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1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie <airlied@redhat.com>
25  *          Jerome Glisse <jglisse@redhat.com>
26  */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30 
31 #include "util/format/u_format_s3tc.h"
32 #include "util/u_draw.h"
33 #include "util/u_index_modify.h"
34 #include "util/u_memory.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_math.h"
37 #include "tgsi/tgsi_parse.h"
38 #include "tgsi/tgsi_scan.h"
39 #include "tgsi/tgsi_ureg.h"
40 
41 #include "nir.h"
42 #include "nir/nir_to_tgsi.h"
43 #include "nir/nir_to_tgsi_info.h"
44 #include "tgsi/tgsi_from_mesa.h"
45 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)46 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
47 {
48 	assert(!cb->buf);
49 	cb->buf = CALLOC(1, 4 * num_dw);
50 	cb->max_num_dw = num_dw;
51 }
52 
r600_release_command_buffer(struct r600_command_buffer * cb)53 void r600_release_command_buffer(struct r600_command_buffer *cb)
54 {
55 	FREE(cb->buf);
56 }
57 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)58 void r600_add_atom(struct r600_context *rctx,
59 		   struct r600_atom *atom,
60 		   unsigned id)
61 {
62 	assert(id < R600_NUM_ATOMS);
63 	assert(rctx->atoms[id] == NULL);
64 	rctx->atoms[id] = atom;
65 	atom->id = id;
66 }
67 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)68 void r600_init_atom(struct r600_context *rctx,
69 		    struct r600_atom *atom,
70 		    unsigned id,
71 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
72 		    unsigned num_dw)
73 {
74 	atom->emit = (void*)emit;
75 	atom->num_dw = num_dw;
76 	r600_add_atom(rctx, atom, id);
77 }
78 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)79 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
80 {
81 	r600_emit_command_buffer(&rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
82 }
83 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)84 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
85 {
86 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
87 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
88 	unsigned alpha_ref = a->sx_alpha_ref;
89 
90 	if (rctx->b.gfx_level >= EVERGREEN && a->cb0_export_16bpc) {
91 		alpha_ref &= ~0x1FFF;
92 	}
93 
94 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
95 			       a->sx_alpha_test_control |
96 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
97 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
98 }
99 
r600_memory_barrier(struct pipe_context * ctx,unsigned flags)100 static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags)
101 {
102 	struct r600_context *rctx = (struct r600_context *)ctx;
103 
104 	if (!(flags & ~PIPE_BARRIER_UPDATE))
105 		return;
106 
107 	if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
108 		rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
109 
110 	if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
111 		     PIPE_BARRIER_SHADER_BUFFER |
112 		     PIPE_BARRIER_TEXTURE |
113 		     PIPE_BARRIER_IMAGE |
114 		     PIPE_BARRIER_STREAMOUT_BUFFER |
115 		     PIPE_BARRIER_GLOBAL_BUFFER)) {
116 		rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE|
117 			R600_CONTEXT_INV_TEX_CACHE;
118 	}
119 
120 	if (flags & (PIPE_BARRIER_FRAMEBUFFER|
121 		     PIPE_BARRIER_IMAGE))
122 		rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV;
123 
124 	rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
125 }
126 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)127 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
128 {
129 	struct r600_context *rctx = (struct r600_context *)ctx;
130 
131 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
132 		       R600_CONTEXT_FLUSH_AND_INV_CB |
133 		       R600_CONTEXT_FLUSH_AND_INV |
134 		       R600_CONTEXT_WAIT_3D_IDLE;
135 	rctx->framebuffer.do_update_surf_dirtiness = true;
136 }
137 
r600_conv_pipe_prim(unsigned prim)138 static unsigned r600_conv_pipe_prim(unsigned prim)
139 {
140 	static const unsigned prim_conv[] = {
141 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
142 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
143 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
144 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
145 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
146 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
147 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
148 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
149 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
150 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
151 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
152 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
153 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
154 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
155 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
156 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
157 	};
158 	assert(prim < ARRAY_SIZE(prim_conv));
159 	return prim_conv[prim];
160 }
161 
r600_conv_prim_to_gs_out(unsigned mode)162 unsigned r600_conv_prim_to_gs_out(unsigned mode)
163 {
164 	static const int prim_conv[] = {
165 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
166 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
167 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
168 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
169 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
170 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
171 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
172 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
173 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
174 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
175 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
176 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
177 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
178 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
179 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
180 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
181 	};
182 	assert(mode < ARRAY_SIZE(prim_conv));
183 
184 	return prim_conv[mode];
185 }
186 
187 /* common state between evergreen and r600 */
188 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)189 static void r600_bind_blend_state_internal(struct r600_context *rctx,
190 		struct r600_blend_state *blend, bool blend_disable)
191 {
192 	unsigned color_control;
193 	bool update_cb = false;
194 
195 	rctx->alpha_to_one = blend->alpha_to_one;
196 	rctx->dual_src_blend = blend->dual_src_blend;
197 
198 	if (!blend_disable) {
199 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
200 		color_control = blend->cb_color_control;
201 	} else {
202 		/* Blending is disabled. */
203 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
204 		color_control = blend->cb_color_control_no_blend;
205 	}
206 
207 	/* Update derived states. */
208 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
209 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
210 		update_cb = true;
211 	}
212 	if (rctx->b.gfx_level <= R700 &&
213 	    rctx->cb_misc_state.cb_color_control != color_control) {
214 		rctx->cb_misc_state.cb_color_control = color_control;
215 		update_cb = true;
216 	}
217 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
218 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
219 		update_cb = true;
220 	}
221 	if (update_cb) {
222 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
223 	}
224 	if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) {
225 		rctx->framebuffer.dual_src_blend = blend->dual_src_blend;
226 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
227 	}
228 }
229 
r600_bind_blend_state(struct pipe_context * ctx,void * state)230 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
231 {
232 	struct r600_context *rctx = (struct r600_context *)ctx;
233 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
234 
235 	if (!blend) {
236 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
237 		return;
238 	}
239 
240 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
241 }
242 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)243 static void r600_set_blend_color(struct pipe_context *ctx,
244 				 const struct pipe_blend_color *state)
245 {
246 	struct r600_context *rctx = (struct r600_context *)ctx;
247 
248 	rctx->blend_color.state = *state;
249 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
250 }
251 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)252 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
253 {
254 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
255 	struct pipe_blend_color *state = &rctx->blend_color.state;
256 
257 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
258 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
259 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
260 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
261 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
262 }
263 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)264 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
265 {
266 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
267 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
268 
269 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
270 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
271 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
272 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
273 	if (a->last_draw_was_indirect) {
274 		a->last_draw_was_indirect = false;
275 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
276 	}
277 }
278 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)279 static void r600_set_clip_state(struct pipe_context *ctx,
280 				const struct pipe_clip_state *state)
281 {
282 	struct r600_context *rctx = (struct r600_context *)ctx;
283 
284 	rctx->clip_state.state = *state;
285 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
286 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
287 	rctx->driver_consts[PIPE_SHADER_GEOMETRY].vs_ucp_dirty = true;
288 	if (rctx->b.family >= CHIP_CEDAR)
289 		rctx->driver_consts[PIPE_SHADER_TESS_EVAL].vs_ucp_dirty = true;
290 }
291 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref state)292 static void r600_set_stencil_ref(struct pipe_context *ctx,
293 				 const struct r600_stencil_ref state)
294 {
295 	struct r600_context *rctx = (struct r600_context *)ctx;
296 
297 	rctx->stencil_ref.state = state;
298 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
299 }
300 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)301 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
302 {
303 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
304 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
305 
306 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
307 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
308 			 S_028430_STENCILREF(a->state.ref_value[0]) |
309 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
310 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
311 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
312 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
313 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
314 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
315 }
316 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref state)317 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
318 				      const struct pipe_stencil_ref state)
319 {
320 	struct r600_context *rctx = (struct r600_context *)ctx;
321 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
322 	struct r600_stencil_ref ref;
323 
324 	rctx->stencil_ref.pipe_state = state;
325 
326 	if (!dsa)
327 		return;
328 
329 	ref.ref_value[0] = state.ref_value[0];
330 	ref.ref_value[1] = state.ref_value[1];
331 	ref.valuemask[0] = dsa->valuemask[0];
332 	ref.valuemask[1] = dsa->valuemask[1];
333 	ref.writemask[0] = dsa->writemask[0];
334 	ref.writemask[1] = dsa->writemask[1];
335 
336 	r600_set_stencil_ref(ctx, ref);
337 }
338 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)339 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
340 {
341 	struct r600_context *rctx = (struct r600_context *)ctx;
342 	struct r600_dsa_state *dsa = state;
343 	struct r600_stencil_ref ref;
344 
345 	if (!state) {
346 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
347 		return;
348 	}
349 
350 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
351 
352 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
353 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
354 	ref.valuemask[0] = dsa->valuemask[0];
355 	ref.valuemask[1] = dsa->valuemask[1];
356 	ref.writemask[0] = dsa->writemask[0];
357 	ref.writemask[1] = dsa->writemask[1];
358 	if (rctx->zwritemask != dsa->zwritemask) {
359 		rctx->zwritemask = dsa->zwritemask;
360 		if (rctx->b.gfx_level >= EVERGREEN) {
361 			/* work around some issue when not writing to zbuffer
362 			 * we are having lockup on evergreen so do not enable
363 			 * hyperz when not writing zbuffer
364 			 */
365 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
366 		}
367 	}
368 
369 	r600_set_stencil_ref(ctx, ref);
370 
371 	/* Update alphatest state. */
372 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
373 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
374 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
375 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
376 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
377 	}
378 }
379 
r600_bind_rs_state(struct pipe_context * ctx,void * state)380 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
381 {
382 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
383 	struct r600_context *rctx = (struct r600_context *)ctx;
384 
385 	if (!state)
386 		return;
387 
388 	rctx->rasterizer = rs;
389 
390 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
391 
392 	if (rs->offset_enable &&
393 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
394 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
395 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
396 		rctx->poly_offset_state.offset_units = rs->offset_units;
397 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
398 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
399 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
400 	}
401 
402 	/* Update clip_misc_state. */
403 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
404 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
405 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
406 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
407 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
408 	}
409 
410 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
411 
412 	/* Re-emit PA_SC_LINE_STIPPLE. */
413 	rctx->last_primitive_type = -1;
414 }
415 
r600_delete_rs_state(struct pipe_context * ctx,void * state)416 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
417 {
418 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
419 
420 	r600_release_command_buffer(&rs->buffer);
421 	FREE(rs);
422 }
423 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)424 static void r600_sampler_view_destroy(struct pipe_context *ctx,
425 				      struct pipe_sampler_view *state)
426 {
427 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
428 
429 	if (view->tex_resource->gpu_address &&
430 	    view->tex_resource->b.b.target == PIPE_BUFFER)
431 		list_delinit(&view->list);
432 
433 	pipe_resource_reference(&state->texture, NULL);
434 	FREE(view);
435 }
436 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)437 void r600_sampler_states_dirty(struct r600_context *rctx,
438 			       struct r600_sampler_states *state)
439 {
440 	if (state->dirty_mask) {
441 		if (state->dirty_mask & state->has_bordercolor_mask) {
442 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
443 		}
444 		state->atom.num_dw =
445 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
446 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
447 		r600_mark_atom_dirty(rctx, &state->atom);
448 	}
449 }
450 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)451 static void r600_bind_sampler_states(struct pipe_context *pipe,
452 			       enum pipe_shader_type shader,
453 			       unsigned start,
454 			       unsigned count, void **states)
455 {
456 	struct r600_context *rctx = (struct r600_context *)pipe;
457 	struct r600_textures_info *dst = &rctx->samplers[shader];
458 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
459 	int seamless_cube_map = -1;
460 	unsigned i;
461 	/* This sets 1-bit for states with index >= count. */
462 	uint32_t disable_mask = ~((1ull << count) - 1);
