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Searched defs:float16 (Results 1 – 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.cpp641 std::vector<deFloat16> float16; in getFloat16s() local
DvktSpvAsmInstructionTests.cpp17694 vector<deFloat16> float16; in getFloat16a() local
17766 vector<deFloat16> float16 = getFloat16a(rnd, static_cast<deUint32>(newCount)); in getInputData2() local
17902 vector<deFloat16> float16 = getFloat16a(rnd, static_cast<deUint32>(newCountX)); in getInputDataV() local
/third_party/mesa3d/src/freedreno/rnn/
Drnndec.c123 static float float16(uint16_t val) in float16() function
/third_party/mesa3d/src/compiler/
Dshader_info.h112 bool float16; member
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/NVPTX/
DNVPTXAsmPrinter.cpp1866 uint16_t float16 = API.getLoBits(16).getZExtValue(); in bufferLEByte() local
/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline.c6219 offset_to_ps_input(uint32_t offset, bool flat_shade, bool explicit, bool float16) in offset_to_ps_input()
6278 bool float16 = !!(ps->info.ps.float16_shaded_mask & (1u << *ps_offset)); in input_mask_to_ps_inputs() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp7282 const FloatFormat float16 (-14, 15, 10, true, tcu::MAYBE); in createFuncGroup16Bit() local