Searched defs:is_shadow (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/compiler/ |
D | nir_types.cpp | 115 glsl_texture_type_to_sampler(const glsl_type *type, bool is_shadow) in glsl_texture_type_to_sampler() 691 glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array, in glsl_sampler_type()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1141 bool *is_shadow, in get_texture_info() 1245 bool is_shadow, in get_sampler_var()
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D | nir_to_tgsi.c | 910 tgsi_texture_type_from_sampler_dim(enum glsl_sampler_dim dim, bool is_array, bool is_shadow) in tgsi_texture_type_from_sampler_dim()
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/third_party/mesa3d/src/microsoft/compiler/ |
D | dxil_nir.c | 1455 get_bare_samplers_for_type(const struct glsl_type *type, bool is_shadow) in get_bare_samplers_for_type()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_serialize.c | 1499 unsigned is_shadow:1; member
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D | nir.h | 2214 bool is_shadow; member
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/third_party/mesa3d/src/compiler/spirv/ |
D | spirv_to_nir.c | 2923 bool is_shadow = false; in vtn_handle_texture() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 4977 glw::GLuint program_id, bool is_shadow)
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