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1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28 
29 #include "r600_pipe_common.h"
30 #include "r600_cs.h"
31 #include "r600_public.h"
32 #include "pipe/p_defines.h"
33 
34 #include "util/u_suballoc.h"
35 #include "util/list.h"
36 #include "util/u_transfer.h"
37 #include "util/u_memory.h"
38 
39 #include "tgsi/tgsi_scan.h"
40 
41 #define R600_NUM_ATOMS 56
42 
43 #define R600_MAX_IMAGES 8
44 /*
45  * ranges reserved for images on evergreen
46  * first set for the immediate buffers,
47  * second for the actual resources for RESQ.
48  */
49 #define R600_IMAGE_IMMED_RESOURCE_OFFSET 160
50 #define R600_IMAGE_REAL_RESOURCE_OFFSET 168
51 
52 /* read caches */
53 #define R600_CONTEXT_INV_VERTEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 0)
54 #define R600_CONTEXT_INV_TEX_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 1)
55 #define R600_CONTEXT_INV_CONST_CACHE		(R600_CONTEXT_PRIVATE_FLAG << 2)
56 /* read-write caches */
57 #define R600_CONTEXT_FLUSH_AND_INV		(R600_CONTEXT_PRIVATE_FLAG << 3)
58 #define R600_CONTEXT_FLUSH_AND_INV_CB_META	(R600_CONTEXT_PRIVATE_FLAG << 4)
59 #define R600_CONTEXT_FLUSH_AND_INV_DB_META	(R600_CONTEXT_PRIVATE_FLAG << 5)
60 #define R600_CONTEXT_FLUSH_AND_INV_DB		(R600_CONTEXT_PRIVATE_FLAG << 6)
61 #define R600_CONTEXT_FLUSH_AND_INV_CB		(R600_CONTEXT_PRIVATE_FLAG << 7)
62 /* engine synchronization */
63 #define R600_CONTEXT_PS_PARTIAL_FLUSH		(R600_CONTEXT_PRIVATE_FLAG << 8)
64 #define R600_CONTEXT_WAIT_3D_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 9)
65 #define R600_CONTEXT_WAIT_CP_DMA_IDLE		(R600_CONTEXT_PRIVATE_FLAG << 10)
66 #define R600_CONTEXT_CS_PARTIAL_FLUSH           (R600_CONTEXT_PRIVATE_FLAG << 11)
67 
68 /* the number of CS dwords for flushing and drawing */
69 #define R600_MAX_FLUSH_CS_DWORDS	18
70 #define R600_MAX_DRAW_CS_DWORDS		58
71 #define R600_MAX_PFP_SYNC_ME_DWORDS	16
72 
73 #define EG_MAX_ATOMIC_BUFFERS 8
74 
75 #define R600_MAX_USER_CONST_BUFFERS 15
76 #define R600_MAX_DRIVER_CONST_BUFFERS 3
77 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
78 #define R600_MAX_HW_CONST_BUFFERS 16
79 
80 /* start driver buffers after user buffers */
81 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
82 #define R600_UCP_SIZE (4*4*8)
83 #define R600_CS_BLOCK_GRID_SIZE (8 * 4)
84 #define R600_TCS_DEFAULT_LEVELS_SIZE (6 * 4)
85 #define R600_BUFFER_INFO_OFFSET (R600_UCP_SIZE)
86 
87 /*
88  * We only access this buffer through vtx clauses hence it's fine to exist
89  * at index beyond 15.
90  */
91 #define R600_LDS_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
92 /*
93  * Note GS doesn't use a constant buffer binding, just a resource index,
94  * so it's fine to have it exist at index beyond 15. I.e. it's not actually
95  * a const buffer, just a buffer resource.
96  */
97 #define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
98 /* Currently R600_MAX_CONST_BUFFERS just fits on the hw, which has a limit
99  * of 16 const buffers.
100  * UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
101  *
102  * In order to support d3d 11 mandated minimum of 15 user const buffers
103  * we'd have to squash all use cases into one driver buffer.
104  */
105 #define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
106 
107 /* HW stages */
108 #define R600_HW_STAGE_PS 0
109 #define R600_HW_STAGE_VS 1
110 #define R600_HW_STAGE_GS 2
111 #define R600_HW_STAGE_ES 3
112 #define EG_HW_STAGE_LS 4
113 #define EG_HW_STAGE_HS 5
114 
115 #define R600_NUM_HW_STAGES 4
116 #define EG_NUM_HW_STAGES 6
117 
118 struct r600_context;
119 struct r600_bytecode;
120 union  r600_shader_key;
121 
122 /* This is an atom containing GPU commands that never change.
