);
103 for (unsigned i = 1; i < num_ubos; i++) {
104 if (cb->cb[i].buffer == prsc) {
105 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_CONST);
106 break;
107 }
108 }
109 }
110
111 /* Textures */
112 if ((rsc->dirty & FD_DIRTY_TEX) &&
113 !(ctx->dirty_shader[stage] & FD_DIRTY_TEX)) {
114 struct fd_texture_stateobj *tex = &ctx->tex[stage];
115 for (unsigned i = 0; i < tex->num_textures; i++) {
116 if (tex->textures[i] && (tex->textures[i]->texture == prsc)) {
117 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_TEX);
118 break;
119 }
120 }
121 }
122
123 /* Images */
124 if ((rsc->dirty & FD_DIRTY_IMAGE) &&
125 !(ctx->dirty_shader[stage] & FD_DIRTY_IMAGE)) {
126 struct fd_shaderimg_stateobj *si = &ctx->shaderimg[stage];
127 const unsigned num_images = util_last_bit(si->enabled_mask);
128 for (unsigned i = 0; i < num_images; i++) {
129 if (si->si[i].resource == prsc) {
130 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_IMAGE);
131 break;
132 }
133 }
134 }
135
136 /* SSBOs */
137 if ((rsc->dirty & FD_DIRTY_SSBO) &&
138 !(ctx->dirty_shader[stage] & FD_DIRTY_SSBO)) {
139 struct fd_shaderbuf_stateobj *sb = &ctx->shaderbuf[stage];
140 const unsigned num_ssbos = util_last_bit(sb->enabled_mask);
141 for (unsigned i = 0; i < num_ssbos; i++) {
142 if (sb->sb[i].buffer == prsc) {
143 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_SSBO);
144 break;
145 }
146 }
147 }
148 }
149 }
150
151 static void
rebind_resource(struct fd_resource * rsc)152 rebind_resource(struct fd_resource *rsc) assert_dt
153 {
154 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
155
156 fd_screen_lock(screen);
157 fd_resource_lock(rsc);
158
159 if (rsc->dirty)
160 list_for_each_entry (struct fd_context, ctx, &screen->context_list, node)
161 rebind_resource_in_ctx(ctx, rsc);
162
163 fd_resource_unlock(rsc);
164 fd_screen_unlock(screen);
165 }
166
167 static inline void
fd_resource_set_bo(struct fd_resource * rsc,struct fd_bo * bo)168 fd_resource_set_bo(struct fd_resource *rsc, struct fd_bo *bo)
169 {
170 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
171
172 rsc->bo = bo;
173 rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno);
174 }
175
176 int
__fd_resource_wait(struct fd_context * ctx,struct fd_resource * rsc,unsigned op,const char * func)177 __fd_resource_wait(struct fd_context *ctx, struct fd_resource *rsc, unsigned op,
178 const char *func)
179 {
180 if (op & FD_BO_PREP_NOSYNC)
181 return fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
182
183 int ret;
184
185 perf_time_ctx (ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func,
186 PRSC_ARGS(&rsc->b.b)) {
187 ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
188 }
189
190 return ret;
191 }
192
193 static void
realloc_bo(struct fd_resource * rsc,uint32_t size)194 realloc_bo(struct fd_resource *rsc, uint32_t size)
195 {
196 struct pipe_resource *prsc = &rsc->b.b;
197 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
198 uint32_t flags =
199 COND(rsc->layout.tile_mode, FD_BO_NOMAP) |
200 COND(prsc->usage & PIPE_USAGE_STAGING, FD_BO_CACHED_COHERENT) |
201 COND(prsc->bind & PIPE_BIND_SHARED, FD_BO_SHARED) |
202 COND(prsc->bind & PIPE_BIND_SCANOUT, FD_BO_SCANOUT);
203 /* TODO other flags? */
204
205 /* if we start using things other than write-combine,
206 * be sure to check for PIPE_RESOURCE_FLAG_MAP_COHERENT
207 */
208
209 if (rsc->bo)
210 fd_bo_del(rsc->bo);
211
212 struct fd_bo *bo =
213 fd_bo_new(screen->dev, size, flags, "%ux%ux%u@%u:%x", prsc->width0,
214 prsc->height0, prsc->depth0, rsc->layout.cpp, prsc->bind);
215 fd_resource_set_bo(rsc, bo);
216
217 /* Zero out the UBWC area on allocation. This fixes intermittent failures
218 * with UBWC, which I suspect are due to the HW having a hard time
219 * interpreting arbitrary values populating the flags buffer when the BO
220 * was recycled through the bo cache (instead of fresh allocations from
221 * the kernel, which are zeroed). sleep(1) in this spot didn't work
222 * around the issue, but any memset value seems to.
223 */
224 if (rsc->layout.ubwc) {
225 rsc->needs_ubwc_clear = true;
226 }
227
228 util_range_set_empty(&rsc->valid_buffer_range);
229 fd_bc_invalidate_resource(rsc, true);
230 }
231
232 static void
do_blit(struct fd_context * ctx,const struct pipe_blit_info * blit,bool fallback)233 do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit,
234 bool fallback) assert_dt
235 {
236 struct pipe_context *pctx = &ctx->base;
237
238 assert(!ctx->in_blit);
239 ctx->in_blit = true;
240
241 /* TODO size threshold too?? */
242 if (fallback || !fd_blit(pctx, blit)) {
243 /* do blit on cpu: */
244 util_resource_copy_region(pctx, blit->dst.resource, blit->dst.level,
245 blit->dst.box.x, blit->dst.box.y,
246 blit->dst.box.z, blit->src.resource,
247 blit->src.level, &blit->src.box);
248 }
249
250 ctx->in_blit = false;
251 }
252
253 /**
254 * Replace the storage of dst with src. This is only used by TC in the
255 * DISCARD_WHOLE_RESOURCE path, and src is a freshly allocated buffer.
256 */
257 void
fd_replace_buffer_storage(struct pipe_context * pctx,struct pipe_resource * pdst,struct pipe_resource * psrc,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)258 fd_replace_buffer_storage(struct pipe_context *pctx, struct pipe_resource *pdst,
259 struct pipe_resource *psrc, unsigned num_rebinds, uint32_t rebind_mask,
260 uint32_t delete_buffer_id)
261 {
262 struct fd_context *ctx = fd_context(pctx);
263 struct fd_resource *dst = fd_resource(pdst);
264 struct fd_resource *src = fd_resource(psrc);
265
266 DBG("pdst=%p, psrc=%p", pdst, psrc);
267
268 /* This should only be called with buffers.. which side-steps some tricker
269 * cases, like a rsc that is in a batch-cache key...
270 */
271 assert(pdst->target == PIPE_BUFFER);
272 assert(psrc->target == PIPE_BUFFER);
273 assert(dst->track->bc_batch_mask == 0);
274 assert(src->track->bc_batch_mask == 0);
275 assert(src->track->batch_mask == 0);
276 assert(src->track->write_batch == NULL);
277 assert(memcmp(&dst->layout, &src->layout, sizeof(dst->layout)) == 0);
278
279 /* get rid of any references that batch-cache might have to us (which
280 * should empty/destroy rsc->batches hashset)
281 *
282 * Note that we aren't actually destroying dst, but we are replacing
283 * it's storage so we want to go thru the same motions of decoupling
284 * it's batch connections.
