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1 /*
2  * Generic infrastructure for lifetime debugging of objects.
3  *
4  * Started by Thomas Gleixner
5  *
6  * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
7  *
8  * For licencing details see kernel-base/COPYING
9  */
10 
11 #define pr_fmt(fmt) "ODEBUG: " fmt
12 
13 #include <linux/debugobjects.h>
14 #include <linux/interrupt.h>
15 #include <linux/sched.h>
16 #include <linux/sched/task_stack.h>
17 #include <linux/seq_file.h>
18 #include <linux/debugfs.h>
19 #include <linux/slab.h>
20 #include <linux/hash.h>
21 #include <linux/kmemleak.h>
22 #include <linux/cpu.h>
23 
24 #define ODEBUG_HASH_BITS	14
25 #define ODEBUG_HASH_SIZE	(1 << ODEBUG_HASH_BITS)
26 
27 #define ODEBUG_POOL_SIZE	1024
28 #define ODEBUG_POOL_MIN_LEVEL	256
29 #define ODEBUG_POOL_PERCPU_SIZE	64
30 #define ODEBUG_BATCH_SIZE	16
31 
32 #define ODEBUG_CHUNK_SHIFT	PAGE_SHIFT
33 #define ODEBUG_CHUNK_SIZE	(1 << ODEBUG_CHUNK_SHIFT)
34 #define ODEBUG_CHUNK_MASK	(~(ODEBUG_CHUNK_SIZE - 1))
35 
36 /*
37  * We limit the freeing of debug objects via workqueue at a maximum
38  * frequency of 10Hz and about 1024 objects for each freeing operation.
39  * So it is freeing at most 10k debug objects per second.
40  */
41 #define ODEBUG_FREE_WORK_MAX	1024
42 #define ODEBUG_FREE_WORK_DELAY	DIV_ROUND_UP(HZ, 10)
43 
44 struct debug_bucket {
45 	struct hlist_head	list;
46 	raw_spinlock_t		lock;
47 };
48 
49 /*
50  * Debug object percpu free list
51  * Access is protected by disabling irq
52  */
53 struct debug_percpu_free {
54 	struct hlist_head	free_objs;
55 	int			obj_free;
56 };
57 
58 static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
59 
60 static struct debug_bucket	obj_hash[ODEBUG_HASH_SIZE];
61 
62 static struct debug_obj		obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
63 
64 static DEFINE_RAW_SPINLOCK(pool_lock);
65 
66 static HLIST_HEAD(obj_pool);
67 static HLIST_HEAD(obj_to_free);
68 
69 /*
70  * Because of the presence of percpu free pools, obj_pool_free will
71  * under-count those in the percpu free pools. Similarly, obj_pool_used
72  * will over-count those in the percpu free pools. Adjustments will be
73  * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
74  * can be off.
75  */
76 static int			obj_pool_min_free = ODEBUG_POOL_SIZE;
77 static int			obj_pool_free = ODEBUG_POOL_SIZE;
78 static int			obj_pool_used;
79 static int			obj_pool_max_used;
80 static bool			obj_freeing;
81 /* The number of objs on the global free list */
82 static int			obj_nr_tofree;
83 
84 static int			debug_objects_maxchain __read_mostly;
85 static int __maybe_unused	debug_objects_maxchecked __read_mostly;
86 static int			debug_objects_fixups __read_mostly;
87 static int			debug_objects_warnings __read_mostly;
88 static int			debug_objects_enabled __read_mostly
89 				= CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
90 static int			debug_objects_pool_size __read_mostly
91 				= ODEBUG_POOL_SIZE;
92 static int			debug_objects_pool_min_level __read_mostly
93 				= ODEBUG_POOL_MIN_LEVEL;
94 static const struct debug_obj_descr *descr_test  __read_mostly;
95 static struct kmem_cache	*obj_cache __read_mostly;
96 
97 /*
98  * Track numbers of kmem_cache_alloc()/free() calls done.
99  */
100 static int			debug_objects_allocated;
101 static int			debug_objects_freed;
102 
103 static void free_obj_work(struct work_struct *work);
104 static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
105 
enable_object_debug(char * str)106 static int __init enable_object_debug(char *str)
107 {
108 	debug_objects_enabled = 1;
109 	return 0;
110 }
111 
disable_object_debug(char * str)112 static int __init disable_object_debug(char *str)
113 {
114 	debug_objects_enabled = 0;
115 	return 0;
116 }
117 
118 early_param("debug_objects", enable_object_debug);
119 early_param("no_debug_objects", disable_object_debug);
120 
121 static const char *obj_states[ODEBUG_STATE_MAX] = {
122 	[ODEBUG_STATE_NONE]		= "none",
123 	[ODEBUG_STATE_INIT]		= "initialized",
124 	[ODEBUG_STATE_INACTIVE]		= "inactive",
125 	[ODEBUG_STATE_ACTIVE]		= "active",
126 	[ODEBUG_STATE_DESTROYED]	= "destroyed",
127 	[ODEBUG_STATE_NOTAVAILABLE]	= "not available",
128 };
129 
fill_pool(void)130 static void fill_pool(void)
131 {
132 	gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
133 	struct debug_obj *obj;
134 	unsigned long flags;
135 
136 	if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
137 		return;
138 
139 	/*
140 	 * Reuse objs from the global free list; they will be reinitialized
141 	 * when allocating.
142 	 *
143 	 * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
144 	 * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
145 	 * sections.
146 	 */
147 	while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
148 		raw_spin_lock_irqsave(&pool_lock, flags);
149 		/*
150 		 * Recheck with the lock held as the worker thread might have
151 		 * won the race and freed the global free list already.
