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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/GrOpFlushState.h"
9 
10 #include "include/gpu/GrDirectContext.h"
11 #include "src/core/SkConvertPixels.h"
12 #include "src/gpu/GrDataUtils.h"
13 #include "src/gpu/GrDirectContextPriv.h"
14 #include "src/gpu/GrDrawOpAtlas.h"
15 #include "src/gpu/GrGpu.h"
16 #include "src/gpu/GrImageInfo.h"
17 #include "src/gpu/GrProgramInfo.h"
18 #include "src/gpu/GrResourceProvider.h"
19 #include "src/gpu/GrTexture.h"
20 
21 //////////////////////////////////////////////////////////////////////////////
22 
GrOpFlushState(GrGpu * gpu,GrResourceProvider * resourceProvider,GrTokenTracker * tokenTracker,sk_sp<GrBufferAllocPool::CpuBufferCache> cpuBufferCache)23 GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider,
24                                GrTokenTracker* tokenTracker,
25                                sk_sp<GrBufferAllocPool::CpuBufferCache> cpuBufferCache)
26         : fVertexPool(gpu, cpuBufferCache)
27         , fIndexPool(gpu, cpuBufferCache)
28         , fDrawIndirectPool(gpu, std::move(cpuBufferCache))
29         , fGpu(gpu)
30         , fResourceProvider(resourceProvider)
31         , fTokenTracker(tokenTracker) {}
32 
caps() const33 const GrCaps& GrOpFlushState::caps() const {
34     return *fGpu->caps();
35 }
36 
threadSafeCache() const37 GrThreadSafeCache* GrOpFlushState::threadSafeCache() const {
38     return fGpu->getContext()->priv().threadSafeCache();
39 }
40 
executeDrawsAndUploadsForMeshDrawOp(const GrOp * op,const SkRect & chainBounds,const GrPipeline * pipeline,const GrUserStencilSettings * userStencilSettings)41 void GrOpFlushState::executeDrawsAndUploadsForMeshDrawOp(
42         const GrOp* op, const SkRect& chainBounds, const GrPipeline* pipeline,
43         const GrUserStencilSettings* userStencilSettings) {
44     SkASSERT(this->opsRenderPass());
45 
46     while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) {
47         GrDeferredUploadToken drawToken = fTokenTracker->nextTokenToFlush();
48         while (fCurrUpload != fInlineUploads.end() &&
49                fCurrUpload->fUploadBeforeToken == drawToken) {
50             this->opsRenderPass()->inlineUpload(this, fCurrUpload->fUpload);
51             ++fCurrUpload;
52         }
53 
54         GrProgramInfo programInfo(this->caps(),
55                                   this->writeView(),
56                                   this->usesMSAASurface(),
57                                   pipeline,
58                                   userStencilSettings,
59                                   fCurrDraw->fGeometryProcessor,
60                                   fCurrDraw->fPrimitiveType,
61                                   0,
62                                   this->renderPassBarriers(),
63                                   this->colorLoadOp());
64 
65         this->bindPipelineAndScissorClip(programInfo, chainBounds);
66         this->bindTextures(programInfo.geomProc(), fCurrDraw->fGeomProcProxies,
67                            programInfo.pipeline());
68         for (int i = 0; i < fCurrDraw->fMeshCnt; ++i) {
69             this->drawMesh(fCurrDraw->fMeshes[i]);
70         }
71 
72         fTokenTracker->flushToken();
73         ++fCurrDraw;
74     }
75 }
76 
preExecuteDraws()77 void GrOpFlushState::preExecuteDraws() {
78     fVertexPool.unmap();
79     fIndexPool.unmap();
80     fDrawIndirectPool.unmap();
81     for (auto& upload : fASAPUploads) {
82         this->doUpload(upload);
83     }
84     // Setup execution iterators.
