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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "util/u_math.h"
27 #include "util/u_memory.h"
28 #include "util/crc32.h"
29 
30 #include "svga_debug.h"
31 #include "svga_format.h"
32 #include "svga_winsys.h"
33 #include "svga_screen.h"
34 #include "svga_screen_cache.h"
35 #include "svga_context.h"
36 #include "svga_cmd.h"
37 
38 #define SVGA_SURFACE_CACHE_ENABLED 1
39 
40 
41 /**
42  * Return the size of the surface described by the key (in bytes).
43  */
44 unsigned
svga_surface_size(const struct svga_host_surface_cache_key * key)45 svga_surface_size(const struct svga_host_surface_cache_key *key)
46 {
47    unsigned bw, bh, bpb, total_size, i;
48 
49    assert(key->numMipLevels > 0);
50    assert(key->numFaces > 0);
51    assert(key->arraySize > 0);
52 
53    if (key->format == SVGA3D_BUFFER) {
54       /* Special case: we don't want to count vertex/index buffers
55        * against the cache size limit, so view them as zero-sized.
56        */
57       return 0;
58    }
59 
60    svga_format_size(key->format, &bw, &bh, &bpb);
61 
62    total_size = 0;
63 
64    for (i = 0; i < key->numMipLevels; i++) {
65       unsigned w = u_minify(key->size.width, i);
66       unsigned h = u_minify(key->size.height, i);
67       unsigned d = u_minify(key->size.depth, i);
68       unsigned img_size = ((w + bw - 1) / bw) * ((h + bh - 1) / bh) * d * bpb;
69       total_size += img_size;
70    }
71 
72    total_size *= key->numFaces * key->arraySize * MAX2(1, key->sampleCount);
73 
74    return total_size;
75 }
76 
77 
78 /**
79  * Compute the bucket for this key.
80  */
81 static inline unsigned
svga_screen_cache_bucket(const struct svga_host_surface_cache_key * key)82 svga_screen_cache_bucket(const struct svga_host_surface_cache_key *key)
83 {
84    return util_hash_crc32(key, sizeof *key) % SVGA_HOST_SURFACE_CACHE_BUCKETS;
85 }
86 
87 
88 /**
89  * Search the cache for a surface that matches the key.  If a match is
90  * found, remove it from the cache and return the surface pointer.
91  * Return NULL otherwise.
92  */
93 static struct svga_winsys_surface *
svga_screen_cache_lookup(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key)94 svga_screen_cache_lookup(struct svga_screen *svgascreen,
95                          const struct svga_host_surface_cache_key *key)
96 {
97    struct svga_host_surface_cache *cache = &svgascreen->cache;
98    struct svga_winsys_screen *sws = svgascreen->sws;
99    struct svga_host_surface_cache_entry *entry;
100    struct svga_winsys_surface *handle = NULL;
101    struct list_head *curr, *next;
102    unsigned bucket;
103    unsigned tries = 0;
104 
105    assert(key->cachable);
106 
107    bucket = svga_screen_cache_bucket(key);
108 
109    mtx_lock(&cache->mutex);
110 
111    curr = cache->bucket[bucket].next;
112    next = curr->next;
113    while (curr != &cache->bucket[bucket]) {
114       ++tries;
115 
116       entry = list_entry(curr, struct svga_host_surface_cache_entry, bucket_head);
117 
118       assert(entry->handle);
119 
120       /* If the key matches and the fence is signalled (the surface is no
121        * longer needed) the lookup was successful.  We found a surface that
122        * can be reused.
123        * We unlink the surface from the cache entry and we add the entry to
124        * the 'empty' list.