152 		 */
153 		while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
154 			obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
155 			hlist_del(&obj->node);
156 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
157 			hlist_add_head(&obj->node, &obj_pool);
158 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
159 		}
160 		raw_spin_unlock_irqrestore(&pool_lock, flags);
161 	}
162 
163 	if (unlikely(!obj_cache))
164 		return;
165 
166 	while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
167 		struct debug_obj *new[ODEBUG_BATCH_SIZE];
168 		int cnt;
169 
170 		for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
171 			new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
172 			if (!new[cnt])
173 				break;
174 		}
175 		if (!cnt)
176 			return;
177 
178 		raw_spin_lock_irqsave(&pool_lock, flags);
179 		while (cnt) {
180 			hlist_add_head(&new[--cnt]->node, &obj_pool);
181 			debug_objects_allocated++;
182 			WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
183 		}
184 		raw_spin_unlock_irqrestore(&pool_lock, flags);
185 	}
186 }
187 
188 /*
189  * Lookup an object in the hash bucket.
190  */
lookup_object(void * addr,struct debug_bucket * b)191 static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
192 {
193 	struct debug_obj *obj;
194 	int cnt = 0;
195 
196 	hlist_for_each_entry(obj, &b->list, node) {
197 		cnt++;
198 		if (obj->object == addr)
199 			return obj;
200 	}
201 	if (cnt > debug_objects_maxchain)
202 		debug_objects_maxchain = cnt;
203 
204 	return NULL;
205 }
206 
207 /*
208  * Allocate a new object from the hlist
209  */
__alloc_object(struct hlist_head * list)210 static struct debug_obj *__alloc_object(struct hlist_head *list)
211 {
212 	struct debug_obj *obj = NULL;
213 
214 	if (list->first) {
215 		obj = hlist_entry(list->first, typeof(*obj), node);
216 		hlist_del(&obj->node);
217 	}
218 
219 	return obj;
220 }
221 
222 /*
223  * Allocate a new object. If the pool is empty, switch off the debugger.
224  * Must be called with interrupts disabled.
225  */
226 static struct debug_obj *
alloc_object(void * addr,struct debug_bucket * b,const struct debug_obj_descr * descr)227 alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
228 {
229 	struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
230 	struct debug_obj *obj;
231 
232 	if (likely(obj_cache)) {
233 		obj = __alloc_object(&percpu_pool->free_objs);
234 		if (obj) {
235 			percpu_pool->obj_free--;
236 			goto init_obj;
237 		}
238 	}
239 
240 	raw_spin_lock(&pool_lock);
241 	obj = __alloc_object(&obj_pool);
242 	if (obj) {
243 		obj_pool_used++;
244 		WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
245 
246 		/*
247 		 * Looking ahead, allocate one batch of debug objects and
248 		 * put them into the percpu free pool.
249 		 */
250 		if (likely(obj_cache)) {
251 			int i;
252 
253 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
254 				struct debug_obj *obj2;
255 
256 				obj2 = __alloc_object(&obj_pool);
257 				if (!obj2)
258 					break;
259 				hlist_add_head(&obj2->node,
260 					       &percpu_pool->free_objs);
261 				percpu_pool->obj_free++;
262 				obj_pool_used++;
263 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
264 			}
265 		}
266 
267 		if (obj_pool_used > obj_pool_max_used)
268 			obj_pool_max_used = obj_pool_used;
269 
270 		if (obj_pool_free < obj_pool_min_free)
271 			obj_pool_min_free = obj_pool_free;
272 	}
273 	raw_spin_unlock(&pool_lock);
274 
275 init_obj:
276 	if (obj) {
277 		obj->object = addr;
278 		obj->descr  = descr;
279 		obj->state  = ODEBUG_STATE_NONE;
280 		obj->astate = 0;
281 		hlist_add_head(&obj->node, &b->list);
282 	}
283 	return obj;
284 }
285 
286 /*
287  * workqueue function to free objects.
288  *
289  * To reduce contention on the global pool_lock, the actual freeing of
290  * debug objects will be delayed if the pool_lock is busy.
291  */
free_obj_work(struct work_struct * work)292 static void free_obj_work(struct work_struct *work)
293 {
294 	struct hlist_node *tmp;
295 	struct debug_obj *obj;
296 	unsigned long flags;
297 	HLIST_HEAD(tofree);
298 
299 	WRITE_ONCE(obj_freeing, false);
300 	if (!raw_spin_trylock_irqsave(&pool_lock, flags))
301 		return;
302 
303 	if (obj_pool_free >= debug_objects_pool_size)
304 		goto free_objs;
305 
306 	/*
307 	 * The objs on the pool list might be allocated before the work is
308 	 * run, so recheck if pool list it full or not, if not fill pool
309 	 * list from the global free list. As it is likely that a workload
310 	 * may be gearing up to use more and more objects, don't free any
311 	 * of them until the next round.
312 	 */
313 	while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
314 		obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
315 		hlist_del(&obj->node);
316 		hlist_add_head(&obj->node, &obj_pool);
317 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
318 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
319 	}
320 	raw_spin_unlock_irqrestore(&pool_lock, flags);
321 	return;
322 
323 free_objs:
324 	/*
325 	 * Pool list is already full and there are still objs on the free
326 	 * list. Move remaining free objs to a temporary list to free the
327 	 * memory outside the pool_lock held region.
328 	 */
329 	if (obj_nr_tofree) {
330 		hlist_move_list(&obj_to_free, &tofree);
331 		debug_objects_freed += obj_nr_tofree;
332 		WRITE_ONCE(obj_nr_tofree, 0);
333 	}
334 	raw_spin_unlock_irqrestore(&pool_lock, flags);
335 
336 	hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
337 		hlist_del(&obj->node);
338 		kmem_cache_free(obj_cache, obj);
339 	}
340 }
341 
__free_object(struct debug_obj * obj)342 static void __free_object(struct debug_obj *obj)
343 {
344 	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
345 	struct debug_percpu_free *percpu_pool;
346 	int lookahead_count = 0;
347 	unsigned long flags;
348 	bool work;
349 
350 	local_irq_save(flags);
351 	if (!obj_cache)
352 		goto free_to_obj_pool;
353 
354 	/*
355 	 * Try to free it into the percpu pool first.