85     fCurrDraw = fDraws.begin();
86     fCurrUpload = fInlineUploads.begin();
87 }
88 
reset()89 void GrOpFlushState::reset() {
90     SkASSERT(fCurrDraw == fDraws.end());
91     SkASSERT(fCurrUpload == fInlineUploads.end());
92     fVertexPool.reset();
93     fIndexPool.reset();
94     fDrawIndirectPool.reset();
95     fArena.reset();
96     fASAPUploads.reset();
97     fInlineUploads.reset();
98     fDraws.reset();
99     fBaseDrawToken = GrDeferredUploadToken::AlreadyFlushedToken();
100 }
101 
doUpload(GrDeferredTextureUploadFn & upload,bool shouldPrepareSurfaceForSampling)102 void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload,
103                               bool shouldPrepareSurfaceForSampling) {
104     GrDeferredTextureUploadWritePixelsFn wp = [this, shouldPrepareSurfaceForSampling](
105                                                       GrTextureProxy* dstProxy,
106                                                       SkIRect rect,
107                                                       GrColorType colorType,
108                                                       const void* buffer,
109                                                       size_t rowBytes) {
110         GrSurface* dstSurface = dstProxy->peekSurface();
111         if (!fGpu->caps()->surfaceSupportsWritePixels(dstSurface)) {
112             return false;
113         }
114         GrCaps::SupportedWrite supportedWrite = fGpu->caps()->supportedWritePixelsColorType(
115                 colorType, dstSurface->backendFormat(), colorType);
116         size_t tightRB = rect.width()*GrColorTypeBytesPerPixel(supportedWrite.fColorType);
117         SkASSERT(rowBytes >= tightRB);
118         std::unique_ptr<char[]> tmpPixels;
119         if (supportedWrite.fColorType != colorType ||
120             (!fGpu->caps()->writePixelsRowBytesSupport() && rowBytes != tightRB)) {
121             tmpPixels.reset(new char[rect.height()*tightRB]);
122             // Use kUnknown to ensure no alpha type conversions or clamping occur.
123             static constexpr auto kAT = kUnknown_SkAlphaType;
124             GrImageInfo srcInfo(colorType,                 kAT, nullptr, rect.size());
125             GrImageInfo tmpInfo(supportedWrite.fColorType, kAT, nullptr, rect.size());
126             if (!GrConvertPixels( GrPixmap(tmpInfo, tmpPixels.get(), tightRB ),
127                                  GrCPixmap(srcInfo,          buffer, rowBytes))) {
128                 return false;
129             }
130             rowBytes = tightRB;
131             buffer = tmpPixels.get();
132         }
133         return this->fGpu->writePixels(dstSurface,
134                                        rect,
135                                        colorType,
136                                        supportedWrite.fColorType,
137                                        buffer,
138                                        rowBytes,
139                                        shouldPrepareSurfaceForSampling);
140     };
141     upload(wp);
142 }
143 
addInlineUpload(GrDeferredTextureUploadFn && upload)144 GrDeferredUploadToken GrOpFlushState::addInlineUpload(GrDeferredTextureUploadFn&& upload) {
145     return fInlineUploads.append(&fArena, std::move(upload), fTokenTracker->nextDrawToken())
146             .fUploadBeforeToken;
147 }
148 
addASAPUpload(GrDeferredTextureUploadFn && upload)149 GrDeferredUploadToken GrOpFlushState::addASAPUpload(GrDeferredTextureUploadFn&& upload) {
150     fASAPUploads.append(&fArena, std::move(upload));
151     return fTokenTracker->nextTokenToFlush();
152 }
153 
recordDraw(const GrGeometryProcessor * geomProc,const GrSimpleMesh meshes[],int meshCnt,const GrSurfaceProxy * const geomProcProxies[],GrPrimitiveType primitiveType)154 void GrOpFlushState::recordDraw(
155         const GrGeometryProcessor* geomProc,
156         const GrSimpleMesh meshes[],
157         int meshCnt,
158         const GrSurfaceProxy* const geomProcProxies[],
159         GrPrimitiveType primitiveType) {
160     SkASSERT(fOpArgs);
161     SkDEBUGCODE(fOpArgs->validate());
162     bool firstDraw = fDraws.begin() == fDraws.end();
163     auto& draw = fDraws.append(&fArena);
164     GrDeferredUploadToken token = fTokenTracker->issueDrawToken();
165     for (int i = 0; i < geomProc->numTextureSamplers(); ++i) {
166         SkASSERT(geomProcProxies && geomProcProxies[i]);
167         geomProcProxies[i]->ref();
168     }