125        */
126       if (memcmp(&entry->key, key, sizeof *key) == 0 &&
127           sws->fence_signalled(sws, entry->fence, 0) == 0) {
128          unsigned surf_size;
129 
130          assert(sws->surface_is_flushed(sws, entry->handle));
131 
132          handle = entry->handle; /* Reference is transfered here. */
133          entry->handle = NULL;
134 
135          /* Remove from hash table */
136          list_del(&entry->bucket_head);
137 
138          /* remove from LRU list */
139          list_del(&entry->head);
140 
141          /* Add the cache entry (but not the surface!) to the empty list */
142          list_add(&entry->head, &cache->empty);
143 
144          /* update the cache size */
145          surf_size = svga_surface_size(&entry->key);
146          assert(surf_size <= cache->total_size);
147          if (surf_size > cache->total_size)
148             cache->total_size = 0; /* should never happen, but be safe */
149          else
150             cache->total_size -= surf_size;
151 
152          break;
153       }
154 
155       curr = next;
156       next = curr->next;
157    }
158 
159    mtx_unlock(&cache->mutex);
160 
161    if (SVGA_DEBUG & DEBUG_DMA)
162       debug_printf("%s: cache %s after %u tries (bucket %d)\n", __FUNCTION__,
163                    handle ? "hit" : "miss", tries, bucket);
164 
165    return handle;
166 }
167 
168 
169 /**
170  * Free the least recently used entries in the surface cache until the
171  * cache size is <= the target size OR there are no unused entries left
172  * to discard.  We don't do any flushing to try to free up additional
173  * surfaces.
174  */
175 static void
svga_screen_cache_shrink(struct svga_screen * svgascreen,unsigned target_size)176 svga_screen_cache_shrink(struct svga_screen *svgascreen,
177                          unsigned target_size)
178 {
179    struct svga_host_surface_cache *cache = &svgascreen->cache;
180    struct svga_winsys_screen *sws = svgascreen->sws;
181    struct svga_host_surface_cache_entry *entry = NULL, *next_entry;
182 
183    /* Walk over the list of unused buffers in reverse order: from oldest
184     * to newest.
185     */
186    LIST_FOR_EACH_ENTRY_SAFE_REV(entry, next_entry, &cache->unused, head) {
187       if (entry->key.format != SVGA3D_BUFFER) {
188          /* we don't want to discard vertex/index buffers */
189 
190          cache->total_size -= svga_surface_size(&entry->key);
191 
192          assert(entry->handle);
193          sws->surface_reference(sws, &entry->handle, NULL);
194 
195          list_del(&entry->bucket_head);
196          list_del(&entry->head);
197          list_add(&entry->head, &cache->empty);
198 
199          if (cache->total_size <= target_size) {
200             /* all done */
201             break;
202          }
203       }
204    }
205 }
206 
207 
208 /**
209  * Add a surface to the cache.  This is done when the driver deletes
210  * the surface.  Note: transfers a handle reference.
211  */
212 static void
svga_screen_cache_add(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key,boolean to_invalidate,struct svga_winsys_surface ** p_handle)213 svga_screen_cache_add(struct svga_screen *svgascreen,
214                       const struct svga_host_surface_cache_key *key,
215                       boolean to_invalidate,
216                       struct svga_winsys_surface **p_handle)
217 {
218    struct svga_host_surface_cache *cache = &svgascreen->cache;
219    struct svga_winsys_screen *sws = svgascreen->sws;
220    struct svga_host_surface_cache_entry *entry = NULL;
221    struct svga_winsys_surface *handle = *p_handle;
222    unsigned surf_size;
223 
224    assert(key->cachable);
225 
226    if (!handle)
227       return;
228 
229    surf_size = svga_surface_size(key);
230 
231    *p_handle = NULL;
232    mtx_lock(&cache->mutex);
233 
234    if (surf_size >= SVGA_HOST_SURFACE_CACHE_BYTES) {
235       /* this surface is too large to cache, just free it */
236       sws->surface_reference(sws, &handle, NULL);
237       mtx_unlock(&cache->mutex);
238       return;
239    }
240 
241    if (cache->total_size + surf_size > SVGA_HOST_SURFACE_CACHE_BYTES) {
242       /* Adding this surface would exceed the cache size.