285 */
286 fd_bc_invalidate_resource(dst, true);
287 rebind_resource(dst);
288
289 util_idalloc_mt_free(&ctx->screen->buffer_ids, delete_buffer_id);
290
291 fd_screen_lock(ctx->screen);
292
293 fd_bo_del(dst->bo);
294 dst->bo = fd_bo_ref(src->bo);
295
296 fd_resource_tracking_reference(&dst->track, src->track);
297 src->is_replacement = true;
298
299 dst->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
300
301 fd_screen_unlock(ctx->screen);
302 }
303
304 static unsigned
translate_usage(unsigned usage)305 translate_usage(unsigned usage)
306 {
307 uint32_t op = 0;
308
309 if (usage & PIPE_MAP_READ)
310 op |= FD_BO_PREP_READ;
311
312 if (usage & PIPE_MAP_WRITE)
313 op |= FD_BO_PREP_WRITE;
314
315 return op;
316 }
317
318 bool
fd_resource_busy(struct pipe_screen * pscreen,struct pipe_resource * prsc,unsigned usage)319 fd_resource_busy(struct pipe_screen *pscreen, struct pipe_resource *prsc,
320 unsigned usage)
321 {
322 struct fd_resource *rsc = fd_resource(prsc);
323
324 if (pending(rsc, !!(usage & PIPE_MAP_WRITE)))
325 return true;
326
327 if (resource_busy(rsc, translate_usage(usage)))
328 return true;
329
330 return false;
331 }
332
333 static void flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
334 unsigned usage);
335
336 /**
337 * Helper to check if the format is something that we can blit/render
338 * to.. if the format is not renderable, there is no point in trying
339 * to do a staging blit (as it will still end up being a cpu copy)
340 */
341 static bool
is_renderable(struct pipe_resource * prsc)342 is_renderable(struct pipe_resource *prsc)
343 {
344 struct pipe_screen *pscreen = prsc->screen;
345 return pscreen->is_format_supported(
346 pscreen, prsc->format, prsc->target, prsc->nr_samples,
347 prsc->nr_storage_samples, PIPE_BIND_RENDER_TARGET);
348 }
349
350 /**
351 * @rsc: the resource to shadow
352 * @level: the level to discard (if box != NULL, otherwise ignored)
353 * @box: the box to discard (or NULL if none)
354 * @modifier: the modifier for the new buffer state
355 */
356 static bool
fd_try_shadow_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box,uint64_t modifier)357 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
358 unsigned level, const struct pipe_box *box,
359 uint64_t modifier) assert_dt
360 {
361 struct pipe_context *pctx = &ctx->base;
362 struct pipe_resource *prsc = &rsc->b.b;
363 struct fd_screen *screen = fd_screen(pctx->screen);
364 struct fd_batch *batch;
365 bool fallback = false;
366
367 if (prsc->next)
368 return false;
369
370 /* Flush any pending batches writing the resource before we go mucking around
371 * in its insides. The blit would immediately cause the batch to be flushed,
372 * anyway.
373 */
374 fd_bc_flush_writer(ctx, rsc);
375
376 /* Because IB1 ("gmem") cmdstream is built only when we flush the
377 * batch, we need to flush any batches that reference this rsc as
378 * a render target. Otherwise the framebuffer state emitted in
379 * IB1 will reference the resources new state, and not the state
380 * at the point in time that the earlier draws referenced it.
381 *
382 * Note that being in the gmem key doesn't necessarily mean the
383 * batch was considered a writer!
384 */
385 foreach_batch (batch, &screen->batch_cache, rsc->track->bc_batch_mask) {
386 fd_batch_flush(batch);
387 }
388
389 /* TODO: somehow munge dimensions and format to copy unsupported
390 * render target format to something that is supported?
391 */
392 if (!is_renderable(prsc))
393 fallback = true;
394
395 /* do shadowing back-blits on the cpu for buffers -- requires about a page of
396 * DMA to make GPU copies worth it according to robclark. Note, if you
397 * decide to do it on the GPU then you'll need to update valid_buffer_range
398 * in the swap()s below.
399 */
400 if (prsc->target == PIPE_BUFFER)
401 fallback = true;
402
403 bool discard_whole_level = box && util_texrange_covers_whole_level(
404 prsc, level, box->x, box->y, box->z,
405 box->width, box->height, box->depth);
406
407 /* TODO need to be more clever about current level */
408 if ((prsc->target >= PIPE_TEXTURE_2D) && box && !discard_whole_level)
409 return false;
410
411 struct pipe_resource *pshadow = pctx->screen->resource_create_with_modifiers(
412 pctx->screen, prsc, &modifier, 1);
413
414 if (!pshadow)
415 return false;
416
417 assert(!ctx->in_shadow);
418 ctx->in_shadow = true;
419
420 /* get rid of any references that batch-cache might have to us (which
421 * should empty/destroy rsc->batches hashset)
422 */
423 fd_bc_invalidate_resource(rsc, false);
424 rebind_resource(rsc);
425
426 fd_screen_lock(ctx->screen);
427
428 /* Swap the backing bo's, so shadow becomes the old buffer,
429 * blit from shadow to new buffer. From here on out, we
430 * cannot fail.
431 *
432 * Note that we need to do it in this order, otherwise if
433 * we go down cpu blit path, the recursive transfer_map()
434 * sees the wrong status..
435 */
436 struct fd_resource *shadow = fd_resource(pshadow);
437
438 DBG("shadow: %p (%d, %p) -> %p (%d, %p)", rsc, rsc->b.b.reference.count,
439 rsc->track, shadow, shadow->b.b.reference.count, shadow->track);
440
441 swap(rsc->bo, shadow->bo);
442 swap(rsc->valid, shadow->valid);
443
444 /* swap() doesn't work because you can't typeof() the bitfield. */
445 bool temp = shadow->needs_ubwc_clear;
446 shadow->needs_ubwc_clear = rsc->needs_ubwc_clear;
447 rsc->needs_ubwc_clear = temp;
448
449 swap(rsc->layout, shadow->layout);
450 rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
451
452 /* at this point, the newly created shadow buffer is not referenced
453 * by any batches, but the existing rsc (probably) is. We need to
454 * transfer those references over:
455 */
456 assert(shadow->track->batch_mask == 0);
457 foreach_batch (batch, &ctx->screen->batch_cache, rsc->track->batch_mask) {
458 struct set_entry *entry = _mesa_set_search_pre_hashed(batch->resources, rsc->hash, rsc);
459 _mesa_set_remove(batch->resources, entry);
460 _mesa_set_add_pre_hashed(batch->resources, shadow->hash, shadow);
461 }
462 swap(rsc->track, shadow->track);
463
464 fd_screen_unlock(ctx->screen);
465
466 struct pipe_blit_info blit = {};
467 blit.dst.resource = prsc;
468 blit.dst.format = prsc->format;
469 blit.src.resource = pshadow;
470 blit.src.format = pshadow->format;
471 blit.mask = util_format_get_mask(prsc->format);
472 blit.filter = PIPE_TEX_FILTER_NEAREST;
473
474 #define set_box(field, val) \
475 do { \
476 blit.dst.field = (val); \
477 blit.src.field = (val); \
478 } while (0)
479
480 /* Disable occlusion queries during shadow blits. */
481 bool saved_active_queries = ctx->active_queries;
482 pctx->set_active_query_state(pctx, false);
483
484 /* blit the other levels in their entirety: */
485 for (unsigned l = 0; l <= prsc->last_level; l++) {
486 if (box && l == level)
487 continue;
488
489 /* just blit whole level: */
490 set_box(level, l);
491 set_box(box.width, u_minify(prsc->width0, l));
492 set_box(box.height, u_minify(prsc->height0, l));
493 set_box(box.depth, u_minify(prsc->depth0, l));
494
495 for (int i = 0; i < prsc->array_size; i++) {
496 set_box(box.z, i);
497 do_blit(ctx, &blit, fallback);
498 }
499 }
500
501 /* deal w/ current level specially, since we might need to split
502 * it up into a couple blits:
503 */
504 if (box && !discard_whole_level) {
505 set_box(level, level);
506
507 switch (prsc->target) {
508 case PIPE_BUFFER:
509 case PIPE_TEXTURE_1D:
510 set_box(box.y, 0);
511 set_box(box.z, 0);
512 set_box(box.height, 1);
513 set_box(box.depth, 1);
514
515 if (box->x > 0) {
516 set_box(box.x, 0);
517 set_box(box.width, box->x);
518
519 do_blit(ctx, &blit, fallback);
520 }
521 if ((box->x + box->width) < u_minify(prsc->width0, level)) {
522 set_box(box.x, box->x + box->width);
523 set_box(box.width,
524 u_minify(prsc->width0, level) - (box->x + box->width));
525
526 do_blit(ctx, &blit, fallback);
527 }
528 break;
529 case PIPE_TEXTURE_2D:
530 /* TODO */
531 default:
532 unreachable("TODO");
533 }
534 }
535
536 pctx->set_active_query_state(pctx, saved_active_queries);
537
538 ctx->in_shadow = false;
539
540 pipe_resource_reference(&pshadow, NULL);
541
542 return true;
543 }
544
545 /**
546 * Uncompress an UBWC compressed buffer "in place". This works basically
547 * like resource shadowing, creating a new resource, and doing an uncompress
548 * blit, and swapping the state between shadow and original resource so it
549 * appears to the gallium frontends as if nothing changed.
