Searched defs:fullScreenPattern (Results 1 – 4 of 4) sorted by relevance
44 …auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(fullScreenNode->GetPattern()… in GetAccessibilityValue() local
41 auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(GetPattern()); in InitVideoFullScreenNode() local
732 …auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(fullScreenNode->GetPattern()… in OnModifyDone() local1168 … auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(targetPattern); in SetMethodCall() local1181 auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(targetPattern); in SetMethodCall() local1191 auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(targetPattern); in SetMethodCall() local1385 …auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(fullScreenNode->GetPattern()… in OnFullScreenChange() local1400 auto fullScreenPattern = AceType::MakeRefPtr<VideoFullScreenPattern>(videoControllerV2_); in FullScreen() local1567 auto fullScreenPattern = AceType::DynamicCast<VideoFullScreenPattern>(this); in GetTargetVideoPattern() local
1096 auto fullScreenPattern = fullScreenNode->GetPattern(); variable