Home
last modified time | relevance | path

Searched defs:isTransparent (Results 1 – 10 of 10) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/root/
Drender_root.cpp111 void RenderRoot::SetDefaultBgColor(bool isTransparent) in SetDefaultBgColor()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
Dmodel_adapter_wrapper.cpp308 bool isTransparent = modelLayoutProperty->GetModelTransparent().value_or(false); local
/foundation/ability/ability_runtime/test/mock/frameworks_kits_ability_native_test/include/
Dmock_window.h84 virtual WMError SetTransparent(bool isTransparent) {return WMError::WM_OK;} in SetTransparent()
/foundation/window/window_manager/utils/src/
Dwindow_property.cpp106 void WindowProperty::SetTransparent(bool isTransparent) in SetTransparent()
/foundation/window/window_manager/previewer/src/
Dwindow_impl.cpp395 WMError WindowImpl::SetTransparent(bool isTransparent) in SetTransparent()
/foundation/window/window_manager/interfaces/innerkits/wm/
Dwindow.h704 virtual WMError SetTransparent(bool isTransparent) { return WMError::WM_OK; } in SetTransparent()
/foundation/window/window_manager/wm/src/
Dwindow_scene_session_impl.cpp1278 WMError WindowSceneSessionImpl::SetTransparent(bool isTransparent) in SetTransparent()
Dwindow_impl.cpp1657 WMError WindowImpl::SetTransparent(bool isTransparent) in SetTransparent()
/foundation/arkui/ui_lite/frameworks/draw/
Ddraw_utils.cpp2120 bool isTransparent,
/foundation/window/window_manager/interfaces/kits/napi/window_runtime/window_napi/
Djs_window.cpp3070 bool isTransparent = true; in OnSetTransparent() local