550 */
551 void
fd_resource_uncompress(struct fd_context * ctx,struct fd_resource * rsc,bool linear)552 fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc, bool linear)
553 {
554 tc_assert_driver_thread(ctx->tc);
555
556 uint64_t modifier = linear ? DRM_FORMAT_MOD_LINEAR : FD_FORMAT_MOD_QCOM_TILED;
557
558 bool success = fd_try_shadow_resource(ctx, rsc, 0, NULL, modifier);
559
560 /* shadow should not fail in any cases where we need to uncompress: */
561 assert(success);
562 }
563
564 /**
565 * Debug helper to hexdump a resource.
566 */
567 void
fd_resource_dump(struct fd_resource * rsc,const char * name)568 fd_resource_dump(struct fd_resource *rsc, const char *name)
569 {
570 fd_bo_cpu_prep(rsc->bo, NULL, FD_BO_PREP_READ);
571 printf("%s: \n", name);
572 dump_hex(fd_bo_map(rsc->bo), fd_bo_size(rsc->bo));
573 }
574
575 static struct fd_resource *
fd_alloc_staging(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box)576 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc,
577 unsigned level, const struct pipe_box *box)
578 assert_dt
579 {
580 struct pipe_context *pctx = &ctx->base;
581 struct pipe_resource tmpl = rsc->b.b;
582
583 /* We cannot currently do stencil export on earlier gens, and
584 * u_blitter cannot do blits involving stencil otherwise:
585 */
586 if ((ctx->screen->gen < 6) && !ctx->blit &&
587 (util_format_get_mask(tmpl.format) & PIPE_MASK_S))
588 return NULL;
589
590 tmpl.width0 = box->width;
591 tmpl.height0 = box->height;
592 /* for array textures, box->depth is the array_size, otherwise
593 * for 3d textures, it is the depth:
594 */
595 if (tmpl.array_size > 1) {
596 if (tmpl.target == PIPE_TEXTURE_CUBE)
597 tmpl.target = PIPE_TEXTURE_2D_ARRAY;
598 tmpl.array_size = box->depth;
599 tmpl.depth0 = 1;
600 } else {
601 tmpl.array_size = 1;
602 tmpl.depth0 = box->depth;
603 }
604 tmpl.last_level = 0;
605 tmpl.bind |= PIPE_BIND_LINEAR;
606 tmpl.usage = PIPE_USAGE_STAGING;
607
608 struct pipe_resource *pstaging =
609 pctx->screen->resource_create(pctx->screen, &tmpl);
610 if (!pstaging)
611 return NULL;
612
613 return fd_resource(pstaging);
614 }
615
616 static void
fd_blit_from_staging(struct fd_context * ctx,struct fd_transfer * trans)617 fd_blit_from_staging(struct fd_context *ctx,
618 struct fd_transfer *trans) assert_dt
619 {
620 DBG("");
621 struct pipe_resource *dst = trans->b.b.resource;
622 struct pipe_blit_info blit = {};
623
624 blit.dst.resource = dst;
625 blit.dst.format = dst->format;
626 blit.dst.level = trans->b.b.level;
627 blit.dst.box = trans->b.b.box;
628 blit.src.resource = trans->staging_prsc;
629 blit.src.format = trans->staging_prsc->format;
630 blit.src.level = 0;
631 blit.src.box = trans->staging_box;
632 blit.mask = util_format_get_mask(trans->staging_prsc->format);
633 blit.filter = PIPE_TEX_FILTER_NEAREST;
634
635 do_blit(ctx, &blit, false);
636 }
637
638 static void
fd_blit_to_staging(struct fd_context * ctx,struct fd_transfer * trans)639 fd_blit_to_staging(struct fd_context *ctx, struct fd_transfer *trans) assert_dt
640 {
641 DBG("");
642 struct pipe_resource *src = trans->b.b.resource;
643 struct pipe_blit_info blit = {};
644
645 blit.src.resource = src;
646 blit.src.format = src->format;
647 blit.src.level = trans->b.b.level;
648 blit.src.box = trans->b.b.box;
649 blit.dst.resource = trans->staging_prsc;
650 blit.dst.format = trans->staging_prsc->format;
651 blit.dst.level = 0;
652 blit.dst.box = trans->staging_box;
653 blit.mask = util_format_get_mask(trans->staging_prsc->format);
654 blit.filter = PIPE_TEX_FILTER_NEAREST;
655
656 do_blit(ctx, &blit, false);
657 }
658
659 static void
fd_resource_transfer_flush_region(struct pipe_context * pctx,struct pipe_transfer * ptrans,const struct pipe_box * box)660 fd_resource_transfer_flush_region(struct pipe_context *pctx,
661 struct pipe_transfer *ptrans,
662 const struct pipe_box *box)
663 {
664 struct fd_resource *rsc = fd_resource(ptrans->resource);
665
666 if (ptrans->resource->target == PIPE_BUFFER)
667 util_range_add(&rsc->b.b, &rsc->valid_buffer_range,
668 ptrans->box.x + box->x,
669 ptrans->box.x + box->x + box->width);
670 }
671
672 static void
flush_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage)673 flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
674 unsigned usage) assert_dt
675 {
676 if (usage & PIPE_MAP_WRITE) {
677 fd_bc_flush_readers(ctx, rsc);
678 } else {
679 fd_bc_flush_writer(ctx, rsc);
680 }
681 }
682
683 static void
fd_flush_resource(struct pipe_context * pctx,struct pipe_resource * prsc)684 fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
685 in_dt
686 {
687 struct fd_context *ctx = fd_context(pctx);
688 struct fd_resource *rsc = fd_resource(prsc);
689
690 flush_resource(ctx, rsc, PIPE_MAP_READ);
691
692 /* If we had to flush a batch, make sure it makes it's way all the
693 * way to the kernel:
694 */
695 fd_resource_wait(ctx, rsc, FD_BO_PREP_FLUSH);
696 }
697
698 static void
fd_resource_transfer_unmap(struct pipe_context * pctx,struct pipe_transfer * ptrans)699 fd_resource_transfer_unmap(struct pipe_context *pctx,
700 struct pipe_transfer *ptrans)
701 in_dt /* TODO for threaded-ctx we'll need to split out unsynchronized path */
702 {
703 struct fd_context *ctx = fd_context(pctx);
704 struct fd_resource *rsc = fd_resource(ptrans->resource);
705 struct fd_transfer *trans = fd_transfer(ptrans);
706
707 if (trans->staging_prsc) {
708 if (ptrans->usage & PIPE_MAP_WRITE)
709 fd_blit_from_staging(ctx, trans);
710 pipe_resource_reference(&trans->staging_prsc, NULL);
711 }
712
713 if (!(ptrans->usage & PIPE_MAP_UNSYNCHRONIZED)) {
714 fd_bo_cpu_fini(rsc->bo);
715 }
716
717 util_range_add(&rsc->b.b, &rsc->valid_buffer_range, ptrans->box.x,
718 ptrans->box.x + ptrans->box.width);
719
720 pipe_resource_reference(&ptrans->resource, NULL);
721
722 assert(trans->b.staging == NULL); /* for threaded context only */
723
724 /* Don't use pool_transfers_unsync. We are always in the driver
725 * thread. Freeing an object into a different pool is allowed.
