/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | const_folding_rules.cpp | 29 const analysis::Float* float_type = type->AsFloat(); in GetNan() local 49 const analysis::Float* float_type = type->AsFloat(); in GetInf() local 80 const analysis::Float* float_type = result_type->AsFloat(); in negateFPConst() local 216 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local 431 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local 462 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local 491 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local 695 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local 1036 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local 1076 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local [all …]
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D | constants.cpp | 397 if (const auto* float_type = element_type->AsFloat()) in GetNumericVectorConstantWithWords() local 429 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local 441 Type* float_type = context()->get_type_mgr()->GetDoubleType(); in GetDoubleConst() local
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/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
D | const_folding_rules.cpp | 160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local 375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local 406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local 435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local 586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local 658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local 940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local 980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local 1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local 1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
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D | constants.cpp | 397 if (const auto* float_type = element_type->AsFloat()) in GetNumericVectorConstantWithWords() local 424 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
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/third_party/spirv-tools/source/opt/ |
D | const_folding_rules.cpp | 160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local 375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local 406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local 435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local 586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local 658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local 940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local 980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local 1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local 1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
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D | constants.cpp | 393 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
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/third_party/skia/third_party/externals/spirv-tools/source/fuzz/ |
D | transformation_equation_instruction.cpp | 177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local 199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
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D | force_render_red.cpp | 121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne() 198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
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D | fuzzer_pass_donate_modules.cpp | 252 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
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D | fuzzer_pass.cpp | 252 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
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/third_party/spirv-tools/source/fuzz/ |
D | transformation_equation_instruction.cpp | 177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local 199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
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D | force_render_red.cpp | 121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne() 198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
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D | fuzzer_pass_donate_modules.cpp | 251 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
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D | fuzzer_pass.cpp | 208 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/ |
D | transformation_equation_instruction.cpp | 177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local 199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
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D | force_render_red.cpp | 121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne() 198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
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D | fuzzer_pass_donate_modules.cpp | 252 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
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D | fuzzer_pass.cpp | 252 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
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/third_party/rust/crates/minimal-lexical/etc/correctness/test-parse-unittests/ |
D | to_toml.py | 105 float_type = np.float32 variable in Float32 119 float_type = np.float64 variable in Float64
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_idiv.c | 202 nir_alu_type float_type = nir_type_float | (options->allow_fp16 ? sz * 2 : 32); in convert_instr_small() local
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/third_party/mesa3d/src/compiler/glsl/ |
D | ir_expression_operation.py | 86 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cClipDistance.hpp | 409 const std::type_info& float_type = typeid(glw::GLfloat); in useAsShaderInput() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 317 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_jit_context_type() local 374 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_context_type() local 449 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_input_type() local 554 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_context_type() local 609 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_input_type() local 622 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_output_type() local 635 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_input_deref_type() local 655 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_context_type() local
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_llvm_vs.c | 113 LLVMTypeRef float_type = bit_size == 16 ? ctx->ac.f16 : ctx->ac.f32; in load_input_vs() local
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/third_party/node/test/fixtures/wpt/resources/webidl2/lib/ |
D | webidl2.js | 282 function float_type() { function
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