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1 /*
2  * Copyright 2012 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "si_build_pm4.h"
26 #include "si_query.h"
27 #include "si_shader_internal.h"
28 #include "sid.h"
29 #include "util/fast_idiv_by_const.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_helpers.h"
34 #include "util/u_memory.h"
35 #include "util/u_resource.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_blend.h"
38 
39 #include "gfx10_format_table.h"
40 
si_map_swizzle(unsigned swizzle)41 static unsigned si_map_swizzle(unsigned swizzle)
42 {
43    switch (swizzle) {
44    case PIPE_SWIZZLE_Y:
45       return V_008F0C_SQ_SEL_Y;
46    case PIPE_SWIZZLE_Z:
47       return V_008F0C_SQ_SEL_Z;
48    case PIPE_SWIZZLE_W:
49       return V_008F0C_SQ_SEL_W;
50    case PIPE_SWIZZLE_0:
51       return V_008F0C_SQ_SEL_0;
52    case PIPE_SWIZZLE_1:
53       return V_008F0C_SQ_SEL_1;
54    default: /* PIPE_SWIZZLE_X */
55       return V_008F0C_SQ_SEL_X;
56    }
57 }
58 
59 /* 12.4 fixed-point */
si_pack_float_12p4(float x)60 static unsigned si_pack_float_12p4(float x)
61 {
62    return x <= 0 ? 0 : x >= 4096 ? 0xffff : x * 16;
63 }
64 
65 /*
66  * Inferred framebuffer and blender state.
67  *
68  * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
69  * if there is not enough PS outputs.
70  */
si_emit_cb_render_state(struct si_context * sctx)71 static void si_emit_cb_render_state(struct si_context *sctx)
72 {
73    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
74    struct si_state_blend *blend = sctx->queued.named.blend;
75    /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
76     * but you never know. */
77    uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit & blend->cb_target_mask;
78    unsigned i;
79 
80    /* Avoid a hang that happens when dual source blending is enabled
81     * but there is not enough color outputs. This is undefined behavior,
82     * so disable color writes completely.
83     *
84     * Reproducible with Unigine Heaven 4.0 and drirc missing.
85     */
86    if (blend->dual_src_blend && sctx->shader.ps.cso &&
87        (sctx->shader.ps.cso->info.colors_written & 0x3) != 0x3)
88       cb_target_mask = 0;
89 
90    /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
91     * I think we don't have to do anything between IBs.
92     */
93    if (sctx->screen->dpbb_allowed && sctx->last_cb_target_mask != cb_target_mask) {
94       sctx->last_cb_target_mask = cb_target_mask;
95 
96       radeon_begin(cs);
97       radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
98       radeon_emit(EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
99       radeon_end();
100    }
101 
102    radeon_begin(cs);
103    radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK, SI_TRACKED_CB_TARGET_MASK,
104                               cb_target_mask);
105 
106    if (sctx->gfx_level >= GFX8) {
107       /* DCC MSAA workaround.
108        * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
109        * COMBINER_DISABLE, but that would be more complicated.
110        */
111       bool oc_disable =
112          blend->dcc_msaa_corruption_4bit & cb_target_mask && sctx->framebuffer.nr_samples >= 2;
113 
114       if (sctx->gfx_level >= GFX11) {
115          radeon_opt_set_context_reg(sctx, R_028424_CB_FDCC_CONTROL, SI_TRACKED_CB_DCC_CONTROL,
116                                     S_028424_SAMPLE_MASK_TRACKER_DISABLE(oc_disable) |
117                                     S_028424_SAMPLE_MASK_TRACKER_WATERMARK(15));
118       } else {
119          radeon_opt_set_context_reg(
120             sctx, R_028424_CB_DCC_CONTROL, SI_TRACKED_CB_DCC_CONTROL,
121             S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(sctx->gfx_level <= GFX9) |
122                S_028424_OVERWRITE_COMBINER_WATERMARK(sctx->gfx_level >= GFX10 ? 6 : 4) |
123                S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
124                S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->gfx_level < GFX11 &&
125                                                     sctx->screen->info.has_dcc_constant_encode));
126       }
127    }
128 
129    /* RB+ register settings. */
130    if (sctx->screen->info.rbplus_allowed) {
131       unsigned spi_shader_col_format =
132          sctx->shader.ps.cso ? sctx->shader.ps.current->key.ps.part.epilog.spi_shader_col_format
133                              : 0;
134       unsigned sx_ps_downconvert = 0;
135       unsigned sx_blend_opt_epsilon = 0;
136       unsigned sx_blend_opt_control = 0;
137 
138       for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
139          struct si_surface *surf = (struct si_surface *)sctx->framebuffer.state.cbufs[i];
140          unsigned format, swap, spi_format, colormask;
141          bool has_alpha, has_rgb;
142 
143          if (!surf) {
144             /* If the color buffer is not set, the driver sets 32_R
145              * as the SPI color format, because the hw doesn't allow
146              * holes between color outputs, so also set this to
147              * enable RB+.
148              */
149             sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
150             continue;
151          }
152 
153          format = sctx->gfx_level >= GFX11 ? G_028C70_FORMAT_GFX11(surf->cb_color_info):
154                                               G_028C70_FORMAT_GFX6(surf->cb_color_info);
155          swap = G_028C70_COMP_SWAP(surf->cb_color_info);
156          spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
157          colormask = (cb_target_mask >> (i * 4)) & 0xf;
158 
159          /* Set if RGB and A are present. */
160          has_alpha = !(sctx->gfx_level >= GFX11 ? G_028C74_FORCE_DST_ALPHA_1_GFX11(surf->cb_color_attrib):
161                                                    G_028C74_FORCE_DST_ALPHA_1_GFX6(surf->cb_color_attrib));
162 
163          if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 ||
164              format == V_028C70_COLOR_32)
165             has_rgb = !has_alpha;
166          else
167             has_rgb = true;
168 
169          /* Check the colormask and export format. */
170          if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
171             has_rgb = false;
172          if (!(colormask & PIPE_MASK_A))
173             has_alpha = false;
174 
175          if (spi_format == V_028714_SPI_SHADER_ZERO) {
176             has_rgb = false;
177             has_alpha = false;
178          }
179 
180          /* Disable value checking for disabled channels. */
181          if (!has_rgb)
182             sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
183          if (!has_alpha)
184             sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
185 
186          /* Enable down-conversion for 32bpp and smaller formats. */
187          switch (format) {
188          case V_028C70_COLOR_8:
189          case V_028C70_COLOR_8_8:
190          case V_028C70_COLOR_8_8_8_8:
191             /* For 1 and 2-channel formats, use the superset thereof. */
192             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
193                 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
194                 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
195                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
196                sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
197             }
198             break;
199 
200          case V_028C70_COLOR_5_6_5:
201             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
202                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
203                sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
204             }
205             break;
206 
207          case V_028C70_COLOR_1_5_5_5:
208             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
209                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
210                sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
211             }
212             break;
213 
214          case V_028C70_COLOR_4_4_4_4:
215             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
216                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
217                sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
218             }
219             break;
220 
221          case V_028C70_COLOR_32:
222             if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R)
223                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
224             else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR)
225                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
226             break;
227 
228          case V_028C70_COLOR_16:
229          case V_028C70_COLOR_16_16:
230             /* For 1-channel formats, use the superset thereof. */
231             if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
232                 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
233                 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
234                 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
235                if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV)
236                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
237                else
238                   sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
239             }
240             break;
241 
242          case V_028C70_COLOR_10_11_11:
243             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
244                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
245             break;
246 
247          case V_028C70_COLOR_2_10_10_10:
248          case V_028C70_COLOR_10_10_10_2:
249             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
250                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
251                sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
252             }
253             break;
254 
255          case V_028C70_COLOR_5_9_9_9:
256             if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
257                sx_ps_downconvert |= V_028754_SX_RT_EXPORT_9_9_9_E5 << (i * 4);
258             break;
259          }
260       }
261 
262       /* If there are no color outputs, the first color export is
263        * always enabled as 32_R, so also set this to enable RB+.
264        */
265       if (!sx_ps_downconvert)
266          sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
267 
268       /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
269       radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT, SI_TRACKED_SX_PS_DOWNCONVERT,
270                                   sx_ps_downconvert, sx_blend_opt_epsilon, sx_blend_opt_control);
271    }
272    radeon_end_update_context_roll(sctx);
273 }
274 
275 /*
276  * Blender functions
277  */
278 
si_translate_blend_function(int blend_func)279 static uint32_t si_translate_blend_function(int blend_func)
280 {
281    switch (blend_func) {
282    case PIPE_BLEND_ADD:
283       return V_028780_COMB_DST_PLUS_SRC;
284    case PIPE_BLEND_SUBTRACT:
285       return V_028780_COMB_SRC_MINUS_DST;
286    case PIPE_BLEND_REVERSE_SUBTRACT:
287       return V_028780_COMB_DST_MINUS_SRC;
288    case PIPE_BLEND_MIN:
289       return V_028780_COMB_MIN_DST_SRC;
290    case PIPE_BLEND_MAX:
291       return V_028780_COMB_MAX_DST_SRC;
292    default:
293       PRINT_ERR("Unknown blend function %d\n", blend_func);
294       assert(0);
295       break;
296    }
297    return 0;
298 }
299 
si_translate_blend_factor(enum amd_gfx_level gfx_level,int blend_fact)300 static uint32_t si_translate_blend_factor(enum amd_gfx_level gfx_level, int blend_fact)
301 {
302    switch (blend_fact) {
303    case PIPE_BLENDFACTOR_ONE:
304       return V_028780_BLEND_ONE;
305    case PIPE_BLENDFACTOR_SRC_COLOR:
306       return V_028780_BLEND_SRC_COLOR;
307    case PIPE_BLENDFACTOR_SRC_ALPHA:
308       return V_028780_BLEND_SRC_ALPHA;
309    case PIPE_BLENDFACTOR_DST_ALPHA:
310       return V_028780_BLEND_DST_ALPHA;
311    case PIPE_BLENDFACTOR_DST_COLOR:
312       return V_028780_BLEND_DST_COLOR;
313    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
314       return V_028780_BLEND_SRC_ALPHA_SATURATE;
315    case PIPE_BLENDFACTOR_CONST_COLOR:
316       return gfx_level >= GFX11 ? V_028780_BLEND_CONSTANT_COLOR_GFX11:
317                                    V_028780_BLEND_CONSTANT_COLOR_GFX6;
318    case PIPE_BLENDFACTOR_CONST_ALPHA:
319       return gfx_level >= GFX11 ? V_028780_BLEND_CONSTANT_ALPHA_GFX11 :
320                                    V_028780_BLEND_CONSTANT_ALPHA_GFX6;
321    case PIPE_BLENDFACTOR_ZERO:
322       return V_028780_BLEND_ZERO;
323    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
324       return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
325    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
326       return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
327    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
328       return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
329    case PIPE_BLENDFACTOR_INV_DST_COLOR:
330       return V_028780_BLEND_ONE_MINUS_DST_COLOR;
331    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
332       return gfx_level >= GFX11 ? V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR_GFX11:
333                                    V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR_GFX6;
334    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
335       return gfx_level >= GFX11 ? V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA_GFX11:
336                                    V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA_GFX6;
337    case PIPE_BLENDFACTOR_SRC1_COLOR:
338       return gfx_level >= GFX11 ? V_028780_BLEND_SRC1_COLOR_GFX11:
339                                    V_028780_BLEND_SRC1_COLOR_GFX6;
340    case PIPE_BLENDFACTOR_SRC1_ALPHA:
341       return gfx_level >= GFX11 ? V_028780_BLEND_SRC1_ALPHA_GFX11:
342                                    V_028780_BLEND_SRC1_ALPHA_GFX6;
343    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
344       return gfx_level >= GFX11 ? V_028780_BLEND_INV_SRC1_COLOR_GFX11:
345                                    V_028780_BLEND_INV_SRC1_COLOR_GFX6;
346    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
347       return gfx_level >= GFX11 ? V_028780_BLEND_INV_SRC1_ALPHA_GFX11:
348                                    V_028780_BLEND_INV_SRC1_ALPHA_GFX6;
349    default:
350       PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
351       assert(0);
352       break;
353    }
354    return 0;
355 }
356 
si_translate_blend_opt_function(int blend_func)357 static uint32_t si_translate_blend_opt_function(int blend_func)
358 {
359    switch (blend_func) {
360    case PIPE_BLEND_ADD:
361       return V_028760_OPT_COMB_ADD;
362    case PIPE_BLEND_SUBTRACT:
363       return V_028760_OPT_COMB_SUBTRACT;
364    case PIPE_BLEND_REVERSE_SUBTRACT:
365       return V_028760_OPT_COMB_REVSUBTRACT;
366    case PIPE_BLEND_MIN:
367       return V_028760_OPT_COMB_MIN;
368    case PIPE_BLEND_MAX:
369       return V_028760_OPT_COMB_MAX;
370    default:
371       return V_028760_OPT_COMB_BLEND_DISABLED;
372    }
373 }
374 
si_translate_blend_opt_factor(int blend_fact,bool is_alpha)375 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
376 {
377    switch (blend_fact) {
378    case PIPE_BLENDFACTOR_ZERO:
379       return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
380    case PIPE_BLENDFACTOR_ONE:
381       return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
382    case PIPE_BLENDFACTOR_SRC_COLOR:
383       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
384                       : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
385    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
386       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
387                       : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
388    case PIPE_BLENDFACTOR_SRC_ALPHA:
389       return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
390    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
391       return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
392    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
393       return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
394                       : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
395    default:
396       return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
397    }
398 }
399 
si_blend_check_commutativity(struct si_screen * sscreen,struct si_state_blend * blend,enum pipe_blend_func func,enum pipe_blendfactor src,enum pipe_blendfactor dst,unsigned chanmask)400 static void si_blend_check_commutativity(struct si_screen *sscreen, struct si_state_blend *blend,
401                                          enum pipe_blend_func func, enum pipe_blendfactor src,
402                                          enum pipe_blendfactor dst, unsigned chanmask)
403 {
404    /* Src factor is allowed when it does not depend on Dst */
405    static const uint32_t src_allowed =
406       (1u << PIPE_BLENDFACTOR_ONE) | (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
407       (1u << PIPE_BLENDFACTOR_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
408       (1u << PIPE_BLENDFACTOR_CONST_COLOR) | (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
409       (1u << PIPE_BLENDFACTOR_SRC1_COLOR) | (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
410       (1u << PIPE_BLENDFACTOR_ZERO) | (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
411       (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
412       (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
413       (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
414 
415    if (dst == PIPE_BLENDFACTOR_ONE && (src_allowed & (1u << src)) &&
416        (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN))
417       blend->commutative_4bit |= chanmask;
418 }
419 
420 /**
421  * Get rid of DST in the blend factors by commuting the operands:
422  *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
423  */
si_blend_remove_dst(unsigned * func,unsigned * src_factor,unsigned * dst_factor,unsigned expected_dst,unsigned replacement_src)424 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor, unsigned *dst_factor,
425                                 unsigned expected_dst, unsigned replacement_src)
426 {
427    if (*src_factor == expected_dst && *dst_factor == PIPE_BLENDFACTOR_ZERO) {
428       *src_factor = PIPE_BLENDFACTOR_ZERO;
429       *dst_factor = replacement_src;
430 
431       /* Commuting the operands requires reversing subtractions. */
432       if (*func == PIPE_BLEND_SUBTRACT)
433          *func = PIPE_BLEND_REVERSE_SUBTRACT;
434       else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
435          *func = PIPE_BLEND_SUBTRACT;
436    }
437 }
438 
si_create_blend_state_mode(struct pipe_context * ctx,const struct pipe_blend_state * state,unsigned mode)439 static void *si_create_blend_state_mode(struct pipe_context *ctx,
440                                         const struct pipe_blend_state *state, unsigned mode)
441 {
442    struct si_context *sctx = (struct si_context *)ctx;
443    struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
444    struct si_pm4_state *pm4 = &blend->pm4;
445    uint32_t sx_mrt_blend_opt[8] = {0};
446    uint32_t color_control = 0;
447    bool logicop_enable = state->logicop_enable && state->logicop_func != PIPE_LOGICOP_COPY;
448 
449    if (!blend)
450       return NULL;
451 
452    blend->alpha_to_coverage = state->alpha_to_coverage;
453    blend->alpha_to_one = state->alpha_to_one;
454    blend->dual_src_blend = util_blend_state_is_dual(state, 0);
455    blend->logicop_enable = logicop_enable;
456    blend->allows_noop_optimization =
457       state->rt[0].rgb_func == PIPE_BLEND_ADD &&
458       state->rt[0].alpha_func == PIPE_BLEND_ADD &&
459       state->rt[0].rgb_src_factor == PIPE_BLENDFACTOR_DST_COLOR &&
460       state->rt[0].alpha_src_factor == PIPE_BLENDFACTOR_DST_COLOR &&
461       state->rt[0].rgb_dst_factor == PIPE_BLENDFACTOR_ZERO &&
462       state->rt[0].alpha_dst_factor == PIPE_BLENDFACTOR_ZERO &&
463       mode == V_028808_CB_NORMAL;
464 
465    unsigned num_shader_outputs = state->max_rt + 1; /* estimate */
466    if (blend->dual_src_blend)
467       num_shader_outputs = MAX2(num_shader_outputs, 2);
468 
469    if (logicop_enable) {
470       color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
471    } else {
472       color_control |= S_028808_ROP3(0xcc);
473    }
474 
475    if (state->alpha_to_coverage && state->alpha_to_coverage_dither) {
476       si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
477                      S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
478                         S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
479                         S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
480                         S_028B70_OFFSET_ROUND(1));
481    } else {
482       si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
483                      S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
484                         S_028B70_ALPHA_TO_MASK_OFFSET0(2) | S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
485                         S_028B70_ALPHA_TO_MASK_OFFSET2(2) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
486                         S_028B70_OFFSET_ROUND(0));
487    }
488 
489    if (state->alpha_to_coverage)
490       blend->need_src_alpha_4bit |= 0xf;
491 
492    blend->cb_target_mask = 0;
493    blend->cb_target_enabled_4bit = 0;
494 
495    unsigned last_blend_cntl;
496 
497    for (int i = 0; i < num_shader_outputs; i++) {
498       /* state->rt entries > 0 only written if independent blending */
499       const int j = state->independent_blend_enable ? i : 0;
500 
501       unsigned eqRGB = state->rt[j].rgb_func;
502       unsigned srcRGB = state->rt[j].rgb_src_factor;
503       unsigned dstRGB = state->rt[j].rgb_dst_factor;
504       unsigned eqA = state->rt[j].alpha_func;
505       unsigned srcA = state->rt[j].alpha_src_factor;
506       unsigned dstA = state->rt[j].alpha_dst_factor;
507 
508       unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
509       unsigned blend_cntl = 0;
510 
511       sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
512                             S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
513 
514       /* Only set dual source blending for MRT0 to avoid a hang. */
515       if (i >= 1 && blend->dual_src_blend) {
516          if (i == 1) {
517             if (sctx->gfx_level >= GFX11)
518                blend_cntl = last_blend_cntl;
519             else
520                blend_cntl = S_028780_ENABLE(1);
521          }
522 
523          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
524          continue;
525       }
526 
527       /* Only addition and subtraction equations are supported with
528        * dual source blending.
529        */
530       if (blend->dual_src_blend && (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
531                                     eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
532          assert(!"Unsupported equation for dual source blending");
533          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
534          continue;
535       }
536 
537       /* cb_render_state will disable unused ones */
538       blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
539       if (state->rt[j].colormask)
540          blend->cb_target_enabled_4bit |= 0xf << (4 * i);
541 
542       if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
543          si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
544          continue;
545       }
546 
547       si_blend_check_commutativity(sctx->screen, blend, eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
548       si_blend_check_commutativity(sctx->screen, blend, eqA, srcA, dstA, 0x8 << (4 * i));
549 
550       /* Blending optimizations for RB+.
551        * These transformations don't change the behavior.
552        *
553        * First, get rid of DST in the blend factors:
554        *    func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
555        */
556       si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, PIPE_BLENDFACTOR_DST_COLOR,
557                           PIPE_BLENDFACTOR_SRC_COLOR);
558       si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_COLOR,
559                           PIPE_BLENDFACTOR_SRC_COLOR);
560       si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_ALPHA,
561                           PIPE_BLENDFACTOR_SRC_ALPHA);
562 
563       /* Look up the ideal settings from tables. */
564       srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
565       dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
566       srcA_opt = si_translate_blend_opt_factor(srcA, true);
567       dstA_opt = si_translate_blend_opt_factor(dstA, true);
568 
569       /* Handle interdependencies. */
570       if (util_blend_factor_uses_dest(srcRGB, false))
571          dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
572       if (util_blend_factor_uses_dest(srcA, false))
573          dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
574 
575       if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
576           (dstRGB == PIPE_BLENDFACTOR_ZERO || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
577            dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
578          dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
579 
580       /* Set the final value. */
581       sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) |
582                             S_028760_COLOR_DST_OPT(dstRGB_opt) |
583                             S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
584                             S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) |
585                             S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
586 
587       /* Set blend state. */
588       blend_cntl |= S_028780_ENABLE(1);
589       blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
590       blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(sctx->gfx_level, srcRGB));
591       blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(sctx->gfx_level, dstRGB));
592 
593       if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
594          blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
595          blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
596          blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(sctx->gfx_level, srcA));
597          blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(sctx->gfx_level, dstA));
598       }
599       si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
600       last_blend_cntl = blend_cntl;
601 
602       blend->blend_enable_4bit |= 0xfu << (i * 4);
603 
604       if (sctx->gfx_level >= GFX8 && sctx->gfx_level <= GFX10)
605          blend->dcc_msaa_corruption_4bit |= 0xfu << (i * 4);
606 
607       /* This is only important for formats without alpha. */
608       if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
609           srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
610           dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
611           srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
612          blend->need_src_alpha_4bit |= 0xfu << (i * 4);
613    }
614 
615    if (sctx->gfx_level >= GFX8 && sctx->gfx_level <= GFX10 && logicop_enable)
616       blend->dcc_msaa_corruption_4bit |= blend->cb_target_enabled_4bit;
617 
618    if (blend->cb_target_mask) {
619       color_control |= S_028808_MODE(mode);
620    } else {
621       color_control |= S_028808_MODE(V_028808_CB_DISABLE);
622    }
623 
624    if (sctx->screen->info.rbplus_allowed) {
625       /* Disable RB+ blend optimizations for dual source blending.
626        * Vulkan does this.
627        */
628       if (blend->dual_src_blend) {
629          for (int i = 0; i < num_shader_outputs; i++) {
630             sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
631                                   S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
632          }
633       }
634 
635       for (int i = 0; i < num_shader_outputs; i++)
636          si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4, sx_mrt_blend_opt[i]);
637 
638       /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
639       if (blend->dual_src_blend || logicop_enable || mode == V_028808_CB_RESOLVE)
640          color_control |= S_028808_DISABLE_DUAL_QUAD(1);
641    }
642 
643    si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
644    return blend;
645 }
646 
si_create_blend_state(struct pipe_context * ctx,const struct pipe_blend_state * state)647 static void *si_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state)
648 {
649    return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
650 }
651 
si_check_blend_dst_sampler_noop(struct si_context * sctx)652 static bool si_check_blend_dst_sampler_noop(struct si_context *sctx)
653 {
654    if (sctx->framebuffer.state.nr_cbufs == 1) {
655       struct si_shader_selector *sel = sctx->shader.ps.cso;
656 
657       if (unlikely(sel->info.writes_1_if_tex_is_1 == 0xff)) {
658          /* Wait for the shader to be ready. */
659          util_queue_fence_wait(&sel->ready);
660          assert(sel->nir_binary);
661 
662          struct nir_shader *nir = si_deserialize_shader(sel);
663 
664          /* Determine if this fragment shader always writes vec4(1) if a specific texture
665           * is all 1s.
666           */
667          float in[4] = { 1.0, 1.0, 1.0, 1.0 };
668          float out[4];
669          int texunit;
670          if (si_nir_is_output_const_if_tex_is_const(nir, in, out, &texunit) &&
671              !memcmp(in, out, 4 * sizeof(float))) {
672             sel->info.writes_1_if_tex_is_1 = 1 + texunit;
673          } else {
674             sel->info.writes_1_if_tex_is_1 = 0;
675          }
676 
677          ralloc_free(nir);
678       }
679 
680       if (sel->info.writes_1_if_tex_is_1 &&
681           sel->info.writes_1_if_tex_is_1 != 0xff) {
682          /* Now check if the texture is cleared to 1 */
683          int unit = sctx->shader.ps.cso->info.writes_1_if_tex_is_1 - 1;
684          struct si_samplers *samp = &sctx->samplers[PIPE_SHADER_FRAGMENT];
685          if ((1u << unit) & samp->enabled_mask) {
686             struct si_texture* tex = (struct si_texture*) samp->views[unit]->texture;
687             if (tex->is_depth &&
688                 tex->depth_cleared_level_mask & BITFIELD_BIT(samp->views[unit]->u.tex.first_level) &&
689                 tex->depth_clear_value[0] == 1) {
690                return false;
691             }
692             /* TODO: handle color textures */
693          }
694       }
695    }
696 
697    return true;
698 }
699 
si_draw_blend_dst_sampler_noop(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)700 static void si_draw_blend_dst_sampler_noop(struct pipe_context *ctx,
701                                            const struct pipe_draw_info *info,
702                                            unsigned drawid_offset,
703                                            const struct pipe_draw_indirect_info *indirect,
704                                            const struct pipe_draw_start_count_bias *draws,
705                                            unsigned num_draws) {
706    struct si_context *sctx = (struct si_context *)ctx;
707 
708    if (!si_check_blend_dst_sampler_noop(sctx))
709       return;
710 
711    sctx->real_draw_vbo(ctx, info, drawid_offset, indirect, draws, num_draws);
712 }
713 
si_draw_vstate_blend_dst_sampler_noop(struct pipe_context * ctx,struct pipe_vertex_state * state,uint32_t partial_velem_mask,struct pipe_draw_vertex_state_info info,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)714 static void si_draw_vstate_blend_dst_sampler_noop(struct pipe_context *ctx,
715                                                   struct pipe_vertex_state *state,
716                                                   uint32_t partial_velem_mask,
717                                                   struct pipe_draw_vertex_state_info info,
718                                                   const struct pipe_draw_start_count_bias *draws,
719                                                   unsigned num_draws) {
720    struct si_context *sctx = (struct si_context *)ctx;
721 
722    if (!si_check_blend_dst_sampler_noop(sctx))
723       return;
724 
725    sctx->real_draw_vertex_state(ctx, state, partial_velem_mask, info, draws, num_draws);
726 }
727 
si_bind_blend_state(struct pipe_context * ctx,void * state)728 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
729 {
730    struct si_context *sctx = (struct si_context *)ctx;
731    struct si_state_blend *old_blend = sctx->queued.named.blend;
732    struct si_state_blend *blend = (struct si_state_blend *)state;
733 
734    if (!blend)
735       blend = (struct si_state_blend *)sctx->noop_blend;
736 
737    si_pm4_bind_state(sctx, blend, blend);
738 
739    if (old_blend->cb_target_mask != blend->cb_target_mask ||
740        old_blend->dual_src_blend != blend->dual_src_blend ||
741        (old_blend->dcc_msaa_corruption_4bit != blend->dcc_msaa_corruption_4bit &&
742         sctx->framebuffer.has_dcc_msaa))
743       si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
744 
745    if (sctx->screen->info.has_export_conflict_bug &&
746        old_blend->blend_enable_4bit != blend->blend_enable_4bit)
747       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
748 
749    if (old_blend->cb_target_mask != blend->cb_target_mask ||
750        old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
751        old_blend->alpha_to_one != blend->alpha_to_one ||
752        old_blend->dual_src_blend != blend->dual_src_blend ||
753        old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
754        old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit) {
755       si_ps_key_update_framebuffer_blend(sctx);
756       si_ps_key_update_blend_rasterizer(sctx);
757       si_update_ps_inputs_read_or_disabled(sctx);
758       sctx->do_update_shaders = true;
759    }
760 
761    if (sctx->screen->dpbb_allowed &&
762        (old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
763         old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
764         old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
765       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
766 
767    if (sctx->screen->has_out_of_order_rast &&
768        ((old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
769          old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
770          old_blend->commutative_4bit != blend->commutative_4bit ||
771          old_blend->logicop_enable != blend->logicop_enable)))
772       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
773 
774    if (likely(!radeon_uses_secure_bos(sctx->ws))) {
775       if (unlikely(blend->allows_noop_optimization)) {
776          si_install_draw_wrapper(sctx, si_draw_blend_dst_sampler_noop,
777                                  si_draw_vstate_blend_dst_sampler_noop);
778       } else {
779          si_install_draw_wrapper(sctx, NULL, NULL);
780       }
781    }
782 }
783 
si_delete_blend_state(struct pipe_context * ctx,void * state)784 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
785 {
786    struct si_context *sctx = (struct si_context *)ctx;
787 
788    if (sctx->queued.named.blend == state)
789       si_bind_blend_state(ctx, sctx->noop_blend);
790 
791    si_pm4_free_state(sctx, (struct si_pm4_state*)state, SI_STATE_IDX(blend));
792 }
793 
si_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)794 static void si_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state)
795 {
796    struct si_context *sctx = (struct si_context *)ctx;
797    static const struct pipe_blend_color zeros;
798 
799    sctx->blend_color = *state;
800    sctx->blend_color_any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
801    si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
802 }
803 
si_emit_blend_color(struct si_context * sctx)804 static void si_emit_blend_color(struct si_context *sctx)
805 {
806    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
807 
808    radeon_begin(cs);
809    radeon_set_context_reg_seq(R_028414_CB_BLEND_RED, 4);
810    radeon_emit_array((uint32_t *)sctx->blend_color.color, 4);
811    radeon_end();
812 }
813 
814 /*
815  * Clipping
816  */
817 
si_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)818 static void si_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state)
819 {
820    struct si_context *sctx = (struct si_context *)ctx;
821    struct pipe_constant_buffer cb;
822    static const struct pipe_clip_state zeros;
823 
824    if (memcmp(&sctx->clip_state, state, sizeof(*state)) == 0)
825       return;
826 
827    sctx->clip_state = *state;
828    sctx->clip_state_any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
829    si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
830 
831    cb.buffer = NULL;
832    cb.user_buffer = state->ucp;
833    cb.buffer_offset = 0;
834    cb.buffer_size = 4 * 4 * 8;
835    si_set_internal_const_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
836 }
837 
si_emit_clip_state(struct si_context * sctx)838 static void si_emit_clip_state(struct si_context *sctx)
839 {
840    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
841 
842    radeon_begin(cs);
843    radeon_set_context_reg_seq(R_0285BC_PA_CL_UCP_0_X, 6 * 4);
844    radeon_emit_array((uint32_t *)sctx->clip_state.ucp, 6 * 4);
845    radeon_end();
846 }
847 
si_emit_clip_regs(struct si_context * sctx)848 static void si_emit_clip_regs(struct si_context *sctx)
849 {
850    struct si_shader *vs = si_get_vs(sctx)->current;
851    struct si_shader_selector *vs_sel = vs->selector;
852    struct si_shader_info *info = &vs_sel->info;
853    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
854    bool window_space = vs_sel->stage == MESA_SHADER_VERTEX ?