726 */
727 slab_free(&ctx->transfer_pool, ptrans);
728 }
729
730 static void
invalidate_resource(struct fd_resource * rsc,unsigned usage)731 invalidate_resource(struct fd_resource *rsc, unsigned usage) assert_dt
732 {
733 bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
734 unsigned op = translate_usage(usage);
735
736 if (needs_flush || resource_busy(rsc, op)) {
737 rebind_resource(rsc);
738 realloc_bo(rsc, fd_bo_size(rsc->bo));
739 } else {
740 util_range_set_empty(&rsc->valid_buffer_range);
741 }
742 }
743
744 static void *
resource_transfer_map_staging(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)745 resource_transfer_map_staging(struct pipe_context *pctx,
746 struct pipe_resource *prsc,
747 unsigned level, unsigned usage,
748 const struct pipe_box *box,
749 struct fd_transfer *trans)
750 in_dt
751 {
752 struct fd_context *ctx = fd_context(pctx);
753 struct fd_resource *rsc = fd_resource(prsc);
754 struct fd_resource *staging_rsc;
755
756 assert(prsc->target != PIPE_BUFFER);
757
758 staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
759 if (!staging_rsc)
760 return NULL;
761
762 trans->staging_prsc = &staging_rsc->b.b;
763 trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
764 trans->b.b.layer_stride = fd_resource_layer_stride(staging_rsc, 0);
765 trans->staging_box = *box;
766 trans->staging_box.x = 0;
767 trans->staging_box.y = 0;
768 trans->staging_box.z = 0;
769
770 if (usage & PIPE_MAP_READ) {
771 fd_blit_to_staging(ctx, trans);
772
773 fd_resource_wait(ctx, staging_rsc, FD_BO_PREP_READ);
774 }
775
776 ctx->stats.staging_uploads++;
777
778 return fd_bo_map(staging_rsc->bo);
779 }
780
781 static void *
resource_transfer_map_unsync(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)782 resource_transfer_map_unsync(struct pipe_context *pctx,
783 struct pipe_resource *prsc, unsigned level,
784 unsigned usage, const struct pipe_box *box,
785 struct fd_transfer *trans)
786 {
787 struct fd_resource *rsc = fd_resource(prsc);
788 enum pipe_format format = prsc->format;
789 uint32_t offset;
790 char *buf;
791
792 buf = fd_bo_map(rsc->bo);
793
794 /* With imported bo's allocated by something outside of mesa, when
795 * running in a VM (using virtio_gpu kernel driver) we could end up in
796 * a situation where we have a linear bo, but are unable to mmap it
797 * because it was allocated without the VIRTGPU_BLOB_FLAG_USE_MAPPABLE
798 * flag. So we need end up needing to do a staging blit instead:
799 */
800 if (!buf)
801 return resource_transfer_map_staging(pctx, prsc, level, usage, box, trans);
802
803 offset = box->y / util_format_get_blockheight(format) * trans->b.b.stride +
804 box->x / util_format_get_blockwidth(format) * rsc->layout.cpp +
805 fd_resource_offset(rsc, level, box->z);
806
807 if (usage & PIPE_MAP_WRITE)
808 rsc->valid = true;
809
810 return buf + offset;
811 }
812
813 /**
814 * Note, with threaded_context, resource_transfer_map() is only called
815 * in driver thread, but resource_transfer_map_unsync() can be called in
816 * either driver or frontend thread.
817 */
818 static void *
resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)819 resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
820 unsigned level, unsigned usage,
821 const struct pipe_box *box,
822 struct fd_transfer *trans) in_dt
823 {
824 struct fd_context *ctx = fd_context(pctx);
825 struct fd_resource *rsc = fd_resource(prsc);
826 char *buf;
827 int ret = 0;
828
829 tc_assert_driver_thread(ctx->tc);
830
831 /* Strip the read flag if the buffer has been invalidated (or is freshly
832 * created). Avoids extra staging blits of undefined data on glTexSubImage of
833 * a fresh DEPTH_COMPONENT or STENCIL_INDEX texture being stored as z24s8.
834 */
835 if (!rsc->valid)
836 usage &= ~PIPE_MAP_READ;
837
838 /* we always need a staging texture for tiled buffers:
839 *
840 * TODO we might sometimes want to *also* shadow the resource to avoid
841 * splitting a batch.. for ex, mid-frame texture uploads to a tiled
842 * texture.
843 */
844 if (rsc->layout.tile_mode) {
845 return resource_transfer_map_staging(pctx, prsc, level, usage, box, trans);
846 } else if ((usage & PIPE_MAP_READ) && !fd_bo_is_cached(rsc->bo)) {
847 perf_debug_ctx(ctx, "wc readback: prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d",
848 prsc, level, usage, box->width, box->height, box->x, box->y);
849 }
850
851 if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
852 invalidate_resource(rsc, usage);
853 } else {
854 unsigned op = translate_usage(usage);
855 bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
856
857 /* If the GPU is writing to the resource, or if it is reading from the
858 * resource and we're trying to write to it, flush the renders.
859 */
860 bool busy = needs_flush || resource_busy(rsc, op);
861
862 /* if we need to flush/stall, see if we can make a shadow buffer
863 * to avoid this:
864 *
865 * TODO we could go down this path !reorder && !busy_for_read
866 * ie. we only *don't* want to go down this path if the blit
867 * will trigger a flush!
868 */
869 if (ctx->screen->reorder && busy && !(usage & PIPE_MAP_READ) &&
870 (usage & PIPE_MAP_DISCARD_RANGE)) {
871
872 /* try shadowing only if it avoids a flush, otherwise staging would
873 * be better:
874 */
875 if (needs_flush && fd_try_shadow_resource(ctx, rsc, level, box,
876 DRM_FORMAT_MOD_LINEAR)) {
877 needs_flush = busy = false;
878 ctx->stats.shadow_uploads++;
879 } else {
880 struct fd_resource *staging_rsc = NULL;
881
882 if (needs_flush) {
883 flush_resource(ctx, rsc, usage);
884 needs_flush = false;
885 }
886
887 /* in this case, we don't need to shadow the whole resource,
888 * since any draw that references the previous contents has
889 * already had rendering flushed for all tiles. So we can
890 * use a staging buffer to do the upload.
891 */
892 if (is_renderable(prsc))
893 staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
894 if (staging_rsc) {
895 trans->staging_prsc = &staging_rsc->b.b;
896 trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
897 trans->b.b.layer_stride =
898 fd_resource_layer_stride(staging_rsc, 0);
899 trans->staging_box = *box;
900 trans->staging_box.x = 0;
901 trans->staging_box.y = 0;
902 trans->staging_box.z = 0;
903 buf = fd_bo_map(staging_rsc->bo);
904
905 ctx->stats.staging_uploads++;
906
907 return buf;
908 }
909 }
910 }
911
912 if (needs_flush) {
913 flush_resource(ctx, rsc, usage);
914 needs_flush = false;
915 }
916
917 /* The GPU keeps track of how the various bo's are being used, and
918 * will wait if necessary for the proper operation to have
919 * completed.
