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Searched defs:pvr_vertex_shader_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
Dpvr_private.h1026 struct pvr_vertex_shader_state { struct
1028 struct pvr_bo *bo;
1029 uint32_t entry_offset;
1032 uint32_t varying[2];
1035 pds_attrib_programs[PVR_PDS_VERTEX_ATTRIB_PROGRAM_COUNT];
1037 struct pvr_pipeline_stage_state stage_state;
1039 struct pvr_stage_allocation_descriptor_state descriptor_state;
1040 uint32_t vertex_input_size;
1041 uint32_t vertex_output_size;
1042 uint32_t user_clip_planes_mask;