1 /* GStreamer
2 * Copyright (C) <2020> Seungha Yang <seungha.yang@navercorp.com>
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 #ifdef HAVE_CONFIG_H
21 # include <config.h>
22 #endif
23
24 #include "gstd3d11videoprocessor.h"
25 #include "gstd3d11pluginutils.h"
26
27 #include <string.h>
28
29 GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_video_processor_debug);
30 #define GST_CAT_DEFAULT gst_d3d11_video_processor_debug
31
32 #if (GST_D3D11_HEADER_VERSION >= 1 && GST_D3D11_DXGI_HEADER_VERSION >= 4)
33 #define HAVE_VIDEO_CONTEXT_ONE
34 #endif
35
36 #if (GST_D3D11_HEADER_VERSION >= 4) && (GST_D3D11_DXGI_HEADER_VERSION >= 5)
37 #define HAVE_VIDEO_CONTEXT_TWO
38 #endif
39
40 struct _GstD3D11VideoProcessor
41 {
42 GstD3D11Device *device;
43
44 ID3D11VideoDevice *video_device;
45 ID3D11VideoContext *video_context;
46 #ifdef HAVE_VIDEO_CONTEXT_ONE
47 ID3D11VideoContext1 *video_context1;
48 #endif
49 #ifdef HAVE_VIDEO_CONTEXT_TWO
50 ID3D11VideoContext2 *video_context2;
51 #endif
52 ID3D11VideoProcessor *processor;
53 ID3D11VideoProcessorEnumerator *enumerator;
54 #ifdef HAVE_VIDEO_CONTEXT_ONE
55 ID3D11VideoProcessorEnumerator1 *enumerator1;
56 #endif
57 D3D11_VIDEO_PROCESSOR_CAPS processor_caps;
58 };
59
60 GstD3D11VideoProcessor *
gst_d3d11_video_processor_new(GstD3D11Device * device,guint in_width,guint in_height,guint out_width,guint out_height)61 gst_d3d11_video_processor_new (GstD3D11Device * device, guint in_width,
62 guint in_height, guint out_width, guint out_height)
63 {
64 GstD3D11VideoProcessor *self;
65 ID3D11VideoDevice *video_device;
66 ID3D11VideoContext *video_context;
67 HRESULT hr;
68 D3D11_VIDEO_PROCESSOR_CONTENT_DESC desc;
69
70 g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL);
71
72 video_device = gst_d3d11_device_get_video_device_handle (device);
73 if (!video_device) {
74 GST_WARNING_OBJECT (device, "ID3D11VideoDevice is not available");
75 return NULL;
76 }
77
78 video_context = gst_d3d11_device_get_video_context_handle (device);
79 if (!video_context) {
80 GST_WARNING_OBJECT (device, "ID3D11VideoContext is not availale");
81 return NULL;
82 }
83
84 memset (&desc, 0, sizeof (desc));
85
86 self = g_new0 (GstD3D11VideoProcessor, 1);
87 self->device = (GstD3D11Device *) gst_object_ref (device);
88
89 self->video_device = video_device;
90 video_device->AddRef ();
91
92 self->video_context = video_context;
93 video_context->AddRef ();
94
95 /* FIXME: Add support intelace */
96 desc.InputFrameFormat = D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE;
97 desc.InputWidth = in_width;
98 desc.InputHeight = in_height;
99 desc.OutputWidth = out_width;
100 desc.OutputHeight = out_height;
101 /* TODO: make option for this */
102 desc.Usage = D3D11_VIDEO_USAGE_PLAYBACK_NORMAL;
103
104 hr = self->video_device->CreateVideoProcessorEnumerator (&desc,
105 &self->enumerator);
106 if (!gst_d3d11_result (hr, device))
107 goto fail;
108 #ifdef HAVE_VIDEO_CONTEXT_ONE
109 hr = self->enumerator->QueryInterface (IID_PPV_ARGS (&self->enumerator1));
110 if (gst_d3d11_result (hr, device)) {
111 GST_DEBUG ("ID3D11VideoProcessorEnumerator1 interface available");
112 }
113 #endif
114
115 hr = self->enumerator->GetVideoProcessorCaps (&self->processor_caps);