243        * Try to discard least recently used entries until we hit the
244        * new target cache size.
245        */
246       unsigned target_size = SVGA_HOST_SURFACE_CACHE_BYTES - surf_size;
247 
248       svga_screen_cache_shrink(svgascreen, target_size);
249 
250       if (cache->total_size > target_size) {
251          /* we weren't able to shrink the cache as much as we wanted so
252           * just discard this surface.
253           */
254          sws->surface_reference(sws, &handle, NULL);
255          mtx_unlock(&cache->mutex);
256          return;
257       }
258    }
259 
260    if (!list_is_empty(&cache->empty)) {
261       /* An empty entry has no surface associated with it.
262        * Use the first empty entry.
263        */
264       entry = list_entry(cache->empty.next,
265                          struct svga_host_surface_cache_entry,
266                          head);
267 
268       /* Remove from LRU list */
269       list_del(&entry->head);
270    }
271    else if (!list_is_empty(&cache->unused)) {
272       /* free the last used buffer and reuse its entry */
273       entry = list_entry(cache->unused.prev,
274                          struct svga_host_surface_cache_entry,
275                          head);
276       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
277                "unref sid %p (make space)\n", entry->handle);
278 
279       cache->total_size -= svga_surface_size(&entry->key);
280 
281       sws->surface_reference(sws, &entry->handle, NULL);
282 
283       /* Remove from hash table */
284       list_del(&entry->bucket_head);
285 
286       /* Remove from LRU list */
287       list_del(&entry->head);
288    }
289 
290    if (entry) {
291       assert(entry->handle == NULL);
292       entry->handle = handle;
293       memcpy(&entry->key, key, sizeof entry->key);
294 
295       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
296                "cache sid %p\n", entry->handle);
297 
298       /* If we don't have gb objects, we don't need to invalidate. */
299       if (sws->have_gb_objects) {
300          if (to_invalidate)
301             list_add(&entry->head, &cache->validated);
302          else
303             list_add(&entry->head, &cache->invalidated);
304       }
305       else
306          list_add(&entry->head, &cache->invalidated);
307 
308       cache->total_size += surf_size;
309    }
310    else {
311       /* Couldn't cache the buffer -- this really shouldn't happen */
312       SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
313                "unref sid %p (couldn't find space)\n", handle);
314       sws->surface_reference(sws, &handle, NULL);
315    }
316 
317    mtx_unlock(&cache->mutex);
318 }
319 
320 
321 /* Maximum number of invalidate surface commands in a command buffer */
322 # define SVGA_MAX_SURFACE_TO_INVALIDATE 1000
323 
324 /**
325  * Called during the screen flush to move all buffers not in a validate list
326  * into the unused list.
327  */
328 void
svga_screen_cache_flush(struct svga_screen * svgascreen,struct svga_context * svga,struct pipe_fence_handle * fence)329 svga_screen_cache_flush(struct svga_screen *svgascreen,
330                         struct svga_context *svga,
331                         struct pipe_fence_handle *fence)
332 {
333    struct svga_host_surface_cache *cache = &svgascreen->cache;
334    struct svga_winsys_screen *sws = svgascreen->sws;
335    struct svga_host_surface_cache_entry *entry;
336    struct list_head *curr, *next;
337    unsigned bucket;
338 
339    mtx_lock(&cache->mutex);
340 
341    /* Loop over entries in the invalidated list */
342    curr = cache->invalidated.next;
343    next = curr->next;
344    while (curr != &cache->invalidated) {
345       entry = list_entry(curr, struct svga_host_surface_cache_entry, head);
346 
347       assert(entry->handle);
348 
349       if (sws->surface_is_flushed(sws, entry->handle)) {
350          /* remove entry from the invalidated list */
351          list_del(&entry->head);
352 
353          sws->fence_reference(sws, &entry->fence, fence);
354 
355          /* Add entry to the unused list */
356          list_add(&entry->head, &cache->unused);
357 
358          /* Add entry to the hash table bucket */
359          bucket = svga_screen_cache_bucket(&entry->key);
360          list_add(&entry->bucket_head, &cache->bucket[bucket]);
361       }
362 
363       curr = next;
364       next = curr->next;
365    }
366 
367    unsigned nsurf = 0;
368    curr = cache->validated.next;
369    next = curr->next;
370    while (curr != &cache->validated) {
371       entry = list_entry(curr, struct svga_host_surface_cache_entry, head);
372 
373       assert(entry->handle);
374       assert(svga_have_gb_objects(svga));
375 
376       if (sws->surface_is_flushed(sws, entry->handle)) {
377          /* remove entry from the validated list */
378          list_del(&entry->head);
379 
380          /* It is now safe to invalidate the surface content.
