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Searched defs:setUniform (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
DRuntimeShaderBuilder.java20 public RuntimeShaderBuilder setUniform(String name, float val) { in setUniform() method in RuntimeShaderBuilder
24 public RuntimeShaderBuilder setUniform(String name, float valX, float valY, float valZ) { in setUniform() method in RuntimeShaderBuilder
28 public RuntimeShaderBuilder setUniform(String name, Matrix mat) { in setUniform() method in RuntimeShaderBuilder
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderStructTests.cpp1008 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1015 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1022 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const float* value,… in setUniform() function
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderStructTests.cpp1314 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1321 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1328 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderStructTests.cpp1310 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1317 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1324 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
/third_party/flutter/skia/src/sksl/
DSkSLCPPUniformCTypes.cpp108 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
/third_party/skia/modules/particles/src/
DSkParticleEffect.cpp246 bool SkParticleEffect::setUniform(const char* name, const float* val, int count) { in setUniform() function in SkParticleEffect
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp241 void Utils::programInfo::setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw:… in setUniform() function in gl3cts::Utils::programInfo
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anonb5410e430111::SeparateShaderTest
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp1410 void setUniform(const Uniform& uniform, const CompiledProgram& program) in setUniform() function in glcts::__anonceb556aa0111::ExplicitUniformLocationCaseBase