463 	/* These are the new states set by this function. */
464 	uint32_t new_mask = 0;
465 
466 	assert(start == 0); /* XXX fix below */
467 
468 	if (!states) {
469 		disable_mask = ~0u;
470 		count = 0;
471 	}
472 
473 	for (i = 0; i < count; i++) {
474 		struct r600_pipe_sampler_state *rstate = rstates[i];
475 
476 		if (rstate == dst->states.states[i]) {
477 			continue;
478 		}
479 
480 		if (rstate) {
481 			if (rstate->border_color_use) {
482 				dst->states.has_bordercolor_mask |= 1 << i;
483 			} else {
484 				dst->states.has_bordercolor_mask &= ~(1 << i);
485 			}
486 			seamless_cube_map = rstate->seamless_cube_map;
487 
488 			new_mask |= 1 << i;
489 		} else {
490 			disable_mask |= 1 << i;
491 		}
492 	}
493 
494 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
495 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
496 
497 	dst->states.enabled_mask &= ~disable_mask;
498 	dst->states.dirty_mask &= dst->states.enabled_mask;
499 	dst->states.enabled_mask |= new_mask;
500 	dst->states.dirty_mask |= new_mask;
501 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
502 
503 	r600_sampler_states_dirty(rctx, &dst->states);
504 
505 	/* Seamless cubemap state. */
506 	if (rctx->b.gfx_level <= R700 &&
507 	    seamless_cube_map != -1 &&
508 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
509 		/* change in TA_CNTL_AUX need a pipeline flush */
510 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
511 		rctx->seamless_cube_map.enabled = seamless_cube_map;
512 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
513 	}
514 }
515 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)516 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
517 {
518 	free(state);
519 }
520 
r600_delete_blend_state(struct pipe_context * ctx,void * state)521 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
522 {
523 	struct r600_context *rctx = (struct r600_context *)ctx;
524 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
525 
526 	if (rctx->blend_state.cso == state) {
527 		ctx->bind_blend_state(ctx, NULL);
528 	}
529 
530 	r600_release_command_buffer(&blend->buffer);
531 	r600_release_command_buffer(&blend->buffer_no_blend);
532 	FREE(blend);
533 }
534 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)535 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
536 {
537 	struct r600_context *rctx = (struct r600_context *)ctx;
538 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
539 
540 	if (rctx->dsa_state.cso == state) {
541 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
542 	}
543 
544 	r600_release_command_buffer(&dsa->buffer);
545 	free(dsa);
546 }
547 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)548 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
549 {
550 	struct r600_context *rctx = (struct r600_context *)ctx;
551 
552 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
553 }
554 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)555 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
556 {
557 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
558 	if (shader)
559 		r600_resource_reference(&shader->buffer, NULL);
560 	FREE(shader);
561 }
562 
r600_vertex_buffers_dirty(struct r600_context * rctx)563 void r600_vertex_buffers_dirty(struct r600_context *rctx)
564 {
565 	if (rctx->vertex_buffer_state.dirty_mask) {
566 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.gfx_level >= EVERGREEN ? 12 : 11) *
567 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
568 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
569 	}
570 }
571 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,const struct pipe_vertex_buffer * input)572 static void r600_set_vertex_buffers(struct pipe_context *ctx,
573 				    unsigned start_slot, unsigned count,
574 				    unsigned unbind_num_trailing_slots,
575 				    bool take_ownership,
576 				    const struct pipe_vertex_buffer *input)
577 {
578 	struct r600_context *rctx = (struct r600_context *)ctx;
579 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
580 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
581 	unsigned i;
582 	uint32_t disable_mask = 0;
583 	/* These are the new buffers set by this function. */
584 	uint32_t new_buffer_mask = 0;
585 
586 	/* Set vertex buffers. */
587 	if (input) {
588 		for (i = 0; i < count; i++) {
589 			if ((input[i].buffer.resource != vb[i].buffer.resource) ||
590 			    (vb[i].stride != input[i].stride) ||
591 			    (vb[i].buffer_offset != input[i].buffer_offset) ||
592 			    (vb[i].is_user_buffer != input[i].is_user_buffer)) {
593 				if (input[i].buffer.resource) {
594 					vb[i].stride = input[i].stride;
595 					vb[i].buffer_offset = input[i].buffer_offset;
596 					if (take_ownership) {
597 						pipe_resource_reference(&vb[i].buffer.resource, NULL);
598 						vb[i].buffer.resource = input[i].buffer.resource;
599 					} else {
600 						pipe_resource_reference(&vb[i].buffer.resource,
601 									input[i].buffer.resource);
602 					}
603 					new_buffer_mask |= 1 << i;
604 					r600_context_add_resource_size(ctx, input[i].buffer.resource);
605 				} else {
606 					pipe_resource_reference(&vb[i].buffer.resource, NULL);
607 					disable_mask |= 1 << i;
608 				}
609 			}
610 		}
611 	} else {
612 		for (i = 0; i < count; i++) {
613 			pipe_resource_reference(&vb[i].buffer.resource, NULL);
614 		}
615 		disable_mask = ((1ull << count) - 1);
616 	}
617 
618 	for (i = 0; i < unbind_num_trailing_slots; i++) {
619 		pipe_resource_reference(&vb[count + i].buffer.resource, NULL);
620 	}
621 	disable_mask |= ((1ull << unbind_num_trailing_slots) - 1) << count;
622 
623 	disable_mask <<= start_slot;
624 	new_buffer_mask <<= start_slot;
625 
626 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
627 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
628 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
629 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
630 
631 	r600_vertex_buffers_dirty(rctx);
632 }
633 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)634 void r600_sampler_views_dirty(struct r600_context *rctx,
635 			      struct r600_samplerview_state *state)
636 {
637 	if (state->dirty_mask) {
638 		state->atom.num_dw = (rctx->b.gfx_level >= EVERGREEN ? 14 : 13) *
639 				     util_bitcount(state->dirty_mask);
640 		r600_mark_atom_dirty(rctx, &state->atom);
641 	}
642 }
643 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,unsigned unbind_num_trailing_slots,bool take_ownership,struct pipe_sampler_view ** views)644 static void r600_set_sampler_views(struct pipe_context *pipe,
645 				   enum pipe_shader_type shader,
646 				   unsigned start, unsigned count,
647 				   unsigned unbind_num_trailing_slots,
648 				   bool take_ownership,
649 				   struct pipe_sampler_view **views)
650 {
651 	struct r600_context *rctx = (struct r600_context *) pipe;
652 	struct r600_textures_info *dst = &rctx->samplers[shader];
653 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
654 	uint32_t dirty_sampler_states_mask = 0;
655 	unsigned i;
656 	/* This sets 1-bit for textures with index >= count. */
657 	uint32_t disable_mask = ~((1ull << count) - 1);
658 	/* These are the new textures set by this function. */
659 	uint32_t new_mask = 0;
660 
661 	/* Set textures with index >= count to NULL. */
662 	uint32_t remaining_mask;
663 
664 	assert(start == 0); /* XXX fix below */
665 
666 	if (!views) {
667 		disable_mask = ~0u;
668 		count = 0;
669 	}
670 
671 	remaining_mask = dst->views.enabled_mask & disable_mask;
672 
673 	while (remaining_mask) {
674 		i = u_bit_scan(&remaining_mask);
675 		assert(dst->views.views[i]);
676 
677 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
678 	}
679 
680 	for (i = 0; i < count; i++) {
681 		if (rviews[i] == dst->views.views[i]) {
682 			if (take_ownership) {
683 				struct pipe_sampler_view *view = views[i];
684 				pipe_sampler_view_reference(&view, NULL);
685 			}
686 			continue;
687 		}
688 
689 		if (rviews[i]) {
690 			struct r600_texture *rtex =
691 				(struct r600_texture*)rviews[i]->base.texture;
692 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
693 
694 			if (!is_buffer && rtex->db_compatible) {
695 				dst->views.compressed_depthtex_mask |= 1 << i;
696 			} else {
697 				dst->views.compressed_depthtex_mask &= ~(1 << i);
698 			}
699 
700 			/* Track compressed colorbuffers. */
701 			if (!is_buffer && rtex->cmask.size) {
702 				dst->views.compressed_colortex_mask |= 1 << i;
703 			} else {
704 				dst->views.compressed_colortex_mask &= ~(1 << i);
705 			}
706 
707 			/* Changing from array to non-arrays textures and vice versa requires
708 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
709 			if (rctx->b.gfx_level <= R700 &&
710 			    (dst->states.enabled_mask & (1 << i)) &&
711 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
712 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
713 				dirty_sampler_states_mask |= 1 << i;
714 			}
715 
716 			if (take_ownership) {
717 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
718 				dst->views.views[i] = (struct r600_pipe_sampler_view*)views[i];
719 			} else {
720 				pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
721 			}
722 			new_mask |= 1 << i;
723 			r600_context_add_resource_size(pipe, views[i]->texture);
724 		} else {
725 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
726 			disable_mask |= 1 << i;
727 		}
728 	}
729 
730 	dst->views.enabled_mask &= ~disable_mask;
731 	dst->views.dirty_mask &= dst->views.enabled_mask;
732 	dst->views.enabled_mask |= new_mask;
733 	dst->views.dirty_mask |= new_mask;
734 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
735 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
736 	dst->views.dirty_buffer_constants = TRUE;
737 	r600_sampler_views_dirty(rctx, &dst->views);
738 
739 	if (dirty_sampler_states_mask) {
740 		dst->states.dirty_mask |= dirty_sampler_states_mask;
741 		r600_sampler_states_dirty(rctx, &dst->states);
742 	}
743 }
744 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)745 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
746 {
747 	uint32_t mask = views->enabled_mask;
748 
749 	while (mask) {
750 		unsigned i = u_bit_scan(&mask);
751 		struct pipe_resource *res = views->views[i]->base.texture;
752 
753 		if (res && res->target != PIPE_BUFFER) {
754 			struct r600_texture *rtex = (struct r600_texture *)res;
755 
756 			if (rtex->cmask.size) {
757 				views->compressed_colortex_mask |= 1 << i;
758 			} else {
759 				views->compressed_colortex_mask &= ~(1 << i);
760 			}
761 		}
762 	}
763 }
764 
r600_get_hw_atomic_count(const struct pipe_context * ctx,enum pipe_shader_type shader)765 static int r600_get_hw_atomic_count(const struct pipe_context *ctx,
766 				    enum pipe_shader_type shader)
767 {
768 	const struct r600_context *rctx = (struct r600_context *)ctx;
769 	int value = 0;
770 	switch (shader) {
771 	case PIPE_SHADER_FRAGMENT:
772 	case PIPE_SHADER_COMPUTE:
773 	default:
774 		break;
775 	case PIPE_SHADER_VERTEX:
776 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
777 		break;
778 	case PIPE_SHADER_GEOMETRY:
779 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
780 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
781 		break;
782 	case PIPE_SHADER_TESS_EVAL:
783 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
784 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
785 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0);
786 		break;
787 	case PIPE_SHADER_TESS_CTRL:
788 		value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
789 			rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] +
790 			(rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) +
791 			rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC];
792 		break;
793 	}
794 	return value;
795 }
796 
r600_update_compressed_colortex_mask_images(struct r600_image_state * images)797 static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images)
798 {
799 	uint32_t mask = images->enabled_mask;
800 
801 	while (mask) {
802 		unsigned i = u_bit_scan(&mask);
803 		struct pipe_resource *res = images->views[i].base.resource;
804 
805 		if (res && res->target != PIPE_BUFFER) {
806 			struct r600_texture *rtex = (struct r600_texture *)res;
807 
808 			if (rtex->cmask.size) {
809 				images->compressed_colortex_mask |= 1 << i;
810 			} else {
811 				images->compressed_colortex_mask &= ~(1 << i);
812 			}
813 		}
814 	}
815 }
816 
817 /* Compute the key for the hw shader variant */
r600_shader_selector_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)818 static inline void r600_shader_selector_key(const struct pipe_context *ctx,
819 		const struct r600_pipe_shader_selector *sel,
820 		union r600_shader_key *key)
821 {
822 	const struct r600_context *rctx = (struct r600_context *)ctx;
823 	memset(key, 0, sizeof(*key));
824 
825 	switch (sel->type) {
826 	case PIPE_SHADER_VERTEX: {
827 		key->vs.as_ls = (rctx->tes_shader != NULL);
828 		if (!key->vs.as_ls)
829 			key->vs.as_es = (rctx->gs_shader != NULL);
830 
831 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
832 			key->vs.as_gs_a = true;
833 			key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
834 		}
835 		key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX);
836 		break;
837 	}
838 	case PIPE_SHADER_GEOMETRY:
839 		key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY);
840 		key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix;
841 		break;
842 	case PIPE_SHADER_FRAGMENT: {
843 		if (rctx->ps_shader->info.images_declared)
844 			key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask);
845 		key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT);
846 		key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
847 		key->ps.alpha_to_one = rctx->alpha_to_one &&
848 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
849 				      !rctx->framebuffer.cb0_is_integer;
850 		key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
851                 key->ps.apply_sample_id_mask = (rctx->ps_iter_samples > 1) || !rctx->rasterizer->multisample_enable;
852 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
853 		if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) {
854 			key->ps.nr_cbufs = 2;
855 			key->ps.dual_source_blend = 1;
856 		}
857 		break;
858 	}
859 	case PIPE_SHADER_TESS_EVAL:
860 		key->tes.as_es = (rctx->gs_shader != NULL);
861 		key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL);
862 		break;
863 	case PIPE_SHADER_TESS_CTRL:
864 		key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
865 		key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL);
866 		break;
867 	case PIPE_SHADER_COMPUTE:
868 		break;
869 	default:
870 		assert(0);
871 	}
872 }
873 
874 static void
r600_shader_precompile_key(const struct pipe_context * ctx,const struct r600_pipe_shader_selector * sel,union r600_shader_key * key)875 r600_shader_precompile_key(const struct pipe_context *ctx,
876 			   const struct r600_pipe_shader_selector *sel,
877 			   union r600_shader_key *key)
878 {
879 	memset(key, 0, sizeof(*key));
880 
881 	switch (sel->type) {
882 	case PIPE_SHADER_VERTEX:
883 	case PIPE_SHADER_TESS_EVAL:
884 		/* Assume no tess or GS for setting .as_es.  In order to
885 		 * precompile with es, we'd need the other shaders we're linked
886 		 * with (see the link_shader screen method)
887 		 */
888 		break;
889 
890 	case PIPE_SHADER_GEOMETRY:
891 		break;
892 
893 	case PIPE_SHADER_FRAGMENT:
894 		key->ps.image_size_const_offset = sel->info.file_max[TGSI_FILE_IMAGE];
895 
896 		/* This is used for gl_FragColor output expansion to the number
897 		 * of color buffers bound, but also with sb it'll drop outputs
898 		 * to unused cbufs.
899 		 */
900 		key->ps.nr_cbufs = sel->info.file_max[TGSI_FILE_OUTPUT] + 1;
901 		break;
902 
903 	case PIPE_SHADER_TESS_CTRL:
904 		/* Prim mode comes from the TES, but we need some valid value. */
905 		key->tcs.prim_mode = PIPE_PRIM_TRIANGLES;
906 		break;
907 
908 	case PIPE_SHADER_COMPUTE:
909 		break;
910 
911 	default:
912 		unreachable("bad shader stage");
913 		break;
914 	}
915 }
916 
917 /* Select the hw shader variant depending on the current state.
918  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty,bool precompile)919 int r600_shader_select(struct pipe_context *ctx,
920         struct r600_pipe_shader_selector* sel,
921         bool *dirty, bool precompile)
922 {
923 	union r600_shader_key key;
924 	struct r600_pipe_shader * shader = NULL;
925 	int r;
926 
927 	if (precompile)
928 		r600_shader_precompile_key(ctx, sel, &key);
929 	else
930 		r600_shader_selector_key(ctx, sel, &key);
931 
932 	/* Check if we don't need to change anything.