356 	 */
357 	percpu_pool = this_cpu_ptr(&percpu_obj_pool);
358 	if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
359 		hlist_add_head(&obj->node, &percpu_pool->free_objs);
360 		percpu_pool->obj_free++;
361 		local_irq_restore(flags);
362 		return;
363 	}
364 
365 	/*
366 	 * As the percpu pool is full, look ahead and pull out a batch
367 	 * of objects from the percpu pool and free them as well.
368 	 */
369 	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
370 		objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
371 		if (!objs[lookahead_count])
372 			break;
373 		percpu_pool->obj_free--;
374 	}
375 
376 free_to_obj_pool:
377 	raw_spin_lock(&pool_lock);
378 	work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
379 	       (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
380 	obj_pool_used--;
381 
382 	if (work) {
383 		WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
384 		hlist_add_head(&obj->node, &obj_to_free);
385 		if (lookahead_count) {
386 			WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
387 			obj_pool_used -= lookahead_count;
388 			while (lookahead_count) {
389 				hlist_add_head(&objs[--lookahead_count]->node,
390 					       &obj_to_free);
391 			}
392 		}
393 
394 		if ((obj_pool_free > debug_objects_pool_size) &&
395 		    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
396 			int i;
397 
398 			/*
399 			 * Free one more batch of objects from obj_pool.
400 			 */
401 			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
402 				obj = __alloc_object(&obj_pool);
403 				hlist_add_head(&obj->node, &obj_to_free);
404 				WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
405 				WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
406 			}
407 		}
408 	} else {
409 		WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
410 		hlist_add_head(&obj->node, &obj_pool);
411 		if (lookahead_count) {
412 			WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
413 			obj_pool_used -= lookahead_count;
414 			while (lookahead_count) {
415 				hlist_add_head(&objs[--lookahead_count]->node,
416 					       &obj_pool);
417 			}
418 		}
419 	}
420 	raw_spin_unlock(&pool_lock);
421 	local_irq_restore(flags);
422 }
423 
424 /*
425  * Put the object back into the pool and schedule work to free objects
426  * if necessary.
427  */
free_object(struct debug_obj * obj)428 static void free_object(struct debug_obj *obj)
429 {
430 	__free_object(obj);
431 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
432 		WRITE_ONCE(obj_freeing, true);
433 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
434 	}
435 }
436 
437 #ifdef CONFIG_HOTPLUG_CPU
object_cpu_offline(unsigned int cpu)438 static int object_cpu_offline(unsigned int cpu)
439 {
440 	struct debug_percpu_free *percpu_pool;
441 	struct hlist_node *tmp;
442 	struct debug_obj *obj;
443 	unsigned long flags;
444 
445 	/* Remote access is safe as the CPU is dead already */
446 	percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
447 	hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
448 		hlist_del(&obj->node);
449 		kmem_cache_free(obj_cache, obj);
450 	}
451 
452 	raw_spin_lock_irqsave(&pool_lock, flags);
453 	obj_pool_used -= percpu_pool->obj_free;
454 	debug_objects_freed += percpu_pool->obj_free;
455 	raw_spin_unlock_irqrestore(&pool_lock, flags);
456 
457 	percpu_pool->obj_free = 0;
458 
459 	return 0;
460 }
461 #endif
462 
463 /*
464  * We run out of memory. That means we probably have tons of objects
465  * allocated.
466  */
debug_objects_oom(void)467 static void debug_objects_oom(void)
468 {
469 	struct debug_bucket *db = obj_hash;
470 	struct hlist_node *tmp;
471 	HLIST_HEAD(freelist);
472 	struct debug_obj *obj;
473 	unsigned long flags;
474 	int i;
475 
476 	pr_warn("Out of memory. ODEBUG disabled\n");
477 
478 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
479 		raw_spin_lock_irqsave(&db->lock, flags);
480 		hlist_move_list(&db->list, &freelist);
481 		raw_spin_unlock_irqrestore(&db->lock, flags);
482 
483 		/* Now free them */
484 		hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
485 			hlist_del(&obj->node);
486 			free_object(obj);
487 		}
488 	}
489 }
490 
491 /*
492  * We use the pfn of the address for the hash. That way we can check
493  * for freed objects simply by checking the affected bucket.
494  */
get_bucket(unsigned long addr)495 static struct debug_bucket *get_bucket(unsigned long addr)
496 {
497 	unsigned long hash;
498 
499 	hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
500 	return &obj_hash[hash];
501 }
502 
debug_print_object(struct debug_obj * obj,char * msg)503 static void debug_print_object(struct debug_obj *obj, char *msg)
504 {
505 	const struct debug_obj_descr *descr = obj->descr;
506 	static int limit;
507 
508 	if (limit < 5 && descr != descr_test) {
509 		void *hint = descr->debug_hint ?
510 			descr->debug_hint(obj->object) : NULL;
511 		limit++;
512 		WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
513 				 "object type: %s hint: %pS\n",
514 			msg, obj_states[obj->state], obj->astate,
515 			descr->name, hint);
516 	}
517 	debug_objects_warnings++;
518 }
519 
520 /*
521  * Try to repair the damage, so we have a better chance to get useful
522  * debug output.