116 if (!gst_d3d11_result (hr, device))
117 goto fail;
118
119 hr = self->video_device->CreateVideoProcessor (self->enumerator, 0,
120 &self->processor);
121 if (!gst_d3d11_result (hr, device))
122 goto fail;
123
124 #ifdef HAVE_VIDEO_CONTEXT_ONE
125 hr = self->video_context->
126 QueryInterface (IID_PPV_ARGS (&self->video_context1));
127 if (gst_d3d11_result (hr, device)) {
128 GST_DEBUG ("ID3D11VideoContext1 interface available");
129 }
130 #endif
131 #ifdef HAVE_VIDEO_CONTEXT_TWO
132 hr = self->video_context->
133 QueryInterface (IID_PPV_ARGS (&self->video_context2));
134 if (gst_d3d11_result (hr, device)) {
135 GST_DEBUG ("ID3D11VideoContext2 interface available");
136 }
137 #endif
138
139 /* Setting up default options */
140 gst_d3d11_device_lock (self->device);
141 /* We don't want auto processing by driver */
142 self->video_context->VideoProcessorSetStreamAutoProcessingMode
143 (self->processor, 0, FALSE);
144 gst_d3d11_device_unlock (self->device);
145
146 return self;
147
148 fail:
149 gst_d3d11_video_processor_free (self);
150
151 return NULL;
152 }
153
154 void
gst_d3d11_video_processor_free(GstD3D11VideoProcessor * processor)155 gst_d3d11_video_processor_free (GstD3D11VideoProcessor * processor)
156 {
157 g_return_if_fail (processor != NULL);
158
159 GST_D3D11_CLEAR_COM (processor->video_device);
160 GST_D3D11_CLEAR_COM (processor->video_context);
161 #ifdef HAVE_VIDEO_CONTEXT_ONE
162 GST_D3D11_CLEAR_COM (processor->video_context1);
163 #endif
164 #ifdef HAVE_VIDEO_CONTEXT_TWO
165 GST_D3D11_CLEAR_COM (processor->video_context2);
166 #endif
167 GST_D3D11_CLEAR_COM (processor->processor);
168 GST_D3D11_CLEAR_COM (processor->enumerator);
169 #ifdef HAVE_VIDEO_CONTEXT_ONE
170 GST_D3D11_CLEAR_COM (processor->enumerator1);
171 #endif
172
173 gst_clear_object (&processor->device);
174 g_free (processor);
175 }
176
177 static gboolean
gst_d3d11_video_processor_supports_format(GstD3D11VideoProcessor * self,DXGI_FORMAT format,gboolean is_input)178 gst_d3d11_video_processor_supports_format (GstD3D11VideoProcessor *
179 self, DXGI_FORMAT format, gboolean is_input)
180 {
181 HRESULT hr;
182 UINT flag = 0;
183
184 hr = self->enumerator->CheckVideoProcessorFormat (format, &flag);
185
186 if (!gst_d3d11_result (hr, self->device))
187 return FALSE;
188
189 if (is_input) {
190 /* D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT, missing in mingw header */
191 if ((flag & 0x1) != 0)
192 return TRUE;
193 } else {
194 /* D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT, missing in mingw header */
195 if ((flag & 0x2) != 0)
196 return TRUE;
197 }
198
199 return FALSE;
200 }
201
202 gboolean
gst_d3d11_video_processor_supports_input_format(GstD3D11VideoProcessor * processor,DXGI_FORMAT format)203 gst_d3d11_video_processor_supports_input_format (GstD3D11VideoProcessor *
204 processor, DXGI_FORMAT format)
205 {
206 g_return_val_if_fail (processor != NULL, FALSE);
207
208 if (format == DXGI_FORMAT_UNKNOWN)
209 return FALSE;
210
211 return gst_d3d11_video_processor_supports_format (processor, format, TRUE);
212 }
213
214 gboolean
gst_d3d11_video_processor_supports_output_format(GstD3D11VideoProcessor * processor,DXGI_FORMAT format)215 gst_d3d11_video_processor_supports_output_format (GstD3D11VideoProcessor *
