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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 #include "svga_context.h"
37 
38 struct pipe_context;
39 struct pipe_screen;
40 struct svga_context;
41 struct svga_winsys_surface;
42 enum SVGA3dSurfaceFormat;
43 
44 
45 #define SVGA_MAX_TEXTURE_LEVELS 16
46 
47 struct svga_texture
48 {
49    struct pipe_resource b;
50 
51    ushort *defined;
52 
53    struct svga_sampler_view *cached_view;
54 
55    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
56    unsigned age;
57 
58    boolean views_modified;
59 
60    /**
61     * Creation key for the host surface handle.
62     *
63     * This structure describes all the host surface characteristics so that it
64     * can be looked up in cache, since creating a host surface is often a slow
65     * operation.
66     */
67    struct svga_host_surface_cache_key key;
68 
69    /**
70     * Handle for the host side surface.
71     *
72     * This handle is owned by this texture. Views should hold on to a reference
73     * to this texture and never destroy this handle directly.
74     */
75    struct svga_winsys_surface *handle;
76 
77    /**
78     * Whether the host side surface is imported and not created by this
79     * driver.
80     */
81    boolean imported;
82 
83    /**
84     * Whether texture upload buffer can be used on this texture
85     */
86    boolean can_use_upload;
87 
88    unsigned size;  /**< Approximate size in bytes */
89 
90    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
91    ushort *rendered_to;
92 
93    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
94     *  Set if the level is marked as dirty.
95     */
96    ushort *dirty;
97 
98    enum svga_surface_state surface_state;
99 
100    /**
101     * A cached backing host side surface to be used if this texture is being
102     * used for rendering and sampling at the same time.
103     * Currently we only cache one handle. If needed, we can extend this to
104     * support multiple handles.
105     */
106    struct svga_host_surface_cache_key backed_key;
107    struct svga_winsys_surface *backed_handle;
108    unsigned backed_age;
109 };
110 
111 
112 
113 /* Note this is only used for texture (not buffer) transfers:
114  */
115 struct svga_transfer
116 {
117    struct pipe_transfer base;
118 
119    unsigned slice;  /**< array slice or cube face */
120    SVGA3dBox box;   /* The adjusted box with slice index removed from z */
121 
122    struct svga_winsys_buffer *hwbuf;
123 
124    /* Height of the hardware buffer in pixel blocks */
125    unsigned hw_nblocksy;
126 
127    /* Temporary malloc buffer when we can't allocate a hardware buffer
128     * big enough */
129    void *swbuf;
130 
131    /* True if guest backed surface is supported and we can directly map
132     * to the surface for this transfer.
133     */
134    boolean use_direct_map;
135 
136    struct {
137       struct pipe_resource *buf;  /* points to the upload buffer if this
138                                    * transfer is done via the upload buffer
139                                    * instead of directly mapping to the
140                                    * resource's surface.
141                                    */
142       void *map;
143       unsigned offset;
144       SVGA3dBox box;
145       unsigned nlayers;
146    } upload;
147 };
148 
149 
150 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)151 svga_texture(struct pipe_resource *resource)
152 {
153    struct svga_texture *tex = (struct svga_texture *)resource;
154    assert(tex == NULL || tex->b.target != PIPE_BUFFER);
155    return tex;
156 }
157 
158 
159 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)160 svga_transfer(struct pipe_transfer *transfer)
161 {
162    assert(transfer);
163    return (struct svga_transfer *)transfer;
164 }
165 
166 
167 /**
168  * Increment the age of a view into a texture
169  * This is used to track updates to textures when we draw into
170  * them via a surface.
171  */
172 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)173 svga_age_texture_view(struct svga_texture *tex, unsigned level)
174 {
175    assert(level < ARRAY_SIZE(tex->view_age));
176    tex->view_age[level] = ++(tex->age);
177 }
178 
179 
180 /** For debugging, check that face and level are legal */
181 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)182 check_face_level(const struct svga_texture *tex,
183                  unsigned face, unsigned level)
184 {
185    if (tex->b.target == PIPE_TEXTURE_CUBE) {
186       assert(face < 6);
187    }
188    else if (tex->b.target == PIPE_TEXTURE_3D) {
189       assert(face < tex->b.depth0);
190    }
191    else {
192       assert(face < tex->b.array_size);
193    }
194 
195    assert(level < 8 * sizeof(tex->rendered_to[0]));
196 }
197 
198 
199 /**
200  * Mark the given texture face/level as being defined.