920 */
921 if (busy) {
922 ret = fd_resource_wait(ctx, rsc, op);
923 if (ret)
924 return NULL;
925 }
926 }
927
928 return resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
929 }
930
931 static unsigned
improve_transfer_map_usage(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage,const struct pipe_box * box)932 improve_transfer_map_usage(struct fd_context *ctx, struct fd_resource *rsc,
933 unsigned usage, const struct pipe_box *box)
934 /* Not *strictly* true, but the access to things that must only be in driver-
935 * thread are protected by !(usage & TC_TRANSFER_MAP_THREADED_UNSYNC):
936 */
937 in_dt
938 {
939 if (usage & TC_TRANSFER_MAP_NO_INVALIDATE) {
940 usage &= ~PIPE_MAP_DISCARD_WHOLE_RESOURCE;
941 }
942
943 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
944 usage |= PIPE_MAP_UNSYNCHRONIZED;
945
946 if (!(usage &
947 (TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED | PIPE_MAP_UNSYNCHRONIZED))) {
948 if (ctx->in_shadow && !(usage & PIPE_MAP_READ)) {
949 usage |= PIPE_MAP_UNSYNCHRONIZED;
950 } else if ((usage & PIPE_MAP_WRITE) && (rsc->b.b.target == PIPE_BUFFER) &&
951 !util_ranges_intersect(&rsc->valid_buffer_range, box->x,
952 box->x + box->width)) {
953 /* We are trying to write to a previously uninitialized range. No need
954 * to synchronize.
955 */
956 usage |= PIPE_MAP_UNSYNCHRONIZED;
957 }
958 }
959
960 return usage;
961 }
962
963 static void *
fd_resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** pptrans)964 fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
965 unsigned level, unsigned usage,
966 const struct pipe_box *box,
967 struct pipe_transfer **pptrans)
968 {
969 struct fd_context *ctx = fd_context(pctx);
970 struct fd_resource *rsc = fd_resource(prsc);
971 struct fd_transfer *trans;
972 struct pipe_transfer *ptrans;
973
974 DBG("prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d", prsc, level, usage,
975 box->width, box->height, box->x, box->y);
976
977 if ((usage & PIPE_MAP_DIRECTLY) && rsc->layout.tile_mode) {
978 DBG("CANNOT MAP DIRECTLY!\n");
979 return NULL;
980 }
981
982 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) {
983 ptrans = slab_zalloc(&ctx->transfer_pool_unsync);
984 } else {
985 ptrans = slab_zalloc(&ctx->transfer_pool);
986 }
987
988 if (!ptrans)
989 return NULL;
990
991 trans = fd_transfer(ptrans);
992
993 usage = improve_transfer_map_usage(ctx, rsc, usage, box);
994
995 pipe_resource_reference(&ptrans->resource, prsc);
996 ptrans->level = level;
997 ptrans->usage = usage;
998 ptrans->box = *box;
999 ptrans->stride = fd_resource_pitch(rsc, level);
1000 ptrans->layer_stride = fd_resource_layer_stride(rsc, level);
1001
1002 void *ret;
1003 if (usage & PIPE_MAP_UNSYNCHRONIZED) {
1004 ret = resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
1005 } else {
1006 ret = resource_transfer_map(pctx, prsc, level, usage, box, trans);
1007 }
1008
1009 if (ret) {
1010 *pptrans = ptrans;
1011 } else {
1012 fd_resource_transfer_unmap(pctx, ptrans);
1013 }
1014
1015 return ret;
1016 }
1017
1018 static void
fd_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * prsc)1019 fd_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
1020 {
1021 struct fd_screen *screen = fd_screen(prsc->screen);
1022 struct fd_resource *rsc = fd_resource(prsc);
1023
1024 if (!rsc->is_replacement)
1025 fd_bc_invalidate_resource(rsc, true);
1026 if (rsc->bo)
1027 fd_bo_del(rsc->bo);
1028 if (rsc->lrz)
1029 fd_bo_del(rsc->lrz);
1030 if (rsc->scanout)
1031 renderonly_scanout_destroy(rsc->scanout, fd_screen(pscreen)->ro);
1032
1033 if (prsc->target == PIPE_BUFFER)
1034 util_idalloc_mt_free(&screen->buffer_ids, rsc->b.buffer_id_unique);
1035
1036 threaded_resource_deinit(prsc);
1037
1038 util_range_destroy(&rsc->valid_buffer_range);
1039 simple_mtx_destroy(&rsc->lock);
1040 fd_resource_tracking_reference(&rsc->track, NULL);
1041
1042 FREE(rsc);
1043 }
1044
1045 static uint64_t
fd_resource_modifier(struct fd_resource * rsc)1046 fd_resource_modifier(struct fd_resource *rsc)
1047 {
1048 if (!rsc->layout.tile_mode)
1049 return DRM_FORMAT_MOD_LINEAR;
1050
1051 if (rsc->layout.ubwc_layer_size)
1052 return DRM_FORMAT_MOD_QCOM_COMPRESSED;
1053
1054 /* TODO invent a modifier for tiled but not UBWC buffers: */
1055 return DRM_FORMAT_MOD_INVALID;
1056 }
1057
1058 static bool
fd_resource_get_handle(struct pipe_screen * pscreen,struct pipe_context * pctx,struct pipe_resource * prsc,struct winsys_handle * handle,unsigned usage)1059 fd_resource_get_handle(struct pipe_screen *pscreen, struct pipe_context *pctx,
1060 struct pipe_resource *prsc, struct winsys_handle *handle,
1061 unsigned usage)
1062 {
1063 struct fd_resource *rsc = fd_resource(prsc);
1064
1065 rsc->b.is_shared = true;
1066
1067 handle->modifier = fd_resource_modifier(rsc);
1068
1069 DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1070
1071 return fd_screen_bo_get_handle(pscreen, rsc->bo, rsc->scanout,
1072 fd_resource_pitch(rsc, 0), handle);
1073 }
1074
1075 /* special case to resize query buf after allocated.. */
1076 void
fd_resource_resize(struct pipe_resource * prsc,uint32_t sz)1077 fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
1078 {
1079 struct fd_resource *rsc = fd_resource(prsc);
1080
1081 assert(prsc->width0 == 0);
1082 assert(prsc->target == PIPE_BUFFER);
1083 assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1084
1085 prsc->width0 = sz;
1086 realloc_bo(rsc, fd_screen(prsc->screen)->setup_slices(rsc));
1087 }
1088
1089 static void
fd_resource_layout_init(struct pipe_resource * prsc)1090 fd_resource_layout_init(struct pipe_resource *prsc)
1091 {
1092 struct fd_resource *rsc = fd_resource(prsc);
1093 struct fdl_layout *layout = &rsc->layout;
1094
1095 layout->format = prsc->format;
1096
1097 layout->width0 = prsc->width0;
1098 layout->height0 = prsc->height0;
1099 layout->depth0 = prsc->depth0;
1100
1101 layout->cpp = util_format_get_blocksize(prsc->format);
1102 layout->cpp *= fd_resource_nr_samples(prsc);
1103 layout->cpp_shift = ffs(layout->cpp) - 1;
1104 }
1105
1106 static struct fd_resource *
alloc_resource_struct(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1107 alloc_resource_struct(struct pipe_screen *pscreen,
1108 const struct pipe_resource *tmpl)
1109 {
1110 struct fd_screen *screen = fd_screen(pscreen);
1111 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
1112
1113 if (!rsc)
1114 return NULL;
1115
1116 struct pipe_resource *prsc = &rsc->b.b;
1117 *prsc = *tmpl;
1118
1119 pipe_reference_init(&prsc->reference, 1);
1120 prsc->screen = pscreen;
1121 rsc->hash = _mesa_hash_pointer(rsc);
1122
1123 util_range_init(&rsc->valid_buffer_range);
1124 simple_mtx_init(&rsc->lock, mtx_plain);
1125
1126 rsc->track = CALLOC_STRUCT(fd_resource_tracking);
1127 if (!rsc->track) {
1128 free(rsc);
1129 return NULL;
1130 }
1131
1132 pipe_reference_init(&rsc->track->reference, 1);
1133
1134 threaded_resource_init(prsc, false);
1135
1136 if (tmpl->target == PIPE_BUFFER)
1137 rsc->b.buffer_id_unique = util_idalloc_mt_alloc(&screen->buffer_ids);
1138
1139 return rsc;
1140 }
1141
1142 enum fd_layout_type {
1143 ERROR,
1144 LINEAR,
1145 TILED,
1146 UBWC,
1147 };
1148
1149 static enum fd_layout_type
get_best_layout(struct fd_screen * screen,struct pipe_resource * prsc,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1150 get_best_layout(struct fd_screen *screen, struct pipe_resource *prsc,