123  * This is supposed to be copied directly into the CS. */
124 struct r600_command_buffer {
125 	uint32_t *buf;
126 	unsigned num_dw;
127 	unsigned max_num_dw;
128 	unsigned pkt_flags;
129 };
130 
131 struct r600_db_state {
132 	struct r600_atom		atom;
133 	struct r600_surface		*rsurf;
134 };
135 
136 struct r600_db_misc_state {
137 	struct r600_atom		atom;
138 	bool				occlusion_queries_disabled;
139 	bool				flush_depthstencil_through_cb;
140 	bool				flush_depth_inplace;
141 	bool				flush_stencil_inplace;
142 	bool				copy_depth, copy_stencil;
143 	unsigned			copy_sample;
144 	unsigned			log_samples;
145 	unsigned			db_shader_control;
146 	bool				htile_clear;
147 	uint8_t				ps_conservative_z;
148 };
149 
150 struct r600_cb_misc_state {
151 	struct r600_atom atom;
152 	unsigned cb_color_control; /* this comes from blend state */
153 	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
154 	unsigned nr_cbufs;
155 	unsigned bound_cbufs_target_mask;
156 	unsigned nr_ps_color_outputs;
157 	unsigned ps_color_export_mask;
158 	unsigned image_rat_enabled_mask;
159 	unsigned buffer_rat_enabled_mask;
160 	bool multiwrite;
161 	bool dual_src_blend;
162 };
163 
164 struct r600_clip_misc_state {
165 	struct r600_atom atom;
166 	unsigned pa_cl_clip_cntl;   /* from rasterizer    */
167 	unsigned pa_cl_vs_out_cntl; /* from vertex shader */
168 	unsigned clip_plane_enable; /* from rasterizer    */
169 	unsigned cc_dist_mask;      /* from vertex shader */
170 	unsigned clip_dist_write;   /* from vertex shader */
171 	unsigned cull_dist_write;   /* from vertex shader */
172 	boolean clip_disable;       /* from vertex shader */
173 	boolean vs_out_viewport;    /* from vertex shader */
174 };
175 
176 struct r600_alphatest_state {
177 	struct r600_atom atom;
178 	unsigned sx_alpha_test_control; /* this comes from dsa state */
179 	unsigned sx_alpha_ref; /* this comes from dsa state */
180 	bool bypass;
181 	bool cb0_export_16bpc; /* from set_framebuffer_state */
182 };
183 
184 struct r600_vgt_state {
185 	struct r600_atom atom;
186 	uint32_t vgt_multi_prim_ib_reset_en;
187 	uint32_t vgt_multi_prim_ib_reset_indx;
188 	uint32_t vgt_indx_offset;
189 	bool last_draw_was_indirect;
190 };
191 
192 struct r600_blend_color {
193 	struct r600_atom atom;
194 	struct pipe_blend_color state;
195 };
196 
197 struct r600_clip_state {
198 	struct r600_atom atom;
199 	struct pipe_clip_state state;
200 };
201 
202 struct r600_cs_shader_state {
203 	struct r600_atom atom;
204 	unsigned kernel_index;
205 	unsigned pc;
206 	struct r600_pipe_compute *shader;
207 };
208 
209 struct r600_framebuffer {
210 	struct r600_atom atom;
211 	struct pipe_framebuffer_state state;
212 	unsigned compressed_cb_mask;
213 	unsigned nr_samples;
214 	bool export_16bpc;
215 	bool cb0_is_integer;
216 	bool is_msaa_resolve;
217 	bool dual_src_blend;
218 	bool do_update_surf_dirtiness;
219 };
220 
221 struct r600_sample_mask {
222 	struct r600_atom atom;
223 	uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
224 };
225 
226 struct r600_config_state {
227 	struct r600_atom atom;
228 	unsigned sq_gpr_resource_mgmt_1;
229 	unsigned sq_gpr_resource_mgmt_2;
230 	unsigned sq_gpr_resource_mgmt_3;
231 	bool dyn_gpr_enabled;
232 };
233 
234 struct r600_stencil_ref
235 {
236 	ubyte ref_value[2];
237 	ubyte valuemask[2];
238 	ubyte writemask[2];
239 };
240 
241 struct r600_stencil_ref_state {
242 	struct r600_atom atom;
243 	struct r600_stencil_ref state;
244 	struct pipe_stencil_ref pipe_state;
245 };
246 
247 struct r600_shader_stages_state {
248 	struct r600_atom atom;
249 	unsigned geom_enable;
250 };
251 
252 struct r600_gs_rings_state {
253 	struct r600_atom atom;
254 	unsigned enable;
255 	struct pipe_constant_buffer esgs_ring;
256 	struct pipe_constant_buffer gsvs_ring;
257 };
258 
259 /* This must start from 16. */
260 /* features */
261 #define DBG_NO_CP_DMA		(1 << 30)
262 /* shader backend */
263 #define DBG_NO_SB		(1 << 21)
264 #define DBG_SB_DRY_RUN	(1 << 23)
265 #define DBG_SB_STAT		(1 << 24)
266 #define DBG_SB_DUMP		(1 << 25)
267 #define DBG_SB_NO_FALLBACK	(1 << 26)
268 #define DBG_SB_DISASM	(1 << 27)
269 #define DBG_SB_SAFEMATH	(1 << 28)
270 #define DBG_NIR_SB	(1 << 28)
271 #define DBG_USE_TGSI	(1 << 29)
272 
273 #define DBG_NIR_PREFERRED (DBG_NIR_SB | DBG_NIR)
274 
275 struct r600_screen {
276 	struct r600_common_screen	b;
277 	bool				has_msaa;
278 	bool				has_compressed_msaa_texturing;
279 	bool				has_atomics;
280 
281 	/*for compute global memory binding, we allocate stuff here, instead of
282 	 * buffers.