855                           info->base.vs.window_space_position : 0;
856    unsigned clipdist_mask = vs_sel->info.clipdist_mask;
857    unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SI_USER_CLIP_PLANE_MASK;
858    unsigned culldist_mask = vs_sel->info.culldist_mask;
859 
860    /* Clip distances on points have no effect, so need to be implemented
861     * as cull distances. This applies for the clipvertex case as well.
862     *
863     * Setting this for primitives other than points should have no adverse
864     * effects.
865     */
866    clipdist_mask &= rs->clip_plane_enable;
867    culldist_mask |= clipdist_mask;
868 
869    unsigned pa_cl_cntl = S_02881C_BYPASS_VTX_RATE_COMBINER(sctx->gfx_level >= GFX10_3 &&
870                                                            !sctx->screen->options.vrs2x2) |
871                          S_02881C_BYPASS_PRIM_RATE_COMBINER(sctx->gfx_level >= GFX10_3) |
872                          clipdist_mask | (culldist_mask << 8);
873 
874    radeon_begin(&sctx->gfx_cs);
875    radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL, SI_TRACKED_PA_CL_VS_OUT_CNTL,
876                               pa_cl_cntl | vs->pa_cl_vs_out_cntl);
877    radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL, SI_TRACKED_PA_CL_CLIP_CNTL,
878                               rs->pa_cl_clip_cntl | ucp_mask | S_028810_CLIP_DISABLE(window_space));
879    radeon_end_update_context_roll(sctx);
880 }
881 
882 /*
883  * inferred state between framebuffer and rasterizer
884  */
si_update_poly_offset_state(struct si_context * sctx)885 static void si_update_poly_offset_state(struct si_context *sctx)
886 {
887    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
888 
889    if (!rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
890       si_pm4_bind_state(sctx, poly_offset, NULL);
891       return;
892    }
893 
894    /* Use the user format, not db_render_format, so that the polygon
895     * offset behaves as expected by applications.
896     */
897    switch (sctx->framebuffer.state.zsbuf->texture->format) {
898    case PIPE_FORMAT_Z16_UNORM:
899       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
900       break;
901    default: /* 24-bit */
902       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
903       break;
904    case PIPE_FORMAT_Z32_FLOAT:
905    case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
906       si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
907       break;
908    }
909 }
910 
911 /*
912  * Rasterizer
913  */
914 
si_translate_fill(uint32_t func)915 static uint32_t si_translate_fill(uint32_t func)
916 {
917    switch (func) {
918    case PIPE_POLYGON_MODE_FILL:
919       return V_028814_X_DRAW_TRIANGLES;
920    case PIPE_POLYGON_MODE_LINE:
921       return V_028814_X_DRAW_LINES;
922    case PIPE_POLYGON_MODE_POINT:
923       return V_028814_X_DRAW_POINTS;
924    default:
925       assert(0);
926       return V_028814_X_DRAW_POINTS;
927    }
928 }
929 
si_create_rs_state(struct pipe_context * ctx,const struct pipe_rasterizer_state * state)930 static void *si_create_rs_state(struct pipe_context *ctx, const struct pipe_rasterizer_state *state)
931 {
932    struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
933    struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
934    struct si_pm4_state *pm4 = &rs->pm4;
935    unsigned tmp, i;
936    float psize_min, psize_max;
937 
938    if (!rs) {
939       return NULL;
940    }
941 
942    rs->scissor_enable = state->scissor;
943    rs->clip_halfz = state->clip_halfz;
944    rs->two_side = state->light_twoside;
945    rs->multisample_enable = state->multisample;
946    rs->force_persample_interp = state->force_persample_interp;
947    rs->clip_plane_enable = state->clip_plane_enable;
948    rs->half_pixel_center = state->half_pixel_center;
949    rs->line_stipple_enable = state->line_stipple_enable;
950    rs->poly_stipple_enable = state->poly_stipple_enable;
951    rs->line_smooth = state->line_smooth;
952    rs->line_width = state->line_width;
953    rs->poly_smooth = state->poly_smooth;
954    rs->point_smooth = state->point_smooth;
955    rs->uses_poly_offset = state->offset_point || state->offset_line || state->offset_tri;
956    rs->clamp_fragment_color = state->clamp_fragment_color;
957    rs->clamp_vertex_color = state->clamp_vertex_color;
958    rs->flatshade = state->flatshade;
959    rs->flatshade_first = state->flatshade_first;
960    rs->sprite_coord_enable = state->sprite_coord_enable;
961    rs->rasterizer_discard = state->rasterizer_discard;
962    rs->polygon_mode_is_lines =
963       (state->fill_front == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_FRONT)) ||
964       (state->fill_back == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_BACK));
965    rs->polygon_mode_is_points =
966       (state->fill_front == PIPE_POLYGON_MODE_POINT && !(state->cull_face & PIPE_FACE_FRONT)) ||
967       (state->fill_back == PIPE_POLYGON_MODE_POINT && !(state->cull_face & PIPE_FACE_BACK));
968    rs->pa_sc_line_stipple = state->line_stipple_enable
969                                ? S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
970                                     S_028A0C_REPEAT_COUNT(state->line_stipple_factor)
971                                : 0;
972    /* TODO: implement line stippling with perpendicular end caps. */
973    /* Line width > 2 is an internal recommendation. */
974    rs->perpendicular_end_caps = state->multisample &&
975                                 state->line_width > 2 && !state->line_stipple_enable;
976 
977    rs->pa_cl_clip_cntl = S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
978                          S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
979                          S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
980                          S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
981                          S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
982 
983    rs->ngg_cull_flags_tris = SI_NGG_CULL_TRIANGLES |
984                              SI_NGG_CULL_CLIP_PLANE_ENABLE(state->clip_plane_enable);
985    rs->ngg_cull_flags_tris_y_inverted = rs->ngg_cull_flags_tris;
986 
987    rs->ngg_cull_flags_lines = SI_NGG_CULL_LINES |
988                               (!rs->perpendicular_end_caps ? SI_NGG_CULL_SMALL_LINES_DIAMOND_EXIT : 0) |
989                               SI_NGG_CULL_CLIP_PLANE_ENABLE(state->clip_plane_enable);
990 
991    if (rs->rasterizer_discard) {
992       rs->ngg_cull_flags_tris |= SI_NGG_CULL_FRONT_FACE |
993                                  SI_NGG_CULL_BACK_FACE;
994       rs->ngg_cull_flags_tris_y_inverted = rs->ngg_cull_flags_tris;
995    } else {
996       bool cull_front, cull_back;
997 
998       if (!state->front_ccw) {
999          cull_front = !!(state->cull_face & PIPE_FACE_FRONT);
1000          cull_back = !!(state->cull_face & PIPE_FACE_BACK);
1001       } else {
1002          cull_back = !!(state->cull_face & PIPE_FACE_FRONT);
1003          cull_front = !!(state->cull_face & PIPE_FACE_BACK);
1004       }
1005 
1006       if (cull_front) {
1007          rs->ngg_cull_flags_tris |= SI_NGG_CULL_FRONT_FACE;
1008          rs->ngg_cull_flags_tris_y_inverted |= SI_NGG_CULL_BACK_FACE;
1009       }
1010 
1011       if (cull_back) {
1012          rs->ngg_cull_flags_tris |= SI_NGG_CULL_BACK_FACE;
1013          rs->ngg_cull_flags_tris_y_inverted |= SI_NGG_CULL_FRONT_FACE;
1014       }
1015    }
1016 
1017    si_pm4_set_reg(
1018       pm4, R_0286D4_SPI_INTERP_CONTROL_0,
1019       S_0286D4_FLAT_SHADE_ENA(1) | S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
1020          S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
1021          S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
1022          S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
1023          S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
1024          S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
1025 
1026    /* point size 12.4 fixed point */
1027    tmp = (unsigned)(state->point_size * 8.0);
1028    si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
1029 
1030    if (state->point_size_per_vertex) {
1031       psize_min = util_get_min_point_size(state);
1032       psize_max = SI_MAX_POINT_SIZE;
1033    } else {
1034       /* Force the point size to be as if the vertex output was disabled. */
1035       psize_min = state->point_size;
1036       psize_max = state->point_size;
1037    }
1038    rs->max_point_size = psize_max;
1039 
1040    /* Divide by two, because 0.5 = 1 pixel. */
1041    si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
1042                   S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min / 2)) |
1043                      S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max / 2)));
1044 
1045    si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
1046                   S_028A08_WIDTH(si_pack_float_12p4(state->line_width / 2)));
1047    si_pm4_set_reg(
1048       pm4, R_028A48_PA_SC_MODE_CNTL_0,
1049       S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
1050          S_028A48_MSAA_ENABLE(state->multisample || state->poly_smooth || state->line_smooth) |
1051          S_028A48_VPORT_SCISSOR_ENABLE(1) |
1052          S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.gfx_level >= GFX9));
1053 
1054    bool polygon_mode_enabled =
1055       (state->fill_front != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_FRONT)) ||
1056       (state->fill_back != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_BACK));
1057 
1058    si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
1059                   S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
1060                      S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
1061                      S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
1062                      S_028814_FACE(!state->front_ccw) |
1063                      S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
1064                      S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
1065                      S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
1066                      S_028814_POLY_MODE(polygon_mode_enabled) |
1067                      S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
1068                      S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)) |
1069                      /* this must be set if POLY_MODE or PERPENDICULAR_ENDCAP_ENA is set */
1070                      S_028814_KEEP_TOGETHER_ENABLE(sscreen->info.gfx_level >= GFX10 ?
1071                                                       polygon_mode_enabled ||
1072                                                       rs->perpendicular_end_caps : 0));
1073 
1074    if (state->bottom_edge_rule) {
1075       /* OpenGL windows should set this. */
1076       si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
1077                      S_028230_ER_TRI(0xA) |
1078                      S_028230_ER_POINT(0x5) |
1079                      S_028230_ER_RECT(0x9) |
1080                      S_028230_ER_LINE_LR(0x29) |
1081                      S_028230_ER_LINE_RL(0x29) |
1082                      S_028230_ER_LINE_TB(0xA) |
1083                      S_028230_ER_LINE_BT(0xA));
1084    } else {
1085       /* OpenGL FBOs and Direct3D should set this. */
1086       si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
1087                      S_028230_ER_TRI(0xA) |
1088                      S_028230_ER_POINT(0xA) |
1089                      S_028230_ER_RECT(0xA) |
1090                      S_028230_ER_LINE_LR(0x1A) |
1091                      S_028230_ER_LINE_RL(0x26) |
1092                      S_028230_ER_LINE_TB(0xA) |
1093                      S_028230_ER_LINE_BT(0xA));
1094    }
1095 
1096    if (!rs->uses_poly_offset)
1097       return rs;
1098 
1099    rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
1100    if (!rs->pm4_poly_offset) {
1101       FREE(rs);
1102       return NULL;
1103    }
1104 
1105    /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
1106    for (i = 0; i < 3; i++) {
1107       struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
1108       float offset_units = state->offset_units;
1109       float offset_scale = state->offset_scale * 16.0f;
1110       uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
1111 
1112       if (!state->offset_units_unscaled) {
1113          switch (i) {
1114          case 0: /* 16-bit zbuffer */
1115             offset_units *= 4.0f;
1116             pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
1117             break;
1118          case 1: /* 24-bit zbuffer */
1119             offset_units *= 2.0f;
1120             pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
1121             break;
1122          case 2: /* 32-bit zbuffer */
1123             offset_units *= 1.0f;
1124             pa_su_poly_offset_db_fmt_cntl =
1125                S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
1126             break;
1127          }
1128       }
1129 
1130       si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl);
1131       si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
1132       si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, fui(offset_scale));
1133       si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET, fui(offset_units));
1134       si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE, fui(offset_scale));
1135       si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET, fui(offset_units));
1136    }
1137 
1138    return rs;
1139 }
1140 
si_bind_rs_state(struct pipe_context * ctx,void * state)1141 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
1142 {
1143    struct si_context *sctx = (struct si_context *)ctx;
1144    struct si_state_rasterizer *old_rs = (struct si_state_rasterizer *)sctx->queued.named.rasterizer;
1145    struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1146 
1147    if (!rs)
1148       rs = (struct si_state_rasterizer *)sctx->discard_rasterizer_state;
1149 
1150    if (old_rs->multisample_enable != rs->multisample_enable) {
1151       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1152       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1153 
1154       /* Update the small primitive filter workaround if necessary. */
1155       if (sctx->screen->info.has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1)
1156          si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
1157 
1158       /* NGG cull state uses multisample_enable. */
1159       if (sctx->screen->use_ngg_culling)
1160          si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
1161    }
1162 
1163    if (old_rs->perpendicular_end_caps != rs->perpendicular_end_caps)
1164       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1165 
1166    if (sctx->screen->use_ngg_culling &&
1167        (old_rs->half_pixel_center != rs->half_pixel_center ||
1168         old_rs->line_width != rs->line_width))
1169       si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
1170 
1171    SET_FIELD(sctx->current_vs_state, VS_STATE_CLAMP_VERTEX_COLOR, rs->clamp_vertex_color);
1172 
1173    si_pm4_bind_state(sctx, rasterizer, rs);
1174    si_update_poly_offset_state(sctx);
1175 
1176    if (old_rs->scissor_enable != rs->scissor_enable)
1177       si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
1178 
1179    if (old_rs->line_width != rs->line_width || old_rs->max_point_size != rs->max_point_size ||
1180        old_rs->half_pixel_center != rs->half_pixel_center)
1181       si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
1182 
1183    if (old_rs->clip_halfz != rs->clip_halfz)
1184       si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
1185 
1186    if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1187        old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
1188       si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
1189 
1190    if (old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1191        old_rs->flatshade != rs->flatshade)
1192       si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map);
1193 
1194    if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
1195        old_rs->rasterizer_discard != rs->rasterizer_discard ||
1196        old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1197        old_rs->flatshade != rs->flatshade || old_rs->two_side != rs->two_side ||
1198        old_rs->multisample_enable != rs->multisample_enable ||
1199        old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1200        old_rs->poly_smooth != rs->poly_smooth || old_rs->line_smooth != rs->line_smooth ||
1201        old_rs->point_smooth != rs->point_smooth ||
1202        old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
1203        old_rs->force_persample_interp != rs->force_persample_interp ||
1204        old_rs->polygon_mode_is_points != rs->polygon_mode_is_points) {
1205       si_ps_key_update_blend_rasterizer(sctx);
1206       si_ps_key_update_rasterizer(sctx);
1207       si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
1208       si_update_ps_inputs_read_or_disabled(sctx);
1209       sctx->do_update_shaders = true;
1210    }
1211 
1212    if (old_rs->line_smooth != rs->line_smooth ||
1213        old_rs->poly_smooth != rs->poly_smooth ||
1214        old_rs->point_smooth != rs->point_smooth ||
1215        old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1216        old_rs->flatshade != rs->flatshade)
1217       si_update_vrs_flat_shading(sctx);
1218 }
1219 
si_delete_rs_state(struct pipe_context * ctx,void * state)1220 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1221 {
1222    struct si_context *sctx = (struct si_context *)ctx;
1223    struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1224 
1225    if (sctx->queued.named.rasterizer == state)
1226       si_bind_rs_state(ctx, sctx->discard_rasterizer_state);
1227 
1228    FREE(rs->pm4_poly_offset);
1229    si_pm4_free_state(sctx, &rs->pm4, SI_STATE_IDX(rasterizer));
1230 }
1231 
1232 /*
1233  * inferred state between dsa and stencil ref
1234  */
si_emit_stencil_ref(struct si_context * sctx)1235 static void si_emit_stencil_ref(struct si_context *sctx)
1236 {
1237    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
1238    struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1239    struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1240 
1241    radeon_begin(cs);
1242    radeon_set_context_reg_seq(R_028430_DB_STENCILREFMASK, 2);
1243    radeon_emit(S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1244                S_028430_STENCILMASK(dsa->valuemask[0]) |
1245                S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
1246                S_028430_STENCILOPVAL(1));
1247    radeon_emit(S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1248                S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1249                S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1250                S_028434_STENCILOPVAL_BF(1));
1251    radeon_end();
1252 }
1253 
si_set_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)1254 static void si_set_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref state)
1255 {
1256    struct si_context *sctx = (struct si_context *)ctx;
1257 
1258    if (memcmp(&sctx->stencil_ref.state, &state, sizeof(state)) == 0)
1259       return;
1260 
1261    sctx->stencil_ref.state = state;
1262    si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1263 }
1264 
1265 /*
1266  * DSA
1267  */
1268 
si_translate_stencil_op(int s_op)1269 static uint32_t si_translate_stencil_op(int s_op)
1270 {
1271    switch (s_op) {
1272    case PIPE_STENCIL_OP_KEEP:
1273       return V_02842C_STENCIL_KEEP;
1274    case PIPE_STENCIL_OP_ZERO:
1275       return V_02842C_STENCIL_ZERO;
1276    case PIPE_STENCIL_OP_REPLACE:
1277       return V_02842C_STENCIL_REPLACE_TEST;
1278    case PIPE_STENCIL_OP_INCR:
1279       return V_02842C_STENCIL_ADD_CLAMP;
1280    case PIPE_STENCIL_OP_DECR:
1281       return V_02842C_STENCIL_SUB_CLAMP;
1282    case PIPE_STENCIL_OP_INCR_WRAP:
1283       return V_02842C_STENCIL_ADD_WRAP;
1284    case PIPE_STENCIL_OP_DECR_WRAP:
1285       return V_02842C_STENCIL_SUB_WRAP;
1286    case PIPE_STENCIL_OP_INVERT:
1287       return V_02842C_STENCIL_INVERT;
1288    default:
1289       PRINT_ERR("Unknown stencil op %d", s_op);
1290       assert(0);
1291       break;
1292    }
1293    return 0;
1294 }
1295 
si_order_invariant_stencil_op(enum pipe_stencil_op op)1296 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
1297 {
1298    /* REPLACE is normally order invariant, except when the stencil
1299     * reference value is written by the fragment shader. Tracking this
1300     * interaction does not seem worth the effort, so be conservative. */
1301    return op != PIPE_STENCIL_OP_INCR && op != PIPE_STENCIL_OP_DECR && op != PIPE_STENCIL_OP_REPLACE;
1302 }
1303 
1304 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1305  * invariant in the sense that the set of passing fragments as well as the
1306  * final stencil buffer result does not depend on the order of fragments. */
si_order_invariant_stencil_state(const struct pipe_stencil_state * state)1307 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
1308 {
1309    return !state->enabled || !state->writemask ||
1310           /* The following assumes that Z writes are disabled. */
1311           (state->func == PIPE_FUNC_ALWAYS && si_order_invariant_stencil_op(state->zpass_op) &&
1312            si_order_invariant_stencil_op(state->zfail_op)) ||
1313           (state->func == PIPE_FUNC_NEVER && si_order_invariant_stencil_op(state->fail_op));
1314 }
1315 
si_create_dsa_state(struct pipe_context * ctx,const struct pipe_depth_stencil_alpha_state * state)1316 static void *si_create_dsa_state(struct pipe_context *ctx,
1317                                  const struct pipe_depth_stencil_alpha_state *state)
1318 {
1319    struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1320    struct si_pm4_state *pm4 = &dsa->pm4;
1321    unsigned db_depth_control;
1322    uint32_t db_stencil_control = 0;
1323 
1324    if (!dsa) {
1325       return NULL;
1326    }
1327 
1328    dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1329    dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1330    dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1331    dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1332 
1333    db_depth_control =
1334       S_028800_Z_ENABLE(state->depth_enabled) | S_028800_Z_WRITE_ENABLE(state->depth_writemask) |
1335       S_028800_ZFUNC(state->depth_func) | S_028800_DEPTH_BOUNDS_ENABLE(state->depth_bounds_test);
1336 
1337    /* stencil */
1338    if (state->stencil[0].enabled) {
1339       db_depth_control |= S_028800_STENCIL_ENABLE(1);
1340       db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1341       db_stencil_control |=
1342          S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1343       db_stencil_control |=
1344          S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1345       db_stencil_control |=
1346          S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1347 
1348       if (state->stencil[1].enabled) {
1349          db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1350          db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1351          db_stencil_control |=
1352             S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1353          db_stencil_control |=
1354             S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1355          db_stencil_control |=
1356             S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1357       }
1358    }
1359 
1360    /* alpha */
1361    if (state->alpha_enabled) {
1362       dsa->alpha_func = state->alpha_func;
1363 
1364       si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 + SI_SGPR_ALPHA_REF * 4,
1365                      fui(state->alpha_ref_value));
1366    } else {
1367       dsa->alpha_func = PIPE_FUNC_ALWAYS;
1368    }
1369 
1370    si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1371    if (state->stencil[0].enabled)
1372       si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1373    if (state->depth_bounds_test) {
1374       si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth_bounds_min));
1375       si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth_bounds_max));
1376    }
1377 
1378    dsa->depth_enabled = state->depth_enabled;
1379    dsa->depth_write_enabled = state->depth_enabled && state->depth_writemask;
1380    dsa->stencil_enabled = state->stencil[0].enabled;
1381    dsa->stencil_write_enabled =
1382       (util_writes_stencil(&state->stencil[0]) || util_writes_stencil(&state->stencil[1]));
1383    dsa->db_can_write = dsa->depth_write_enabled || dsa->stencil_write_enabled;
1384 
1385    bool zfunc_is_ordered =
1386       state->depth_func == PIPE_FUNC_NEVER || state->depth_func == PIPE_FUNC_LESS ||
1387       state->depth_func == PIPE_FUNC_LEQUAL || state->depth_func == PIPE_FUNC_GREATER ||
1388       state->depth_func == PIPE_FUNC_GEQUAL;
1389 
1390    bool nozwrite_and_order_invariant_stencil =
1391       !dsa->db_can_write ||
1392       (!dsa->depth_write_enabled && si_order_invariant_stencil_state(&state->stencil[0]) &&
1393        si_order_invariant_stencil_state(&state->stencil[1]));
1394 
1395    dsa->order_invariance[1].zs =
1396       nozwrite_and_order_invariant_stencil || (!dsa->stencil_write_enabled && zfunc_is_ordered);
1397    dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
1398 
1399    dsa->order_invariance[1].pass_set =
1400       nozwrite_and_order_invariant_stencil ||
1401       (!dsa->stencil_write_enabled &&
1402        (state->depth_func == PIPE_FUNC_ALWAYS || state->depth_func == PIPE_FUNC_NEVER));
1403    dsa->order_invariance[0].pass_set =
1404       !dsa->depth_write_enabled ||
1405       (state->depth_func == PIPE_FUNC_ALWAYS || state->depth_func == PIPE_FUNC_NEVER);
1406 
1407    return dsa;
1408 }
1409 
si_bind_dsa_state(struct pipe_context * ctx,void * state)1410 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1411 {
1412    struct si_context *sctx = (struct si_context *)ctx;
1413    struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
1414    struct si_state_dsa *dsa = state;
1415 
1416    if (!dsa)
1417       dsa = (struct si_state_dsa *)sctx->noop_dsa;
1418 
1419    si_pm4_bind_state(sctx, dsa, dsa);
1420 
1421    if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1422               sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1423       sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1424       si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1425    }
1426 
1427    if (old_dsa->alpha_func != dsa->alpha_func) {
1428       si_ps_key_update_dsa(sctx);
1429       si_update_ps_inputs_read_or_disabled(sctx);
1430       sctx->do_update_shaders = true;
1431    }
1432 
1433    if (sctx->screen->dpbb_allowed && ((old_dsa->depth_enabled != dsa->depth_enabled ||
1434                                        old_dsa->stencil_enabled != dsa->stencil_enabled ||
1435                                        old_dsa->db_can_write != dsa->db_can_write)))
1436       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
1437 
1438    if (sctx->screen->has_out_of_order_rast &&
1439        (memcmp(old_dsa->order_invariance, dsa->order_invariance,
1440                sizeof(old_dsa->order_invariance))))
1441       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1442 }
1443 
si_delete_dsa_state(struct pipe_context * ctx,void * state)1444 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1445 {
1446    struct si_context *sctx = (struct si_context *)ctx;
1447 
1448    if (sctx->queued.named.dsa == state)
1449       si_bind_dsa_state(ctx, sctx->noop_dsa);
1450 
1451    si_pm4_free_state(sctx, (struct si_pm4_state*)state, SI_STATE_IDX(dsa));
1452 }
1453 
si_create_db_flush_dsa(struct si_context * sctx)1454 static void *si_create_db_flush_dsa(struct si_context *sctx)
1455 {
1456    struct pipe_depth_stencil_alpha_state dsa = {};
1457 
1458    return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
1459 }
1460 
1461 /* DB RENDER STATE */
1462 
si_set_active_query_state(struct pipe_context * ctx,bool enable)1463 static void si_set_active_query_state(struct pipe_context *ctx, bool enable)
1464 {
1465    struct si_context *sctx = (struct si_context *)ctx;
1466 
1467    /* Pipeline stat & streamout queries. */
1468    if (enable) {
1469       sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
1470       sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
1471    } else {
1472       sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
1473       sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
1474    }
1475 
1476    /* Occlusion queries. */
1477    if (sctx->occlusion_queries_disabled != !enable) {
1478       sctx->occlusion_queries_disabled = !enable;
1479       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1480    }
1481 }
1482 
si_set_occlusion_query_state(struct si_context * sctx,bool old_perfect_enable)1483 void si_set_occlusion_query_state(struct si_context *sctx, bool old_perfect_enable)
1484 {
1485    si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1486 
1487    bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
1488 
1489    if (perfect_enable != old_perfect_enable)
1490       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1491 }
1492 
si_save_qbo_state(struct si_context * sctx,struct si_qbo_state * st)1493 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1494 {
1495    si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1496 }
1497 
si_restore_qbo_state(struct si_context * sctx,struct si_qbo_state * st)1498 void si_restore_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1499 {
1500    sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, true, &st->saved_const0);
1501 }
1502 
si_emit_db_render_state(struct si_context * sctx)1503 static void si_emit_db_render_state(struct si_context *sctx)
1504 {
1505    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1506    unsigned db_shader_control, db_render_control, db_count_control;
1507 
1508    /* DB_RENDER_CONTROL */
1509    if (sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled) {
1510       db_render_control = S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1511                           S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1512                           S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
1513    } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1514       db_render_control = S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1515                           S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
1516    } else {
1517       db_render_control = S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1518                           S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
1519    }
1520 
1521    if (sctx->gfx_level >= GFX11) {
1522       unsigned max_allowed_tiles_in_wave = 0;
1523 
1524       if (sctx->screen->info.has_dedicated_vram) {
1525          if (sctx->framebuffer.nr_samples == 8)
1526             max_allowed_tiles_in_wave = 7;
1527          else if (sctx->framebuffer.nr_samples == 4)
1528             max_allowed_tiles_in_wave = 14;
1529       } else {
1530          if (sctx->framebuffer.nr_samples == 8)
1531             max_allowed_tiles_in_wave = 8;
1532       }
1533 
1534       /* TODO: We may want to disable this workaround for future chips. */
1535       if (sctx->framebuffer.nr_samples >= 4) {
1536          if (max_allowed_tiles_in_wave)
1537             max_allowed_tiles_in_wave--;
1538          else
1539             max_allowed_tiles_in_wave = 15;
1540       }
1541 
1542       db_render_control |= S_028000_OREO_MODE(V_028000_OMODE_O_THEN_B) |
1543                            S_028000_MAX_ALLOWED_TILES_IN_WAVE(max_allowed_tiles_in_wave);
1544    }
1545 
1546    /* DB_COUNT_CONTROL (occlusion queries) */
1547    if (sctx->num_occlusion_queries > 0 && !sctx->occlusion_queries_disabled) {
1548       bool perfect = sctx->num_perfect_occlusion_queries > 0;
1549       bool gfx10_perfect = sctx->gfx_level >= GFX10 && perfect;
1550 
1551       if (sctx->gfx_level >= GFX7) {
1552          unsigned log_sample_rate = sctx->framebuffer.log_samples;
1553 
1554          db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1555                             S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) |
1556                             S_028004_SAMPLE_RATE(log_sample_rate) | S_028004_ZPASS_ENABLE(1) |
1557                             S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1);
1558       } else {
1559          db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1560                             S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
1561       }
1562    } else {
1563       /* Disable occlusion queries. */
1564       if (sctx->gfx_level >= GFX7) {
1565          db_count_control = 0;
1566       } else {
1567          db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
1568       }
1569    }
1570 
1571    radeon_begin(&sctx->gfx_cs);
1572    radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL, SI_TRACKED_DB_RENDER_CONTROL,
1573                                db_render_control, db_count_control);
1574 
1575    /* DB_RENDER_OVERRIDE2 */
1576    radeon_opt_set_context_reg(
1577       sctx, R_028010_DB_RENDER_OVERRIDE2, SI_TRACKED_DB_RENDER_OVERRIDE2,
1578       S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1579       S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1580       S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4) |
1581       S_028010_CENTROID_COMPUTATION_MODE(sctx->gfx_level >= GFX10_3 ? 1 : 0));
1582 
1583    db_shader_control = sctx->ps_db_shader_control;
1584 
1585    /* Bug workaround for smoothing (overrasterization) on GFX6. */
1586    if (sctx->gfx_level == GFX6 && sctx->smoothing_enabled) {
1587       db_shader_control &= C_02880C_Z_ORDER;
1588       db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1589    }
1590 
1591    /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1592    if (!rs->multisample_enable)
1593       db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1594 
1595    if (sctx->screen->info.has_rbplus && !sctx->screen->info.rbplus_allowed)
1596       db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1597 
1598    if (sctx->screen->info.has_export_conflict_bug &&
1599        sctx->queued.named.blend->blend_enable_4bit &&
1600        si_get_num_coverage_samples(sctx) == 1) {
1601       db_shader_control |= S_02880C_OVERRIDE_INTRINSIC_RATE_ENABLE(1) |
1602                            S_02880C_OVERRIDE_INTRINSIC_RATE(2);
1603    }
1604 
1605    radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL, SI_TRACKED_DB_SHADER_CONTROL,
1606                               db_shader_control);
1607 
1608    if (sctx->gfx_level >= GFX10_3) {
1609       if (sctx->allow_flat_shading) {
1610          if (sctx->gfx_level == GFX11) {
1611             radeon_opt_set_context_reg(sctx, R_0283D0_PA_SC_VRS_OVERRIDE_CNTL,
1612                                        SI_TRACKED_DB_PA_SC_VRS_OVERRIDE_CNTL,
1613                                        S_0283D0_VRS_OVERRIDE_RATE_COMBINER_MODE(
1614                                           V_0283D0_SC_VRS_COMB_MODE_OVERRIDE) |
1615                                        /* If the hw doesn't support VRS 4x4, it will silently
1616                                         * use 2x2 instead. */
1617                                        S_0283D0_VRS_RATE(V_0283D0_VRS_SHADING_RATE_4X4));
1618          } else {
1619             radeon_opt_set_context_reg(sctx, R_028064_DB_VRS_OVERRIDE_CNTL,
1620                                        SI_TRACKED_DB_PA_SC_VRS_OVERRIDE_CNTL,
1621                                        S_028064_VRS_OVERRIDE_RATE_COMBINER_MODE(
1622                                           V_028064_VRS_COMB_MODE_OVERRIDE) |
1623                                        S_028064_VRS_OVERRIDE_RATE_X(1) |
1624                                        S_028064_VRS_OVERRIDE_RATE_Y(1));
1625          }
1626       } else {
1627          /* If the shader is using discard, turn off coarse shading because
1628           * discard at 2x2 pixel granularity degrades quality too much.