1151 const struct pipe_resource *tmpl, const uint64_t *modifiers,
1152 int count)
1153 {
1154 bool implicit_modifiers =
1155 (count == 0 ||
1156 drm_find_modifier(DRM_FORMAT_MOD_INVALID, modifiers, count));
1157
1158 /* First, find all the conditions which would force us to linear */
1159 if (!screen->tile_mode)
1160 return LINEAR;
1161
1162 if (!screen->tile_mode(prsc))
1163 return LINEAR;
1164
1165 if (tmpl->target == PIPE_BUFFER)
1166 return LINEAR;
1167
1168 if (tmpl->bind & PIPE_BIND_LINEAR) {
1169 if (tmpl->usage != PIPE_USAGE_STAGING)
1170 perf_debug("%" PRSC_FMT ": forcing linear: bind flags",
1171 PRSC_ARGS(prsc));
1172 return LINEAR;
1173 }
1174
1175 if (FD_DBG(NOTILE))
1176 return LINEAR;
1177
1178 /* Shared resources with implicit modifiers must always be linear */
1179 if (implicit_modifiers && (tmpl->bind & PIPE_BIND_SHARED)) {
1180 perf_debug("%" PRSC_FMT
1181 ": forcing linear: shared resource + implicit modifiers",
1182 PRSC_ARGS(prsc));
1183 return LINEAR;
1184 }
1185
1186 bool ubwc_ok = is_a6xx(screen);
1187 if (FD_DBG(NOUBWC))
1188 ubwc_ok = false;
1189
1190 if (ubwc_ok && !implicit_modifiers &&
1191 !drm_find_modifier(DRM_FORMAT_MOD_QCOM_COMPRESSED, modifiers, count)) {
1192 perf_debug("%" PRSC_FMT
1193 ": not using UBWC: not in acceptable modifier set",
1194 PRSC_ARGS(prsc));
1195 ubwc_ok = false;
1196 }
1197
1198 if (ubwc_ok)
1199 return UBWC;
1200
1201 /* We can't use tiled with explicit modifiers, as there is no modifier token
1202 * defined for it. But we might internally force tiled allocation using a
1203 * private modifier token.
1204 *
1205 * TODO we should probably also limit TILED in a similar way to UBWC above,
1206 * once we have a public modifier token defined.
1207 */
1208 if (implicit_modifiers ||
1209 drm_find_modifier(FD_FORMAT_MOD_QCOM_TILED, modifiers, count))
1210 return TILED;
1211
1212 if (!drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count)) {
1213 perf_debug("%" PRSC_FMT ": need linear but not in modifier set",
1214 PRSC_ARGS(prsc));
1215 return ERROR;
1216 }
1217
1218 perf_debug("%" PRSC_FMT ": not using tiling: explicit modifiers and no UBWC",
1219 PRSC_ARGS(prsc));
1220 return LINEAR;
1221 }
1222
1223 /**
1224 * Helper that allocates a resource and resolves its layout (but doesn't
1225 * allocate its bo).
1226 *
1227 * It returns a pipe_resource (as fd_resource_create_with_modifiers()
1228 * would do), and also bo's minimum required size as an output argument.
1229 */
1230 static struct pipe_resource *
fd_resource_allocate_and_resolve(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count,uint32_t * psize)1231 fd_resource_allocate_and_resolve(struct pipe_screen *pscreen,
1232 const struct pipe_resource *tmpl,
1233 const uint64_t *modifiers, int count,
1234 uint32_t *psize)
1235 {
1236 struct fd_screen *screen = fd_screen(pscreen);
1237 struct fd_resource *rsc;
1238 struct pipe_resource *prsc;
1239 enum pipe_format format = tmpl->format;
1240 uint32_t size;
1241
1242 rsc = alloc_resource_struct(pscreen, tmpl);
1243 if (!rsc)
1244 return NULL;
1245
1246 prsc = &rsc->b.b;
1247
1248 /* Clover creates buffers with PIPE_FORMAT_NONE: */
1249 if ((prsc->target == PIPE_BUFFER) && (format == PIPE_FORMAT_NONE))
1250 format = prsc->format = PIPE_FORMAT_R8_UNORM;
1251
1252 DBG("%" PRSC_FMT, PRSC_ARGS(prsc));
1253
1254 if (tmpl->bind & PIPE_BIND_SHARED)
1255 rsc->b.is_shared = true;
1256
1257 fd_resource_layout_init(prsc);
1258
1259 enum fd_layout_type layout =
1260 get_best_layout(screen, prsc, tmpl, modifiers, count);
1261 if (layout == ERROR) {
1262 free(prsc);
1263 return NULL;
1264 }
1265
1266 if (layout >= TILED)
1267 rsc->layout.tile_mode = screen->tile_mode(prsc);
1268 if (layout == UBWC)
1269 rsc->layout.ubwc = true;
1270
1271 rsc->internal_format = format;
1272
1273 if (prsc->target == PIPE_BUFFER) {
1274 assert(prsc->format == PIPE_FORMAT_R8_UNORM);
1275 size = prsc->width0;
1276 fdl_layout_buffer(&rsc->layout, size);
1277 } else {
1278 size = screen->setup_slices(rsc);
1279 }
1280
1281 /* special case for hw-query buffer, which we need to allocate before we
1282 * know the size:
1283 */
1284 if (size == 0) {
1285 /* note, semi-intention == instead of & */
1286 assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1287 *psize = 0;
1288 return prsc;
1289 }
1290
1291 /* Set the layer size if the (non-a6xx) backend hasn't done so. */
1292 if (rsc->layout.layer_first && !rsc->layout.layer_size) {
1293 rsc->layout.layer_size = align(size, 4096);
1294 size = rsc->layout.layer_size * prsc->array_size;
1295 }
1296
1297 if (FD_DBG(LAYOUT))
1298 fdl_dump_layout(&rsc->layout);
1299
1300 /* Hand out the resolved size. */
1301 if (psize)
1302 *psize = size;
1303
1304 return prsc;
1305 }
1306
1307 /**
1308 * Create a new texture object, using the given template info.
1309 */
1310 static struct pipe_resource *
fd_resource_create_with_modifiers(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1311 fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
1312 const struct pipe_resource *tmpl,
1313 const uint64_t *modifiers, int count)
1314 {
1315 struct fd_screen *screen = fd_screen(pscreen);
1316 struct fd_resource *rsc;
1317 struct pipe_resource *prsc;
1318 uint32_t size;
1319
1320 /* when using kmsro, scanout buffers are allocated on the display device
1321 * create_with_modifiers() doesn't give us usage flags, so we have to
1322 * assume that all calls with modifiers are scanout-possible
1323 */
1324 if (screen->ro &&
1325 ((tmpl->bind & PIPE_BIND_SCANOUT) ||
1326 !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
1327 struct pipe_resource scanout_templat = *tmpl;
1328 struct renderonly_scanout *scanout;
1329 struct winsys_handle handle;
1330
1331 /* note: alignment is wrong for a6xx */
1332 scanout_templat.width0 = align(tmpl->width0, screen->info->gmem_align_w);
1333
1334 scanout =
1335 renderonly_scanout_for_resource(&scanout_templat, screen->ro, &handle);
1336 if (!scanout)
1337 return NULL;
1338
1339 renderonly_scanout_destroy(scanout, screen->ro);
1340
1341 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
1342 rsc = fd_resource(pscreen->resource_from_handle(
1343 pscreen, tmpl, &handle, PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
1344 close(handle.handle);
1345 if (!rsc)
1346 return NULL;
1347
1348 return &rsc->b.b;
1349 }
1350
1351 prsc =
1352 fd_resource_allocate_and_resolve(pscreen, tmpl, modifiers, count, &size);
1353 if (!prsc)
1354 return NULL;
1355 rsc = fd_resource(prsc);
1356
1357 realloc_bo(rsc, size);
1358 if (!rsc->bo)
1359 goto fail;
1360
1361 return prsc;
1362 fail:
1363 fd_resource_destroy(pscreen, prsc);
1364 return NULL;
1365 }
1366
1367 static struct pipe_resource *
fd_resource_create(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1368 fd_resource_create(struct pipe_screen *pscreen,
1369 const struct pipe_resource *tmpl)
1370 {
1371 const uint64_t mod = DRM_FORMAT_MOD_INVALID;
1372 return fd_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
1373 }
1374
1375 /**
1376 * Create a texture from a winsys_handle. The handle is often created in
1377 * another process by first creating a pipe texture and then calling
1378 * resource_get_handle.
