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Searched defs:float_type (Results 1 – 25 of 43) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
Dconst_folding_rules.cpp29 const analysis::Float* float_type = type->AsFloat(); in GetNan() local
49 const analysis::Float* float_type = type->AsFloat(); in GetInf() local
80 const analysis::Float* float_type = result_type->AsFloat(); in negateFPConst() local
216 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
431 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
462 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
491 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
695 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
1036 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
1076 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
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Dconstants.cpp397 if (const auto* float_type = element_type->AsFloat()) in GetNumericVectorConstantWithWords() local
429 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
441 Type* float_type = context()->get_type_mgr()->GetDoubleType(); in GetDoubleConst() local
/third_party/skia/third_party/externals/spirv-tools/source/opt/
Dconst_folding_rules.cpp160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local
1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
Dconstants.cpp397 if (const auto* float_type = element_type->AsFloat()) in GetNumericVectorConstantWithWords() local
424 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
/third_party/spirv-tools/source/opt/
Dconst_folding_rules.cpp160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local
1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
Dconstants.cpp393 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dtransformation_equation_instruction.cpp177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp252 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp252 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/third_party/spirv-tools/source/fuzz/
Dtransformation_equation_instruction.cpp177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp251 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp208 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dtransformation_equation_instruction.cpp177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp252 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp252 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/third_party/rust/crates/minimal-lexical/etc/correctness/test-parse-unittests/
Dto_toml.py105 float_type = np.float32 variable in Float32
119 float_type = np.float64 variable in Float64
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_idiv.c202 nir_alu_type float_type = nir_type_float | (options->allow_fp16 ? sz * 2 : 32); in convert_instr_small() local
/third_party/mesa3d/src/compiler/glsl/
Dir_expression_operation.py86 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cClipDistance.hpp409 const std::type_info& float_type = typeid(glw::GLfloat); in useAsShaderInput() local
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.c317 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_jit_context_type() local
374 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_context_type() local
449 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_input_type() local
554 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_context_type() local
609 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_input_type() local
622 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_output_type() local
635 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_input_deref_type() local
655 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_context_type() local
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_vs.c113 LLVMTypeRef float_type = bit_size == 16 ? ctx->ac.f16 : ctx->ac.f32; in load_input_vs() local
/third_party/node/test/fixtures/wpt/resources/webidl2/lib/
Dwebidl2.js282 function float_type() { function

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