283 	 * XXX: Not sure if this is the best place for global_pool.  Also,
284 	 * it's not thread safe, so it won't work with multiple contexts. */
285 	struct compute_memory_pool *global_pool;
286 };
287 
288 struct r600_pipe_sampler_view {
289 	struct pipe_sampler_view	base;
290 	struct list_head		list;
291 	struct r600_resource		*tex_resource;
292 	uint32_t			tex_resource_words[8];
293 	bool				skip_mip_address_reloc;
294 	bool				is_stencil_sampler;
295 };
296 
297 struct r600_rasterizer_state {
298 	struct r600_command_buffer	buffer;
299 	boolean				flatshade;
300 	boolean				two_side;
301 	unsigned			sprite_coord_enable;
302 	unsigned                        clip_plane_enable;
303 	unsigned			pa_sc_line_stipple;
304 	unsigned			pa_cl_clip_cntl;
305 	unsigned			pa_su_sc_mode_cntl;
306 	float				offset_units;
307 	float				offset_scale;
308 	bool				offset_enable;
309 	bool				offset_units_unscaled;
310 	bool				scissor_enable;
311 	bool				multisample_enable;
312 	bool				clip_halfz;
313 	bool				rasterizer_discard;
314 };
315 
316 struct r600_poly_offset_state {
317 	struct r600_atom		atom;
318 	enum pipe_format		zs_format;
319 	float				offset_units;
320 	float				offset_scale;
321 	bool				offset_units_unscaled;
322 };
323 
324 struct r600_blend_state {
325 	struct r600_command_buffer	buffer;
326 	struct r600_command_buffer	buffer_no_blend;
327 	unsigned			cb_target_mask;
328 	unsigned			cb_color_control;
329 	unsigned			cb_color_control_no_blend;
330 	bool				dual_src_blend;
331 	bool				alpha_to_one;
332 };
333 
334 struct r600_dsa_state {
335 	struct r600_command_buffer	buffer;
336 	unsigned			alpha_ref;
337 	ubyte				valuemask[2];
338 	ubyte				writemask[2];
339 	unsigned			zwritemask;
340 	unsigned			sx_alpha_test_control;
341 };
342 
343 struct r600_pipe_shader;
344 
345 struct r600_pipe_shader_selector {
346 	struct r600_pipe_shader *current;
347 
348 	struct tgsi_token       *tokens;
349         struct nir_shader       *nir;
350 	struct pipe_stream_output_info  so;
351 	struct tgsi_shader_info		info;
352 
353 	unsigned	num_shaders;
354 
355 	enum pipe_shader_type	type;
356         enum pipe_shader_ir ir_type;
357 
358 	/* geometry shader properties */
359 	enum pipe_prim_type	gs_output_prim;
360 	unsigned		gs_max_out_vertices;
361 	unsigned		gs_num_invocations;
362 
363 	/* TCS/VS */
364 	uint64_t        lds_patch_outputs_written_mask;
365 	uint64_t        lds_outputs_written_mask;
366 };
367 
368 struct r600_pipe_sampler_state {
369 	uint32_t			tex_sampler_words[3];
370 	union pipe_color_union		border_color;
371 	bool				border_color_use;
372 	bool				seamless_cube_map;
373 };
374 
375 /* needed for blitter save */
376 #define NUM_TEX_UNITS 16
377 
378 struct r600_seamless_cube_map {
379 	struct r600_atom		atom;
380 	bool				enabled;
381 };
382 
383 struct r600_samplerview_state {
384 	struct r600_atom		atom;
385 	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
386 	uint32_t			enabled_mask;
387 	uint32_t			dirty_mask;
388 	uint32_t			compressed_depthtex_mask; /* which textures are depth */
389 	uint32_t			compressed_colortex_mask;
390 	boolean				dirty_buffer_constants;
391 };
392 
393 struct r600_sampler_states {
394 	struct r600_atom		atom;
395 	struct r600_pipe_sampler_state	*states[NUM_TEX_UNITS];
396 	uint32_t			enabled_mask;
397 	uint32_t			dirty_mask;
398 	uint32_t			has_bordercolor_mask; /* which states contain the border color */
399 };
400 
401 struct r600_textures_info {
402 	struct r600_samplerview_state	views;
403 	struct r600_sampler_states	states;
404 	bool				is_array_sampler[NUM_TEX_UNITS];
405 };
406 
407 struct r600_shader_driver_constants_info {
408 	/* currently 128 bytes for UCP/samplepos + sampler buffer constants */
409 	uint32_t			*constants;
410 	uint32_t			alloc_size;
411 	bool				texture_const_dirty;
412 	bool				vs_ucp_dirty;
413 	bool				ps_sample_pos_dirty;
414 	bool                            cs_block_grid_size_dirty;
415 	bool				tcs_default_levels_dirty;
416 };
417 
418 struct r600_constbuf_state
419 {
420 	struct r600_atom		atom;
421 	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
422 	uint32_t			enabled_mask;
423 	uint32_t			dirty_mask;
424 };
425 
426 struct r600_vertexbuf_state
427 {
428 	struct r600_atom		atom;
429 	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
430 	uint32_t			enabled_mask; /* non-NULL buffers */
431 	uint32_t			dirty_mask;
432 };
433 
434 /* CSO (constant state object, in other words, immutable state). */
435 struct r600_cso_state
436 {
437 	struct r600_atom atom;
438 	void *cso; /* e.g. r600_blend_state */
439 	struct r600_command_buffer *cb;
440 };
441 
442 struct r600_fetch_shader {
443 	struct r600_resource		*buffer;
444 	unsigned			offset;
445 };
446 
447 struct r600_shader_state {
448 	struct r600_atom		atom;
449 	struct r600_pipe_shader *shader;
450 };
451 
452 struct r600_atomic_buffer_state {
453 	struct pipe_shader_buffer buffer[EG_MAX_ATOMIC_BUFFERS];
454 };
455 
456 struct r600_image_view {
457 	struct pipe_image_view base;
458 	uint32_t cb_color_base;