1379 */
1380 static struct pipe_resource *
fd_resource_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct winsys_handle * handle,unsigned usage)1381 fd_resource_from_handle(struct pipe_screen *pscreen,
1382 const struct pipe_resource *tmpl,
1383 struct winsys_handle *handle, unsigned usage)
1384 {
1385 struct fd_screen *screen = fd_screen(pscreen);
1386 struct fd_resource *rsc = alloc_resource_struct(pscreen, tmpl);
1387
1388 if (!rsc)
1389 return NULL;
1390
1391 struct fdl_slice *slice = fd_resource_slice(rsc, 0);
1392 struct pipe_resource *prsc = &rsc->b.b;
1393
1394 DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1395
1396 rsc->b.is_shared = true;
1397
1398 fd_resource_layout_init(prsc);
1399
1400 struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, handle);
1401 if (!bo)
1402 goto fail;
1403
1404 fd_resource_set_bo(rsc, bo);
1405
1406 rsc->internal_format = tmpl->format;
1407 rsc->layout.layer_first = true;
1408 rsc->layout.pitch0 = handle->stride;
1409 slice->offset = handle->offset;
1410 slice->size0 = handle->stride * prsc->height0;
1411
1412 /* use a pitchalign of gmem_align_w pixels, because GMEM resolve for
1413 * lower alignments is not implemented (but possible for a6xx at least)
1414 *
1415 * for UBWC-enabled resources, layout_resource_for_modifier will further
1416 * validate the pitch and set the right pitchalign
1417 */
1418 rsc->layout.pitchalign =
1419 fdl_cpp_shift(&rsc->layout) + util_logbase2(screen->info->gmem_align_w);
1420
1421 /* apply the minimum pitchalign (note: actually 4 for a3xx but doesn't
1422 * matter) */
1423 if (is_a6xx(screen) || is_a5xx(screen))
1424 rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 6);
1425 else
1426 rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 5);
1427
1428 if (rsc->layout.pitch0 < (prsc->width0 * rsc->layout.cpp) ||
1429 fd_resource_pitch(rsc, 0) != rsc->layout.pitch0)
1430 goto fail;
1431
1432 assert(rsc->layout.cpp);
1433
1434 if (screen->layout_resource_for_modifier(rsc, handle->modifier) < 0)
1435 goto fail;
1436
1437 if (screen->ro) {
1438 rsc->scanout =
1439 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
1440 /* failure is expected in some cases.. */
1441 }
1442
1443 rsc->valid = true;
1444
1445 return prsc;
1446
1447 fail:
1448 fd_resource_destroy(pscreen, prsc);
1449 return NULL;
1450 }
1451
1452 bool
fd_render_condition_check(struct pipe_context * pctx)1453 fd_render_condition_check(struct pipe_context *pctx)
1454 {
1455 struct fd_context *ctx = fd_context(pctx);
1456
1457 if (!ctx->cond_query)
1458 return true;
1459
1460 perf_debug("Implementing conditional rendering using a CPU read instaed of HW conditional rendering.");
1461
1462 union pipe_query_result res = {0};
1463 bool wait = ctx->cond_mode != PIPE_RENDER_COND_NO_WAIT &&
1464 ctx->cond_mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;
1465
1466 if (pctx->get_query_result(pctx, ctx->cond_query, wait, &res))
1467 return (bool)res.u64 != ctx->cond_cond;
1468
1469 return true;
1470 }
1471
1472 static void
fd_invalidate_resource(struct pipe_context * pctx,struct pipe_resource * prsc)1473 fd_invalidate_resource(struct pipe_context *pctx,
1474 struct pipe_resource *prsc) in_dt
1475 {
1476 struct fd_context *ctx = fd_context(pctx);
1477 struct fd_resource *rsc = fd_resource(prsc);
1478
1479 if (prsc->target == PIPE_BUFFER) {
1480 /* Handle the glInvalidateBufferData() case:
1481 */
1482 invalidate_resource(rsc, PIPE_MAP_READ | PIPE_MAP_WRITE);
1483 } else if (rsc->track->write_batch) {
1484 /* Handle the glInvalidateFramebuffer() case, telling us that
1485 * we can skip resolve.
1486 */
1487
1488 struct fd_batch *batch = rsc->track->write_batch;
1489 struct pipe_framebuffer_state *pfb = &batch->framebuffer;
1490
1491 if (pfb->zsbuf && pfb->zsbuf->texture == prsc) {
1492 batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
1493 fd_context_dirty(ctx, FD_DIRTY_ZSA);
1494 }
1495
1496 for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
1497 if (pfb->cbufs[i] && pfb->cbufs[i]->texture == prsc) {
1498 batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
1499 fd_context_dirty(ctx, FD_DIRTY_FRAMEBUFFER);
1500 }
1501 }
1502 }
1503
1504 rsc->valid = false;
1505 }
1506
1507 static enum pipe_format
fd_resource_get_internal_format(struct pipe_resource * prsc)1508 fd_resource_get_internal_format(struct pipe_resource *prsc)
1509 {
1510 return fd_resource(prsc)->internal_format;
1511 }
1512
1513 static void
fd_resource_set_stencil(struct pipe_resource * prsc,struct pipe_resource * stencil)1514 fd_resource_set_stencil(struct pipe_resource *prsc,
1515 struct pipe_resource *stencil)
1516 {
1517 fd_resource(prsc)->stencil = fd_resource(stencil);
1518 }
1519
1520 static struct pipe_resource *
fd_resource_get_stencil(struct pipe_resource * prsc)1521 fd_resource_get_stencil(struct pipe_resource *prsc)
1522 {
1523 struct fd_resource *rsc = fd_resource(prsc);
1524 if (rsc->stencil)
1525 return &rsc->stencil->b.b;
1526 return NULL;
1527 }
1528
1529 static const struct u_transfer_vtbl transfer_vtbl = {
1530 .resource_create = fd_resource_create,
1531 .resource_destroy = fd_resource_destroy,
1532 .transfer_map = fd_resource_transfer_map,
1533 .transfer_flush_region = fd_resource_transfer_flush_region,
1534 .transfer_unmap = fd_resource_transfer_unmap,
1535 .get_internal_format = fd_resource_get_internal_format,
1536 .set_stencil = fd_resource_set_stencil,
1537 .get_stencil = fd_resource_get_stencil,
1538 };
1539
1540 static const uint64_t supported_modifiers[] = {
1541 DRM_FORMAT_MOD_LINEAR,
1542 };
1543
1544 static int
fd_layout_resource_for_modifier(struct fd_resource * rsc,uint64_t modifier)1545 fd_layout_resource_for_modifier(struct fd_resource *rsc, uint64_t modifier)
1546 {
1547 switch (modifier) {
1548 case DRM_FORMAT_MOD_LINEAR:
1549 /* The dri gallium frontend will pass DRM_FORMAT_MOD_INVALID to us
1550 * when it's called through any of the non-modifier BO create entry
1551 * points. Other drivers will determine tiling from the kernel or
1552 * other legacy backchannels, but for freedreno it just means
1553 * LINEAR. */
1554 case DRM_FORMAT_MOD_INVALID:
1555 return 0;
1556 default:
1557 return -1;
1558 }
1559 }
1560
1561 static struct pipe_resource *
fd_resource_from_memobj(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct pipe_memory_object * pmemobj,uint64_t offset)1562 fd_resource_from_memobj(struct pipe_screen *pscreen,
1563 const struct pipe_resource *tmpl,
1564 struct pipe_memory_object *pmemobj, uint64_t offset)
1565 {
1566 struct fd_screen *screen = fd_screen(pscreen);
1567 struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1568 struct pipe_resource *prsc;
1569 struct fd_resource *rsc;
1570 uint32_t size;
1571 assert(memobj->bo);
1572
1573 /* We shouldn't get a scanout buffer here. */
1574 assert(!(tmpl->bind & PIPE_BIND_SCANOUT));
1575
1576 uint64_t modifiers = DRM_FORMAT_MOD_INVALID;
1577 if (tmpl->bind & PIPE_BIND_LINEAR) {
1578 modifiers = DRM_FORMAT_MOD_LINEAR;
1579 } else if (is_a6xx(screen) && tmpl->width0 >= FDL_MIN_UBWC_WIDTH) {
1580 modifiers = DRM_FORMAT_MOD_QCOM_COMPRESSED;
1581 }
1582
1583 /* Allocate new pipe resource. */
1584 prsc = fd_resource_allocate_and_resolve(pscreen, tmpl, &modifiers, 1, &size);
1585 if (!prsc)
1586 return NULL;
1587 rsc = fd_resource(prsc);
1588 rsc->b.is_shared = true;
1589
1590 /* bo's size has to be large enough, otherwise cleanup resource and fail
1591 * gracefully.
