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1 /*
2  * Copyright (C) 2011 Marek Olšák <maraeo@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /* Copied from EXT_texture_shared_exponent and edited, getting rid of
25  * expensive float math bits too. */
26 
27 #ifndef RGB9E5_H
28 #define RGB9E5_H
29 
30 #include <assert.h>
31 #include <stdint.h>
32 #include <math.h>
33 
34 #define RGB9E5_EXPONENT_BITS          5
35 #define RGB9E5_MANTISSA_BITS          9
36 #define RGB9E5_EXP_BIAS               15
37 #define RGB9E5_MAX_VALID_BIASED_EXP   31
38 
39 #define MAX_RGB9E5_EXP               (RGB9E5_MAX_VALID_BIASED_EXP - RGB9E5_EXP_BIAS)
40 #define RGB9E5_MANTISSA_VALUES       (1<<RGB9E5_MANTISSA_BITS)
41 #define MAX_RGB9E5_MANTISSA          (RGB9E5_MANTISSA_VALUES-1)
42 #define MAX_RGB9E5                   (((float)MAX_RGB9E5_MANTISSA)/RGB9E5_MANTISSA_VALUES * (1<<MAX_RGB9E5_EXP))
43 
rgb9e5_ClampRange(float x)44 static inline int rgb9e5_ClampRange(float x)
45 {
46    union { float f; uint32_t u; } f, max;
47    f.f = x;
48    max.f = MAX_RGB9E5;
49 
50    if (f.u > 0x7f800000)
51   /* catches neg, NaNs */
52       return 0;
53    else if (f.u >= max.u)
54       return max.u;
55    else
56       return f.u;
57 }
58 
float3_to_rgb9e5(const float rgb[3])59 static inline uint32_t float3_to_rgb9e5(const float rgb[3])
60 {
61    int rm, gm, bm, exp_shared;
62    uint32_t revdenom_biasedexp;
63    union { float f; uint32_t u; } rc, bc, gc, maxrgb, revdenom;
64 
65    rc.u = rgb9e5_ClampRange(rgb[0]);
66    gc.u = rgb9e5_ClampRange(rgb[1]);
67    bc.u = rgb9e5_ClampRange(rgb[2]);
68    maxrgb.u = MAX3(rc.u, gc.u, bc.u);
69 
70    /*
71     * Compared to what the spec suggests, instead of conditionally adjusting
72     * the exponent after the fact do it here by doing the equivalent of +0.5 -
73     * the int add will spill over into the exponent in this case.
74     */
75    maxrgb.u += maxrgb.u & (1 << (23-9));
76    exp_shared = MAX2((maxrgb.u >> 23), -RGB9E5_EXP_BIAS - 1 + 127) +
77                 1 + RGB9E5_EXP_BIAS - 127;
78    revdenom_biasedexp = 127 - (exp_shared - RGB9E5_EXP_BIAS -
79                                RGB9E5_MANTISSA_BITS) + 1;
80    revdenom.u = revdenom_biasedexp << 23;
81    assert(exp_shared <= RGB9E5_MAX_VALID_BIASED_EXP);
82 
83    /*
84     * The spec uses strict round-up behavior (d3d10 disagrees, but in any case
85     * must match what is done above for figuring out exponent).
86     * We avoid the doubles ((int) rc * revdenom + 0.5) by doing the rounding
87     * ourselves (revdenom was adjusted by +1, above).
88     */
89    rm = (int) (rc.f * revdenom.f);
90    gm = (int) (gc.f * revdenom.f);
91    bm = (int) (bc.f * revdenom.f);
92    rm = (rm & 1) + (rm >> 1);
93    gm = (gm & 1) + (gm >> 1);
94    bm = (bm & 1) + (bm >> 1);
95 
96    assert(rm <= MAX_RGB9E5_MANTISSA);
97    assert(gm <= MAX_RGB9E5_MANTISSA);
98    assert(bm <= MAX_RGB9E5_MANTISSA);
99    assert(rm >= 0);
100    assert(gm >= 0);
101    assert(bm >= 0);
102 
103    return (exp_shared << 27) | (bm << 18) | (gm << 9) | rm;
104 }
105 
rgb9e5_to_float3(uint32_t rgb,float retval[3])106 static inline void rgb9e5_to_float3(uint32_t rgb, float retval[3])
107 {
108    int exponent;
109    union { float f; uint32_t u; } scale;
110 
111    exponent = (rgb >> 27) - RGB9E5_EXP_BIAS - RGB9E5_MANTISSA_BITS;
112    scale.u = (exponent + 127) << 23;
113 
114    retval[0] = ( rgb        & 0x1ff) * scale.f;
115    retval[1] = ((rgb >> 9)  & 0x1ff) * scale.f;
116    retval[2] = ((rgb >> 18) & 0x1ff) * scale.f;
117 }
118 
119 #endif
120