459 	uint32_t cb_color_pitch;
460 	uint32_t cb_color_slice;
461 	uint32_t cb_color_view;
462 	uint32_t cb_color_info;
463 	uint32_t cb_color_attrib;
464 	uint32_t cb_color_dim;
465 	uint32_t cb_color_fmask;
466 	uint32_t cb_color_fmask_slice;
467 	uint32_t immed_resource_words[8];
468 	uint32_t resource_words[8];
469 	bool skip_mip_address_reloc;
470 	uint32_t buf_size;
471 };
472 
473 struct r600_image_state {
474 	struct r600_atom atom;
475 	uint32_t                        enabled_mask;
476 	uint32_t                        dirty_mask;
477 	uint32_t			compressed_depthtex_mask;
478 	uint32_t			compressed_colortex_mask;
479 	boolean				dirty_buffer_constants;
480 	struct r600_image_view views[R600_MAX_IMAGES];
481 };
482 
483 /* Used to spill shader temps */
484 struct r600_scratch_buffer {
485 	struct r600_resource		*buffer;
486 	boolean					dirty;
487 	unsigned				size;
488 	unsigned				item_size;
489 };
490 
491 struct r600_context {
492 	struct r600_common_context	b;
493 	struct r600_screen		*screen;
494 	struct blitter_context		*blitter;
495 	struct u_suballocator		allocator_fetch_shader;
496 
497 	/* Hardware info. */
498 	boolean				has_vertex_cache;
499 	unsigned			default_gprs[EG_NUM_HW_STAGES];
500 	unsigned                        current_gprs[EG_NUM_HW_STAGES];
501 	unsigned			r6xx_num_clause_temp_gprs;
502 
503 	/* Miscellaneous state objects. */
504 	void				*custom_dsa_flush;
505 	void				*custom_blend_resolve;
506 	void				*custom_blend_decompress;
507 	void                            *custom_blend_fastclear;
508 	/* With rasterizer discard, there doesn't have to be a pixel shader.
509 	 * In that case, we bind this one: */
510 	void				*dummy_pixel_shader;
511 	/* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
512 	 * bug where valid CMASK and FMASK are required to be present to avoid
513 	 * a hardlock in certain operations but aren't actually used
514 	 * for anything useful. */
515 	struct r600_resource		*dummy_fmask;
516 	struct r600_resource		*dummy_cmask;
517 
518 	/* State binding slots are here. */
519 	struct r600_atom		*atoms[R600_NUM_ATOMS];
520 	/* Dirty atom bitmask for fast tests */
521 	uint64_t			dirty_atoms;
522 	/* States for CS initialization. */
523 	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
524 	/** Compute specific registers initializations.  The start_cs_cmd atom
525 	 *  must be emitted before start_compute_cs_cmd. */
526 	struct r600_command_buffer      start_compute_cs_cmd;
527 	/* Register states. */
528 	struct r600_alphatest_state	alphatest_state;
529 	struct r600_cso_state		blend_state;
530 	struct r600_blend_color		blend_color;
531 	struct r600_cb_misc_state	cb_misc_state;
532 	struct r600_clip_misc_state	clip_misc_state;
533 	struct r600_clip_state		clip_state;
534 	struct r600_db_misc_state	db_misc_state;
535 	struct r600_db_state		db_state;
536 	struct r600_cso_state		dsa_state;
537 	struct r600_framebuffer		framebuffer;
538 	struct r600_poly_offset_state	poly_offset_state;
539 	struct r600_cso_state		rasterizer_state;
540 	struct r600_sample_mask		sample_mask;
541 	struct r600_seamless_cube_map	seamless_cube_map;
542 	struct r600_config_state	config_state;
543 	struct r600_stencil_ref_state	stencil_ref;
544 	struct r600_vgt_state		vgt_state;
545 	struct r600_atomic_buffer_state atomic_buffer_state;
546 	/* only have images on fragment shader */
547 	struct r600_image_state         fragment_images;
548 	struct r600_image_state         compute_images;
549 	struct r600_image_state         fragment_buffers;
550 	struct r600_image_state         compute_buffers;
551 	/* Shaders and shader resources. */
552 	struct r600_cso_state		vertex_fetch_shader;
553 	struct r600_shader_state        hw_shader_stages[EG_NUM_HW_STAGES];
554 	struct r600_cs_shader_state	cs_shader_state;
555 	struct r600_shader_stages_state shader_stages;
556 	struct r600_gs_rings_state	gs_rings;
557 	struct r600_constbuf_state	constbuf_state[PIPE_SHADER_TYPES];
558 	struct r600_textures_info	samplers[PIPE_SHADER_TYPES];
559 
560 	struct r600_shader_driver_constants_info driver_consts[PIPE_SHADER_TYPES];
561 
562 	/** Vertex buffers for fetch shaders */
563 	struct r600_vertexbuf_state	vertex_buffer_state;
564 	/** Vertex buffers for compute shaders */
565 	struct r600_vertexbuf_state	cs_vertex_buffer_state;
566 
567 	/* Additional context states. */
568 	unsigned			compute_cb_target_mask;
569 	struct r600_pipe_shader_selector *ps_shader;
570 	struct r600_pipe_shader_selector *vs_shader;
571 	struct r600_pipe_shader_selector *gs_shader;
572 
573 	struct r600_pipe_shader_selector *tcs_shader;
574 	struct r600_pipe_shader_selector *tes_shader;
575 
576 	struct r600_pipe_shader_selector *fixed_func_tcs_shader;
577 
578 	struct r600_rasterizer_state	*rasterizer;
579 	bool				alpha_to_one;
580 	bool				force_blend_disable;
581 	bool                            gs_tri_strip_adj_fix;
582 	boolean				dual_src_blend;
583 	unsigned			zwritemask;
584 	unsigned			ps_iter_samples;
585 
586 	/* The list of all texture buffer objects in this context.