933 	 * This path is also used for most shaders that don't need multiple
934 	 * variants, it will cost just a computation of the key and this
935 	 * test. */
936 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
937 		return 0;
938 	}
939 
940 	/* lookup if we have other variants in the list */
941 	if (sel->num_shaders > 1) {
942 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
943 
944 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
945 			p = c;
946 			c = c->next_variant;
947 		}
948 
949 		if (c) {
950 			p->next_variant = c->next_variant;
951 			shader = c;
952 		}
953 	}
954 
955 	if (unlikely(!shader)) {
956 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
957 		shader->selector = sel;
958 
959 		r = r600_pipe_shader_create(ctx, shader, key);
960 		if (unlikely(r)) {
961 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
962 				 sel->type, r);
963 			sel->current = NULL;
964 			FREE(shader);
965 			return r;
966 		}
967 
968 		memcpy(&shader->key, &key, sizeof(key));
969 		sel->num_shaders++;
970 	}
971 
972 	if (dirty)
973 		*dirty = true;
974 
975 	shader->next_variant = sel->current;
976 	sel->current = shader;
977 
978 	return 0;
979 }
980 
r600_create_shader_state_tokens(struct pipe_context * ctx,const void * prog,enum pipe_shader_ir ir,unsigned pipe_shader_type)981 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
982 								  const void *prog, enum pipe_shader_ir ir,
983 								  unsigned pipe_shader_type)
984 {
985 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
986 	struct r600_screen *rscreen = (struct r600_screen *)ctx->screen;
987 
988 	sel->type = pipe_shader_type;
989 	if (ir == PIPE_SHADER_IR_TGSI) {
990 		sel->tokens = tgsi_dup_tokens((const struct tgsi_token *)prog);
991 		tgsi_scan_shader(sel->tokens, &sel->info);
992 	} else if (ir == PIPE_SHADER_IR_NIR){
993 		nir_shader *s = (nir_shader *)prog;
994 
995 		if (!(rscreen->b.debug_flags & DBG_NIR_PREFERRED)) {
996 			sel->tokens = (void *)nir_to_tgsi(s, ctx->screen);
997 			ir = PIPE_SHADER_IR_TGSI;
998 			tgsi_scan_shader(sel->tokens, &sel->info);
999 		} else {
1000 			sel->nir = s;
1001 			nir_tgsi_scan_shader(sel->nir, &sel->info, true);
1002 		}
1003 	}
1004 	sel->ir_type = ir;
1005 	return sel;
1006 }
1007 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)1008 static void *r600_create_shader_state(struct pipe_context *ctx,
1009 			       const struct pipe_shader_state *state,
1010 			       unsigned pipe_shader_type)
1011 {
1012 	int i;
1013 	struct r600_pipe_shader_selector *sel;
1014 
1015 	if (state->type == PIPE_SHADER_IR_TGSI)
1016 		sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type);
1017 	else if (state->type == PIPE_SHADER_IR_NIR) {
1018 		sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type);
1019 	} else
1020 		unreachable("Unknown shader type");
1021 
1022 	sel->so = state->stream_output;
1023 
1024 	switch (pipe_shader_type) {
1025 	case PIPE_SHADER_GEOMETRY:
1026 		sel->gs_output_prim =
1027 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
1028 		sel->gs_max_out_vertices =
1029 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
1030 		sel->gs_num_invocations =
1031 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
1032 		break;
1033 	case PIPE_SHADER_VERTEX:
1034 	case PIPE_SHADER_TESS_CTRL:
1035 		sel->lds_patch_outputs_written_mask = 0;
1036 		sel->lds_outputs_written_mask = 0;
1037 
1038 		for (i = 0; i < sel->info.num_outputs; i++) {
1039 			unsigned name = sel->info.output_semantic_name[i];
1040 			unsigned index = sel->info.output_semantic_index[i];
1041 
1042 			switch (name) {
1043 			case TGSI_SEMANTIC_TESSINNER:
1044 			case TGSI_SEMANTIC_TESSOUTER:
1045 			case TGSI_SEMANTIC_PATCH:
1046 				sel->lds_patch_outputs_written_mask |=
1047 					1ull << r600_get_lds_unique_index(name, index);
1048 				break;
1049 			default:
1050 				sel->lds_outputs_written_mask |=
1051 					1ull << r600_get_lds_unique_index(name, index);
1052 			}
1053 		}
1054 		break;
1055 	default:
1056 		break;
1057 	}
1058 
1059 	/* Precompile the shader with the expected shader key, to reduce jank at
1060 	 * draw time. Also produces output for shader-db.
1061 	 */
1062 	bool dirty;
1063 	r600_shader_select(ctx, sel, &dirty, true);
1064 
1065 	return sel;
1066 }
1067 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1068 static void *r600_create_ps_state(struct pipe_context *ctx,
1069 					 const struct pipe_shader_state *state)
1070 {
1071 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
1072 }
1073 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1074 static void *r600_create_vs_state(struct pipe_context *ctx,
1075 					 const struct pipe_shader_state *state)
1076 {
1077 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
1078 }
1079 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1080 static void *r600_create_gs_state(struct pipe_context *ctx,
1081 					 const struct pipe_shader_state *state)
1082 {
1083 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
1084 }
1085 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1086 static void *r600_create_tcs_state(struct pipe_context *ctx,
1087 					 const struct pipe_shader_state *state)
1088 {
1089 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
1090 }
1091 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)1092 static void *r600_create_tes_state(struct pipe_context *ctx,
1093 					 const struct pipe_shader_state *state)
1094 {
1095 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
1096 }
1097 
r600_bind_ps_state(struct pipe_context * ctx,void * state)1098 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
1099 {
1100 	struct r600_context *rctx = (struct r600_context *)ctx;
1101 
1102 	if (!state)
1103 		state = rctx->dummy_pixel_shader;
1104 
1105 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
1106 }
1107 
r600_get_vs_info(struct r600_context * rctx)1108 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
1109 {
1110 	if (rctx->gs_shader)
1111 		return &rctx->gs_shader->info;
1112 	else if (rctx->tes_shader)
1113 		return &rctx->tes_shader->info;
1114 	else if (rctx->vs_shader)
1115 		return &rctx->vs_shader->info;
1116 	else
1117 		return NULL;
1118 }
1119 
r600_bind_vs_state(struct pipe_context * ctx,void * state)1120 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
1121 {
1122 	struct r600_context *rctx = (struct r600_context *)ctx;
1123 
1124 	if (!state || rctx->vs_shader == state)
1125 		return;
1126 
1127 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
1128 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1129 
1130         if (rctx->vs_shader->so.num_outputs)
1131            rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
1132 }
1133 
r600_bind_gs_state(struct pipe_context * ctx,void * state)1134 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
1135 {
1136 	struct r600_context *rctx = (struct r600_context *)ctx;
1137 
1138 	if (state == rctx->gs_shader)
1139 		return;
1140 
1141 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
1142 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1143 
1144 	if (!state)
1145 		return;
1146 
1147         if (rctx->gs_shader->so.num_outputs)
1148            rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
1149 }
1150 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)1151 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
1152 {
1153 	struct r600_context *rctx = (struct r600_context *)ctx;
1154 
1155 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
1156 }
1157 
r600_bind_tes_state(struct pipe_context * ctx,void * state)1158 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
1159 {
1160 	struct r600_context *rctx = (struct r600_context *)ctx;
1161 
1162 	if (state == rctx->tes_shader)
1163 		return;
1164 
1165 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
1166 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
1167 
1168 	if (!state)
1169 		return;
1170 
1171         if (rctx->tes_shader->so.num_outputs)
1172            rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
1173 }
1174 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)1175 void r600_delete_shader_selector(struct pipe_context *ctx,
1176 				 struct r600_pipe_shader_selector *sel)
1177 {
1178 	struct r600_pipe_shader *p = sel->current, *c;
1179 	while (p) {
1180 		c = p->next_variant;
1181 		r600_pipe_shader_destroy(ctx, p);
1182 		free(p);
1183 		p = c;
1184 	}
1185 
1186 	if (sel->ir_type == PIPE_SHADER_IR_TGSI) {
1187 		free(sel->tokens);
1188 		/* We might have converted the TGSI shader to a NIR shader */
1189 		if (sel->nir)
1190 			ralloc_free(sel->nir);
1191 	}
1192 	else if (sel->ir_type == PIPE_SHADER_IR_NIR)
1193 		ralloc_free(sel->nir);
1194 	free(sel);
1195 }
1196 
1197 
r600_delete_ps_state(struct pipe_context * ctx,void * state)1198 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
1199 {
1200 	struct r600_context *rctx = (struct r600_context *)ctx;
1201 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1202 
1203 	if (rctx->ps_shader == sel) {
1204 		rctx->ps_shader = NULL;
1205 	}
1206 
1207 	r600_delete_shader_selector(ctx, sel);
1208 }
1209 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1210 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1211 {
1212 	struct r600_context *rctx = (struct r600_context *)ctx;
1213 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1214 
1215 	if (rctx->vs_shader == sel) {
1216 		rctx->vs_shader = NULL;
1217 	}
1218 
1219 	r600_delete_shader_selector(ctx, sel);
1220 }
1221 
1222 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1223 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1224 {
1225 	struct r600_context *rctx = (struct r600_context *)ctx;
1226 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1227 
1228 	if (rctx->gs_shader == sel) {
1229 		rctx->gs_shader = NULL;
1230 	}
1231 
1232 	r600_delete_shader_selector(ctx, sel);
1233 }
1234 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1235 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1236 {
1237 	struct r600_context *rctx = (struct r600_context *)ctx;
1238 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1239 
1240 	if (rctx->tcs_shader == sel) {
1241 		rctx->tcs_shader = NULL;
1242 	}
1243 
1244 	r600_delete_shader_selector(ctx, sel);
1245 }
1246 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1247 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1248 {
1249 	struct r600_context *rctx = (struct r600_context *)ctx;
1250 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1251 
1252 	if (rctx->tes_shader == sel) {
1253 		rctx->tes_shader = NULL;
1254 	}
1255 
1256 	r600_delete_shader_selector(ctx, sel);
1257 }
1258 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1259 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1260 {
1261 	if (state->dirty_mask) {
1262 		state->atom.num_dw = rctx->b.gfx_level >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1263 								   : util_bitcount(state->dirty_mask)*19;
1264 		r600_mark_atom_dirty(rctx, &state->atom);
1265 	}
1266 }
1267 
r600_set_constant_buffer(struct pipe_context * ctx,enum pipe_shader_type shader,uint index,bool take_ownership,const struct pipe_constant_buffer * input)1268 static void r600_set_constant_buffer(struct pipe_context *ctx,
1269 				     enum pipe_shader_type shader, uint index,
1270 				     bool take_ownership,
1271 				     const struct pipe_constant_buffer *input)
1272 {
1273 	struct r600_context *rctx = (struct r600_context *)ctx;
1274 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1275 	struct pipe_constant_buffer *cb;
1276 	const uint8_t *ptr;
1277 
1278 	/* Note that the gallium frontend can unbind constant buffers by
1279 	 * passing NULL here.
1280 	 */
1281 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1282 		state->enabled_mask &= ~(1 << index);
1283 		state->dirty_mask &= ~(1 << index);
1284 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1285 		return;
1286 	}
1287 
1288 	cb = &state->cb[index];
1289 	cb->buffer_size = input->buffer_size;
1290 
1291 	ptr = input->user_buffer;
1292 
1293 	if (ptr) {
1294 		/* Upload the user buffer. */
1295 		if (R600_BIG_ENDIAN) {
1296 			uint32_t *tmpPtr;
1297 			unsigned i, size = input->buffer_size;
1298 
1299 			if (!(tmpPtr = malloc(size))) {
1300 				R600_ERR("Failed to allocate BE swap buffer.\n");
1301 				return;
1302 			}
1303 
1304 			for (i = 0; i < size / 4; ++i) {
1305 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1306 			}
1307 
1308 			u_upload_data(ctx->stream_uploader, 0, size, 256,
1309                                       tmpPtr, &cb->buffer_offset, &cb->buffer);
1310 			free(tmpPtr);
1311 		} else {
1312 			u_upload_data(ctx->stream_uploader, 0,
1313                                       input->buffer_size, 256, ptr,
1314                                       &cb->buffer_offset, &cb->buffer);
1315 		}
1316 		/* account it in gtt */
1317 		rctx->b.gtt += input->buffer_size;
1318 	} else {
1319 		/* Setup the hw buffer. */
1320 		cb->buffer_offset = input->buffer_offset;
1321 		if (take_ownership) {
1322 			pipe_resource_reference(&cb->buffer, NULL);
1323 			cb->buffer = input->buffer;
1324 		} else {
1325 			pipe_resource_reference(&cb->buffer, input->buffer);
1326 		}
1327 		r600_context_add_resource_size(ctx, input->buffer);
1328 	}
1329 
1330 	state->enabled_mask |= 1 << index;
1331 	state->dirty_mask |= 1 << index;
1332 	r600_constant_buffers_dirty(rctx, state);
1333 }
1334 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1335 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1336 {
1337 	struct r600_context *rctx = (struct r600_context*)pipe;
1338 
1339 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1340 		return;
1341 
1342 	rctx->sample_mask.sample_mask = sample_mask;
1343 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1344 }
1345 
r600_update_driver_const_buffers(struct r600_context * rctx,bool compute_only)1346 void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only)
1347 {
1348 	int sh, size;
1349 	void *ptr;
1350 	struct pipe_constant_buffer cb;
1351 	int start, end;
1352 
1353 	start = compute_only ? PIPE_SHADER_COMPUTE : 0;
1354 	end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE;
1355 
1356 	int last_vertex_stage = PIPE_SHADER_VERTEX;
1357 	if (rctx->tes_shader)
1358 		last_vertex_stage = PIPE_SHADER_TESS_EVAL;
1359 	if (rctx->gs_shader)
1360 		last_vertex_stage  = PIPE_SHADER_GEOMETRY;
1361 
1362 	for (sh = start; sh < end; sh++) {
1363 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1364 		if (!info->vs_ucp_dirty &&
1365 		    !info->texture_const_dirty &&
1366 		    !info->ps_sample_pos_dirty &&
1367 		    !info->tcs_default_levels_dirty &&
1368 		    !info->cs_block_grid_size_dirty)
1369 			continue;
1370 
1371 		ptr = info->constants;
1372 		size = info->alloc_size;
1373 		if (info->vs_ucp_dirty) {
1374 			assert(sh == PIPE_SHADER_VERTEX ||
1375 			       sh == PIPE_SHADER_GEOMETRY ||
1376 			       sh == PIPE_SHADER_TESS_EVAL);
1377 			if (!size) {
1378 				ptr = rctx->clip_state.state.ucp;
1379 				size = R600_UCP_SIZE;
1380 			} else {
1381 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1382 			}
1383 			info->vs_ucp_dirty = false;
1384 		}
1385 
1386 		else if (info->ps_sample_pos_dirty) {
1387 			assert(sh == PIPE_SHADER_FRAGMENT);
1388 			if (!size) {
1389 				ptr = rctx->sample_positions;
1390 				size = R600_UCP_SIZE;
1391 			} else {
1392 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1393 			}
1394 			info->ps_sample_pos_dirty = false;
1395 		}
1396 
1397 		else if (info->cs_block_grid_size_dirty) {
1398 			assert(sh == PIPE_SHADER_COMPUTE);
1399 			if (!size) {
1400 				ptr = rctx->cs_block_grid_sizes;
1401 				size = R600_CS_BLOCK_GRID_SIZE;
1402 			} else {
1403 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1404 			}
1405 			info->cs_block_grid_size_dirty = false;
1406 		}
1407 
1408 		else if (info->tcs_default_levels_dirty) {
1409 			/*
1410 			 * We'd only really need this for default tcs shader.