1629           *
1630           * MIN allows sample shading but not coarse shading.
1631           */
1632          if (sctx->gfx_level == GFX11) {
1633             unsigned mode = sctx->screen->options.vrs2x2 && G_02880C_KILL_ENABLE(db_shader_control) ?
1634                V_0283D0_SC_VRS_COMB_MODE_MIN : V_0283D0_SC_VRS_COMB_MODE_PASSTHRU;
1635 
1636             radeon_opt_set_context_reg(sctx, R_0283D0_PA_SC_VRS_OVERRIDE_CNTL,
1637                                        SI_TRACKED_DB_PA_SC_VRS_OVERRIDE_CNTL,
1638                                        S_0283D0_VRS_OVERRIDE_RATE_COMBINER_MODE(mode) |
1639                                        S_0283D0_VRS_RATE(V_0283D0_VRS_SHADING_RATE_1X1));
1640          } else {
1641             unsigned mode = sctx->screen->options.vrs2x2 && G_02880C_KILL_ENABLE(db_shader_control) ?
1642                V_028064_VRS_COMB_MODE_MIN : V_028064_VRS_COMB_MODE_PASSTHRU;
1643 
1644             radeon_opt_set_context_reg(sctx, R_028064_DB_VRS_OVERRIDE_CNTL,
1645                                        SI_TRACKED_DB_PA_SC_VRS_OVERRIDE_CNTL,
1646                                        S_028064_VRS_OVERRIDE_RATE_COMBINER_MODE(mode) |
1647                                        S_028064_VRS_OVERRIDE_RATE_X(0) |
1648                                        S_028064_VRS_OVERRIDE_RATE_Y(0));
1649          }
1650       }
1651    }
1652    radeon_end_update_context_roll(sctx);
1653 }
1654 
1655 /*
1656  * format translation
1657  */
si_translate_colorformat(enum amd_gfx_level gfx_level,enum pipe_format format)1658 uint32_t si_translate_colorformat(enum amd_gfx_level gfx_level,
1659                                   enum pipe_format format)
1660 {
1661    const struct util_format_description *desc = util_format_description(format);
1662 
1663 #define HAS_SIZE(x, y, z, w)                                                                       \
1664    (desc->channel[0].size == (x) && desc->channel[1].size == (y) &&                                \
1665     desc->channel[2].size == (z) && desc->channel[3].size == (w))
1666 
1667    if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1668       return V_028C70_COLOR_10_11_11;
1669 
1670    if (gfx_level >= GFX10_3 &&
1671        format == PIPE_FORMAT_R9G9B9E5_FLOAT) /* isn't plain */
1672       return V_028C70_COLOR_5_9_9_9;
1673 
1674    if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1675       return V_028C70_COLOR_INVALID;
1676 
1677    /* hw cannot support mixed formats (except depth/stencil, since
1678     * stencil is not written to). */
1679    if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1680       return V_028C70_COLOR_INVALID;
1681 
1682    int first_non_void = util_format_get_first_non_void_channel(format);
1683 
1684    /* Reject SCALED formats because we don't implement them for CB. */
1685    if (first_non_void >= 0 && first_non_void <= 3 &&
1686        (desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_UNSIGNED ||
1687         desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_SIGNED) &&
1688        !desc->channel[first_non_void].normalized &&
1689        !desc->channel[first_non_void].pure_integer)
1690       return V_028C70_COLOR_INVALID;
1691 
1692    switch (desc->nr_channels) {
1693    case 1:
1694       switch (desc->channel[0].size) {
1695       case 8:
1696          return V_028C70_COLOR_8;
1697       case 16:
1698          return V_028C70_COLOR_16;
1699       case 32:
1700          return V_028C70_COLOR_32;
1701       }
1702       break;
1703    case 2:
1704       if (desc->channel[0].size == desc->channel[1].size) {
1705          switch (desc->channel[0].size) {
1706          case 8:
1707             return V_028C70_COLOR_8_8;
1708          case 16:
1709             return V_028C70_COLOR_16_16;
1710          case 32:
1711             return V_028C70_COLOR_32_32;
1712          }
1713       } else if (HAS_SIZE(8, 24, 0, 0)) {
1714          return V_028C70_COLOR_24_8;
1715       } else if (HAS_SIZE(24, 8, 0, 0)) {
1716          return V_028C70_COLOR_8_24;
1717       }
1718       break;
1719    case 3:
1720       if (HAS_SIZE(5, 6, 5, 0)) {
1721          return V_028C70_COLOR_5_6_5;
1722       } else if (HAS_SIZE(32, 8, 24, 0)) {
1723          return V_028C70_COLOR_X24_8_32_FLOAT;
1724       }
1725       break;
1726    case 4:
1727       if (desc->channel[0].size == desc->channel[1].size &&
1728           desc->channel[0].size == desc->channel[2].size &&
1729           desc->channel[0].size == desc->channel[3].size) {
1730          switch (desc->channel[0].size) {
1731          case 4:
1732             return V_028C70_COLOR_4_4_4_4;
1733          case 8:
1734             return V_028C70_COLOR_8_8_8_8;
1735          case 16:
1736             return V_028C70_COLOR_16_16_16_16;
1737          case 32:
1738             return V_028C70_COLOR_32_32_32_32;
1739          }
1740       } else if (HAS_SIZE(5, 5, 5, 1)) {
1741          return V_028C70_COLOR_1_5_5_5;
1742       } else if (HAS_SIZE(1, 5, 5, 5)) {
1743          return V_028C70_COLOR_5_5_5_1;
1744       } else if (HAS_SIZE(10, 10, 10, 2)) {
1745          return V_028C70_COLOR_2_10_10_10;
1746       } else if (HAS_SIZE(2, 10, 10, 10)) {
1747          return V_028C70_COLOR_10_10_10_2;
1748       }
1749       break;
1750    }
1751    return V_028C70_COLOR_INVALID;
1752 }
1753 
si_colorformat_endian_swap(uint32_t colorformat)1754 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1755 {
1756    if (SI_BIG_ENDIAN) {
1757       switch (colorformat) {
1758       /* 8-bit buffers. */
1759       case V_028C70_COLOR_8:
1760          return V_028C70_ENDIAN_NONE;
1761 
1762       /* 16-bit buffers. */
1763       case V_028C70_COLOR_5_6_5:
1764       case V_028C70_COLOR_1_5_5_5:
1765       case V_028C70_COLOR_4_4_4_4:
1766       case V_028C70_COLOR_16:
1767       case V_028C70_COLOR_8_8:
1768          return V_028C70_ENDIAN_8IN16;
1769 
1770       /* 32-bit buffers. */
1771       case V_028C70_COLOR_8_8_8_8:
1772       case V_028C70_COLOR_2_10_10_10:
1773       case V_028C70_COLOR_10_10_10_2:
1774       case V_028C70_COLOR_8_24:
1775       case V_028C70_COLOR_24_8:
1776       case V_028C70_COLOR_16_16:
1777          return V_028C70_ENDIAN_8IN32;
1778 
1779       /* 64-bit buffers. */
1780       case V_028C70_COLOR_16_16_16_16:
1781          return V_028C70_ENDIAN_8IN16;
1782 
1783       case V_028C70_COLOR_32_32:
1784          return V_028C70_ENDIAN_8IN32;
1785 
1786       /* 128-bit buffers. */
1787       case V_028C70_COLOR_32_32_32_32:
1788          return V_028C70_ENDIAN_8IN32;
1789       default:
1790          return V_028C70_ENDIAN_NONE; /* Unsupported. */
1791       }
1792    } else {
1793       return V_028C70_ENDIAN_NONE;
1794    }
1795 }
1796 
si_translate_dbformat(enum pipe_format format)1797 static uint32_t si_translate_dbformat(enum pipe_format format)
1798 {
1799    switch (format) {
1800    case PIPE_FORMAT_Z16_UNORM:
1801       return V_028040_Z_16;
1802    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1803    case PIPE_FORMAT_X8Z24_UNORM:
1804    case PIPE_FORMAT_Z24X8_UNORM:
1805    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1806       return V_028040_Z_24; /* deprecated on AMD GCN */
1807    case PIPE_FORMAT_Z32_FLOAT:
1808    case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1809       return V_028040_Z_32_FLOAT;
1810    default:
1811       return V_028040_Z_INVALID;
1812    }
1813 }
1814 
1815 /*
1816  * Texture translation
1817  */
1818 
si_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const struct util_format_description * desc,int first_non_void)1819 static uint32_t si_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
1820                                        const struct util_format_description *desc,
1821                                        int first_non_void)
1822 {
1823    struct si_screen *sscreen = (struct si_screen *)screen;
1824    bool uniform = true;
1825    int i;
1826 
1827    assert(sscreen->info.gfx_level <= GFX9);
1828 
1829    /* Colorspace (return non-RGB formats directly). */
1830    switch (desc->colorspace) {
1831    /* Depth stencil formats */
1832    case UTIL_FORMAT_COLORSPACE_ZS:
1833       switch (format) {
1834       case PIPE_FORMAT_Z16_UNORM:
1835          return V_008F14_IMG_DATA_FORMAT_16;
1836       case PIPE_FORMAT_X24S8_UINT:
1837       case PIPE_FORMAT_S8X24_UINT:
1838          /*
1839           * Implemented as an 8_8_8_8 data format to fix texture
1840           * gathers in stencil sampling. This affects at least
1841           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
1842           */
1843          if (sscreen->info.gfx_level <= GFX8)
1844             return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1845 
1846          if (format == PIPE_FORMAT_X24S8_UINT)
1847             return V_008F14_IMG_DATA_FORMAT_8_24;
1848          else
1849             return V_008F14_IMG_DATA_FORMAT_24_8;
1850       case PIPE_FORMAT_Z24X8_UNORM:
1851       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1852          return V_008F14_IMG_DATA_FORMAT_8_24;
1853       case PIPE_FORMAT_X8Z24_UNORM:
1854       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1855          return V_008F14_IMG_DATA_FORMAT_24_8;
1856       case PIPE_FORMAT_S8_UINT:
1857          return V_008F14_IMG_DATA_FORMAT_8;
1858       case PIPE_FORMAT_Z32_FLOAT:
1859          return V_008F14_IMG_DATA_FORMAT_32;
1860       case PIPE_FORMAT_X32_S8X24_UINT:
1861       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1862          return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1863       default:
1864          goto out_unknown;
1865       }
1866 
1867    case UTIL_FORMAT_COLORSPACE_YUV:
1868       goto out_unknown; /* TODO */
1869 
1870    case UTIL_FORMAT_COLORSPACE_SRGB:
1871       if (desc->nr_channels != 4 && desc->nr_channels != 1)
1872          goto out_unknown;
1873       break;
1874 
1875    default:
1876       break;
1877    }
1878 
1879    if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1880       switch (format) {
1881       case PIPE_FORMAT_RGTC1_SNORM:
1882       case PIPE_FORMAT_LATC1_SNORM:
1883       case PIPE_FORMAT_RGTC1_UNORM:
1884       case PIPE_FORMAT_LATC1_UNORM:
1885          return V_008F14_IMG_DATA_FORMAT_BC4;
1886       case PIPE_FORMAT_RGTC2_SNORM:
1887       case PIPE_FORMAT_LATC2_SNORM:
1888       case PIPE_FORMAT_RGTC2_UNORM:
1889       case PIPE_FORMAT_LATC2_UNORM:
1890          return V_008F14_IMG_DATA_FORMAT_BC5;
1891       default:
1892          goto out_unknown;
1893       }
1894    }
1895 
1896    if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1897        (sscreen->info.family == CHIP_STONEY || sscreen->info.family == CHIP_VEGA10 ||
1898         sscreen->info.family == CHIP_RAVEN || sscreen->info.family == CHIP_RAVEN2)) {
1899       switch (format) {
1900       case PIPE_FORMAT_ETC1_RGB8:
1901       case PIPE_FORMAT_ETC2_RGB8:
1902       case PIPE_FORMAT_ETC2_SRGB8:
1903          return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1904       case PIPE_FORMAT_ETC2_RGB8A1:
1905       case PIPE_FORMAT_ETC2_SRGB8A1:
1906          return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1907       case PIPE_FORMAT_ETC2_RGBA8:
1908       case PIPE_FORMAT_ETC2_SRGBA8:
1909          return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1910       case PIPE_FORMAT_ETC2_R11_UNORM:
1911       case PIPE_FORMAT_ETC2_R11_SNORM:
1912          return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1913       case PIPE_FORMAT_ETC2_RG11_UNORM:
1914       case PIPE_FORMAT_ETC2_RG11_SNORM:
1915          return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1916       default:
1917          goto out_unknown;
1918       }
1919    }
1920 
1921    if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1922       switch (format) {
1923       case PIPE_FORMAT_BPTC_RGBA_UNORM:
1924       case PIPE_FORMAT_BPTC_SRGBA:
1925          return V_008F14_IMG_DATA_FORMAT_BC7;
1926       case PIPE_FORMAT_BPTC_RGB_FLOAT:
1927       case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1928          return V_008F14_IMG_DATA_FORMAT_BC6;
1929       default:
1930          goto out_unknown;
1931       }
1932    }
1933 
1934    if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1935       switch (format) {
1936       case PIPE_FORMAT_R8G8_B8G8_UNORM:
1937       case PIPE_FORMAT_G8R8_B8R8_UNORM:
1938          return V_008F14_IMG_DATA_FORMAT_GB_GR;
1939       case PIPE_FORMAT_G8R8_G8B8_UNORM:
1940       case PIPE_FORMAT_R8G8_R8B8_UNORM:
1941          return V_008F14_IMG_DATA_FORMAT_BG_RG;
1942       default:
1943          goto out_unknown;
1944       }
1945    }
1946 
1947    if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1948       switch (format) {
1949       case PIPE_FORMAT_DXT1_RGB:
1950       case PIPE_FORMAT_DXT1_RGBA:
1951       case PIPE_FORMAT_DXT1_SRGB:
1952       case PIPE_FORMAT_DXT1_SRGBA:
1953          return V_008F14_IMG_DATA_FORMAT_BC1;
1954       case PIPE_FORMAT_DXT3_RGBA:
1955       case PIPE_FORMAT_DXT3_SRGBA:
1956          return V_008F14_IMG_DATA_FORMAT_BC2;
1957       case PIPE_FORMAT_DXT5_RGBA:
1958       case PIPE_FORMAT_DXT5_SRGBA:
1959          return V_008F14_IMG_DATA_FORMAT_BC3;
1960       default:
1961          goto out_unknown;
1962       }
1963    }
1964 
1965    if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1966       return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1967    } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1968       return V_008F14_IMG_DATA_FORMAT_10_11_11;
1969    }
1970 
1971    /* Other "OTHER" layouts are unsupported. */
1972    if (desc->layout == UTIL_FORMAT_LAYOUT_OTHER)
1973       goto out_unknown;
1974 
1975    /* hw cannot support mixed formats (except depth/stencil, since only
1976     * depth is read).*/
1977    if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1978       goto out_unknown;
1979 
1980    if (first_non_void < 0 || first_non_void > 3)
1981       goto out_unknown;
1982 
1983    /* Reject SCALED formats because we don't implement them for CB and do the same for texturing. */
1984    if ((desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_UNSIGNED ||
1985         desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_SIGNED) &&
1986        !desc->channel[first_non_void].normalized &&
1987        !desc->channel[first_non_void].pure_integer)
1988       goto out_unknown;
1989 
1990    /* Reject unsupported 32_*NORM and FIXED formats. */
1991    if (desc->channel[first_non_void].size == 32 &&
1992        (desc->channel[first_non_void].normalized ||
1993         desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_FIXED))
1994       goto out_unknown;
1995 
1996    /* This format fails on Gfx8/Carrizo´. */
1997    if (format == PIPE_FORMAT_A8R8_UNORM)
1998       goto out_unknown;
1999 
2000    /* See whether the components are of the same size. */
2001    for (i = 1; i < desc->nr_channels; i++) {
2002       uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2003    }
2004 
2005    /* Non-uniform formats. */
2006    if (!uniform) {
2007       switch (desc->nr_channels) {
2008       case 3:
2009          if (desc->channel[0].size == 5 && desc->channel[1].size == 6 &&
2010              desc->channel[2].size == 5) {
2011             return V_008F14_IMG_DATA_FORMAT_5_6_5;
2012          }
2013          goto out_unknown;
2014       case 4:
2015          /* 5551 and 1555 UINT formats fail on Gfx8/Carrizo´. */
2016          if (desc->channel[1].size == 5 &&
2017              desc->channel[2].size == 5 &&
2018              desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_UNSIGNED &&
2019              desc->channel[first_non_void].pure_integer)
2020             goto out_unknown;
2021 
2022          if (desc->channel[0].size == 5 && desc->channel[1].size == 5 &&
2023              desc->channel[2].size == 5 && desc->channel[3].size == 1) {
2024             return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
2025          }
2026          if (desc->channel[0].size == 1 && desc->channel[1].size == 5 &&
2027              desc->channel[2].size == 5 && desc->channel[3].size == 5) {
2028             return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
2029          }
2030          if (desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
2031              desc->channel[2].size == 10 && desc->channel[3].size == 2) {
2032             return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
2033          }
2034          goto out_unknown;
2035       }
2036       goto out_unknown;
2037    }
2038 
2039    /* uniform formats */
2040    switch (desc->channel[first_non_void].size) {
2041    case 4:
2042       switch (desc->nr_channels) {
2043       case 4:
2044          /* 4444 UINT formats fail on Gfx8/Carrizo´. */
2045          if (desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_UNSIGNED &&
2046              desc->channel[first_non_void].pure_integer)
2047             goto out_unknown;
2048 
2049          return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
2050       }
2051       break;
2052    case 8:
2053       switch (desc->nr_channels) {
2054       case 1:
2055          return V_008F14_IMG_DATA_FORMAT_8;
2056       case 2:
2057          return V_008F14_IMG_DATA_FORMAT_8_8;
2058       case 4:
2059          return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
2060       }
2061       break;
2062    case 16:
2063       switch (desc->nr_channels) {
2064       case 1:
2065          return V_008F14_IMG_DATA_FORMAT_16;
2066       case 2:
2067          return V_008F14_IMG_DATA_FORMAT_16_16;
2068       case 4:
2069          return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
2070       }
2071       break;
2072    case 32:
2073       switch (desc->nr_channels) {
2074       case 1:
2075          return V_008F14_IMG_DATA_FORMAT_32;
2076       case 2:
2077          return V_008F14_IMG_DATA_FORMAT_32_32;
2078 #if 0 /* Not supported for render targets */
2079       case 3:
2080          return V_008F14_IMG_DATA_FORMAT_32_32_32;
2081 #endif
2082       case 4:
2083          return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
2084       }
2085    }
2086 
2087 out_unknown:
2088    return ~0;
2089 }
2090 
is_wrap_mode_legal(struct si_screen * screen,unsigned wrap)2091 static unsigned is_wrap_mode_legal(struct si_screen *screen, unsigned wrap)
2092 {
2093    if (!screen->info.has_3d_cube_border_color_mipmap) {
2094       switch (wrap) {
2095       case PIPE_TEX_WRAP_CLAMP:
2096       case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2097       case PIPE_TEX_WRAP_MIRROR_CLAMP:
2098       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2099          return false;
2100       }
2101    }
2102    return true;
2103 }
2104 
si_tex_wrap(unsigned wrap)2105 static unsigned si_tex_wrap(unsigned wrap)
2106 {
2107    switch (wrap) {
2108    default:
2109    case PIPE_TEX_WRAP_REPEAT:
2110       return V_008F30_SQ_TEX_WRAP;
2111    case PIPE_TEX_WRAP_CLAMP:
2112       return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
2113    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2114       return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
2115    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2116       return V_008F30_SQ_TEX_CLAMP_BORDER;
2117    case PIPE_TEX_WRAP_MIRROR_REPEAT:
2118       return V_008F30_SQ_TEX_MIRROR;
2119    case PIPE_TEX_WRAP_MIRROR_CLAMP:
2120       return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2121    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2122       return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2123    case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2124       return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
2125    }
2126 }
2127 
si_tex_mipfilter(unsigned filter)2128 static unsigned si_tex_mipfilter(unsigned filter)
2129 {
2130    switch (filter) {
2131    case PIPE_TEX_MIPFILTER_NEAREST:
2132       return V_008F38_SQ_TEX_Z_FILTER_POINT;
2133    case PIPE_TEX_MIPFILTER_LINEAR:
2134       return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
2135    default:
2136    case PIPE_TEX_MIPFILTER_NONE:
2137       return V_008F38_SQ_TEX_Z_FILTER_NONE;
2138    }
2139 }
2140 
si_tex_compare(unsigned compare)2141 static unsigned si_tex_compare(unsigned compare)
2142 {
2143    switch (compare) {
2144    default:
2145    case PIPE_FUNC_NEVER:
2146       return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
2147    case PIPE_FUNC_LESS:
2148       return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
2149    case PIPE_FUNC_EQUAL:
2150       return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
2151    case PIPE_FUNC_LEQUAL:
2152       return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2153    case PIPE_FUNC_GREATER:
2154       return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
2155    case PIPE_FUNC_NOTEQUAL:
2156       return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2157    case PIPE_FUNC_GEQUAL:
2158       return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2159    case PIPE_FUNC_ALWAYS:
2160       return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2161    }
2162 }
2163 
si_tex_dim(struct si_screen * sscreen,struct si_texture * tex,unsigned view_target,unsigned nr_samples)2164 static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex, unsigned view_target,
2165                            unsigned nr_samples)
2166 {
2167    unsigned res_target = tex->buffer.b.b.target;
2168 
2169    if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY)
2170       res_target = view_target;
2171    /* If interpreting cubemaps as something else, set 2D_ARRAY. */
2172    else if (res_target == PIPE_TEXTURE_CUBE || res_target == PIPE_TEXTURE_CUBE_ARRAY)
2173       res_target = PIPE_TEXTURE_2D_ARRAY;
2174 
2175    /* GFX9 allocates 1D textures as 2D. */
2176    if ((res_target == PIPE_TEXTURE_1D || res_target == PIPE_TEXTURE_1D_ARRAY) &&
2177        sscreen->info.gfx_level == GFX9 &&
2178        tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
2179       if (res_target == PIPE_TEXTURE_1D)
2180          res_target = PIPE_TEXTURE_2D;
2181       else
2182          res_target = PIPE_TEXTURE_2D_ARRAY;
2183    }
2184 
2185    switch (res_target) {
2186    default:
2187    case PIPE_TEXTURE_1D:
2188       return V_008F1C_SQ_RSRC_IMG_1D;
2189    case PIPE_TEXTURE_1D_ARRAY:
2190       return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
2191    case PIPE_TEXTURE_2D:
2192    case PIPE_TEXTURE_RECT:
2193       return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA : V_008F1C_SQ_RSRC_IMG_2D;
2194    case PIPE_TEXTURE_2D_ARRAY:
2195       return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY : V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2196    case PIPE_TEXTURE_3D:
2197       return V_008F1C_SQ_RSRC_IMG_3D;
2198    case PIPE_TEXTURE_CUBE:
2199    case PIPE_TEXTURE_CUBE_ARRAY:
2200       return V_008F1C_SQ_RSRC_IMG_CUBE;
2201    }
2202 }
2203 
2204 /*
2205  * Format support testing
2206  */
2207 
si_is_sampler_format_supported(struct pipe_screen * screen,enum pipe_format format)2208 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
2209 {
2210    struct si_screen *sscreen = (struct si_screen *)screen;
2211    const struct util_format_description *desc = util_format_description(format);
2212 
2213    /* Samplers don't support 64 bits per channel. */
2214    if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
2215        desc->channel[0].size == 64)
2216       return false;
2217 
2218    if (sscreen->info.gfx_level >= GFX10) {
2219       const struct gfx10_format *fmt = &ac_get_gfx10_format_table(&sscreen->info)[format];
2220       if (!fmt->img_format || fmt->buffers_only)
2221          return false;
2222       return true;
2223    }
2224 
2225    return si_translate_texformat(screen, format, desc,
2226                                  util_format_get_first_non_void_channel(format)) != ~0U;
2227 }
2228 
si_translate_buffer_dataformat(struct pipe_screen * screen,const struct util_format_description * desc,int first_non_void)2229 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
2230                                                const struct util_format_description *desc,
2231                                                int first_non_void)
2232 {
2233    int i;
2234 
2235    assert(((struct si_screen *)screen)->info.gfx_level <= GFX9);
2236 
2237    if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2238       return V_008F0C_BUF_DATA_FORMAT_10_11_11;
2239 
2240    assert(first_non_void >= 0);
2241 
2242    if (desc->nr_channels == 4 && desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
2243        desc->channel[2].size == 10 && desc->channel[3].size == 2)
2244       return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
2245 
2246    /* See whether the components are of the same size. */
2247    for (i = 0; i < desc->nr_channels; i++) {
2248       if (desc->channel[first_non_void].size != desc->channel[i].size)
2249          return V_008F0C_BUF_DATA_FORMAT_INVALID;
2250    }
2251 
2252    switch (desc->channel[first_non_void].size) {
2253    case 8:
2254       switch (desc->nr_channels) {
2255       case 1:
2256       case 3: /* 3 loads */
2257          return V_008F0C_BUF_DATA_FORMAT_8;
2258       case 2:
2259          return V_008F0C_BUF_DATA_FORMAT_8_8;
2260       case 4:
2261          return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
2262       }
2263       break;
2264    case 16:
2265       switch (desc->nr_channels) {
2266       case 1:
2267       case 3: /* 3 loads */
2268          return V_008F0C_BUF_DATA_FORMAT_16;
2269       case 2:
2270          return V_008F0C_BUF_DATA_FORMAT_16_16;
2271       case 4:
2272          return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
2273       }
2274       break;
2275    case 32:
2276       switch (desc->nr_channels) {
2277       case 1:
2278          return V_008F0C_BUF_DATA_FORMAT_32;
2279       case 2:
2280          return V_008F0C_BUF_DATA_FORMAT_32_32;
2281       case 3:
2282          return V_008F0C_BUF_DATA_FORMAT_32_32_32;
2283       case 4:
2284          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2285       }
2286       break;
2287    case 64:
2288       /* Legacy double formats. */
2289       switch (desc->nr_channels) {
2290       case 1: /* 1 load */
2291          return V_008F0C_BUF_DATA_FORMAT_32_32;
2292       case 2: /* 1 load */
2293          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2294       case 3: /* 3 loads */
2295          return V_008F0C_BUF_DATA_FORMAT_32_32;
2296       case 4: /* 2 loads */
2297          return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2298       }
2299       break;
2300    }
2301 
2302    return V_008F0C_BUF_DATA_FORMAT_INVALID;
2303 }
2304 
si_translate_buffer_numformat(struct pipe_screen * screen,const struct util_format_description * desc,int first_non_void)2305 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2306                                               const struct util_format_description *desc,
2307                                               int first_non_void)
2308 {
2309    assert(((struct si_screen *)screen)->info.gfx_level <= GFX9);
2310 
2311    if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2312       return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2313 
2314    assert(first_non_void >= 0);
2315 
2316    switch (desc->channel[first_non_void].type) {
2317    case UTIL_FORMAT_TYPE_SIGNED:
2318    case UTIL_FORMAT_TYPE_FIXED:
2319       if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2320          return V_008F0C_BUF_NUM_FORMAT_SINT;
2321       else if (desc->channel[first_non_void].normalized)
2322          return V_008F0C_BUF_NUM_FORMAT_SNORM;
2323       else
2324          return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2325       break;
2326    case UTIL_FORMAT_TYPE_UNSIGNED:
2327       if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
2328          return V_008F0C_BUF_NUM_FORMAT_UINT;
2329       else if (desc->channel[first_non_void].normalized)
2330          return V_008F0C_BUF_NUM_FORMAT_UNORM;
2331       else
2332          return V_008F0C_BUF_NUM_FORMAT_USCALED;
2333       break;
2334    case UTIL_FORMAT_TYPE_FLOAT:
2335    default:
2336       return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2337    }
2338 }
2339 
si_is_vertex_format_supported(struct pipe_screen * screen,enum pipe_format format,unsigned usage)2340 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format,
2341                                               unsigned usage)
2342 {
2343    struct si_screen *sscreen = (struct si_screen *)screen;
2344    const struct util_format_description *desc;
2345    int first_non_void;
2346    unsigned data_format;
2347 
2348    assert((usage & ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER)) ==
2349           0);
2350 
2351    desc = util_format_description(format);
2352 
2353    /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2354     * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2355     * for read-only access (with caveats surrounding bounds checks), but
2356     * obviously fails for write access which we have to implement for
2357     * shader images. Luckily, OpenGL doesn't expect this to be supported
2358     * anyway, and so the only impact is on PBO uploads / downloads, which
2359     * shouldn't be expected to be fast for GL_RGB anyway.