587 	 * This list is walked when a buffer is invalidated/reallocated and
588 	 * the GPU addresses are updated. */
589 	struct list_head		texture_buffers;
590 
591 	/* Last draw state (-1 = unset). */
592 	enum pipe_prim_type		last_primitive_type; /* Last primitive type used in draw_vbo. */
593 	enum pipe_prim_type		current_rast_prim; /* primitive type after TES, GS */
594 	enum pipe_prim_type		last_rast_prim;
595 	unsigned			last_start_instance;
596 
597 	void				*sb_context;
598 	struct r600_isa		*isa;
599 	float sample_positions[4 * 16];
600 	float tess_state[8];
601 	uint32_t cs_block_grid_sizes[8]; /* 3 for grid + 1 pad, 3 for block  + 1 pad*/
602 	struct r600_pipe_shader_selector *last_ls;
603 	struct r600_pipe_shader_selector *last_tcs;
604 	unsigned last_num_tcs_input_cp;
605 	unsigned lds_alloc;
606 
607 	struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)];
608 
609 	/* Debug state. */
610 	bool			is_debug;
611 	struct radeon_saved_cs	last_gfx;
612 	struct r600_resource	*last_trace_buf;
613 	struct r600_resource	*trace_buf;
614 	unsigned		trace_id;
615 
616 	uint8_t patch_vertices;
617 	bool cmd_buf_is_compute;
618 	struct pipe_resource *append_fence;
619 	uint32_t append_fence_id;
620 };
621 
r600_emit_command_buffer(struct radeon_cmdbuf * cs,struct r600_command_buffer * cb)622 static inline void r600_emit_command_buffer(struct radeon_cmdbuf *cs,
623 					    struct r600_command_buffer *cb)
624 {
625 	assert(cs->current.cdw + cb->num_dw <= cs->current.max_dw);
626 	memcpy(cs->current.buf + cs->current.cdw, cb->buf, 4 * cb->num_dw);
627 	cs->current.cdw += cb->num_dw;
628 }
629 
r600_set_atom_dirty(struct r600_context * rctx,struct r600_atom * atom,bool dirty)630 static inline void r600_set_atom_dirty(struct r600_context *rctx,
631 				       struct r600_atom *atom,
632 				       bool dirty)
633 {
634 	uint64_t mask;
635 
636 	assert(atom->id != 0);
637 	assert(atom->id < sizeof(mask) * 8);
638 	mask = 1ull << atom->id;
639 	if (dirty)
640 		rctx->dirty_atoms |= mask;
641 	else
642 		rctx->dirty_atoms &= ~mask;
643 }
644 
r600_mark_atom_dirty(struct r600_context * rctx,struct r600_atom * atom)645 static inline void r600_mark_atom_dirty(struct r600_context *rctx,
646 					struct r600_atom *atom)
647 {
648 	r600_set_atom_dirty(rctx, atom, true);
649 }
650 
r600_emit_atom(struct r600_context * rctx,struct r600_atom * atom)651 static inline void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
652 {
653 	atom->emit(&rctx->b, atom);
654 	r600_set_atom_dirty(rctx, atom, false);
655 }
656 
r600_set_cso_state(struct r600_context * rctx,struct r600_cso_state * state,void * cso)657 static inline void r600_set_cso_state(struct r600_context *rctx,
658 				      struct r600_cso_state *state, void *cso)
659 {
660 	state->cso = cso;
661 	r600_set_atom_dirty(rctx, &state->atom, cso != NULL);
662 }
663 
r600_set_cso_state_with_cb(struct r600_context * rctx,struct r600_cso_state * state,void * cso,struct r600_command_buffer * cb)664 static inline void r600_set_cso_state_with_cb(struct r600_context *rctx,
665 					      struct r600_cso_state *state, void *cso,
666 					      struct r600_command_buffer *cb)
667 {
668 	state->cb = cb;
669 	state->atom.num_dw = cb ? cb->num_dw : 0;
670 	r600_set_cso_state(rctx, state, cso);
671 }
672 
673 /* compute_memory_pool.c */
674 struct compute_memory_pool;
675 void compute_memory_pool_delete(struct compute_memory_pool* pool);
676 struct compute_memory_pool* compute_memory_pool_new(
677 	struct r600_screen *rscreen);
678 
679 /* evergreen_state.c */
680 struct pipe_sampler_view *
681 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
682 				     struct pipe_resource *texture,
683 				     const struct pipe_sampler_view *state,
684 				     unsigned width0, unsigned height0,
685 				     unsigned force_level);
686 void evergreen_init_common_regs(struct r600_context *ctx,
687 				struct r600_command_buffer *cb,
688 				enum amd_gfx_level ctx_chip_class,
689 				enum radeon_family ctx_family,
690 				int ctx_drm_minor);
691 void cayman_init_common_regs(struct r600_command_buffer *cb,
692 			     enum amd_gfx_level ctx_chip_class,
693 			     enum radeon_family ctx_family,
694 			     int ctx_drm_minor);
695 
696 void evergreen_init_state_functions(struct r600_context *rctx);
697 void evergreen_init_atom_start_cs(struct r600_context *rctx);
698 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
699 void evergreen_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
700 void evergreen_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
701 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
702 void evergreen_update_ls_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
703 void evergreen_update_hs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
704 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
705 void *evergreen_create_resolve_blend(struct r600_context *rctx);
706 void *evergreen_create_decompress_blend(struct r600_context *rctx);
707 void *evergreen_create_fastclear_blend(struct r600_context *rctx);
708 bool evergreen_is_format_supported(struct pipe_screen *screen,
709 				   enum pipe_format format,
710 				   enum pipe_texture_target target,
711 				   unsigned sample_count,
712 				   unsigned storage_sample_count,