1592 */
1593 if (fd_bo_size(memobj->bo) < size) {
1594 fd_resource_destroy(pscreen, prsc);
1595 return NULL;
1596 }
1597
1598 /* Share the bo with the memory object. */
1599 fd_resource_set_bo(rsc, fd_bo_ref(memobj->bo));
1600
1601 return prsc;
1602 }
1603
1604 static struct pipe_memory_object *
fd_memobj_create_from_handle(struct pipe_screen * pscreen,struct winsys_handle * whandle,bool dedicated)1605 fd_memobj_create_from_handle(struct pipe_screen *pscreen,
1606 struct winsys_handle *whandle, bool dedicated)
1607 {
1608 struct fd_memory_object *memobj = CALLOC_STRUCT(fd_memory_object);
1609 if (!memobj)
1610 return NULL;
1611
1612 struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, whandle);
1613 if (!bo) {
1614 free(memobj);
1615 return NULL;
1616 }
1617
1618 memobj->b.dedicated = dedicated;
1619 memobj->bo = bo;
1620
1621 return &memobj->b;
1622 }
1623
1624 static void
fd_memobj_destroy(struct pipe_screen * pscreen,struct pipe_memory_object * pmemobj)1625 fd_memobj_destroy(struct pipe_screen *pscreen,
1626 struct pipe_memory_object *pmemobj)
1627 {
1628 struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1629
1630 assert(memobj->bo);
1631 fd_bo_del(memobj->bo);
1632
1633 free(pmemobj);
1634 }
1635
1636 void
fd_resource_screen_init(struct pipe_screen * pscreen)1637 fd_resource_screen_init(struct pipe_screen *pscreen)
1638 {
1639 struct fd_screen *screen = fd_screen(pscreen);
1640 bool fake_rgtc = screen->gen < 4;
1641
1642 pscreen->resource_create = u_transfer_helper_resource_create;
1643 /* NOTE: u_transfer_helper does not yet support the _with_modifiers()
1644 * variant:
1645 */
1646 pscreen->resource_create_with_modifiers = fd_resource_create_with_modifiers;
1647 pscreen->resource_from_handle = fd_resource_from_handle;
1648 pscreen->resource_get_handle = fd_resource_get_handle;
1649 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
1650
1651 pscreen->transfer_helper =
1652 u_transfer_helper_create(&transfer_vtbl, true, false, fake_rgtc, true, false);
1653
1654 if (!screen->layout_resource_for_modifier)
1655 screen->layout_resource_for_modifier = fd_layout_resource_for_modifier;
1656 if (!screen->supported_modifiers) {
1657 screen->supported_modifiers = supported_modifiers;
1658 screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
1659 }
1660
1661 /* GL_EXT_memory_object */
1662 pscreen->memobj_create_from_handle = fd_memobj_create_from_handle;
1663 pscreen->memobj_destroy = fd_memobj_destroy;
1664 pscreen->resource_from_memobj = fd_resource_from_memobj;
1665 }
1666
1667 static void
fd_get_sample_position(struct pipe_context * context,unsigned sample_count,unsigned sample_index,float * pos_out)1668 fd_get_sample_position(struct pipe_context *context, unsigned sample_count,
1669 unsigned sample_index, float *pos_out)
1670 {
1671 /* The following is copied from nouveau/nv50 except for position
1672 * values, which are taken from blob driver */
1673 static const uint8_t pos1[1][2] = {{0x8, 0x8}};
1674 static const uint8_t pos2[2][2] = {{0xc, 0xc}, {0x4, 0x4}};
1675 static const uint8_t pos4[4][2] = {{0x6, 0x2},
1676 {0xe, 0x6},
1677 {0x2, 0xa},
1678 {0xa, 0xe}};
1679 /* TODO needs to be verified on supported hw */
1680 static const uint8_t pos8[8][2] = {{0x9, 0x5}, {0x7, 0xb}, {0xd, 0x9},
1681 {0x5, 0x3}, {0x3, 0xd}, {0x1, 0x7},
1682 {0xb, 0xf}, {0xf, 0x1}};
1683
1684 const uint8_t(*ptr)[2];
1685
1686 switch (sample_count) {
1687 case 1:
1688 ptr = pos1;
1689 break;
1690 case 2:
1691 ptr = pos2;
1692 break;
1693 case 4:
1694 ptr = pos4;
1695 break;
1696 case 8:
1697 ptr = pos8;
1698 break;
1699 default:
1700 assert(0);
1701 return;
1702 }
1703
1704 pos_out[0] = ptr[sample_index][0] / 16.0f;
1705 pos_out[1] = ptr[sample_index][1] / 16.0f;
1706 }
1707
1708 static void
fd_blit_pipe(struct pipe_context * pctx,const struct pipe_blit_info * blit_info)1709 fd_blit_pipe(struct pipe_context *pctx,
1710 const struct pipe_blit_info *blit_info) in_dt
1711 {
1712 /* wrap fd_blit to return void */
1713 fd_blit(pctx, blit_info);
1714 }
1715
1716 void
fd_resource_context_init(struct pipe_context * pctx)1717 fd_resource_context_init(struct pipe_context *pctx)
1718 {
1719 pctx->buffer_map = u_transfer_helper_transfer_map;
1720 pctx->texture_map = u_transfer_helper_transfer_map;
1721 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1722 pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
1723 pctx->texture_unmap = u_transfer_helper_transfer_unmap;
1724 pctx->buffer_subdata = u_default_buffer_subdata;
1725 pctx->texture_subdata = u_default_texture_subdata;
1726 pctx->create_surface = fd_create_surface;
1727 pctx->surface_destroy = fd_surface_destroy;
1728 pctx->resource_copy_region = fd_resource_copy_region;
1729 pctx->blit = fd_blit_pipe;
1730 pctx->flush_resource = fd_flush_resource;
1731 pctx->invalidate_resource = fd_invalidate_resource;
1732 pctx->get_sample_position = fd_get_sample_position;
1733 }
1734