169     draw.fGeometryProcessor = geomProc;
170     draw.fGeomProcProxies = geomProcProxies;
171     draw.fMeshes = meshes;
172     draw.fMeshCnt = meshCnt;
173     draw.fOp = fOpArgs->op();
174     draw.fPrimitiveType = primitiveType;
175     if (firstDraw) {
176         fBaseDrawToken = token;
177     }
178 }
179 
makeVertexSpace(size_t vertexSize,int vertexCount,sk_sp<const GrBuffer> * buffer,int * startVertex)180 void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount,
181                                       sk_sp<const GrBuffer>* buffer, int* startVertex) {
182     return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex);
183 }
184 
makeIndexSpace(int indexCount,sk_sp<const GrBuffer> * buffer,int * startIndex)185 uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, sk_sp<const GrBuffer>* buffer,
186                                          int* startIndex) {
187     return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex));
188 }
189 
makeVertexSpaceAtLeast(size_t vertexSize,int minVertexCount,int fallbackVertexCount,sk_sp<const GrBuffer> * buffer,int * startVertex,int * actualVertexCount)190 void* GrOpFlushState::makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount,
191                                              int fallbackVertexCount, sk_sp<const GrBuffer>* buffer,
192                                              int* startVertex, int* actualVertexCount) {
193     return fVertexPool.makeSpaceAtLeast(vertexSize, minVertexCount, fallbackVertexCount, buffer,
194                                         startVertex, actualVertexCount);
195 }
196 
makeIndexSpaceAtLeast(int minIndexCount,int fallbackIndexCount,sk_sp<const GrBuffer> * buffer,int * startIndex,int * actualIndexCount)197 uint16_t* GrOpFlushState::makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount,
198                                                 sk_sp<const GrBuffer>* buffer, int* startIndex,
199                                                 int* actualIndexCount) {
200     return reinterpret_cast<uint16_t*>(fIndexPool.makeSpaceAtLeast(
201             minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount));
202 }
203 
putBackIndices(int indexCount)204 void GrOpFlushState::putBackIndices(int indexCount) {
205     fIndexPool.putBack(indexCount * sizeof(uint16_t));
206 }
207 
putBackVertices(int vertices,size_t vertexStride)208 void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) {
209     fVertexPool.putBack(vertices * vertexStride);
210 }
211 
detachAppliedClip()212 GrAppliedClip GrOpFlushState::detachAppliedClip() {
213     return fOpArgs->appliedClip() ? std::move(*fOpArgs->appliedClip()) : GrAppliedClip::Disabled();
214 }
215 
strikeCache() const216 GrStrikeCache* GrOpFlushState::strikeCache() const {
217     return fGpu->getContext()->priv().getGrStrikeCache();
218 }
219 
atlasManager() const220 GrAtlasManager* GrOpFlushState::atlasManager() const {
221     return fGpu->getContext()->priv().getAtlasManager();
222 }
223 
smallPathAtlasManager() const224 skgpu::v1::SmallPathAtlasMgr* GrOpFlushState::smallPathAtlasManager() const {
225     return fGpu->getContext()->priv().getSmallPathAtlasMgr();
226 }
227 
drawMesh(const GrSimpleMesh & mesh)228 void GrOpFlushState::drawMesh(const GrSimpleMesh& mesh) {
229     SkASSERT(mesh.fIsInitialized);
230     if (!mesh.fIndexBuffer) {
231         this->bindBuffers(nullptr, nullptr, mesh.fVertexBuffer);
232         this->draw(mesh.fVertexCount, mesh.fBaseVertex);
233     } else {
234         this->bindBuffers(mesh.fIndexBuffer, nullptr, mesh.fVertexBuffer, mesh.fPrimitiveRestart);
235         if (0 == mesh.fPatternRepeatCount) {
236             this->drawIndexed(mesh.fIndexCount, mesh.fBaseIndex, mesh.fMinIndexValue,
237                               mesh.fMaxIndexValue, mesh.fBaseVertex);
238         } else {
239             this->drawIndexPattern(mesh.fIndexCount, mesh.fPatternRepeatCount,
240                                    mesh.fMaxPatternRepetitionsInIndexBuffer, mesh.fVertexCount,
241                                    mesh.fBaseVertex);
242         }
243     }
244 }
245 
246 //////////////////////////////////////////////////////////////////////////////
247 
~Draw()248 GrOpFlushState::Draw::~Draw() {
249     for (int i = 0; i < fGeometryProcessor->numTextureSamplers(); ++i) {
250         SkASSERT(fGeomProcProxies && fGeomProcProxies[i]);
251         fGeomProcProxies[i]->unref();
252     }
253 }
254