2360     */
2361    if (desc->block.bits == 3 * 8 || desc->block.bits == 3 * 16) {
2362       if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
2363          usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
2364          if (!usage)
2365             return 0;
2366       }
2367    }
2368 
2369    if (sscreen->info.gfx_level >= GFX10) {
2370       const struct gfx10_format *fmt = &ac_get_gfx10_format_table(&sscreen->info)[format];
2371       if (!fmt->img_format || fmt->img_format >= 128)
2372          return 0;
2373       return usage;
2374    }
2375 
2376    first_non_void = util_format_get_first_non_void_channel(format);
2377    data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2378    if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
2379       return 0;
2380 
2381    return usage;
2382 }
2383 
si_is_colorbuffer_format_supported(enum amd_gfx_level gfx_level,enum pipe_format format)2384 static bool si_is_colorbuffer_format_supported(enum amd_gfx_level gfx_level,
2385                                                enum pipe_format format)
2386 {
2387    return si_translate_colorformat(gfx_level, format) != V_028C70_COLOR_INVALID &&
2388           si_translate_colorswap(gfx_level, format, false) != ~0U;
2389 }
2390 
si_is_zs_format_supported(enum pipe_format format)2391 static bool si_is_zs_format_supported(enum pipe_format format)
2392 {
2393    return si_translate_dbformat(format) != V_028040_Z_INVALID;
2394 }
2395 
si_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned usage)2396 static bool si_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
2397                                    enum pipe_texture_target target, unsigned sample_count,
2398                                    unsigned storage_sample_count, unsigned usage)
2399 {
2400    struct si_screen *sscreen = (struct si_screen *)screen;
2401    unsigned retval = 0;
2402 
2403    if (target >= PIPE_MAX_TEXTURE_TYPES) {
2404       PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
2405       return false;
2406    }
2407 
2408    /* Require PIPE_BIND_SAMPLER_VIEW support when PIPE_BIND_RENDER_TARGET
2409     * is requested.
2410     */
2411    if (usage & PIPE_BIND_RENDER_TARGET)
2412       usage |= PIPE_BIND_SAMPLER_VIEW;
2413 
2414    if ((target == PIPE_TEXTURE_3D || target == PIPE_TEXTURE_CUBE) &&
2415         !sscreen->info.has_3d_cube_border_color_mipmap)
2416       return false;
2417 
2418    if (util_format_get_num_planes(format) >= 2)
2419       return false;
2420 
2421    if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
2422       return false;
2423 
2424    if (sample_count > 1) {
2425       if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2426          return false;
2427 
2428       /* Only power-of-two sample counts are supported. */
2429       if (!util_is_power_of_two_or_zero(sample_count) ||
2430           !util_is_power_of_two_or_zero(storage_sample_count))
2431          return false;
2432 
2433       /* Chips with 1 RB don't increment occlusion queries at 16x MSAA sample rate,
2434        * so don't expose 16 samples there.
2435        */
2436       const unsigned max_eqaa_samples = util_bitcount(sscreen->info.enabled_rb_mask) <= 1 ? 8 : 16;
2437       const unsigned max_samples = 8;
2438 
2439       /* MSAA support without framebuffer attachments. */
2440       if (format == PIPE_FORMAT_NONE && sample_count <= max_eqaa_samples)
2441          return true;
2442 
2443       if (!sscreen->info.has_eqaa_surface_allocator || util_format_is_depth_or_stencil(format)) {
2444          /* Color without EQAA or depth/stencil. */
2445          if (sample_count > max_samples || sample_count != storage_sample_count)
2446             return false;
2447       } else {
2448          /* Color with EQAA. */
2449          if (sample_count > max_eqaa_samples || storage_sample_count > max_samples)
2450             return false;
2451       }
2452    }
2453 
2454    if (usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE)) {
2455       if (target == PIPE_BUFFER) {
2456          retval |= si_is_vertex_format_supported(
2457             screen, format, usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE));
2458       } else {
2459          if (si_is_sampler_format_supported(screen, format))
2460             retval |= usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE);
2461       }
2462    }
2463 
2464    if ((usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2465                  PIPE_BIND_SHARED | PIPE_BIND_BLENDABLE)) &&
2466        si_is_colorbuffer_format_supported(sscreen->info.gfx_level, format)) {
2467       retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
2468                          PIPE_BIND_SHARED);
2469       if (!util_format_is_pure_integer(format) && !util_format_is_depth_or_stencil(format))
2470          retval |= usage & PIPE_BIND_BLENDABLE;
2471    }
2472 
2473    if ((usage & PIPE_BIND_DEPTH_STENCIL) && si_is_zs_format_supported(format)) {
2474       retval |= PIPE_BIND_DEPTH_STENCIL;
2475    }
2476 
2477    if (usage & PIPE_BIND_VERTEX_BUFFER) {
2478       retval |= si_is_vertex_format_supported(screen, format, PIPE_BIND_VERTEX_BUFFER);
2479    }
2480 
2481    if (usage & PIPE_BIND_INDEX_BUFFER) {
2482       if (format == PIPE_FORMAT_R8_UINT ||
2483           format == PIPE_FORMAT_R16_UINT ||
2484           format == PIPE_FORMAT_R32_UINT)
2485          retval |= PIPE_BIND_INDEX_BUFFER;
2486    }
2487 
2488    if ((usage & PIPE_BIND_LINEAR) && !util_format_is_compressed(format) &&
2489        !(usage & PIPE_BIND_DEPTH_STENCIL))
2490       retval |= PIPE_BIND_LINEAR;
2491 
2492    return retval == usage;
2493 }
2494 
2495 /*
2496  * framebuffer handling
2497  */
2498 
si_choose_spi_color_formats(struct si_surface * surf,unsigned format,unsigned swap,unsigned ntype,bool is_depth)2499 static void si_choose_spi_color_formats(struct si_surface *surf, unsigned format, unsigned swap,
2500                                         unsigned ntype, bool is_depth)
2501 {
2502    struct ac_spi_color_formats formats = {};
2503 
2504    ac_choose_spi_color_formats(format, swap, ntype, is_depth, true, &formats);
2505 
2506    surf->spi_shader_col_format = formats.normal;
2507    surf->spi_shader_col_format_alpha = formats.alpha;
2508    surf->spi_shader_col_format_blend = formats.blend;
2509    surf->spi_shader_col_format_blend_alpha = formats.blend_alpha;
2510 }
2511 
si_initialize_color_surface(struct si_context * sctx,struct si_surface * surf)2512 static void si_initialize_color_surface(struct si_context *sctx, struct si_surface *surf)
2513 {
2514    struct si_texture *tex = (struct si_texture *)surf->base.texture;
2515    unsigned color_info, color_attrib;
2516    unsigned format, swap, ntype, endian;
2517    const struct util_format_description *desc;
2518    int firstchan;
2519    unsigned blend_clamp = 0, blend_bypass = 0;
2520 
2521    desc = util_format_description(surf->base.format);
2522    for (firstchan = 0; firstchan < 4; firstchan++) {
2523       if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
2524          break;
2525       }
2526    }
2527    if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
2528       ntype = V_028C70_NUMBER_FLOAT;
2529    } else {
2530       ntype = V_028C70_NUMBER_UNORM;
2531       if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2532          ntype = V_028C70_NUMBER_SRGB;
2533       else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
2534          if (desc->channel[firstchan].pure_integer) {
2535             ntype = V_028C70_NUMBER_SINT;
2536          } else {
2537             assert(desc->channel[firstchan].normalized);
2538             ntype = V_028C70_NUMBER_SNORM;
2539          }
2540       } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2541          if (desc->channel[firstchan].pure_integer) {
2542             ntype = V_028C70_NUMBER_UINT;
2543          } else {
2544             assert(desc->channel[firstchan].normalized);
2545             ntype = V_028C70_NUMBER_UNORM;
2546          }
2547       }
2548    }
2549 
2550    format = si_translate_colorformat(sctx->gfx_level, surf->base.format);
2551    if (format == V_028C70_COLOR_INVALID) {
2552       PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2553    }
2554    assert(format != V_028C70_COLOR_INVALID);
2555    swap = si_translate_colorswap(sctx->gfx_level, surf->base.format, false);
2556    endian = si_colorformat_endian_swap(format);
2557 
2558    /* blend clamp should be set for all NORM/SRGB types */
2559    if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM ||
2560        ntype == V_028C70_NUMBER_SRGB)
2561       blend_clamp = 1;
2562 
2563    /* set blend bypass according to docs if SINT/UINT or
2564       8/24 COLOR variants */
2565    if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2566        format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2567        format == V_028C70_COLOR_X24_8_32_FLOAT) {
2568       blend_clamp = 0;
2569       blend_bypass = 1;
2570    }
2571 
2572    if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2573       if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_8_8 ||
2574           format == V_028C70_COLOR_8_8_8_8)
2575          surf->color_is_int8 = true;
2576       else if (format == V_028C70_COLOR_10_10_10_2 || format == V_028C70_COLOR_2_10_10_10)
2577          surf->color_is_int10 = true;
2578    }
2579 
2580    color_info =
2581       S_028C70_COMP_SWAP(swap) | S_028C70_BLEND_CLAMP(blend_clamp) |
2582       S_028C70_BLEND_BYPASS(blend_bypass) | S_028C70_SIMPLE_FLOAT(1) |
2583       S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM && ntype != V_028C70_NUMBER_SNORM &&
2584                           ntype != V_028C70_NUMBER_SRGB && format != V_028C70_COLOR_8_24 &&
2585                           format != V_028C70_COLOR_24_8) |
2586       S_028C70_NUMBER_TYPE(ntype);
2587 
2588    if (sctx->gfx_level >= GFX11) {
2589       assert(!SI_BIG_ENDIAN);
2590       color_info |= S_028C70_FORMAT_GFX11(format);
2591    } else {
2592       color_info |= S_028C70_FORMAT_GFX6(format) | S_028C70_ENDIAN(endian);
2593    }
2594 
2595    /* Intensity is implemented as Red, so treat it that way. */
2596    color_attrib = sctx->gfx_level >= GFX11 ?
2597       S_028C74_FORCE_DST_ALPHA_1_GFX11(desc->swizzle[3] == PIPE_SWIZZLE_1 || util_format_is_intensity(surf->base.format)):
2598       S_028C74_FORCE_DST_ALPHA_1_GFX6(desc->swizzle[3] == PIPE_SWIZZLE_1 || util_format_is_intensity(surf->base.format));
2599 
2600    if (tex->buffer.b.b.nr_samples > 1) {
2601       unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
2602       unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
2603 
2604       if (sctx->gfx_level >= GFX11) {
2605          color_attrib |= S_028C74_NUM_FRAGMENTS_GFX11(log_fragments);
2606       } else {
2607          color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS_GFX6(log_fragments);
2608 
2609          if (tex->surface.fmask_offset) {
2610             color_info |= S_028C70_COMPRESSION(1);
2611             unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.color.fmask.bankh);
2612 
2613             if (sctx->gfx_level == GFX6) {
2614                /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
2615                color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2616             }
2617          }
2618       }
2619    }
2620 
2621    /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2622     * 64 for APU because all of our APUs to date use DIMMs which have
2623     * a request granularity size of 64B while all other chips have a
2624     * 32B request size */
2625    unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2626    if (!sctx->screen->info.has_dedicated_vram)
2627       min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2628 
2629    if (sctx->gfx_level >= GFX10) {
2630       surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
2631                              S_028C78_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.color.dcc.max_compressed_block_size) |
2632                              S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2633                              S_028C78_INDEPENDENT_64B_BLOCKS(tex->surface.u.gfx9.color.dcc.independent_64B_blocks);
2634       if (sctx->gfx_level >= GFX11)
2635          surf->cb_dcc_control |= S_028C78_INDEPENDENT_128B_BLOCKS_GFX11(tex->surface.u.gfx9.color.dcc.independent_128B_blocks);
2636       else
2637          surf->cb_dcc_control |= S_028C78_INDEPENDENT_128B_BLOCKS_GFX10(tex->surface.u.gfx9.color.dcc.independent_128B_blocks);
2638    } else if (sctx->gfx_level >= GFX8) {
2639       unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
2640 
2641       if (tex->buffer.b.b.nr_storage_samples > 1) {
2642          if (tex->surface.bpe == 1)
2643             max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
2644          else if (tex->surface.bpe == 2)
2645             max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
2646       }
2647 
2648       surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2649                              S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2650                              S_028C78_INDEPENDENT_64B_BLOCKS(1);
2651    }
2652 
2653    /* This must be set for fast clear to work without FMASK. */
2654    if (!tex->surface.fmask_size && sctx->gfx_level == GFX6) {
2655       unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
2656       color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2657    }
2658 
2659    /* GFX10 field has the same base shift as the GFX6 field */
2660    unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2661                          S_028C6C_SLICE_MAX_GFX10(surf->base.u.tex.last_layer);
2662    unsigned mip0_width = surf->width0 - 1;
2663    unsigned mip0_height = surf->height0 - 1;
2664    unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
2665 
2666    if (sctx->gfx_level >= GFX10) {
2667       color_view |= S_028C6C_MIP_LEVEL_GFX10(surf->base.u.tex.level);
2668 
2669       surf->cb_color_attrib3 = S_028EE0_MIP0_DEPTH(mip0_depth) |
2670                                S_028EE0_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type) |
2671                                S_028EE0_RESOURCE_LEVEL(sctx->gfx_level >= GFX11 ? 0 : 1);
2672    } else if (sctx->gfx_level == GFX9) {
2673       color_view |= S_028C6C_MIP_LEVEL_GFX9(surf->base.u.tex.level);
2674       color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
2675                       S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
2676    }
2677 
2678    if (sctx->gfx_level >= GFX9) {
2679       surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(mip0_width) |
2680                                S_028C68_MIP0_HEIGHT(mip0_height) |
2681                                S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
2682    }
2683 
2684    surf->cb_color_view = color_view;
2685    surf->cb_color_info = color_info;
2686    surf->cb_color_attrib = color_attrib;
2687 
2688    /* Determine pixel shader export format */
2689    si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
2690 
2691    surf->color_initialized = true;
2692 }
2693 
si_init_depth_surface(struct si_context * sctx,struct si_surface * surf)2694 static void si_init_depth_surface(struct si_context *sctx, struct si_surface *surf)
2695 {
2696    struct si_texture *tex = (struct si_texture *)surf->base.texture;
2697    unsigned level = surf->base.u.tex.level;
2698    unsigned format, stencil_format;
2699    uint32_t z_info, s_info;
2700 
2701    format = si_translate_dbformat(tex->db_render_format);
2702    stencil_format = tex->surface.has_stencil ? V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2703 
2704    assert(format != V_028040_Z_INVALID);
2705    if (format == V_028040_Z_INVALID)
2706       PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
2707 
2708    surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2709                          S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2710    surf->db_htile_data_base = 0;
2711    surf->db_htile_surface = 0;
2712 
2713    if (sctx->gfx_level >= GFX10) {
2714       surf->db_depth_view |= S_028008_SLICE_START_HI(surf->base.u.tex.first_layer >> 11) |
2715                              S_028008_SLICE_MAX_HI(surf->base.u.tex.last_layer >> 11);
2716    }
2717 
2718    if (sctx->gfx_level >= GFX9) {
2719       assert(tex->surface.u.gfx9.surf_offset == 0);
2720       surf->db_depth_base = tex->buffer.gpu_address >> 8;
2721       surf->db_stencil_base = (tex->buffer.gpu_address + tex->surface.u.gfx9.zs.stencil_offset) >> 8;
2722       z_info = S_028038_FORMAT(format) |
2723                S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
2724                S_028038_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
2725                S_028038_MAXMIP(tex->buffer.b.b.last_level) |
2726                S_028040_ITERATE_256(sctx->gfx_level >= GFX11);
2727       s_info = S_02803C_FORMAT(stencil_format) |
2728                S_02803C_SW_MODE(tex->surface.u.gfx9.zs.stencil_swizzle_mode) |
2729                S_028044_ITERATE_256(sctx->gfx_level >= GFX11);
2730 
2731       if (sctx->gfx_level == GFX9) {
2732          surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.epitch);
2733          surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.zs.stencil_epitch);
2734       }
2735       surf->db_depth_view |= S_028008_MIPID(level);
2736       surf->db_depth_size =
2737          S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) | S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
2738 
2739       if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2740          z_info |= S_028038_TILE_SURFACE_ENABLE(1) | S_028038_ALLOW_EXPCLEAR(1);
2741          s_info |= S_02803C_TILE_STENCIL_DISABLE(tex->htile_stencil_disabled);
2742 
2743          if (tex->surface.has_stencil && !tex->htile_stencil_disabled) {
2744             /* Stencil buffer workaround ported from the GFX6-GFX8 code.
2745              * See that for explanation.
2746              */
2747             s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
2748          }
2749 
2750          surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
2751          surf->db_htile_surface =
2752             S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(1);
2753          if (sctx->gfx_level == GFX9) {
2754             surf->db_htile_surface |= S_028ABC_RB_ALIGNED(1);
2755          }
2756       }
2757    } else {
2758       /* GFX6-GFX8 */
2759       struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
2760 
2761       assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2762 
2763       surf->db_depth_base =
2764          (tex->buffer.gpu_address >> 8) + tex->surface.u.legacy.level[level].offset_256B;
2765       surf->db_stencil_base =
2766          (tex->buffer.gpu_address >> 8) + tex->surface.u.legacy.zs.stencil_level[level].offset_256B;
2767 
2768       z_info =
2769          S_028040_FORMAT(format) | S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
2770       s_info = S_028044_FORMAT(stencil_format);
2771       surf->db_depth_info = 0;
2772 
2773       if (sctx->gfx_level >= GFX7) {
2774          struct radeon_info *info = &sctx->screen->info;
2775          unsigned index = tex->surface.u.legacy.tiling_index[level];
2776          unsigned stencil_index = tex->surface.u.legacy.zs.stencil_tiling_index[level];
2777          unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
2778          unsigned tile_mode = info->si_tile_mode_array[index];
2779          unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2780          unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2781 
2782          surf->db_depth_info |= S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2783                                 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2784                                 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2785                                 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2786                                 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2787                                 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2788          z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2789          s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2790       } else {
2791          unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
2792          z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2793          tile_mode_index = si_tile_mode_index(tex, level, true);
2794          s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2795       }
2796 
2797       surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2798                             S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2799       surf->db_depth_slice =
2800          S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x * levelinfo->nblk_y) / 64 - 1);
2801 
2802       if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
2803          z_info |= S_028040_TILE_SURFACE_ENABLE(1) | S_028040_ALLOW_EXPCLEAR(1);
2804          s_info |= S_028044_TILE_STENCIL_DISABLE(tex->htile_stencil_disabled);
2805 
2806          if (tex->surface.has_stencil) {
2807             /* Workaround: For a not yet understood reason, the
2808              * combination of MSAA, fast stencil clear and stencil
2809              * decompress messes with subsequent stencil buffer
2810              * uses. Problem was reproduced on Verde, Bonaire,
2811              * Tonga, and Carrizo.
2812              *
2813              * Disabling EXPCLEAR works around the problem.
2814              *
2815              * Check piglit's arb_texture_multisample-stencil-clear
2816              * test if you want to try changing this.
2817              */
2818             if (tex->buffer.b.b.nr_samples <= 1)
2819                s_info |= S_028044_ALLOW_EXPCLEAR(1);
2820          }
2821 
2822          surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
2823          surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2824       }
2825    }
2826 
2827    surf->db_z_info = z_info;
2828    surf->db_stencil_info = s_info;
2829 
2830    surf->depth_initialized = true;
2831 }
2832 
si_set_sampler_depth_decompress_mask(struct si_context * sctx,struct si_texture * tex)2833 void si_set_sampler_depth_decompress_mask(struct si_context *sctx, struct si_texture *tex)
2834 {
2835    /* Check all sampler bindings in all shaders where depth textures are bound, and update
2836     * which samplers should be decompressed.
2837     */
2838    u_foreach_bit(sh, sctx->shader_has_depth_tex) {
2839       u_foreach_bit(i, sctx->samplers[sh].has_depth_tex_mask) {
2840          if (sctx->samplers[sh].views[i]->texture == &tex->buffer.b.b) {
2841             sctx->samplers[sh].needs_depth_decompress_mask |= 1 << i;
2842             sctx->shader_needs_decompress_mask |= 1 << sh;
2843          }
2844       }
2845    }
2846 }
2847 
si_update_fb_dirtiness_after_rendering(struct si_context * sctx)2848 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
2849 {
2850    if (sctx->decompression_enabled)
2851       return;
2852 
2853    if (sctx->framebuffer.state.zsbuf) {
2854       struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
2855       struct si_texture *tex = (struct si_texture *)surf->texture;
2856 
2857       tex->dirty_level_mask |= 1 << surf->u.tex.level;
2858 
2859       if (tex->surface.has_stencil)
2860          tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2861 
2862       si_set_sampler_depth_decompress_mask(sctx, tex);
2863    }
2864 
2865    unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
2866    while (compressed_cb_mask) {
2867       unsigned i = u_bit_scan(&compressed_cb_mask);
2868       struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
2869       struct si_texture *tex = (struct si_texture *)surf->texture;
2870 
2871       if (tex->surface.fmask_offset) {
2872          tex->dirty_level_mask |= 1 << surf->u.tex.level;
2873          tex->fmask_is_identity = false;
2874       }
2875    }
2876 }
2877 
si_dec_framebuffer_counters(const struct pipe_framebuffer_state * state)2878 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2879 {
2880    for (int i = 0; i < state->nr_cbufs; ++i) {
2881       struct si_surface *surf = NULL;
2882       struct si_texture *tex;
2883 
2884       if (!state->cbufs[i])
2885          continue;
2886       surf = (struct si_surface *)state->cbufs[i];
2887       tex = (struct si_texture *)surf->base.texture;
2888 
2889       p_atomic_dec(&tex->framebuffers_bound);
2890    }
2891 }
2892 
si_mark_display_dcc_dirty(struct si_context * sctx,struct si_texture * tex)2893 void si_mark_display_dcc_dirty(struct si_context *sctx, struct si_texture *tex)
2894 {
2895    if (!tex->surface.display_dcc_offset || tex->displayable_dcc_dirty)
2896       return;
2897 
2898    if (!(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH)) {
2899       struct hash_entry *entry = _mesa_hash_table_search(sctx->dirty_implicit_resources, tex);
2900       if (!entry) {
2901          struct pipe_resource *dummy = NULL;
2902          pipe_resource_reference(&dummy, &tex->buffer.b.b);
2903          _mesa_hash_table_insert(sctx->dirty_implicit_resources, tex, tex);
2904       }
2905    }
2906    tex->displayable_dcc_dirty = true;
2907 }
2908 
si_update_display_dcc_dirty(struct si_context * sctx)2909 static void si_update_display_dcc_dirty(struct si_context *sctx)
2910 {
2911    const struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2912 
2913    for (unsigned i = 0; i < state->nr_cbufs; i++) {
2914       if (state->cbufs[i])
2915          si_mark_display_dcc_dirty(sctx, (struct si_texture *)state->cbufs[i]->texture);
2916    }
2917 }
2918 
si_set_framebuffer_state(struct pipe_context * ctx,const struct pipe_framebuffer_state * state)2919 static void si_set_framebuffer_state(struct pipe_context *ctx,
2920                                      const struct pipe_framebuffer_state *state)
2921 {
2922    struct si_context *sctx = (struct si_context *)ctx;
2923    struct si_surface *surf = NULL;
2924    struct si_texture *tex;
2925    bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2926    unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2927    unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
2928    bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
2929    bool old_has_stencil =
2930       old_has_zsbuf &&
2931       ((struct si_texture *)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
2932    int i;
2933 
2934    /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
2935     * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2936     * We could implement the full workaround here, but it's a useless case.
2937     */
2938    if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
2939       unreachable("the framebuffer shouldn't have zero area");
2940       return;
2941    }
2942 
2943    si_update_fb_dirtiness_after_rendering(sctx);
2944 
2945    /* Disable DCC if the formats are incompatible. */
2946    for (i = 0; i < state->nr_cbufs; i++) {
2947       if (!state->cbufs[i])
2948          continue;
2949 
2950       surf = (struct si_surface *)state->cbufs[i];
2951       tex = (struct si_texture *)surf->base.texture;
2952 
2953       if (!surf->dcc_incompatible)
2954          continue;
2955 
2956       if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2957          if (!si_texture_disable_dcc(sctx, tex))
2958             si_decompress_dcc(sctx, tex);
2959 
2960       surf->dcc_incompatible = false;
2961    }
2962 
2963    /* Only flush TC when changing the framebuffer state, because
2964     * the only client not using TC that can change textures is
2965     * the framebuffer.
2966     *
2967     * Wait for compute shaders because of possible transitions:
2968     * - FB write -> shader read
2969     * - shader write -> FB read
2970     *
2971     * Wait for draws because of possible transitions:
2972     * - texture -> render (eg: glBlitFramebuffer(with src=dst) then glDraw*)
2973     *
2974     * DB caches are flushed on demand (using si_decompress_textures).
2975     *
2976     * When MSAA is enabled, CB and TC caches are flushed on demand
2977     * (after FMASK decompression). Shader write -> FB read transitions
2978     * cannot happen for MSAA textures, because MSAA shader images are
2979     * not supported.
2980     *
2981     * Only flush and wait for CB if there is actually a bound color buffer.
2982     */
2983    if (sctx->framebuffer.uncompressed_cb_mask) {
2984       si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
2985                                  sctx->framebuffer.CB_has_shader_readable_metadata,
2986                                  sctx->framebuffer.all_DCC_pipe_aligned);
2987    }
2988 
2989    sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | SI_CONTEXT_PS_PARTIAL_FLUSH;
2990 
2991    /* u_blitter doesn't invoke depth decompression when it does multiple
2992     * blits in a row, but the only case when it matters for DB is when
2993     * doing generate_mipmap. So here we flush DB manually between
2994     * individual generate_mipmap blits.
2995     * Note that lower mipmap levels aren't compressed.
2996     */
2997    if (sctx->generate_mipmap_for_depth) {
2998       si_make_DB_shader_coherent(sctx, 1, false, sctx->framebuffer.DB_has_shader_readable_metadata);
2999    } else if (sctx->gfx_level == GFX9) {
3000       /* It appears that DB metadata "leaks" in a sequence of:
3001        *  - depth clear
3002        *  - DCC decompress for shader image writes (with DB disabled)
3003        *  - render with DEPTH_BEFORE_SHADER=1
3004        * Flushing DB metadata works around the problem.
3005        */
3006       sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
3007    }
3008 
3009    /* Take the maximum of the old and new count. If the new count is lower,
3010     * dirtying is needed to disable the unbound colorbuffers.
3011     */
3012    sctx->framebuffer.dirty_cbufs |=
3013       (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
3014    sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
3015 
3016    si_dec_framebuffer_counters(&sctx->framebuffer.state);
3017    util_copy_framebuffer_state(&sctx->framebuffer.state, state);
3018 
3019    sctx->framebuffer.colorbuf_enabled_4bit = 0;
3020    sctx->framebuffer.spi_shader_col_format = 0;
3021    sctx->framebuffer.spi_shader_col_format_alpha = 0;
3022    sctx->framebuffer.spi_shader_col_format_blend = 0;
3023    sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
3024    sctx->framebuffer.color_is_int8 = 0;
3025    sctx->framebuffer.color_is_int10 = 0;
3026 
3027    sctx->framebuffer.compressed_cb_mask = 0;
3028    sctx->framebuffer.uncompressed_cb_mask = 0;
3029    sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
3030    sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
3031    sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
3032    sctx->framebuffer.any_dst_linear = false;
3033    sctx->framebuffer.CB_has_shader_readable_metadata = false;
3034    sctx->framebuffer.DB_has_shader_readable_metadata = false;
3035    sctx->framebuffer.all_DCC_pipe_aligned = true;
3036    sctx->framebuffer.has_dcc_msaa = false;
3037    sctx->framebuffer.min_bytes_per_pixel = 0;
3038 
3039    for (i = 0; i < state->nr_cbufs; i++) {
3040       if (!state->cbufs[i])
3041          continue;
3042 
3043       surf = (struct si_surface *)state->cbufs[i];
3044       tex = (struct si_texture *)surf->base.texture;
3045 
3046       if (!surf->color_initialized) {
3047          si_initialize_color_surface(sctx, surf);
3048       }
3049 
3050       sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
3051       sctx->framebuffer.spi_shader_col_format |= surf->spi_shader_col_format << (i * 4);
3052       sctx->framebuffer.spi_shader_col_format_alpha |= surf->spi_shader_col_format_alpha << (i * 4);
3053       sctx->framebuffer.spi_shader_col_format_blend |= surf->spi_shader_col_format_blend << (i * 4);
3054       sctx->framebuffer.spi_shader_col_format_blend_alpha |= surf->spi_shader_col_format_blend_alpha
3055                                                              << (i * 4);
3056 
3057       if (surf->color_is_int8)
3058          sctx->framebuffer.color_is_int8 |= 1 << i;
3059       if (surf->color_is_int10)
3060          sctx->framebuffer.color_is_int10 |= 1 << i;
3061 
3062       if (tex->surface.fmask_offset)
3063          sctx->framebuffer.compressed_cb_mask |= 1 << i;
3064       else
3065          sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
3066 
3067       /* Don't update nr_color_samples for non-AA buffers.