1411 			 */
1412 			assert(sh == PIPE_SHADER_TESS_CTRL);
1413 			if (!size) {
1414 				ptr = rctx->tess_state;
1415 				size = R600_TCS_DEFAULT_LEVELS_SIZE;
1416 			} else {
1417 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1418 			}
1419 			info->tcs_default_levels_dirty = false;
1420 		}
1421 
1422 		if (info->texture_const_dirty) {
1423 			assert (ptr);
1424 			assert (size);
1425 			if (sh == last_vertex_stage)
1426 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1427 			if (sh == PIPE_SHADER_FRAGMENT)
1428 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1429 			if (sh == PIPE_SHADER_COMPUTE)
1430 				memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE);
1431 			if (sh == PIPE_SHADER_TESS_CTRL)
1432 				memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE);
1433 		}
1434 		info->texture_const_dirty = false;
1435 
1436 		cb.buffer = NULL;
1437 		cb.user_buffer = ptr;
1438 		cb.buffer_offset = 0;
1439 		cb.buffer_size = size;
1440 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, &cb);
1441 		pipe_resource_reference(&cb.buffer, NULL);
1442 	}
1443 }
1444 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,unsigned array_size,uint32_t * base_offset)1445 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1446 				   unsigned array_size, uint32_t *base_offset)
1447 {
1448 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1449 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1450 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1451 		info->alloc_size = array_size + R600_UCP_SIZE;
1452 	}
1453 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1454 	info->texture_const_dirty = true;
1455 	*base_offset = R600_UCP_SIZE;
1456 	return info->constants;
1457 }
1458 /*
1459  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1460  * doesn't require full swizzles it does need masking and setting alpha
1461  * to one, so we setup a set of 5 constants with the masks + alpha value
1462  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1463  * then OR the alpha with the value given here.
1464  * We use a 6th constant to store the txq buffer size in
1465  * we use 7th slot for number of cube layers in a cube map array.
1466  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1467 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1468 {
1469 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1470 	int bits;
1471 	uint32_t array_size;
1472 	int i, j;
1473 	uint32_t *constants;
1474 	uint32_t base_offset;
1475 	if (!samplers->views.dirty_buffer_constants)
1476 		return;
1477 
1478 	samplers->views.dirty_buffer_constants = FALSE;
1479 
1480 	bits = util_last_bit(samplers->views.enabled_mask);
1481 	array_size = bits * 8 * sizeof(uint32_t);
1482 
1483 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1484 
1485 	for (i = 0; i < bits; i++) {
1486 		if (samplers->views.enabled_mask & (1 << i)) {
1487 			int offset = (base_offset / 4) + i * 8;
1488 			const struct util_format_description *desc;
1489 			desc = util_format_description(samplers->views.views[i]->base.format);
1490 
1491 			for (j = 0; j < 4; j++)
1492 				if (j < desc->nr_channels)
1493 					constants[offset+j] = 0xffffffff;
1494 				else
1495 					constants[offset+j] = 0x0;
1496 			if (desc->nr_channels < 4) {
1497 				if (desc->channel[0].pure_integer)
1498 					constants[offset+4] = 1;
1499 				else
1500 					constants[offset+4] = fui(1.0);
1501 			} else
1502 				constants[offset + 4] = 0;
1503 
1504 			constants[offset + 5] = samplers->views.views[i]->base.u.buf.size /
1505 				            util_format_get_blocksize(samplers->views.views[i]->base.format);
1506 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1507 		}
1508 	}
1509 
1510 }
1511 
1512 /* On evergreen we store one value
1513  * 1. number of cube layers in a cube map array.
1514  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1515 void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1516 {
1517 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1518 	struct r600_image_state *images = NULL;
1519 	int bits, sview_bits, img_bits;
1520 	uint32_t array_size;
1521 	int i;
1522 	uint32_t *constants;
1523 	uint32_t base_offset;
1524 
1525 	if (shader_type == PIPE_SHADER_FRAGMENT) {
1526 		images = &rctx->fragment_images;
1527 	} else if (shader_type == PIPE_SHADER_COMPUTE) {
1528 		images = &rctx->compute_images;
1529 	}
1530 
1531 	if (!samplers->views.dirty_buffer_constants &&
1532 	    !(images && images->dirty_buffer_constants))
1533 		return;
1534 
1535 	if (images)
1536 		images->dirty_buffer_constants = FALSE;
1537 	samplers->views.dirty_buffer_constants = FALSE;
1538 
1539 	bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
1540 	if (images)
1541 		bits += util_last_bit(images->enabled_mask);
1542 	img_bits = bits;
1543 
1544 	array_size = bits * sizeof(uint32_t);
1545 
1546 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1547 					  &base_offset);
1548 
1549 	for (i = 0; i < sview_bits; i++) {
1550 		if (samplers->views.enabled_mask & (1 << i)) {
1551 			uint32_t offset = (base_offset / 4) + i;
1552 			constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
1553 		}
1554 	}
1555 	if (images) {
1556 		for (i = sview_bits; i < img_bits; i++) {
1557 			int idx = i - sview_bits;
1558 			if (images->enabled_mask & (1 << idx)) {
1559 				uint32_t offset = (base_offset / 4) + i;
1560 				constants[offset] = images->views[idx].base.resource->array_size / 6;
1561 			}
1562 		}
1563 	}
1564 }
1565 
1566 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1567 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1568 {
1569 	struct pipe_context *ctx = &rctx->b.b;
1570 
1571 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1572 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1573 
1574 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1575 	for (unsigned i = 0; i < rctx->framebuffer.nr_samples; i++) {
1576 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1577 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1578 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1579 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1580 	}
1581 
1582 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1583 }
1584 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1585 static void update_shader_atom(struct pipe_context *ctx,
1586 			       struct r600_shader_state *state,
1587 			       struct r600_pipe_shader *shader)
1588 {
1589 	struct r600_context *rctx = (struct r600_context *)ctx;
1590 
1591 	state->shader = shader;
1592 	if (shader) {
1593 		state->atom.num_dw = shader->command_buffer.num_dw;
1594 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1595 	} else {
1596 		state->atom.num_dw = 0;
1597 	}
1598 	r600_mark_atom_dirty(rctx, &state->atom);
1599 }
1600 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1601 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1602 {
1603 	if (rctx->shader_stages.geom_enable != enable) {
1604 		rctx->shader_stages.geom_enable = enable;
1605 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1606 	}
1607 
1608 	if (rctx->gs_rings.enable != enable) {
1609 		rctx->gs_rings.enable = enable;
1610 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1611 
1612 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1613 			unsigned size = 0x1C000;
1614 			rctx->gs_rings.esgs_ring.buffer =
1615 					pipe_buffer_create(rctx->b.b.screen, 0,
1616 							PIPE_USAGE_DEFAULT, size);
1617 			rctx->gs_rings.esgs_ring.buffer_size = size;
1618 
1619 			size = 0x4000000;
1620 
1621 			rctx->gs_rings.gsvs_ring.buffer =
1622 					pipe_buffer_create(rctx->b.b.screen, 0,
1623 							PIPE_USAGE_DEFAULT, size);
1624 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1625 		}
1626 
1627 		if (enable) {
1628 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1629 					R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.esgs_ring);
1630 			if (rctx->tes_shader) {
1631 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1632 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1633 			} else {
1634 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1635 							 R600_GS_RING_CONST_BUFFER, false, &rctx->gs_rings.gsvs_ring);
1636 			}
1637 		} else {
1638 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1639 					R600_GS_RING_CONST_BUFFER, false, NULL);
1640 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1641 					R600_GS_RING_CONST_BUFFER, false, NULL);
1642 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1643 					R600_GS_RING_CONST_BUFFER, false, NULL);
1644 		}
1645 	}
1646 }
1647 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1648 static void r600_update_clip_state(struct r600_context *rctx,
1649 				   struct r600_pipe_shader *current)
1650 {
1651 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1652 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1653 	    current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write ||
1654 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1655 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1656 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1657 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1658 		rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write;
1659 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1660 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1661 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1662 	}
1663 }
1664 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1665 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1666 {
1667 	struct ureg_src const0, const1;
1668 	struct ureg_dst tessouter, tessinner;
1669 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1670 
1671 	if (!ureg)
1672 		return; /* if we get here, we're screwed */
1673 
1674 	assert(!rctx->fixed_func_tcs_shader);
1675 
1676 	ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER);
1677 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0),
1678 				    R600_BUFFER_INFO_CONST_BUFFER);
1679 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1),
1680 				    R600_BUFFER_INFO_CONST_BUFFER);
1681 
1682 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1683 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1684 
1685 	ureg_MOV(ureg, tessouter, const0);
1686 	ureg_MOV(ureg, tessinner, const1);
1687 	ureg_END(ureg);
1688 
1689 	rctx->fixed_func_tcs_shader =
1690 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1691 }
1692 
r600_update_compressed_resource_state(struct r600_context * rctx,bool compute_only)1693 void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only)
1694 {
1695 	unsigned i;
1696 	unsigned counter;
1697 
1698 	counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1699 	if (counter != rctx->b.last_compressed_colortex_counter) {
1700 		rctx->b.last_compressed_colortex_counter = counter;
1701 
1702 		if (compute_only) {
1703 			r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views);
1704 		} else {
1705 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1706 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1707 			}
1708 		}
1709 		if (!compute_only)
1710 			r600_update_compressed_colortex_mask_images(&rctx->fragment_images);
1711 		r600_update_compressed_colortex_mask_images(&rctx->compute_images);
1712 	}
1713 
1714 	/* Decompress textures if needed. */
1715 	for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1716 		struct r600_samplerview_state *views = &rctx->samplers[i].views;
1717 
1718 		if (compute_only)
1719 			if (i != PIPE_SHADER_COMPUTE)
1720 				continue;
1721 		if (views->compressed_depthtex_mask) {
1722 			r600_decompress_depth_textures(rctx, views);
1723 		}
1724 		if (views->compressed_colortex_mask) {
1725 			r600_decompress_color_textures(rctx, views);
1726 		}
1727 	}
1728 
1729 	{
1730 		struct r600_image_state *istate;
1731 
1732 		if (!compute_only) {
1733 			istate = &rctx->fragment_images;
1734 			if (istate->compressed_depthtex_mask)
1735 				r600_decompress_depth_images(rctx, istate);
1736 			if (istate->compressed_colortex_mask)
1737 				r600_decompress_color_images(rctx, istate);
1738 		}
1739 
1740 		istate = &rctx->compute_images;
1741 		if (istate->compressed_depthtex_mask)
1742 			r600_decompress_depth_images(rctx, istate);
1743 		if (istate->compressed_colortex_mask)
1744 			r600_decompress_color_images(rctx, istate);
1745 	}
1746 }
1747 
1748 /* update MEM_SCRATCH buffers if needed */
r600_setup_scratch_area_for_shader(struct r600_context * rctx,struct r600_pipe_shader * shader,struct r600_scratch_buffer * scratch,unsigned ring_base_reg,unsigned item_size_reg,unsigned ring_size_reg)1749 void r600_setup_scratch_area_for_shader(struct r600_context *rctx,
1750 	struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch,
1751 	unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg)
1752 {
1753 	unsigned num_ses = rctx->screen->b.info.max_se;
1754 	unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes;
1755 	unsigned nthreads = 128;
1756 
1757 	unsigned itemsize = shader->scratch_space_needed * 4;
1758 	unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256);
1759 
1760 	if (scratch->dirty ||
1761 		unlikely(shader->scratch_space_needed != scratch->item_size ||
1762 		size > scratch->size)) {
1763 		struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
1764 
1765 		scratch->dirty = false;
1766 
1767 		if (size > scratch->size) {
1768 			// Release prior one if any
1769 			if (scratch->buffer) {
1770 				pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL);
1771 			}
1772 
1773 			scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
1774 				PIPE_USAGE_DEFAULT, size);
1775 			if (scratch->buffer) {
1776 				scratch->size = size;
1777 			}
1778 		}
1779 
1780 		scratch->item_size = shader->scratch_space_needed;
1781 
1782 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1783 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1784 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1785 
1786 		// multi-SE chips need programming per SE
1787 		for (unsigned se = 0; se < num_ses; se++) {
1788 			struct r600_resource *rbuffer = scratch->buffer;
1789 			unsigned size_per_se = size / num_ses;
1790 
1791 			// Direct to particular SE
1792 			if (num_ses > 1) {
1793 				radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1794 					S_0802C_INSTANCE_INDEX(0) |
1795 					S_0802C_SE_INDEX(se) |
1796 					S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1797 					S_0802C_SE_BROADCAST_WRITES(0));
1798 			}
1799 
1800 			radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8);
1801 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1802 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
1803 				RADEON_USAGE_READWRITE |
1804 				RADEON_PRIO_SCRATCH_BUFFER));
1805 			radeon_set_context_reg(cs, item_size_reg, itemsize);
1806 			radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8);
1807 		}
1808 
1809 		// Restore broadcast mode
1810 		if (num_ses > 1) {
1811 			radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX,
1812 				S_0802C_INSTANCE_INDEX(0) |
1813 				S_0802C_SE_INDEX(0) |
1814 				S_0802C_INSTANCE_BROADCAST_WRITES(1) |
1815 				S_0802C_SE_BROADCAST_WRITES(1));
1816 		}
1817 
1818 		radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1819 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1820 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH));