201  */
202 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)203 svga_define_texture_level(struct svga_texture *tex,
204                           unsigned face,unsigned level)
205 {
206    check_face_level(tex, face, level);
207    tex->defined[face] |= 1 << level;
208 }
209 
210 
211 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)212 svga_is_texture_level_defined(const struct svga_texture *tex,
213                               unsigned face, unsigned level)
214 {
215    check_face_level(tex, face, level);
216    return (tex->defined[face] & (1 << level)) != 0;
217 }
218 
219 
220 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex)221 svga_set_texture_rendered_to(struct svga_texture *tex)
222 {
223    tex->surface_state = SVGA_SURFACE_STATE_RENDERED;
224 }
225 
226 
227 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex)228 svga_clear_texture_rendered_to(struct svga_texture *tex)
229 {
230    tex->surface_state = SVGA_SURFACE_STATE_UPDATED;
231 }
232 
233 static inline boolean
svga_was_texture_rendered_to(const struct svga_texture * tex)234 svga_was_texture_rendered_to(const struct svga_texture *tex)
235 {
236    return (tex->surface_state == SVGA_SURFACE_STATE_RENDERED);
237 }
238 
239 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)240 svga_set_texture_dirty(struct svga_texture *tex,
241                        unsigned face, unsigned level)
242 {
243    check_face_level(tex, face, level);
244    tex->dirty[face] |= 1 << level;
245 }
246 
247 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)248 svga_clear_texture_dirty(struct svga_texture *tex)
249 {
250    unsigned i;
251    for (i = 0; i < tex->b.depth0 * tex->b.array_size; i++) {
252       tex->dirty[i] = 0;
253    }
254 }
255 
256 static inline boolean
svga_is_texture_dirty(const struct svga_texture * tex,unsigned face,unsigned level)257 svga_is_texture_dirty(const struct svga_texture *tex,
258                       unsigned face, unsigned level)
259 {
260    check_face_level(tex, face, level);
261    return !!(tex->dirty[face] & (1 << level));
262 }
263 
264 struct pipe_resource *
265 svga_texture_create(struct pipe_screen *screen,
266                     const struct pipe_resource *template);
267 
268 bool
269 svga_resource_get_handle(struct pipe_screen *screen,
270                          struct pipe_context *context,
271                          struct pipe_resource *texture,
272                          struct winsys_handle *whandle,
273                          unsigned usage);
274 
275 struct pipe_resource *
276 svga_texture_from_handle(struct pipe_screen * screen,
277                          const struct pipe_resource *template,
278                          struct winsys_handle *whandle);
279 
280 bool
281 svga_texture_generate_mipmap(struct pipe_context *pipe,
282                              struct pipe_resource *pt,
283                              enum pipe_format format,
284                              unsigned base_level,
285                              unsigned last_level,
286                              unsigned first_layer,
287                              unsigned last_layer);
288 
289 boolean
290 svga_texture_transfer_map_upload_create(struct svga_context *svga);
291 
292 void
293 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
294 
295 boolean
296 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
297                                      const struct pipe_resource *pt);
298 
299 void *
300 svga_texture_transfer_map_upload(struct svga_context *svga,
301                                  struct svga_transfer *st);
302 
303 void
304 svga_texture_transfer_unmap_upload(struct svga_context *svga,
305                                    struct svga_transfer *st);
306 
307 boolean
308 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
309 
310 void *
311 svga_texture_transfer_map(struct pipe_context *pipe,
312                           struct pipe_resource *texture,
313                           unsigned level,
314                           unsigned usage,
315                           const struct pipe_box *box,
316                           struct pipe_transfer **ptransfer);
317 
318 void
319 svga_texture_transfer_unmap(struct pipe_context *pipe,
320                             struct pipe_transfer *transfer);
321 
322 #endif /* SVGA_TEXTURE_H */
323