3068        * (e.g. destination of MSAA resolve)
3069        */
3070       if (tex->buffer.b.b.nr_samples >= 2 &&
3071           tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
3072          sctx->framebuffer.nr_color_samples =
3073             MIN2(sctx->framebuffer.nr_color_samples, tex->buffer.b.b.nr_storage_samples);
3074          sctx->framebuffer.nr_color_samples = MAX2(1, sctx->framebuffer.nr_color_samples);
3075       }
3076 
3077       if (tex->surface.is_linear)
3078          sctx->framebuffer.any_dst_linear = true;
3079 
3080       if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
3081          sctx->framebuffer.CB_has_shader_readable_metadata = true;
3082 
3083          if (sctx->gfx_level >= GFX9 && !tex->surface.u.gfx9.color.dcc.pipe_aligned)
3084             sctx->framebuffer.all_DCC_pipe_aligned = false;
3085 
3086          if (tex->buffer.b.b.nr_storage_samples >= 2)
3087             sctx->framebuffer.has_dcc_msaa = true;
3088       }
3089 
3090       si_context_add_resource_size(sctx, surf->base.texture);
3091 
3092       p_atomic_inc(&tex->framebuffers_bound);
3093 
3094       /* Update the minimum but don't keep 0. */
3095       if (!sctx->framebuffer.min_bytes_per_pixel ||
3096           tex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
3097          sctx->framebuffer.min_bytes_per_pixel = tex->surface.bpe;
3098    }
3099 
3100    struct si_texture *zstex = NULL;
3101 
3102    if (state->zsbuf) {
3103       surf = (struct si_surface *)state->zsbuf;
3104       zstex = (struct si_texture *)surf->base.texture;
3105 
3106       if (!surf->depth_initialized) {
3107          si_init_depth_surface(sctx, surf);
3108       }
3109 
3110       if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level, PIPE_MASK_ZS))
3111          sctx->framebuffer.DB_has_shader_readable_metadata = true;
3112 
3113       si_context_add_resource_size(sctx, surf->base.texture);
3114 
3115       /* Update the minimum but don't keep 0. */
3116       if (!sctx->framebuffer.min_bytes_per_pixel ||
3117           zstex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
3118          sctx->framebuffer.min_bytes_per_pixel = zstex->surface.bpe;
3119    }
3120 
3121    si_update_ps_colorbuf0_slot(sctx);
3122    si_update_poly_offset_state(sctx);
3123    si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
3124    si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
3125 
3126    /* NGG cull state uses the sample count. */
3127    if (sctx->screen->use_ngg_culling)
3128       si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
3129 
3130    if (sctx->screen->dpbb_allowed)
3131       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3132 
3133    if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
3134       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3135 
3136    if (sctx->screen->has_out_of_order_rast &&
3137        (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
3138         !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
3139         (zstex && zstex->surface.has_stencil != old_has_stencil)))
3140       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3141 
3142    if (sctx->framebuffer.nr_samples != old_nr_samples) {
3143       struct pipe_constant_buffer constbuf = {0};
3144 
3145       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3146       si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
3147 
3148       if (!sctx->sample_pos_buffer) {
3149          sctx->sample_pos_buffer = pipe_buffer_create_with_data(&sctx->b, 0, PIPE_USAGE_DEFAULT,
3150                                                       sizeof(sctx->sample_positions),
3151                                                       &sctx->sample_positions);
3152       }
3153       constbuf.buffer = sctx->sample_pos_buffer;
3154 
3155       /* Set sample locations as fragment shader constants. */
3156       switch (sctx->framebuffer.nr_samples) {
3157       case 1:
3158          constbuf.buffer_offset = 0;
3159          break;
3160       case 2:
3161          constbuf.buffer_offset =
3162             (ubyte *)sctx->sample_positions.x2 - (ubyte *)sctx->sample_positions.x1;
3163          break;
3164       case 4:
3165          constbuf.buffer_offset =
3166             (ubyte *)sctx->sample_positions.x4 - (ubyte *)sctx->sample_positions.x1;
3167          break;
3168       case 8:
3169          constbuf.buffer_offset =
3170             (ubyte *)sctx->sample_positions.x8 - (ubyte *)sctx->sample_positions.x1;
3171          break;
3172       case 16:
3173          constbuf.buffer_offset =
3174             (ubyte *)sctx->sample_positions.x16 - (ubyte *)sctx->sample_positions.x1;
3175          break;
3176       default:
3177          PRINT_ERR("Requested an invalid number of samples %i.\n", sctx->framebuffer.nr_samples);
3178          assert(0);
3179       }
3180       constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
3181       si_set_internal_const_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
3182 
3183       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
3184    }
3185 
3186    si_ps_key_update_framebuffer(sctx);
3187    si_ps_key_update_framebuffer_blend(sctx);
3188    si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
3189    si_update_ps_inputs_read_or_disabled(sctx);
3190    sctx->do_update_shaders = true;
3191 
3192    if (!sctx->decompression_enabled) {
3193       /* Prevent textures decompression when the framebuffer state
3194        * changes come from the decompression passes themselves.
3195        */
3196       sctx->need_check_render_feedback = true;
3197    }
3198 }
3199 
si_emit_framebuffer_state(struct si_context * sctx)3200 static void si_emit_framebuffer_state(struct si_context *sctx)
3201 {
3202    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3203    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
3204    unsigned i, nr_cbufs = state->nr_cbufs;
3205    struct si_texture *tex = NULL;
3206    struct si_surface *cb = NULL;
3207    unsigned cb_color_info = 0;
3208 
3209    radeon_begin(cs);
3210 
3211    /* Colorbuffers. */
3212    for (i = 0; i < nr_cbufs; i++) {
3213       uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
3214       unsigned cb_color_attrib;
3215 
3216       if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
3217          continue;
3218 
3219       cb = (struct si_surface *)state->cbufs[i];
3220       if (!cb) {
3221          radeon_set_context_reg(R_028C70_CB_COLOR0_INFO + i * 0x3C,
3222                                 sctx->gfx_level >= GFX11 ?
3223                                    S_028C70_FORMAT_GFX11(V_028C70_COLOR_INVALID) :
3224                                    S_028C70_FORMAT_GFX6(V_028C70_COLOR_INVALID));
3225          continue;
3226       }
3227 
3228       tex = (struct si_texture *)cb->base.texture;
3229       radeon_add_to_buffer_list(
3230          sctx, &sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE | RADEON_USAGE_NEEDS_IMPLICIT_SYNC |
3231          (tex->buffer.b.b.nr_samples > 1 ? RADEON_PRIO_COLOR_BUFFER_MSAA : RADEON_PRIO_COLOR_BUFFER));
3232 
3233       if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
3234          radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, tex->cmask_buffer,
3235                                    RADEON_USAGE_READWRITE | RADEON_USAGE_NEEDS_IMPLICIT_SYNC |
3236                                    RADEON_PRIO_SEPARATE_META);
3237       }
3238 
3239       /* Compute mutable surface parameters. */
3240       cb_color_base = tex->buffer.gpu_address >> 8;
3241       cb_color_fmask = 0;
3242       cb_color_cmask = tex->cmask_base_address_reg;
3243       cb_dcc_base = 0;
3244       cb_color_info = cb->cb_color_info | tex->cb_color_info;
3245       cb_color_attrib = cb->cb_color_attrib;
3246 
3247       if (tex->swap_rgb_to_bgr) {
3248          /* Swap R and B channels. */
3249          static unsigned rgb_to_bgr[4] = {
3250             [V_028C70_SWAP_STD] = V_028C70_SWAP_ALT,
3251             [V_028C70_SWAP_ALT] = V_028C70_SWAP_STD,
3252             [V_028C70_SWAP_STD_REV] = V_028C70_SWAP_ALT_REV,
3253             [V_028C70_SWAP_ALT_REV] = V_028C70_SWAP_STD_REV,
3254          };
3255          unsigned swap = rgb_to_bgr[G_028C70_COMP_SWAP(cb_color_info)];
3256 
3257          cb_color_info &= C_028C70_COMP_SWAP;
3258          cb_color_info |= S_028C70_COMP_SWAP(swap);
3259       }
3260 
3261       if (sctx->gfx_level < GFX11 && cb->base.u.tex.level > 0)
3262          cb_color_info &= C_028C70_FAST_CLEAR;
3263 
3264       if (tex->surface.fmask_offset) {
3265          cb_color_fmask = (tex->buffer.gpu_address + tex->surface.fmask_offset) >> 8;
3266          cb_color_fmask |= tex->surface.fmask_tile_swizzle;
3267       }
3268 
3269       /* Set up DCC. */
3270       if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
3271          bool is_msaa_resolve_dst = state->cbufs[0] && state->cbufs[0]->texture->nr_samples > 1 &&
3272                                     state->cbufs[1] == &cb->base &&
3273                                     state->cbufs[1]->texture->nr_samples <= 1;
3274 
3275          /* CB can't do MSAA resolve on gfx11. */
3276          assert(!is_msaa_resolve_dst || sctx->gfx_level < GFX11);
3277 
3278          if (!is_msaa_resolve_dst && sctx->gfx_level < GFX11)
3279             cb_color_info |= S_028C70_DCC_ENABLE(1);
3280 
3281          cb_dcc_base = (tex->buffer.gpu_address + tex->surface.meta_offset) >> 8;
3282 
3283          unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
3284          dcc_tile_swizzle &= ((1 << tex->surface.meta_alignment_log2) - 1) >> 8;
3285          cb_dcc_base |= dcc_tile_swizzle;
3286       }
3287 
3288       if (sctx->gfx_level >= GFX11) {
3289          unsigned cb_color_attrib3, cb_fdcc_control;
3290 
3291          /* Set mutable surface parameters. */
3292          cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3293          cb_color_base |= tex->surface.tile_swizzle;
3294 
3295          cb_color_attrib3 = cb->cb_color_attrib3 |
3296                             S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
3297                             S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.color.dcc.pipe_aligned);
3298          cb_fdcc_control = cb->cb_dcc_control |
3299                            S_028C78_DISABLE_CONSTANT_ENCODE_REG(1) |
3300                            S_028C78_FDCC_ENABLE(vi_dcc_enabled(tex, cb->base.u.tex.level));
3301 
3302          radeon_set_context_reg_seq(R_028C6C_CB_COLOR0_VIEW + i * 0x3C, 4);
3303          radeon_emit(cb->cb_color_view);                      /* CB_COLOR0_VIEW */
3304          radeon_emit(cb_color_info);                          /* CB_COLOR0_INFO */
3305          radeon_emit(cb_color_attrib);                        /* CB_COLOR0_ATTRIB */
3306          radeon_emit(cb_fdcc_control);                        /* CB_COLOR0_FDCC_CONTROL */
3307 
3308          radeon_set_context_reg(R_028C60_CB_COLOR0_BASE + i * 0x3C, cb_color_base);
3309          radeon_set_context_reg(R_028E40_CB_COLOR0_BASE_EXT + i * 4, cb_color_base >> 32);
3310          radeon_set_context_reg(R_028C94_CB_COLOR0_DCC_BASE + i * 0x3C, cb_dcc_base);
3311          radeon_set_context_reg(R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4, cb_dcc_base >> 32);
3312          radeon_set_context_reg(R_028EC0_CB_COLOR0_ATTRIB2 + i * 4, cb->cb_color_attrib2);
3313          radeon_set_context_reg(R_028EE0_CB_COLOR0_ATTRIB3 + i * 4, cb_color_attrib3);
3314       } else if (sctx->gfx_level >= GFX10) {
3315          unsigned cb_color_attrib3;
3316 
3317          /* Set mutable surface parameters. */
3318          cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3319          cb_color_base |= tex->surface.tile_swizzle;
3320          if (!tex->surface.fmask_offset)
3321             cb_color_fmask = cb_color_base;
3322          if (cb->base.u.tex.level > 0)
3323             cb_color_cmask = cb_color_base;
3324 
3325          cb_color_attrib3 = cb->cb_color_attrib3 |
3326                             S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
3327                             S_028EE0_FMASK_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
3328                             S_028EE0_CMASK_PIPE_ALIGNED(1) |
3329                             S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.color.dcc.pipe_aligned);
3330 
3331          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C, 14);
3332          radeon_emit(cb_color_base);             /* CB_COLOR0_BASE */
3333          radeon_emit(0);                         /* hole */
3334          radeon_emit(0);                         /* hole */
3335          radeon_emit(cb->cb_color_view);         /* CB_COLOR0_VIEW */
3336          radeon_emit(cb_color_info);             /* CB_COLOR0_INFO */
3337          radeon_emit(cb_color_attrib);           /* CB_COLOR0_ATTRIB */
3338          radeon_emit(cb->cb_dcc_control);        /* CB_COLOR0_DCC_CONTROL */
3339          radeon_emit(cb_color_cmask);            /* CB_COLOR0_CMASK */
3340          radeon_emit(0);                         /* hole */
3341          radeon_emit(cb_color_fmask);            /* CB_COLOR0_FMASK */
3342          radeon_emit(0);                         /* hole */
3343          radeon_emit(tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3344          radeon_emit(tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3345          radeon_emit(cb_dcc_base);               /* CB_COLOR0_DCC_BASE */
3346 
3347          radeon_set_context_reg(R_028E40_CB_COLOR0_BASE_EXT + i * 4, cb_color_base >> 32);
3348          radeon_set_context_reg(R_028E60_CB_COLOR0_CMASK_BASE_EXT + i * 4,
3349                                 cb_color_cmask >> 32);
3350          radeon_set_context_reg(R_028E80_CB_COLOR0_FMASK_BASE_EXT + i * 4,
3351                                 cb_color_fmask >> 32);
3352          radeon_set_context_reg(R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4, cb_dcc_base >> 32);
3353          radeon_set_context_reg(R_028EC0_CB_COLOR0_ATTRIB2 + i * 4, cb->cb_color_attrib2);
3354          radeon_set_context_reg(R_028EE0_CB_COLOR0_ATTRIB3 + i * 4, cb_color_attrib3);
3355       } else if (sctx->gfx_level == GFX9) {
3356          struct gfx9_surf_meta_flags meta = {
3357             .rb_aligned = 1,
3358             .pipe_aligned = 1,
3359          };
3360 
3361          if (!tex->is_depth && tex->surface.meta_offset)
3362             meta = tex->surface.u.gfx9.color.dcc;
3363 
3364          /* Set mutable surface parameters. */
3365          cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3366          cb_color_base |= tex->surface.tile_swizzle;
3367          if (!tex->surface.fmask_offset)
3368             cb_color_fmask = cb_color_base;
3369          if (cb->base.u.tex.level > 0)
3370             cb_color_cmask = cb_color_base;
3371          cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.swizzle_mode) |
3372                             S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
3373                             S_028C74_RB_ALIGNED(meta.rb_aligned) |
3374                             S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
3375 
3376          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
3377          radeon_emit(cb_color_base);                            /* CB_COLOR0_BASE */
3378          radeon_emit(S_028C64_BASE_256B(cb_color_base >> 32));  /* CB_COLOR0_BASE_EXT */
3379          radeon_emit(cb->cb_color_attrib2);                     /* CB_COLOR0_ATTRIB2 */
3380          radeon_emit(cb->cb_color_view);                        /* CB_COLOR0_VIEW */
3381          radeon_emit(cb_color_info);                            /* CB_COLOR0_INFO */
3382          radeon_emit(cb_color_attrib);                          /* CB_COLOR0_ATTRIB */
3383          radeon_emit(cb->cb_dcc_control);                       /* CB_COLOR0_DCC_CONTROL */
3384          radeon_emit(cb_color_cmask);                           /* CB_COLOR0_CMASK */
3385          radeon_emit(S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3386          radeon_emit(cb_color_fmask);                           /* CB_COLOR0_FMASK */
3387          radeon_emit(S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3388          radeon_emit(tex->color_clear_value[0]);                /* CB_COLOR0_CLEAR_WORD0 */
3389          radeon_emit(tex->color_clear_value[1]);                /* CB_COLOR0_CLEAR_WORD1 */
3390          radeon_emit(cb_dcc_base);                              /* CB_COLOR0_DCC_BASE */
3391          radeon_emit(S_028C98_BASE_256B(cb_dcc_base >> 32));    /* CB_COLOR0_DCC_BASE_EXT */
3392 
3393          radeon_set_context_reg(R_0287A0_CB_MRT0_EPITCH + i * 4,
3394                                 S_0287A0_EPITCH(tex->surface.u.gfx9.epitch));
3395       } else {
3396          /* Compute mutable surface parameters (GFX6-GFX8). */
3397          const struct legacy_surf_level *level_info =
3398             &tex->surface.u.legacy.level[cb->base.u.tex.level];
3399          unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
3400          unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
3401 
3402          cb_color_base += level_info->offset_256B;
3403          /* Only macrotiled modes can set tile swizzle. */
3404          if (level_info->mode == RADEON_SURF_MODE_2D)
3405             cb_color_base |= tex->surface.tile_swizzle;
3406 
3407          if (!tex->surface.fmask_offset)
3408             cb_color_fmask = cb_color_base;
3409          if (cb->base.u.tex.level > 0)
3410             cb_color_cmask = cb_color_base;
3411          if (cb_dcc_base)
3412             cb_dcc_base += tex->surface.u.legacy.color.dcc_level[cb->base.u.tex.level].dcc_offset >> 8;
3413 
3414          pitch_tile_max = level_info->nblk_x / 8 - 1;
3415          slice_tile_max = level_info->nblk_x * level_info->nblk_y / 64 - 1;
3416          tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
3417 
3418          cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
3419          cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
3420          cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
3421 
3422          if (tex->surface.fmask_offset) {
3423             if (sctx->gfx_level >= GFX7)
3424                cb_color_pitch |=
3425                   S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.color.fmask.pitch_in_pixels / 8 - 1);
3426             cb_color_attrib |=
3427                S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.color.fmask.tiling_index);
3428             cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.color.fmask.slice_tile_max);
3429          } else {
3430             /* This must be set for fast clear to work without FMASK. */
3431             if (sctx->gfx_level >= GFX7)
3432                cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
3433             cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
3434             cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
3435          }
3436 
3437          radeon_set_context_reg_seq(R_028C60_CB_COLOR0_BASE + i * 0x3C,
3438                                     sctx->gfx_level >= GFX8 ? 14 : 13);
3439          radeon_emit(cb_color_base);                              /* CB_COLOR0_BASE */
3440          radeon_emit(cb_color_pitch);                             /* CB_COLOR0_PITCH */
3441          radeon_emit(cb_color_slice);                             /* CB_COLOR0_SLICE */
3442          radeon_emit(cb->cb_color_view);                          /* CB_COLOR0_VIEW */
3443          radeon_emit(cb_color_info);                              /* CB_COLOR0_INFO */
3444          radeon_emit(cb_color_attrib);                            /* CB_COLOR0_ATTRIB */
3445          radeon_emit(cb->cb_dcc_control);                         /* CB_COLOR0_DCC_CONTROL */
3446          radeon_emit(cb_color_cmask);                             /* CB_COLOR0_CMASK */
3447          radeon_emit(tex->surface.u.legacy.color.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
3448          radeon_emit(cb_color_fmask);                             /* CB_COLOR0_FMASK */
3449          radeon_emit(cb_color_fmask_slice);                       /* CB_COLOR0_FMASK_SLICE */
3450          radeon_emit(tex->color_clear_value[0]);                  /* CB_COLOR0_CLEAR_WORD0 */
3451          radeon_emit(tex->color_clear_value[1]);                  /* CB_COLOR0_CLEAR_WORD1 */
3452 
3453          if (sctx->gfx_level >= GFX8) /* R_028C94_CB_COLOR0_DCC_BASE */
3454             radeon_emit(cb_dcc_base);
3455       }
3456    }
3457    for (; i < 8; i++)
3458       if (sctx->framebuffer.dirty_cbufs & (1 << i))
3459          radeon_set_context_reg(R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
3460 
3461    /* ZS buffer. */
3462    if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
3463       struct si_surface *zb = (struct si_surface *)state->zsbuf;
3464       struct si_texture *tex = (struct si_texture *)zb->base.texture;
3465       unsigned db_z_info = zb->db_z_info;
3466       unsigned db_stencil_info = zb->db_stencil_info;
3467       unsigned db_htile_surface = zb->db_htile_surface;
3468 
3469       radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE |
3470                                 (zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA
3471                                                                   : RADEON_PRIO_DEPTH_BUFFER));
3472       bool tc_compat_htile = vi_tc_compat_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS);
3473 
3474       /* Set fields dependent on tc_compatile_htile. */
3475       if (sctx->gfx_level >= GFX9 && tc_compat_htile) {
3476          unsigned max_zplanes = 4;
3477 
3478          if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM && tex->buffer.b.b.nr_samples > 1)
3479             max_zplanes = 2;
3480 
3481          if (sctx->gfx_level >= GFX10) {
3482             bool iterate256 = tex->buffer.b.b.nr_samples >= 2;
3483             db_z_info |= S_028040_ITERATE_FLUSH(1) |
3484                          S_028040_ITERATE_256(iterate256);
3485             db_stencil_info |= S_028044_ITERATE_FLUSH(!tex->htile_stencil_disabled) |
3486                                S_028044_ITERATE_256(iterate256);
3487 
3488             /* Workaround for a DB hang when ITERATE_256 is set to 1. Only affects 4X MSAA D/S images. */
3489             if (sctx->screen->info.has_two_planes_iterate256_bug && iterate256 &&
3490                 !tex->htile_stencil_disabled && tex->buffer.b.b.nr_samples == 4) {
3491                max_zplanes = 1;
3492             }
3493          } else {
3494             db_z_info |= S_028038_ITERATE_FLUSH(1);
3495             db_stencil_info |= S_02803C_ITERATE_FLUSH(1);
3496          }
3497 
3498          db_z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1);
3499       }
3500 
3501       unsigned level = zb->base.u.tex.level;
3502 
3503       if (sctx->gfx_level >= GFX10) {
3504          radeon_set_context_reg(R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3505          radeon_set_context_reg(R_02801C_DB_DEPTH_SIZE_XY, zb->db_depth_size);
3506 
3507          if (sctx->gfx_level >= GFX11) {
3508             radeon_set_context_reg_seq(R_028040_DB_Z_INFO, 6);
3509          } else {
3510             radeon_set_context_reg_seq(R_02803C_DB_DEPTH_INFO, 7);
3511             radeon_emit(S_02803C_RESOURCE_LEVEL(1)); /* DB_DEPTH_INFO */
3512          }
3513          radeon_emit(db_z_info |                  /* DB_Z_INFO */
3514                      S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3515          radeon_emit(db_stencil_info);     /* DB_STENCIL_INFO */
3516          radeon_emit(zb->db_depth_base);   /* DB_Z_READ_BASE */
3517          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3518          radeon_emit(zb->db_depth_base);   /* DB_Z_WRITE_BASE */
3519          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3520 
3521          radeon_set_context_reg_seq(R_028068_DB_Z_READ_BASE_HI, 5);
3522          radeon_emit(zb->db_depth_base >> 32);      /* DB_Z_READ_BASE_HI */
3523          radeon_emit(zb->db_stencil_base >> 32);    /* DB_STENCIL_READ_BASE_HI */
3524          radeon_emit(zb->db_depth_base >> 32);      /* DB_Z_WRITE_BASE_HI */
3525          radeon_emit(zb->db_stencil_base >> 32);    /* DB_STENCIL_WRITE_BASE_HI */
3526          radeon_emit(zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */
3527       } else if (sctx->gfx_level == GFX9) {
3528          radeon_set_context_reg_seq(R_028014_DB_HTILE_DATA_BASE, 3);
3529          radeon_emit(zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
3530          radeon_emit(S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
3531          radeon_emit(zb->db_depth_size);                          /* DB_DEPTH_SIZE */
3532 
3533          radeon_set_context_reg_seq(R_028038_DB_Z_INFO, 10);
3534          radeon_emit(db_z_info |                                   /* DB_Z_INFO */
3535                      S_028038_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3536          radeon_emit(db_stencil_info);                             /* DB_STENCIL_INFO */
3537          radeon_emit(zb->db_depth_base);                           /* DB_Z_READ_BASE */
3538          radeon_emit(S_028044_BASE_HI(zb->db_depth_base >> 32));   /* DB_Z_READ_BASE_HI */
3539          radeon_emit(zb->db_stencil_base);                         /* DB_STENCIL_READ_BASE */
3540          radeon_emit(S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
3541          radeon_emit(zb->db_depth_base);                           /* DB_Z_WRITE_BASE */
3542          radeon_emit(S_028054_BASE_HI(zb->db_depth_base >> 32));   /* DB_Z_WRITE_BASE_HI */
3543          radeon_emit(zb->db_stencil_base);                         /* DB_STENCIL_WRITE_BASE */
3544          radeon_emit(S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3545 
3546          radeon_set_context_reg_seq(R_028068_DB_Z_INFO2, 2);
3547          radeon_emit(zb->db_z_info2);       /* DB_Z_INFO2 */
3548          radeon_emit(zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
3549       } else {
3550          /* GFX6-GFX8 */
3551          /* Set fields dependent on tc_compatile_htile. */
3552          if (si_htile_enabled(tex, zb->base.u.tex.level, PIPE_MASK_ZS)) {
3553             if (tex->tc_compatible_htile) {
3554                db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
3555 
3556                /* 0 = full compression. N = only compress up to N-1 Z planes. */
3557                if (tex->buffer.b.b.nr_samples <= 1)
3558                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
3559                else if (tex->buffer.b.b.nr_samples <= 4)
3560                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
3561                else
3562                   db_z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
3563             }
3564          }
3565 
3566          radeon_set_context_reg(R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3567 
3568          radeon_set_context_reg_seq(R_02803C_DB_DEPTH_INFO, 9);
3569          radeon_emit(zb->db_depth_info |   /* DB_DEPTH_INFO */
3570                      S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile));
3571          radeon_emit(db_z_info |           /* DB_Z_INFO */
3572                      S_028040_ZRANGE_PRECISION(tex->depth_clear_value[level] != 0));
3573          radeon_emit(db_stencil_info);     /* DB_STENCIL_INFO */
3574          radeon_emit(zb->db_depth_base);   /* DB_Z_READ_BASE */
3575          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3576          radeon_emit(zb->db_depth_base);   /* DB_Z_WRITE_BASE */
3577          radeon_emit(zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3578          radeon_emit(zb->db_depth_size);   /* DB_DEPTH_SIZE */
3579          radeon_emit(zb->db_depth_slice);  /* DB_DEPTH_SLICE */
3580       }
3581 
3582       radeon_set_context_reg_seq(R_028028_DB_STENCIL_CLEAR, 2);
3583       radeon_emit(tex->stencil_clear_value[level]);    /* R_028028_DB_STENCIL_CLEAR */
3584       radeon_emit(fui(tex->depth_clear_value[level])); /* R_02802C_DB_DEPTH_CLEAR */
3585 
3586       radeon_set_context_reg(R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
3587       radeon_set_context_reg(R_028ABC_DB_HTILE_SURFACE, db_htile_surface);
3588    } else if (sctx->framebuffer.dirty_zsbuf) {
3589       if (sctx->gfx_level == GFX9)
3590          radeon_set_context_reg_seq(R_028038_DB_Z_INFO, 2);
3591       else
3592          radeon_set_context_reg_seq(R_028040_DB_Z_INFO, 2);
3593 
3594       /* Gfx11 only: DB_Z_INFO.NUM_SAMPLES should always match the framebuffer samples.
3595        * It affects VRS and occlusion queries if depth and stencil are not bound.
3596        */
3597       radeon_emit(S_028040_FORMAT(V_028040_Z_INVALID) |       /* DB_Z_INFO */
3598                   S_028040_NUM_SAMPLES(sctx->gfx_level == GFX11 ? sctx->framebuffer.log_samples : 0));
3599       radeon_emit(S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
3600    }
3601 
3602    /* Framebuffer dimensions. */
3603    /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_cs_preamble_state */
3604    radeon_set_context_reg(R_028208_PA_SC_WINDOW_SCISSOR_BR,
3605                           S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
3606 
3607    if (sctx->screen->dpbb_allowed) {
3608       radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
3609       radeon_emit(EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
3610    }
3611    radeon_end();
3612 
3613    si_update_display_dcc_dirty(sctx);
3614 
3615    sctx->framebuffer.dirty_cbufs = 0;
3616    sctx->framebuffer.dirty_zsbuf = false;
3617 }
3618 
si_emit_msaa_sample_locs(struct si_context * sctx)3619 static void si_emit_msaa_sample_locs(struct si_context *sctx)
3620 {
3621    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3622    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3623    unsigned nr_samples = sctx->framebuffer.nr_samples;
3624    bool has_msaa_sample_loc_bug = sctx->screen->info.has_msaa_sample_loc_bug;
3625 
3626    /* Smoothing (only possible with nr_samples == 1) uses the same
3627     * sample locations as the MSAA it simulates.
3628     */
3629    if (nr_samples <= 1 && sctx->smoothing_enabled)
3630       nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3631 
3632    /* On Polaris, the small primitive filter uses the sample locations
3633     * even when MSAA is off, so we need to make sure they're set to 0.
3634     *
3635     * GFX10 uses sample locations unconditionally, so they always need
3636     * to be set up.
3637     */
3638    if ((nr_samples >= 2 || has_msaa_sample_loc_bug || sctx->gfx_level >= GFX10) &&
3639        nr_samples != sctx->sample_locs_num_samples) {
3640       sctx->sample_locs_num_samples = nr_samples;
3641       si_emit_sample_locations(cs, nr_samples);
3642    }
3643 
3644    radeon_begin(cs);
3645 
3646    if (sctx->family >= CHIP_POLARIS10) {
3647       unsigned small_prim_filter_cntl =
3648          S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3649          /* line bug */
3650          S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
3651 
3652       /* For hardware with the sample location bug, the problem is that in order to use the small
3653        * primitive filter, we need to explicitly set the sample locations to 0. But the DB doesn't
3654        * properly process the change of sample locations without a flush, and so we can end up
3655        * with incorrect Z values.
3656        *
3657        * Instead of doing a flush, just disable the small primitive filter when MSAA is
3658        * force-disabled.
3659        *
3660        * The alternative of setting sample locations to 0 would require a DB flush to avoid
3661        * Z errors, see https://bugs.freedesktop.org/show_bug.cgi?id=96908
3662        */
3663       if (has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1 && !rs->multisample_enable)
3664          small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
3665 
3666       radeon_opt_set_context_reg(sctx, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
3667                                  SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL, small_prim_filter_cntl);
3668    }
3669 
3670    /* The exclusion bits can be set to improve rasterization efficiency
3671     * if no sample lies on the pixel boundary (-8 sample offset).
3672     */
3673    bool exclusion = sctx->gfx_level >= GFX7 && (!rs->multisample_enable || nr_samples != 16);
3674    radeon_opt_set_context_reg(
3675       sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL, SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
3676       S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) | S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
3677    radeon_end();
3678 }
3679 
si_out_of_order_rasterization(struct si_context * sctx)3680 static bool si_out_of_order_rasterization(struct si_context *sctx)
3681 {
3682    struct si_state_blend *blend = sctx->queued.named.blend;
3683    struct si_state_dsa *dsa = sctx->queued.named.dsa;
3684 
3685    if (!sctx->screen->has_out_of_order_rast)
3686       return false;
3687 
3688    unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
3689 
3690    colormask &= blend->cb_target_enabled_4bit;
3691 
3692    /* Conservative: No logic op. */
3693    if (colormask && blend->logicop_enable)
3694       return false;
3695 
3696    struct si_dsa_order_invariance dsa_order_invariant = {.zs = true,
3697                                                          .pass_set = true};
3698 
3699    if (sctx->framebuffer.state.zsbuf) {
3700       struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
3701       bool has_stencil = zstex->surface.has_stencil;
3702       dsa_order_invariant = dsa->order_invariance[has_stencil];
3703       if (!dsa_order_invariant.zs)
3704          return false;
3705 
3706       /* The set of PS invocations is always order invariant,
3707        * except when early Z/S tests are requested. */
3708       if (sctx->shader.ps.cso && sctx->shader.ps.cso->info.base.writes_memory &&
3709           sctx->shader.ps.cso->info.base.fs.early_fragment_tests &&
3710           !dsa_order_invariant.pass_set)
3711          return false;
3712 
3713       if (sctx->num_perfect_occlusion_queries != 0 && !dsa_order_invariant.pass_set)
3714          return false;
3715    }
3716 
3717    if (!colormask)
3718       return true;
3719 
3720    unsigned blendmask = colormask & blend->blend_enable_4bit;
3721 
3722    if (blendmask) {
3723       /* Only commutative blending. */
3724       if (blendmask & ~blend->commutative_4bit)
3725          return false;
3726 
3727       if (!dsa_order_invariant.pass_set)
3728          return false;
3729    }
3730 
3731    if (colormask & ~blendmask)
3732       return false;
3733 
3734    return true;
3735 }
3736 
si_emit_msaa_config(struct si_context * sctx)3737 static void si_emit_msaa_config(struct si_context *sctx)
3738 {
3739    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
3740    unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
3741    /* 33% faster rendering to linear color buffers */
3742    bool dst_is_linear = sctx->framebuffer.any_dst_linear;
3743    bool out_of_order_rast = si_out_of_order_rasterization(sctx);
3744    unsigned sc_mode_cntl_1 =
3745       S_028A4C_WALK_SIZE(dst_is_linear) | S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
3746       S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
3747       S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
3748       S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3749       /* always 1: */
3750       S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) | S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3751       S_028A4C_TILE_WALK_ORDER_ENABLE(1) | S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3752       S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3753    unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(1) |
3754                       S_028804_INTERPOLATE_COMP_Z(sctx->gfx_level < GFX11) |
3755                       S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3756    unsigned coverage_samples, z_samples;
3757    struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3758 
3759    /* S: Coverage samples (up to 16x):
3760     * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3761     * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3762     *
3763     * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3764     * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3765     * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3766     * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3767     * # from the closest defined sample if Z is uncompressed (same quality as the number of
3768     * # Z samples).
