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Searched defs:is_press (Results 1 – 6 of 6) sorted by relevance

/third_party/libinput/src/
Devdev-middle-button.c584 bool is_press = state == LIBINPUT_BUTTON_STATE_PRESSED; in evdev_middlebutton_filter_button() local
Devdev-tablet-pad.c333 uint32_t is_press = e->value != 0; in pad_process_key() local
Devdev.c202 uint64_t time, int is_press) in evdev_button_scroll_button()
Devdev-mt-touchpad.c275 bool is_press) in tp_fake_finger_set()
/third_party/libinput/tools/
Dlibinput-debug-gui.c1520 bool is_press; in handle_event_button() local
1638 bool is_press; in handle_event_tablet() local
1717 bool is_press; in handle_event_tablet_pad() local
/third_party/libinput/test/
Dlitest.c2705 bool is_press) in litest_button_click()
2721 bool is_press) in litest_button_click_debounced()
2774 litest_keyboard_key(struct litest_device *d, unsigned int key, bool is_press) in litest_keyboard_key()