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Searched defs:glTex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLRenderTarget.cpp191 auto* glTex = static_cast<GrGLTexture*>(this->asTexture()); in bindInternal() local
DGrGLGpu.cpp811 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()
831 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels() local
874 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixelsTo() local
3461 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels() local
/third_party/flutter/skia/src/gpu/gl/
DGrGLGpu.cpp822 static bool check_write_and_transfer_input(GrGLTexture* glTex) { in check_write_and_transfer_input()
838 auto glTex = static_cast<GrGLTexture*>(surface->asTexture()); in onWritePixels() local
855 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onTransferPixelsTo() local
3611 auto glTex = static_cast<GrGLTexture*>(texture); in onRegenerateMipMapLevels() local