3769     *
3770     * F: Color samples (up to 8x, must be <= coverage samples):
3771     * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3772     * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3773     *
3774     * Can be anything between coverage and color samples:
3775     * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3776     * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3777     * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3778     * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3779     * # All are currently set the same as coverage samples.
3780     *
3781     * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3782     * flag for undefined color samples. A shader-based resolve must handle unknowns
3783     * or mask them out with AND. Unknowns can also be guessed from neighbors via
3784     * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3785     * useful. The CB resolve always drops unknowns.
3786     *
3787     * Sensible AA configurations:
3788     *   EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3789     *   EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3790     *   EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3791     *   EQAA  8s 8z 8f = 8x MSAA
3792     *   EQAA  8s 8z 4f - might look the same as 8x MSAA
3793     *   EQAA  8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3794     *   EQAA  8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3795     *   EQAA  8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3796     *   EQAA  4s 4z 4f = 4x MSAA
3797     *   EQAA  4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3798     *   EQAA  2s 2z 2f = 2x MSAA
3799     */
3800    coverage_samples = si_get_num_coverage_samples(sctx);
3801 
3802    /* The DX10 diamond test is not required by GL and decreases line rasterization
3803     * performance, so don't use it.
3804     */
3805    unsigned sc_line_cntl = 0;
3806    unsigned sc_aa_config = 0;
3807 
3808    if (coverage_samples > 1 && rs->multisample_enable) {
3809       /* distance from the pixel center, indexed by log2(nr_samples) */
3810       static unsigned max_dist[] = {
3811          0, /* unused */
3812          4, /* 2x MSAA */
3813          6, /* 4x MSAA */
3814          7, /* 8x MSAA */
3815          8, /* 16x MSAA */
3816       };
3817       unsigned log_samples = util_logbase2(coverage_samples);
3818 
3819       sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1) |
3820                       S_028BDC_PERPENDICULAR_ENDCAP_ENA(rs->perpendicular_end_caps) |
3821                       S_028BDC_EXTRA_DX_DY_PRECISION(rs->perpendicular_end_caps &&
3822                                                      (sctx->family == CHIP_VEGA20 ||
3823                                                       sctx->gfx_level >= GFX10));
3824       sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
3825                      S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
3826                      S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples) |
3827                      S_028BE0_COVERED_CENTROID_IS_CENTER(sctx->gfx_level >= GFX10_3);
3828    }
3829 
3830    if (sctx->framebuffer.nr_samples > 1) {
3831       if (sctx->framebuffer.state.zsbuf) {
3832          z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
3833          z_samples = MAX2(1, z_samples);
3834       } else {
3835          z_samples = coverage_samples;
3836       }
3837       unsigned log_samples = util_logbase2(coverage_samples);
3838       unsigned log_z_samples = util_logbase2(z_samples);
3839       unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
3840       unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
3841       if (sctx->framebuffer.nr_samples > 1) {
3842          db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
3843                     S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
3844                     S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
3845                     S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
3846          sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
3847       } else if (sctx->smoothing_enabled) {
3848          db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
3849       }
3850    }
3851 
3852    radeon_begin(cs);
3853 
3854    /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3855    radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL, SI_TRACKED_PA_SC_LINE_CNTL,
3856                                sc_line_cntl, sc_aa_config);
3857    /* R_028804_DB_EQAA */
3858    radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA, db_eqaa);
3859    /* R_028A4C_PA_SC_MODE_CNTL_1 */
3860    radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1, SI_TRACKED_PA_SC_MODE_CNTL_1,
3861                               sc_mode_cntl_1);
3862    radeon_end_update_context_roll(sctx);
3863 }
3864 
si_update_ps_iter_samples(struct si_context * sctx)3865 void si_update_ps_iter_samples(struct si_context *sctx)
3866 {
3867    if (sctx->framebuffer.nr_samples > 1)
3868       si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3869    if (sctx->screen->dpbb_allowed)
3870       si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3871 }
3872 
si_set_min_samples(struct pipe_context * ctx,unsigned min_samples)3873 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
3874 {
3875    struct si_context *sctx = (struct si_context *)ctx;
3876 
3877    /* The hardware can only do sample shading with 2^n samples. */
3878    min_samples = util_next_power_of_two(min_samples);
3879 
3880    if (sctx->ps_iter_samples == min_samples)
3881       return;
3882 
3883    sctx->ps_iter_samples = min_samples;
3884 
3885    si_ps_key_update_sample_shading(sctx);
3886    si_ps_key_update_framebuffer_rasterizer_sample_shading(sctx);
3887    sctx->do_update_shaders = true;
3888 
3889    si_update_ps_iter_samples(sctx);
3890 }
3891 
3892 /*
3893  * Samplers
3894  */
3895 
3896 /**
3897  * Build the sampler view descriptor for a buffer texture.
3898  * @param state 256-bit descriptor; only the high 128 bits are filled in
3899  */
si_make_buffer_descriptor(struct si_screen * screen,struct si_resource * buf,enum pipe_format format,unsigned offset,unsigned num_elements,uint32_t * state)3900 void si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
3901                                enum pipe_format format, unsigned offset, unsigned num_elements,
3902                                uint32_t *state)
3903 {
3904    const struct util_format_description *desc;
3905    unsigned stride;
3906    unsigned num_records;
3907 
3908    desc = util_format_description(format);
3909    stride = desc->block.bits / 8;
3910 
3911    num_records = num_elements;
3912    num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
3913 
3914    /* The NUM_RECORDS field has a different meaning depending on the chip,
3915     * instruction type, STRIDE, and SWIZZLE_ENABLE.
3916     *
3917     * GFX6-7,10:
3918     * - If STRIDE == 0, it's in byte units.
3919     * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3920     *
3921     * GFX8:
3922     * - For SMEM and STRIDE == 0, it's in byte units.
3923     * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3924     * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3925     * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3926     * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3927     *       ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3928     *       using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3929     *       That way the same descriptor can be used by both SMEM and VMEM.
3930     *
3931     * GFX9:
3932     * - For SMEM and STRIDE == 0, it's in byte units.
3933     * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3934     * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3935     * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3936     */
3937    if (screen->info.gfx_level == GFX8)
3938       num_records *= stride;
3939 
3940    state[4] = 0;
3941    state[5] = S_008F04_STRIDE(stride);
3942    state[6] = num_records;
3943    state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3944               S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3945               S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3946               S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
3947 
3948    if (screen->info.gfx_level >= GFX10) {
3949       const struct gfx10_format *fmt = &ac_get_gfx10_format_table(&screen->info)[format];
3950 
3951       /* OOB_SELECT chooses the out-of-bounds check:
3952        *  - 0: (index >= NUM_RECORDS) || (offset >= STRIDE)
3953        *  - 1: index >= NUM_RECORDS
3954        *  - 2: NUM_RECORDS == 0
3955        *  - 3: if SWIZZLE_ENABLE == 0: offset >= NUM_RECORDS
3956        *       else: swizzle_address >= NUM_RECORDS
3957        */
3958       state[7] |= S_008F0C_FORMAT(fmt->img_format) |
3959                   S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_STRUCTURED_WITH_OFFSET) |
3960                   S_008F0C_RESOURCE_LEVEL(screen->info.gfx_level < GFX11);
3961    } else {
3962       int first_non_void;
3963       unsigned num_format, data_format;
3964 
3965       first_non_void = util_format_get_first_non_void_channel(format);
3966       num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
3967       data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
3968 
3969       state[7] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
3970    }
3971 }
3972 
gfx9_border_color_swizzle(const unsigned char swizzle[4])3973 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
3974 {
3975    unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3976 
3977    if (swizzle[3] == PIPE_SWIZZLE_X) {
3978       /* For the pre-defined border color values (white, opaque
3979        * black, transparent black), the only thing that matters is
3980        * that the alpha channel winds up in the correct place
3981        * (because the RGB channels are all the same) so either of
3982        * these enumerations will work.
3983        */
3984       if (swizzle[2] == PIPE_SWIZZLE_Y)
3985          bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
3986       else
3987          bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
3988    } else if (swizzle[0] == PIPE_SWIZZLE_X) {
3989       if (swizzle[1] == PIPE_SWIZZLE_Y)
3990          bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3991       else
3992          bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
3993    } else if (swizzle[1] == PIPE_SWIZZLE_X) {
3994       bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
3995    } else if (swizzle[2] == PIPE_SWIZZLE_X) {
3996       bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
3997    }
3998 
3999    return bc_swizzle;
4000 }
4001 
4002 /**
4003  * Build the sampler view descriptor for a texture.
4004  */
gfx10_make_texture_descriptor(struct si_screen * screen,struct si_texture * tex,bool sampler,enum pipe_texture_target target,enum pipe_format pipe_format,const unsigned char state_swizzle[4],unsigned first_level,unsigned last_level,unsigned first_layer,unsigned last_layer,unsigned width,unsigned height,unsigned depth,uint32_t * state,uint32_t * fmask_state)4005 static void gfx10_make_texture_descriptor(
4006    struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target,
4007    enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level,
4008    unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height,
4009    unsigned depth, uint32_t *state, uint32_t *fmask_state)
4010 {
4011    struct pipe_resource *res = &tex->buffer.b.b;
4012    const struct util_format_description *desc;
4013    unsigned img_format;
4014    unsigned char swizzle[4];
4015    unsigned type;
4016    uint64_t va;
4017 
4018    desc = util_format_description(pipe_format);
4019    img_format = ac_get_gfx10_format_table(&screen->info)[pipe_format].img_format;
4020 
4021    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
4022       const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
4023       const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
4024       const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
4025       bool is_stencil = false;
4026 
4027       switch (pipe_format) {
4028       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4029       case PIPE_FORMAT_X32_S8X24_UINT:
4030       case PIPE_FORMAT_X8Z24_UNORM:
4031          util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
4032          is_stencil = true;
4033          break;
4034       case PIPE_FORMAT_X24S8_UINT:
4035          /*
4036           * X24S8 is implemented as an 8_8_8_8 data format, to
4037           * fix texture gathers. This affects at least
4038           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
4039           */
4040          util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
4041          is_stencil = true;
4042          break;
4043       default:
4044          util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
4045          is_stencil = pipe_format == PIPE_FORMAT_S8_UINT;
4046       }
4047 
4048       if (tex->upgraded_depth && !is_stencil) {
4049          if (screen->info.gfx_level >= GFX11) {
4050             assert(img_format == V_008F0C_GFX11_FORMAT_32_FLOAT);
4051             img_format = V_008F0C_GFX11_FORMAT_32_FLOAT_CLAMP;
4052          } else {
4053             assert(img_format == V_008F0C_GFX10_FORMAT_32_FLOAT);
4054             img_format = V_008F0C_GFX10_FORMAT_32_FLOAT_CLAMP;
4055          }
4056       }
4057    } else {
4058       util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
4059    }
4060 
4061    if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY)) {
4062       /* For the purpose of shader images, treat cube maps as 2D
4063        * arrays.
4064        */
4065       type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
4066    } else {
4067       type = si_tex_dim(screen, tex, target, res->nr_samples);
4068    }
4069 
4070    if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
4071       height = 1;
4072       depth = res->array_size;
4073    } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
4074       if (sampler || res->target != PIPE_TEXTURE_3D)
4075          depth = res->array_size;
4076    } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
4077       depth = res->array_size / 6;
4078 
4079    state[0] = 0;
4080    state[1] = S_00A004_FORMAT(img_format) | S_00A004_WIDTH_LO(width - 1);
4081    state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
4082               S_00A008_RESOURCE_LEVEL(screen->info.gfx_level < GFX11);
4083 
4084    state[3] =
4085       S_00A00C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
4086       S_00A00C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
4087       S_00A00C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
4088       S_00A00C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
4089       S_00A00C_BASE_LEVEL(res->nr_samples > 1 ? 0 : first_level) |
4090       S_00A00C_LAST_LEVEL(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : last_level) |
4091       S_00A00C_BC_SWIZZLE(gfx9_border_color_swizzle(desc->swizzle)) | S_00A00C_TYPE(type);
4092    /* Depth is the the last accessible layer on gfx9+. The hw doesn't need
4093     * to know the total number of layers.
4094     */
4095    state[4] =
4096       S_00A010_DEPTH((type == V_008F1C_SQ_RSRC_IMG_3D && sampler) ? depth - 1 : last_layer) |
4097       S_00A010_BASE_ARRAY(first_layer);
4098    state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D && !sampler)) |
4099               S_00A014_PERF_MOD(4);
4100 
4101    unsigned max_mip = res->nr_samples > 1 ? util_logbase2(res->nr_samples) :
4102                                             tex->buffer.b.b.last_level;
4103 
4104    if (screen->info.gfx_level >= GFX11) {
4105       state[1] |= S_00A004_MAX_MIP(max_mip);
4106    } else {
4107       state[5] |= S_00A014_MAX_MIP(max_mip);
4108    }
4109    state[6] = 0;
4110    state[7] = 0;
4111 
4112    if (vi_dcc_enabled(tex, first_level)) {
4113       state[6] |= S_00A018_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
4114                   S_00A018_MAX_COMPRESSED_BLOCK_SIZE(tex->surface.u.gfx9.color.dcc.max_compressed_block_size) |
4115                   S_00A018_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
4116    }
4117 
4118    /* Initialize the sampler view for FMASK. */
4119    if (tex->surface.fmask_offset) {
4120       uint32_t format;
4121 
4122       va = tex->buffer.gpu_address + tex->surface.fmask_offset;
4123 
4124 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
4125       switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4126       case FMASK(2, 1):
4127          format = V_008F0C_GFX10_FORMAT_FMASK8_S2_F1;
4128          break;
4129       case FMASK(2, 2):
4130          format = V_008F0C_GFX10_FORMAT_FMASK8_S2_F2;
4131          break;
4132       case FMASK(4, 1):
4133          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F1;
4134          break;
4135       case FMASK(4, 2):
4136          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F2;
4137          break;
4138       case FMASK(4, 4):
4139          format = V_008F0C_GFX10_FORMAT_FMASK8_S4_F4;
4140          break;
4141       case FMASK(8, 1):
4142          format = V_008F0C_GFX10_FORMAT_FMASK8_S8_F1;
4143          break;
4144       case FMASK(8, 2):
4145          format = V_008F0C_GFX10_FORMAT_FMASK16_S8_F2;
4146          break;
4147       case FMASK(8, 4):
4148          format = V_008F0C_GFX10_FORMAT_FMASK32_S8_F4;
4149          break;
4150       case FMASK(8, 8):
4151          format = V_008F0C_GFX10_FORMAT_FMASK32_S8_F8;
4152          break;
4153       case FMASK(16, 1):
4154          format = V_008F0C_GFX10_FORMAT_FMASK16_S16_F1;
4155          break;
4156       case FMASK(16, 2):
4157          format = V_008F0C_GFX10_FORMAT_FMASK32_S16_F2;
4158          break;
4159       case FMASK(16, 4):
4160          format = V_008F0C_GFX10_FORMAT_FMASK64_S16_F4;
4161          break;
4162       case FMASK(16, 8):
4163          format = V_008F0C_GFX10_FORMAT_FMASK64_S16_F8;
4164          break;
4165       default:
4166          unreachable("invalid nr_samples");
4167       }
4168 #undef FMASK
4169       fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
4170       fmask_state[1] = S_00A004_BASE_ADDRESS_HI(va >> 40) | S_00A004_FORMAT(format) |
4171                        S_00A004_WIDTH_LO(width - 1);
4172       fmask_state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
4173                        S_00A008_RESOURCE_LEVEL(1);
4174       fmask_state[3] =
4175          S_00A00C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
4176          S_00A00C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
4177          S_00A00C_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode) |
4178          S_00A00C_TYPE(si_tex_dim(screen, tex, target, 0));
4179       fmask_state[4] = S_00A010_DEPTH(last_layer) | S_00A010_BASE_ARRAY(first_layer);
4180       fmask_state[5] = 0;
4181       fmask_state[6] = S_00A018_META_PIPE_ALIGNED(1);
4182       fmask_state[7] = 0;
4183    }
4184 }
4185 
4186 /**
4187  * Build the sampler view descriptor for a texture (SI-GFX9).
4188  */
si_make_texture_descriptor(struct si_screen * screen,struct si_texture * tex,bool sampler,enum pipe_texture_target target,enum pipe_format pipe_format,const unsigned char state_swizzle[4],unsigned first_level,unsigned last_level,unsigned first_layer,unsigned last_layer,unsigned width,unsigned height,unsigned depth,uint32_t * state,uint32_t * fmask_state)4189 static void si_make_texture_descriptor(struct si_screen *screen, struct si_texture *tex,
4190                                        bool sampler, enum pipe_texture_target target,
4191                                        enum pipe_format pipe_format,
4192                                        const unsigned char state_swizzle[4], unsigned first_level,
4193                                        unsigned last_level, unsigned first_layer,
4194                                        unsigned last_layer, unsigned width, unsigned height,
4195                                        unsigned depth, uint32_t *state, uint32_t *fmask_state)
4196 {
4197    struct pipe_resource *res = &tex->buffer.b.b;
4198    const struct util_format_description *desc;
4199    unsigned char swizzle[4];
4200    int first_non_void;
4201    unsigned num_format, data_format, type, num_samples;
4202    uint64_t va;
4203 
4204    desc = util_format_description(pipe_format);
4205 
4206    num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? MAX2(1, res->nr_samples)
4207                                                                : MAX2(1, res->nr_storage_samples);
4208 
4209    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
4210       const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
4211       const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
4212       const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
4213 
4214       switch (pipe_format) {
4215       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4216       case PIPE_FORMAT_X32_S8X24_UINT:
4217       case PIPE_FORMAT_X8Z24_UNORM:
4218          util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
4219          break;
4220       case PIPE_FORMAT_X24S8_UINT:
4221          /*
4222           * X24S8 is implemented as an 8_8_8_8 data format, to
4223           * fix texture gathers. This affects at least
4224           * GL45-CTS.texture_cube_map_array.sampling on GFX8.
4225           */
4226          if (screen->info.gfx_level <= GFX8)
4227             util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
4228          else
4229             util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
4230          break;
4231       default:
4232          util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
4233       }
4234    } else {
4235       util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
4236    }
4237 
4238    first_non_void = util_format_get_first_non_void_channel(pipe_format);
4239 
4240    switch (pipe_format) {
4241    case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4242       num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4243       break;
4244    default:
4245       if (first_non_void < 0) {
4246          if (util_format_is_compressed(pipe_format)) {
4247             switch (pipe_format) {
4248             case PIPE_FORMAT_DXT1_SRGB:
4249             case PIPE_FORMAT_DXT1_SRGBA:
4250             case PIPE_FORMAT_DXT3_SRGBA:
4251             case PIPE_FORMAT_DXT5_SRGBA:
4252             case PIPE_FORMAT_BPTC_SRGBA:
4253             case PIPE_FORMAT_ETC2_SRGB8:
4254             case PIPE_FORMAT_ETC2_SRGB8A1:
4255             case PIPE_FORMAT_ETC2_SRGBA8:
4256                num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
4257                break;
4258             case PIPE_FORMAT_RGTC1_SNORM:
4259             case PIPE_FORMAT_LATC1_SNORM:
4260             case PIPE_FORMAT_RGTC2_SNORM:
4261             case PIPE_FORMAT_LATC2_SNORM:
4262             case PIPE_FORMAT_ETC2_R11_SNORM:
4263             case PIPE_FORMAT_ETC2_RG11_SNORM:
4264             /* implies float, so use SNORM/UNORM to determine
4265                whether data is signed or not */
4266             case PIPE_FORMAT_BPTC_RGB_FLOAT:
4267                num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
4268                break;
4269             default:
4270                num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4271                break;
4272             }
4273          } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
4274             num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4275          } else {
4276             num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
4277          }
4278       } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
4279          num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
4280       } else {
4281          num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4282 
4283          switch (desc->channel[first_non_void].type) {
4284          case UTIL_FORMAT_TYPE_FLOAT:
4285             num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
4286             break;
4287          case UTIL_FORMAT_TYPE_SIGNED:
4288             if (desc->channel[first_non_void].normalized)
4289                num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
4290             else if (desc->channel[first_non_void].pure_integer)
4291                num_format = V_008F14_IMG_NUM_FORMAT_SINT;
4292             else
4293                num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
4294             break;
4295          case UTIL_FORMAT_TYPE_UNSIGNED:
4296             if (desc->channel[first_non_void].normalized)
4297                num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
4298             else if (desc->channel[first_non_void].pure_integer)
4299                num_format = V_008F14_IMG_NUM_FORMAT_UINT;
4300             else
4301                num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
4302          }
4303       }
4304    }
4305 
4306    data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
4307    if (data_format == ~0) {
4308       data_format = 0;
4309    }
4310 
4311    /* S8 with Z32 HTILE needs a special format. */
4312    if (screen->info.gfx_level == GFX9 && pipe_format == PIPE_FORMAT_S8_UINT)
4313       data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
4314 
4315    if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY ||
4316                     (screen->info.gfx_level <= GFX8 && res->target == PIPE_TEXTURE_3D))) {
4317       /* For the purpose of shader images, treat cube maps and 3D
4318        * textures as 2D arrays. For 3D textures, the address
4319        * calculations for mipmaps are different, so we rely on the
4320        * caller to effectively disable mipmaps.
4321        */
4322       type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
4323 
4324       assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
4325    } else {
4326       type = si_tex_dim(screen, tex, target, num_samples);
4327    }
4328 
4329    if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
4330       height = 1;
4331       depth = res->array_size;
4332    } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
4333       if (sampler || res->target != PIPE_TEXTURE_3D)
4334          depth = res->array_size;
4335    } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
4336       depth = res->array_size / 6;
4337 
4338    state[0] = 0;
4339    state[1] = (S_008F14_DATA_FORMAT(data_format) | S_008F14_NUM_FORMAT(num_format));
4340    state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1) | S_008F18_PERF_MOD(4));
4341    state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
4342                S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
4343                S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
4344                S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
4345                S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
4346                S_008F1C_LAST_LEVEL(num_samples > 1 ? util_logbase2(num_samples) : last_level) |
4347                S_008F1C_TYPE(type));
4348    state[4] = 0;
4349    state[5] = S_008F24_BASE_ARRAY(first_layer);
4350    state[6] = 0;
4351    state[7] = 0;
4352 
4353    if (screen->info.gfx_level == GFX9) {
4354       unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
4355 
4356       /* Depth is the the last accessible layer on Gfx9.
4357        * The hw doesn't need to know the total number of layers.
4358        */
4359       if (type == V_008F1C_SQ_RSRC_IMG_3D)
4360          state[4] |= S_008F20_DEPTH(depth - 1);
4361       else
4362          state[4] |= S_008F20_DEPTH(last_layer);
4363 
4364       state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
4365       state[5] |= S_008F24_MAX_MIP(num_samples > 1 ? util_logbase2(num_samples)
4366                                                    : tex->buffer.b.b.last_level);
4367    } else {
4368       state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
4369       state[4] |= S_008F20_DEPTH(depth - 1);
4370       state[5] |= S_008F24_LAST_ARRAY(last_layer);
4371    }
4372 
4373    if (vi_dcc_enabled(tex, first_level)) {
4374       state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
4375    } else {
4376       /* The last dword is unused by hw. The shader uses it to clear
4377        * bits in the first dword of sampler state.
4378        */
4379       if (screen->info.gfx_level <= GFX7 && res->nr_samples <= 1) {
4380          if (first_level == last_level)
4381             state[7] = C_008F30_MAX_ANISO_RATIO;
4382          else
4383             state[7] = 0xffffffff;
4384       }
4385    }
4386 
4387    /* Initialize the sampler view for FMASK. */
4388    if (tex->surface.fmask_offset) {
4389       uint32_t data_format, num_format;
4390 
4391       va = tex->buffer.gpu_address + tex->surface.fmask_offset;
4392 
4393 #define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
4394       if (screen->info.gfx_level == GFX9) {
4395          data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
4396          switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4397          case FMASK(2, 1):
4398             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_2_1;
4399             break;
4400          case FMASK(2, 2):
4401             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_2_2;
4402             break;
4403          case FMASK(4, 1):
4404             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_1;
4405             break;
4406          case FMASK(4, 2):
4407             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_2;
4408             break;
4409          case FMASK(4, 4):
4410             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_4_4;
4411             break;
4412          case FMASK(8, 1):
4413             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_8_8_1;
4414             break;
4415          case FMASK(8, 2):
4416             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_16_8_2;
4417             break;
4418          case FMASK(8, 4):
4419             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_8_4;
4420             break;
4421          case FMASK(8, 8):
4422             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_8_8;
4423             break;
4424          case FMASK(16, 1):
4425             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_16_16_1;
4426             break;
4427          case FMASK(16, 2):
4428             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_32_16_2;
4429             break;
4430          case FMASK(16, 4):
4431             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_64_16_4;
4432             break;
4433          case FMASK(16, 8):
4434             num_format = V_008F14_IMG_NUM_FORMAT_FMASK_64_16_8;
4435             break;
4436          default:
4437             unreachable("invalid nr_samples");
4438          }
4439       } else {
4440          switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
4441          case FMASK(2, 1):
4442             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
4443             break;
4444          case FMASK(2, 2):
4445             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
4446             break;
4447          case FMASK(4, 1):
4448             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
4449             break;
4450          case FMASK(4, 2):
4451             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
4452             break;
4453          case FMASK(4, 4):
4454             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
4455             break;
4456          case FMASK(8, 1):
4457             data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
4458             break;
4459          case FMASK(8, 2):
4460             data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
4461             break;
4462          case FMASK(8, 4):
4463             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
4464             break;
4465          case FMASK(8, 8):
4466             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
4467             break;
4468          case FMASK(16, 1):
4469             data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
4470             break;
4471          case FMASK(16, 2):
4472             data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
4473             break;
4474          case FMASK(16, 4):
4475             data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
4476             break;
4477          case FMASK(16, 8):
4478             data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
4479             break;
4480          default:
4481             unreachable("invalid nr_samples");
4482          }
4483          num_format = V_008F14_IMG_NUM_FORMAT_UINT;
4484       }
4485 #undef FMASK
4486 
4487       fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
4488       fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) | S_008F14_DATA_FORMAT(data_format) |
4489                        S_008F14_NUM_FORMAT(num_format);
4490       fmask_state[2] = S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1);
4491       fmask_state[3] =
4492          S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
4493          S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
4494          S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
4495       fmask_state[4] = 0;
4496       fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
4497       fmask_state[6] = 0;
4498       fmask_state[7] = 0;
4499 
4500       if (screen->info.gfx_level == GFX9) {
4501          fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.color.fmask_swizzle_mode);
4502          fmask_state[4] |=
4503             S_008F20_DEPTH(last_layer) | S_008F20_PITCH(tex->surface.u.gfx9.color.fmask_epitch);
4504          fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(1) |
4505                            S_008F24_META_RB_ALIGNED(1);
4506       } else {
4507          fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.color.fmask.tiling_index);
4508          fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
4509                            S_008F20_PITCH(tex->surface.u.legacy.color.fmask.pitch_in_pixels - 1);
4510          fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
4511       }
4512    }
4513 }
4514 
4515 /**
4516  * Create a sampler view.
4517  *
4518  * @param ctx      context
4519  * @param texture  texture
4520  * @param state    sampler view template
4521  */
si_create_sampler_view(struct pipe_context * ctx,struct pipe_resource * texture,const struct pipe_sampler_view * state)4522 static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx,
4523                                                         struct pipe_resource *texture,
4524                                                         const struct pipe_sampler_view *state)
4525 {
4526    struct si_context *sctx = (struct si_context *)ctx;
4527    struct si_sampler_view *view = CALLOC_STRUCT_CL(si_sampler_view);
4528    struct si_texture *tex = (struct si_texture *)texture;
4529    unsigned char state_swizzle[4];
4530    unsigned last_layer = state->u.tex.last_layer;
4531    enum pipe_format pipe_format;
4532    const struct legacy_surf_level *surflevel;
4533 
4534    if (!view)
4535       return NULL;
4536 
4537    /* initialize base object */
4538    view->base = *state;
4539    view->base.texture = NULL;
4540    view->base.reference.count = 1;
4541    view->base.context = ctx;
4542 
4543    assert(texture);
4544    pipe_resource_reference(&view->base.texture, texture);
4545 
4546    if (state->format == PIPE_FORMAT_X24S8_UINT || state->format == PIPE_FORMAT_S8X24_UINT ||
4547        state->format == PIPE_FORMAT_X32_S8X24_UINT || state->format == PIPE_FORMAT_S8_UINT)
4548       view->is_stencil_sampler = true;
4549 
4550    /* Buffer resource. */
4551    if (texture->target == PIPE_BUFFER) {
4552       uint32_t elements = si_clamp_texture_texel_count(sctx->screen->max_texel_buffer_elements,
4553                                                        state->format, state->u.buf.size);
4554 
4555       si_make_buffer_descriptor(sctx->screen, si_resource(texture), state->format,
4556                                 state->u.buf.offset, elements, view->state);
4557       return &view->base;
4558    }
4559 
4560    state_swizzle[0] = state->swizzle_r;
4561    state_swizzle[1] = state->swizzle_g;
4562    state_swizzle[2] = state->swizzle_b;
4563    state_swizzle[3] = state->swizzle_a;
4564 
4565    /* This is not needed if gallium frontends set last_layer correctly. */
4566    if (state->target == PIPE_TEXTURE_1D || state->target == PIPE_TEXTURE_2D ||
4567        state->target == PIPE_TEXTURE_RECT || state->target == PIPE_TEXTURE_CUBE)
4568       last_layer = state->u.tex.first_layer;
4569 
4570    /* Texturing with separate depth and stencil. */
4571    pipe_format = state->format;
4572 
4573    /* Depth/stencil texturing sometimes needs separate texture. */
4574    if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
4575       if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture)) {
4576          pipe_resource_reference(&view->base.texture, NULL);
4577          FREE(view);
4578          return NULL;
4579       }
4580 
4581       assert(tex->flushed_depth_texture);
4582 
4583       /* Override format for the case where the flushed texture
4584        * contains only Z or only S.
