Searched defs:requiredBufferSize (Results 1 – 5 of 5) sorted by relevance
169 gl::ShaderMap<size_t> requiredBufferSize; in load() local315 gl::ShaderMap<size_t> requiredBufferSize; in initDefaultUniformBlocks() local326 gl::ShaderMap<size_t> &requiredBufferSize) in generateUniformLayoutMapping()391 gl::ShaderMap<size_t> &requiredBufferSize) in resizeUniformBlockMemory()
422 gl::ShaderMap<size_t> requiredBufferSize; in load() local694 gl::ShaderMap<size_t> requiredBufferSize; in initDefaultUniformBlocks() local705 gl::ShaderMap<size_t> &requiredBufferSize) in generateUniformLayoutMapping()764 gl::ShaderMap<size_t> &requiredBufferSize) in resizeUniformBlockMemory()
298 const size_t requiredBufferSize = streamingDataSize + bufferEmptySpace; in streamAttributes() local
353 uint64_t requiredBufferSize = sizeof(SkRect); in CreateFromBuffer() local
406 const size_t requiredBufferSize = streamingDataSize + bufferEmptySpace; in streamAttributes() local