381           * It will be done using the current context.
382           */
383          if (SVGA_TRY(SVGA3D_InvalidateGBSurface(svga->swc, entry->handle))
384              != PIPE_OK) {
385             ASSERTED enum pipe_error ret;
386 
387             /* Even though surface invalidation here is done after the command
388              * buffer is flushed, it is still possible that it will
389              * fail because there might be just enough of this command that is
390              * filling up the command buffer, so in this case we will call
391              * the winsys flush directly to flush the buffer.
392              * Note, we don't want to call svga_context_flush() here because
393              * this function itself is called inside svga_context_flush().
394              */
395             svga_retry_enter(svga);
396             svga->swc->flush(svga->swc, NULL);
397             nsurf = 0;
398             ret = SVGA3D_InvalidateGBSurface(svga->swc, entry->handle);
399             svga_retry_exit(svga);
400             assert(ret == PIPE_OK);
401          }
402 
403          /* add the entry to the invalidated list */
404 
405          list_add(&entry->head, &cache->invalidated);
406          nsurf++;
407       }
408 
409       curr = next;
410       next = curr->next;
411    }
412 
413    mtx_unlock(&cache->mutex);
414 
415    /**
416     * In some rare cases (when running ARK survival), we hit the max number
417     * of surface relocations with invalidated surfaces during context flush.
418     * So if the number of invalidated surface exceeds a certain limit (1000),
419     * we'll do another winsys flush.
420     */
421    if (nsurf > SVGA_MAX_SURFACE_TO_INVALIDATE) {
422       svga->swc->flush(svga->swc, NULL);
423    }
424 }
425 
426 
427 /**
428  * Free all the surfaces in the cache.
429  * Called when destroying the svga screen object.
430  */
431 void
svga_screen_cache_cleanup(struct svga_screen * svgascreen)432 svga_screen_cache_cleanup(struct svga_screen *svgascreen)
433 {
434    struct svga_host_surface_cache *cache = &svgascreen->cache;
435    struct svga_winsys_screen *sws = svgascreen->sws;
436    unsigned i;
437 
438    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i) {
439       if (cache->entries[i].handle) {
440 	 SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
441                   "unref sid %p (shutdown)\n", cache->entries[i].handle);
442 	 sws->surface_reference(sws, &cache->entries[i].handle, NULL);
443 
444          cache->total_size -= svga_surface_size(&cache->entries[i].key);
445       }
446 
447       if (cache->entries[i].fence)
448          sws->fence_reference(sws, &cache->entries[i].fence, NULL);
449    }
450 
451    mtx_destroy(&cache->mutex);
452 }
453 
454 
455 enum pipe_error
svga_screen_cache_init(struct svga_screen * svgascreen)456 svga_screen_cache_init(struct svga_screen *svgascreen)
457 {
458    struct svga_host_surface_cache *cache = &svgascreen->cache;
459    unsigned i;
460 
461    assert(cache->total_size == 0);
462 
463    (void) mtx_init(&cache->mutex, mtx_plain);
464 
465    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_BUCKETS; ++i)
466       list_inithead(&cache->bucket[i]);
467 
468    list_inithead(&cache->unused);
469 
470    list_inithead(&cache->validated);
471 
472    list_inithead(&cache->invalidated);
473 
474    list_inithead(&cache->empty);
475    for (i = 0; i < SVGA_HOST_SURFACE_CACHE_SIZE; ++i)
476       list_addtail(&cache->entries[i].head, &cache->empty);
477 
478    return PIPE_OK;
479 }
480 
481 
482 /**
483  * Allocate a new host-side surface.  If the surface is marked as cachable,
484  * first try re-using a surface in the cache of freed surfaces.  Otherwise,
485  * allocate a new surface.