4585        */
4586       if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
4587          pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
4588 
4589       tex = tex->flushed_depth_texture;
4590    }
4591 
4592    surflevel = tex->surface.u.legacy.level;
4593 
4594    if (tex->db_compatible) {
4595       if (!view->is_stencil_sampler)
4596          pipe_format = tex->db_render_format;
4597 
4598       switch (pipe_format) {
4599       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
4600          pipe_format = PIPE_FORMAT_Z32_FLOAT;
4601          break;
4602       case PIPE_FORMAT_X8Z24_UNORM:
4603       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4604          /* Z24 is always stored like this for DB
4605           * compatibility.
4606           */
4607          pipe_format = PIPE_FORMAT_Z24X8_UNORM;
4608          break;
4609       case PIPE_FORMAT_X24S8_UINT:
4610       case PIPE_FORMAT_S8X24_UINT:
4611       case PIPE_FORMAT_X32_S8X24_UINT:
4612          pipe_format = PIPE_FORMAT_S8_UINT;
4613          surflevel = tex->surface.u.legacy.zs.stencil_level;
4614          break;
4615       default:;
4616       }
4617    }
4618 
4619    view->dcc_incompatible =
4620       vi_dcc_formats_are_incompatible(texture, state->u.tex.first_level, state->format);
4621 
4622    sctx->screen->make_texture_descriptor(
4623       sctx->screen, tex, true, state->target, pipe_format, state_swizzle,
4624       state->u.tex.first_level, state->u.tex.last_level,
4625       state->u.tex.first_layer, last_layer, texture->width0, texture->height0, texture->depth0,
4626             view->state, view->fmask_state);
4627 
4628    view->base_level_info = &surflevel[0];
4629    view->block_width = util_format_get_blockwidth(pipe_format);
4630    return &view->base;
4631 }
4632 
si_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)4633 static void si_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state)
4634 {
4635    struct si_sampler_view *view = (struct si_sampler_view *)state;
4636 
4637    pipe_resource_reference(&state->texture, NULL);
4638    FREE_CL(view);
4639 }
4640 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)4641 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
4642 {
4643    return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
4644           (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
4645 }
4646 
si_translate_border_color(struct si_context * sctx,const struct pipe_sampler_state * state,const union pipe_color_union * color,bool is_integer)4647 static uint32_t si_translate_border_color(struct si_context *sctx,
4648                                           const struct pipe_sampler_state *state,
4649                                           const union pipe_color_union *color, bool is_integer)
4650 {
4651    bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
4652                         state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
4653 
4654    if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
4655        !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
4656        !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
4657       return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4658 
4659 #define simple_border_types(elt)                                                                   \
4660    do {                                                                                            \
4661       if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 0)    \
4662          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);              \
4663       if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 1)    \
4664          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK);             \
4665       if (color->elt[0] == 1 && color->elt[1] == 1 && color->elt[2] == 1 && color->elt[3] == 1)    \
4666          return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE);             \
4667    } while (false)
4668 
4669    if (is_integer)
4670       simple_border_types(ui);
4671    else
4672       simple_border_types(f);
4673 
4674 #undef simple_border_types
4675 
4676    int i;
4677 
4678    /* Check if the border has been uploaded already. */
4679    for (i = 0; i < sctx->border_color_count; i++)
4680       if (memcmp(&sctx->border_color_table[i], color, sizeof(*color)) == 0)
4681          break;
4682 
4683    if (i >= SI_MAX_BORDER_COLORS) {
4684       /* Getting 4096 unique border colors is very unlikely. */
4685       static bool printed;
4686       if (!printed) {
4687          fprintf(stderr, "radeonsi: The border color table is full. "
4688                          "Any new border colors will be just black. "
4689                          "This is a hardware limitation.\n");
4690          printed = true;
4691       }
4692       return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4693    }
4694 
4695    if (i == sctx->border_color_count) {
4696       /* Upload a new border color. */
4697       memcpy(&sctx->border_color_table[i], color, sizeof(*color));
4698       util_memcpy_cpu_to_le32(&sctx->border_color_map[i], color, sizeof(*color));
4699       sctx->border_color_count++;
4700    }
4701 
4702    return (sctx->screen->info.gfx_level >= GFX11 ? S_008F3C_BORDER_COLOR_PTR_GFX11(i):
4703                                                     S_008F3C_BORDER_COLOR_PTR_GFX6(i)) |
4704           S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
4705 }
4706 
S_FIXED(float value,unsigned frac_bits)4707 static inline int S_FIXED(float value, unsigned frac_bits)
4708 {
4709    return value * (1 << frac_bits);
4710 }
4711 
si_tex_filter(unsigned filter,unsigned max_aniso)4712 static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
4713 {
4714    if (filter == PIPE_TEX_FILTER_LINEAR)
4715       return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4716                            : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
4717    else
4718       return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4719                            : V_008F38_SQ_TEX_XY_FILTER_POINT;
4720 }
4721 
si_tex_aniso_filter(unsigned filter)4722 static inline unsigned si_tex_aniso_filter(unsigned filter)
4723 {
4724    if (filter < 2)
4725       return 0;
4726    if (filter < 4)
4727       return 1;
4728    if (filter < 8)
4729       return 2;
4730    if (filter < 16)
4731       return 3;
4732    return 4;
4733 }
4734 
si_create_sampler_state(struct pipe_context * ctx,const struct pipe_sampler_state * state)4735 static void *si_create_sampler_state(struct pipe_context *ctx,
4736                                      const struct pipe_sampler_state *state)
4737 {
4738    struct si_context *sctx = (struct si_context *)ctx;
4739    struct si_screen *sscreen = sctx->screen;
4740    struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
4741    unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy;
4742    unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
4743    bool trunc_coord = state->min_img_filter == PIPE_TEX_FILTER_NEAREST &&
4744                       state->mag_img_filter == PIPE_TEX_FILTER_NEAREST &&
4745                       state->compare_mode == PIPE_TEX_COMPARE_NONE;
4746    union pipe_color_union clamped_border_color;
4747 
4748    if (!rstate) {
4749       return NULL;
4750    }
4751 
4752    /* Validate inputs. */
4753    if (!is_wrap_mode_legal(sscreen, state->wrap_s) ||
4754        !is_wrap_mode_legal(sscreen, state->wrap_t) ||
4755        !is_wrap_mode_legal(sscreen, state->wrap_r) ||
4756        (!sscreen->info.has_3d_cube_border_color_mipmap &&
4757         (state->min_mip_filter != PIPE_TEX_MIPFILTER_NONE ||
4758          state->max_anisotropy > 0))) {
4759       assert(0);
4760       return NULL;
4761    }
4762 
4763 #ifndef NDEBUG
4764    rstate->magic = SI_SAMPLER_STATE_MAGIC;
4765 #endif
4766    rstate->val[0] =
4767       (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
4768        S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
4769        S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
4770        S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
4771        S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | S_008F30_ANISO_BIAS(max_aniso_ratio) |
4772        S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
4773        S_008F30_TRUNC_COORD(trunc_coord) |
4774        S_008F30_COMPAT_MODE(sctx->gfx_level == GFX8 || sctx->gfx_level == GFX9));
4775    rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
4776                      S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
4777                      S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
4778    rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
4779                      S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
4780                      S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
4781                      S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)));
4782    rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color,
4783                                               state->border_color_is_integer);
4784 
4785    if (sscreen->info.gfx_level >= GFX10) {
4786       rstate->val[2] |= S_008F38_ANISO_OVERRIDE_GFX10(1);
4787    } else {
4788       rstate->val[2] |= S_008F38_DISABLE_LSB_CEIL(sctx->gfx_level <= GFX8) |
4789                         S_008F38_FILTER_PREC_FIX(1) |
4790                         S_008F38_ANISO_OVERRIDE_GFX8(sctx->gfx_level >= GFX8);
4791    }
4792 
4793    /* Create sampler resource for upgraded depth textures. */
4794    memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
4795 
4796    for (unsigned i = 0; i < 4; ++i) {
4797       /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4798        * when the border color is 1.0. */
4799       clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
4800    }
4801 
4802    if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0) {
4803       if (sscreen->info.gfx_level <= GFX9)
4804          rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
4805    } else {
4806       rstate->upgraded_depth_val[3] =
4807          si_translate_border_color(sctx, state, &clamped_border_color, false);
4808    }
4809 
4810    return rstate;
4811 }
4812 
si_set_sample_mask(struct pipe_context * ctx,unsigned sample_mask)4813 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
4814 {
4815    struct si_context *sctx = (struct si_context *)ctx;
4816 
4817    if (sctx->sample_mask == (uint16_t)sample_mask)
4818       return;
4819 
4820    sctx->sample_mask = sample_mask;
4821    si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
4822 }
4823 
si_emit_sample_mask(struct si_context * sctx)4824 static void si_emit_sample_mask(struct si_context *sctx)
4825 {
4826    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
4827    unsigned mask = sctx->sample_mask;
4828 
4829    /* Needed for line and polygon smoothing as well as for the Polaris
4830     * small primitive filter. We expect the gallium frontend to take care of
4831     * this for us.
4832     */
4833    assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
4834           (mask & 1 && sctx->blitter_running));
4835 
4836    radeon_begin(cs);
4837    radeon_set_context_reg_seq(R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
4838    radeon_emit(mask | (mask << 16));
4839    radeon_emit(mask | (mask << 16));
4840    radeon_end();
4841 }
4842 
si_delete_sampler_state(struct pipe_context * ctx,void * state)4843 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
4844 {
4845 #ifndef NDEBUG
4846    struct si_sampler_state *s = state;
4847 
4848    assert(s->magic == SI_SAMPLER_STATE_MAGIC);
4849    s->magic = 0;
4850 #endif
4851    free(state);
4852 }
4853 
4854 /*
4855  * Vertex elements & buffers
4856  */
4857 
si_compute_fast_udiv_info32(uint32_t D,unsigned num_bits)4858 struct si_fast_udiv_info32 si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
4859 {
4860    struct util_fast_udiv_info info = util_compute_fast_udiv_info(D, num_bits, 32);
4861 
4862    struct si_fast_udiv_info32 result = {
4863       info.multiplier,
4864       info.pre_shift,
4865       info.post_shift,
4866       info.increment,
4867    };
4868    return result;
4869 }
4870 
si_create_vertex_elements(struct pipe_context * ctx,unsigned count,const struct pipe_vertex_element * elements)4871 static void *si_create_vertex_elements(struct pipe_context *ctx, unsigned count,
4872                                        const struct pipe_vertex_element *elements)
4873 {
4874    struct si_screen *sscreen = (struct si_screen *)ctx->screen;
4875    struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
4876    bool used[SI_NUM_VERTEX_BUFFERS] = {};
4877    struct si_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
4878    STATIC_ASSERT(sizeof(struct si_fast_udiv_info32) == 16);
4879    STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
4880    STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
4881    STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
4882    STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
4883    int i;
4884 
4885    assert(count <= SI_MAX_ATTRIBS);
4886    if (!v)
4887       return NULL;
4888 
4889    v->count = count;
4890 
4891    unsigned num_vbos_in_user_sgprs = si_num_vbos_in_user_sgprs(sscreen);
4892    unsigned alloc_count =
4893       count > num_vbos_in_user_sgprs ? count - num_vbos_in_user_sgprs : 0;
4894    v->vb_desc_list_alloc_size = align(alloc_count * 16, SI_CPDMA_ALIGNMENT);
4895 
4896    for (i = 0; i < count; ++i) {
4897       const struct util_format_description *desc;
4898       const struct util_format_channel_description *channel;
4899       int first_non_void;
4900       unsigned vbo_index = elements[i].vertex_buffer_index;
4901 
4902       if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
4903          FREE(v);
4904          return NULL;
4905       }
4906 
4907       unsigned instance_divisor = elements[i].instance_divisor;
4908       if (instance_divisor) {
4909          if (instance_divisor == 1) {
4910             v->instance_divisor_is_one |= 1u << i;
4911          } else {
4912             v->instance_divisor_is_fetched |= 1u << i;
4913             divisor_factors[i] = si_compute_fast_udiv_info32(instance_divisor, 32);
4914          }
4915       }
4916 
4917       if (!used[vbo_index]) {
4918          v->first_vb_use_mask |= 1 << i;
4919          used[vbo_index] = true;
4920       }
4921 
4922       desc = util_format_description(elements[i].src_format);
4923       first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
4924       channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
4925 
4926       v->format_size[i] = desc->block.bits / 8;
4927       v->src_offset[i] = elements[i].src_offset;
4928       v->vertex_buffer_index[i] = vbo_index;
4929 
4930       bool always_fix = false;
4931       union si_vs_fix_fetch fix_fetch;
4932       unsigned log_hw_load_size; /* the load element size as seen by the hardware */
4933 
4934       fix_fetch.bits = 0;
4935       log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
4936 
4937       if (channel) {
4938          switch (channel->type) {
4939          case UTIL_FORMAT_TYPE_FLOAT:
4940             fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4941             break;
4942          case UTIL_FORMAT_TYPE_FIXED:
4943             fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4944             break;
4945          case UTIL_FORMAT_TYPE_SIGNED: {
4946             if (channel->pure_integer)
4947                fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
4948             else if (channel->normalized)
4949                fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
4950             else
4951                fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
4952             break;
4953          }
4954          case UTIL_FORMAT_TYPE_UNSIGNED: {
4955             if (channel->pure_integer)
4956                fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
4957             else if (channel->normalized)
4958                fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
4959             else
4960                fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
4961             break;
4962          }
4963          default:
4964             unreachable("bad format type");
4965          }
4966       } else {
4967          switch (elements[i].src_format) {
4968          case PIPE_FORMAT_R11G11B10_FLOAT:
4969             fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
4970             break;
4971          default:
4972             unreachable("bad other format");
4973          }
4974       }
4975 
4976       if (desc->channel[0].size == 10) {
4977          fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
4978          log_hw_load_size = 2;
4979 
4980          /* The hardware always treats the 2-bit alpha channel as
4981           * unsigned, so a shader workaround is needed. The affected
4982           * chips are GFX8 and older except Stoney (GFX8.1).
4983           */
4984          always_fix = sscreen->info.gfx_level <= GFX8 && sscreen->info.family != CHIP_STONEY &&
4985                       channel->type == UTIL_FORMAT_TYPE_SIGNED;
4986       } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
4987          fix_fetch.u.log_size = 3; /* special encoding */
4988          fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4989          log_hw_load_size = 2;
4990       } else {
4991          fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
4992          fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
4993 
4994          /* Always fix up:
4995           * - doubles (multiple loads + truncate to float)
4996           * - 32-bit requiring a conversion
4997           */
4998          always_fix = (fix_fetch.u.log_size == 3) ||
4999                       (fix_fetch.u.log_size == 2 && fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
5000                        fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
5001                        fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
5002 
5003          /* Also fixup 8_8_8 and 16_16_16. */
5004          if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
5005             always_fix = true;
5006             log_hw_load_size = fix_fetch.u.log_size;
5007          }
5008       }
5009 
5010       if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
5011          assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
5012                 (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
5013          fix_fetch.u.reverse = 1;
5014       }
5015 
5016       /* Force the workaround for unaligned access here already if the
5017        * offset relative to the vertex buffer base is unaligned.
5018        *
5019        * There is a theoretical case in which this is too conservative:
5020        * if the vertex buffer's offset is also unaligned in just the
5021        * right way, we end up with an aligned address after all.
5022        * However, this case should be extremely rare in practice (it
5023        * won't happen in well-behaved applications), and taking it
5024        * into account would complicate the fast path (where everything
5025        * is nicely aligned).
5026        */
5027       bool check_alignment =
5028             log_hw_load_size >= 1 &&
5029             (sscreen->info.gfx_level == GFX6 || sscreen->info.gfx_level >= GFX10);
5030       bool opencode = sscreen->options.vs_fetch_always_opencode;
5031 
5032       if (check_alignment && (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
5033          opencode = true;
5034 
5035       if (always_fix || check_alignment || opencode)
5036          v->fix_fetch[i] = fix_fetch.bits;
5037 
5038       if (opencode)
5039          v->fix_fetch_opencode |= 1 << i;
5040       if (opencode || always_fix)
5041          v->fix_fetch_always |= 1 << i;
5042 
5043       if (check_alignment && !opencode) {
5044          assert(log_hw_load_size == 1 || log_hw_load_size == 2);
5045 
5046          v->fix_fetch_unaligned |= 1 << i;
5047          v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
5048          v->vb_alignment_check_mask |= 1 << vbo_index;
5049       }
5050 
5051       v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
5052                          S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
5053                          S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
5054                          S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
5055 
5056       if (sscreen->info.gfx_level >= GFX10) {
5057          const struct gfx10_format *fmt = &ac_get_gfx10_format_table(&sscreen->info)[elements[i].src_format];
5058          assert(fmt->img_format != 0 && fmt->img_format < 128);
5059          v->rsrc_word3[i] |= S_008F0C_FORMAT(fmt->img_format) |
5060                              S_008F0C_RESOURCE_LEVEL(sscreen->info.gfx_level < GFX11);
5061       } else {
5062          unsigned data_format, num_format;
5063          data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
5064          num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
5065          v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
5066       }
5067    }
5068 
5069    if (v->instance_divisor_is_fetched) {
5070       unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
5071 
5072       v->instance_divisor_factor_buffer = (struct si_resource *)pipe_buffer_create(
5073          &sscreen->b, 0, PIPE_USAGE_DEFAULT, num_divisors * sizeof(divisor_factors[0]));
5074       if (!v->instance_divisor_factor_buffer) {
5075          FREE(v);
5076          return NULL;
5077       }
5078       void *map =
5079          sscreen->ws->buffer_map(sscreen->ws, v->instance_divisor_factor_buffer->buf, NULL, PIPE_MAP_WRITE);
5080       memcpy(map, divisor_factors, num_divisors * sizeof(divisor_factors[0]));
5081    }
5082    return v;
5083 }
5084 
si_bind_vertex_elements(struct pipe_context * ctx,void * state)5085 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
5086 {
5087    struct si_context *sctx = (struct si_context *)ctx;
5088    struct si_vertex_elements *old = sctx->vertex_elements;
5089    struct si_vertex_elements *v = (struct si_vertex_elements *)state;
5090 
5091    if (!v)
5092       v = sctx->no_velems_state;
5093 
5094    sctx->vertex_elements = v;
5095    sctx->num_vertex_elements = v->count;
5096 
5097    if (sctx->num_vertex_elements) {
5098       sctx->vertex_buffers_dirty = true;
5099    } else {
5100       sctx->vertex_buffers_dirty = false;
5101       sctx->vertex_buffer_pointer_dirty = false;
5102       sctx->vertex_buffer_user_sgprs_dirty = false;
5103    }
5104 
5105    if (old->instance_divisor_is_one != v->instance_divisor_is_one ||
5106        old->instance_divisor_is_fetched != v->instance_divisor_is_fetched ||
5107        (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) &
5108        sctx->vertex_buffer_unaligned ||
5109        ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
5110         memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
5111                sizeof(v->vertex_buffer_index[0]) * MAX2(old->count, v->count))) ||
5112        /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
5113         * functions of fix_fetch and the src_offset alignment.
5114         * If they change and fix_fetch doesn't, it must be due to different
5115         * src_offset alignment, which is reflected in fix_fetch_opencode. */
5116        old->fix_fetch_opencode != v->fix_fetch_opencode ||
5117        memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) *
5118               MAX2(old->count, v->count))) {
5119       si_vs_key_update_inputs(sctx);
5120       sctx->do_update_shaders = true;
5121    }
5122 
5123    if (v->instance_divisor_is_fetched) {
5124       struct pipe_constant_buffer cb;
5125 
5126       cb.buffer = &v->instance_divisor_factor_buffer->b.b;
5127       cb.user_buffer = NULL;
5128       cb.buffer_offset = 0;
5129       cb.buffer_size = 0xffffffff;
5130       si_set_internal_const_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
5131    }
5132 }
5133 
si_delete_vertex_element(struct pipe_context * ctx,void * state)5134 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
5135 {
5136    struct si_context *sctx = (struct si_context *)ctx;
5137    struct si_vertex_elements *v = (struct si_vertex_elements *)state;
5138 
5139    if (sctx->vertex_elements == state)
5140       si_bind_vertex_elements(ctx, sctx->no_velems_state);
5141 
5142    si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
5143    FREE(state);
5144 }
5145 
si_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,const struct pipe_vertex_buffer * buffers)5146 static void si_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count,
5147                                   unsigned unbind_num_trailing_slots, bool take_ownership,
5148                                   const struct pipe_vertex_buffer *buffers)
5149 {
5150    struct si_context *sctx = (struct si_context *)ctx;
5151    struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
5152    unsigned updated_mask = u_bit_consecutive(start_slot, count + unbind_num_trailing_slots);
5153    uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
5154    uint32_t unaligned = 0;
5155    int i;
5156 
5157    assert(start_slot + count + unbind_num_trailing_slots <= ARRAY_SIZE(sctx->vertex_buffer));
5158 
5159    if (buffers) {
5160       if (take_ownership) {
5161          for (i = 0; i < count; i++) {
5162             const struct pipe_vertex_buffer *src = buffers + i;
5163             struct pipe_vertex_buffer *dsti = dst + i;
5164             struct pipe_resource *buf = src->buffer.resource;
5165             unsigned slot_bit = 1 << (start_slot + i);
5166 
5167             /* Only unreference bound vertex buffers. (take_ownership) */
5168             pipe_resource_reference(&dsti->buffer.resource, NULL);
5169 
5170             if (src->buffer_offset & 3 || src->stride & 3)
5171                unaligned |= slot_bit;
5172 
5173             si_context_add_resource_size(sctx, buf);
5174             if (buf)
5175                si_resource(buf)->bind_history |= SI_BIND_VERTEX_BUFFER;
5176          }
5177          /* take_ownership allows us to copy pipe_resource pointers without refcounting. */
5178          memcpy(dst, buffers, count * sizeof(struct pipe_vertex_buffer));
5179       } else {
5180          for (i = 0; i < count; i++) {
5181             const struct pipe_vertex_buffer *src = buffers + i;
5182             struct pipe_vertex_buffer *dsti = dst + i;
5183             struct pipe_resource *buf = src->buffer.resource;
5184             unsigned slot_bit = 1 << (start_slot + i);
5185 
5186             pipe_resource_reference(&dsti->buffer.resource, buf);
5187             dsti->buffer_offset = src->buffer_offset;
5188             dsti->stride = src->stride;
5189 
5190             if (dsti->buffer_offset & 3 || dsti->stride & 3)
5191                unaligned |= slot_bit;
5192 
5193             si_context_add_resource_size(sctx, buf);
5194             if (buf)
5195                si_resource(buf)->bind_history |= SI_BIND_VERTEX_BUFFER;
5196          }
5197       }
5198    } else {
5199       for (i = 0; i < count; i++)
5200          pipe_resource_reference(&dst[i].buffer.resource, NULL);
5201    }
5202 
5203    for (i = 0; i < unbind_num_trailing_slots; i++)
5204       pipe_resource_reference(&dst[count + i].buffer.resource, NULL);
5205 
5206    sctx->vertex_buffers_dirty = sctx->num_vertex_elements > 0;
5207    sctx->vertex_buffer_unaligned = (orig_unaligned & ~updated_mask) | unaligned;
5208 
5209    /* Check whether alignment may have changed in a way that requires
5210     * shader changes. This check is conservative: a vertex buffer can only
5211     * trigger a shader change if the misalignment amount changes (e.g.
5212     * from byte-aligned to short-aligned), but we only keep track of
5213     * whether buffers are at least dword-aligned, since that should always
5214     * be the case in well-behaved applications anyway.
5215     */
5216    if ((sctx->vertex_elements->vb_alignment_check_mask &
5217         (unaligned | orig_unaligned) & updated_mask)) {
5218       si_vs_key_update_inputs(sctx);
5219       sctx->do_update_shaders = true;
5220    }
5221 }
5222 
5223 static struct pipe_vertex_state *
si_create_vertex_state(struct pipe_screen * screen,struct pipe_vertex_buffer * buffer,const struct pipe_vertex_element * elements,unsigned num_elements,struct pipe_resource * indexbuf,uint32_t full_velem_mask)5224 si_create_vertex_state(struct pipe_screen *screen,
5225                        struct pipe_vertex_buffer *buffer,
5226                        const struct pipe_vertex_element *elements,
5227                        unsigned num_elements,
5228                        struct pipe_resource *indexbuf,
5229                        uint32_t full_velem_mask)
5230 {
5231    struct si_screen *sscreen = (struct si_screen *)screen;
5232    struct si_vertex_state *state = CALLOC_STRUCT(si_vertex_state);
5233 
5234    util_init_pipe_vertex_state(screen, buffer, elements, num_elements, indexbuf, full_velem_mask,
5235                                &state->b);
5236 
5237    /* Initialize the vertex element state in state->element.
5238     * Do it by creating a vertex element state object and copying it there.
5239     */
5240    struct si_context ctx = {};
5241    ctx.b.screen = screen;
5242    struct si_vertex_elements *velems = si_create_vertex_elements(&ctx.b, num_elements, elements);
5243    state->velems = *velems;
5244    si_delete_vertex_element(&ctx.b, velems);
5245 
5246    assert(!state->velems.instance_divisor_is_one);
5247    assert(!state->velems.instance_divisor_is_fetched);
5248    assert(!state->velems.fix_fetch_always);
5249    assert(buffer->stride % 4 == 0);
5250    assert(buffer->buffer_offset % 4 == 0);
5251    assert(!buffer->is_user_buffer);
5252    for (unsigned i = 0; i < num_elements; i++) {
5253       assert(elements[i].src_offset % 4 == 0);
5254       assert(!elements[i].dual_slot);
5255    }
5256 
5257    for (unsigned i = 0; i < num_elements; i++) {
5258       si_set_vertex_buffer_descriptor(sscreen, &state->velems, &state->b.input.vbuffer, i,
5259                                       &state->descriptors[i * 4]);
5260    }
5261 
5262    return &state->b;
5263 }
5264 
si_vertex_state_destroy(struct pipe_screen * screen,struct pipe_vertex_state * state)5265 static void si_vertex_state_destroy(struct pipe_screen *screen,
5266                                     struct pipe_vertex_state *state)
5267 {
5268    pipe_vertex_buffer_unreference(&state->input.vbuffer);
5269    pipe_resource_reference(&state->input.indexbuf, NULL);
5270    FREE(state);
5271 }
5272 
5273 static struct pipe_vertex_state *
si_pipe_create_vertex_state(struct pipe_screen * screen,struct pipe_vertex_buffer * buffer,const struct pipe_vertex_element * elements,unsigned num_elements,struct pipe_resource * indexbuf,uint32_t full_velem_mask)5274 si_pipe_create_vertex_state(struct pipe_screen *screen,
5275                             struct pipe_vertex_buffer *buffer,
5276                             const struct pipe_vertex_element *elements,
5277                             unsigned num_elements,
5278                             struct pipe_resource *indexbuf,
5279                             uint32_t full_velem_mask)
5280 {
5281    struct si_screen *sscreen = (struct si_screen *)screen;
5282 
5283    return util_vertex_state_cache_get(screen, buffer, elements, num_elements, indexbuf,
5284                                       full_velem_mask, &sscreen->vertex_state_cache);
5285 }
5286 
si_pipe_vertex_state_destroy(struct pipe_screen * screen,struct pipe_vertex_state * state)5287 static void si_pipe_vertex_state_destroy(struct pipe_screen *screen,
5288                                          struct pipe_vertex_state *state)
5289 {
5290    struct si_screen *sscreen = (struct si_screen *)screen;
5291 
5292    util_vertex_state_destroy(screen, &sscreen->vertex_state_cache, state);
5293 }
5294 
5295 /*
5296  * Misc
5297  */
5298 
si_set_tess_state(struct pipe_context * ctx,const float default_outer_level[4],const float default_inner_level[2])5299 static void si_set_tess_state(struct pipe_context *ctx, const float default_outer_level[4],
5300                               const float default_inner_level[2])
5301 {
5302    struct si_context *sctx = (struct si_context *)ctx;
5303    struct pipe_constant_buffer cb;
5304    float array[8];
5305 
5306    memcpy(array, default_outer_level, sizeof(float) * 4);
5307    memcpy(array + 4, default_inner_level, sizeof(float) * 2);
5308 
5309    cb.buffer = NULL;
5310    cb.user_buffer = array;
5311    cb.buffer_offset = 0;
5312    cb.buffer_size = sizeof(array);
5313 
5314    si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
5315 }
5316 
si_set_patch_vertices(struct pipe_context * ctx,uint8_t patch_vertices)5317 static void si_set_patch_vertices(struct pipe_context *ctx, uint8_t patch_vertices)
5318 {
5319    struct si_context *sctx = (struct si_context *)ctx;
5320 
5321    sctx->patch_vertices = patch_vertices;
5322 }
5323 
si_texture_barrier(struct pipe_context * ctx,unsigned flags)5324 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
5325 {
5326    struct si_context *sctx = (struct si_context *)ctx;
5327 
5328    si_update_fb_dirtiness_after_rendering(sctx);
5329 
5330    /* Multisample surfaces are flushed in si_decompress_textures. */
5331    if (sctx->framebuffer.uncompressed_cb_mask) {
5332       si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
5333                                  sctx->framebuffer.CB_has_shader_readable_metadata,
5334                                  sctx->framebuffer.all_DCC_pipe_aligned);
5335    }
5336 }
5337 
5338 /* This only ensures coherency for shader image/buffer stores. */
si_memory_barrier(struct pipe_context * ctx,unsigned flags)5339 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
5340 {
5341    struct si_context *sctx = (struct si_context *)ctx;
5342 
5343    if (!(flags & ~PIPE_BARRIER_UPDATE))
5344       return;
5345 
5346    /* Subsequent commands must wait for all shader invocations to
5347     * complete. */
5348    sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH |
5349                   SI_CONTEXT_PFP_SYNC_ME;
5350 
5351    if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
5352       sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
5353 
5354    if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
5355                 PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
5356       /* As far as I can tell, L1 contents are written back to L2
5357        * automatically at end of shader, but the contents of other
5358        * L1 caches might still be stale. */
5359       sctx->flags |= SI_CONTEXT_INV_VCACHE;
5360 
5361       if (flags & (PIPE_BARRIER_IMAGE | PIPE_BARRIER_TEXTURE) &&
5362           sctx->screen->info.tcc_rb_non_coherent)
5363          sctx->flags |= SI_CONTEXT_INV_L2;
5364    }
5365 
5366    if (flags & PIPE_BARRIER_INDEX_BUFFER) {
5367       /* Indices are read through TC L2 since GFX8.
