1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_SCREEN_H_
28 #define FREEDRENO_SCREEN_H_
29
30 #include "common/freedreno_dev_info.h"
31 #include "drm/freedreno_drmif.h"
32 #include "drm/freedreno_ringbuffer.h"
33 #include "perfcntrs/freedreno_perfcntr.h"
34
35 #include "pipe/p_screen.h"
36 #include "renderonly/renderonly.h"
37 #include "util/debug.h"
38 #include "util/simple_mtx.h"
39 #include "util/slab.h"
40 #include "util/u_idalloc.h"
41 #include "util/u_memory.h"
42 #include "util/u_queue.h"
43
44 #include "freedreno_batch_cache.h"
45 #include "freedreno_gmem.h"
46 #include "freedreno_util.h"
47
48 struct fd_bo;
49
50 /* Potential reasons for needing to skip bypass path and use GMEM, the
51 * generation backend can override this with screen->gmem_reason_mask
52 */
53 enum fd_gmem_reason {
54 FD_GMEM_CLEARS_DEPTH_STENCIL = BIT(0),
55 FD_GMEM_DEPTH_ENABLED = BIT(1),
56 FD_GMEM_STENCIL_ENABLED = BIT(2),
57 FD_GMEM_BLEND_ENABLED = BIT(3),
58 FD_GMEM_LOGICOP_ENABLED = BIT(4),
59 FD_GMEM_FB_READ = BIT(5),
60 };
61
62 struct fd_screen {
63 struct pipe_screen base;
64
65 struct list_head context_list;
66
67 simple_mtx_t lock;
68
69 /* it would be tempting to use pipe_reference here, but that
70 * really doesn't work well if it isn't the first member of
71 * the struct, so not quite so awesome to be adding refcnting
72 * further down the inheritance hierarchy:
73 */
74 int refcnt;
75
76 /* place for winsys to stash it's own stuff: */
77 void *winsys_priv;
78
79 struct slab_parent_pool transfer_pool;
80
81 uint64_t gmem_base;
82 uint32_t gmemsize_bytes;
83
84 const struct fd_dev_id *dev_id;
85 uint8_t gen; /* GPU (major) generation */
86 uint32_t gpu_id; /* 220, 305, etc */
87 uint64_t chip_id; /* coreid:8 majorrev:8 minorrev:8 patch:8 */
88 uint32_t max_freq;
89 uint32_t ram_size;
90 uint32_t max_rts; /* max # of render targets */
91 uint32_t priority_mask;
92 bool has_timestamp;
93 bool has_robustness;
94 bool has_syncobj;
95
96 const struct fd_dev_info *info;
97 uint32_t ccu_offset_gmem;
98 uint32_t ccu_offset_bypass;
99
100 /* Bitmask of gmem_reasons that do not force GMEM path over bypass
101 * for current generation.
102 */
103 enum fd_gmem_reason gmem_reason_mask;
104
105 unsigned num_perfcntr_groups;
106 const struct fd_perfcntr_group *perfcntr_groups;
107
108 /* generated at startup from the perfcntr groups: */
109 unsigned num_perfcntr_queries;
110 struct pipe_driver_query_info *perfcntr_queries;
111
112 void *compiler; /* currently unused for a2xx */
113 struct util_queue compile_queue; /* currently unused for a2xx */
114
115 struct fd_device *dev;
116
117 /* NOTE: we still need a pipe associated with the screen in a few
118 * places, like screen->get_timestamp(). For anything context
119 * related, use ctx->pipe instead.
120 */
121 struct fd_pipe *pipe;
122
123 uint32_t (*setup_slices)(struct fd_resource *rsc);
124 unsigned (*tile_mode)(const struct pipe_resource *prsc);
125 int (*layout_resource_for_modifier)(struct fd_resource *rsc,
126 uint64_t modifier);
127
128 /* indirect-branch emit: */
129 void (*emit_ib)(struct fd_ringbuffer *ring, struct fd_ringbuffer *target);
130
131 /* simple gpu "memcpy": */
132 void (*mem_to_mem)(struct fd_ringbuffer *ring, struct pipe_resource *dst,
133 unsigned dst_off, struct pipe_resource *src,
134 unsigned src_off, unsigned sizedwords);
135
136 int64_t cpu_gpu_time_delta;
137
138 struct fd_batch_cache batch_cache;
139 struct fd_gmem_cache gmem_cache;
140
141 bool reorder;
142
143 uint16_t rsc_seqno;
144 uint16_t ctx_seqno;
145 struct util_idalloc_mt buffer_ids;
146
147 unsigned num_supported_modifiers;
148 const uint64_t *supported_modifiers;
149
150 struct renderonly *ro;
151
152 /* the blob seems to always use 8K factor and 128K param sizes, copy them */
153 #define FD6_TESS_FACTOR_SIZE (8 * 1024)
154 #define FD6_TESS_PARAM_SIZE (128 * 1024)
155 #define FD6_TESS_BO_SIZE (FD6_TESS_FACTOR_SIZE + FD6_TESS_PARAM_SIZE)
156 struct fd_bo *tess_bo;
157
158 /* table with PIPE_PRIM_MAX+1 entries mapping PIPE_PRIM_x to
159 * DI_PT_x value to use for draw initiator. There are some
160 * slight differences between generation.