1821 	}
1822 }
1823 
r600_setup_scratch_buffers(struct r600_context * rctx)1824 void r600_setup_scratch_buffers(struct r600_context *rctx) {
1825 	static const struct {
1826 		unsigned ring_base;
1827 		unsigned item_size;
1828 		unsigned ring_size;
1829 	} regs[R600_NUM_HW_STAGES] = {
1830 		[R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE },
1831 		[R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE },
1832 		[R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE },
1833 		[R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE }
1834 	};
1835 
1836 	for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) {
1837 		struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader;
1838 
1839 		if (stage && unlikely(stage->scratch_space_needed)) {
1840 			r600_setup_scratch_area_for_shader(rctx, stage,
1841 				&rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size);
1842 		}
1843 	}
1844 }
1845 
1846 #define SELECT_SHADER_OR_FAIL(x) do {					\
1847 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty, false);	\
1848 		if (unlikely(!rctx->x##_shader->current))		\
1849 			return false;					\
1850 	} while(0)
1851 
1852 #define UPDATE_SHADER(hw, sw) do {					\
1853 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1854 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1855 	} while(0)
1856 
1857 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1858 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1859 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1860 			clip_so_current = rctx->sw##_shader->current;   \
1861 		}                                                       \
1862 	} while(0)
1863 
1864 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1865 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1866 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1867 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1868 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1869 		}                                                       \
1870 	} while(0)
1871 
1872 #define SET_NULL_SHADER(hw) do {						\
1873 		if (rctx->hw_shader_stages[(hw)].shader)	\
1874 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1875 	} while (0)
1876 
r600_update_derived_state(struct r600_context * rctx)1877 static bool r600_update_derived_state(struct r600_context *rctx)
1878 {
1879 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1880 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1881 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1882 	bool blend_disable;
1883 	bool need_buf_const;
1884 	struct r600_pipe_shader *clip_so_current = NULL;
1885 
1886 	if (!rctx->blitter->running)
1887 		r600_update_compressed_resource_state(rctx, false);
1888 
1889 	SELECT_SHADER_OR_FAIL(ps);
1890 
1891 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1892 
1893 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1894 
1895 	if (rctx->gs_shader)
1896 		SELECT_SHADER_OR_FAIL(gs);
1897 
1898 	/* Hull Shader */
1899 	if (rctx->tcs_shader) {
1900 		SELECT_SHADER_OR_FAIL(tcs);
1901 
1902 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1903 	} else if (rctx->tes_shader) {
1904 		if (!rctx->fixed_func_tcs_shader) {
1905 			r600_generate_fixed_func_tcs(rctx);
1906 			if (!rctx->fixed_func_tcs_shader)
1907 				return false;
1908 
1909 		}
1910 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1911 
1912 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1913 	} else
1914 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1915 
1916 	if (rctx->tes_shader) {
1917 		SELECT_SHADER_OR_FAIL(tes);
1918 	}
1919 
1920 	SELECT_SHADER_OR_FAIL(vs);
1921 
1922 	if (rctx->gs_shader) {
1923 		if (!rctx->shader_stages.geom_enable) {
1924 			rctx->shader_stages.geom_enable = true;
1925 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1926 		}
1927 
1928 		/* gs_shader provides GS and VS (copy shader) */
1929 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1930 
1931 		/* vs_shader is used as ES */
1932 
1933 		if (rctx->tes_shader) {
1934 			/* VS goes to LS, TES goes to ES */
1935 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1936 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1937                } else {
1938 			/* vs_shader is used as ES */
1939 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1940 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1941 		}
1942 	} else {
1943 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1944 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1945 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1946 			rctx->shader_stages.geom_enable = false;
1947 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1948 		}
1949 
1950 		if (rctx->tes_shader) {
1951 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1952 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1953 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1954 		} else {
1955 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1956 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1957 		}
1958 	}
1959 
1960 	/*
1961 	 * XXX: I believe there's some fatal flaw in the dirty state logic when
1962 	 * enabling/disabling tes.
1963 	 * VS/ES share all buffer/resource/sampler slots. If TES is enabled,
1964 	 * it will therefore overwrite the VS slots. If it now gets disabled,
1965 	 * the VS needs to rebind all buffer/resource/sampler slots - not only
1966 	 * has TES overwritten the corresponding slots, but when the VS was
1967 	 * operating as LS the things with correpsonding dirty bits got bound
1968 	 * to LS slots and won't reflect what is dirty as VS stage even if the
1969 	 * TES didn't overwrite it. The story for re-enabled TES is similar.
1970 	 * In any case, we're not allowed to submit any TES state when
1971 	 * TES is disabled (the gallium frontend may not do this but this looks
1972 	 * like an optimization to me, not something which can be relied on).
1973 	 */
1974 
1975 	/* Update clip misc state. */
1976 	if (clip_so_current) {
1977 		r600_update_clip_state(rctx, clip_so_current);
1978 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1979 	}
1980 
1981 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1982 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1983 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1984 
1985 		bool msaa = rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0;
1986 		if (unlikely(rctx->ps_shader &&
1987 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1988 				 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade) ||
1989 				 (msaa != rctx->ps_shader->current->msaa)))) {
1990 
1991 			if (rctx->b.gfx_level >= EVERGREEN)
1992 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1993 			else
1994 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1995 		}
1996 
1997 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs ||
1998 		    rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) {
1999 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
2000 			rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask;
2001 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2002 		}
2003 
2004 		if (rctx->b.gfx_level <= R700) {
2005 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
2006 
2007 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
2008 				rctx->cb_misc_state.multiwrite = multiwrite;
2009 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2010 			}
2011 		}
2012 
2013 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
2014 	}
2015 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
2016 
2017 	if (rctx->b.gfx_level >= EVERGREEN) {
2018 		evergreen_update_db_shader_control(rctx);
2019 	} else {
2020 		r600_update_db_shader_control(rctx);
2021 	}
2022 
2023 	/* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */
2024 	if (rctx->b.gfx_level >= EVERGREEN) {
2025 		evergreen_setup_scratch_buffers(rctx);
2026 	} else {
2027 		r600_setup_scratch_buffers(rctx);
2028 	}
2029 
2030 	/* on R600 we stuff masks + txq info into one constant buffer */
2031 	/* on evergreen we only need a txq info one */
2032 	if (rctx->ps_shader) {
2033 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
2034 		if (need_buf_const) {
2035 			if (rctx->b.gfx_level < EVERGREEN)
2036 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2037 			else
2038 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
2039 		}
2040 	}
2041 
2042 	if (rctx->vs_shader) {
2043 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
2044 		if (need_buf_const) {
2045 			if (rctx->b.gfx_level < EVERGREEN)
2046 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2047 			else
2048 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
2049 		}
2050 	}
2051 
2052 	if (rctx->gs_shader) {
2053 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
2054 		if (need_buf_const) {
2055 			if (rctx->b.gfx_level < EVERGREEN)
2056 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2057 			else
2058 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
2059 		}
2060 	}
2061 
2062 	if (rctx->tes_shader) {
2063 		assert(rctx->b.gfx_level >= EVERGREEN);
2064 		need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers ||
2065 				 rctx->tes_shader->current->shader.has_txq_cube_array_z_comp;
2066 		if (need_buf_const) {
2067 			eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL);
2068 		}
2069 		if (rctx->tcs_shader) {
2070 			need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers ||
2071 					 rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp;
2072 			if (need_buf_const) {
2073 				eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL);
2074 			}
2075 		}
2076 	}
2077 
2078 	r600_update_driver_const_buffers(rctx, false);
2079 
2080 	if (rctx->b.gfx_level < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
2081 		if (!r600_adjust_gprs(rctx)) {
2082 			/* discard rendering */
2083 			return false;
2084 		}
2085 	}
2086 
2087 	if (rctx->b.gfx_level == EVERGREEN) {
2088 		if (!evergreen_adjust_gprs(rctx)) {
2089 			/* discard rendering */
2090 			return false;
2091 		}
2092 	}
2093 
2094 	blend_disable = (rctx->dual_src_blend &&
2095 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
2096 
2097 	if (blend_disable != rctx->force_blend_disable) {
2098 		rctx->force_blend_disable = blend_disable;
2099 		r600_bind_blend_state_internal(rctx,
2100 					       rctx->blend_state.cso,
2101 					       blend_disable);
2102 	}
2103 
2104 	return true;
2105 }
2106 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)2107 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
2108 {
2109 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2110 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
2111 
2112 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
2113 			       state->pa_cl_clip_cntl |
2114 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
2115                                S_028810_CLIP_DISABLE(state->clip_disable));
2116 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
2117 			       state->pa_cl_vs_out_cntl |
2118 			       (state->clip_plane_enable & state->clip_dist_write) |
2119 			       (state->cull_dist_write << 8));
2120 	/* reuse needs to be set off if we write oViewport */
2121 	if (rctx->b.gfx_level >= EVERGREEN)
2122 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
2123 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
2124 }
2125 
2126 /* rast_prim is the primitive type after GS. */
r600_emit_rasterizer_prim_state(struct r600_context * rctx)2127 static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx)
2128 {
2129 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2130 	enum pipe_prim_type rast_prim = rctx->current_rast_prim;
2131 
2132 	/* Skip this if not rendering lines. */
2133 	if (rast_prim != PIPE_PRIM_LINES &&
2134 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
2135 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
2136 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
2137 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
2138 		return;
2139 
2140 	if (rast_prim == rctx->last_rast_prim)
2141 		return;
2142 
2143 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
2144 	 * reset the stipple pattern at each packet (line strips, line loops).
2145 	 */
2146 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
2147 			       S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) |
2148 			       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
2149 	rctx->last_rast_prim = rast_prim;
2150 }
2151 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)2152 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info,
2153                           unsigned drawid_offset,
2154                           const struct pipe_draw_indirect_info *indirect,
2155                           const struct pipe_draw_start_count_bias *draws,
2156                           unsigned num_draws)
2157 {
2158 	if (num_draws > 1) {
2159 		util_draw_multi(ctx, info, drawid_offset, indirect, draws, num_draws);
2160 		return;
2161 	}
2162 
2163 	struct r600_context *rctx = (struct r600_context *)ctx;
2164 	struct pipe_resource *indexbuf = !info->index_size || info->has_user_indices ? NULL : info->index.resource;
2165 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2166 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
2167 	bool has_user_indices = info->index_size && info->has_user_indices;
2168 	uint64_t mask;
2169 	unsigned num_patches, dirty_tex_counter, index_offset = 0;
2170 	unsigned index_size = info->index_size;
2171 	int index_bias;
2172 	struct r600_shader_atomic combined_atomics[8];
2173 	uint8_t atomic_used_mask = 0;
2174 	struct pipe_stream_output_target *count_from_so = NULL;
2175 
2176 	if (indirect && indirect->count_from_stream_output) {
2177 		count_from_so = indirect->count_from_stream_output;
2178 		indirect = NULL;
2179 	}
2180 
2181 	if (!indirect && !draws[0].count && (index_size || !count_from_so)) {
2182 		return;
2183 	}
2184 
2185 	if (unlikely(!rctx->vs_shader)) {
2186 		assert(0);
2187 		return;
2188 	}
2189 	if (unlikely(!rctx->ps_shader &&
2190 		     (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) {
2191 		assert(0);
2192 		return;
2193 	}
2194 
2195 	/* make sure that the gfx ring is only one active */
2196 	if (radeon_emitted(&rctx->b.dma.cs, 0)) {
2197 		rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2198 	}
2199 
2200 	if (rctx->cmd_buf_is_compute) {
2201 		rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL);
2202 		rctx->cmd_buf_is_compute = false;
2203 	}
2204 
2205 	/* Re-emit the framebuffer state if needed. */
2206 	dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter);
2207 	if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) {
2208 		rctx->b.last_dirty_tex_counter = dirty_tex_counter;
2209 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
2210 		rctx->framebuffer.do_update_surf_dirtiness = true;
2211 	}
2212 
2213 	if (rctx->gs_shader) {
2214 		/* Determine whether the GS triangle strip adjacency fix should
2215 		 * be applied. Rotate every other triangle if
2216 		 * - triangle strips with adjacency are fed to the GS and
2217 		 * - primitive restart is disabled (the rotation doesn't help
2218 		 *   when the restart occurs after an odd number of triangles).