523  */
524 static bool
debug_object_fixup(bool (* fixup)(void * addr,enum debug_obj_state state),void * addr,enum debug_obj_state state)525 debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
526 		   void * addr, enum debug_obj_state state)
527 {
528 	if (fixup && fixup(addr, state)) {
529 		debug_objects_fixups++;
530 		return true;
531 	}
532 	return false;
533 }
534 
debug_object_is_on_stack(void * addr,int onstack)535 static void debug_object_is_on_stack(void *addr, int onstack)
536 {
537 	int is_on_stack;
538 	static int limit;
539 
540 	if (limit > 4)
541 		return;
542 
543 	is_on_stack = object_is_on_stack(addr);
544 	if (is_on_stack == onstack)
545 		return;
546 
547 	limit++;
548 	if (is_on_stack)
549 		pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
550 			 task_stack_page(current));
551 	else
552 		pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
553 			 task_stack_page(current));
554 
555 	WARN_ON(1);
556 }
557 
558 static void
__debug_object_init(void * addr,const struct debug_obj_descr * descr,int onstack)559 __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
560 {
561 	enum debug_obj_state state;
562 	bool check_stack = false;
563 	struct debug_bucket *db;
564 	struct debug_obj *obj;
565 	unsigned long flags;
566 
567 	fill_pool();
568 
569 	db = get_bucket((unsigned long) addr);
570 
571 	raw_spin_lock_irqsave(&db->lock, flags);
572 
573 	obj = lookup_object(addr, db);
574 	if (!obj) {
575 		obj = alloc_object(addr, db, descr);
576 		if (!obj) {
577 			debug_objects_enabled = 0;
578 			raw_spin_unlock_irqrestore(&db->lock, flags);
579 			debug_objects_oom();
580 			return;
581 		}
582 		check_stack = true;
583 	}
584 
585 	switch (obj->state) {
586 	case ODEBUG_STATE_NONE:
587 	case ODEBUG_STATE_INIT:
588 	case ODEBUG_STATE_INACTIVE:
589 		obj->state = ODEBUG_STATE_INIT;
590 		break;
591 
592 	case ODEBUG_STATE_ACTIVE:
593 		state = obj->state;
594 		raw_spin_unlock_irqrestore(&db->lock, flags);
595 		debug_print_object(obj, "init");
596 		debug_object_fixup(descr->fixup_init, addr, state);
597 		return;
598 
599 	case ODEBUG_STATE_DESTROYED:
600 		raw_spin_unlock_irqrestore(&db->lock, flags);
601 		debug_print_object(obj, "init");
602 		return;
603 	default:
604 		break;
605 	}
606 
607 	raw_spin_unlock_irqrestore(&db->lock, flags);
608 	if (check_stack)
609 		debug_object_is_on_stack(addr, onstack);
610 }
611 
612 /**
613  * debug_object_init - debug checks when an object is initialized
614  * @addr:	address of the object
615  * @descr:	pointer to an object specific debug description structure
616  */
debug_object_init(void * addr,const struct debug_obj_descr * descr)617 void debug_object_init(void *addr, const struct debug_obj_descr *descr)
618 {
619 	if (!debug_objects_enabled)
620 		return;
621 
622 	__debug_object_init(addr, descr, 0);
623 }
624 EXPORT_SYMBOL_GPL(debug_object_init);
625 
626 /**
627  * debug_object_init_on_stack - debug checks when an object on stack is
628  *				initialized
629  * @addr:	address of the object
630  * @descr:	pointer to an object specific debug description structure
631  */
debug_object_init_on_stack(void * addr,const struct debug_obj_descr * descr)632 void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
633 {
634 	if (!debug_objects_enabled)
635 		return;
636 
637 	__debug_object_init(addr, descr, 1);
638 }
639 EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
640 
641 /**
642  * debug_object_activate - debug checks when an object is activated
643  * @addr:	address of the object
644  * @descr:	pointer to an object specific debug description structure
645  * Returns 0 for success, -EINVAL for check failed.
646  */
debug_object_activate(void * addr,const struct debug_obj_descr * descr)647 int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
648 {
649 	enum debug_obj_state state;
650 	struct debug_bucket *db;
651 	struct debug_obj *obj;
652 	unsigned long flags;
653 	int ret;
654 	struct debug_obj o = { .object = addr,
655 			       .state = ODEBUG_STATE_NOTAVAILABLE,
656 			       .descr = descr };
657 
658 	if (!debug_objects_enabled)
659 		return 0;
660 
661 	db = get_bucket((unsigned long) addr);
662 
663 	raw_spin_lock_irqsave(&db->lock, flags);
664 
665 	obj = lookup_object(addr, db);
666 	if (obj) {
667 		bool print_object = false;
668 
669 		switch (obj->state) {
670 		case ODEBUG_STATE_INIT:
671 		case ODEBUG_STATE_INACTIVE:
672 			obj->state = ODEBUG_STATE_ACTIVE;
673 			ret = 0;
674 			break;
675 
676 		case ODEBUG_STATE_ACTIVE:
677 			state = obj->state;
678 			raw_spin_unlock_irqrestore(&db->lock, flags);
679 			debug_print_object(obj, "activate");
680 			ret = debug_object_fixup(descr->fixup_activate, addr, state);
681 			return ret ? 0 : -EINVAL;
682 
683 		case ODEBUG_STATE_DESTROYED:
684 			print_object = true;
685 			ret = -EINVAL;
686 			break;
687 		default:
688 			ret = 0;
689 			break;
690 		}
691 		raw_spin_unlock_irqrestore(&db->lock, flags);
692 		if (print_object)
693 			debug_print_object(obj, "activate");
694 		return ret;
695 	}
696 
697 	raw_spin_unlock_irqrestore(&db->lock, flags);
698 
699 	/*
700 	 * We are here when a static object is activated. We
701 	 * let the type specific code confirm whether this is
702 	 * true or not. if true, we just make sure that the
703 	 * static object is tracked in the object tracker. If
704 	 * not, this must be a bug, so we try to fix it up.