713 				   unsigned usage);
714 void evergreen_init_color_surface(struct r600_context *rctx,
715 				  struct r600_surface *surf);
716 void evergreen_init_color_surface_rat(struct r600_context *rctx,
717 					struct r600_surface *surf);
718 void evergreen_update_db_shader_control(struct r600_context * rctx);
719 bool evergreen_adjust_gprs(struct r600_context *rctx);
720 void evergreen_setup_scratch_buffers(struct r600_context *rctx);
721 uint32_t evergreen_construct_rat_mask(struct r600_context *rctx, struct r600_cb_misc_state *a,
722 				      unsigned nr_cbufs);
723 /* r600_blit.c */
724 void r600_init_blit_functions(struct r600_context *rctx);
725 void r600_decompress_depth_textures(struct r600_context *rctx,
726 				    struct r600_samplerview_state *textures);
727 void r600_decompress_depth_images(struct r600_context *rctx,
728 				  struct r600_image_state *images);
729 void r600_decompress_color_textures(struct r600_context *rctx,
730 				    struct r600_samplerview_state *textures);
731 void r600_decompress_color_images(struct r600_context *rctx,
732 				  struct r600_image_state *images);
733 void r600_resource_copy_region(struct pipe_context *ctx,
734 			       struct pipe_resource *dst,
735 			       unsigned dst_level,
736 			       unsigned dstx, unsigned dsty, unsigned dstz,
737 			       struct pipe_resource *src,
738 			       unsigned src_level,
739 			       const struct pipe_box *src_box);
740 
741 /* r600_shader.c */
742 int r600_pipe_shader_create(struct pipe_context *ctx,
743 			    struct r600_pipe_shader *shader,
744 			    union r600_shader_key key);
745 
746 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
747 
748 /* r600_state.c */
749 struct pipe_sampler_view *
750 r600_create_sampler_view_custom(struct pipe_context *ctx,
751 				struct pipe_resource *texture,
752 				const struct pipe_sampler_view *state,
753 				unsigned width_first_level, unsigned height_first_level);
754 void r600_init_state_functions(struct r600_context *rctx);
755 void r600_init_atom_start_cs(struct r600_context *rctx);
756 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
757 void r600_update_es_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
758 void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
759 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
760 void *r600_create_db_flush_dsa(struct r600_context *rctx);
761 void *r600_create_resolve_blend(struct r600_context *rctx);
762 void *r700_create_resolve_blend(struct r600_context *rctx);
763 void *r600_create_decompress_blend(struct r600_context *rctx);
764 bool r600_adjust_gprs(struct r600_context *rctx);
765 bool r600_is_format_supported(struct pipe_screen *screen,
766 			      enum pipe_format format,
767 			      enum pipe_texture_target target,
768 			      unsigned sample_count,
769 			      unsigned storage_sample_count,
770 			      unsigned usage);
771 void r600_update_db_shader_control(struct r600_context * rctx);
772 void r600_setup_scratch_buffers(struct r600_context *rctx);
773 
774 /* r600_hw_context.c */
775 void r600_context_gfx_flush(void *context, unsigned flags,
776 			    struct pipe_fence_handle **fence);
777 void r600_begin_new_cs(struct r600_context *ctx);
778 void r600_flush_emit(struct r600_context *ctx);
779 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in, unsigned num_atomics);
780 void r600_emit_pfp_sync_me(struct r600_context *rctx);
781 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
782 			     struct pipe_resource *dst, uint64_t dst_offset,
783 			     struct pipe_resource *src, uint64_t src_offset,
784 			     unsigned size);
785 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
786 				   struct pipe_resource *dst, uint64_t offset,
787 				   unsigned size, uint32_t clear_value,
788 				   enum r600_coherency coher);
789 void r600_dma_copy_buffer(struct r600_context *rctx,
790 			  struct pipe_resource *dst,
791 			  struct pipe_resource *src,
792 			  uint64_t dst_offset,
793 			  uint64_t src_offset,
794 			  uint64_t size);
795 
796 /*
797  * evergreen_hw_context.c
798  */
799 void evergreen_dma_copy_buffer(struct r600_context *rctx,
800 			       struct pipe_resource *dst,
801 			       struct pipe_resource *src,
802 			       uint64_t dst_offset,
803 			       uint64_t src_offset,
804 			       uint64_t size);
805 void evergreen_setup_tess_constants(struct r600_context *rctx,
806 				    const struct pipe_draw_info *info,
807 				    unsigned *num_patches);
808 uint32_t evergreen_get_ls_hs_config(struct r600_context *rctx,
809 				    const struct pipe_draw_info *info,
810 				    unsigned num_patches);
811 void evergreen_set_ls_hs_config(struct r600_context *rctx,
812 				struct radeon_cmdbuf *cs,
813 				uint32_t ls_hs_config);
814 void evergreen_set_lds_alloc(struct r600_context *rctx,
815 			     struct radeon_cmdbuf *cs,
816 			     uint32_t lds_alloc);
817 
818 /* r600_state_common.c */
819 void r600_init_common_state_functions(struct r600_context *rctx);
820 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
821 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
822 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
823 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
824 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