2219 		 */
2220 		bool gs_tri_strip_adj_fix =
2221 			!rctx->tes_shader &&
2222 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
2223 			!info->primitive_restart;
2224 		if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix)
2225 			rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
2226 	}
2227 	if (!r600_update_derived_state(rctx)) {
2228 		/* useless to render because current rendering command
2229 		 * can't be achieved
2230 		 */
2231 		return;
2232 	}
2233 
2234 	rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim
2235 		: (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]
2236 		: info->mode;
2237 
2238 	if (rctx->b.gfx_level >= EVERGREEN) {
2239 		evergreen_emit_atomic_buffer_setup_count(rctx, NULL, combined_atomics, &atomic_used_mask);
2240 	}
2241 
2242 	if (index_size) {
2243 		index_offset += draws[0].start * index_size;
2244 
2245 		/* Translate 8-bit indices to 16-bit. */
2246 		if (unlikely(index_size == 1)) {
2247 			struct pipe_resource *out_buffer = NULL;
2248 			unsigned out_offset;
2249 			void *ptr;
2250 			unsigned start, count;
2251 
2252 			if (likely(!indirect)) {
2253 				start = 0;
2254 				count = draws[0].count;
2255 			}
2256 			else {
2257 				/* Have to get start/count from indirect buffer, slow path ahead... */
2258 				struct r600_resource *indirect_resource = (struct r600_resource *)indirect->buffer;
2259 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
2260 					PIPE_MAP_READ);
2261 				if (data) {
2262 					data += indirect->offset / sizeof(unsigned);
2263 					start = data[2] * index_size;
2264 					count = data[0];
2265 				}
2266 				else {
2267 					start = 0;
2268 					count = 0;
2269 				}
2270 			}
2271 
2272 			u_upload_alloc(ctx->stream_uploader, start, count * 2,
2273                                        256, &out_offset, &out_buffer, &ptr);
2274 			if (unlikely(!ptr))
2275 				return;
2276 
2277 			util_shorten_ubyte_elts_to_userptr(
2278 						&rctx->b.b, info, 0, 0, index_offset, count, ptr);
2279 
2280 			indexbuf = out_buffer;
2281 			index_offset = out_offset;
2282 			index_size = 2;
2283 			has_user_indices = false;
2284 		}
2285 
2286 		/* Upload the index buffer.
2287 		 * The upload is skipped for small index counts on little-endian machines
2288 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
2289 		 * Indirect draws never use immediate indices.
2290 		 * Note: Instanced rendering in combination with immediate indices hangs. */
2291 		if (has_user_indices && (R600_BIG_ENDIAN || indirect ||
2292 						 info->instance_count > 1 ||
2293 						 draws[0].count*index_size > 20)) {
2294 			unsigned start_offset = draws[0].start * index_size;
2295 			indexbuf = NULL;
2296 			u_upload_data(ctx->stream_uploader, start_offset,
2297                                       draws[0].count * index_size, 256,
2298 				      (char*)info->index.user + start_offset,
2299 				      &index_offset, &indexbuf);
2300 			index_offset -= start_offset;
2301 			has_user_indices = false;
2302 		}
2303 		index_bias = draws->index_bias;
2304 	} else {
2305 		index_bias = indirect ? 0 : draws[0].start;
2306 	}
2307 
2308 	/* Set the index offset and primitive restart. */
2309         bool restart_index_changed = info->primitive_restart &&
2310             rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index;
2311 
2312 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart  ||
2313             restart_index_changed ||
2314 	    rctx->vgt_state.vgt_indx_offset != index_bias ||
2315 	    (rctx->vgt_state.last_draw_was_indirect && !indirect)) {
2316 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart;
2317 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index;
2318 		rctx->vgt_state.vgt_indx_offset = index_bias;
2319 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
2320 	}
2321 
2322 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
2323 	if (rctx->b.gfx_level == R600) {
2324 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
2325 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
2326 	}
2327 
2328 	if (rctx->b.gfx_level >= EVERGREEN)
2329 		evergreen_setup_tess_constants(rctx, info, &num_patches);
2330 
2331 	/* Emit states. */
2332 	r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE, util_bitcount(atomic_used_mask));
2333 	r600_flush_emit(rctx);
2334 
2335 	mask = rctx->dirty_atoms;
2336 	while (mask != 0) {
2337 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
2338 	}
2339 
2340 	if (rctx->b.gfx_level >= EVERGREEN) {
2341 		evergreen_emit_atomic_buffer_setup(rctx, false, combined_atomics, atomic_used_mask);
2342 	}
2343 
2344 	if (rctx->b.gfx_level == CAYMAN) {
2345 		/* Copied from radeonsi. */
2346 		unsigned primgroup_size = 128; /* recommended without a GS */
2347 		bool ia_switch_on_eop = false;
2348 		bool partial_vs_wave = false;
2349 
2350 		if (rctx->gs_shader)
2351 			primgroup_size = 64; /* recommended with a GS */
2352 
2353 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
2354 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
2355 			ia_switch_on_eop = true;
2356 		}
2357 
2358 		if (r600_get_strmout_en(&rctx->b))
2359 			partial_vs_wave = true;
2360 
2361 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
2362 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
2363 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
2364 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
2365 	}
2366 
2367 	if (rctx->b.gfx_level >= EVERGREEN) {
2368 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info,
2369 								   num_patches);
2370 
2371 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
2372 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
2373 	}
2374 
2375 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
2376 	 * even though it should have no effect on those. */
2377 	if (rctx->b.gfx_level == R600 && rctx->rasterizer) {
2378 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
2379 		unsigned prim = info->mode;
2380 
2381 		if (rctx->gs_shader) {
2382 			prim = rctx->gs_shader->gs_output_prim;
2383 		}
2384 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
2385 
2386 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
2387 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
2388 		    info->mode == R600_PRIM_RECTANGLE_LIST) {
2389 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
2390 		}
2391 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
2392 	}
2393 
2394 	/* Update start instance. */
2395 	if (!indirect && rctx->last_start_instance != info->start_instance) {
2396 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance);
2397 		rctx->last_start_instance = info->start_instance;
2398 	}
2399 
2400 	/* Update the primitive type. */
2401 	if (rctx->last_primitive_type != info->mode) {
2402 		r600_emit_rasterizer_prim_state(rctx);
2403 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
2404 				      r600_conv_pipe_prim(info->mode));
2405 
2406 		rctx->last_primitive_type = info->mode;
2407 	}
2408 
2409 	/* Draw packets. */
2410 	if (likely(!indirect)) {
2411 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
2412 		radeon_emit(cs, info->instance_count);
2413 	} else {
2414 		uint64_t va = r600_resource(indirect->buffer)->gpu_address;
2415 		assert(rctx->b.gfx_level >= EVERGREEN);
2416 
2417 		// Invalidate so non-indirect draw calls reset this state
2418 		rctx->vgt_state.last_draw_was_indirect = true;
2419 		rctx->last_start_instance = -1;
2420 
2421 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
2422 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
2423 		radeon_emit(cs, va);
2424 		radeon_emit(cs, (va >> 32UL) & 0xFF);
2425 
2426 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2427 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2428 							  (struct r600_resource*)indirect->buffer,
2429 							  RADEON_USAGE_READ |
2430                                                           RADEON_PRIO_DRAW_INDIRECT));
2431 	}
2432 
2433 	if (index_size) {
2434 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
2435 		radeon_emit(cs, index_size == 4 ?
2436 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
2437 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
2438 
2439 		if (has_user_indices) {
2440 			unsigned size_bytes = draws[0].count*index_size;
2441 			unsigned size_dw = align(size_bytes, 4) / 4;
2442 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
2443 			radeon_emit(cs, draws[0].count);
2444 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
2445 			radeon_emit_array(cs, info->index.user + draws[0].start * index_size, size_dw);
2446 		} else {
2447 			uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset;
2448 
2449 			if (likely(!indirect)) {
2450 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
2451 				radeon_emit(cs, va);
2452 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2453 				radeon_emit(cs, draws[0].count);
2454 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2455 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2456 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2457 									  (struct r600_resource*)indexbuf,
2458 									  RADEON_USAGE_READ |
2459                                                                           RADEON_PRIO_INDEX_BUFFER));
2460 			}
2461 			else {
2462 				uint32_t max_size = (indexbuf->width0 - index_offset) / index_size;
2463 
2464 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
2465 				radeon_emit(cs, va);
2466 				radeon_emit(cs, (va >> 32UL) & 0xFF);
2467 
2468 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2469 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2470 									  (struct r600_resource*)indexbuf,
2471 									  RADEON_USAGE_READ |
2472                                                                           RADEON_PRIO_INDEX_BUFFER));
2473 
2474 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
2475 				radeon_emit(cs, max_size);
2476 
2477 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
2478 				radeon_emit(cs, indirect->offset);
2479 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
2480 			}
2481 		}
2482 	} else {
2483 		if (unlikely(count_from_so)) {
2484 			struct r600_so_target *t = (struct r600_so_target*)count_from_so;
2485 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
2486 
2487 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
2488 
2489 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
2490 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
2491 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
2492 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
2493 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
2494 			radeon_emit(cs, 0); /* unused */
2495 
2496 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2497 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
2498 								  t->buf_filled_size, RADEON_USAGE_READ |
2499 								  RADEON_PRIO_SO_FILLED_SIZE));
2500 		}
2501 
2502 		if (likely(!indirect)) {
2503 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
2504 			radeon_emit(cs, draws[0].count);
2505 		}
2506 		else {
2507 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
2508 			radeon_emit(cs, indirect->offset);
2509 		}
2510 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
2511 				(count_from_so ? S_0287F0_USE_OPAQUE(1) : 0));
2512 	}
2513 
2514 	/* SMX returns CONTEXT_DONE too early workaround */
2515 	if (rctx->b.family == CHIP_R600 ||
2516 	    rctx->b.family == CHIP_RV610 ||
2517 	    rctx->b.family == CHIP_RV630 ||
2518 	    rctx->b.family == CHIP_RV635) {
2519 		/* if we have gs shader or streamout
2520 		   we need to do a wait idle after every draw */
2521 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
2522 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
2523 		}
2524 	}
2525 
2526 	/* ES ring rolling over at EOP - workaround */
2527 	if (rctx->b.gfx_level == R600) {
2528 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
2529 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
2530 	}
2531 
2532 
2533 	if (rctx->b.gfx_level >= EVERGREEN)
2534 		evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask);
2535 
2536 	if (rctx->trace_buf)
2537 		eg_trace_emit(rctx);
2538 
2539 	if (rctx->framebuffer.do_update_surf_dirtiness) {
2540 		/* Set the depth buffer as dirty. */
2541 		if (rctx->framebuffer.state.zsbuf) {
2542 			struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2543 			struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2544 
2545 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2546 
2547 			if (rtex->surface.has_stencil)
2548 				rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2549 		}
2550 		if (rctx->framebuffer.compressed_cb_mask) {
2551 			struct pipe_surface *surf;
2552 			struct r600_texture *rtex;
2553 			unsigned mask = rctx->framebuffer.compressed_cb_mask;
2554 
2555 			do {
2556 				unsigned i = u_bit_scan(&mask);
2557 				surf = rctx->framebuffer.state.cbufs[i];
2558 				rtex = (struct r600_texture*)surf->texture;
2559 
2560 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2561 
2562 			} while (mask);
2563 		}
2564 		rctx->framebuffer.do_update_surf_dirtiness = false;
2565 	}
2566 
2567 	if (index_size && indexbuf != info->index.resource)
2568 		pipe_resource_reference(&indexbuf, NULL);
2569 	rctx->b.num_draw_calls++;
2570 }
2571 
r600_translate_stencil_op(int s_op)2572 uint32_t r600_translate_stencil_op(int s_op)
2573 {
2574 	switch (s_op) {
2575 	case PIPE_STENCIL_OP_KEEP:
2576 		return V_028800_STENCIL_KEEP;
2577 	case PIPE_STENCIL_OP_ZERO:
2578 		return V_028800_STENCIL_ZERO;
2579 	case PIPE_STENCIL_OP_REPLACE:
2580 		return V_028800_STENCIL_REPLACE;
2581 	case PIPE_STENCIL_OP_INCR:
2582 		return V_028800_STENCIL_INCR;
2583 	case PIPE_STENCIL_OP_DECR:
2584 		return V_028800_STENCIL_DECR;
2585 	case PIPE_STENCIL_OP_INCR_WRAP:
2586 		return V_028800_STENCIL_INCR_WRAP;
2587 	case PIPE_STENCIL_OP_DECR_WRAP:
2588 		return V_028800_STENCIL_DECR_WRAP;
2589 	case PIPE_STENCIL_OP_INVERT:
2590 		return V_028800_STENCIL_INVERT;
2591 	default:
2592 		R600_ERR("Unknown stencil op %d", s_op);
2593 		assert(0);
2594 		break;
2595 	}
2596 	return 0;
2597 }
2598 
r600_translate_fill(uint32_t func)2599 uint32_t r600_translate_fill(uint32_t func)
2600 {
2601 	switch(func) {
2602 	case PIPE_POLYGON_MODE_FILL:
2603 		return 2;
2604 	case PIPE_POLYGON_MODE_LINE:
2605 		return 1;
2606 	case PIPE_POLYGON_MODE_POINT:
2607 		return 0;
2608 	default:
2609 		assert(0);
2610 		return 0;
2611 	}
2612 }
2613 
r600_tex_wrap(unsigned wrap)2614 unsigned r600_tex_wrap(unsigned wrap)
2615 {
2616 	switch (wrap) {
2617 	default:
2618 	case PIPE_TEX_WRAP_REPEAT:
2619 		return V_03C000_SQ_TEX_WRAP;
2620 	case PIPE_TEX_WRAP_CLAMP:
2621 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2622 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2623 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2624 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2625 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2626 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2627 		return V_03C000_SQ_TEX_MIRROR;
2628 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2629 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2630 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2631 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2632 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2633 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2634 	}
2635 }
2636 
r600_tex_mipfilter(unsigned filter)2637 unsigned r600_tex_mipfilter(unsigned filter)
2638 {
2639 	switch (filter) {
2640 	case PIPE_TEX_MIPFILTER_NEAREST:
2641 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2642 	case PIPE_TEX_MIPFILTER_LINEAR:
2643 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2644 	default:
2645 	case PIPE_TEX_MIPFILTER_NONE:
2646 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2647 	}
2648 }
2649 
r600_tex_compare(unsigned compare)2650 unsigned r600_tex_compare(unsigned compare)
2651 {
2652 	switch (compare) {
2653 	default:
2654 	case PIPE_FUNC_NEVER:
2655 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2656 	case PIPE_FUNC_LESS:
2657 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2658 	case PIPE_FUNC_EQUAL:
2659 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2660 	case PIPE_FUNC_LEQUAL:
2661 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2662 	case PIPE_FUNC_GREATER:
2663 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2664 	case PIPE_FUNC_NOTEQUAL:
2665 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2666 	case PIPE_FUNC_GEQUAL:
2667 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2668 	case PIPE_FUNC_ALWAYS:
2669 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2670 	}
2671 }
2672 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2673 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2674 {
2675 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2676 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2677 	       (linear_filter &&
2678 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2679 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2680 }
2681 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2682 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2683 {
2684 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2685 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2686 
2687 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2688 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2689 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2690 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2691 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2692 }
2693 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2694 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2695 {
2696 
2697 	struct radeon_cmdbuf *cs = &rctx->b.gfx.cs;
2698 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2699 
2700 	if (!shader)
2701 		return;
2702 
2703 	r600_emit_command_buffer(cs, &shader->command_buffer);
2704 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2705 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2706 					      RADEON_USAGE_READ | RADEON_PRIO_SHADER_BINARY));
2707 }
2708 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2709 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2710 				   const unsigned char *swizzle_view,
2711 				   boolean vtx)
2712 {
2713 	unsigned i;
2714 	unsigned char swizzle[4];
2715 	unsigned result = 0;
2716 	const uint32_t tex_swizzle_shift[4] = {
2717 		16, 19, 22, 25,
2718 	};
2719 	const uint32_t vtx_swizzle_shift[4] = {
2720 		3, 6, 9, 12,
2721 	};
2722 	const uint32_t swizzle_bit[4] = {
2723 		0, 1, 2, 3,
2724 	};
2725 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2726 
2727 	if (vtx)
2728 		swizzle_shift = vtx_swizzle_shift;
2729 
2730 	if (swizzle_view) {
2731 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2732 	} else {
2733 		memcpy(swizzle, swizzle_format, 4);
2734 	}
2735 
2736 	/* Get swizzle. */
2737 	for (i = 0; i < 4; i++) {
2738 		switch (swizzle[i]) {
2739 		case PIPE_SWIZZLE_Y:
2740 			result |= swizzle_bit[1] << swizzle_shift[i];
2741 			break;
2742 		case PIPE_SWIZZLE_Z:
2743 			result |= swizzle_bit[2] << swizzle_shift[i];
2744 			break;
2745 		case PIPE_SWIZZLE_W:
2746 			result |= swizzle_bit[3] << swizzle_shift[i];
2747 			break;
2748 		case PIPE_SWIZZLE_0:
2749 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2750 			break;
2751 		case PIPE_SWIZZLE_1:
2752 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2753 			break;
2754 		default: /* PIPE_SWIZZLE_X */
2755 			result |= swizzle_bit[0] << swizzle_shift[i];
2756 		}
2757 	}
2758 	return result;
2759 }
2760 
2761 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2762 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2763 				  enum pipe_format format,
2764 				  const unsigned char *swizzle_view,
2765 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2766 				  bool do_endian_swap)
2767 {
2768 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2769 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2770 	const struct util_format_description *desc;
2771 	boolean uniform = TRUE;
2772 	bool is_srgb_valid = FALSE;
2773 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2774 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2775 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2776 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2777 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2778 
2779 	int i;
2780 	const uint32_t sign_bit[4] = {
2781 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2782 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2783 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2784 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2785 	};
2786 
2787 	/* Need to replace the specified texture formats in case of big-endian.
2788 	 * These formats are formats that have channels with number of bits
2789 	 * not divisible by 8.
2790 	 * Mesa conversion functions don't swap bits for those formats, and because
2791 	 * we transmit this over a serial bus to the GPU (PCIe), the
2792 	 * bit-endianess is important!!!
2793 	 * In case we have an "opposite" format, just use that for the swizzling
2794 	 * information. If we don't have such an "opposite" format, we need
2795 	 * to use a fixed swizzle info instead (see below)
2796 	 */
2797 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2798 		format = PIPE_FORMAT_A4R4_UNORM;
2799 
2800 	desc = util_format_description(format);
2801 
2802 	/* Depth and stencil swizzling is handled separately. */
2803 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2804 		/* Need to check for specific texture formats that don't have
2805 		 * an "opposite" format we can use. For those formats, we directly
2806 		 * specify the swizzling, which is the LE swizzling as defined in
2807 		 * u_format.csv
2808 		 */
2809 		if (do_endian_swap) {
2810 			if (format == PIPE_FORMAT_L4A4_UNORM)
2811 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2812 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2813 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2814 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2815 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2816 			else
2817 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2818 		} else {
2819 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2820 		}
2821 	}
2822 
2823 	/* Colorspace (return non-RGB formats directly). */
2824 	switch (desc->colorspace) {
2825 	/* Depth stencil formats */
2826 	case UTIL_FORMAT_COLORSPACE_ZS:
2827 		switch (format) {
2828 		/* Depth sampler formats. */
2829 		case PIPE_FORMAT_Z16_UNORM:
2830 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2831 			result = FMT_16;
2832 			goto out_word4;
2833 		case PIPE_FORMAT_Z24X8_UNORM:
2834 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2835 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2836 			result = FMT_8_24;
2837 			goto out_word4;
2838 		case PIPE_FORMAT_X8Z24_UNORM:
2839 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2840 			if (rscreen->b.gfx_level < EVERGREEN)
2841 				goto out_unknown;
2842 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2843 			result = FMT_24_8;
2844 			goto out_word4;
2845 		case PIPE_FORMAT_Z32_FLOAT:
2846 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2847 			result = FMT_32_FLOAT;
2848 			goto out_word4;
2849 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2850 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2851 			result = FMT_X24_8_32_FLOAT;
2852 			goto out_word4;
2853 		/* Stencil sampler formats. */
2854 		case PIPE_FORMAT_S8_UINT:
2855 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2856 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2857 			result = FMT_8;
2858 			goto out_word4;
2859 		case PIPE_FORMAT_X24S8_UINT:
2860 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2861 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2862 			result = FMT_8_24;
2863 			goto out_word4;
2864 		case PIPE_FORMAT_S8X24_UINT:
2865 			if (rscreen->b.gfx_level < EVERGREEN)
2866 				goto out_unknown;
2867 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2868 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2869 			result = FMT_24_8;
2870 			goto out_word4;
2871 		case PIPE_FORMAT_X32_S8X24_UINT:
2872 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2873 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2874 			result = FMT_X24_8_32_FLOAT;
2875 			goto out_word4;
2876 		default:
2877 			goto out_unknown;
2878 		}
2879 
2880 	case UTIL_FORMAT_COLORSPACE_YUV:
2881 		yuv_format |= (1 << 30);
2882 		switch (format) {
2883 		case PIPE_FORMAT_UYVY:
2884 		case PIPE_FORMAT_YUYV:
2885 		default:
2886 			break;
2887 		}
2888 		goto out_unknown; /* XXX */
2889 
2890 	case UTIL_FORMAT_COLORSPACE_SRGB:
2891 		word4 |= S_038010_FORCE_DEGAMMA(1);
2892 		break;
2893 
2894 	default:
2895 		break;
2896 	}
2897 
2898 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2899 		switch (format) {
2900 		case PIPE_FORMAT_RGTC1_SNORM:
2901 		case PIPE_FORMAT_LATC1_SNORM:
2902 			word4 |= sign_bit[0];
2903 			FALLTHROUGH;
2904 		case PIPE_FORMAT_RGTC1_UNORM:
2905 		case PIPE_FORMAT_LATC1_UNORM:
2906 			result = FMT_BC4;
2907 			goto out_word4;
2908 		case PIPE_FORMAT_RGTC2_SNORM:
2909 		case PIPE_FORMAT_LATC2_SNORM:
2910 			word4 |= sign_bit[0] | sign_bit[1];
2911 			FALLTHROUGH;
2912 		case PIPE_FORMAT_RGTC2_UNORM:
2913 		case PIPE_FORMAT_LATC2_UNORM:
2914 			result = FMT_BC5;
2915 			goto out_word4;
2916 		default:
2917 			goto out_unknown;
2918 		}
2919 	}
2920 
2921 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2922 		switch (format) {
2923 		case PIPE_FORMAT_DXT1_RGB:
2924 		case PIPE_FORMAT_DXT1_RGBA:
2925 		case PIPE_FORMAT_DXT1_SRGB:
2926 		case PIPE_FORMAT_DXT1_SRGBA:
2927 			result = FMT_BC1;
2928 			is_srgb_valid = TRUE;
2929 			goto out_word4;
2930 		case PIPE_FORMAT_DXT3_RGBA:
2931 		case PIPE_FORMAT_DXT3_SRGBA:
2932 			result = FMT_BC2;
2933 			is_srgb_valid = TRUE;
2934 			goto out_word4;
2935 		case PIPE_FORMAT_DXT5_RGBA:
2936 		case PIPE_FORMAT_DXT5_SRGBA:
2937 			result = FMT_BC3;
2938 			is_srgb_valid = TRUE;
2939 			goto out_word4;
2940 		default:
2941 			goto out_unknown;
2942 		}
2943 	}
2944 
2945 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2946 		if (rscreen->b.gfx_level < EVERGREEN)
2947 			goto out_unknown;
2948 
2949 		switch (format) {
2950 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2951 			case PIPE_FORMAT_BPTC_SRGBA:
2952 				result = FMT_BC7;
2953 				is_srgb_valid = TRUE;
2954 				goto out_word4;
2955 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2956 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2957 				FALLTHROUGH;
2958 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2959 				result = FMT_BC6;
2960 				goto out_word4;
2961 			default:
2962 				goto out_unknown;
2963 		}
2964 	}
2965 
2966 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2967 		switch (format) {
2968 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2969 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2970 			result = FMT_GB_GR;
2971 			goto out_word4;
2972 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2973 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2974 			result = FMT_BG_RG;
2975 			goto out_word4;
2976 		default:
2977 			goto out_unknown;
2978 		}
2979 	}
2980 
2981 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2982 		result = FMT_5_9_9_9_SHAREDEXP;
2983 		goto out_word4;
2984 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2985 		result = FMT_10_11_11_FLOAT;
2986 		goto out_word4;
2987 	}
2988 
2989 
2990 	for (i = 0; i < desc->nr_channels; i++) {
2991 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2992 			word4 |= sign_bit[i];
2993 		}
2994 	}
2995 
2996 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2997 
2998 	/* See whether the components are of the same size. */
2999 	for (i = 1; i < desc->nr_channels; i++) {
3000 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
3001 	}
3002 
3003 	/* Non-uniform formats. */
3004 	if (!uniform) {
3005 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
3006 		    desc->channel[0].pure_integer)
3007 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
3008 		switch(desc->nr_channels) {
3009 		case 3:
3010 			if (desc->channel[0].size == 5 &&
3011 			    desc->channel[1].size == 6 &&
3012 			    desc->channel[2].size == 5) {
3013 				result = FMT_5_6_5;
3014 				goto out_word4;
3015 			}
3016 			goto out_unknown;
3017 		case 4:
3018 			if (desc->channel[0].size == 5 &&
3019 			    desc->channel[1].size == 5 &&
3020 			    desc->channel[2].size == 5 &&
3021 			    desc->channel[3].size == 1) {
3022 				result = FMT_1_5_5_5;
3023 				goto out_word4;
3024 			}
3025 			if (desc->channel[0].size == 10 &&
3026 			    desc->channel[1].size == 10 &&
3027 			    desc->channel[2].size == 10 &&
3028 			    desc->channel[3].size == 2) {
3029 				result = FMT_2_10_10_10;
3030 				goto out_word4;
3031 			}
3032 			goto out_unknown;
3033 		}
3034 		goto out_unknown;
3035 	}
3036 
3037 	/* Find the first non-VOID channel. */
3038 	for (i = 0; i < 4; i++) {
3039 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
3040 			break;
3041 		}
3042 	}
3043 
3044 	if (i == 4)
3045 		goto out_unknown;
3046 
3047 	/* uniform formats */