705 	 */
706 	if (descr->is_static_object && descr->is_static_object(addr)) {
707 		/* track this static object */
708 		debug_object_init(addr, descr);
709 		debug_object_activate(addr, descr);
710 	} else {
711 		debug_print_object(&o, "activate");
712 		ret = debug_object_fixup(descr->fixup_activate, addr,
713 					ODEBUG_STATE_NOTAVAILABLE);
714 		return ret ? 0 : -EINVAL;
715 	}
716 	return 0;
717 }
718 EXPORT_SYMBOL_GPL(debug_object_activate);
719 
720 /**
721  * debug_object_deactivate - debug checks when an object is deactivated
722  * @addr:	address of the object
723  * @descr:	pointer to an object specific debug description structure
724  */
debug_object_deactivate(void * addr,const struct debug_obj_descr * descr)725 void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
726 {
727 	struct debug_bucket *db;
728 	struct debug_obj *obj;
729 	unsigned long flags;
730 	bool print_object = false;
731 
732 	if (!debug_objects_enabled)
733 		return;
734 
735 	db = get_bucket((unsigned long) addr);
736 
737 	raw_spin_lock_irqsave(&db->lock, flags);
738 
739 	obj = lookup_object(addr, db);
740 	if (obj) {
741 		switch (obj->state) {
742 		case ODEBUG_STATE_INIT:
743 		case ODEBUG_STATE_INACTIVE:
744 		case ODEBUG_STATE_ACTIVE:
745 			if (!obj->astate)
746 				obj->state = ODEBUG_STATE_INACTIVE;
747 			else
748 				print_object = true;
749 			break;
750 
751 		case ODEBUG_STATE_DESTROYED:
752 			print_object = true;
753 			break;
754 		default:
755 			break;
756 		}
757 	}
758 
759 	raw_spin_unlock_irqrestore(&db->lock, flags);
760 	if (!obj) {
761 		struct debug_obj o = { .object = addr,
762 				       .state = ODEBUG_STATE_NOTAVAILABLE,
763 				       .descr = descr };
764 
765 		debug_print_object(&o, "deactivate");
766 	} else if (print_object) {
767 		debug_print_object(obj, "deactivate");
768 	}
769 }
770 EXPORT_SYMBOL_GPL(debug_object_deactivate);
771 
772 /**
773  * debug_object_destroy - debug checks when an object is destroyed
774  * @addr:	address of the object
775  * @descr:	pointer to an object specific debug description structure
776  */
debug_object_destroy(void * addr,const struct debug_obj_descr * descr)777 void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
778 {
779 	enum debug_obj_state state;
780 	struct debug_bucket *db;
781 	struct debug_obj *obj;
782 	unsigned long flags;
783 	bool print_object = false;
784 
785 	if (!debug_objects_enabled)
786 		return;
787 
788 	db = get_bucket((unsigned long) addr);
789 
790 	raw_spin_lock_irqsave(&db->lock, flags);
791 
792 	obj = lookup_object(addr, db);
793 	if (!obj)
794 		goto out_unlock;
795 
796 	switch (obj->state) {
797 	case ODEBUG_STATE_NONE:
798 	case ODEBUG_STATE_INIT:
799 	case ODEBUG_STATE_INACTIVE:
800 		obj->state = ODEBUG_STATE_DESTROYED;
801 		break;
802 	case ODEBUG_STATE_ACTIVE:
803 		state = obj->state;
804 		raw_spin_unlock_irqrestore(&db->lock, flags);
805 		debug_print_object(obj, "destroy");
806 		debug_object_fixup(descr->fixup_destroy, addr, state);
807 		return;
808 
809 	case ODEBUG_STATE_DESTROYED:
810 		print_object = true;
811 		break;
812 	default:
813 		break;
814 	}
815 out_unlock:
816 	raw_spin_unlock_irqrestore(&db->lock, flags);
817 	if (print_object)
818 		debug_print_object(obj, "destroy");
819 }
820 EXPORT_SYMBOL_GPL(debug_object_destroy);
821 
822 /**
823  * debug_object_free - debug checks when an object is freed
824  * @addr:	address of the object
825  * @descr:	pointer to an object specific debug description structure
826  */
debug_object_free(void * addr,const struct debug_obj_descr * descr)827 void debug_object_free(void *addr, const struct debug_obj_descr *descr)
828 {
829 	enum debug_obj_state state;
830 	struct debug_bucket *db;
831 	struct debug_obj *obj;
832 	unsigned long flags;
833 
834 	if (!debug_objects_enabled)
835 		return;
836 
837 	db = get_bucket((unsigned long) addr);
838 
839 	raw_spin_lock_irqsave(&db->lock, flags);
840 
841 	obj = lookup_object(addr, db);
842 	if (!obj)
843 		goto out_unlock;
844 
845 	switch (obj->state) {
846 	case ODEBUG_STATE_ACTIVE:
847 		state = obj->state;
848 		raw_spin_unlock_irqrestore(&db->lock, flags);
849 		debug_print_object(obj, "free");
850 		debug_object_fixup(descr->fixup_free, addr, state);
851 		return;
852 	default:
853 		hlist_del(&obj->node);
854 		raw_spin_unlock_irqrestore(&db->lock, flags);
855 		free_object(obj);
856 		return;
857 	}
858 out_unlock:
859 	raw_spin_unlock_irqrestore(&db->lock, flags);
860 }
861 EXPORT_SYMBOL_GPL(debug_object_free);
862 
863 /**
864  * debug_object_assert_init - debug checks when object should be init-ed
865  * @addr:	address of the object
866  * @descr:	pointer to an object specific debug description structure
867  */
debug_object_assert_init(void * addr,const struct debug_obj_descr * descr)868 void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
869 {
870 	struct debug_bucket *db;
871 	struct debug_obj *obj;
872 	unsigned long flags;
873 
874 	if (!debug_objects_enabled)
875 		return;
876 
877 	db = get_bucket((unsigned long) addr);
878 
879 	raw_spin_lock_irqsave(&db->lock, flags);
880 
881 	obj = lookup_object(addr, db);
882 	if (!obj) {
883 		struct debug_obj o = { .object = addr,
884 				       .state = ODEBUG_STATE_NOTAVAILABLE,
885 				       .descr = descr };
886 
887 		raw_spin_unlock_irqrestore(&db->lock, flags);
888 		/*
889 		 * Maybe the object is static, and we let the type specific
890 		 * code confirm. Track this static object if true, else invoke
891 		 * fixup.