216 processor, DXGI_FORMAT format)
217 {
218 g_return_val_if_fail (processor != NULL, FALSE);
219
220 if (format == DXGI_FORMAT_UNKNOWN)
221 return FALSE;
222
223 return gst_d3d11_video_processor_supports_format (processor, format, FALSE);
224 }
225
226 gboolean
gst_d3d11_video_processor_get_caps(GstD3D11VideoProcessor * processor,D3D11_VIDEO_PROCESSOR_CAPS * caps)227 gst_d3d11_video_processor_get_caps (GstD3D11VideoProcessor * processor,
228 D3D11_VIDEO_PROCESSOR_CAPS * caps)
229 {
230 g_return_val_if_fail (processor != NULL, FALSE);
231 g_return_val_if_fail (caps != NULL, FALSE);
232
233 *caps = processor->processor_caps;
234
235 return TRUE;
236 }
237
238 static void
video_processor_color_space_from_gst(GstD3D11VideoProcessor * self,GstVideoColorimetry * color,D3D11_VIDEO_PROCESSOR_COLOR_SPACE * colorspace)239 video_processor_color_space_from_gst (GstD3D11VideoProcessor * self,
240 GstVideoColorimetry * color, D3D11_VIDEO_PROCESSOR_COLOR_SPACE * colorspace)
241 {
242 /* D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC */
243 UINT can_xvYCC = 2;
244
245 /* 0: playback, 1: video processing */
246 colorspace->Usage = 0;
247
248 if (color->range == GST_VIDEO_COLOR_RANGE_0_255) {
249 colorspace->RGB_Range = 0;
250 colorspace->Nominal_Range = D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255;
251 } else {
252 /* 16-235 */
253 colorspace->RGB_Range = 1;
254 colorspace->Nominal_Range = D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235;
255 }
256
257 if (color->matrix == GST_VIDEO_COLOR_MATRIX_BT601) {
258 colorspace->YCbCr_Matrix = 0;
259 } else {
260 /* BT.709, no other options (such as BT2020) */
261 colorspace->YCbCr_Matrix = 1;
262 }
263
264 if ((self->processor_caps.DeviceCaps & can_xvYCC) == can_xvYCC) {
265 colorspace->YCbCr_xvYCC = 1;
266 } else {
267 colorspace->YCbCr_xvYCC = 0;
268 }
269 }
270
271 gboolean
gst_d3d11_video_processor_set_input_color_space(GstD3D11VideoProcessor * processor,GstVideoColorimetry * color)272 gst_d3d11_video_processor_set_input_color_space (GstD3D11VideoProcessor *
273 processor, GstVideoColorimetry * color)
274 {
275 D3D11_VIDEO_PROCESSOR_COLOR_SPACE color_space;
276
277 g_return_val_if_fail (processor != NULL, FALSE);
278 g_return_val_if_fail (color != NULL, FALSE);
279
280 video_processor_color_space_from_gst (processor, color, &color_space);
281
282 processor->video_context->VideoProcessorSetStreamColorSpace
283 (processor->processor, 0, &color_space);
284
285 return TRUE;
286 }
287
288 gboolean
gst_d3d11_video_processor_set_output_color_space(GstD3D11VideoProcessor * processor,GstVideoColorimetry * color)289 gst_d3d11_video_processor_set_output_color_space (GstD3D11VideoProcessor *
290 processor, GstVideoColorimetry * color)
291 {
292 D3D11_VIDEO_PROCESSOR_COLOR_SPACE color_space;
293
294 g_return_val_if_fail (processor != NULL, FALSE);
295 g_return_val_if_fail (color != NULL, FALSE);
296
297 video_processor_color_space_from_gst (processor, color, &color_space);
298
299 processor->video_context->VideoProcessorSetOutputColorSpace
300 (processor->processor, &color_space);
301
302 return TRUE;
303 }
304
305 #if (GST_D3D11_DXGI_HEADER_VERSION >= 4)
306 gboolean