825 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
826 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
827 void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id);
828 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
829 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
830 		    unsigned num_dw);
831 void r600_vertex_buffers_dirty(struct r600_context *rctx);
832 void r600_sampler_views_dirty(struct r600_context *rctx,
833 			      struct r600_samplerview_state *state);
834 void r600_sampler_states_dirty(struct r600_context *rctx,
835 			       struct r600_sampler_states *state);
836 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
837 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
838 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
839 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
840 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg);
841 uint32_t r600_translate_stencil_op(int s_op);
842 uint32_t r600_translate_fill(uint32_t func);
843 unsigned r600_tex_wrap(unsigned wrap);
844 unsigned r600_tex_mipfilter(unsigned filter);
845 unsigned r600_tex_compare(unsigned compare);
846 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
847 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
848 				   const unsigned char *swizzle_view,
849 				   boolean vtx);
850 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
851 				  const unsigned char *swizzle_view,
852 				  uint32_t *word4_p, uint32_t *yuv_format_p,
853 				  bool do_endian_swap);
854 uint32_t r600_translate_colorformat(enum amd_gfx_level chip, enum pipe_format format,
855 				  bool do_endian_swap);
856 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap);
857 
858 /* r600_uvd.c */
859 struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context,
860 						   const struct pipe_video_codec *decoder);
861 
862 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
863 						   const struct pipe_video_buffer *tmpl);
864 
865 /*
866  * Helpers for building command buffers
867  */
868 
869 #define PKT3_SET_CONFIG_REG	0x68
870 #define PKT3_SET_CONTEXT_REG	0x69
871 #define PKT3_SET_CTL_CONST      0x6F
872 #define PKT3_SET_LOOP_CONST                    0x6C
873 
874 #define R600_CONFIG_REG_OFFSET	0x08000
875 #define R600_CONTEXT_REG_OFFSET 0x28000
876 #define R600_CTL_CONST_OFFSET   0x3CFF0
877 #define R600_LOOP_CONST_OFFSET                 0X0003E200
878 #define EG_LOOP_CONST_OFFSET               0x0003A200
879 
880 #define PKT_TYPE_S(x)                   (((unsigned)(x) & 0x3) << 30)
881 #define PKT_COUNT_S(x)                  (((unsigned)(x) & 0x3FFF) << 16)
882 #define PKT3_IT_OPCODE_S(x)             (((unsigned)(x) & 0xFF) << 8)
883 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
884 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
885 
886 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
887 
888 /*Evergreen Compute packet3*/
889 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
890 
r600_store_value(struct r600_command_buffer * cb,unsigned value)891 static inline void r600_store_value(struct r600_command_buffer *cb, unsigned value)
892 {
893 	cb->buf[cb->num_dw++] = value;
894 }
895 
r600_store_array(struct r600_command_buffer * cb,unsigned num,unsigned * ptr)896 static inline void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
897 {
898 	assert(cb->num_dw+num <= cb->max_num_dw);
899 	memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
900 	cb->num_dw += num;
901 }
902 
r600_store_config_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)903 static inline void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
904 {
905 	assert(reg < R600_CONTEXT_REG_OFFSET);
906 	assert(cb->num_dw+2+num <= cb->max_num_dw);
907 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
908 	cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
909 }
910 
911 /**
912  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
913  * shaders.
914  */
r600_store_context_reg_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)915 static inline void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
916 {
917 	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
918 	assert(cb->num_dw+2+num <= cb->max_num_dw);
919 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
920 	cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
921 }
922 
923 /**
924  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
925  * shaders.
926  */
r600_store_ctl_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)927 static inline void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
928 {
929 	assert(reg >= R600_CTL_CONST_OFFSET);
930 	assert(cb->num_dw+2+num <= cb->max_num_dw);
931 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
932 	cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
933 }
934 
r600_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)935 static inline void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
936 {
937 	assert(reg >= R600_LOOP_CONST_OFFSET);
938 	assert(cb->num_dw+2+num <= cb->max_num_dw);
939 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
940 	cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
941 }
942 
943 /**
944  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
945  * shaders.