486  * \param bind_flags  bitmask of PIPE_BIND_x flags
487  * \param usage  one of PIPE_USAGE_x values
488  * \param validated return True if the surface is a reused surface
489  */
490 struct svga_winsys_surface *
svga_screen_surface_create(struct svga_screen * svgascreen,unsigned bind_flags,enum pipe_resource_usage usage,boolean * validated,struct svga_host_surface_cache_key * key)491 svga_screen_surface_create(struct svga_screen *svgascreen,
492                            unsigned bind_flags, enum pipe_resource_usage usage,
493                            boolean *validated,
494                            struct svga_host_surface_cache_key *key)
495 {
496    struct svga_winsys_screen *sws = svgascreen->sws;
497    struct svga_winsys_surface *handle = NULL;
498    boolean cachable = SVGA_SURFACE_CACHE_ENABLED && key->cachable;
499 
500    SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
501             "%s sz %dx%dx%d mips %d faces %d arraySize %d cachable %d\n",
502             __FUNCTION__,
503             key->size.width,
504             key->size.height,
505             key->size.depth,
506             key->numMipLevels,
507             key->numFaces,
508             key->arraySize,
509             key->cachable);
510 
511    if (cachable) {
512       /* Try to re-cycle a previously freed, cached surface */
513       if (key->format == SVGA3D_BUFFER) {
514          SVGA3dSurfaceAllFlags hint_flag;
515 
516          /* For buffers, round the buffer size up to the nearest power
517           * of two to increase the probability of cache hits.  Keep
518           * texture surface dimensions unchanged.
519           */
520          uint32_t size = 1;
521          while (size < key->size.width)
522             size <<= 1;
523          key->size.width = size;
524 
525          /* Determine whether the buffer is static or dynamic.
526           * This is a bit of a heuristic which can be tuned as needed.
527           */
528          if (usage == PIPE_USAGE_DEFAULT ||
529              usage == PIPE_USAGE_IMMUTABLE) {
530             hint_flag = SVGA3D_SURFACE_HINT_STATIC;
531          }
532          else if (bind_flags & PIPE_BIND_INDEX_BUFFER) {
533             /* Index buffers don't change too often.  Mark them as static.
534              */
535             hint_flag = SVGA3D_SURFACE_HINT_STATIC;
536          }
537          else {
538             /* Since we're reusing buffers we're effectively transforming all
539              * of them into dynamic buffers.
540              *
541              * It would be nice to not cache long lived static buffers. But there
542              * is no way to detect the long lived from short lived ones yet. A
543              * good heuristic would be buffer size.