gst_d3d11_video_processor_check_format_conversion(GstD3D11VideoProcessor * processor,DXGI_FORMAT in_format,DXGI_COLOR_SPACE_TYPE in_color_space,DXGI_FORMAT out_format,DXGI_COLOR_SPACE_TYPE out_color_space)307 gst_d3d11_video_processor_check_format_conversion (GstD3D11VideoProcessor *
308 processor, DXGI_FORMAT in_format, DXGI_COLOR_SPACE_TYPE in_color_space,
309 DXGI_FORMAT out_format, DXGI_COLOR_SPACE_TYPE out_color_space)
310 {
311 #ifdef HAVE_VIDEO_CONTEXT_ONE
312 HRESULT hr;
313 BOOL supported = TRUE;
314
315 g_return_val_if_fail (processor != NULL, FALSE);
316
317 if (!processor->enumerator1)
318 return FALSE;
319
320 hr = processor->enumerator1->CheckVideoProcessorFormatConversion
321 (in_format, in_color_space, out_format, out_color_space, &supported);
322 if (!gst_d3d11_result (hr, processor->device)) {
323 GST_WARNING ("Failed to check conversion support");
324 return FALSE;
325 }
326
327 return supported;
328 #endif
329
330 return FALSE;
331 }
332
333 gboolean
gst_d3d11_video_processor_set_input_dxgi_color_space(GstD3D11VideoProcessor * processor,DXGI_COLOR_SPACE_TYPE color_space)334 gst_d3d11_video_processor_set_input_dxgi_color_space (GstD3D11VideoProcessor *
335 processor, DXGI_COLOR_SPACE_TYPE color_space)
336 {
337 g_return_val_if_fail (processor != NULL, FALSE);
338
339 #ifdef HAVE_VIDEO_CONTEXT_ONE
340 if (processor->video_context1) {
341 processor->video_context1->VideoProcessorSetStreamColorSpace1
342 (processor->processor, 0, color_space);
343 return TRUE;
344 }
345 #endif
346
347 return FALSE;
348 }
349
350 gboolean
gst_d3d11_video_processor_set_output_dxgi_color_space(GstD3D11VideoProcessor * processor,DXGI_COLOR_SPACE_TYPE color_space)351 gst_d3d11_video_processor_set_output_dxgi_color_space (GstD3D11VideoProcessor *
352 processor, DXGI_COLOR_SPACE_TYPE color_space)
353 {
354 g_return_val_if_fail (processor != NULL, FALSE);
355
356 #ifdef HAVE_VIDEO_CONTEXT_ONE
357 if (processor->video_context1) {
358 processor->video_context1->VideoProcessorSetOutputColorSpace1
359 (processor->processor, color_space);
360 return TRUE;
361 }
362 #endif
363
364 return FALSE;
365 }
366 #endif
367
368 #if (GST_D3D11_DXGI_HEADER_VERSION >= 5)
369 /* D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10
370 * missing in mingw header */
371 #define FEATURE_CAPS_METADATA_HDR10 (0x800)
372
373 gboolean
gst_d3d11_video_processor_set_input_hdr10_metadata(GstD3D11VideoProcessor * processor,DXGI_HDR_METADATA_HDR10 * hdr10_meta)374 gst_d3d11_video_processor_set_input_hdr10_metadata (GstD3D11VideoProcessor *
375 processor, DXGI_HDR_METADATA_HDR10 * hdr10_meta)
376 {
377 g_return_val_if_fail (processor != NULL, FALSE);
378
379 #ifdef HAVE_VIDEO_CONTEXT_TWO
380 if (processor->video_context2 && (processor->processor_caps.FeatureCaps &
381 FEATURE_CAPS_METADATA_HDR10)) {
382 if (hdr10_meta) {
383 processor->video_context2->VideoProcessorSetStreamHDRMetaData
384 (processor->processor, 0,
385 DXGI_HDR_METADATA_TYPE_HDR10, sizeof (DXGI_HDR_METADATA_HDR10),
386 hdr10_meta);
387 } else {
388 processor->video_context2->VideoProcessorSetStreamHDRMetaData
389 (processor->processor, 0, DXGI_HDR_METADATA_TYPE_NONE, 0, NULL);
390 }
391
392 return TRUE;
393 }
394 #endif
395
396 return FALSE;
397 }
398
399 gboolean