3048 	switch (desc->channel[i].type) {
3049 	case UTIL_FORMAT_TYPE_UNSIGNED:
3050 	case UTIL_FORMAT_TYPE_SIGNED:
3051 #if 0
3052 		if (!desc->channel[i].normalized &&
3053 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
3054 			goto out_unknown;
3055 		}
3056 #endif
3057 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
3058 		    desc->channel[i].pure_integer)
3059 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
3060 
3061 		switch (desc->channel[i].size) {
3062 		case 4:
3063 			switch (desc->nr_channels) {
3064 			case 2:
3065 				result = FMT_4_4;
3066 				goto out_word4;
3067 			case 4:
3068 				result = FMT_4_4_4_4;
3069 				goto out_word4;
3070 			}
3071 			goto out_unknown;
3072 		case 8:
3073 			switch (desc->nr_channels) {
3074 			case 1:
3075 				result = FMT_8;
3076 				is_srgb_valid = TRUE;
3077 				goto out_word4;
3078 			case 2:
3079 				result = FMT_8_8;
3080 				goto out_word4;
3081 			case 4:
3082 				result = FMT_8_8_8_8;
3083 				is_srgb_valid = TRUE;
3084 				goto out_word4;
3085 			}
3086 			goto out_unknown;
3087 		case 16:
3088 			switch (desc->nr_channels) {
3089 			case 1:
3090 				result = FMT_16;
3091 				goto out_word4;
3092 			case 2:
3093 				result = FMT_16_16;
3094 				goto out_word4;
3095 			case 4:
3096 				result = FMT_16_16_16_16;
3097 				goto out_word4;
3098 			}
3099 			goto out_unknown;
3100 		case 32:
3101 			switch (desc->nr_channels) {
3102 			case 1:
3103 				result = FMT_32;
3104 				goto out_word4;
3105 			case 2:
3106 				result = FMT_32_32;
3107 				goto out_word4;
3108 			case 4:
3109 				result = FMT_32_32_32_32;
3110 				goto out_word4;
3111 			}
3112 		}
3113 		goto out_unknown;
3114 
3115 	case UTIL_FORMAT_TYPE_FLOAT:
3116 		switch (desc->channel[i].size) {
3117 		case 16:
3118 			switch (desc->nr_channels) {
3119 			case 1:
3120 				result = FMT_16_FLOAT;
3121 				goto out_word4;
3122 			case 2:
3123 				result = FMT_16_16_FLOAT;
3124 				goto out_word4;
3125 			case 4:
3126 				result = FMT_16_16_16_16_FLOAT;
3127 				goto out_word4;
3128 			}
3129 			goto out_unknown;
3130 		case 32:
3131 			switch (desc->nr_channels) {
3132 			case 1:
3133 				result = FMT_32_FLOAT;
3134 				goto out_word4;
3135 			case 2:
3136 				result = FMT_32_32_FLOAT;
3137 				goto out_word4;
3138 			case 4:
3139 				result = FMT_32_32_32_32_FLOAT;
3140 				goto out_word4;
3141 			}
3142 		}
3143 		goto out_unknown;
3144 	}
3145 
3146 out_word4:
3147 
3148 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
3149 		return ~0;
3150 	if (word4_p)
3151 		*word4_p = word4;
3152 	if (yuv_format_p)
3153 		*yuv_format_p = yuv_format;
3154 	return result;
3155 out_unknown:
3156 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
3157 	return ~0;
3158 }
3159 
r600_translate_colorformat(enum amd_gfx_level chip,enum pipe_format format,bool do_endian_swap)3160 uint32_t r600_translate_colorformat(enum amd_gfx_level chip, enum pipe_format format,
3161 						bool do_endian_swap)
3162 {
3163 	const struct util_format_description *desc = util_format_description(format);
3164 	int channel = util_format_get_first_non_void_channel(format);
3165 	bool is_float;
3166 
3167 #define HAS_SIZE(x,y,z,w) \
3168 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
3169          desc->channel[2].size == (z) && desc->channel[3].size == (w))
3170 
3171 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
3172 		return V_0280A0_COLOR_10_11_11_FLOAT;
3173 
3174 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
3175 	    channel == -1)
3176 		return ~0U;
3177 
3178 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
3179 
3180 	switch (desc->nr_channels) {
3181 	case 1:
3182 		switch (desc->channel[0].size) {
3183 		case 8:
3184 			return V_0280A0_COLOR_8;
3185 		case 16:
3186 			if (is_float)
3187 				return V_0280A0_COLOR_16_FLOAT;
3188 			else
3189 				return V_0280A0_COLOR_16;
3190 		case 32:
3191 			if (is_float)
3192 				return V_0280A0_COLOR_32_FLOAT;
3193 			else
3194 				return V_0280A0_COLOR_32;
3195 		}
3196 		break;
3197 	case 2:
3198 		if (desc->channel[0].size == desc->channel[1].size) {
3199 			switch (desc->channel[0].size) {
3200 			case 4:
3201 				if (chip <= R700)
3202 					return V_0280A0_COLOR_4_4;
3203 				else
3204 					return ~0U; /* removed on Evergreen */
3205 			case 8:
3206 				return V_0280A0_COLOR_8_8;
3207 			case 16:
3208 				if (is_float)
3209 					return V_0280A0_COLOR_16_16_FLOAT;
3210 				else
3211 					return V_0280A0_COLOR_16_16;
3212 			case 32:
3213 				if (is_float)
3214 					return V_0280A0_COLOR_32_32_FLOAT;
3215 				else
3216 					return V_0280A0_COLOR_32_32;
3217 			}
3218 		} else if (HAS_SIZE(8,24,0,0)) {
3219 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
3220 		} else if (HAS_SIZE(24,8,0,0)) {
3221 			return V_0280A0_COLOR_8_24;
3222 		}
3223 		break;
3224 	case 3:
3225 		if (HAS_SIZE(5,6,5,0)) {
3226 			return V_0280A0_COLOR_5_6_5;
3227 		} else if (HAS_SIZE(32,8,24,0)) {
3228 			return V_0280A0_COLOR_X24_8_32_FLOAT;
3229 		}
3230 		break;
3231 	case 4:
3232 		if (desc->channel[0].size == desc->channel[1].size &&
3233 		    desc->channel[0].size == desc->channel[2].size &&
3234 		    desc->channel[0].size == desc->channel[3].size) {
3235 			switch (desc->channel[0].size) {
3236 			case 4:
3237 				return V_0280A0_COLOR_4_4_4_4;
3238 			case 8:
3239 				return V_0280A0_COLOR_8_8_8_8;
3240 			case 16:
3241 				if (is_float)
3242 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
3243 				else
3244 					return V_0280A0_COLOR_16_16_16_16;
3245 			case 32:
3246 				if (is_float)
3247 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
3248 				else
3249 					return V_0280A0_COLOR_32_32_32_32;
3250 			}
3251 		} else if (HAS_SIZE(5,5,5,1)) {
3252 			return V_0280A0_COLOR_1_5_5_5;
3253 		} else if (HAS_SIZE(10,10,10,2)) {
3254 			return V_0280A0_COLOR_2_10_10_10;
3255 		}
3256 		break;
3257 	}
3258 	return ~0U;
3259 }
3260 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)3261 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
3262 {
3263 	if (R600_BIG_ENDIAN) {
3264 		switch(colorformat) {
3265 		/* 8-bit buffers. */
3266 		case V_0280A0_COLOR_4_4:
3267 		case V_0280A0_COLOR_8:
3268 			return ENDIAN_NONE;
3269 
3270 		/* 16-bit buffers. */
3271 		case V_0280A0_COLOR_8_8:
3272 			/*
3273 			 * No need to do endian swaps on array formats,
3274 			 * as mesa<-->pipe formats conversion take into account
3275 			 * the endianess
3276 			 */
3277 			return ENDIAN_NONE;
3278 
3279 		case V_0280A0_COLOR_5_6_5:
3280 		case V_0280A0_COLOR_1_5_5_5:
3281 		case V_0280A0_COLOR_4_4_4_4:
3282 		case V_0280A0_COLOR_16:
3283 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
3284 
3285 		/* 32-bit buffers. */
3286 		case V_0280A0_COLOR_8_8_8_8:
3287 			/*
3288 			 * No need to do endian swaps on array formats,
3289 			 * as mesa<-->pipe formats conversion take into account
3290 			 * the endianess
3291 			 */
3292 			return ENDIAN_NONE;
3293 
3294 		case V_0280A0_COLOR_2_10_10_10:
3295 		case V_0280A0_COLOR_8_24:
3296 		case V_0280A0_COLOR_24_8:
3297 		case V_0280A0_COLOR_32_FLOAT:
3298 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
3299 
3300 		case V_0280A0_COLOR_16_16_FLOAT:
3301 		case V_0280A0_COLOR_16_16:
3302 			return ENDIAN_8IN16;
3303 
3304 		/* 64-bit buffers. */
3305 		case V_0280A0_COLOR_16_16_16_16:
3306 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
3307 			return ENDIAN_8IN16;
3308 
3309 		case V_0280A0_COLOR_32_32_FLOAT:
3310 		case V_0280A0_COLOR_32_32:
3311 		case V_0280A0_COLOR_X24_8_32_FLOAT:
3312 			return ENDIAN_8IN32;
3313 
3314 		/* 128-bit buffers. */
3315 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
3316 		case V_0280A0_COLOR_32_32_32_32:
3317 			return ENDIAN_8IN32;
3318 		default:
3319 			return ENDIAN_NONE; /* Unsupported. */
3320 		}
3321 	} else {
3322 		return ENDIAN_NONE;
3323 	}
3324 }
3325 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)3326 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
3327 {
3328 	struct r600_context *rctx = (struct r600_context*)ctx;
3329 	struct r600_resource *rbuffer = r600_resource(buf);
3330 	unsigned i, shader, mask;
3331 	struct r600_pipe_sampler_view *view;
3332 
3333 	/* Reallocate the buffer in the same pipe_resource. */
3334 	r600_alloc_resource(&rctx->screen->b, rbuffer);
3335 
3336 	/* We changed the buffer, now we need to bind it where the old one was bound. */
3337 	/* Vertex buffers. */
3338 	mask = rctx->vertex_buffer_state.enabled_mask;
3339 	while (mask) {
3340 		i = u_bit_scan(&mask);
3341 		if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) {
3342 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
3343 			r600_vertex_buffers_dirty(rctx);
3344 		}
3345 	}
3346 	/* Streamout buffers. */
3347 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
3348 		if (rctx->b.streamout.targets[i] &&
3349 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
3350 			if (rctx->b.streamout.begin_emitted) {
3351 				r600_emit_streamout_end(&rctx->b);
3352 			}
3353 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
3354 			r600_streamout_buffers_dirty(&rctx->b);
3355 		}
3356 	}
3357 
3358 	/* Constant buffers. */
3359 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3360 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
3361 		bool found = false;
3362 		uint32_t mask = state->enabled_mask;
3363 
3364 		while (mask) {
3365 			unsigned i = u_bit_scan(&mask);
3366 			if (state->cb[i].buffer == &rbuffer->b.b) {
3367 				found = true;
3368 				state->dirty_mask |= 1 << i;
3369 			}
3370 		}
3371 		if (found) {
3372 			r600_constant_buffers_dirty(rctx, state);
3373 		}
3374 	}
3375 
3376 	/* Texture buffer objects - update the virtual addresses in descriptors. */
3377 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
3378 		if (view->base.texture == &rbuffer->b.b) {
3379 			uint64_t offset = view->base.u.buf.offset;
3380 			uint64_t va = rbuffer->gpu_address + offset;
3381 
3382 			view->tex_resource_words[0] = va;
3383 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
3384 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
3385 		}
3386 	}
3387 	/* Texture buffer objects - make bindings dirty if needed. */
3388 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
3389 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
3390 		bool found = false;
3391 		uint32_t mask = state->enabled_mask;
3392 
3393 		while (mask) {
3394 			unsigned i = u_bit_scan(&mask);
3395 			if (state->views[i]->base.texture == &rbuffer->b.b) {
3396 				found = true;
3397 				state->dirty_mask |= 1 << i;
3398 			}
3399 		}
3400 		if (found) {
3401 			r600_sampler_views_dirty(rctx, state);
3402 		}
3403 	}
3404 
3405 	/* SSBOs */
3406 	struct r600_image_state *istate = &rctx->fragment_buffers;
3407 	{
3408 		uint32_t mask = istate->enabled_mask;
3409 		bool found = false;
3410 		while (mask) {
3411 			unsigned i = u_bit_scan(&mask);
3412 			if (istate->views[i].base.resource == &rbuffer->b.b) {
3413 				found = true;
3414 				istate->dirty_mask |= 1 << i;
3415 			}
3416 		}
3417 		if (found) {
3418 			r600_mark_atom_dirty(rctx, &istate->atom);
3419 		}
3420 	}
3421 
3422 }
3423 
r600_set_active_query_state(struct pipe_context * ctx,bool enable)3424 static void r600_set_active_query_state(struct pipe_context *ctx, bool enable)
3425 {
3426 	struct r600_context *rctx = (struct r600_context*)ctx;
3427 
3428 	/* Pipeline stat & streamout queries. */
3429 	if (enable) {
3430 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
3431 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
3432 	} else {
3433 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
3434 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
3435 	}
3436 
3437 	/* Occlusion queries. */
3438 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
3439 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
3440 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
3441 	}
3442 }
3443 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)3444 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3445                                    bool include_draw_vbo)
3446 {
3447 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo, 0);
3448 }
3449 
3450 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)3451 void r600_init_common_state_functions(struct r600_context *rctx)
3452 {
3453 	rctx->b.b.create_fs_state = r600_create_ps_state;
3454 	rctx->b.b.create_vs_state = r600_create_vs_state;
3455 	rctx->b.b.create_gs_state = r600_create_gs_state;
3456 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
3457 	rctx->b.b.create_tes_state = r600_create_tes_state;
3458 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
3459 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
3460 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
3461 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
3462 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
3463 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
3464 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
3465 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
3466 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
3467 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
3468 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
3469 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
3470 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
3471 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
3472 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
3473 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
3474 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
3475 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
3476 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
3477 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
3478 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
3479 	rctx->b.b.set_blend_color = r600_set_blend_color;
3480 	rctx->b.b.set_clip_state = r600_set_clip_state;
3481 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
3482 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
3483 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
3484 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
3485 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
3486 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
3487 	rctx->b.b.memory_barrier = r600_memory_barrier;
3488 	rctx->b.b.texture_barrier = r600_texture_barrier;
3489 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
3490 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
3491 
3492 	rctx->b.b.draw_vbo = r600_draw_vbo;
3493 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
3494 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
3495 }
3496