892 		 */
893 		if (descr->is_static_object && descr->is_static_object(addr)) {
894 			/* Track this static object */
895 			debug_object_init(addr, descr);
896 		} else {
897 			debug_print_object(&o, "assert_init");
898 			debug_object_fixup(descr->fixup_assert_init, addr,
899 					   ODEBUG_STATE_NOTAVAILABLE);
900 		}
901 		return;
902 	}
903 
904 	raw_spin_unlock_irqrestore(&db->lock, flags);
905 }
906 EXPORT_SYMBOL_GPL(debug_object_assert_init);
907 
908 /**
909  * debug_object_active_state - debug checks object usage state machine
910  * @addr:	address of the object
911  * @descr:	pointer to an object specific debug description structure
912  * @expect:	expected state
913  * @next:	state to move to if expected state is found
914  */
915 void
debug_object_active_state(void * addr,const struct debug_obj_descr * descr,unsigned int expect,unsigned int next)916 debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
917 			  unsigned int expect, unsigned int next)
918 {
919 	struct debug_bucket *db;
920 	struct debug_obj *obj;
921 	unsigned long flags;
922 	bool print_object = false;
923 
924 	if (!debug_objects_enabled)
925 		return;
926 
927 	db = get_bucket((unsigned long) addr);
928 
929 	raw_spin_lock_irqsave(&db->lock, flags);
930 
931 	obj = lookup_object(addr, db);
932 	if (obj) {
933 		switch (obj->state) {
934 		case ODEBUG_STATE_ACTIVE:
935 			if (obj->astate == expect)
936 				obj->astate = next;
937 			else
938 				print_object = true;
939 			break;
940 
941 		default:
942 			print_object = true;
943 			break;
944 		}
945 	}
946 
947 	raw_spin_unlock_irqrestore(&db->lock, flags);
948 	if (!obj) {
949 		struct debug_obj o = { .object = addr,
950 				       .state = ODEBUG_STATE_NOTAVAILABLE,
951 				       .descr = descr };
952 
953 		debug_print_object(&o, "active_state");
954 	} else if (print_object) {
955 		debug_print_object(obj, "active_state");
956 	}
957 }
958 EXPORT_SYMBOL_GPL(debug_object_active_state);
959 
960 #ifdef CONFIG_DEBUG_OBJECTS_FREE
__debug_check_no_obj_freed(const void * address,unsigned long size)961 static void __debug_check_no_obj_freed(const void *address, unsigned long size)
962 {
963 	unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
964 	const struct debug_obj_descr *descr;
965 	enum debug_obj_state state;
966 	struct debug_bucket *db;
967 	struct hlist_node *tmp;
968 	struct debug_obj *obj;
969 	int cnt, objs_checked = 0;
970 
971 	saddr = (unsigned long) address;
972 	eaddr = saddr + size;
973 	paddr = saddr & ODEBUG_CHUNK_MASK;
974 	chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
975 	chunks >>= ODEBUG_CHUNK_SHIFT;
976 
977 	for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
978 		db = get_bucket(paddr);
979 
980 repeat:
981 		cnt = 0;
982 		raw_spin_lock_irqsave(&db->lock, flags);
983 		hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
984 			cnt++;
985 			oaddr = (unsigned long) obj->object;
986 			if (oaddr < saddr || oaddr >= eaddr)
987 				continue;
988 
989 			switch (obj->state) {
990 			case ODEBUG_STATE_ACTIVE:
991 				descr = obj->descr;
992 				state = obj->state;
993 				raw_spin_unlock_irqrestore(&db->lock, flags);
994 				debug_print_object(obj, "free");
995 				debug_object_fixup(descr->fixup_free,
996 						   (void *) oaddr, state);
997 				goto repeat;
998 			default:
999 				hlist_del(&obj->node);
1000 				__free_object(obj);
1001 				break;
1002 			}
1003 		}
1004 		raw_spin_unlock_irqrestore(&db->lock, flags);
1005 
1006 		if (cnt > debug_objects_maxchain)
1007 			debug_objects_maxchain = cnt;
1008 
1009 		objs_checked += cnt;
1010 	}
1011 
1012 	if (objs_checked > debug_objects_maxchecked)
1013 		debug_objects_maxchecked = objs_checked;
1014 
1015 	/* Schedule work to actually kmem_cache_free() objects */
1016 	if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1017 		WRITE_ONCE(obj_freeing, true);
1018 		schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1019 	}
1020 }
1021 
debug_check_no_obj_freed(const void * address,unsigned long size)1022 void debug_check_no_obj_freed(const void *address, unsigned long size)
1023 {
1024 	if (debug_objects_enabled)
1025 		__debug_check_no_obj_freed(address, size);
1026 }
1027 #endif
1028 
1029 #ifdef CONFIG_DEBUG_FS
1030 
debug_stats_show(struct seq_file * m,void * v)1031 static int debug_stats_show(struct seq_file *m, void *v)
1032 {
1033 	int cpu, obj_percpu_free = 0;
1034 
1035 	for_each_possible_cpu(cpu)
1036 		obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1037 
1038 	seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1039 	seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1040 	seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1041 	seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1042 	seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1043 	seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1044 	seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1045 	seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1046 	seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1047 	seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1048 	seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1049 	seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1050 	return 0;
1051 }
1052 DEFINE_SHOW_ATTRIBUTE(debug_stats);
1053 
debug_objects_init_debugfs(void)1054 static int __init debug_objects_init_debugfs(void)
1055 {
1056 	struct dentry *dbgdir;
1057 
1058 	if (!debug_objects_enabled)
1059 		return 0;
1060 
1061 	dbgdir = debugfs_create_dir("debug_objects", NULL);
1062 