gst_d3d11_video_processor_set_output_hdr10_metadata(GstD3D11VideoProcessor * processor,DXGI_HDR_METADATA_HDR10 * hdr10_meta)400 gst_d3d11_video_processor_set_output_hdr10_metadata (GstD3D11VideoProcessor *
401 processor, DXGI_HDR_METADATA_HDR10 * hdr10_meta)
402 {
403 g_return_val_if_fail (processor != NULL, FALSE);
404
405 #ifdef HAVE_VIDEO_CONTEXT_TWO
406 if (processor->video_context2 && (processor->processor_caps.FeatureCaps &
407 FEATURE_CAPS_METADATA_HDR10)) {
408 if (hdr10_meta) {
409 processor->video_context2->VideoProcessorSetOutputHDRMetaData
410 (processor->processor, DXGI_HDR_METADATA_TYPE_HDR10,
411 sizeof (DXGI_HDR_METADATA_HDR10), hdr10_meta);
412 } else {
413 processor->video_context2->VideoProcessorSetOutputHDRMetaData
414 (processor->processor, DXGI_HDR_METADATA_TYPE_NONE, 0, NULL);
415 }
416
417 return TRUE;
418 }
419 #endif
420
421 return FALSE;
422 }
423 #endif
424
425 gboolean
gst_d3d11_video_processor_create_input_view(GstD3D11VideoProcessor * processor,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC * desc,ID3D11Resource * resource,ID3D11VideoProcessorInputView ** view)426 gst_d3d11_video_processor_create_input_view (GstD3D11VideoProcessor * processor,
427 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC * desc, ID3D11Resource * resource,
428 ID3D11VideoProcessorInputView ** view)
429 {
430 HRESULT hr;
431
432 g_return_val_if_fail (processor != NULL, FALSE);
433 g_return_val_if_fail (desc != NULL, FALSE);
434 g_return_val_if_fail (resource != NULL, FALSE);
435 g_return_val_if_fail (view != NULL, FALSE);
436
437 hr = processor->video_device->CreateVideoProcessorInputView (resource,
438 processor->enumerator, desc, view);
439 if (!gst_d3d11_result (hr, processor->device))
440 return FALSE;
441
442 return TRUE;
443 }
444
445 ID3D11VideoProcessorInputView *
gst_d3d11_video_processor_get_input_view(GstD3D11VideoProcessor * processor,GstD3D11Memory * mem)446 gst_d3d11_video_processor_get_input_view (GstD3D11VideoProcessor * processor,
447 GstD3D11Memory * mem)
448 {
449 return gst_d3d11_memory_get_processor_input_view (mem,
450 processor->video_device, processor->enumerator);
451 }
452
453 gboolean
gst_d3d11_video_processor_create_output_view(GstD3D11VideoProcessor * processor,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC * desc,ID3D11Resource * resource,ID3D11VideoProcessorOutputView ** view)454 gst_d3d11_video_processor_create_output_view (GstD3D11VideoProcessor *
455 processor, D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC * desc,
456 ID3D11Resource * resource, ID3D11VideoProcessorOutputView ** view)
457 {
458 HRESULT hr;
459
460 g_return_val_if_fail (processor != NULL, FALSE);
461 g_return_val_if_fail (desc != NULL, FALSE);
462 g_return_val_if_fail (resource != NULL, FALSE);
463 g_return_val_if_fail (view != NULL, FALSE);
464
465 hr = processor->video_device->CreateVideoProcessorOutputView
466 (resource, processor->enumerator, desc, view);
467 if (!gst_d3d11_result (hr, processor->device))
468 return FALSE;
469
470 return TRUE;
471 }
472
473 ID3D11VideoProcessorOutputView *
gst_d3d11_video_processor_get_output_view(GstD3D11VideoProcessor * processor,GstD3D11Memory * mem)474 gst_d3d11_video_processor_get_output_view (GstD3D11VideoProcessor *
475 processor, GstD3D11Memory * mem)
476 {