5368        * L1 isn't used.
5369        */
5370       if (sctx->screen->info.gfx_level <= GFX7)
5371          sctx->flags |= SI_CONTEXT_WB_L2;
5372    }
5373 
5374    /* MSAA color, any depth and any stencil are flushed in
5375     * si_decompress_textures when needed.
5376     */
5377    if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
5378       sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
5379 
5380       if (sctx->gfx_level <= GFX8)
5381          sctx->flags |= SI_CONTEXT_WB_L2;
5382    }
5383 
5384    /* Indirect buffers use TC L2 on GFX9, but not older hw. */
5385    if (sctx->screen->info.gfx_level <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
5386       sctx->flags |= SI_CONTEXT_WB_L2;
5387 }
5388 
si_create_blend_custom(struct si_context * sctx,unsigned mode)5389 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
5390 {
5391    struct pipe_blend_state blend;
5392 
5393    memset(&blend, 0, sizeof(blend));
5394    blend.independent_blend_enable = true;
5395    blend.rt[0].colormask = 0xf;
5396    return si_create_blend_state_mode(&sctx->b, &blend, mode);
5397 }
5398 
si_init_state_compute_functions(struct si_context * sctx)5399 void si_init_state_compute_functions(struct si_context *sctx)
5400 {
5401    sctx->b.create_sampler_state = si_create_sampler_state;
5402    sctx->b.delete_sampler_state = si_delete_sampler_state;
5403    sctx->b.create_sampler_view = si_create_sampler_view;
5404    sctx->b.sampler_view_destroy = si_sampler_view_destroy;
5405    sctx->b.memory_barrier = si_memory_barrier;
5406 }
5407 
si_init_state_functions(struct si_context * sctx)5408 void si_init_state_functions(struct si_context *sctx)
5409 {
5410    sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
5411    sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
5412    sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
5413    sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
5414    sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
5415    sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
5416    sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
5417    sctx->atoms.s.blend_color.emit = si_emit_blend_color;
5418    sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
5419    sctx->atoms.s.clip_state.emit = si_emit_clip_state;
5420    sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
5421 
5422    sctx->b.create_blend_state = si_create_blend_state;
5423    sctx->b.bind_blend_state = si_bind_blend_state;
5424    sctx->b.delete_blend_state = si_delete_blend_state;
5425    sctx->b.set_blend_color = si_set_blend_color;
5426 
5427    sctx->b.create_rasterizer_state = si_create_rs_state;
5428    sctx->b.bind_rasterizer_state = si_bind_rs_state;
5429    sctx->b.delete_rasterizer_state = si_delete_rs_state;
5430 
5431    sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
5432    sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
5433    sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
5434 
5435    sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
5436 
5437    if (sctx->gfx_level < GFX11) {
5438       sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
5439       sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
5440       sctx->custom_blend_eliminate_fastclear =
5441          si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
5442    }
5443 
5444    sctx->custom_blend_dcc_decompress =
5445       si_create_blend_custom(sctx, sctx->gfx_level >= GFX11 ?
5446                                 V_028808_CB_DCC_DECOMPRESS_GFX11 :
5447                                 V_028808_CB_DCC_DECOMPRESS_GFX8);
5448 
5449    sctx->b.set_clip_state = si_set_clip_state;
5450    sctx->b.set_stencil_ref = si_set_stencil_ref;
5451 
5452    sctx->b.set_framebuffer_state = si_set_framebuffer_state;
5453 
5454    sctx->b.set_sample_mask = si_set_sample_mask;
5455 
5456    sctx->b.create_vertex_elements_state = si_create_vertex_elements;
5457    sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
5458    sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
5459    sctx->b.set_vertex_buffers = si_set_vertex_buffers;
5460 
5461    sctx->b.texture_barrier = si_texture_barrier;
5462    sctx->b.set_min_samples = si_set_min_samples;
5463    sctx->b.set_tess_state = si_set_tess_state;
5464    sctx->b.set_patch_vertices = si_set_patch_vertices;
5465 
5466    sctx->b.set_active_query_state = si_set_active_query_state;
5467 }
5468 
si_init_screen_state_functions(struct si_screen * sscreen)5469 void si_init_screen_state_functions(struct si_screen *sscreen)
5470 {
5471    sscreen->b.is_format_supported = si_is_format_supported;
5472    sscreen->b.create_vertex_state = si_pipe_create_vertex_state;
5473    sscreen->b.vertex_state_destroy = si_pipe_vertex_state_destroy;
5474 
5475    if (sscreen->info.gfx_level >= GFX10) {
5476       sscreen->make_texture_descriptor = gfx10_make_texture_descriptor;
5477    } else {
5478       sscreen->make_texture_descriptor = si_make_texture_descriptor;
5479    }
5480 
5481    util_vertex_state_cache_init(&sscreen->vertex_state_cache,
5482                                 si_create_vertex_state, si_vertex_state_destroy);
5483 }
5484 
si_set_grbm_gfx_index(struct si_context * sctx,struct si_pm4_state * pm4,unsigned value)5485 static void si_set_grbm_gfx_index(struct si_context *sctx, struct si_pm4_state *pm4, unsigned value)
5486 {
5487    unsigned reg = sctx->gfx_level >= GFX7 ? R_030800_GRBM_GFX_INDEX : R_00802C_GRBM_GFX_INDEX;
5488    si_pm4_set_reg(pm4, reg, value);
5489 }
5490 
si_set_grbm_gfx_index_se(struct si_context * sctx,struct si_pm4_state * pm4,unsigned se)5491 static void si_set_grbm_gfx_index_se(struct si_context *sctx, struct si_pm4_state *pm4, unsigned se)
5492 {
5493    assert(se == ~0 || se < sctx->screen->info.max_se);
5494    si_set_grbm_gfx_index(sctx, pm4,
5495                          (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) : S_030800_SE_INDEX(se)) |
5496                             S_030800_SH_BROADCAST_WRITES(1) |
5497                             S_030800_INSTANCE_BROADCAST_WRITES(1));
5498 }
5499 
si_write_harvested_raster_configs(struct si_context * sctx,struct si_pm4_state * pm4,unsigned raster_config,unsigned raster_config_1)5500 static void si_write_harvested_raster_configs(struct si_context *sctx, struct si_pm4_state *pm4,
5501                                               unsigned raster_config, unsigned raster_config_1)
5502 {
5503    unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
5504    unsigned raster_config_se[4];
5505    unsigned se;
5506 
5507    ac_get_harvested_configs(&sctx->screen->info, raster_config, &raster_config_1, raster_config_se);
5508 
5509    for (se = 0; se < num_se; se++) {
5510       si_set_grbm_gfx_index_se(sctx, pm4, se);
5511       si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
5512    }
5513    si_set_grbm_gfx_index(sctx, pm4, ~0);
5514 
5515    if (sctx->gfx_level >= GFX7) {
5516       si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5517    }
5518 }
5519 
si_set_raster_config(struct si_context * sctx,struct si_pm4_state * pm4)5520 static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
5521 {
5522    struct si_screen *sscreen = sctx->screen;
5523    unsigned num_rb = MIN2(sscreen->info.max_render_backends, 16);
5524    unsigned rb_mask = sscreen->info.enabled_rb_mask;
5525    unsigned raster_config = sscreen->pa_sc_raster_config;
5526    unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
5527 
5528    if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
5529       /* Always use the default config when all backends are enabled
5530        * (or when we failed to determine the enabled backends).
5531        */
5532       si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config);
5533       if (sctx->gfx_level >= GFX7)
5534          si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
5535    } else {
5536       si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
5537    }
5538 }
5539 
gfx103_get_cu_mask_ps(struct si_screen * sscreen)5540 unsigned gfx103_get_cu_mask_ps(struct si_screen *sscreen)
5541 {
5542    /* It's wasteful to enable all CUs for PS if shader arrays have a different
5543     * number of CUs. The reason is that the hardware sends the same number of PS
5544     * waves to each shader array, so the slowest shader array limits the performance.
5545     * Disable the extra CUs for PS in other shader arrays to save power and thus
5546     * increase clocks for busy CUs. In the future, we might disable or enable this
5547     * tweak only for certain apps.
5548     */
5549    return u_bit_consecutive(0, sscreen->info.min_good_cu_per_sa);
5550 }
5551 
si_init_cs_preamble_state(struct si_context * sctx,bool uses_reg_shadowing)5552 void si_init_cs_preamble_state(struct si_context *sctx, bool uses_reg_shadowing)
5553 {
5554    struct si_screen *sscreen = sctx->screen;
5555    uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
5556    bool has_clear_state = sscreen->info.has_clear_state;
5557 
5558    struct si_cs_preamble {
5559       struct si_pm4_state pm4;
5560       uint32_t more_pm4[150]; /* Add more space because the preamble is large. */
5561    };
5562    struct si_pm4_state *pm4 = (struct si_pm4_state *)CALLOC_STRUCT(si_cs_preamble);
5563 
5564    if (!pm4)
5565       return;
5566 
5567    /* Add all the space that we allocated. */
5568    pm4->max_dw = sizeof(struct si_cs_preamble) - offsetof(struct si_cs_preamble, pm4.pm4);
5569 
5570    if (!uses_reg_shadowing) {
5571       si_pm4_cmd_add(pm4, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
5572       si_pm4_cmd_add(pm4, CC0_UPDATE_LOAD_ENABLES(1));
5573       si_pm4_cmd_add(pm4, CC1_UPDATE_SHADOW_ENABLES(1));
5574 
5575       if (sscreen->dpbb_allowed) {
5576          si_pm4_cmd_add(pm4, PKT3(PKT3_EVENT_WRITE, 0, 0));
5577          si_pm4_cmd_add(pm4, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
5578       }
5579 
5580       if (has_clear_state) {
5581          si_pm4_cmd_add(pm4, PKT3(PKT3_CLEAR_STATE, 0, 0));
5582          si_pm4_cmd_add(pm4, 0);
5583       }
5584    }
5585 
5586    /* CLEAR_STATE doesn't restore these correctly. */
5587    si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
5588    si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
5589                   S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5590 
5591    si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
5592    if (!has_clear_state)
5593       si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
5594 
5595    if (!has_clear_state) {
5596       si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
5597       si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
5598       si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
5599       si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
5600       si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
5601       si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
5602       si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
5603 
5604       if (sctx->gfx_level < GFX11) {
5605          si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
5606          si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
5607       }
5608    }
5609 
5610    si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
5611    if (sctx->gfx_level >= GFX7)
5612       si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, S_028084_ADDRESS(border_color_va >> 40));
5613 
5614    if (sctx->gfx_level == GFX6) {
5615       si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE,
5616                      S_008A14_NUM_CLIP_SEQ(3) | S_008A14_CLIP_VTX_REORDER_ENA(1));
5617    }
5618 
5619    if (sctx->gfx_level >= GFX7) {
5620       si_pm4_set_reg(pm4, R_030A00_PA_SU_LINE_STIPPLE_VALUE, 0);
5621       si_pm4_set_reg(pm4, R_030A04_PA_SC_LINE_STIPPLE_STATE, 0);
5622    } else {
5623       si_pm4_set_reg(pm4, R_008A60_PA_SU_LINE_STIPPLE_VALUE, 0);
5624       si_pm4_set_reg(pm4, R_008B10_PA_SC_LINE_STIPPLE_STATE, 0);
5625    }
5626 
5627    if (sctx->gfx_level <= GFX7 || !has_clear_state) {
5628       if (sctx->gfx_level < GFX11) {
5629          si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5630          si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
5631       }
5632 
5633       /* CLEAR_STATE doesn't clear these correctly on certain generations.
5634        * I don't know why. Deduced by trial and error.
5635        */
5636       si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
5637       si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
5638       si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
5639       si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
5640                      S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5641    }
5642 
5643    if (sctx->gfx_level >= GFX10 && sctx->gfx_level < GFX11) {
5644       si_pm4_set_reg(pm4, R_028038_DB_DFSM_CONTROL,
5645                      S_028038_PUNCHOUT_MODE(V_028038_FORCE_OFF) |
5646                      S_028038_POPS_DRAIN_PS_ON_OVERLAP(1));
5647    }
5648 
5649    unsigned cu_mask_ps = 0xffffffff;
5650 
5651    if (sctx->gfx_level >= GFX10_3)
5652       cu_mask_ps = gfx103_get_cu_mask_ps(sscreen);
5653 
5654    if (sctx->gfx_level >= GFX7) {
5655       ac_set_reg_cu_en(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
5656                        S_00B01C_CU_EN(cu_mask_ps) |
5657                        S_00B01C_WAVE_LIMIT(0x3F) |
5658                        S_00B01C_LDS_GROUP_SIZE(sctx->gfx_level >= GFX11),
5659                        C_00B01C_CU_EN, 0, &sscreen->info,
5660                        (void*)(sctx->gfx_level >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5661    }
5662 
5663    if (sctx->gfx_level <= GFX8) {
5664       si_set_raster_config(sctx, pm4);
5665 
5666       /* FIXME calculate these values somehow ??? */
5667       si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
5668       si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
5669 
5670       /* These registers, when written, also overwrite the CLEAR_STATE
5671        * context, so we can't rely on CLEAR_STATE setting them.
5672        * It would be an issue if there was another UMD changing them.
5673        */
5674       si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
5675       si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
5676       si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
5677    }
5678 
5679    if (sscreen->info.gfx_level >= GFX10) {
5680       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS,
5681                      S_00B524_MEM_BASE(sscreen->info.address32_hi >> 8));
5682       si_pm4_set_reg(pm4, R_00B324_SPI_SHADER_PGM_HI_ES,
5683                      S_00B324_MEM_BASE(sscreen->info.address32_hi >> 8));
5684    } else if (sscreen->info.gfx_level == GFX9) {
5685       si_pm4_set_reg(pm4, R_00B414_SPI_SHADER_PGM_HI_LS,
5686                      S_00B414_MEM_BASE(sscreen->info.address32_hi >> 8));
5687       si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES,
5688                      S_00B214_MEM_BASE(sscreen->info.address32_hi >> 8));
5689    } else {
5690       si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS,
5691                      S_00B524_MEM_BASE(sscreen->info.address32_hi >> 8));
5692    }
5693 
5694    if (sctx->gfx_level >= GFX7 && sctx->gfx_level <= GFX8) {
5695       ac_set_reg_cu_en(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
5696                        S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F),
5697                        C_00B51C_CU_EN, 0, &sscreen->info, (void*)si_pm4_set_reg);
5698       si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_WAVE_LIMIT(0x3F));
5699       ac_set_reg_cu_en(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
5700                        S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F),
5701                        C_00B31C_CU_EN, 0, &sscreen->info, (void*)si_pm4_set_reg);
5702 
5703       /* If this is 0, Bonaire can hang even if GS isn't being used.
5704        * Other chips are unaffected. These are suboptimal values,
5705        * but we don't use on-chip GS.
5706        */
5707       si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
5708                      S_028A44_ES_VERTS_PER_SUBGRP(64) | S_028A44_GS_PRIMS_PER_SUBGRP(4));
5709    }
5710 
5711    if (sctx->gfx_level >= GFX8) {
5712       unsigned vgt_tess_distribution;
5713 
5714       if (sctx->gfx_level >= GFX11) {
5715          /* ACCUM fields changed their meaning. */
5716          vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(255) |
5717                                  S_028B50_ACCUM_TRI(255) |
5718                                  S_028B50_ACCUM_QUAD(255) |
5719                                  S_028B50_DONUT_SPLIT_GFX9(24) |
5720                                  S_028B50_TRAP_SPLIT(6);
5721       } else if (sctx->gfx_level >= GFX9) {
5722          vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(12) |
5723                                  S_028B50_ACCUM_TRI(30) |
5724                                  S_028B50_ACCUM_QUAD(24) |
5725                                  S_028B50_DONUT_SPLIT_GFX9(24) |
5726                                  S_028B50_TRAP_SPLIT(6);
5727       } else if (sctx->gfx_level == GFX8) {
5728          vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) |
5729                                  S_028B50_ACCUM_TRI(11) |
5730                                  S_028B50_ACCUM_QUAD(11) |
5731                                  S_028B50_DONUT_SPLIT_GFX81(16);
5732 
5733          /* Testing with Unigine Heaven extreme tesselation yielded best results
5734           * with TRAP_SPLIT = 3.
5735           */
5736          if (sctx->family == CHIP_FIJI || sctx->family >= CHIP_POLARIS10)
5737             vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
5738       }
5739 
5740       si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
5741    }
5742 
5743    if (sscreen->info.gfx_level <= GFX9) {
5744       si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
5745    }
5746 
5747    if (sctx->gfx_level == GFX9) {
5748       si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
5749       si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
5750       si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
5751 
5752       si_pm4_set_reg(pm4, R_028060_DB_DFSM_CONTROL,
5753                      S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF) |
5754                      S_028060_POPS_DRAIN_PS_ON_OVERLAP(1));
5755    }
5756 
5757    if (sctx->gfx_level >= GFX9) {
5758       ac_set_reg_cu_en(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
5759                        S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F), C_00B41C_CU_EN,
5760                        0, &sscreen->info,
5761                        (void*)(sctx->gfx_level >= GFX10 ? si_pm4_set_reg_idx3 : si_pm4_set_reg));
5762 
5763       si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
5764                      S_028C48_MAX_ALLOC_COUNT(sscreen->info.pbb_max_alloc_count - 1) |
5765                      S_028C48_MAX_PRIM_PER_BATCH(1023));
5766       si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
5767                      S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5768 
5769       si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
5770 
5771       if (sctx->gfx_level < GFX11) {
5772          si_pm4_set_reg(pm4, R_0301EC_CP_COHER_START_DELAY,
5773                         sctx->gfx_level >= GFX10 ? 0x20 : 0);
5774       }
5775    }
5776 
5777    if (sctx->gfx_level >= GFX10) {
5778       si_pm4_set_reg(pm4, R_00B0C8_SPI_SHADER_USER_ACCUM_PS_0, 0);
5779       si_pm4_set_reg(pm4, R_00B0CC_SPI_SHADER_USER_ACCUM_PS_1, 0);
5780       si_pm4_set_reg(pm4, R_00B0D0_SPI_SHADER_USER_ACCUM_PS_2, 0);
5781       si_pm4_set_reg(pm4, R_00B0D4_SPI_SHADER_USER_ACCUM_PS_3, 0);
5782       si_pm4_set_reg(pm4, R_00B2C8_SPI_SHADER_USER_ACCUM_ESGS_0, 0);
5783       si_pm4_set_reg(pm4, R_00B2CC_SPI_SHADER_USER_ACCUM_ESGS_1, 0);
5784       si_pm4_set_reg(pm4, R_00B2D0_SPI_SHADER_USER_ACCUM_ESGS_2, 0);
5785       si_pm4_set_reg(pm4, R_00B2D4_SPI_SHADER_USER_ACCUM_ESGS_3, 0);
5786       si_pm4_set_reg(pm4, R_00B4C8_SPI_SHADER_USER_ACCUM_LSHS_0, 0);
5787       si_pm4_set_reg(pm4, R_00B4CC_SPI_SHADER_USER_ACCUM_LSHS_1, 0);
5788       si_pm4_set_reg(pm4, R_00B4D0_SPI_SHADER_USER_ACCUM_LSHS_2, 0);
5789       si_pm4_set_reg(pm4, R_00B4D4_SPI_SHADER_USER_ACCUM_LSHS_3, 0);
5790 
5791       si_pm4_set_reg(pm4, R_00B0C0_SPI_SHADER_REQ_CTRL_PS,
5792                      S_00B0C0_SOFT_GROUPING_EN(1) |
5793                      S_00B0C0_NUMBER_OF_REQUESTS_PER_CU(4 - 1));
5794 
5795       /* Enable CMASK/HTILE/DCC caching in L2 for small chips. */
5796       unsigned meta_write_policy, meta_read_policy;
5797       unsigned no_alloc = sctx->gfx_level >= GFX11 ? V_02807C_CACHE_NOA_GFX11:
5798                                                       V_02807C_CACHE_NOA_GFX10;
5799       if (sscreen->info.max_render_backends <= 4) {
5800          meta_write_policy = V_02807C_CACHE_LRU_WR; /* cache writes */
5801          meta_read_policy = V_02807C_CACHE_LRU_RD;  /* cache reads */
5802       } else {
5803          meta_write_policy = V_02807C_CACHE_STREAM; /* write combine */
5804          meta_read_policy = no_alloc; /* don't cache reads that miss */
5805       }
5806 
5807       si_pm4_set_reg(pm4, R_02807C_DB_RMI_L2_CACHE_CONTROL,
5808                      S_02807C_Z_WR_POLICY(V_02807C_CACHE_STREAM) |
5809                      S_02807C_S_WR_POLICY(V_02807C_CACHE_STREAM) |
5810                      S_02807C_HTILE_WR_POLICY(meta_write_policy) |
5811                      S_02807C_ZPCPSD_WR_POLICY(V_02807C_CACHE_STREAM) |
5812                      S_02807C_Z_RD_POLICY(no_alloc) |
5813                      S_02807C_S_RD_POLICY(no_alloc) |
5814                      S_02807C_HTILE_RD_POLICY(meta_read_policy));
5815 
5816       unsigned gl2_cc;
5817       if (sctx->gfx_level >= GFX11)
5818          gl2_cc = S_028410_DCC_WR_POLICY_GFX11(meta_write_policy) |
5819                   S_028410_COLOR_WR_POLICY_GFX11(V_028410_CACHE_STREAM) |
5820                   S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA_GFX11);
5821       else
5822          gl2_cc = S_028410_CMASK_WR_POLICY(meta_write_policy) |
5823                   S_028410_FMASK_WR_POLICY(V_028410_CACHE_STREAM) |
5824                   S_028410_DCC_WR_POLICY_GFX10(meta_write_policy) |
5825                   S_028410_COLOR_WR_POLICY_GFX10(V_028410_CACHE_STREAM) |
5826                   S_028410_CMASK_RD_POLICY(meta_read_policy) |
5827                   S_028410_FMASK_RD_POLICY(V_028410_CACHE_NOA_GFX10) |
5828                   S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA_GFX10);
5829 
5830       si_pm4_set_reg(pm4, R_028410_CB_RMI_GL2_CACHE_CONTROL,
5831                      gl2_cc |
5832                      S_028410_DCC_RD_POLICY(meta_read_policy));
5833 
5834       si_pm4_set_reg(pm4, R_028428_CB_COVERAGE_OUT_CONTROL, 0);
5835       si_pm4_set_reg(pm4, R_028A98_VGT_DRAW_PAYLOAD_CNTL, 0);
5836 
5837       /* Break up a pixel wave if it contains deallocs for more than
5838        * half the parameter cache.
5839        *
5840        * To avoid a deadlock where pixel waves aren't launched
5841        * because they're waiting for more pixels while the frontend
5842        * is stuck waiting for PC space, the maximum allowed value is
5843        * the size of the PC minus the largest possible allocation for
5844        * a single primitive shader subgroup.
5845        */
5846       si_pm4_set_reg(pm4, R_028C50_PA_SC_NGG_MODE_CNTL,
5847                      S_028C50_MAX_DEALLOCS_IN_WAVE(sctx->gfx_level >= GFX11 ? 16 : 512));
5848 
5849       if (sctx->gfx_level < GFX11) {
5850          /* Reuse for legacy (non-NGG) only. */
5851          si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5852       }
5853 
5854       if (!has_clear_state) {
5855          si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
5856                         sscreen->info.pa_sc_tile_steering_override);
5857       }
5858 
5859 
5860       si_pm4_set_reg(pm4, R_030964_GE_MAX_VTX_INDX, ~0);
5861       si_pm4_set_reg(pm4, R_030924_GE_MIN_VTX_INDX, 0);
5862       si_pm4_set_reg(pm4, R_030928_GE_INDX_OFFSET, 0);
5863       si_pm4_set_reg(pm4, R_03097C_GE_STEREO_CNTL, 0);
5864       si_pm4_set_reg(pm4, R_030988_GE_USER_VGPR_EN, 0);
5865    }
5866 
5867    if (sctx->gfx_level >= GFX10 && sctx->gfx_level <= GFX10_3) {
5868       /* Logical CUs 16 - 31 */
5869       ac_set_reg_cu_en(pm4, R_00B004_SPI_SHADER_PGM_RSRC4_PS, S_00B004_CU_EN(cu_mask_ps >> 16),
5870                        C_00B004_CU_EN, 16, &sscreen->info, (void*)si_pm4_set_reg_idx3);
5871       ac_set_reg_cu_en(pm4, R_00B104_SPI_SHADER_PGM_RSRC4_VS, S_00B104_CU_EN(0xffff),
5872                        C_00B104_CU_EN, 16, &sscreen->info, (void*)si_pm4_set_reg_idx3);
5873       ac_set_reg_cu_en(pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS, S_00B404_CU_EN(0xffff),
5874                        C_00B404_CU_EN, 16, &sscreen->info, (void*)si_pm4_set_reg_idx3);
5875 
5876       si_pm4_set_reg(pm4, R_00B1C0_SPI_SHADER_REQ_CTRL_VS, 0);
5877       si_pm4_set_reg(pm4, R_00B1C8_SPI_SHADER_USER_ACCUM_VS_0, 0);
5878       si_pm4_set_reg(pm4, R_00B1CC_SPI_SHADER_USER_ACCUM_VS_1, 0);
5879       si_pm4_set_reg(pm4, R_00B1D0_SPI_SHADER_USER_ACCUM_VS_2, 0);
5880       si_pm4_set_reg(pm4, R_00B1D4_SPI_SHADER_USER_ACCUM_VS_3, 0);
5881    }
5882 
5883    if (sctx->gfx_level >= GFX10_3) {
5884       si_pm4_set_reg(pm4, R_028750_SX_PS_DOWNCONVERT_CONTROL, 0xff);
5885       /* The rate combiners have no effect if they are disabled like this:
5886        *   VERTEX_RATE:    BYPASS_VTX_RATE_COMBINER = 1
5887        *   PRIMITIVE_RATE: BYPASS_PRIM_RATE_COMBINER = 1
5888        *   HTILE_RATE:     VRS_HTILE_ENCODING = 0
5889        *   SAMPLE_ITER:    PS_ITER_SAMPLE = 0
5890        *
5891        * Use OVERRIDE, which will ignore results from previous combiners.
5892        * (e.g. enabled sample shading overrides the vertex rate)
5893        */
5894       si_pm4_set_reg(pm4, R_028848_PA_CL_VRS_CNTL,
5895                      S_028848_VERTEX_RATE_COMBINER_MODE(V_028848_VRS_COMB_MODE_OVERRIDE) |
5896                      S_028848_SAMPLE_ITER_COMBINER_MODE(V_028848_VRS_COMB_MODE_OVERRIDE));
5897    }
5898 
5899    if (sctx->gfx_level >= GFX11) {
5900       si_pm4_set_reg(pm4, R_028C54_PA_SC_BINNER_CNTL_2, 0);
5901       si_pm4_set_reg(pm4, R_028620_PA_RATE_CNTL,
5902                      S_028620_VERTEX_RATE(2) | S_028620_PRIM_RATE(1));
5903 
5904       /* We must wait for idle using an EOP event before changing the attribute ring registers.
5905        * Use the bottom-of-pipe EOP event, but increment the PWS counter instead of writing memory.
5906        */
5907       si_pm4_cmd_add(pm4, PKT3(PKT3_RELEASE_MEM, 6, 0));
5908       si_pm4_cmd_add(pm4, S_490_EVENT_TYPE(V_028A90_BOTTOM_OF_PIPE_TS) |
5909                           S_490_EVENT_INDEX(5) |
5910                           S_490_PWS_ENABLE(1));
5911       si_pm4_cmd_add(pm4, 0); /* DST_SEL, INT_SEL, DATA_SEL */
5912       si_pm4_cmd_add(pm4, 0); /* ADDRESS_LO */
5913       si_pm4_cmd_add(pm4, 0); /* ADDRESS_HI */
5914       si_pm4_cmd_add(pm4, 0); /* DATA_LO */
5915       si_pm4_cmd_add(pm4, 0); /* DATA_HI */
5916       si_pm4_cmd_add(pm4, 0); /* INT_CTXID */
5917 
5918       /* Wait for the PWS counter. */
5919       si_pm4_cmd_add(pm4, PKT3(PKT3_ACQUIRE_MEM, 6, 0));
5920       si_pm4_cmd_add(pm4, S_580_PWS_STAGE_SEL(V_580_CP_ME) |
5921                           S_580_PWS_COUNTER_SEL(V_580_TS_SELECT) |
5922                           S_580_PWS_ENA2(1) |
5923                           S_580_PWS_COUNT(0));
5924       si_pm4_cmd_add(pm4, 0xffffffff); /* GCR_SIZE */
5925       si_pm4_cmd_add(pm4, 0x01ffffff); /* GCR_SIZE_HI */
5926       si_pm4_cmd_add(pm4, 0); /* GCR_BASE_LO */
5927       si_pm4_cmd_add(pm4, 0); /* GCR_BASE_HI */
5928       si_pm4_cmd_add(pm4, S_585_PWS_ENA(1));
5929       si_pm4_cmd_add(pm4, 0); /* GCR_CNTL */
5930 
5931       si_pm4_set_reg(pm4, R_031110_SPI_GS_THROTTLE_CNTL1, 0x12355123);
5932       si_pm4_set_reg(pm4, R_031114_SPI_GS_THROTTLE_CNTL2, 0x1544D);
5933 
5934       assert((sscreen->attribute_ring->gpu_address >> 32) == sscreen->info.address32_hi);
5935 
5936       /* The PS will read inputs from this address. */
5937       si_pm4_set_reg(pm4, R_031118_SPI_ATTRIBUTE_RING_BASE,
5938                      sscreen->attribute_ring->gpu_address >> 16);
5939       si_pm4_set_reg(pm4, R_03111C_SPI_ATTRIBUTE_RING_SIZE,
5940                      S_03111C_MEM_SIZE(((sscreen->attribute_ring->bo_size /
5941                                          sscreen->info.max_se) >> 16) - 1) |
5942                      S_03111C_BIG_PAGE(sscreen->info.discardable_allows_big_page) |
5943                      S_03111C_L1_POLICY(1));
5944    }
5945 
5946    sctx->cs_preamble_state = pm4;
5947 
5948    /* Make a copy of the preamble for TMZ. */
5949    sctx->cs_preamble_state_tmz = (struct si_pm4_state *)CALLOC_STRUCT(si_cs_preamble);
5950    memcpy(sctx->cs_preamble_state_tmz, sctx->cs_preamble_state, sizeof(struct si_cs_preamble));
5951 }
5952