161 *
162 * Note that primtypes[PRIM_TYPE_MAX] is used to map to the
163 * internal RECTLIST primtype, if available, used for blits/
164 * clears.
165 */
166 const enum pc_di_primtype *primtypes;
167 uint32_t primtypes_mask;
168 };
169
170 static inline struct fd_screen *
fd_screen(struct pipe_screen * pscreen)171 fd_screen(struct pipe_screen *pscreen)
172 {
173 return (struct fd_screen *)pscreen;
174 }
175
176 static inline void
fd_screen_lock(struct fd_screen * screen)177 fd_screen_lock(struct fd_screen *screen)
178 {
179 simple_mtx_lock(&screen->lock);
180 }
181
182 static inline void
fd_screen_unlock(struct fd_screen * screen)183 fd_screen_unlock(struct fd_screen *screen)
184 {
185 simple_mtx_unlock(&screen->lock);
186 }
187
188 static inline void
fd_screen_assert_locked(struct fd_screen * screen)189 fd_screen_assert_locked(struct fd_screen *screen)
190 {
191 simple_mtx_assert_locked(&screen->lock);
192 }
193
194 bool fd_screen_bo_get_handle(struct pipe_screen *pscreen, struct fd_bo *bo,
195 struct renderonly_scanout *scanout,
196 unsigned stride, struct winsys_handle *whandle);
197 struct fd_bo *fd_screen_bo_from_handle(struct pipe_screen *pscreen,
198 struct winsys_handle *whandle);
199
200 struct pipe_screen *fd_screen_create(struct fd_device *dev,
201 struct renderonly *ro,
202 const struct pipe_screen_config *config);
203
204 static inline boolean
is_a20x(struct fd_screen * screen)205 is_a20x(struct fd_screen *screen)
206 {
207 return (screen->gpu_id >= 200) && (screen->gpu_id < 210);
208 }
209
210 static inline boolean
is_a2xx(struct fd_screen * screen)211 is_a2xx(struct fd_screen *screen)
212 {
213 return screen->gen == 2;
214 }
215
216 /* is a3xx patch revision 0? */
217 /* TODO a306.0 probably doesn't need this.. be more clever?? */
218 static inline boolean
is_a3xx_p0(struct fd_screen * screen)219 is_a3xx_p0(struct fd_screen *screen)
220 {
221 return (screen->chip_id & 0xff0000ff) == 0x03000000;
222 }
223
224 static inline boolean
is_a3xx(struct fd_screen * screen)225 is_a3xx(struct fd_screen *screen)
226 {
227 return screen->gen == 3;
228 }
229
230 static inline boolean
is_a4xx(struct fd_screen * screen)231 is_a4xx(struct fd_screen *screen)
232 {
233 return screen->gen == 4;
234 }
235
236 static inline boolean
is_a5xx(struct fd_screen * screen)237 is_a5xx(struct fd_screen *screen)
238 {
239 return screen->gen == 5;
240 }
241
242 static inline boolean
is_a6xx(struct fd_screen * screen)243 is_a6xx(struct fd_screen *screen)
244 {
245 return screen->gen == 6;
246 }
247
248 /* is it using the ir3 compiler (shader isa introduced with a3xx)? */
249 static inline boolean
is_ir3(struct fd_screen * screen)250 is_ir3(struct fd_screen *screen)
251 {
252 return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
253 is_a6xx(screen);
254 }
255
256 static inline bool
has_compute(struct fd_screen * screen)257 has_compute(struct fd_screen *screen)
258 {
259 return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
260 }
261
262 #endif /* FREEDRENO_SCREEN_H_ */
263