Searched defs:needFireEvent (Results 1 – 3 of 3) sorted by relevance
| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| D | media_player_impl.cpp | 76 uint32_t duration, uint32_t currentPos, bool needFireEvent) { in InitListener()
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| /foundation/arkui/ace_engine/frameworks/core/components/video/ |
| D | video_element.cpp | 1042 uint32_t currentPos, bool needFireEvent) { in InitListener() 1214 …width, uint32_t height, bool isPlaying, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/video/ |
| D | video_pattern.cpp | 468 …OnPrepared(double width, double height, uint32_t duration, uint32_t currentPos, bool needFireEvent) in OnPrepared()
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