946  */
eg_store_loop_const_seq(struct r600_command_buffer * cb,unsigned reg,unsigned num)947 static inline void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
948 {
949 	assert(reg >= EG_LOOP_CONST_OFFSET);
950 	assert(cb->num_dw+2+num <= cb->max_num_dw);
951 	cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
952 	cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
953 }
954 
r600_store_config_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)955 static inline void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
956 {
957 	r600_store_config_reg_seq(cb, reg, 1);
958 	r600_store_value(cb, value);
959 }
960 
r600_store_context_reg(struct r600_command_buffer * cb,unsigned reg,unsigned value)961 static inline void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
962 {
963 	r600_store_context_reg_seq(cb, reg, 1);
964 	r600_store_value(cb, value);
965 }
966 
r600_store_ctl_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)967 static inline void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
968 {
969 	r600_store_ctl_const_seq(cb, reg, 1);
970 	r600_store_value(cb, value);
971 }
972 
r600_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)973 static inline void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
974 {
975 	r600_store_loop_const_seq(cb, reg, 1);
976 	r600_store_value(cb, value);
977 }
978 
eg_store_loop_const(struct r600_command_buffer * cb,unsigned reg,unsigned value)979 static inline void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
980 {
981 	eg_store_loop_const_seq(cb, reg, 1);
982 	r600_store_value(cb, value);
983 }
984 
985 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
986 void r600_release_command_buffer(struct r600_command_buffer *cb);
987 
radeon_compute_set_context_reg_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)988 static inline void radeon_compute_set_context_reg_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
989 {
990 	radeon_set_context_reg_seq(cs, reg, num);
991 	/* Set the compute bit on the packet header */
992 	cs->current.buf[cs->current.cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
993 }
994 
radeon_set_ctl_const_seq(struct radeon_cmdbuf * cs,unsigned reg,unsigned num)995 static inline void radeon_set_ctl_const_seq(struct radeon_cmdbuf *cs, unsigned reg, unsigned num)
996 {
997 	assert(reg >= R600_CTL_CONST_OFFSET);
998 	assert(cs->current.cdw + 2 + num <= cs->current.max_dw);
999 	radeon_emit(cs, PKT3(PKT3_SET_CTL_CONST, num, 0));
1000 	radeon_emit(cs, (reg - R600_CTL_CONST_OFFSET) >> 2);
1001 }
1002 
radeon_compute_set_context_reg(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)1003 static inline void radeon_compute_set_context_reg(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
1004 {
1005 	radeon_compute_set_context_reg_seq(cs, reg, 1);
1006 	radeon_emit(cs, value);
1007 }
1008 
radeon_set_context_reg_flag(struct radeon_cmdbuf * cs,unsigned reg,unsigned value,unsigned flag)1009 static inline void radeon_set_context_reg_flag(struct radeon_cmdbuf *cs, unsigned reg, unsigned value, unsigned flag)
1010 {
1011 	if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
1012 		radeon_compute_set_context_reg(cs, reg, value);
1013 	} else {
1014 		radeon_set_context_reg(cs, reg, value);
1015 	}
1016 }
1017 
radeon_set_ctl_const(struct radeon_cmdbuf * cs,unsigned reg,unsigned value)1018 static inline void radeon_set_ctl_const(struct radeon_cmdbuf *cs, unsigned reg, unsigned value)
1019 {
1020 	radeon_set_ctl_const_seq(cs, reg, 1);
1021 	radeon_emit(cs, value);
1022 }
1023 
1024 /*
1025  * common helpers
1026  */
1027 
1028 /* 12.4 fixed-point */
r600_pack_float_12p4(float x)1029 static inline unsigned r600_pack_float_12p4(float x)
1030 {
1031 	return x <= 0    ? 0 :
1032 	       x >= 4096 ? 0xffff : x * 16;
1033 }
1034 
r600_get_flush_flags(enum r600_coherency coher)1035 static inline unsigned r600_get_flush_flags(enum r600_coherency coher)
1036 {
1037 	switch (coher) {
1038 	default:
1039 	case R600_COHERENCY_NONE:
1040 		return 0;
1041 	case R600_COHERENCY_SHADER:
1042 		return R600_CONTEXT_INV_CONST_CACHE |
1043 		       R600_CONTEXT_INV_VERTEX_CACHE |
1044 		       R600_CONTEXT_INV_TEX_CACHE |
1045 		       R600_CONTEXT_STREAMOUT_FLUSH;
1046 	case R600_COHERENCY_CB_META:
1047 		return R600_CONTEXT_FLUSH_AND_INV_CB |
1048 		       R600_CONTEXT_FLUSH_AND_INV_CB_META;
1049 	}
1050 }
1051 
1052 #define     V_028A6C_OUTPRIM_TYPE_POINTLIST            0
1053 #define     V_028A6C_OUTPRIM_TYPE_LINESTRIP            1
1054 #define     V_028A6C_OUTPRIM_TYPE_TRISTRIP             2
1055 
1056 unsigned r600_conv_prim_to_gs_out(unsigned mode);
1057 
1058 void eg_trace_emit(struct r600_context *rctx);
1059 void eg_dump_debug_state(struct pipe_context *ctx, FILE *f,
1060 			 unsigned flags);
1061 
1062 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
1063 								  const void *tokens,
1064 								  enum pipe_shader_ir,
1065 								  unsigned pipe_shader_type);
1066 int r600_shader_select(struct pipe_context *ctx,
1067 		       struct r600_pipe_shader_selector* sel,
1068 		       bool *dirty, bool precompile);
1069 
1070 void r600_delete_shader_selector(struct pipe_context *ctx,
1071 				 struct r600_pipe_shader_selector *sel);
1072 
1073 struct r600_shader_atomic;
1074 void evergreen_emit_atomic_buffer_setup_count(struct r600_context *rctx,
1075 					      struct r600_pipe_shader *cs_shader,
1076 					      struct r600_shader_atomic *combined_atomics,
1077 					      uint8_t *atomic_used_mask_p);
1078 void evergreen_emit_atomic_buffer_setup(struct r600_context *rctx,
1079 					bool is_compute,
1080 					struct r600_shader_atomic *combined_atomics,
1081 					uint8_t atomic_used_mask);
1082 void evergreen_emit_atomic_buffer_save(struct r600_context *rctx,
1083 				       bool is_compute,
1084 				       struct r600_shader_atomic *combined_atomics,
1085 				       uint8_t *atomic_used_mask_p);
1086 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only);
1087 
1088 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type);
1089 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only);
1090 #endif
1091