1063 	debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1064 
1065 	return 0;
1066 }
1067 __initcall(debug_objects_init_debugfs);
1068 
1069 #else
debug_objects_init_debugfs(void)1070 static inline void debug_objects_init_debugfs(void) { }
1071 #endif
1072 
1073 #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1074 
1075 /* Random data structure for the self test */
1076 struct self_test {
1077 	unsigned long	dummy1[6];
1078 	int		static_init;
1079 	unsigned long	dummy2[3];
1080 };
1081 
1082 static __initconst const struct debug_obj_descr descr_type_test;
1083 
is_static_object(void * addr)1084 static bool __init is_static_object(void *addr)
1085 {
1086 	struct self_test *obj = addr;
1087 
1088 	return obj->static_init;
1089 }
1090 
1091 /*
1092  * fixup_init is called when:
1093  * - an active object is initialized
1094  */
fixup_init(void * addr,enum debug_obj_state state)1095 static bool __init fixup_init(void *addr, enum debug_obj_state state)
1096 {
1097 	struct self_test *obj = addr;
1098 
1099 	switch (state) {
1100 	case ODEBUG_STATE_ACTIVE:
1101 		debug_object_deactivate(obj, &descr_type_test);
1102 		debug_object_init(obj, &descr_type_test);
1103 		return true;
1104 	default:
1105 		return false;
1106 	}
1107 }
1108 
1109 /*
1110  * fixup_activate is called when:
1111  * - an active object is activated
1112  * - an unknown non-static object is activated
1113  */
fixup_activate(void * addr,enum debug_obj_state state)1114 static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1115 {
1116 	struct self_test *obj = addr;
1117 
1118 	switch (state) {
1119 	case ODEBUG_STATE_NOTAVAILABLE:
1120 		return true;
1121 	case ODEBUG_STATE_ACTIVE:
1122 		debug_object_deactivate(obj, &descr_type_test);
1123 		debug_object_activate(obj, &descr_type_test);
1124 		return true;
1125 
1126 	default:
1127 		return false;
1128 	}
1129 }
1130 
1131 /*
1132  * fixup_destroy is called when:
1133  * - an active object is destroyed
1134  */
fixup_destroy(void * addr,enum debug_obj_state state)1135 static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1136 {
1137 	struct self_test *obj = addr;
1138 
1139 	switch (state) {
1140 	case ODEBUG_STATE_ACTIVE:
1141 		debug_object_deactivate(obj, &descr_type_test);
1142 		debug_object_destroy(obj, &descr_type_test);
1143 		return true;
1144 	default:
1145 		return false;
1146 	}
1147 }
1148 
1149 /*
1150  * fixup_free is called when:
1151  * - an active object is freed
1152  */
fixup_free(void * addr,enum debug_obj_state state)1153 static bool __init fixup_free(void *addr, enum debug_obj_state state)
1154 {
1155 	struct self_test *obj = addr;
1156 
1157 	switch (state) {
1158 	case ODEBUG_STATE_ACTIVE:
1159 		debug_object_deactivate(obj, &descr_type_test);
1160 		debug_object_free(obj, &descr_type_test);
1161 		return true;
1162 	default:
1163 		return false;
1164 	}
1165 }
1166 
1167 static int __init
check_results(void * addr,enum debug_obj_state state,int fixups,int warnings)1168 check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1169 {
1170 	struct debug_bucket *db;
1171 	struct debug_obj *obj;
1172 	unsigned long flags;
1173 	int res = -EINVAL;
1174 
1175 	db = get_bucket((unsigned long) addr);
1176 
1177 	raw_spin_lock_irqsave(&db->lock, flags);
1178 
1179 	obj = lookup_object(addr, db);
1180 	if (!obj && state != ODEBUG_STATE_NONE) {
1181 		WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1182 		goto out;
1183 	}
1184 	if (obj && obj->state != state) {
1185 		WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1186 		       obj->state, state);
1187 		goto out;
1188 	}
1189 	if (fixups != debug_objects_fixups) {
1190 		WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1191 		       fixups, debug_objects_fixups);
1192 		goto out;
1193 	}
1194 	if (warnings != debug_objects_warnings) {
1195 		WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1196 		       warnings, debug_objects_warnings);
1197 		goto out;
1198 	}
1199 	res = 0;
1200 out:
1201 	raw_spin_unlock_irqrestore(&db->lock, flags);
1202 	if (res)
1203 		debug_objects_enabled = 0;
1204 	return res;
1205 }
1206 
1207 static __initconst const struct debug_obj_descr descr_type_test = {
1208 	.name			= "selftest",
1209 	.is_static_object	= is_static_object,
1210 	.fixup_init		= fixup_init,
1211 	.fixup_activate		= fixup_activate,
1212 	.fixup_destroy		= fixup_destroy,
1213 	.fixup_free		= fixup_free,
1214 };
1215 
1216 static __initdata struct self_test obj = { .static_init = 0 };
1217 
debug_objects_selftest(void)1218 static void __init debug_objects_selftest(void)
1219 {
1220 	int fixups, oldfixups, warnings, oldwarnings;
1221 	unsigned long flags;
1222 
1223 	local_irq_save(flags);
1224 
1225 	fixups = oldfixups = debug_objects_fixups;
1226 	warnings = oldwarnings = debug_objects_warnings;
1227 	descr_test = &descr_type_test;
1228 
1229 	debug_object_init(&obj, &descr_type_test);
1230 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1231 		goto out;
1232 	debug_object_activate(&obj, &descr_type_test);
1233 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1234 		goto out;
1235 	debug_object_activate(&obj, &descr_type_test);
1236 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1237 		goto out;
1238 	debug_object_deactivate(&obj, &descr_type_test);
1239 	if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1240 		goto out;
1241 	debug_object_destroy(&obj, &descr_type_test);
1242 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1243 		goto out;
1244 	debug_object_init(&obj, &descr_type_test);
1245 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1246 		goto out;