544              */
545             hint_flag = SVGA3D_SURFACE_HINT_DYNAMIC;
546          }
547 
548          key->flags &= ~(SVGA3D_SURFACE_HINT_STATIC |
549                          SVGA3D_SURFACE_HINT_DYNAMIC);
550          key->flags |= hint_flag;
551       }
552 
553       handle = svga_screen_cache_lookup(svgascreen, key);
554       if (handle) {
555          if (key->format == SVGA3D_BUFFER)
556             SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
557                      "reuse sid %p sz %d (buffer)\n", handle,
558                      key->size.width);
559          else
560             SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
561                      "reuse sid %p sz %dx%dx%d mips %d faces %d arraySize %d\n", handle,
562                      key->size.width,
563                      key->size.height,
564                      key->size.depth,
565                      key->numMipLevels,
566                      key->numFaces,
567                      key->arraySize);
568          *validated = TRUE;
569       }
570    }
571 
572    if (!handle) {
573       /* Unable to recycle surface, allocate a new one */
574       unsigned usage = 0;
575 
576       if (!key->cachable)
577          usage |= SVGA_SURFACE_USAGE_SHARED;
578       if (key->scanout)
579          usage |= SVGA_SURFACE_USAGE_SCANOUT;
580       if (key->coherent)
581          usage |= SVGA_SURFACE_USAGE_COHERENT;
582 
583       handle = sws->surface_create(sws,
584                                    key->flags,
585                                    key->format,
586                                    usage,
587                                    key->size,
588                                    key->numFaces * key->arraySize,
589                                    key->numMipLevels,
590                                    key->sampleCount);
591       if (handle)
592          SVGA_DBG(DEBUG_CACHE|DEBUG_DMA,
593                   "  CREATE sid %p sz %dx%dx%d\n",
594                   handle,
595                   key->size.width,
596                   key->size.height,
597                   key->size.depth);
598 
599       *validated = FALSE;
600    }
601 
602    return handle;
603 }
604 
605 
606 /**
607  * Release a surface.  We don't actually free the surface- we put
608  * it into the cache of freed surfaces (if it's cachable).
609  */
610 void
svga_screen_surface_destroy(struct svga_screen * svgascreen,const struct svga_host_surface_cache_key * key,boolean to_invalidate,struct svga_winsys_surface ** p_handle)611 svga_screen_surface_destroy(struct svga_screen *svgascreen,
612                             const struct svga_host_surface_cache_key *key,
613                             boolean to_invalidate,
614                             struct svga_winsys_surface **p_handle)
615 {
616    struct svga_winsys_screen *sws = svgascreen->sws;
617 
618    /* We only set the cachable flag for surfaces of which we are the
619     * exclusive owner.  So just hold onto our existing reference in
620     * that case.
621     */
622    if (SVGA_SURFACE_CACHE_ENABLED && key->cachable) {
623       svga_screen_cache_add(svgascreen, key, to_invalidate, p_handle);
624    }
625    else {
626       SVGA_DBG(DEBUG_DMA,
627                "unref sid %p (uncachable)\n", *p_handle);
628       sws->surface_reference(sws, p_handle, NULL);
629    }
630 }
631 
632 
633 /**
634  * Print/dump the contents of the screen cache.  For debugging.
635  */
636 void
svga_screen_cache_dump(const struct svga_screen * svgascreen)637 svga_screen_cache_dump(const struct svga_screen *svgascreen)
638 {
639    const struct svga_host_surface_cache *cache = &svgascreen->cache;
640    unsigned bucket;
641    unsigned count = 0;
642 
643    debug_printf("svga3d surface cache:\n");
644    for (bucket = 0; bucket < SVGA_HOST_SURFACE_CACHE_BUCKETS; bucket++) {
645       struct list_head *curr;
646       curr = cache->bucket[bucket].next;
647       while (curr && curr != &cache->bucket[bucket]) {
648          struct svga_host_surface_cache_entry *entry =
649             list_entry(curr, struct svga_host_surface_cache_entry,bucket_head);
650          if (entry->key.format == SVGA3D_BUFFER) {
651             debug_printf("  %p: buffer %u bytes\n",
652                          entry->handle,
653                          entry->key.size.width);
654          }
655          else {
656             debug_printf("  %p: %u x %u x %u format %u\n",
657                          entry->handle,
658                          entry->key.size.width,
659                          entry->key.size.height,
660                          entry->key.size.depth,
661                          entry->key.format);
662          }
663          curr = curr->next;
664          count++;
665       }
666    }
667 
668    debug_printf("%u surfaces, %u bytes\n", count, cache->total_size);
669 }
670