477 return gst_d3d11_memory_get_processor_output_view (mem,
478 processor->video_device, processor->enumerator);
479 }
480
481 gboolean
gst_d3d11_video_processor_render(GstD3D11VideoProcessor * processor,RECT * in_rect,ID3D11VideoProcessorInputView * in_view,RECT * out_rect,ID3D11VideoProcessorOutputView * out_view)482 gst_d3d11_video_processor_render (GstD3D11VideoProcessor * processor,
483 RECT * in_rect, ID3D11VideoProcessorInputView * in_view,
484 RECT * out_rect, ID3D11VideoProcessorOutputView * out_view)
485 {
486 gboolean ret;
487
488 g_return_val_if_fail (processor != NULL, FALSE);
489 g_return_val_if_fail (in_view != NULL, FALSE);
490 g_return_val_if_fail (out_view != NULL, FALSE);
491
492 gst_d3d11_device_lock (processor->device);
493 ret = gst_d3d11_video_processor_render_unlocked (processor, in_rect, in_view,
494 out_rect, out_view);
495 gst_d3d11_device_unlock (processor->device);
496
497 return ret;
498 }
499
500 gboolean
gst_d3d11_video_processor_render_unlocked(GstD3D11VideoProcessor * processor,RECT * in_rect,ID3D11VideoProcessorInputView * in_view,RECT * out_rect,ID3D11VideoProcessorOutputView * out_view)501 gst_d3d11_video_processor_render_unlocked (GstD3D11VideoProcessor * processor,
502 RECT * in_rect, ID3D11VideoProcessorInputView * in_view,
503 RECT * out_rect, ID3D11VideoProcessorOutputView * out_view)
504 {
505 HRESULT hr;
506 D3D11_VIDEO_PROCESSOR_STREAM stream = { 0, };
507 ID3D11VideoContext *context;
508 ID3D11VideoProcessor *proc;
509
510 g_return_val_if_fail (processor != NULL, FALSE);
511 g_return_val_if_fail (in_view != NULL, FALSE);
512 g_return_val_if_fail (out_view != NULL, FALSE);
513
514 stream.Enable = TRUE;
515 stream.pInputSurface = in_view;
516 context = processor->video_context;
517 proc = processor->processor;
518
519 if (in_rect) {
520 context->VideoProcessorSetStreamSourceRect (proc, 0, TRUE, in_rect);
521 } else {
522 context->VideoProcessorSetStreamSourceRect (proc, 0, FALSE, NULL);
523 }
524
525 if (out_rect) {
526 context->VideoProcessorSetStreamDestRect (proc, 0, TRUE, out_rect);
527 context->VideoProcessorSetOutputTargetRect (proc, TRUE, out_rect);
528 } else {
529 context->VideoProcessorSetStreamDestRect (proc, 0, FALSE, NULL);
530 context->VideoProcessorSetOutputTargetRect (proc, FALSE, NULL);
531 }
532
533 hr = context->VideoProcessorBlt (proc, out_view, 0, 1, &stream);
534 if (!gst_d3d11_result (hr, processor->device))
535 return FALSE;
536
537 return TRUE;
538 }
539
540 gboolean
gst_d3d11_video_processor_check_bind_flags_for_input_view(guint bind_flags)541 gst_d3d11_video_processor_check_bind_flags_for_input_view (guint bind_flags)
542 {
543 static const guint compatible_flags = (D3D11_BIND_DECODER |
544 D3D11_BIND_VIDEO_ENCODER | D3D11_BIND_RENDER_TARGET |
545 D3D11_BIND_UNORDERED_ACCESS);
546
547 if (bind_flags == 0)
548 return TRUE;
549
550 if ((bind_flags & compatible_flags) != 0)
551 return TRUE;
552
553 return FALSE;
554 }
555
556 gboolean
gst_d3d11_video_processor_check_bind_flags_for_output_view(guint bind_flags)557 gst_d3d11_video_processor_check_bind_flags_for_output_view (guint bind_flags)
558 {
559 if ((bind_flags & D3D11_BIND_RENDER_TARGET) == D3D11_BIND_RENDER_TARGET)
560 return TRUE;
561
562 return FALSE;
563 }
564