1247 	debug_object_activate(&obj, &descr_type_test);
1248 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1249 		goto out;
1250 	debug_object_deactivate(&obj, &descr_type_test);
1251 	if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1252 		goto out;
1253 	debug_object_free(&obj, &descr_type_test);
1254 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1255 		goto out;
1256 
1257 	obj.static_init = 1;
1258 	debug_object_activate(&obj, &descr_type_test);
1259 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1260 		goto out;
1261 	debug_object_init(&obj, &descr_type_test);
1262 	if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1263 		goto out;
1264 	debug_object_free(&obj, &descr_type_test);
1265 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1266 		goto out;
1267 
1268 #ifdef CONFIG_DEBUG_OBJECTS_FREE
1269 	debug_object_init(&obj, &descr_type_test);
1270 	if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1271 		goto out;
1272 	debug_object_activate(&obj, &descr_type_test);
1273 	if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1274 		goto out;
1275 	__debug_check_no_obj_freed(&obj, sizeof(obj));
1276 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1277 		goto out;
1278 #endif
1279 	pr_info("selftest passed\n");
1280 
1281 out:
1282 	debug_objects_fixups = oldfixups;
1283 	debug_objects_warnings = oldwarnings;
1284 	descr_test = NULL;
1285 
1286 	local_irq_restore(flags);
1287 }
1288 #else
debug_objects_selftest(void)1289 static inline void debug_objects_selftest(void) { }
1290 #endif
1291 
1292 /*
1293  * Called during early boot to initialize the hash buckets and link
1294  * the static object pool objects into the poll list. After this call
1295  * the object tracker is fully operational.
1296  */
debug_objects_early_init(void)1297 void __init debug_objects_early_init(void)
1298 {
1299 	int i;
1300 
1301 	for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1302 		raw_spin_lock_init(&obj_hash[i].lock);
1303 
1304 	for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1305 		hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1306 }
1307 
1308 /*
1309  * Convert the statically allocated objects to dynamic ones:
1310  */
debug_objects_replace_static_objects(void)1311 static int __init debug_objects_replace_static_objects(void)
1312 {
1313 	struct debug_bucket *db = obj_hash;
1314 	struct hlist_node *tmp;
1315 	struct debug_obj *obj, *new;
1316 	HLIST_HEAD(objects);
1317 	int i, cnt = 0;
1318 
1319 	for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1320 		obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1321 		if (!obj)
1322 			goto free;
1323 		hlist_add_head(&obj->node, &objects);
1324 	}
1325 
1326 	debug_objects_allocated += i;
1327 
1328 	/*
1329 	 * debug_objects_mem_init() is now called early that only one CPU is up
1330 	 * and interrupts have been disabled, so it is safe to replace the
1331 	 * active object references.
1332 	 */
1333 
1334 	/* Remove the statically allocated objects from the pool */
1335 	hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1336 		hlist_del(&obj->node);
1337 	/* Move the allocated objects to the pool */
1338 	hlist_move_list(&objects, &obj_pool);
1339 
1340 	/* Replace the active object references */
1341 	for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1342 		hlist_move_list(&db->list, &objects);
1343 
1344 		hlist_for_each_entry(obj, &objects, node) {
1345 			new = hlist_entry(obj_pool.first, typeof(*obj), node);
1346 			hlist_del(&new->node);
1347 			/* copy object data */
1348 			*new = *obj;
1349 			hlist_add_head(&new->node, &db->list);
1350 			cnt++;
1351 		}
1352 	}
1353 
1354 	pr_debug("%d of %d active objects replaced\n",
1355 		 cnt, obj_pool_used);
1356 	return 0;
1357 free:
1358 	hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1359 		hlist_del(&obj->node);
1360 		kmem_cache_free(obj_cache, obj);
1361 	}
1362 	return -ENOMEM;
1363 }
1364 
1365 /*
1366  * Called after the kmem_caches are functional to setup a dedicated
1367  * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1368  * prevents that the debug code is called on kmem_cache_free() for the
1369  * debug tracker objects to avoid recursive calls.
1370  */
debug_objects_mem_init(void)1371 void __init debug_objects_mem_init(void)
1372 {
1373 	int cpu, extras;
1374 
1375 	if (!debug_objects_enabled)
1376 		return;
1377 
1378 	/*
1379 	 * Initialize the percpu object pools
1380 	 *
1381 	 * Initialization is not strictly necessary, but was done for
1382 	 * completeness.
1383 	 */
1384 	for_each_possible_cpu(cpu)
1385 		INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1386 
1387 	obj_cache = kmem_cache_create("debug_objects_cache",
1388 				      sizeof (struct debug_obj), 0,
1389 				      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1390 				      NULL);
1391 
1392 	if (!obj_cache || debug_objects_replace_static_objects()) {
1393 		debug_objects_enabled = 0;
1394 		kmem_cache_destroy(obj_cache);
1395 		pr_warn("out of memory.\n");
1396 		return;
1397 	} else
1398 		debug_objects_selftest();
1399 
1400 #ifdef CONFIG_HOTPLUG_CPU
1401 	cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1402 					object_cpu_offline);
1403 #endif
1404 
1405 	/*
1406 	 * Increase the thresholds for allocating and freeing objects
1407 	 * according to the number of possible CPUs available in the system.
1408 	 */
1409 	extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1410 	debug_objects_pool_size += extras;
1411 	debug_objects_pool_min_level += extras;
1412 }
1413